1. Ugh! I lost to Jeritza again! How can I beat him?!
  2. Hmm, let's see...
  3. What if you made all the cats in the base like you? Yes, I think that's a wonderful idea.
  4. Ack! Don't pop up outta nowhere and scare me [cdb]like that, Mercedes! It's not nice!
  5. And wait, cats? Liking me? What?
  6. Jeritza has adored cats ever since he was little.
  7. But now they always flee when he approaches. Perhaps it's because he's so much bigger?
  8. In any case, if he saw cats being affectionate with you, I'm sure he would acknowledge his defeat.
  9. Again, not the kind of win I'm aiming for here.
  10. Look, it's simple—I wanna fight the guy head-on and [cdb]beat him. That's it.
  11. But head-on isn't the only way to fight, correct?
  12. I mean, surely that isn't your strategy on an [cdb]actual battlefield.
  13. Wish it could be, but yeah that's probably not the [cdb]smartest idea in the world.
  14. But since this isn't a battlefield, it's up to me how I [cdb]wanna fight the guy!
  15. Yet I feel that going up against him would be the [cdb]same as being on a battlefield.
  16. You are companions who fight for the same cause. Why would you hurt one another to decide the [cdb]outcome of the day?
  17. Wouldn't it be nicer to compete by baking treats or [cdb]being loved by cats?
  18. I mean, I get what you're saying—which is weird.
  19. Then how about we spend today surveying cats [cdb]and continue our baking lessons this evening?
  20. I didn't say I agreed! I just said I got what you were [cdb]saying and that it was weird.
  21. How'd she trick me into baking again—and what [cdb]am I gonna do with all these things?
  22. Huh? Where'd Mercedes go?
  23. Ah, it's Professor Jeritza! Maybe I can challenge [cdb]him again...
  24. Wait a minute, those are the treats I made!
  25. Mmm. Utterly delicious.
  26. He made these? Mm. I am defeated.
  27. WAIT, WHAT?!
  28. I can't believe Professor Jeritza just admitted defeat [cdb]so casually.
  29. This is great! But also very frustrating. But also great? I'm so conflicted!
  30. No! I wanna beat him head-on! Graaaagh!
InitEvent (index: 0)
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LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 16 49 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
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NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
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UnkEvent (59) (index: 7)
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600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
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600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
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UnkEvent (164) (index: 10)
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TalkEvent (index: 11)
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EnterSceneEvent (index: 12)
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3 16 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (166) (index: 13)
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UnkEvent (30) (index: 14)
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TalkEvent (index: 15)
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UnkEvent (30) (index: 16)
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TalkEvent (index: 17)
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TalkEvent (index: 18)
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8 4 2403 3 16449 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 19)
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TalkEvent (index: 20)
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TalkEvent (index: 21)
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TalkEvent (index: 22)
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16 7 2403 0 16452 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 23)
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TalkEvent (index: 24)
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TalkEvent (index: 25)
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8 9 NULL 2 16454 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 26)
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TalkEvent (index: 27)
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TalkEvent (index: 28)
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UnkEvent (30) (index: 29)
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TalkEvent (index: 30)
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8 12 2403 0 16457 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
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8 13 NULL 0 16458 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 32)
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1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 14 NULL 0 16459 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
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16 15 NULL 0 16460 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 16 2431 1 16461 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 36)
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9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
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8 17 2400 3 16462 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 38)
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1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 2403 1 16463 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 19 2412 4 16464 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 42)
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0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 43)
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0 8 16 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
MovePersonToPlaceEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 20 2411 3 16465 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 21 2455 0 16466 1 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 52)
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7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 49 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 22 NULL 0 16467 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 23 2412 4 16468 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 60)
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13 49 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 61)
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1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 62)
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2 300 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 24 2400 1 16469 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 25 NULL 1 16470 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 26 NULL 4 16471 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 27 NULL 3 16472 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 28 2411 1 16473 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
175 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2402 2 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 29 NULL 2 16474 1 0 0 0 0 0 0 0 0 0
0
InitEvent (75, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (8, 16, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(6, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (8, 0, 2411, 3, 16445, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ugh! I lost to Jeritza again! How can I beat him?!
10
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (16, 1, NULL, 0, 16446, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmm, let's see...
12
EnterSceneEvent (3, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
13
UnkEvent 166(16, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (16, 2, NULL, 0, 16447, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What if you made all the cats in the base like you? Yes, I think that's a wonderful idea.
16
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (8, 3, 2412, 4, 16448, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ack! Don't pop up outta nowhere and scare me [cdb]like that, Mercedes! It's not nice!
18
TalkEvent (8, 4, 2403, 3, 16449, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And wait, cats? Liking me? What?
19
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (16, 5, 2409, 0, 16450, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Jeritza has adored cats ever since he was little.
21
TalkEvent (16, 6, NULL, 0, 16451, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But now they always flee when he approaches. Perhaps it's because he's so much bigger?
22
TalkEvent (16, 7, 2403, 0, 16452, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In any case, if he saw cats being affectionate with you, I'm sure he would acknowledge his defeat.
23
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (8, 8, 2401, 3, 16453, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Again, not the kind of win I'm aiming for here.
25
TalkEvent (8, 9, NULL, 2, 16454, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Look, it's simple—I wanna fight the guy head-on and [cdb]beat him. That's it.
26
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (16, 10, 2405, 0, 16455, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But head-on isn't the only way to fight, correct?
28
TalkEvent (16, 11, 2407, 0, 16456, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, surely that isn't your strategy on an [cdb]actual battlefield.
29
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (8, 12, 2403, 0, 16457, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wish it could be, but yeah that's probably not the [cdb]smartest idea in the world.
31
TalkEvent (8, 13, NULL, 0, 16458, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But since this isn't a battlefield, it's up to me how I [cdb]wanna fight the guy!
32
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (16, 14, NULL, 0, 16459, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yet I feel that going up against him would be the [cdb]same as being on a battlefield.
34
TalkEvent (16, 15, NULL, 0, 16460, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You are companions who fight for the same cause. Why would you hurt one another to decide the [cdb]outcome of the day?
35
TalkEvent (16, 16, 2431, 1, 16461, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wouldn't it be nicer to compete by baking treats or [cdb]being loved by cats?
36
UnkEvent 26(9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (8, 17, 2400, 3, 16462, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, I get what you're saying—which is weird.
38
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (16, 18, 2403, 1, 16463, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Then how about we spend today surveying cats [cdb]and continue our baking lessons this evening?
40
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (8, 19, 2412, 4, 16464, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I didn't say I agreed! I just said I got what you were [cdb]saying and that it was weird.
42
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
LeaveSceneEvent (0, 8, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
45
EnterSceneEvent (0, 8, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
46
MovePersonToPlaceEvent (16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 26(9, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (8, 20, 2411, 3, 16465, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How'd she trick me into baking again—and what [cdb]am I gonna do with all these things?
51
TalkEvent (8, 21, 2455, 0, 16466, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh? Where'd Mercedes go?
53
EnterSceneEvent (2, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
54
UnkEvent 26(2, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (8, 22, NULL, 0, 16467, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, it's Professor Jeritza! Maybe I can challenge [cdb]him again...
58
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (8, 23, 2412, 4, 16468, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Wait a minute, those are the treats I made!
61
UnkEvent 27(1, 800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 27(2, 300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (49, 24, 2400, 1, 16469, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Mmm. Utterly delicious.
64
TalkEvent (49, 25, NULL, 1, 16470, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # He made these? Mm. I am defeated.
65
UnkEvent 26(15, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (8, 26, NULL, 4, 16471, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # WAIT, WHAT?!
67
TalkEvent (8, 27, NULL, 3, 16472, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can't believe Professor Jeritza just admitted defeat [cdb]so casually.
68
TalkEvent (8, 28, 2411, 1, 16473, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # This is great! But also very frustrating. But also great? I'm so conflicted!
69
UnkEvent 26(5, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 135(175, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (8, 29, NULL, 2, 16474, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No! I wanna beat him head-on! Graaaagh!
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 8 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 2411 3 16445 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Ugh! I lost to Jeritza again! How can I beat him?!
UnkEvent (164) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 1 NULL 0 16446 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
Hmm, let's see...
UnkEvent (166) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 2 NULL 0 16447 1 0 0 0 0 0 0 0 0 0
link Mercedes volume_up
What if you made all the cats in the base like you? Yes, I think that's a wonderful idea.
UnkEvent (30) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 2412 4 16448 1 0 0 0 0 0 0 0 0 0
link Caspar volume_up
Ack! Don't pop up outta nowhere and scare me like that, Mercedes! It's not nice!
TalkEvent (index: 18)
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And wait, cats? Liking me? What?
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Jeritza has adored cats ever since he was little.
TalkEvent (index: 21)
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But now they always flee when he approaches. Perhaps it's because he's so much bigger?
TalkEvent (index: 22)
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In any case, if he saw cats being affectionate with you, I'm sure he would acknowledge his defeat.
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Again, not the kind of win I'm aiming for here.
TalkEvent (index: 25)
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Look, it's simple—I wanna fight the guy head-on and beat him. That's it.
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But head-on isn't the only way to fight, correct?
TalkEvent (index: 28)
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I mean, surely that isn't your strategy on an actual battlefield.
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Wish it could be, but yeah that's probably not the smartest idea in the world.
TalkEvent (index: 31)
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But since this isn't a battlefield, it's up to me how I wanna fight the guy!
UnkEvent (30) (index: 32)
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Yet I feel that going up against him would be the same as being on a battlefield.
TalkEvent (index: 34)
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You are companions who fight for the same cause. Why would you hurt one another to decide the outcome of the day?
TalkEvent (index: 35)
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Wouldn't it be nicer to compete by baking treats or being loved by cats?
UnkEvent (26) (index: 36)
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I mean, I get what you're saying—which is weird.
UnkEvent (30) (index: 38)
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Then how about we spend today surveying cats and continue our baking lessons this evening?
UnkEvent (26) (index: 40)
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I didn't say I agreed! I just said I got what you were saying and that it was weird.
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How'd she trick me into baking again—and what am I gonna do with all these things?
TalkEvent (index: 51)
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Huh? Where'd Mercedes go?
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Ah, it's Professor Jeritza! Maybe I can challenge him again...
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Wait a minute, those are the treats I made!
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Mmm. Utterly delicious.
TalkEvent (index: 64)
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He made these? Mm. I am defeated.
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WAIT, WHAT?!
TalkEvent (index: 67)
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I can't believe Professor Jeritza just admitted defeat so casually.
TalkEvent (index: 68)
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This is great! But also very frustrating. But also great? I'm so conflicted!
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No! I wanna beat him head-on! Graaaagh!