1. I trust you've been well, Your Majesty?
  2. Do I look it? I suggest you have your eyes examined [cdb]if so.
  3. I should sever your head clean from your shoulders [cdb]for this.
  4. My, wouldn't that be satisfying? But of course, [cdb]you can't do that now, can you?
  5. Your poor people's lives would be forfeit the moment [cdb]you struck me down.
  6. ...
  7. As for your loyal knight and the former Duke Fraldarius...
  8. They're certainly giving it all they have, but a paltry [cdb]force that size will hardly buy them any time.
  9. And once we've wrung the life from them, you'll be [cdb]next. How tragic it'll be, facing your beloved citizens [cdb]for the final time with a noose around your neck.
  10. You know, I almost appreciate seeing such bold-faced [cdb]sadism. There's not a hint of nuance to it.
  11. Is that a compliment I hear? You'll make a lady blush [cdb]if you're not careful.
  12. Ironic, isn't it? Both you and your father will have [cdb]died alone, betrayed by lords from within the very Kingdom you're meant to be ruling.
  13. From hasty reforms to insurrection and assassination. Did you learn nothing from dear old dad?
  14. It's only natural that those you refused to help would [cdb]hold a grudge.
  15. Lady Cornelia! Kingdom soldiers approach the [cdb]capital from the south!
  16. They're most likely returning from the assault on Arianrhod!
  17. Hmph. I've been a bit too careless, it seems. They've come far sooner than I had expected.
  18. Use the bandits to buy us some time. We'll form ranks [cdb]and intercept these fools at the capital.
  19. Understood!
  20. Seems you get to cling to your pitiful little life a few [cdb]moments longer, Your Majesty. What luck.
  21. Oh, but don't worry. When your end does come, [cdb]it won't change your beloved Fódlan one bit.
  22. You see, these people are nothing more than [cdb]simple-minded sheep. A ruler dies, and they all [cdb]go flocking straight to whoever fills the void.
  23. ...
  24. That they would hold a grudge... Yes, that is the way [cdb]of revenge.
  25. Perhaps it was inevitable it would turn its cold gaze [cdb]back upon me.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
96 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 630 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 1 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TopLeftLocationBannerEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
59 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetFaceOrientationEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 0 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 41 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 0 NULL 1 4417 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 3 2 3 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 30 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 2 4418 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL 2 4419 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 41 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 3 2401 1 4420 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 4 NULL 1 4421 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 2 NULL 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 6 0 0 4422 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 7 2401 0 4423 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 8 2403 0 4424 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 0 0 4425 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 41 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 10 2400 1 4426 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 11 NULL 1 4427 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 41 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 12 2403 0 4428 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 13 NULL 0 4429 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 630 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 630 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 630 1 45 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
630 14 NULL 0 4430 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 630 1 60 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
630 15 NULL 0 4431 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 41 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 16 2458 0 4432 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 17 2460 0 4433 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 630 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
630 18 2404 0 4434 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 630 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 41 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
630 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 5 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 19 0 0 4435 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 20 2403 1 4436 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 21 NULL 0 4437 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 10 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 4438 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 NULL 0 4439 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 10 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 NULL 3 4440 1 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 20 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 45 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (96, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (3, 41, 630, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 0, 1, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
TopLeftLocationBannerEvent (59, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Royal Castle Interior (Fhirdiad)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
8
EnterSceneEvent (3, 41, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
9
UnkEvent 26(2, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(2, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (41, 0, NULL, 1, 4417, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I trust you've been well, Your Majesty?
12
UnkEvent 54(41, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (3, 1, 0, 2, 4418, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Do I look it? I suggest you have your eyes examined [cdb]if so.
17
TalkEvent (3, 2, NULL, 2, 4419, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I should sever your head clean from your shoulders [cdb]for this.
18
UnkEvent 26(17, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (41, 3, 2401, 1, 4420, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # My, wouldn't that be satisfying? But of course, [cdb]you can't do that now, can you?
20
TalkEvent (41, 4, NULL, 1, 4421, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Your poor people's lives would be forfeit the moment [cdb]you struck me down.
21
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(1, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (3, 5, 0, 2, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
24
UnkEvent 54(3, 41, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(500, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 31(3, 600, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (41, 6, 0, 0, 4422, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # As for your loyal knight and the former Duke Fraldarius...
29
TalkEvent (41, 7, 2401, 0, 4423, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They're certainly giving it all they have, but a paltry [cdb]force that size will hardly buy them any time.
31
UnkEvent 31(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(400, 4294967286, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 59(400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (41, 8, 2403, 0, 4424, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And once we've wrung the life from them, you'll be [cdb]next. How tragic it'll be, facing your beloved citizens [cdb]for the final time with a noose around your neck.
36
UnkEvent 31(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (3, 9, 0, 0, 4425, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know, I almost appreciate seeing such bold-faced [cdb]sadism. There's not a hint of nuance to it.
40
UnkEvent 26(2, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (41, 10, 2400, 1, 4426, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Is that a compliment I hear? You'll make a lady blush [cdb]if you're not careful.
42
TalkEvent (41, 11, NULL, 1, 4427, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ironic, isn't it? Both you and your father will have [cdb]died alone, betrayed by lords from within the very Kingdom you're meant to be ruling.
43
UnkEvent 26(6, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(500, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 27(1, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (41, 12, 2403, 0, 4428, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # From hasty reforms to insurrection and assassination. Did you learn nothing from dear old dad?
47
TalkEvent (41, 13, NULL, 0, 4429, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's only natural that those you refused to help would [cdb]hold a grudge.
48
EnterSceneEvent (2, 630, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
49
UnkEvent 26(3, 630, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (630, 14, NULL, 0, 4430, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Lady Cornelia! Kingdom soldiers approach the [cdb]capital from the south!
55
TalkEvent (630, 15, NULL, 0, 4431, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They're most likely returning from the assault on Arianrhod!
56
UnkEvent 26(17, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(500, 30, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 31(1, 300, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(1, 300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (41, 16, 2458, 0, 4432, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmph. I've been a bit too careless, it seems. They've come far sooner than I had expected.
61
TalkEvent (41, 17, 2460, 0, 4433, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Use the bandits to buy us some time. We'll form ranks [cdb]and intercept these fools at the capital.
62
UnkEvent 26(3, 630, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (630, 18, 2404, 0, 4434, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Understood!
65
LeaveSceneEvent (2, 630, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
68
UnkEvent 43(630, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(500, 5, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (41, 19, 0, 0, 4435, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Seems you get to cling to your pitiful little life a few [cdb]moments longer, Your Majesty. What luck.
73
TalkEvent (41, 20, 2403, 1, 4436, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, but don't worry. When your end does come, [cdb]it won't change your beloved Fódlan one bit.
74
TalkEvent (41, 21, NULL, 0, 4437, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You see, these people are nothing more than [cdb]simple-minded sheep. A ruler dies, and they all [cdb]go flocking straight to whoever fills the void.
75
LeaveSceneEvent (3, 41, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
78
UnkEvent 31(1, 500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 31(3, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(500, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (3, 22, 0, 0, 4438, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ...
84
TalkEvent (3, 23, NULL, 0, 4439, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That they would hold a grudge... Yes, that is the way [cdb]of revenge.
86
UnkEvent 31(2, 200, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(2, 200, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (3, 24, NULL, 3, 4440, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Perhaps it was inevitable it would turn its cold gaze [cdb]back upon me.
90
UnkEvent 59(200, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
Royal Castle Interior (Fhirdiad)
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 41 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 0 NULL 1 4417 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
I trust you've been well, Your Majesty?
UnkEvent (54) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 3 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 2 4418 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Do I look it? I suggest you have your eyes examined if so.
PanCameraEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL 2 4419 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
I should sever your head clean from your shoulders for this.
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 41 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 3 2401 1 4420 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
My, wouldn't that be satisfying? But of course, you can't do that now, can you?
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 4 NULL 1 4421 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
Your poor people's lives would be forfeit the moment you struck me down.
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 2 NULL 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 6 0 0 4422 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
As for your loyal knight and the former Duke Fraldarius...
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 7 2401 0 4423 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
They're certainly giving it all they have, but a paltry force that size will hardly buy them any time.
PanCameraEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 8 2403 0 4424 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
And once we've wrung the life from them, you'll be next. How tragic it'll be, facing your beloved citizens for the final time with a noose around your neck.
PanCameraEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 0 0 4425 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
You know, I almost appreciate seeing such bold-faced sadism. There's not a hint of nuance to it.
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 41 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 10 2400 1 4426 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
Is that a compliment I hear? You'll make a lady blush if you're not careful.
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 11 NULL 1 4427 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
Ironic, isn't it? Both you and your father will have died alone, betrayed by lords from within the very Kingdom you're meant to be ruling.
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 41 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 12 2403 0 4428 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
From hasty reforms to insurrection and assassination. Did you learn nothing from dear old dad?
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 13 NULL 0 4429 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
It's only natural that those you refused to help would hold a grudge.
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 630 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 630 1 45 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
630 14 NULL 0 4430 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
Lady Cornelia! Kingdom soldiers approach the capital from the south!
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 630 1 60 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
630 15 NULL 0 4431 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
They're most likely returning from the assault on Arianrhod!
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 41 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 16 2458 0 4432 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
Hmph. I've been a bit too careless, it seems. They've come far sooner than I had expected.
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 17 2460 0 4433 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
Use the bandits to buy us some time. We'll form ranks and intercept these fools at the capital.
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 630 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
630 18 2404 0 4434 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
Understood!
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 41 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
630 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 5 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 19 0 0 4435 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
Seems you get to cling to your pitiful little life a few moments longer, Your Majesty. What luck.
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 20 2403 1 4436 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
Oh, but don't worry. When your end does come, it won't change your beloved Fódlan one bit.
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
41 21 NULL 0 4437 1 0 0 0 0 0 0 0 0 0
link Cornelia volume_up
You see, these people are nothing more than simple-minded sheep. A ruler dies, and they all go flocking straight to whoever fills the void.
PanCameraEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 79)
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3 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
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500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
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500 0 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 4438 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
...
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 NULL 0 4439 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
That they would hold a grudge... Yes, that is the way of revenge.
PanCameraEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (31) (index: 87)
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TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 NULL 3 4440 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
Perhaps it was inevitable it would turn its cold gaze back upon me.
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 20 0 0 0 0 0 0 0 0 0 0 0 0