1. What an exhilarating military exercise! But now let's [cdb]have the results.
  2. Yes, please. No need to beat around the bush.
  3. No matter the result, my pride as a noble will remain [cdb]as solid as bedrock.
  4. In that case, let's get to it.
  5. In that case, let's get to it.
  6. So after tallying it all up...
  7. So after tallying it all up...
  8. Ferdinand's the winner! No surprise there.
  9. Ferdinand's the winner! No surprise there.
  10. Haha! Feast your eyes on a true noble!
  11. Your paragon is I, Ferdinand von Aegir!
  12. Well done, Ferdinand. Painful though it is, I must [cdb]humbly admit defeat.
  13. You delivered when the pressure was at its zenith. You are indeed the most noble of nobles.
  14. Well said, Lorenz. And as for you, Ferdinand, I often [cdb]thought you were merely an ostentatious show-off, [cdb]but it's clear I underestimated you.
  15. And to celebrate your magnificent victory, I think [cdb]some tea is in order.
  16. A fine idea! You must permit me to lend my magical [cdb]touch to the tea-making.
  17. Lorenz is the winner! No surprise there.
  18. Lorenz is the winner! No surprise there.
  19. Haha! I have emerged victorious, as to be expected.
  20. For I am Lorenz Hellman Gloucester, the pride of [cdb]all Leicester!
  21. Well done, Lorenz. You bested me fair and true.
  22. I know some like to disparage House Gloucester's [cdb]military might, but I saw no evidence of anything but [cdb]excellence today.
  23. Indeed, it seems you're not just the loud-mouthed [cdb]braggart I took you for!
  24. I think some tea is in order. Let us all raise a cup to [cdb]your victory this day!
  25. A fine idea! You must permit me to lend my magical [cdb]touch to the tea-making.
  26. And the winner is...Constance? Hold on a sec.
  27. And the winner is...Constance? Hold on a sec.
  28. Ahahaha! I suspected as much!
  29. House Nuvelle shall rise again—just you wait!
  30. You weren't even meant to be a part of this! But alas, [cdb]a loss is a loss.
  31. You were quite a sight out there today, Constance— [cdb]you handled the both of us with aplomb.
  32. Well, well! What good sports you are.
  33. Still, I can't help but feel a little sorry about this, [cdb]seeing as it was my idea in the first place.
  34. An unnecessary apology. Your results clearly speak [cdb]for themselves.
  35. Quite right—and I think some tea is in order to [cdb]celebrate your victory.
  36. A fine idea! But in that case, you must permit me to [cdb]lend my magical touch to the tea-making.
  37. And the winner is...uh, me. Well, this is awkward.
  38. And the winner is...uh, me. Well, this is awkward.
  39. You?! But you were meant to watch and adjudicate [cdb]the proceedings, not compete!
  40. I did find it odd how you fought with such zeal... But the reason for it is now laid bare for all to see.
  41. Then all of my efforts were for nothing? What a cad [cdb]you are!
  42. I didn't mean to, honest. But once the fight started, [cdb]muscle memory kinda just took over and...yeah.
  43. I didn't mean to, honest. But once the fight started, [cdb]muscle memory kinda just took over and...yeah.
  44. Well, there's no sense crying over spilt milk.
  45. Perhaps we've learned that a noble's worth can't be [cdb]measured in a practice battle.
  46. I mean, how effective can a competition be if some [cdb]base commoner was able to best the three of us?
  47. Perhaps you are correct. But as a victory is still a [cdb]victory, what say we celebrate with some tea?
  48. A fine idea! You must permit me to lend my [cdb]magical touch to the tea-making.
  49. Hold, Constance. I think we can make do without [cdb]your magic today.
  50. We just had a large practice skirmish, and I imagine [cdb]there are many people trying to sleep at this hour.
  51. Your magic makes the tea shine so bright it could [cdb]easily disturb them.
  52. A point well made.
  53. In that case, I'll leave the tea to others and dazzle you [cdb]instead with my sparkling conversation.
  54. This will be the best tea you have ever tasted!
  55. For it comes straight from House Gloucester's private [cdb]reserve! Hahaha!
  56. And I will provide tea cakes to match!
  57. Each one made to order by the very hands of Ferdinand von Aegir himself! Hahaha!
  58. This will be ever so much fun! Ahahaha!
  59. Didn't you just say people are trying to sleep?
  60. Didn't you just say people are trying to sleep?
  61. I'm starting to think these three shouldn't be allowed [cdb]to hang out with each other anymore...
  62. I'm starting to think these three shouldn't be allowed [cdb]to hang out with each other anymore...
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2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 33 2403 1 22093 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 34 2400 1 22094 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 102 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 35 2409 1 22095 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfUnkEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 36 2412 3 22096 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 37 2412 3 22097 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 120 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 38 2412 4 22098 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 39 2411 4 22099 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 40 2410 4 22100 1 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 41 2404 3 22101 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 42 2404 3 22102 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 43 0 0 22103 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 44 2401 0 22104 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 102 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 45 2403 0 22105 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 46 2400 0 22106 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 102 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 47 2409 1 22076 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 3 40 6 19 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookAtPersonEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 19 1 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 6 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 48 2403 4 22107 1 0 0 0 0 0 0 0 0 0
IfUnkEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 19 2 40 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2400 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 49 NULL 0 22108 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 6 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 50 NULL 0 22109 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 102 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 51 2400 0 22110 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 52 NULL 0 22111 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 19 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 53 2400 1 22112 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 54 2409 1 22113 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 6 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 55 2400 1 22114 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 56 2409 1 22115 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 57 2409 1 22116 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967269 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 200 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 58 2403 3 22117 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 59 2403 3 22118 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 60 2411 3 22119 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 61 2411 3 22120 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (45, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 6, 19, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 2, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 6, 19, 102, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
TopLeftLocationBannerEvent (96, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Imperial Army Training Grounds
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(13, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (102, 0, 2409, 1, 22061, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What an exhilarating military exercise! But now let's [cdb]have the results.
11
TalkEvent (6, 1, 2400, 1, 22062, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, please. No need to beat around the bush.
12
TalkEvent (19, 2, 2409, 1, 22063, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No matter the result, my pride as a noble will remain [cdb]as solid as bedrock.
13
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 27(2, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
18
TalkEvent (110, 3, 2400, 0, 22064, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# In that case, let's get to it.
19
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (111, 4, 2400, 0, 22065, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# In that case, let's get to it.
21
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 66(110, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
24
TalkEvent (110, 5, 2405, 0, 22066, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So after tallying it all up...
25
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (111, 6, 2405, 0, 22067, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So after tallying it all up...
27
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
IfUnkEvent (22, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 66(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 26(5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 27(1, 50, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
36
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (110, 7, 0, 1, 22068, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ferdinand's the winner! No surprise there.
39
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (111, 8, 0, 1, 22069, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ferdinand's the winner! No surprise there.
43
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (6, 9, 0, 1, 22070, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Haha! Feast your eyes on a true noble!
51
TalkEvent (6, 10, 2402, 1, 22071, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Your paragon is I, Ferdinand von Aegir!
53
UnkEvent 27(2, 100, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(3, 100, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(100, 4294967216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (19, 11, 0, 1, 22072, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well done, Ferdinand. Painful though it is, I must [cdb]humbly admit defeat.
61
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (19, 12, 2402, 1, 22073, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You delivered when the pressure was at its zenith. You are indeed the most noble of nobles.
63
TalkEvent (102, 13, 2400, 1, 22074, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well said, Lorenz. And as for you, Ferdinand, I often [cdb]thought you were merely an ostentatious show-off, [cdb]but it's clear I underestimated you.
66
UnkEvent 54(6, 19, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 27(2, 100, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 59(100, 15, 4294967273, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (19, 14, 2403, 1, 22075, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And to celebrate your magnificent victory, I think [cdb]some tea is in order.
73
TalkEvent (102, 15, 2409, 1, 22076, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# A fine idea! You must permit me to lend my magical [cdb]touch to the tea-making.
74
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
IfUnkEvent (23, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 66(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 26(5, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 27(1, 50, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
82
TalkEvent (110, 16, 0, 1, 22077, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Lorenz is the winner! No surprise there.
83
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (111, 17, 0, 1, 22078, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Lorenz is the winner! No surprise there.
85
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (19, 18, 2409, 1, 22079, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Haha! I have emerged victorious, as to be expected.
90
TalkEvent (19, 19, NULL, 1, 22080, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# For I am Lorenz Hellman Gloucester, the pride of [cdb]all Leicester!
91
UnkEvent 26(9, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (6, 20, 2400, 1, 22081, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well done, Lorenz. You bested me fair and true.
98
TalkEvent (6, 21, NULL, 0, 22082, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I know some like to disparage House Gloucester's [cdb]military might, but I saw no evidence of anything but [cdb]excellence today.
99
UnkEvent 135(140, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 66(19, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (102, 22, 2400, 0, 22083, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Indeed, it seems you're not just the loud-mouthed [cdb]braggart I took you for!
105
UnkEvent 26(10, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(100, 4294967276, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 102(19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (6, 23, 2403, 0, 22084, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I think some tea is in order. Let us all raise a cup to [cdb]your victory this day!
112
UnkEvent 26(7, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (102, 24, 2409, 1, 22076, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# A fine idea! You must permit me to lend my magical [cdb]touch to the tea-making.
114
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
IfUnkEvent (24, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 66(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 26(5, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 27(1, 50, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
122
TalkEvent (110, 25, 0, 4, 22085, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And the winner is...Constance? Hold on a sec.
123
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (111, 26, 0, 4, 22086, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And the winner is...Constance? Hold on a sec.
125
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (102, 27, 2409, 0, 22087, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ahahaha! I suspected as much!
131
TalkEvent (102, 28, 2402, 0, 22088, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# House Nuvelle shall rise again—just you wait!
132
UnkEvent 26(3, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (19, 29, 2411, 3, 22089, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You weren't even meant to be a part of this! But alas, [cdb]a loss is a loss.
138
TalkEvent (6, 30, 2400, 0, 22090, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You were quite a sight out there today, Constance— [cdb]you handled the both of us with aplomb.
139
TalkEvent (102, 31, 0, 4, 22091, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well, well! What good sports you are.
140
UnkEvent 102(19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 26(10, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
TalkEvent (102, 32, 2411, 3, 22092, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Still, I can't help but feel a little sorry about this, [cdb]seeing as it was my idea in the first place.
143
UnkEvent 54(102, 19, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 27(2, 100, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 59(100, 4294967271, 4294967273, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
TalkEvent (19, 33, 2403, 1, 22093, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# An unnecessary apology. Your results clearly speak [cdb]for themselves.
151
TalkEvent (6, 34, 2400, 1, 22094, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Quite right—and I think some tea is in order to [cdb]celebrate your victory.
152
UnkEvent 26(7, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
TalkEvent (102, 35, 2409, 1, 22095, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# A fine idea! But in that case, you must permit me to [cdb]lend my magical touch to the tea-making.
154
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
IfUnkEvent (25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(100, 0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
UnkEvent 66(110, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
161
TalkEvent (110, 36, 2412, 3, 22096, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And the winner is...uh, me. Well, this is awkward.
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (111, 37, 2412, 3, 22097, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And the winner is...uh, me. Well, this is awkward.
164
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 26(0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 31(3, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
UnkEvent 59(100, 10, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 27(2, 100, 120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
UnkEvent 27(1, 400, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
TalkEvent (19, 38, 2412, 4, 22098, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You?! But you were meant to watch and adjudicate [cdb]the proceedings, not compete!
172
TalkEvent (6, 39, 2411, 4, 22099, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I did find it odd how you fought with such zeal... But the reason for it is now laid bare for all to see.
173
TalkEvent (102, 40, 2410, 4, 22100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Then all of my efforts were for nothing? What a cad [cdb]you are!
174
UnkEvent 66(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
UnkEvent 27(2, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
UnkEvent 102(19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
UnkEvent 102(6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
180
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
181
TalkEvent (110, 41, 2404, 3, 22101, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I didn't mean to, honest. But once the fight started, [cdb]muscle memory kinda just took over and...yeah.
182
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
TalkEvent (111, 42, 2404, 3, 22102, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I didn't mean to, honest. But once the fight started, [cdb]muscle memory kinda just took over and...yeah.
184
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
186
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
UnkEvent 59(100, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
190
TalkEvent (102, 43, 0, 0, 22103, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well, there's no sense crying over spilt milk.
191
TalkEvent (102, 44, 2401, 0, 22104, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Perhaps we've learned that a noble's worth can't be [cdb]measured in a practice battle.
192
UnkEvent 54(110, 102, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
193
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 27(2, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
TalkEvent (102, 45, 2403, 0, 22105, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I mean, how effective can a competition be if some [cdb]base commoner was able to best the three of us?
197
TalkEvent (19, 46, 2400, 0, 22106, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Perhaps you are correct. But as a victory is still a [cdb]victory, what say we celebrate with some tea?
198
UnkEvent 26(7, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
200
TalkEvent (102, 47, 2409, 1, 22076, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# A fine idea! You must permit me to lend my [cdb]magical touch to the tea-making.
201
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
UnkEvent 102(19, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
UnkEvent 161(102, 3, 40, 6, 19, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
205
UnkEvent 54(102, 6, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
206
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
207
UnkEvent 27(2, 400, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
208
TalkEvent (6, 48, 2403, 4, 22107, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hold, Constance. I think we can make do without [cdb]your magic today.
209
IfUnkEvent (25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
211
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
213
TalkEvent (6, 49, NULL, 0, 22108, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We just had a large practice skirmish, and I imagine [cdb]there are many people trying to sleep at this hour.
214
UnkEvent 26(6, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
215
TalkEvent (6, 50, NULL, 0, 22109, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Your magic makes the tea shine so bright it could [cdb]easily disturb them.
216
UnkEvent 26(4, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
TalkEvent (102, 51, 2400, 0, 22110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # A point well made.
218
TalkEvent (102, 52, NULL, 0, 22111, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, I'll leave the tea to others and dazzle you [cdb]instead with my sparkling conversation.
220
UnkEvent 59(100, 3, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
221
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
222
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
223
TalkEvent (19, 53, 2400, 1, 22112, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This will be the best tea you have ever tasted!
224
TalkEvent (19, 54, 2409, 1, 22113, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # For it comes straight from House Gloucester's private [cdb]reserve! Hahaha!
226
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
227
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
228
TalkEvent (6, 55, 2400, 1, 22114, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And I will provide tea cakes to match!
229
TalkEvent (6, 56, 2409, 1, 22115, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Each one made to order by the very hands of Ferdinand von Aegir himself! Hahaha!
231
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
232
UnkEvent 59(400, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
233
TalkEvent (102, 57, 2409, 1, 22116, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This will be ever so much fun! Ahahaha!
234
UnkEvent 26(13, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
235
UnkEvent 31(3, 100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
236
UnkEvent 31(1, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
237
UnkEvent 59(100, 4294967269, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
238
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
239
UnkEvent 27(2, 600, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
240
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
241
TalkEvent (110, 58, 2403, 3, 22117, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Didn't you just say people are trying to sleep?
242
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
243
TalkEvent (111, 59, 2403, 3, 22118, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Didn't you just say people are trying to sleep?
244
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
245
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
246
TalkEvent (110, 60, 2411, 3, 22119, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I'm starting to think these three shouldn't be allowed [cdb]to hang out with each other anymore...
247
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
248
TalkEvent (111, 61, 2411, 3, 22120, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I'm starting to think these three shouldn't be allowed [cdb]to hang out with each other anymore...
249
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
Imperial Army Training Grounds
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 2409 1 22061 1 0 0 0 0 0 0 0 0 0
link Constance volume_up
What an exhilarating military exercise! But now let's have the results.
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 1 2400 1 22062 1 0 0 0 0 0 0 0 0 0
link Ferdinand volume_up
Yes, please. No need to beat around the bush.
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 2409 1 22063 1 0 0 0 0 0 0 0 0 0
link Lorenz volume_up
No matter the result, my pride as a noble will remain as solid as bedrock.
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 100 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2400 0 22064 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
In that case, let's get to it.
ElseEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 2400 0 22065 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
In that case, let's get to it.
EndIfEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2405 0 22066 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
So after tallying it all up...
ElseEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2405 0 22067 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
So after tallying it all up...
EndIfEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfUnkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 100 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 36)
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link Shez volume_up
Ferdinand's the winner! No surprise there.
ElseEvent (index: 39)
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link Shez volume_up
Ferdinand's the winner! No surprise there.
EndIfEvent (index: 43)
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link Ferdinand volume_up
Haha! Feast your eyes on a true noble!
TalkEvent (index: 51)
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link Ferdinand volume_up
Your paragon is I, Ferdinand von Aegir!
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link Lorenz volume_up
Well done, Ferdinand. Painful though it is, I must humbly admit defeat.
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link Lorenz volume_up
You delivered when the pressure was at its zenith. You are indeed the most noble of nobles.
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link Constance volume_up
Well said, Lorenz. And as for you, Ferdinand, I often thought you were merely an ostentatious show-off, but it's clear I underestimated you.
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link Lorenz volume_up
And to celebrate your magnificent victory, I think some tea is in order.
TalkEvent (index: 73)
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link Constance volume_up
A fine idea! You must permit me to lend my magical touch to the tea-making.
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link Shez volume_up
Lorenz is the winner! No surprise there.
ElseEvent (index: 83)
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link Shez volume_up
Lorenz is the winner! No surprise there.
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link Lorenz volume_up
Haha! I have emerged victorious, as to be expected.
TalkEvent (index: 90)
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link Lorenz volume_up
For I am Lorenz Hellman Gloucester, the pride of all Leicester!
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link Ferdinand volume_up
Well done, Lorenz. You bested me fair and true.
TalkEvent (index: 98)
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link Ferdinand volume_up
I know some like to disparage House Gloucester's military might, but I saw no evidence of anything but excellence today.
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link Constance volume_up
Indeed, it seems you're not just the loud-mouthed braggart I took you for!
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link Ferdinand volume_up
I think some tea is in order. Let us all raise a cup to your victory this day!
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link Constance volume_up
A fine idea! You must permit me to lend my magical touch to the tea-making.
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link Shez volume_up
And the winner is...Constance? Hold on a sec.
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link Shez volume_up
And the winner is...Constance? Hold on a sec.
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link Constance volume_up
Ahahaha! I suspected as much!
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link Constance volume_up
House Nuvelle shall rise again—just you wait!
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link Lorenz volume_up
You weren't even meant to be a part of this! But alas, a loss is a loss.
TalkEvent (index: 138)
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link Ferdinand volume_up
You were quite a sight out there today, Constance— you handled the both of us with aplomb.
TalkEvent (index: 139)
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link Constance volume_up
Well, well! What good sports you are.
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link Constance volume_up
Still, I can't help but feel a little sorry about this, seeing as it was my idea in the first place.
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link Lorenz volume_up
An unnecessary apology. Your results clearly speak for themselves.
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link Ferdinand volume_up
Quite right—and I think some tea is in order to celebrate your victory.
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link Constance volume_up
A fine idea! But in that case, you must permit me to lend my magical touch to the tea-making.
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link Shez volume_up
And the winner is...uh, me. Well, this is awkward.
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link Shez volume_up
And the winner is...uh, me. Well, this is awkward.
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link Lorenz volume_up
You?! But you were meant to watch and adjudicate the proceedings, not compete!
TalkEvent (index: 172)
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link Ferdinand volume_up
I did find it odd how you fought with such zeal... But the reason for it is now laid bare for all to see.
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link Constance volume_up
Then all of my efforts were for nothing? What a cad you are!
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link Shez volume_up
I didn't mean to, honest. But once the fight started, muscle memory kinda just took over and...yeah.
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link Shez volume_up
I didn't mean to, honest. But once the fight started, muscle memory kinda just took over and...yeah.
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link Constance volume_up
Well, there's no sense crying over spilt milk.
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link Constance volume_up
Perhaps we've learned that a noble's worth can't be measured in a practice battle.
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link Constance volume_up
I mean, how effective can a competition be if some base commoner was able to best the three of us?
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link Lorenz volume_up
Perhaps you are correct. But as a victory is still a victory, what say we celebrate with some tea?
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LookAtPersonEvent (index: 199)
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TalkEvent (index: 200)
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link Constance volume_up
A fine idea! You must permit me to lend my magical touch to the tea-making.
EndIfEvent (index: 201)
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UnkEvent (102) (index: 202)
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UnkEvent (161) (index: 203)
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LookAtPersonEvent (index: 204)
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UnkEvent (54) (index: 205)
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UnkEvent (59) (index: 206)
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UnkEvent (27) (index: 207)
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TalkEvent (index: 208)
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link Ferdinand volume_up
Hold, Constance. I think we can make do without your magic today.
IfUnkEvent (index: 209)
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LookAtPersonEvent (index: 210)
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EndIfEvent (index: 211)
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TalkEvent (index: 213)
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link Ferdinand volume_up
We just had a large practice skirmish, and I imagine there are many people trying to sleep at this hour.
UnkEvent (26) (index: 214)
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TalkEvent (index: 215)
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link Ferdinand volume_up
Your magic makes the tea shine so bright it could easily disturb them.
UnkEvent (26) (index: 216)
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TalkEvent (index: 217)
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link Constance volume_up
A point well made.
TalkEvent (index: 218)
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link Constance volume_up
In that case, I'll leave the tea to others and dazzle you instead with my sparkling conversation.
PanCameraEvent (index: 219)
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UnkEvent (59) (index: 220)
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UnkEvent (27) (index: 221)
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UnkEvent (164) (index: 222)
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TalkEvent (index: 223)
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link Lorenz volume_up
This will be the best tea you have ever tasted!
TalkEvent (index: 224)
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link Lorenz volume_up
For it comes straight from House Gloucester's private reserve! Hahaha!
PanCameraEvent (index: 225)
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UnkEvent (59) (index: 226)
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UnkEvent (59) (index: 227)
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TalkEvent (index: 228)
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link Ferdinand volume_up
And I will provide tea cakes to match!
TalkEvent (index: 229)
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link Ferdinand volume_up
Each one made to order by the very hands of Ferdinand von Aegir himself! Hahaha!
PanCameraEvent (index: 230)
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UnkEvent (59) (index: 231)
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UnkEvent (59) (index: 232)
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TalkEvent (index: 233)
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link Constance volume_up
This will be ever so much fun! Ahahaha!
UnkEvent (26) (index: 234)
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UnkEvent (31) (index: 235)
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UnkEvent (31) (index: 236)
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UnkEvent (59) (index: 237)
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UnkEvent (27) (index: 238)
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UnkEvent (27) (index: 239)
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IfEvent (index: 240)
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TalkEvent (index: 241)
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link Shez volume_up
Didn't you just say people are trying to sleep?
ElseEvent (index: 242)
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TalkEvent (index: 243)
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link Shez volume_up
Didn't you just say people are trying to sleep?
EndIfEvent (index: 244)
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IfEvent (index: 245)
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TalkEvent (index: 246)
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link Shez volume_up
I'm starting to think these three shouldn't be allowed to hang out with each other anymore...
ElseEvent (index: 247)
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TalkEvent (index: 248)
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link Shez volume_up
I'm starting to think these three shouldn't be allowed to hang out with each other anymore...
EndIfEvent (index: 249)
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