1. 啊!又让它给逃了! 这都是第几次了啊……
  2. 俺都藏得这么好了, 为什么还是会被猎物发现呢……
  3. 拉斐尔、肯定、会被、发现。
  4. 哇!?是佩托拉小姐啊! 为什么说俺“肯定会被发现”?
  5. 我、看过、你、狩猎的样子。 就像、一头熊。
  6. 你的、气息、太重。 我、闭着眼睛、也感受得到。
  7. 俺像熊吗! 那俺要不干脆就模仿熊吧?
  8. 呜嗷——哇!嗷嗷——
  9. 模仿、熊叫声、气息、加倍。 会起、反效果。
  10. 而且、熊一出现、兔子、狐狸、猎物、 就会、逃跑……这是肯定的。
  11. 的确……只要熊一出现, 动物就会跑光。
  12. 那俺要怎么做 才能掩盖自己的气息呢?
  13. 佩托拉小姐,你知道 真正的熊都是怎么狩猎的吗?
  14. 知道。 熊、几乎、不狩猎。
  15. 是吗!?它长了一身肌肉, 竟然不去狩猎……
  16. 不好好利用锻炼出来的肌肉可不行啊, 你说对吧?
  17. 我、没有、锻炼肌肉、所以、不清楚。
  18. 是、是吗。要是模仿熊也行不通, 俺就不知道到底该怎么做了。
  19. 你有什么好方法吗? 比如你家乡的人都会怎么做呢?
  20. 布里基特的猎人、都懂得、消除、气息。 无法、给你参考。
  21. 不过、在芙朵拉、气息很重、 也能、狩猎。
  22. 真的吗!?
  23. 听说、芙朵拉、会利用、狗。 狗的气息、相当重。
  24. 布里基特、没有、狗、 所以我、也不清楚……
  25. 你说得对,俺也听说过那种狩猎方式!
  26. 狗啊…… 哦?俺知道了!狗和狼是亲戚!
  27. 狼也懂得狩猎! 那俺只要模仿狗或狼就好了!
  28. 是、这样吗? 我、不太了解……
  29. 这样就能成功了吧! 嗷呜!嗷呜!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
86 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 11 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetAnimationEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2434 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 2411 3 16868 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 NULL 3 16869 1 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 1 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2435 0 1 40 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 3 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2412 4 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 2403 0 16870 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2432 4 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 NULL 4 16871 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 4 NULL 0 16872 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 5 2401 0 16873 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 6 2411 0 16874 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 7 2410 2 16875 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 11 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 8 2411 3 16876 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 9 2403 0 16877 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 3 16878 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 2401 3 16879 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 12 2403 0 16880 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 13 2400 0 16881 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 2412 4 16882 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2402 0 16883 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 16 2401 0 16884 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2400 0 16885 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 2408 0 16886 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 19 NULL 0 16887 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 20 2408 0 16888 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 NULL 1 16889 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 22 2400 0 16890 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 23 NULL 0 16891 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 24 2403 1 16892 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 NULL 0 16893 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 26 2402 1 16894 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 27 2405 3 16895 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2410 2 1 20 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 28 NULL 2 16896 1 0 0 0 0 0 0 0 0 0
0
InitEvent (86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (11, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 20, 11, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 43(11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 166(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (20, 0, 2411, 3, 16868, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊!又让它给逃了! 这都是第几次了啊……
12
TalkEvent (20, 1, NULL, 3, 16869, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 俺都藏得这么好了, 为什么还是会被猎物发现呢……
13
UnkEvent 43(11, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 26(2, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(400, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 166(11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (11, 2, 2403, 0, 16870, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 拉斐尔、肯定、会被、发现。
26
UnkEvent 166(20, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (20, 3, NULL, 4, 16871, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哇!?是佩托拉小姐啊! 为什么说俺“肯定会被发现”?
28
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (11, 4, NULL, 0, 16872, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我、看过、你、狩猎的样子。 就像、一头熊。
33
TalkEvent (11, 5, 2401, 0, 16873, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你的、气息、太重。 我、闭着眼睛、也感受得到。
34
UnkEvent 26(3, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (20, 6, 2411, 0, 16874, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 俺像熊吗! 那俺要不干脆就模仿熊吧?
36
UnkEvent 26(16, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (20, 7, 2410, 2, 16875, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 呜嗷——哇!嗷嗷——
38
UnkEvent 26(1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (11, 8, 2411, 3, 16876, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 模仿、熊叫声、气息、加倍。 会起、反效果。
40
TalkEvent (11, 9, 2403, 0, 16877, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而且、熊一出现、兔子、狐狸、猎物、 就会、逃跑……这是肯定的。
41
UnkEvent 26(3, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (20, 10, NULL, 3, 16878, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 的确……只要熊一出现, 动物就会跑光。
43
UnkEvent 26(16, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (20, 11, 2401, 3, 16879, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那俺要怎么做 才能掩盖自己的气息呢?
45
TalkEvent (20, 12, 2403, 0, 16880, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 佩托拉小姐,你知道 真正的熊都是怎么狩猎的吗?
46
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (11, 13, 2400, 0, 16881, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 知道。 熊、几乎、不狩猎。
51
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(400, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (20, 14, 2412, 4, 16882, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是吗!?它长了一身肌肉, 竟然不去狩猎……
55
TalkEvent (20, 15, 2402, 0, 16883, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不好好利用锻炼出来的肌肉可不行啊, 你说对吧?
56
UnkEvent 26(2, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (11, 16, 2401, 0, 16884, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我、没有、锻炼肌肉、所以、不清楚。
58
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 59(400, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (20, 17, 2400, 0, 16885, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是、是吗。要是模仿熊也行不通, 俺就不知道到底该怎么做了。
62
TalkEvent (20, 18, 2408, 0, 16886, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你有什么好方法吗? 比如你家乡的人都会怎么做呢?
63
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (11, 19, NULL, 0, 16887, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 布里基特的猎人、都懂得、消除、气息。 无法、给你参考。
68
TalkEvent (11, 20, 2408, 0, 16888, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不过、在芙朵拉、气息很重、 也能、狩猎。
69
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(400, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (20, 21, NULL, 1, 16889, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真的吗!?
73
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (11, 22, 2400, 0, 16890, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 听说、芙朵拉、会利用、狗。 狗的气息、相当重。
78
TalkEvent (11, 23, NULL, 0, 16891, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 布里基特、没有、狗、 所以我、也不清楚……
79
UnkEvent 26(18, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(400, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (20, 24, 2403, 1, 16892, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你说得对,俺也听说过那种狩猎方式!
83
TalkEvent (20, 25, NULL, 0, 16893, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 狗啊…… 哦?俺知道了!狗和狼是亲戚!
84
TalkEvent (20, 26, 2402, 1, 16894, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 狼也懂得狩猎! 那俺只要模仿狗或狼就好了!
85
UnkEvent 26(17, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(400, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (11, 27, 2405, 3, 16895, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是、这样吗? 我、不太了解……
90
UnkEvent 26(16, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (20, 28, NULL, 2, 16896, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这样就能成功了吧! 嗷呜!嗷呜!
UnkEvent (43) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 2411 3 16868 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
啊!又让它给逃了! 这都是第几次了啊……
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 NULL 3 16869 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
俺都藏得这么好了, 为什么还是会被猎物发现呢……
UnkEvent (43) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 2403 0 16870 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
拉斐尔、肯定、会被、发现。
LookAtPersonEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 NULL 4 16871 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
哇!?是佩托拉小姐啊! 为什么说俺“肯定会被发现”?
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 4 NULL 0 16872 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
我、看过、你、狩猎的样子。 就像、一头熊。
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 5 2401 0 16873 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
你的、气息、太重。 我、闭着眼睛、也感受得到。
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 6 2411 0 16874 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
俺像熊吗! 那俺要不干脆就模仿熊吧?
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 7 2410 2 16875 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
呜嗷——哇!嗷嗷——
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 11 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 8 2411 3 16876 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
模仿、熊叫声、气息、加倍。 会起、反效果。
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 9 2403 0 16877 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
而且、熊一出现、兔子、狐狸、猎物、 就会、逃跑……这是肯定的。
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 10 NULL 3 16878 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
的确……只要熊一出现, 动物就会跑光。
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 2401 3 16879 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
那俺要怎么做 才能掩盖自己的气息呢?
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 12 2403 0 16880 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
佩托拉小姐,你知道 真正的熊都是怎么狩猎的吗?
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 13 2400 0 16881 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
知道。 熊、几乎、不狩猎。
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 2412 4 16882 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
是吗!?它长了一身肌肉, 竟然不去狩猎……
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 15 2402 0 16883 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
不好好利用锻炼出来的肌肉可不行啊, 你说对吧?
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 11 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 16 2401 0 16884 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
我、没有、锻炼肌肉、所以、不清楚。
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2400 0 16885 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
是、是吗。要是模仿熊也行不通, 俺就不知道到底该怎么做了。
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 2408 0 16886 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
你有什么好方法吗? 比如你家乡的人都会怎么做呢?
UnkEvent (26) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 19 NULL 0 16887 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
布里基特的猎人、都懂得、消除、气息。 无法、给你参考。
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 20 2408 0 16888 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
不过、在芙朵拉、气息很重、 也能、狩猎。
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 NULL 1 16889 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
真的吗!?
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 22 2400 0 16890 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
听说、芙朵拉、会利用、狗。 狗的气息、相当重。
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 23 NULL 0 16891 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
布里基特、没有、狗、 所以我、也不清楚……
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 24 2403 1 16892 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
你说得对,俺也听说过那种狩猎方式!
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 NULL 0 16893 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
狗啊…… 哦?俺知道了!狗和狼是亲戚!
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 26 2402 1 16894 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
狼也懂得狩猎! 那俺只要模仿狗或狼就好了!
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 27 2405 3 16895 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
是、这样吗? 我、不太了解……
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 28 NULL 2 16896 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
这样就能成功了吧! 嗷呜!嗷呜!