1. I was planning to handle this on my own, but... Well, thanks. I owe you one.
  2. I'm not some stranger to you, Balthus. Did you really [cdb]think I would abandon a friend in need?
  3. Yeah, I think Baltie would've been fine by himself.
  4. Don't say such things, Hilda. You'll make Balthus cry!
  5. No she won't.
  6. But was it not your own stepmother who hired [cdb]those assassins?
  7. Eighty percent sure, yeah. And hey, it wouldn't be the [cdb]first time she's come after me.
  8. This is inexcusable. I will speak to House Albrecht [cdb]about the matter at once!
  9. Don't bother. My little bro's already stuck running [cdb]that family, and I don't wanna add to his troubles.
  10. The same little bro whose mother is trying to have [cdb]you killed? Why protect him?
  11. The same little bro whose mother is trying to have [cdb]you killed? Why protect him?
  12. Because he hasn't done anything wrong—and he's a [cdb]good man.
  13. He's the only reason I was able to abandon the family [cdb]and live the life of freedom I have now.
  14. So earlier, you said something about how it was good [cdb]your stepmother wanted you dead.
  15. What was that about?
  16. See, she's got something of a persecution complex— [cdb]and is also persistent as anything.
  17. What do you think would happen if she set her sights [cdb]on my dad or my real mom instead of me?
  18. Wait, so your real mother is still alive? I heard [cdb]stepmother and just assumed...y'know.
  19. Wait, so your real mother is still alive? I heard [cdb]stepmother and just assumed...y'know.
  20. Yeah, it's...kinda complicated. Basically she's living in [cdb]hiding somewhere in the mountains now.
  21. Anyway, that's the long and short of it, so you don't [cdb]really need to worry about it anymore.
  22. But where does this end, Baltie? Your stepmother [cdb]clearly isn't going to stop sending people after you.
  23. It is what it is. Just gotta let her get it out of her [cdb]system, I suppose.
  24. I mean, I've already got debt collectors and bounty [cdb]hunters hounding me, right?
  25. What's a few assassins on top of that?
  26. If you changed your ways, you could at least rid [cdb]yourself of the debt collectors.
  27. You truly are a piece of work.
  28. Oh hey, I just remembered something I gotta do. Thanks for the help today!
  29. We are not done speaking, Balthus!
  30. In that case, let's hash it out over dinner sometime— [cdb]really get into it! Oh, and you can buy.
  31. Well, there he goes. Again.
  32. Take a positive spin on things.
  33. Play the pessimist.
  34. That's quite the lifestyle he's got going. Still, I can't really be mad at the guy.
  35. That's quite the lifestyle he's got going. Still, I can't really be mad at the guy.
  36. Nor I.
  37. I could never live like that—and I'd never want to.
  38. I could never live like that—and I'd never want to.
  39. I feel the same, but I think Holst disagrees.
  40. Indeed. Though I know it to be foolishness, I can't [cdb]help but admire his spirit.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
45 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 101 112 24 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 4 3 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 315 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 112 24 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 20 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4294967276 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 101 1 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 6 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 6 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 2409 1 23180 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 112 2 40 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 2432 1 0 10 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 1 2401 0 23181 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 101 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 2403 0 23182 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 24 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 3 0 0 23183 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 101 1 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 4 2401 3 23184 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 2403 3 23185 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 101 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 101 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 6 2400 0 23186 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 112 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 7 0 2 23187 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 101 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 8 0 0 23188 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 101 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967290 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 1 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2403 0 23189 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 1 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2403 0 23190 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 101 1 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 11 0 3 23191 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 12 NULL 3 23192 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 13 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 13 0 3 23193 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 NULL 3 23194 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 15 2405 3 23195 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 16 2407 3 23196 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 2 5 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 0 4 23197 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 18 0 4 23198 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 19 2400 3 23199 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 20 2456 0 23200 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 101 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967259 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 21 0 3 23201 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 22 2411 3 23202 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 23 NULL 0 23203 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 2402 1 23204 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 112 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 25 2458 0 23205 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 3 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 2411 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 112 101 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 26 2460 2 23206 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 27 0 1 23207 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 112 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 28 2410 2 23208 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 112 1 30 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 101 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 23 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 29 2402 1 23209 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 101 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 30 0 4 23210 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 3 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 31 32 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2403 1 23211 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2403 1 23212 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 35 2400 1 23213 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 36 2403 3 23214 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 37 2403 3 23215 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
170 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 6 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 38 2400 3 23216 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 39 2400 1 23217 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (45, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 101, 112, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 4, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 110, 112, 24, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 64(101, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 64(24, 4294967276, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 64(112, 0, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 26(13, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (101, 0, 2409, 1, 23180, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I was planning to handle this on my own, but... Well, thanks. I owe you one.
17
UnkEvent 135(20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (112, 1, 2401, 0, 23181, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm not some stranger to you, Balthus. Did you really [cdb]think I would abandon a friend in need?
21
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(100, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 59(500, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (24, 2, 2403, 0, 23182, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, I think Baltie would've been fine by himself.
28
TalkEvent (112, 3, 0, 0, 23183, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't say such things, Hilda. You'll make Balthus cry!
29
UnkEvent 26(10, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 4294967266, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(600, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (101, 4, 2401, 3, 23184, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No she won't.
35
TalkEvent (112, 5, 2403, 3, 23185, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But was it not your own stepmother who hired [cdb]those assassins?
38
TalkEvent (101, 6, 2400, 0, 23186, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Eighty percent sure, yeah. And hey, it wouldn't be the [cdb]first time she's come after me.
39
UnkEvent 54(101, 112, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (112, 7, 0, 2, 23187, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This is inexcusable. I will speak to House Albrecht [cdb]about the matter at once!
43
UnkEvent 54(112, 101, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (101, 8, 0, 0, 23188, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't bother. My little bro's already stuck running [cdb]that family, and I don't wanna add to his troubles.
48
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 59(100, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
52
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (110, 9, 2403, 0, 23189, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The same little bro whose mother is trying to have [cdb]you killed? Why protect him?
55
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (111, 10, 2403, 0, 23190, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The same little bro whose mother is trying to have [cdb]you killed? Why protect him?
59
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 54(110, 101, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (101, 11, 0, 3, 23191, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Because he hasn't done anything wrong—and he's a [cdb]good man.
62
TalkEvent (101, 12, NULL, 3, 23192, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # He's the only reason I was able to abandon the family [cdb]and live the life of freedom I have now.
63
UnkEvent 54(101, 24, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 31(3, 100, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (24, 13, 0, 3, 23193, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So earlier, you said something about how it was good [cdb]your stepmother wanted you dead.
70
UnkEvent 26(5, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (24, 14, NULL, 3, 23194, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What was that about?
74
UnkEvent 26(4, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (101, 15, 2405, 3, 23195, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # See, she's got something of a persecution complex— [cdb]and is also persistent as anything.
78
UnkEvent 26(10, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (101, 16, 2407, 3, 23196, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What do you think would happen if she set her sights [cdb]on my dad or my real mom instead of me?
80
UnkEvent 54(101, 110, 2, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
82
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (110, 17, 0, 4, 23197, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, so your real mother is still alive? I heard [cdb]stepmother and just assumed...y'know.
85
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (111, 18, 0, 4, 23198, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, so your real mother is still alive? I heard [cdb]stepmother and just assumed...y'know.
89
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 26(3, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (101, 19, 2400, 3, 23199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, it's...kinda complicated. Basically she's living in [cdb]hiding somewhere in the mountains now.
93
TalkEvent (101, 20, 2456, 0, 23200, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Anyway, that's the long and short of it, so you don't [cdb]really need to worry about it anymore.
94
UnkEvent 54(24, 101, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 59(100, 0, 4294967259, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 31(4, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (24, 21, 0, 3, 23201, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But where does this end, Baltie? Your stepmother [cdb]clearly isn't going to stop sending people after you.
100
UnkEvent 26(10, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(800, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (101, 22, 2411, 3, 23202, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It is what it is. Just gotta let her get it out of her [cdb]system, I suppose.
103
TalkEvent (101, 23, NULL, 0, 23203, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, I've already got debt collectors and bounty [cdb]hunters hounding me, right?
104
UnkEvent 26(5, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (101, 24, 2402, 1, 23204, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What's a few assassins on top of that?
108
UnkEvent 26(2, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (112, 25, 2458, 0, 23205, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # If you changed your ways, you could at least rid [cdb]yourself of the debt collectors.
110
UnkEvent 102(101, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 162(9, 112, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (112, 26, 2460, 2, 23206, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You truly are a piece of work.
114
UnkEvent 26(2, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 59(100, 30, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 31(1, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (101, 27, 0, 1, 23207, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh hey, I just remembered something I gotta do. Thanks for the help today!
120
UnkEvent 26(1, 112, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
TalkEvent (112, 28, 2410, 2, 23208, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We are not done speaking, Balthus!
124
UnkEvent 31(2, 100, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 31(4, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 59(100, 4294967292, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 59(300, 0, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (101, 29, 2402, 1, 23209, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, let's hash it out over dinner sometime— [cdb]really get into it! Oh, and you can buy.
129
UnkEvent 26(3, 101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
LeaveSceneEvent (1, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
136
TalkEvent (24, 30, 0, 4, 23210, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, there he goes. Again.
137
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
UnkEvent 43(101, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 102(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
DialogChoiceEvent (0, 31, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
145
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
146
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (110, 33, 2403, 1, 23211, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# That's quite the lifestyle he's got going. Still, I can't really be mad at the guy.
148
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (111, 34, 2403, 1, 23212, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# That's quite the lifestyle he's got going. Still, I can't really be mad at the guy.
151
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
SupportPointsEvent (112, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 54(110, 112, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
TalkEvent (112, 35, 2400, 1, 23213, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Nor I.
157
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
159
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
160
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (110, 36, 2403, 3, 23214, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I could never live like that—and I'd never want to.
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
TalkEvent (111, 37, 2403, 3, 23215, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I could never live like that—and I'd never want to.
165
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
SupportPointsEvent (24, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 135(170, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
TalkEvent (24, 38, 2400, 3, 23216, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I feel the same, but I think Holst disagrees.
172
UnkEvent 54(110, 112, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
175
TalkEvent (112, 39, 2400, 1, 23217, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Indeed. Though I know it to be foolishness, I can't [cdb]help but admire his spirit.
176
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 20 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4294967276 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 101 1 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 6 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 6 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 2409 1 23180 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
I was planning to handle this on my own, but... Well, thanks. I owe you one.
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 112 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 1 2401 0 23181 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
I'm not some stranger to you, Balthus. Did you really think I would abandon a friend in need?
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 30 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 101 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 2403 0 23182 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Yeah, I think Baltie would've been fine by himself.
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 24 1 25 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 3 0 0 23183 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
Don't say such things, Hilda. You'll make Balthus cry!
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 101 1 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 4 2401 3 23184 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
No she won't.
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 2403 3 23185 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
But was it not your own stepmother who hired those assassins?
LookAtPersonEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 101 1 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 101 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 6 2400 0 23186 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Eighty percent sure, yeah. And hey, it wouldn't be the first time she's come after me.
UnkEvent (54) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 112 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 7 0 2 23187 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
This is inexcusable. I will speak to House Albrecht about the matter at once!
UnkEvent (54) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 101 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 8 0 0 23188 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Don't bother. My little bro's already stuck running that family, and I don't wanna add to his troubles.
LookAtPersonEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 101 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967290 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 1 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2403 0 23189 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
The same little bro whose mother is trying to have you killed? Why protect him?
ElseEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 1 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2403 0 23190 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
The same little bro whose mother is trying to have you killed? Why protect him?
EndIfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 101 1 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 11 0 3 23191 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Because he hasn't done anything wrong—and he's a good man.
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 12 NULL 3 23192 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
He's the only reason I was able to abandon the family and live the life of freedom I have now.
UnkEvent (54) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 13 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 13 0 3 23193 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
So earlier, you said something about how it was good your stepmother wanted you dead.
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 NULL 3 23194 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
What was that about?
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 15 2405 3 23195 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
See, she's got something of a persecution complex— and is also persistent as anything.
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 16 2407 3 23196 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
What do you think would happen if she set her sights on my dad or my real mom instead of me?
UnkEvent (54) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 2 5 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 0 4 23197 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Wait, so your real mother is still alive? I heard stepmother and just assumed...y'know.
ElseEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 110 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 18 0 4 23198 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Wait, so your real mother is still alive? I heard stepmother and just assumed...y'know.
EndIfEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 101 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 19 2400 3 23199 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Yeah, it's...kinda complicated. Basically she's living in hiding somewhere in the mountains now.
LookAtPersonEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 20 2456 0 23200 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Anyway, that's the long and short of it, so you don't really need to worry about it anymore.
UnkEvent (54) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 101 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967259 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 21 0 3 23201 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
But where does this end, Baltie? Your stepmother clearly isn't going to stop sending people after you.
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 22 2411 3 23202 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
It is what it is. Just gotta let her get it out of her system, I suppose.
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 23 NULL 0 23203 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
I mean, I've already got debt collectors and bounty hunters hounding me, right?
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 101 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 24 2402 1 23204 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
What's a few assassins on top of that?
UnkEvent (26) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 112 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 25 2458 0 23205 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
If you changed your ways, you could at least rid yourself of the debt collectors.
UnkEvent (102) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 112 101 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 26 2460 2 23206 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
You truly are a piece of work.
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 27 0 1 23207 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
Oh hey, I just remembered something I gotta do. Thanks for the help today!
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 112 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 28 2410 2 23208 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
We are not done speaking, Balthus!
LookAtPersonEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 112 1 30 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 101 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 23 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 29 2402 1 23209 1 0 0 0 0 0 0 0 0 0
link Balthus volume_up
In that case, let's hash it out over dinner sometime— really get into it! Oh, and you can buy.
UnkEvent (26) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 101 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 30 0 4 23210 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Well, there he goes. Again.
UnkEvent (30) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
101 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 3 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 31 32 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2403 1 23211 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
That's quite the lifestyle he's got going. Still, I can't really be mad at the guy.
ElseEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2403 1 23212 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
That's quite the lifestyle he's got going. Still, I can't really be mad at the guy.
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 35 2400 1 23213 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
Nor I.
EndIfEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 36 2403 3 23214 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I could never live like that—and I'd never want to.
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 37 2403 3 23215 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I could never live like that—and I'd never want to.
EndIfEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
170 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 6 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 38 2400 3 23216 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I feel the same, but I think Holst disagrees.
UnkEvent (54) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 112 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 39 2400 1 23217 1 0 0 0 0 0 0 0 0 0
link Holst volume_up
Indeed. Though I know it to be foolishness, I can't help but admire his spirit.
EndIfEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0