1. Where...am I?
  2. Where...am I?
  3. Let's hold off on the weapons for now, OK? Probably [cdb]best you don't move at all, actually.
  4. Wait, Claude? Hold on. What're you all doing here?
  5. Wait, Claude? Hold on. What're you all doing here?
  6. I have the same question. It appears we've been [cdb]swallowed up by some kind of strange magic.
  7. That was your doing, wasn't it?
  8. Ngh...
  9. Ngh...
  10. When we came to, we were sprawled on the ground [cdb]here. Charming place, if you ask me.
  11. Have you truly forgotten everything?
  12. You transformed and began attacking your allies. Thankfully, we managed to knock you out and [cdb]capture you.
  13. But soon you awoke and fled... Those who saw you [cdb]said you were like a different person.
  14. Hmm...
  15. I guess that...kinda rings a bell.
  16. I guess that...kinda rings a bell.
  17. The last thing I remember is Arval telling me to slay [cdb]the Ashen Demon. At least, I think it was Arval.
  18. The last thing I remember is Arval telling me to slay [cdb]the Ashen Demon. At least, I think it was Arval.
  19. Arval?
  20. The voice in my head. We've known each other for a [cdb]few years now.
  21. The voice in my head. We've known each other for a [cdb]few years now.
  22. Uh...huh.
  23. Pretty out there, right? This is why I never [cdb]mentioned it.
  24. Sounds pretty out there, right? This is why I never [cdb]mentioned it.
  25. And you claim this "Arval" suddenly decided to turn [cdb]on you?
  26. I know how it sounds, but yeah.
  27. I know how it sounds, but yeah.
  28. There are two things I can say for sure.
  29. There are two things I can say for sure.
  30. The first is that Arval's magic is what dragged us all [cdb]in here. And the second...is that no one's in my [cdb]head anymore.
  31. The first is that Arval's magic is what dragged us all [cdb]in here. And the second...is that there's no one in my [cdb]head anymore.
  32. How can you be certain?
  33. Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
  34. Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
  35. Well that's vague. How are we supposed to make [cdb]heads or tails of any of this?
  36. At any rate, you appear more like yourself again, [cdb]which we can take as a positive sign—and I truly do [cdb]want to believe you.
  37. At the very least, I hope you know a way out of this [cdb]fathomless prison.
  38. About that. I know I said distant, but Arval's [cdb]definitely here with us somewhere.
  39. About that. I know I said distant, but Arval's [cdb]definitely here with us somewhere.
  40. If we can find them and figure out what magic they [cdb]used on us, we might just be able to escape.
  41. If we can find them and figure out what magic they [cdb]used on us, we might just be able to escape.
  42. That sounds wildly optimistic.
  43. It sure does. But considering we don't know a thing [cdb]about this place, we might as well give it a shot.
  44. In that case, let's begin looking around and see if we [cdb]can't find any clues to where we are.
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TalkEvent (index: 158)
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111 40 2403 3 7889 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 41 2411 3 7890 1 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 30 110 2 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 42 2458 3 7891 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 43 2400 0 7892 1 0 0 0 0 0 0 0 0 0
0
InitEvent (103, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 4, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 2, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(3, 0, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 166(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 27(2, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 7(0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
22
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (110, 0, 0, 4, 7849, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Where...am I?
25
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (111, 1, 0, 4, 7850, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Where...am I?
29
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (4, 2, 0, 2, 7851, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Let's hold off on the weapons for now, OK? Probably [cdb]best you don't move at all, actually.
32
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
33
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (110, 3, 0, 4, 7852, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, Claude? Hold on. What're you all doing here?
36
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (111, 4, 0, 4, 7853, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, Claude? Hold on. What're you all doing here?
40
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(2, 700, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (3, 5, 2403, 2, 7854, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I have the same question. It appears we've been [cdb]swallowed up by some kind of strange magic.
44
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (2, 6, 2400, 2, 7855, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That was your doing, wasn't it?
46
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(100, 4294967266, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
50
TalkEvent (110, 7, 2405, 3, 7856, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ngh...
51
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (111, 8, 2405, 3, 7857, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ngh...
53
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (4, 9, 2411, 3, 7858, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When we came to, we were sprawled on the ground [cdb]here. Charming place, if you ask me.
58
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (2, 10, 2403, 2, 7859, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Have you truly forgotten everything?
62
TalkEvent (2, 11, NULL, 2, 7860, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You transformed and began attacking your allies. Thankfully, we managed to knock you out and [cdb]capture you.
63
TalkEvent (2, 12, NULL, 2, 7861, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But soon you awoke and fled... Those who saw you [cdb]said you were like a different person.
65
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 27(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (3, 13, 0, 2, 7862, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm...
68
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(100, 4294967266, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
72
TalkEvent (110, 14, 2412, 4, 7863, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I guess that...kinda rings a bell.
73
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (111, 15, 2412, 4, 7864, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I guess that...kinda rings a bell.
75
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
81
TalkEvent (110, 16, 0, 3, 7865, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The last thing I remember is Arval telling me to slay [cdb]the Ashen Demon. At least, I think it was Arval.
82
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (111, 17, 0, 3, 7866, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The last thing I remember is Arval telling me to slay [cdb]the Ashen Demon. At least, I think it was Arval.
84
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 15(93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (2, 18, 0, 4, 7867, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Arval?
87
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(1, 700, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
91
TalkEvent (110, 19, NULL, 3, 7868, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The voice in my head. We've known each other for a [cdb]few years now.
92
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (111, 20, NULL, 3, 7869, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The voice in my head. We've known each other for a [cdb]few years now.
94
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (4, 21, 0, 4, 7870, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Uh...huh.
97
UnkEvent 26(7, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
102
TalkEvent (110, 22, 0, 3, 7871, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Pretty out there, right? This is why I never [cdb]mentioned it.
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (111, 23, 0, 3, 7872, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sounds pretty out there, right? This is why I never [cdb]mentioned it.
105
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (3, 24, 2458, 2, 7873, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And you claim this "Arval" suddenly decided to turn [cdb]on you?
109
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
111
TalkEvent (110, 25, 2400, 3, 7874, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I know how it sounds, but yeah.
112
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (111, 26, 2400, 3, 7875, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I know how it sounds, but yeah.
114
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
116
TalkEvent (110, 27, 0, 3, 7876, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# There are two things I can say for sure.
117
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (111, 28, 0, 3, 7877, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# There are two things I can say for sure.
119
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
121
TalkEvent (110, 29, 2403, 3, 7878, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The first is that Arval's magic is what dragged us all [cdb]in here. And the second...is that no one's in my [cdb]head anymore.
122
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (111, 30, 2403, 3, 7879, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The first is that Arval's magic is what dragged us all [cdb]in here. And the second...is that there's no one in my [cdb]head anymore.
124
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (2, 31, 0, 4, 7880, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How can you be certain?
127
UnkEvent 54(2, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 59(600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
133
TalkEvent (110, 32, 2352, 3, 7881, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
134
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
TalkEvent (111, 33, 2352, 3, 7882, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
136
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (4, 34, 2401, 3, 7883, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well that's vague. How are we supposed to make [cdb]heads or tails of any of this?
142
UnkEvent 162(9, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 59(100, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (2, 35, 0, 3, 7884, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At any rate, you appear more like yourself again, [cdb]which we can take as a positive sign—and I truly do [cdb]want to believe you.
148
TalkEvent (3, 36, 2460, 0, 7885, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At the very least, I hope you know a way out of this [cdb]fathomless prison.
149
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
151
TalkEvent (110, 37, 2400, 0, 7886, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# About that. I know I said distant, but Arval's [cdb]definitely here with us somewhere.
152
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
TalkEvent (111, 38, 2400, 0, 7887, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# About that. I know I said distant, but Arval's [cdb]definitely here with us somewhere.
154
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
156
TalkEvent (110, 39, 2403, 3, 7888, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# If we can find them and figure out what magic they [cdb]used on us, we might just be able to escape.
157
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
TalkEvent (111, 40, 2403, 3, 7889, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# If we can find them and figure out what magic they [cdb]used on us, we might just be able to escape.
159
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 26(2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (2, 41, 2411, 3, 7890, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That sounds wildly optimistic.
162
UnkEvent 161(4, 1, 30, 110, 2, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
163
TalkEvent (4, 42, 2458, 3, 7891, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It sure does. But considering we don't know a thing [cdb]about this place, we might as well give it a shot.
164
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 135(90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
TalkEvent (3, 43, 2400, 0, 7892, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, let's begin looking around and see if we [cdb]can't find any clues to where we are.
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 4294967286 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 60 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 4 7849 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Where...am I?
ElseEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 0 4 7850 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Where...am I?
EndIfEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 2 7851 1 0 0 0 0 0 0 0 0 0
link Claude volume_up
Let's hold off on the weapons for now, OK? Probably best you don't move at all, actually.
LookAtPersonEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 1 60 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
Wait, Claude? Hold on. What're you all doing here?
ElseEvent (index: 36)
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UnkEvent (135) (index: 37)
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LookEvent (index: 38)
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TalkEvent (index: 39)
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link Shez volume_up
Wait, Claude? Hold on. What're you all doing here?
EndIfEvent (index: 40)
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UnkEvent (26) (index: 41)
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UnkEvent (31) (index: 42)
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TalkEvent (index: 43)
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link Dimitri volume_up
I have the same question. It appears we've been swallowed up by some kind of strange magic.
UnkEvent (164) (index: 44)
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TalkEvent (index: 45)
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link Edelgard volume_up
That was your doing, wasn't it?
UnkEvent (26) (index: 46)
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UnkEvent (59) (index: 47)
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UnkEvent (59) (index: 48)
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IfEvent (index: 49)
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link Shez volume_up
Ngh...
ElseEvent (index: 51)
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TalkEvent (index: 52)
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link Shez volume_up
Ngh...
EndIfEvent (index: 53)
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UnkEvent (26) (index: 54)
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UnkEvent (59) (index: 56)
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link Claude volume_up
When we came to, we were sprawled on the ground here. Charming place, if you ask me.
UnkEvent (26) (index: 58)
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UnkEvent (164) (index: 59)
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TalkEvent (index: 60)
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link Edelgard volume_up
Have you truly forgotten everything?
TalkEvent (index: 62)
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link Edelgard volume_up
You transformed and began attacking your allies. Thankfully, we managed to knock you out and capture you.
TalkEvent (index: 63)
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link Edelgard volume_up
But soon you awoke and fled... Those who saw you said you were like a different person.
PanCameraEvent (index: 64)
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UnkEvent (59) (index: 65)
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UnkEvent (27) (index: 66)
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TalkEvent (index: 67)
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link Dimitri volume_up
Hmm...
UnkEvent (26) (index: 68)
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UnkEvent (59) (index: 69)
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UnkEvent (59) (index: 70)
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IfEvent (index: 71)
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TalkEvent (index: 72)
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link Shez volume_up
I guess that...kinda rings a bell.
ElseEvent (index: 73)
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TalkEvent (index: 74)
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link Shez volume_up
I guess that...kinda rings a bell.
EndIfEvent (index: 75)
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PanCameraEvent (index: 76)
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IfEvent (index: 80)
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link Shez volume_up
The last thing I remember is Arval telling me to slay the Ashen Demon. At least, I think it was Arval.
ElseEvent (index: 82)
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TalkEvent (index: 83)
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link Shez volume_up
The last thing I remember is Arval telling me to slay the Ashen Demon. At least, I think it was Arval.
EndIfEvent (index: 84)
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UnkEvent (15) (index: 85)
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TalkEvent (index: 86)
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link Edelgard volume_up
Arval?
UnkEvent (26) (index: 87)
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UnkEvent (31) (index: 88)
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IfEvent (index: 90)
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TalkEvent (index: 91)
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link Shez volume_up
The voice in my head. We've known each other for a few years now.
ElseEvent (index: 92)
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TalkEvent (index: 93)
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link Shez volume_up
The voice in my head. We've known each other for a few years now.
EndIfEvent (index: 94)
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UnkEvent (164) (index: 95)
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link Claude volume_up
Uh...huh.
UnkEvent (26) (index: 97)
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link Shez volume_up
Pretty out there, right? This is why I never mentioned it.
ElseEvent (index: 103)
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link Shez volume_up
Sounds pretty out there, right? This is why I never mentioned it.
EndIfEvent (index: 105)
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UnkEvent (26) (index: 106)
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link Dimitri volume_up
And you claim this "Arval" suddenly decided to turn on you?
UnkEvent (30) (index: 109)
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IfEvent (index: 110)
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link Shez volume_up
I know how it sounds, but yeah.
ElseEvent (index: 112)
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TalkEvent (index: 113)
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link Shez volume_up
I know how it sounds, but yeah.
EndIfEvent (index: 114)
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IfEvent (index: 115)
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link Shez volume_up
There are two things I can say for sure.
ElseEvent (index: 117)
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TalkEvent (index: 118)
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link Shez volume_up
There are two things I can say for sure.
EndIfEvent (index: 119)
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IfEvent (index: 120)
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link Shez volume_up
The first is that Arval's magic is what dragged us all in here. And the second...is that no one's in my head anymore.
ElseEvent (index: 122)
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TalkEvent (index: 123)
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link Shez volume_up
The first is that Arval's magic is what dragged us all in here. And the second...is that there's no one in my head anymore.
EndIfEvent (index: 124)
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UnkEvent (164) (index: 125)
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link Edelgard volume_up
How can you be certain?
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IfEvent (index: 132)
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link Shez volume_up
Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
ElseEvent (index: 134)
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TalkEvent (index: 135)
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link Shez volume_up
Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
EndIfEvent (index: 136)
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UnkEvent (26) (index: 137)
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link Claude volume_up
Well that's vague. How are we supposed to make heads or tails of any of this?
UnkEvent (162) (index: 142)
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link Edelgard volume_up
At any rate, you appear more like yourself again, which we can take as a positive sign—and I truly do want to believe you.
TalkEvent (index: 148)
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link Dimitri volume_up
At the very least, I hope you know a way out of this fathomless prison.
UnkEvent (30) (index: 149)
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IfEvent (index: 150)
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link Shez volume_up
About that. I know I said distant, but Arval's definitely here with us somewhere.
ElseEvent (index: 152)
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TalkEvent (index: 153)
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link Shez volume_up
About that. I know I said distant, but Arval's definitely here with us somewhere.
EndIfEvent (index: 154)
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IfEvent (index: 155)
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TalkEvent (index: 156)
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link Shez volume_up
If we can find them and figure out what magic they used on us, we might just be able to escape.
ElseEvent (index: 157)
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TalkEvent (index: 158)
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link Shez volume_up
If we can find them and figure out what magic they used on us, we might just be able to escape.
EndIfEvent (index: 159)
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TalkEvent (index: 161)
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link Edelgard volume_up
That sounds wildly optimistic.
UnkEvent (161) (index: 162)
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TalkEvent (index: 163)
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link Claude volume_up
It sure does. But considering we don't know a thing about this place, we might as well give it a shot.
UnkEvent (26) (index: 164)
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UnkEvent (164) (index: 165)
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link Dimitri volume_up
In that case, let's begin looking around and see if we can't find any clues to where we are.