- Perform a powerful sword attack.
- Absorb a portion of inflicted damage
[cdb]as HP. Damage dealt will increase
[cdb]with Mag.
- Generate a cyclone.
- Generate a fiery cyclone.
- Lash at foes with a dark magic-based
[cdb]sword attack. Deals damage based
[cdb]on Mag.
- Lash at foes with an ice magic-based
[cdb]sword attack. Deals damage based
[cdb]on Mag.
- Absorb a portion of inflicted damage
[cdb]as HP. Deals damage based on Mag.
- Strike swiftly with a trio of slashes.
- Strike with a trio of
[cdb]lightning-charged slashes.
Deals damage based on Mag.
- Strike the surrounding area with
[cdb]blades. Damage dealt will increase
[cdb]with Dex.
- Strike the surrounding area with
[cdb]magical blades. Deals damage based
[cdb]on Mag.
- Unleash a single, powerful slash
[cdb]imbued with lightning.
- Unleash a single, powerful slash.
- Slash while charging forward.
Has a chance to instantly defeat
[cdb]non-commander units.
- Slash while charging forward.
- Perform a series of five slashes while
[cdb]moving swiftly.
- <<<EMPTY>>>
- Strike a wide area ahead with a series
[cdb]of slashes. Damage dealt will increase
[cdb]with Spd.
- Strike a wide area ahead with a series
[cdb]of slashes.
- Sacrifice Prt, reducing the user's defense, to make the Stun Gauge display with all attacks.
- Slice apart the surrounding area with
[cdb]a flurry of strikes. Damage dealt will
[cdb]increase with Mag.
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Perform a thrusting attack that often
[cdb]yields critical hits. Damage dealt will
[cdb]increase with Spd.
- Absorb a portion of inflicted damage
[cdb]as HP. Damage dealt will increase
[cdb]with Mag.
- Perform an air-to-ground plunging
[cdb]thrust.
- Summon forth pillars of flame.
- Hurl a fiery lance straight ahead.
Damage dealt will increase with Def.
- Hurl a magical lance straight ahead
[cdb]that bursts when it reaches its target.
- Conjure up a whirlwind with an
[cdb]overhead spin of the lance.
- Whip up a storm that ravages the
[cdb]surrounding area with blades of wind.
- Perform a powerful lance thrust.
- Perform a powerful thrust that
[cdb]produces a shockwave.
- Launch columns of ice at foes.
Damage dealt will increase with Mag.
- Send dark hexes flying at foes.
Damage dealt will increase with Mag.
- An attack that increases in Mt in
[cdb]relation to the user's missing HP.
- Launch a wide swath of foes into the
[cdb]air.
- Perform a series of lance strikes that
[cdb]temporarily reduce enemy Def.
- Perform a series of lance strikes
[cdb]imbued with lightning.
- Strike a wide area with a sweeping
[cdb]attack. Has a chance to instantly
[cdb]defeat non-commander units.
- Strike a wide area with a sweeping
[cdb]attack that also produces a
[cdb]shockwave.
- Temporarily increase Str.
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Perform a consecutive series of axe
[cdb]swings.
- Rip through foes with axe swings.
- Hit foes hard with a single, powerful axe blow. Damage dealt will increase with Def.
- Hit foes hard with a single, powerful axe blow that temporarily reduces enemy Def.
- Cut enemies to shreds with a
[cdb]spinning axe attack.
- Conjure up a whirlwind of fire
[cdb]straight ahead.
- Bring an axe down to cut through
[cdb]the foes ahead.
- Bring an axe down so fiercely it
[cdb]sunders the ground and sends
[cdb]enemies flying into the air.
- Break the enemy's stance, then hurl
[cdb]an axe at the ground.
- Hurl a flaming axe at the ground that
[cdb]creates a pillar of fire.
- Launch the foes ahead into the air,
[cdb]then swat them away with a swing of
[cdb]the axe.
- Launch the foes ahead into the air,
[cdb]then smash the earth to hit them with
[cdb]the rubble.
- Smash the foes ahead with a powerful
[cdb]overhead strike.
- Smash the ground so hard it displaces
[cdb]the earth.
- Strike a wide area with a hurl of the
[cdb]axe.
- Hurl a lightning-charged axe. Deals damage based on Mag.
- Pummel a wide area ahead. Often
[cdb]yields critical hits.
- Smash the ground and generate
[cdb]pillars of ice.
- Temporarily increase Str.
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Loose arrows at a wide surrounding
[cdb]area.
- Conjure a cyclone that launches
[cdb]enemies into the air.
- Unleash a volley of arrows that
[cdb]travels in a straight line.
- Rain down arrows of light on foes.
Deals damage based on Mag.
- Attack a wide forward area with
[cdb]three consecutive shots.
- Attack a wide forward area with
[cdb]three consecutive shots that
[cdb]temporarily reduce enemy Str.
- Perform a long-distance attack that
[cdb]yields critical hits.
- Perform a long-distance attack that
[cdb]hits multiple times. Deals damage
[cdb]based on Dex.
- Send a series of arrows toward the
[cdb]locked-on target.
- Fire a barrage of electrified arrows.
- Attack enemies launched into the air
[cdb]with three consecutive shots. Often
[cdb]yields critical hits.
- Attack enemies launched into the air
[cdb]with three consecutive shots that
[cdb]temporarily reduce their Mag.
- Send an exploding arrow toward
[cdb]enemies that temporarily reduces
[cdb]their Def.
- Attack a wide area with a volley of
[cdb]fire arrows.
- Attack with a wind-imbued arrow
[cdb]that draws foes in and lands multiple
[cdb]hits.
- Skewer foes with a blindingly fast
[cdb]arrow that temporarily reduces their
Def.
- Temporarily increase Str and Lck.
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Charge forward with fists flying.
- Charge forward with fists of ice.
Deals damage based on Mag.
- Generate a cyclone in front of the
[cdb]unit that draws enemies in and
[cdb]launches them into the air.
- Generate a fiery cyclone in front of
[cdb]the unit that launches enemies into
[cdb]the air.
- Temporarily deal damage based on
Mag.
- Absorb a portion of inflicted damage
[cdb]as HP.
- Channel force into a perfectly
[cdb]executed punch.
- Deals damage based on the higher of
Str or Mag.
- Strike down at foes from midair.
Damage dealt will increase with Spd.
- Launch foes into the air with an
[cdb]electrified punch, then create a
[cdb]shockwave on landing that sends
[cdb]them flying.
- Pummel the enemy with both fists.
Deals damage to enemy Stun Gauges.
- Pummel the enemy with both fists.
Often yields critical hits.
- Temporarily increase Str.
- Temporarily make it easier to fill the
Warrior and Awakening Gauges.
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Basic fire magic.
- Advanced fire magic.
- The highest tier of fire magic.
- Basic lightning magic.
- Advanced lightning magic.
- The highest tier of lightning magic.
- Basic wind magic.
- Intermediate wind magic.
- The highest tier of wind magic.
- Basic ice magic.
- Advanced ice magic.
- Strike the enemy with magical
[cdb]arrows.
- Summon a volley of meteors.
- The most powerful form of black
[cdb]magic. A sweltering flame that
[cdb]reduces all to ash.
- Basic dark magic.
- Basic dark magic. Lingers for a while
[cdb]after casting.
- Basic dark magic. Attacks a wide
[cdb]area.
- Intermediate dark magic.
- Intermediate dark magic. Has a
[cdb]chance to instantly defeat
[cdb]non-commander units.
- Intermediate dark magic. Ignores
[cdb]enemy Res.
- Advanced dark magic.
- Advanced dark magic. Calls on the
[cdb]morbid might of the underworld.
- <<<EMPTY>>>
- The highest tier of dark magic.
- Basic light magic. Heals surrounding
[cdb]allies.
- Intermediate light magic. Greatly
[cdb]heals surrounding allies.
- Intermediate light magic. Heals allies
[cdb]across a wide area.
- Advanced light magic. Greatly heals
[cdb]allies across a wide area.
- Basic light attack magic. Absorb a
[cdb]portion of inflicted damage as HP.
- Intermediate light attack magic.
- Advanced light attack magic. Assail
[cdb]foes with a column of light.
- Advanced light attack magic. Calls
[cdb]light from the heavens down on foes.
- <<<EMPTY>>>
- Cure the caster and nearby allies of
[cdb]any status effects.
- Magically protect the caster,
[cdb]increasing Def and Res and
[cdb]preventing knockback.
- Prevents an enemy from using magic.
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
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