1. Hey, you gotta hear this!
  2. What's up, Raphael? You're looking extra [cdb]cheerful today.
  3. Have you seen the looks on all the soldiers' faces [cdb]lately? Don't they seem way more motivated?
  4. Oh yeah, I was wondering what was going on [cdb]with that.
  5. Well I was curious too, so I asked! And you know what they said?
  6. Their pay has gone up.
  7. The war has turned in our favor.
  8. Is it because they got a pay bump? Finances are always a great motivator, I've found.
  9. C'mon, not everyone's fighting just for the money.
  10. Sorry, guess I can't help but look at things [cdb]from a mercenary's perspective.
  11. Is it because we're winning the war? Lots of victories always boost morale.
  12. Makes sense. Anyway, that's not the reason this time.
  13. They all said it was 'cause of the food!
  14. You don't mean—
  15. Yep, they've all been eating the dishes we came up [cdb]with! You know, with the smoked meat and the [cdb]rotten food!
  16. Hey, didn't I tell you not to call it "rotten"?
  17. In any case, our hard work definitely paid off. And the food's great too, if I do say so myself.
  18. Right? I could eat that stuff over and over again [cdb]and never get sick of it!
  19. And it's a big hit with the soldiers, too. They said [cdb]they actually get excited for mealtime now!
  20. Plus it's made them fight way harder in battle!
  21. I'm really glad everyone's so happy with it. Makes all our effort feel completely worthwhile.
  22. You bet! See, food's important no matter who, when, [cdb]or where you are!
  23. Yeah. Back in my mercenary days, I'd scarf down any [cdb]old scraps so long as I was full at the end of it.
  24. But I've changed my outlook. Honestly, I feel like I can work even harder now that I can look forward [cdb]to all my meals.
  25. And I never would've gotten here without you, Raphael. Thanks.
  26. Huh, I was just thinking the same thing about you. Guess we helped each other equally!
  27. You know, I scrounged up every last piece of gold I [cdb]could find just so I could go to the Officers Academy [cdb]and become a knight.
  28. But once it shut down, opening the inn was basically [cdb]my only option.
  29. But then running the inn helped me realize all sorts [cdb]of important stuff, too.
  30. And now I'm sure—once this war's all wrapped up, I'm gonna do whatever it takes to become the best [cdb]innkeeper in all of Fódlan!
  31. Sounds like a solid plan. But you'll probably need [cdb]to up your cooking game even more if that's the [cdb]end goal.
  32. Yeah, I bet I'll have to train under a real great chef to [cdb]get me where I wanna be.
  33. Oh, and while I'm at it, I'm gonna come up with [cdb]a brand new style of cooking! Something that'll [cdb]really work my muscles!
  34. What would that even look like?
  35. Well I dunno, I haven't invented it yet! Whatever the case, I know what I wanna do now.
  36. Hey, what do you say to tagging along with me? I think you've got a real knack for this cooking stuff!
  37. That does sound pretty tempting.
  38. Probably shouldn't make any promises I can't keep.
  39. Hmm... I'll think about it. Just be ready to have me [cdb]showing up at your doorstep if the mercenary work [cdb]ever dries up.
  40. I appreciate the offer, but I think I'm gonna have to [cdb]pass. Mercenary work's where I belong.
  41. So you're gonna stick to being a hired hand, huh? Well, as long as that's what you wanna do!
  42. Oh, but keep an eye out for an invitation from me! You'll definitely have to come over and try all the [cdb]rotten food I cook up!
  43. Seriously, stop calling it that. But thanks. I'm looking forward to it, Raphael.
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0
InitEvent (72, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (20, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 20, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
TalkEvent (20, 0, 2410, 1, 9158, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, you gotta hear this!
7
TalkEvent (110, 1, 2403, 0, 9159, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What's up, Raphael? You're looking extra [cdb]cheerful today.
8
TalkEvent (20, 2, 0, 1, 9160, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Have you seen the looks on all the soldiers' faces [cdb]lately? Don't they seem way more motivated?
9
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (110, 3, 2400, 0, 9161, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh yeah, I was wondering what was going on [cdb]with that.
11
UnkEvent 26(9, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (20, 4, 0, 1, 9162, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well I was curious too, so I asked! And you know what they said?
13
DialogChoiceEvent (0, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
15
TalkEvent (110, 7, 2403, 0, 9163, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Is it because they got a pay bump? Finances are always a great motivator, I've found.
16
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (20, 8, 2401, 0, 9164, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# C'mon, not everyone's fighting just for the money.
18
TalkEvent (110, 9, 0, 0, 9165, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sorry, guess I can't help but look at things [cdb]from a mercenary's perspective.
19
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (110, 10, 2403, 0, 9166, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Is it because we're winning the war? Lots of victories always boost morale.
21
UnkEvent 26(9, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (20, 11, NULL, 0, 9167, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Makes sense. Anyway, that's not the reason this time.
23
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (20, 12, 2400, 1, 9168, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They all said it was 'cause of the food!
28
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (110, 13, 2405, 3, 9169, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You don't mean—
30
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (20, 14, 2402, 1, 9170, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yep, they've all been eating the dishes we came up [cdb]with! You know, with the smoked meat and the [cdb]rotten food!
32
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (110, 15, 2407, 3, 9171, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, didn't I tell you not to call it "rotten"?
34
TalkEvent (110, 16, NULL, 0, 9172, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In any case, our hard work definitely paid off. And the food's great too, if I do say so myself.
35
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (20, 17, 2458, 1, 9173, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Right? I could eat that stuff over and over again [cdb]and never get sick of it!
37
TalkEvent (20, 18, NULL, 1, 9174, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And it's a big hit with the soldiers, too. They said [cdb]they actually get excited for mealtime now!
38
TalkEvent (20, 19, 2460, 1, 9175, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Plus it's made them fight way harder in battle!
39
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (110, 20, 2400, 1, 9176, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm really glad everyone's so happy with it. Makes all our effort feel completely worthwhile.
41
TalkEvent (20, 21, 2402, 1, 9177, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You bet! See, food's important no matter who, when, [cdb]or where you are!
42
UnkEvent 26(5, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (110, 22, 2458, 3, 9178, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah. Back in my mercenary days, I'd scarf down any [cdb]old scraps so long as I was full at the end of it.
46
TalkEvent (110, 23, NULL, 1, 9179, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But I've changed my outlook. Honestly, I feel like I can work even harder now that I can look forward [cdb]to all my meals.
47
TalkEvent (110, 24, 2460, 1, 9180, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And I never would've gotten here without you, Raphael. Thanks.
48
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (20, 25, 2403, 0, 9181, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh, I was just thinking the same thing about you. Guess we helped each other equally!
50
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (20, 26, NULL, 0, 9182, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know, I scrounged up every last piece of gold I [cdb]could find just so I could go to the Officers Academy [cdb]and become a knight.
52
TalkEvent (20, 27, 2458, 0, 9183, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But once it shut down, opening the inn was basically [cdb]my only option.
53
TalkEvent (20, 28, NULL, 1, 9184, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But then running the inn helped me realize all sorts [cdb]of important stuff, too.
54
UnkEvent 30(1, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (20, 29, 2460, 1, 9185, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And now I'm sure—once this war's all wrapped up, I'm gonna do whatever it takes to become the best [cdb]innkeeper in all of Fódlan!
56
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (110, 30, 0, 0, 9186, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Sounds like a solid plan. But you'll probably need [cdb]to up your cooking game even more if that's the [cdb]end goal.
60
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (20, 31, 2402, 0, 9187, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yeah, I bet I'll have to train under a real great chef to [cdb]get me where I wanna be.
62
TalkEvent (20, 32, NULL, 0, 9188, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, and while I'm at it, I'm gonna come up with [cdb]a brand new style of cooking! Something that'll [cdb]really work my muscles!
63
TalkEvent (110, 33, 2405, 3, 9189, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What would that even look like?
64
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (20, 34, 2401, 0, 9190, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well I dunno, I haven't invented it yet! Whatever the case, I know what I wanna do now.
66
TalkEvent (20, 35, 2403, 1, 9191, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, what do you say to tagging along with me? I think you've got a real knack for this cooking stuff!
67
DialogChoiceEvent (1, 36, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
69
TalkEvent (110, 38, 2407, 3, 9192, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hmm... I'll think about it. Just be ready to have me [cdb]showing up at your doorstep if the mercenary work [cdb]ever dries up.
70
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (110, 39, 2407, 3, 9193, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I appreciate the offer, but I think I'm gonna have to [cdb]pass. Mercenary work's where I belong.
72
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (20, 40, 2400, 0, 9194, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So you're gonna stick to being a hired hand, huh? Well, as long as that's what you wanna do!
75
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (20, 41, NULL, 1, 9195, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, but keep an eye out for an invitation from me! You'll definitely have to come over and try all the [cdb]rotten food I cook up!
78
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (110, 42, 2401, 1, 9196, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Seriously, stop calling it that. But thanks. I'm looking forward to it, Raphael.
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 2410 1 9158 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hey, you gotta hear this!
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2403 0 9159 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
What's up, Raphael? You're looking extra cheerful today.
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 0 1 9160 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Have you seen the looks on all the soldiers' faces lately? Don't they seem way more motivated?
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2400 0 9161 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Oh yeah, I was wondering what was going on with that.
UnkEvent (26) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 4 0 1 9162 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Well I was curious too, so I asked! And you know what they said?
DialogChoiceEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 6 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2403 0 9163 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Is it because they got a pay bump? Finances are always a great motivator, I've found.
UnkEvent (30) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 8 2401 0 9164 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
C'mon, not everyone's fighting just for the money.
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 0 0 9165 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Sorry, guess I can't help but look at things from a mercenary's perspective.
ElseEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 2403 0 9166 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Is it because we're winning the war? Lots of victories always boost morale.
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 NULL 0 9167 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Makes sense. Anyway, that's not the reason this time.
EndIfEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 5 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 12 2400 1 9168 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
They all said it was 'cause of the food!
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 13 2405 3 9169 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
You don't mean—
UnkEvent (30) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 14 2402 1 9170 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Yep, they've all been eating the dishes we came up with! You know, with the smoked meat and the rotten food!
UnkEvent (30) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2407 3 9171 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hey, didn't I tell you not to call it "rotten"?
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 NULL 0 9172 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
In any case, our hard work definitely paid off. And the food's great too, if I do say so myself.
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2458 1 9173 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Right? I could eat that stuff over and over again and never get sick of it!
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 18 NULL 1 9174 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
And it's a big hit with the soldiers, too. They said they actually get excited for mealtime now!
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 2460 1 9175 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Plus it's made them fight way harder in battle!
UnkEvent (30) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 2400 1 9176 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I'm really glad everyone's so happy with it. Makes all our effort feel completely worthwhile.
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 2402 1 9177 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You bet! See, food's important no matter who, when, or where you are!
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 2458 3 9178 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah. Back in my mercenary days, I'd scarf down any old scraps so long as I was full at the end of it.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 NULL 1 9179 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
But I've changed my outlook. Honestly, I feel like I can work even harder now that I can look forward to all my meals.
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2460 1 9180 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
And I never would've gotten here without you, Raphael. Thanks.
UnkEvent (30) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 25 2403 0 9181 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Huh, I was just thinking the same thing about you. Guess we helped each other equally!
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 26 NULL 0 9182 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
You know, I scrounged up every last piece of gold I could find just so I could go to the Officers Academy and become a knight.
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 27 2458 0 9183 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
But once it shut down, opening the inn was basically my only option.
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 28 NULL 1 9184 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
But then running the inn helped me realize all sorts of important stuff, too.
UnkEvent (30) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 29 2460 1 9185 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
And now I'm sure—once this war's all wrapped up, I'm gonna do whatever it takes to become the best innkeeper in all of Fódlan!
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 0 0 9186 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Sounds like a solid plan. But you'll probably need to up your cooking game even more if that's the end goal.
UnkEvent (30) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 31 2402 0 9187 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Yeah, I bet I'll have to train under a real great chef to get me where I wanna be.
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 32 NULL 0 9188 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Oh, and while I'm at it, I'm gonna come up with a brand new style of cooking! Something that'll really work my muscles!
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2405 3 9189 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
What would that even look like?
UnkEvent (30) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 34 2401 0 9190 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Well I dunno, I haven't invented it yet! Whatever the case, I know what I wanna do now.
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 35 2403 1 9191 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Hey, what do you say to tagging along with me? I think you've got a real knack for this cooking stuff!
DialogChoiceEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 36 37 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 38 2407 3 9192 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hmm... I'll think about it. Just be ready to have me showing up at your doorstep if the mercenary work ever dries up.
ElseEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 39 2407 3 9193 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
I appreciate the offer, but I think I'm gonna have to pass. Mercenary work's where I belong.
EndIfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 40 2400 0 9194 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
So you're gonna stick to being a hired hand, huh? Well, as long as that's what you wanna do!
UnkEvent (135) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 41 NULL 1 9195 1 0 0 0 0 0 0 0 0 0
link Raphael volume_up
Oh, but keep an eye out for an invitation from me! You'll definitely have to come over and try all the rotten food I cook up!
UnkEvent (26) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 42 2401 1 9196 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Seriously, stop calling it that. But thanks. I'm looking forward to it, Raphael.