1. Hey, thanks for coming. Sorry to make you wait, I couldn't get out of there any sooner.
  2. You're looking kinda worse for the wear. Is running [cdb]the Alliance really that rough?
  3. You're looking kinda worse for the wear. Is running [cdb]the Alliance really that rough?
  4. Yeah, well, you know what they say. "What doesn't [cdb]kill you..." But enough about me. How are things [cdb]with you? Mercenary work keeping you busy?
  5. Hardly. I came to Riegan territory expecting steady [cdb]work from your house, you know.
  6. Hardly. I came to Riegan territory expecting steady [cdb]work from your house, you know.
  7. But it still hasn't materialized. How's a merc [cdb]supposed to make a living like this?
  8. But it still hasn't materialized. How's a merc [cdb]supposed to make a living like this?
  9. Doesn't matter how much I train my sword arm if [cdb]there's nothing to swing it at.
  10. It doesn't matter how much I train my sword arm [cdb]if there's nothing to swing at.
  11. Right, sorry about that. I had a feeling your talents [cdb]were going to waste here.
  12. Oh, he "had a feeling," did he? Where were those [cdb]feelings while we were left high and dry for these [cdb]last two years?
  13. I've been getting by guarding the local inns and all, [cdb]but I'm at the end of my rope here.
  14. I've been getting by guarding the local inns and all, [cdb]but I'm at the end of my rope here.
  15. You mind if I move on? I hear there's plenty of work [cdb]in the south for a guy like me.
  16. You mind if I move on? I hear there's plenty of work [cdb]in the south for someone like me.
  17. Whoa, slow down there, friend. Why do you think I [cdb]asked you here? I'm ready to make you an [cdb]official offer.
  18. And there it is. Just as I expected.
  19. Huh. So war's coming, then.
  20. So war's coming, then.
  21. That's right. The new emperor of Adrestia seems [cdb]determined to bring a fight to the rest of Fódlan.
  22. And many along our southern border are worried [cdb]she'll come after the Alliance.
  23. Hence all these meetings to plan our response. Are you familiar with the Leicester Roundtable?
  24. Not much. Just that they're meetings held by some [cdb]stuffy Alliance nobles.
  25. Not much. Just that it's a council held by some stuffy Alliance nobles.
  26. That's basically it. The Alliance crowns no king, and [cdb]bows to no emperor. So instead we just have a bunch [cdb]of meetings when we want to get something done.
  27. Every last detail of Alliance policy and strategy has [cdb]to be worked out and agreed upon by the Five Great Lords at the roundtable conferences.
  28. Day after day, we go round and round, arguing [cdb]and bickering over this or that.
  29. And as each of the lords only truly cares about [cdb]their own skin, we never actually reach a decision [cdb]on anything.
  30. No wonder you look like you've been put through the [cdb]wringer. Guess being a noble's not all fun and games.
  31. No wonder you look like you've been put through the [cdb]wringer. Guess being a noble's not all fun and games.
  32. You can say that again. And while we sit around [cdb]twiddling our collective thumbs, the Empire and [cdb]their army could be right on our doorstep.
  33. Nevertheless, I'll find a way to convince the other [cdb]lords that they need to commit to deploying their [cdb]troops.
  34. The real problem is what happens after. Armies [cdb]need commanders, and those commanders need [cdb]to be exceptional warriors that we can rely on.
  35. You're not gonna ask me to lead Alliance troops, [cdb]are you?
  36. You're not gonna ask me to lead Alliance troops, [cdb]are you?
  37. You, my friend, hit the nail on the head. I want you [cdb]fighting alongside me as one of the Alliance's [cdb]commanders.
  38. Hold on. I'm not a noble, though—I'm not even [cdb]a knight!
  39. Hold on. I'm not a noble, though—I'm not even [cdb]a knight!
  40. Who cares about titles? Isn't this why you came here [cdb]in the first place?
  41. I came here to help you, as a mercenary. I never [cdb]thought I'd be commanding troops!
  42. I came here to help you, as a mercenary. I never [cdb]thought I'd be commanding troops!
  43. Look, you'll be well-compensated for your efforts. And you can do this, I know you can. What do [cdb]you say?
  44. Accept the offer.
  45. Hesitate a little.
  46. Hey, if there's money to be made swinging my sword [cdb]around, I'm there. My coin purse'll be happy about it, [cdb]too. Plus, it's not like I have anything better to do.
  47. Hey, if there's money to be made swinging my sword [cdb]around, I'm there. My coin purse'll be happy about it, [cdb]too. Plus, it's not like I have anything better to do.
  48. I knew you wouldn't let me down!
  49. Look, I'm sure you'll support me, but do you really [cdb]think the other nobles will trust command of their [cdb]troops to a merc like me?
  50. Look, I'm sure you'll support me, but do you really [cdb]think the other nobles will trust command of their [cdb]troops to a merc like me?
  51. Oh, don't worry about them. So long as it doesn't get [cdb]in the way of their own personal interests, they won't [cdb]care one bit.
  52. You have the full support of the leader of the Alliance, and that's all that matters.
  53. I have high hopes for you, my friend. Now then, [cdb]looks like I've got a contract to draw up.
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 42 0 1 5857 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 43 44 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 45 2400 3 5858 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 46 2400 3 5859 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 47 2431 1 5860 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 48 2401 3 5861 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 49 2401 3 5862 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 50 2400 0 5863 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 51 NULL 0 5864 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 52 2403 1 5865 1 0 0 0 0 0 0 0 0 0
0
InitEvent (84, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 26(2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (4, 0, NULL, 3, 5815, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, thanks for coming. Sorry to make you wait, I couldn't get out of there any sooner.
8
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
12
TalkEvent (110, 1, 2403, 3, 5816, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're looking kinda worse for the wear. Is running [cdb]the Alliance really that rough?
13
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (111, 2, 2403, 3, 5817, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're looking kinda worse for the wear. Is running [cdb]the Alliance really that rough?
15
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (4, 3, 2400, 3, 5818, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, well, you know what they say. "What doesn't [cdb]kill you..." But enough about me. How are things [cdb]with you? Mercenary work keeping you busy?
18
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
22
TalkEvent (110, 4, 2401, 2, 5819, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hardly. I came to Riegan territory expecting steady [cdb]work from your house, you know.
23
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (111, 5, 2401, 2, 5820, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hardly. I came to Riegan territory expecting steady [cdb]work from your house, you know.
25
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 26(7, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
31
TalkEvent (110, 6, 0, 2, 5821, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But it still hasn't materialized. How's a merc [cdb]supposed to make a living like this?
32
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (111, 7, 0, 2, 5822, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But it still hasn't materialized. How's a merc [cdb]supposed to make a living like this?
34
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
36
TalkEvent (110, 8, 0, 3, 5823, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Doesn't matter how much I train my sword arm if [cdb]there's nothing to swing it at.
37
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (111, 9, 0, 3, 5824, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It doesn't matter how much I train my sword arm [cdb]if there's nothing to swing at.
39
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (4, 10, 2401, 3, 5825, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Right, sorry about that. I had a feeling your talents [cdb]were going to waste here.
43
TalkEvent (140, 11, 0, 3, 5826, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, he "had a feeling," did he? Where were those [cdb]feelings while we were left high and dry for these [cdb]last two years?
44
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
48
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (110, 12, 0, 0, 5827, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I've been getting by guarding the local inns and all, [cdb]but I'm at the end of my rope here.
51
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (111, 13, 0, 0, 5828, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I've been getting by guarding the local inns and all, [cdb]but I'm at the end of my rope here.
55
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
57
TalkEvent (110, 14, 2403, 0, 5829, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You mind if I move on? I hear there's plenty of work [cdb]in the south for a guy like me.
58
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (111, 15, 2403, 0, 5830, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You mind if I move on? I hear there's plenty of work [cdb]in the south for someone like me.
60
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 26(2, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (4, 16, 2412, 4, 5831, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Whoa, slow down there, friend. Why do you think I [cdb]asked you here? I'm ready to make you an [cdb]official offer.
64
TalkEvent (140, 17, 0, 1, 5832, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And there it is. Just as I expected.
65
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
66
TalkEvent (110, 18, 2400, 0, 5833, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Huh. So war's coming, then.
67
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (111, 19, 2400, 0, 5834, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So war's coming, then.
69
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (4, 20, 2400, 0, 5835, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's right. The new emperor of Adrestia seems [cdb]determined to bring a fight to the rest of Fódlan.
72
UnkEvent 26(6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(600, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (4, 21, NULL, 0, 5836, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And many along our southern border are worried [cdb]she'll come after the Alliance.
77
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (4, 22, NULL, 0, 5837, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hence all these meetings to plan our response. Are you familiar with the Leicester Roundtable?
80
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
84
TalkEvent (110, 23, 0, 0, 5838, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Not much. Just that they're meetings held by some [cdb]stuffy Alliance nobles.
85
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (111, 24, 0, 0, 5839, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Not much. Just that it's a council held by some stuffy Alliance nobles.
87
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 54(110, 4, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (4, 25, 2400, 1, 5840, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's basically it. The Alliance crowns no king, and [cdb]bows to no emperor. So instead we just have a bunch [cdb]of meetings when we want to get something done.
92
TalkEvent (4, 26, NULL, 0, 5841, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Every last detail of Alliance policy and strategy has [cdb]to be worked out and agreed upon by the Five Great Lords at the roundtable conferences.
93
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (4, 27, NULL, 3, 5842, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Day after day, we go round and round, arguing [cdb]and bickering over this or that.
97
TalkEvent (4, 28, NULL, 3, 5843, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And as each of the lords only truly cares about [cdb]their own skin, we never actually reach a decision [cdb]on anything.
98
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
102
TalkEvent (110, 29, 2400, 3, 5844, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No wonder you look like you've been put through the [cdb]wringer. Guess being a noble's not all fun and games.
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (111, 30, 2400, 3, 5845, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# No wonder you look like you've been put through the [cdb]wringer. Guess being a noble's not all fun and games.
105
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (4, 31, 0, 0, 5846, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You can say that again. And while we sit around [cdb]twiddling our collective thumbs, the Empire and [cdb]their army could be right on our doorstep.
108
UnkEvent 26(6, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(600, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
TalkEvent (4, 32, 2405, 0, 5847, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nevertheless, I'll find a way to convince the other [cdb]lords that they need to commit to deploying their [cdb]troops.
113
TalkEvent (4, 33, 2407, 0, 5848, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The real problem is what happens after. Armies [cdb]need commanders, and those commanders need [cdb]to be exceptional warriors that we can rely on.
114
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
116
TalkEvent (110, 34, 2412, 4, 5849, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're not gonna ask me to lead Alliance troops, [cdb]are you?
117
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (111, 35, 2412, 4, 5850, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're not gonna ask me to lead Alliance troops, [cdb]are you?
119
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 26(5, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
TalkEvent (4, 36, 2431, 1, 5851, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You, my friend, hit the nail on the head. I want you [cdb]fighting alongside me as one of the Alliance's [cdb]commanders.
122
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
126
TalkEvent (110, 37, 2401, 4, 5852, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hold on. I'm not a noble, though—I'm not even [cdb]a knight!
127
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (111, 38, 2401, 4, 5853, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hold on. I'm not a noble, though—I'm not even [cdb]a knight!
129
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (4, 39, 2401, 0, 5854, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Who cares about titles? Isn't this why you came here [cdb]in the first place?
132
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
136
TalkEvent (110, 40, 0, 4, 5855, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I came here to help you, as a mercenary. I never [cdb]thought I'd be commanding troops!
137
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (111, 41, 0, 4, 5856, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I came here to help you, as a mercenary. I never [cdb]thought I'd be commanding troops!
139
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (4, 42, 0, 1, 5857, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Look, you'll be well-compensated for your efforts. And you can do this, I know you can. What do [cdb]you say?
144
UnkEvent 30(0, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
UnkEvent 59(600, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
DialogChoiceEvent (0, 43, 44, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
152
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
153
TalkEvent (110, 45, 2400, 3, 5858, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, if there's money to be made swinging my sword [cdb]around, I'm there. My coin purse'll be happy about it, [cdb]too. Plus, it's not like I have anything better to do.
154
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
TalkEvent (111, 46, 2400, 3, 5859, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey, if there's money to be made swinging my sword [cdb]around, I'm there. My coin purse'll be happy about it, [cdb]too. Plus, it's not like I have anything better to do.
156
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
TalkEvent (4, 47, 2431, 1, 5860, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I knew you wouldn't let me down!
159
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
161
TalkEvent (110, 48, 2401, 3, 5861, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Look, I'm sure you'll support me, but do you really [cdb]think the other nobles will trust command of their [cdb]troops to a merc like me?
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (111, 49, 2401, 3, 5862, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Look, I'm sure you'll support me, but do you really [cdb]think the other nobles will trust command of their [cdb]troops to a merc like me?
164
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
TalkEvent (4, 50, 2400, 0, 5863, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Oh, don't worry about them. So long as it doesn't get [cdb]in the way of their own personal interests, they won't [cdb]care one bit.
167
TalkEvent (4, 51, NULL, 0, 5864, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You have the full support of the leader of the Alliance, and that's all that matters.
168
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
TalkEvent (4, 52, 2403, 1, 5865, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I have high hopes for you, my friend. Now then, [cdb]looks like I've got a contract to draw up.
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 NULL 3 5815 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Hey, thanks for coming. Sorry to make you wait, I couldn't get out of there any sooner.
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2403 3 5816 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You're looking kinda worse for the wear. Is running the Alliance really that rough?
ElseEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2403 3 5817 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You're looking kinda worse for the wear. Is running the Alliance really that rough?
EndIfEvent (index: 15)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 16)
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TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 2400 3 5818 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Yeah, well, you know what they say. "What doesn't kill you..." But enough about me. How are things with you? Mercenary work keeping you busy?
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 2401 2 5819 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hardly. I came to Riegan territory expecting steady work from your house, you know.
ElseEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 2401 2 5820 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hardly. I came to Riegan territory expecting steady work from your house, you know.
EndIfEvent (index: 25)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 0 2 5821 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But it still hasn't materialized. How's a merc supposed to make a living like this?
ElseEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 0 2 5822 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But it still hasn't materialized. How's a merc supposed to make a living like this?
EndIfEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 0 3 5823 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Doesn't matter how much I train my sword arm if there's nothing to swing it at.
ElseEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 0 3 5824 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It doesn't matter how much I train my sword arm if there's nothing to swing at.
EndIfEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 10 2401 3 5825 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Right, sorry about that. I had a feeling your talents were going to waste here.
PanCameraEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 11 0 3 5826 1 0 0 0 0 0 0 0 0 0
link Arval volume_up
Oh, he "had a feeling," did he? Where were those feelings while we were left high and dry for these last two years?
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 0 0 5827 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I've been getting by guarding the local inns and all, but I'm at the end of my rope here.
ElseEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 0 0 5828 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I've been getting by guarding the local inns and all, but I'm at the end of my rope here.
EndIfEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 2403 0 5829 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You mind if I move on? I hear there's plenty of work in the south for a guy like me.
ElseEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2403 0 5830 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You mind if I move on? I hear there's plenty of work in the south for someone like me.
EndIfEvent (index: 60)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 16 2412 4 5831 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Whoa, slow down there, friend. Why do you think I asked you here? I'm ready to make you an official offer.
PanCameraEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 17 0 1 5832 1 0 0 0 0 0 0 0 0 0
link Arval volume_up
And there it is. Just as I expected.
IfEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2400 0 5833 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Huh. So war's coming, then.
ElseEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
So war's coming, then.
EndIfEvent (index: 69)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 70)
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TalkEvent (index: 71)
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link Claude volume_up
That's right. The new emperor of Adrestia seems determined to bring a fight to the rest of Fódlan.
UnkEvent (26) (index: 72)
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6 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
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UnkEvent (59) (index: 74)
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600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
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TalkEvent (index: 76)
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link Claude volume_up
And many along our southern border are worried she'll come after the Alliance.
UnkEvent (135) (index: 77)
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TalkEvent (index: 79)
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link Claude volume_up
Hence all these meetings to plan our response. Are you familiar with the Leicester Roundtable?
UnkEvent (26) (index: 80)
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10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
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IfEvent (index: 83)
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TalkEvent (index: 84)
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link Shez volume_up
Not much. Just that they're meetings held by some stuffy Alliance nobles.
ElseEvent (index: 85)
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TalkEvent (index: 86)
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link Shez volume_up
Not much. Just that it's a council held by some stuffy Alliance nobles.
EndIfEvent (index: 87)
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UnkEvent (54) (index: 88)
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UnkEvent (59) (index: 89)
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UnkEvent (59) (index: 90)
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TalkEvent (index: 91)
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link Claude volume_up
That's basically it. The Alliance crowns no king, and bows to no emperor. So instead we just have a bunch of meetings when we want to get something done.
TalkEvent (index: 92)
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link Claude volume_up
Every last detail of Alliance policy and strategy has to be worked out and agreed upon by the Five Great Lords at the roundtable conferences.
UnkEvent (30) (index: 93)
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UnkEvent (135) (index: 94)
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TalkEvent (index: 96)
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link Claude volume_up
Day after day, we go round and round, arguing and bickering over this or that.
TalkEvent (index: 97)
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link Claude volume_up
And as each of the lords only truly cares about their own skin, we never actually reach a decision on anything.
UnkEvent (26) (index: 98)
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IfEvent (index: 101)
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TalkEvent (index: 102)
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link Shez volume_up
No wonder you look like you've been put through the wringer. Guess being a noble's not all fun and games.
ElseEvent (index: 103)
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TalkEvent (index: 104)
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link Shez volume_up
No wonder you look like you've been put through the wringer. Guess being a noble's not all fun and games.
EndIfEvent (index: 105)
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link Claude volume_up
You can say that again. And while we sit around twiddling our collective thumbs, the Empire and their army could be right on our doorstep.
UnkEvent (26) (index: 108)
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UnkEvent (59) (index: 109)
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UnkEvent (59) (index: 110)
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UnkEvent (59) (index: 111)
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TalkEvent (index: 112)
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link Claude volume_up
Nevertheless, I'll find a way to convince the other lords that they need to commit to deploying their troops.
TalkEvent (index: 113)
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link Claude volume_up
The real problem is what happens after. Armies need commanders, and those commanders need to be exceptional warriors that we can rely on.
UnkEvent (26) (index: 114)
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IfEvent (index: 115)
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TalkEvent (index: 116)
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link Shez volume_up
You're not gonna ask me to lead Alliance troops, are you?
ElseEvent (index: 117)
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TalkEvent (index: 118)
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link Shez volume_up
You're not gonna ask me to lead Alliance troops, are you?
EndIfEvent (index: 119)
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UnkEvent (26) (index: 120)
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TalkEvent (index: 121)
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link Claude volume_up
You, my friend, hit the nail on the head. I want you fighting alongside me as one of the Alliance's commanders.
UnkEvent (26) (index: 122)
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UnkEvent (59) (index: 123)
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UnkEvent (59) (index: 124)
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IfEvent (index: 125)
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TalkEvent (index: 126)
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link Shez volume_up
Hold on. I'm not a noble, though—I'm not even a knight!
ElseEvent (index: 127)
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TalkEvent (index: 128)
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link Shez volume_up
Hold on. I'm not a noble, though—I'm not even a knight!
EndIfEvent (index: 129)
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UnkEvent (30) (index: 130)
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TalkEvent (index: 131)
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link Claude volume_up
Who cares about titles? Isn't this why you came here in the first place?
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IfEvent (index: 135)
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link Shez volume_up
I came here to help you, as a mercenary. I never thought I'd be commanding troops!
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link Shez volume_up
I came here to help you, as a mercenary. I never thought I'd be commanding troops!
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link Claude volume_up
Look, you'll be well-compensated for your efforts. And you can do this, I know you can. What do you say?
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link Shez volume_up
Hey, if there's money to be made swinging my sword around, I'm there. My coin purse'll be happy about it, too. Plus, it's not like I have anything better to do.
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link Shez volume_up
Hey, if there's money to be made swinging my sword around, I'm there. My coin purse'll be happy about it, too. Plus, it's not like I have anything better to do.
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link Claude volume_up
I knew you wouldn't let me down!
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link Shez volume_up
Look, I'm sure you'll support me, but do you really think the other nobles will trust command of their troops to a merc like me?
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Look, I'm sure you'll support me, but do you really think the other nobles will trust command of their troops to a merc like me?
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link Claude volume_up
Oh, don't worry about them. So long as it doesn't get in the way of their own personal interests, they won't care one bit.
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link Claude volume_up
You have the full support of the leader of the Alliance, and that's all that matters.
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I have high hopes for you, my friend. Now then, looks like I've got a contract to draw up.