Los Ciervos Dorados descubren que un inmenso ejército de Almyra prepara un ataque en el Gorjal de Fódlan. Como apoyas a Claude, defenderás Leicester con toda la fuerza de la Alianza.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_10_15_____Shez | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
1 | [es]1_1_10_15_____Claude | 255 | 0 | 0 | 1 | 30 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
2 | [es]1_1_10_15_____Hilda | 255 | 0 | 0 | 2 | 130 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
3 | [es]1_1_10_15_____Lorenz | 255 | 0 | 0 | 3 | 105 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
4 | [es]1_1_10_15_____Ignatz | 255 | 0 | 0 | 4 | 115 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
5 | [es]1_1_10_15_____Raphael | 255 | 0 | 0 | 5 | 110 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
6 | [es]1_1_10_15_____Leonie | 255 | 0 | 0 | 6 | 135 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
7 | [es]1_1_10_15_____Lysithea | 255 | 0 | 0 | 7 | 120 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
8 | [es]1_1_10_15_____Holst | 255 | 0 | 0 | 8 | 210 | 7 | 13 | 0 | 101 | 5 | 0 | 100 | 166 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
9 | [es]1_1_10_15_____Shahid | 255 | 0 | 0 | 9 | 451 | 5 | 12 | 3 | 101 | 5 | 0 | 100 | 294 | 255 | 8 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
10 | [es]1_1_10_15_____Nader | 255 | 0 | 0 | 10 | 381 | 5 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 7 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
11 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 11 | 630 | 5 | 13 | 3 | 101 | 1 | 0 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
12 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 12 | 650 | 5 | 13 | 3 | 101 | 1 | 0 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
13 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 13 | 615 | 5 | 13 | 3 | 101 | 1 | 0 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
14 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 14 | 660 | 5 | 13 | 3 | 101 | 1 | 0 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
15 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 15 | 630 | 5 | 13 | 3 | 101 | 1 | 0 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
16 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 16 | 665 | 5 | 13 | 3 | 101 | 1 | 1 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
17 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 17 | 610 | 5 | 13 | 3 | 101 | 5 | 0 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
18 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 18 | 630 | 5 | 13 | 3 | 101 | 5 | 0 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
19 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 19 | 670 | 5 | 13 | 3 | 101 | 5 | 0 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
20 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 20 | 630 | 5 | 13 | 3 | 101 | 0 | 1 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
21 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 21 | 615 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
22 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 22 | 600 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
23 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 0 | 23 | 675 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
24 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 24 | 640 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
25 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 25 | 645 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
26 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 26 | 635 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
27 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 27 | 610 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
28 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 28 | 645 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
29 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 0 | 29 | 690 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 45 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
30 | [cs][es]2_2_11_16_____gral. de la Alianza[cm][es]4_8_13_18_22_26_30__generales de la Alianza[ce] | 255 | 0 | 0 | 30 | 648 | 5 | 13 | 3 | 101 | 5 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
31 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 31 | 630 | 7 | 13 | 0 | 101 | 5 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
32 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 3 | 0 | 0 | 32 | 650 | 7 | 13 | 0 | 101 | 5 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
33 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 3 | 0 | 0 | 33 | 605 | 5 | 2 | 3 | 101 | 0 | 1 | 24 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
34 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 34 | 640 | 5 | 2 | 3 | 101 | 0 | 1 | 24 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
35 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 35 | 670 | 5 | 2 | 3 | 101 | 0 | 1 | 24 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
36 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 36 | 640 | 5 | 13 | 3 | 101 | 1 | 1 | 24 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
37 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 37 | 645 | 5 | 13 | 3 | 101 | 1 | 1 | 24 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
38 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 38 | 630 | 5 | 13 | 3 | 101 | 1 | 1 | 24 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
39 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 39 | 660 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
40 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 40 | 615 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
41 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 41 | 640 | 5 | 13 | 3 | 101 | 5 | 0 | 3 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
42 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 42 | 650 | 5 | 13 | 3 | 101 | 5 | 0 | 24 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
43 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 43 | 660 | 5 | 13 | 3 | 101 | 5 | 0 | 2 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
44 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 0 | 44 | 675 | 4 | 13 | 0 | 101 | 8 | 1 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
45 | [cs][es]3_3_12_17_____gral. de Federación[cm][es]5_9_14_19_23_27_31__generales de la Federación[ce] | 255 | 0 | 0 | 45 | 675 | 4 | 13 | 0 | 101 | 8 | 1 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
46 | [es]1_1_10_15_____Shamir | 255 | 0 | 0 | 46 | 160 | 7 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
47 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 47 | 645 | 5 | 13 | 0 | 101 | 5 | 1 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
48 | [cs][es]2_2_11_16_____gral. Federación[cm][es]4_8_13_18_22_26_30__generales de la Federación[ce] | 255 | 0 | 0 | 48 | 665 | 5 | 13 | 0 | 101 | 5 | 1 | 24 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 2 | 0 | 3 | 0 | 3 | 0 | 0 | 171 | 101 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 8 | 0 | 8 | 23 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 0 | 1000 | 1525 | 2 | 1525 | 3 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1522 | 2 | 1522 | 3 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1525 | 2 | 1525 | 3 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 0 | 1000 | 1522 | 2 | 1525 | 24 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1525 | 2 | 1525 | 24 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1522 | 2 | 1525 | 24 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 1 | 0 | 1000 | 1525 | 2 | 1525 | 24 | 1525 | 2 | 5 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1522 | 2 | 1525 | 24 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1525 | 2 | 1525 | 24 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1522 | 2 | 1522 | 2 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1525 | 2 | 1525 | 2 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 0 | 1000 | 1522 | 2 | 1522 | 2 | 1525 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 47 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 27)
SubGroup(0)
SubGroup(3)
Unknown10(0,79,49,49,49,9,0,0,0,0,0,0,0,0,0)
Unknown10(1,41,49,49,49,0,0,0,0,0,0,0,0,0,0)
Unknown12(1,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetName(31,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 31 to [cs][es]2_6_11_16_____soldado Alianza[cm][es]4_8_13_18_22_26_30__soldados de la Alianza[ce]
SetName(32,153,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 32 to [cs][es]2_6_11_16_____soldado Alianza[cm][es]4_8_13_18_22_26_30__soldados de la Alianza[ce]
SetName(30,254,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to [cs][es]2_6_11_16_____mensajero[cm][es]4_8_13_18_22_26_30__mensajeros[ce]
SubGroup(2)
Unknown6(44,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(45,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(10)
Unknown6(9,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(30,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(44,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(45,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown91(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 3 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(22,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(25,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 1, 3)
SubGroup(0)
SubGroup(2)
TalkCharacter(348,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
# ¡Aplastad al enemigo y a sus refuerzos!
¡Hoy abriremos las puertas de Fódlan!
TalkCharacter(349,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¿Listos para echar de aquí a los alborotadores?
Porque tengo un plan justo para eso.
# Group 8 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 9 (0, 5, 0, 2, 15)
SubGroup(1)
GroupCheck4(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 7: True 0
SubGroup(1)
TalkCharacter(350,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Bueno, soy todo oídos... pero antes
[cdb]tenemos que hacer algo con esos soldados
[cdb]que nos pisan los talones.
SubGroup(5)
Unknown43(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1524,4,0,1,49,49,49,9,0,0,0,0,0,0,0)
# ¡Derrota [r][eg3][cp][0:PARTY][/] cerca de [b]la base aliada[/]!
SubGroup(1)
TalkCharacter(351,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¡Preparaos todos! Esta fortaleza es crucial
[cdb]para nuestras defensas. ¡Que no la conquisten!
SubGroup(2)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(328,2,49,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡No permitas que [b]la base aliada[/] caiga!
SubGroup(1)
ShowTutorial(95,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# A veces, habrá [g]rutas de vuelo[/] sobre barrancos
[cdb]y otros terrenos inaccesibles. Las rutas de vuelo
[cdb]estarán indicadas en el mapa con el icono [$ICON_FLYING_ROUTE].
Solo podrán utilizarlas las [g]clases voladoras[/], como
[cdb]las caballeros pegaso, y únicamente cuando estén
[g]sobre su montura[/]. Pulsa [$ACT_DODGE] cuando estés cerca de la ruta de vuelo
[cdb]o accede a la ruta de vuelo mientras corres
[cdb]para transportarte automáticamente al otro lado.
# Group 10 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 11 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(352,20,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¿Tan fuertes se creen esos almyrienses?
¡Se van a enterar de lo que es tener músculo!
# Group 16 (0, 5, 0, 7, 23)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1521,1,0,2,49,49,49,9,0,0,0,0,0,0,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han caído cerca de [b]la base aliada[/]!
SubGroup(1)
TalkCharacter(353,112,1,1,1,3,0,0,0,0,0,0,0,0,0)
# ¡Todos habéis luchado bien! ¿Ahora quizá
[cdb]el representante de la Alianza comparta
[cdb]con nosotros su plan maestro?
SubGroup(7)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1501,2,49,49,49,9,0,0,0,0,0,0,0,0,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han abierto el acceso a [r]la fortaleza[/] para unirse a la batalla!
# Group 17 (0, 5, 0, 5, 9)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(49,45861,0,36490,0,0,700,1,0,0,0,0,0,0,0)
Unknown11(49,52757,0,11985,1,0,700,1,0,0,0,0,0,0,0)
SubGroup(7)
Unknown83(4729,1040,7981,5208,965,7709,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4883,978,7757,5291,960,7747,150,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
TalkCharacter(356,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Estos puentes levadizos solo se pueden bajar
[cdb]desde un lado. Para garantizar la seguridad,
[cdb]debemos tomar las fortalezas cercanas.
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 18 (16, 2, 4, 1, 0)
SubGroup(0)
# Group 19 (0, 5, 0, 2, 38)
SubGroup(1)
PauseMaybe(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(354,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# El centro está plagado de soldados enemigos
[cdb]y no podemos atacar por ahí. Capturaremos
[cdb]primero las fortalezas al norte y al sur.
SubGroup(3)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1502,4,1,1,49,49,49,0,0,0,0,0,0,0,0)
# ¡Toma [r]las fortalezas[/] del norte y del sur!
If254(1,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown83(4729,1040,7981,5208,965,7709,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4883,978,7757,5291,960,7747,150,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
TalkCharacter(356,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Estos puentes levadizos solo se pueden bajar
[cdb]desde un lado. Para garantizar la seguridad,
[cdb]debemos tomar las fortalezas cercanas.
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
TalkCharacter(355,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¿Te encargas tú de controlar el centro, Holst?
Eres el único de nosotros capaz de hacerlo.
TalkFromOwnStrings2(8,122,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,1,49,7,0,0,1,0,0,0,0)
Alert(1519,0,8,49,49,7,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] está avanzando hacia el centro para hacer de señuelo!
SubGroup(1)
TalkFromOwnStrings2(8,98,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(39,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown55(0,8,0,0,0,1,49,7,0,0,0,0,0,0,0)
# Group 21 (0, 2, 0, 6, 7)
SubGroup(5)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(17,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(8,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(360,112,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Anda, ¡si es Nader el Invicto!
¿Listo para ajustar cuentas?
TalkCharacter(361,52,1,4,1,1,0,0,0,0,0,0,0,0,0)
# Por última vez, es Nader el Invencible...
¡y ya sé que lo haces a propósito!
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1526,0,8,10,49,7,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha comenzado a luchar contra [eg1][1:CHARA_G]!
# Group 22 (0, 2, 0, 9, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(362,22,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Una fortaleza controlada. Queda otra.
# Group 23 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,49,49,1,0,1,1,0,0,0,0,0,0)
# Group 24 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,49,49,4,0,1,1,0,0,0,0,0,0)
# Group 25 (0, 5, 0, 2, 10)
SubGroup(1)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(1128,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown83(6734,953,3895,6555,1010,3712,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown51(65533,0,36992,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(612,0,49,49,49,0,0,0,1,0,0,0,0,0,0)
# ¡[eb][eg1][0:AREA] ha caído! ¡Se ha bajado [g]el puente levadizo[/]!
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 26 (0, 5, 0, 2, 10)
SubGroup(1)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(1132,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown83(6544,1010,5196,6865,1060,5120,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown51(3391,1,50892,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(612,0,49,49,49,0,0,0,4,0,0,0,0,0,0)
# ¡[eb][eg1][0:AREA] ha caído! ¡Se ha bajado [g]el puente levadizo[/]!
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 27 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown36(1120,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown66(796,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 2, 11)
SubGroup(1)
GroupCheck4(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 27: True 0
SubGroup(1)
TalkFromOwnStrings(143,106,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(47,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown27(47,48000,0,43900,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,47,0,0,0,1,49,6,0,0,1,1,0,0,0)
Alert(625,2,47,49,49,9,0,0,6,0,0,0,0,0,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] avanzan por el valle!
# Group 29 (0, 5, 2, 3, 4)
SubGroup(2)
GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 28: True 0
Unknown11(47,48000,0,43900,0,0,300,1,0,0,0,0,0,0,0)
SubGroup(3)
Unknown31(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(47,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 2, 2, 2)
SubGroup(1)
Unknown36(1124,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(828,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 5, 0, 2, 11)
SubGroup(1)
GroupCheck4(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 30: True 0
SubGroup(1)
TalkFromOwnStrings(143,120,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(48,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown27(48,51200,0,1664,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,48,0,0,0,1,49,6,0,0,1,1,0,0,0)
Alert(625,2,48,49,49,9,0,0,6,0,0,0,0,0,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] avanzan por el valle!
# Group 32 (0, 5, 2, 3, 4)
SubGroup(2)
GroupCheck4(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 31: True 0
Unknown11(48,51200,0,1664,1,0,300,1,0,0,0,0,0,0,0)
SubGroup(3)
Unknown31(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 5, 0, 3, 29)
SubGroup(2)
PauseMaybe(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 22: True 0
SubGroup(1)
TalkCharacter(359,33,1,1,1,3,0,0,0,0,0,0,0,0,0)
# ¡Cuidado con los ataques aéreos!
¡Usad flechas!
SubGroup(2)
Unknown14(44,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown66(317,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(321,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown83(4650,980,8100,4817,975,8095,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4723,945,8208,4817,975,8100,500,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown51(48170,0,15464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(36410,0,32300,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1506,1,49,49,49,7,9,0,0,0,0,0,0,0,0)
# ¡[b][eb][eg1][cp][0:PARTY][/] han activado [g]las balistas[/] y están disparando contra [r][eg1][cp][1:PARTY][/]!
Unknown88(1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown6(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown70(44,3,0,0,49,2,0,60,2,1,0,0,0,0,0)
Unknown70(45,3,0,0,49,2,0,60,2,1,0,0,0,0,0)
If254(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(357,21,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡Esto va de maravilla! ¡Seguid así!
If254(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(358,24,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡Eso lo han notado pero bien!
Unknown6(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 5, 0, 5, 15)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1507,1,1,2,49,49,49,0,0,0,0,0,0,0,0)
# ¡Has tomado [r]las fortalezas[/] del norte y del sur!
SubGroup(1)
TalkCharacter(363,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Las tropas de la zona central no van sobradas
[cdb]de ánimo. Cuando se den cuenta
[cdb]de que los tenemos rodeados...
If254(8,61,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(364,52,1,4,1,1,0,0,0,0,0,0,0,0,0)
# Esto pinta mal. Lo siento, príncipe Shahid,
[cdb]pero perdemos terreno. ¡Me retiro!
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(1508,1,10,49,49,9,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado con parte [r][eg4][cp][0:PARTY][/]!
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(1523,0,49,49,49,9,0,0,7,0,0,0,1,1,0)
# ¡[eb][eg1][cp][0:PARTY] se han retirado! ¡Se ha tomado [r][eg1][0:AREA][/]!
# Group 35 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 36 (0, 5, 0, 2, 35)
SubGroup(1)
PauseMaybe(1,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown104(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown104(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown104(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,61,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(365,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
# ¡No he dicho que pudieras retirarte, Nader!
¡Ahh! ¡Ya basta! ¡Los demás, atacad!
If254(1,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(366,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
# ¿Quién ha ordenado a la fuerza central
[cdb]que se retirase? ¡Ahh! ¡Los demás, atacad!
SubGroup(6)
Unknown23(41,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(41,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(41,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1525,2,49,49,49,9,0,0,0,0,0,0,0,0,0)
# ¡[r][eb][eg1][cp][0:PARTY][/] han abierto el acceso a [r]la fortaleza[/] para avanzar!
SubGroup(1)
TalkCharacter(367,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¿Lo ves? La situación ya está mejorando.
¡Ahora solo tenemos que ir a por su general!
SubGroup(4)
Unknown44(2,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1509,4,2,1,49,49,49,9,0,0,0,0,0,0,0)
# ¡Toma [r]las fortalezas[/] para rodear por completo [r][eg3][cp][0:PARTY][/]!
If254(1,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(368,25,1,1,1,0,0,0,0,0,0,0,0,0,0)
# ¡Se están dispersando como hojas al viento!
Las estrategias de Claude son de otro nivel.
# Group 37 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 38 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 5, 0, 6, 7)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(616,1,2,2,49,49,49,9,0,0,0,0,0,0,0)
# ¡Has logrado rodear [r][eg3][cp][0:PARTY][/]!
SubGroup(1)
TalkCharacter(369,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Y ahora tenemos al enemigo rodeado.
¡Una jugada maestra, joven Riegan!
# Group 42 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 43 (0, 5, 0, 2, 18)
SubGroup(1)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown104(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(370,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
# ¿Los tenemos detrás? Gusanos insolentes...
¡Vale! ¡Los devolveré a su agujero yo mismo!
SubGroup(4)
Unknown100(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(574,2,9,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha abierto para interceptar a su objetivo!
SubGroup(1)
Unknown10(0,1,9,49,49,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,3,1,9,49,49,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G]!
# Group 44 (0, 2, 2, 3, 5)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(49,9,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown80(44,0,0,0,0,0,49,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(143,73,371,0,0,0,0,0,0,0,0,0,0,0,0)
# Me presento como es debido: soy Shahid
[cdb]el Grande, ¡el próximo rey de Almyra!
CloseUp(9,9,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(143,1,4,0,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(372,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Ya decía yo que tu cara me sonaba...
¡Te pareces a mi infecto hermano pequeño!
TalkCharacter(373,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Pues en nombre de tu hermano y en el mío,
¡ya es hora de que te ponga en tu sitio!
# Group 46 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(374,143,1,4,0,1,0,0,0,0,0,0,0,0,0)
# Peleáis bien... ¡para ser unos salvajes!
# Group 47 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(375,143,1,3,0,1,0,0,0,0,0,0,0,0,0)
# ¡No! No pienso perder... ante estas ratas.
# Group 48 (9, 2, 4, 1, 0)
SubGroup(0)
# Group 49 (0, 5, 0, 2, 28)
SubGroup(1)
PauseMaybe(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(16,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(16,31,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(31,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(32,20,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(376,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
# ¡General Holst! ¡Necesitamos ayuda!
SubGroup(3)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(427,0,31,49,49,9,0,0,0,0,0,0,0,0,0)
# ¡Has avistado [r][eg3][cp][0:PARTY][/] atacando [eg3][0:CHARA_G] y a sus aliados!
SubGroup(1)
TalkCharacter(377,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# ¡Rápido! ¡Tenemos que salvar
[cdb]a nuestros caballeros!
SubGroup(5)
Unknown43(31,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(32,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(27,4,16,1,16,31,49,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Ayuda [eg3][1:CHARA_G] y a sus aliados!
# Group 50 (0, 2, 0, 3, 5)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(31,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(330,2,31,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] está en apuros!
SubGroup(1)
TalkDeploySlot(378,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
# ¡No me derrotaréis tan fácilmente!
# Group 51 (0, 2, 0, 3, 5)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(32,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(330,2,32,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] está en apuros!
SubGroup(1)
TalkFromOwnStrings2(32,117,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,2,31,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha muerto!
SubGroup(1)
TalkDeploySlot(380,31,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Grr... ¿Por qué...?
# Group 53 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,2,32,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] ha muerto!
SubGroup(1)
TalkFromOwnStrings2(32,96,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 5, 0, 3, 10)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(31,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(934,1,31,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡Has socorrido [eg3][0:CHARA_G]!
SubGroup(1)
TalkDeploySlot(379,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Ha faltado poco. ¡Gracias por la ayuda!
SubGroup(2)
Unknown23(31,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(31,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 5, 0, 3, 10)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(32,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(934,1,31,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡Has socorrido [eg3][0:CHARA_G]!
SubGroup(1)
TalkFromOwnStrings2(32,141,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(32,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(32,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 5, 0, 6, 6)
SubGroup(5)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(448,1,16,2,31,49,49,7,0,0,0,0,0,0,0)
# ¡Has auxiliado [eg3][0:CHARA_G] y a sus aliados!
SubGroup(1)
TalkCharacter(381,24,1,5,1,0,0,0,0,0,0,0,0,0,0)
# ¡Qué bien haber llegado a tiempo!
# Group 57 (0, 5, 0, 5, 6)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(449,2,16,3,31,49,49,7,0,0,0,0,0,0,0)
# ¡No has podido auxiliar [eg3][0:CHARA_G] y a sus aliados!
SubGroup(1)
TalkCharacter(382,24,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Llegamos demasiado tarde... ¡Lo siento!
¡Os vengaremos!
# Group 58 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 59 (0, 5, 0, 4, 11)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(49,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1512,0,10,49,49,7,0,0,0,0,0,0,0,0,0)
# ¡[b][eb][eg1][cp][0:PARTY][/] han comenzado a luchar contra [eg1][0:CHARA_G]!
SubGroup(3)
SetDeathText(52,73,383,0,0,0,0,0,0,0,0,0,0,0,0)
# Estoy harto de todo este asunto...
¡Pero si quieres pelea, aquí estoy yo!
CloseUp(10,9,1,0,0,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(384,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Parece que podemos convencer a Nader
[cdb]para que deje de pelear... Bueno, a menos
[cdb]que quieras atreverte con él.
SubGroup(2)
Unknown43(10,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,17,1,10,49,49,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G]!
SubGroup(0)
# Group 60 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(387,52,1,4,0,1,0,0,0,0,0,0,0,0,0)
# ¡Valiente es un rato!
# Group 61 (0, 5, 0, 4, 14)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings(52,87,1,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1508,1,10,49,49,9,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado con parte [r][eg4][cp][0:PARTY][/]!
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(816,1,17,2,10,49,49,0,0,0,0,0,0,0,0)
# ¡Has hecho retroceder [eg3][0:CHARA_G]!
SubGroup(2)
TalkCharacter(388,112,1,4,1,3,0,0,0,0,0,0,0,0,0)
# Nader, si sigues frenándote, tendrás que dejar
[cdb]de usar ese título tuyo tan pretencioso.
TalkCharacter(389,52,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Soy Nader el Invencible porque sé retirarme
[cdb]a tiempo... ¡y volveré para derrotarte
[cdb]cuando me dé la gana!
SubGroup(1)
Unknown35(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (0, 5, 0, 3, 3)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(237,2,17,4,10,49,49,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] se ha retirado!
# Group 63 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 64 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown45(52,1,4,0,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(385,52,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Tú decides, chaval... pero, si valoras
[cdb]tu vida, mejor no te me acerques demasiado.
TalkCharacter(386,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Y yo que quería poner a prueba mi destreza
[cdb]en combate. ¡Si no conseguimos derrotarte,
[cdb]ya se nos ocurrirá la forma de hacerlo!
# Group 65 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 66 (0, 5, 0, 2, 14)
SubGroup(1)
PauseMaybe(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(390,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
# ¿Estás frenando a nuestras tropas?
¡Despliégalas ya! ¡Todas!
SubGroup(3)
Unknown14(30,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown23(30,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(30,27864,1,58700,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(169,2,30,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[eb][eg1][0:CHARA_G] avanza para solicitar refuerzos!
SubGroup(4)
Unknown56(27864,1,58700,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown43(30,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(30,2,49,0,27864,1,58700,0,0,1,0,0,0,0,0)
MainMissionStart(1518,4,18,1,30,49,49,0,0,0,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] e impide que solicite refuerzos!
# Group 67 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown56(27864,1,58700,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(30,2,49,0,27864,1,58700,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,18,2,30,49,49,0,0,0,0,0,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G]!
SubGroup(1)
TalkCharacter(391,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ya no tienen mensajero... ni refuerzos.
# Group 68 (0, 5, 0, 4, 18)
SubGroup(3)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(30,27864,1,58700,0,0,3000,1,0,0,0,0,0,0,0)
SubGroup(4)
Unknown56(27864,1,58700,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(482,2,18,3,30,49,49,7,0,0,0,0,0,0,0)
# ¡[eb][eg2][0:CHARA_G] ha alcanzado [g]su objetivo[/] y ha logrado solicitar refuerzos!
Unknown32(30,2,49,0,27864,1,58700,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown18(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(36,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(38,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(216,2,49,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡Han aparecido refuerzos [r]enemigos[/]!
SubGroup(2)
TalkDeploySlot(392,36,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ¡Seguid al príncipe Shahid! ¡Esas bestias
[cdb]morderán el polvo del que salieron!
TalkCharacter(393,19,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¡Vienen más enemigos!
# Group 69 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 70 (0, 5, 0, 3, 27)
SubGroup(2)
PauseMaybe(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(9,97,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown14(33,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(34,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(35,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(33,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(34,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(35,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,33,0,0,0,1,49,6,0,0,1,1,0,0,0)
Unknown55(0,34,0,0,0,1,49,6,0,0,1,1,0,0,0)
Unknown55(0,35,0,0,0,1,49,6,0,0,1,1,0,0,0)
Alert(626,2,33,49,49,9,0,0,6,0,0,0,0,0,0)
# ¡El escuadrón volador [r][eg4][cp][0:PARTY][/] avanza hacia [eg1][0:AREA]!
SubGroup(4)
Unknown43(33,19,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(34,19,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(35,19,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(99,4,19,1,33,49,49,0,0,6,0,0,0,0,0)
# ¡Derrota [eg3][0:CHARA_G] y a sus aliados que van a por [eg1][0:AREA]!
SubGroup(1)
TalkFromOwnStrings2(8,71,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(3,0,0,33,49,0,0,1,1,0,0,0,0,0,0)
# Group 72 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown19(34,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(3,0,0,34,49,0,0,1,1,0,0,0,0,0,0)
# Group 73 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown19(35,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(3,0,0,35,49,0,0,1,1,0,0,0,0,0,0)
# Group 74 (0, 5, 0, 5, 9)
SubGroup(4)
PauseMaybe(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(34,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(35,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,33,0,0,0,1,49,6,0,0,0,1,0,0,0)
Unknown55(0,34,0,0,0,1,49,6,0,0,0,1,0,0,0)
Unknown55(0,35,0,0,0,1,49,6,0,0,0,1,0,0,0)
MainMissionStart(442,1,19,2,33,49,49,0,0,0,0,0,0,0,0)
# ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
SubGroup(0)
# Group 75 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 76 (0, 2, 0, 2, 3)
SubGroup(1)
Unknown25(6,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(345,2,49,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[b]La base aliada[/] está en peligro! ¡Defiéndela!
# Group 77 (0, 2, 0, 2, 5)
SubGroup(1)
Unknown25(6,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(1522,2,49,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[b]La base aliada[/] está en peligro!
SubGroup(1)
TalkCharacter(394,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Mal asunto... ¡Proteged el Gorjal!
# Group 78 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 79 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,29,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡Has obtenido [g]una llave de cofre[/] al derrotar [eg3][0:CHARA_G]!
# Group 80 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 81 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 82 (0, 7, 2, 3, 3)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
SubGroup(1)
Unknown124(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 83 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 84 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown26(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(320,3,49,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡[b]La base aliada[/] ha caído!
SubGroup(1)
TalkCharacter(395,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ¡No! ¡El Gorjal ha caído! Ya nada podrá
[cdb]impedir que los almyrienses invadan Fódlan...
SubGroup(1)
Alert(338,3,49,49,49,0,0,0,0,0,0,0,0,0,0)
# ¡Has perdido la batalla!
TalkCharacter(348,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Shahid
volume_up
¡Aplastad al enemigo y a sus refuerzos! ¡Hoy abriremos las puertas de Fódlan!
¡Aplastad al enemigo y a sus refuerzos! ¡Hoy abriremos las puertas de Fódlan!
TalkCharacter(349,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Claude
volume_up
¿Listos para echar de aquí a los alborotadores? Porque tengo un plan justo para eso.
¿Listos para echar de aquí a los alborotadores? Porque tengo un plan justo para eso.
TalkCharacter(350,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Holst
volume_up
Bueno, soy todo oídos... pero antes tenemos que hacer algo con esos soldados que nos pisan los talones.
Bueno, soy todo oídos... pero antes tenemos que hacer algo con esos soldados que nos pisan los talones.
MainMissionStart(1524,4,0,1,49,49,49,9,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [r][eg3][cp][0:PARTY][/] cerca de [b]la base aliada[/]!
TalkCharacter(351,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Claude
volume_up
¡Preparaos todos! Esta fortaleza es crucial para nuestras defensas. ¡Que no la conquisten!
¡Preparaos todos! Esta fortaleza es crucial para nuestras defensas. ¡Que no la conquisten!
Alert(328,2,49,49,49,0,0,0,0,0,0,0,0,0,0)
¡No permitas que [b]la base aliada[/] caiga!
ShowTutorial(95,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
A veces, habrá rutas de vuelo sobre barrancos y otros terrenos inaccesibles. Las rutas de vuelo estarán indicadas en el mapa con el icono [$ICON_FLYING_ROUTE]. Solo podrán utilizarlas las clases voladoras, como las caballeros pegaso, y únicamente cuando estén sobre su montura.Pulsa [$ACT_DODGE] cuando estés cerca de la ruta de vuelo o accede a la ruta de vuelo mientras corres para transportarte automáticamente al otro lado.
TalkCharacter(352,20,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Raphael
volume_up
¿Tan fuertes se creen esos almyrienses? ¡Se van a enterar de lo que es tener músculo!
¿Tan fuertes se creen esos almyrienses? ¡Se van a enterar de lo que es tener músculo!
MainMissionStart(1521,1,0,2,49,49,49,9,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡[r][eb][eg1][cp][0:PARTY][/] han caído cerca de [b]la base aliada[/]!
TalkCharacter(353,112,1,1,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Holst
volume_up
¡Todos habéis luchado bien! ¿Ahora quizá el representante de la Alianza comparta con nosotros su plan maestro?
¡Todos habéis luchado bien! ¿Ahora quizá el representante de la Alianza comparta con nosotros su plan maestro?
Alert(1501,2,49,49,49,9,0,0,0,0,0,0,0,0,0)
¡[r][eb][eg1][cp][0:PARTY][/] han abierto el acceso a [r]la fortaleza[/] para unirse a la batalla!
TalkCharacter(356,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Holst
volume_up
Estos puentes levadizos solo se pueden bajar desde un lado. Para garantizar la seguridad, debemos tomar las fortalezas cercanas.
Estos puentes levadizos solo se pueden bajar desde un lado. Para garantizar la seguridad, debemos tomar las fortalezas cercanas.
TalkCharacter(354,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Claude
volume_up
El centro está plagado de soldados enemigos y no podemos atacar por ahí. Capturaremos primero las fortalezas al norte y al sur.
El centro está plagado de soldados enemigos y no podemos atacar por ahí. Capturaremos primero las fortalezas al norte y al sur.
MainMissionStart(1502,4,1,1,49,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Toma [r]las fortalezas[/] del norte y del sur!
TalkCharacter(356,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Holst
volume_up
Estos puentes levadizos solo se pueden bajar desde un lado. Para garantizar la seguridad, debemos tomar las fortalezas cercanas.
Estos puentes levadizos solo se pueden bajar desde un lado. Para garantizar la seguridad, debemos tomar las fortalezas cercanas.
TalkCharacter(355,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Claude
volume_up
¿Te encargas tú de controlar el centro, Holst? Eres el único de nosotros capaz de hacerlo.
¿Te encargas tú de controlar el centro, Holst? Eres el único de nosotros capaz de hacerlo.
Alert(1519,0,8,49,49,7,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] está avanzando hacia el centro para hacer de señuelo!
TalkCharacter(360,112,1,2,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(361,52,1,4,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Nader
volume_up
Por última vez, es Nader el Invencible... ¡y ya sé que lo haces a propósito!
Por última vez, es Nader el Invencible... ¡y ya sé que lo haces a propósito!
Alert(1526,0,8,10,49,7,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha comenzado a luchar contra [eg1][1:CHARA_G]!
TalkCharacter(362,22,1,1,1,0,0,0,0,0,0,0,0,0,0)
Alert(612,0,49,49,49,0,0,0,1,0,0,0,0,0,0)
¡[eb][eg1][0:AREA] ha caído! ¡Se ha bajado el puente levadizo!
Alert(612,0,49,49,49,0,0,0,4,0,0,0,0,0,0)
¡[eb][eg1][0:AREA] ha caído! ¡Se ha bajado el puente levadizo!
TalkFromOwnStrings(143,106,1,1,1,0,0,0,0,0,0,0,0,0,0)
warning
¡¿Y el gran duque ahora intenta echar por tierra ese acuerdo?! ¡No lo permitiré!
Alert(625,2,47,49,49,9,0,0,6,0,0,0,0,0,0)
¡[r][eb][eg1][cp][0:PARTY][/] avanzan por el valle!
TalkFromOwnStrings(143,120,1,1,1,0,0,0,0,0,0,0,0,0,0)
warning
Alert(625,2,48,49,49,9,0,0,6,0,0,0,0,0,0)
¡[r][eb][eg1][cp][0:PARTY][/] avanzan por el valle!
TalkCharacter(359,33,1,1,1,3,0,0,0,0,0,0,0,0,0)
Alert(1506,1,49,49,49,7,9,0,0,0,0,0,0,0,0)
¡[b][eb][eg1][cp][0:PARTY][/] han activado las balistas y están disparando contra [r][eg1][cp][1:PARTY][/]!
TalkCharacter(357,21,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(358,24,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1507,1,1,2,49,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has tomado [r]las fortalezas[/] del norte y del sur!
TalkCharacter(363,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Claude
volume_up
Las tropas de la zona central no van sobradas de ánimo. Cuando se den cuenta de que los tenemos rodeados...
Las tropas de la zona central no van sobradas de ánimo. Cuando se den cuenta de que los tenemos rodeados...
TalkCharacter(364,52,1,4,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Nader
volume_up
Esto pinta mal. Lo siento, príncipe Shahid, pero perdemos terreno. ¡Me retiro!
Esto pinta mal. Lo siento, príncipe Shahid, pero perdemos terreno. ¡Me retiro!
Alert(1508,1,10,49,49,9,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha retirado con parte [r][eg4][cp][0:PARTY][/]!
Alert(1523,0,49,49,49,9,0,0,7,0,0,0,1,1,0)
¡[eb][eg1][cp][0:PARTY] se han retirado! ¡Se ha tomado [r][eg1][0:AREA][/]!
TalkCharacter(365,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Shahid
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¡No he dicho que pudieras retirarte, Nader! ¡Ahh! ¡Ya basta! ¡Los demás, atacad!
¡No he dicho que pudieras retirarte, Nader! ¡Ahh! ¡Ya basta! ¡Los demás, atacad!
TalkCharacter(366,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_10_15_____Shahid
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¿Quién ha ordenado a la fuerza central que se retirase? ¡Ahh! ¡Los demás, atacad!
¿Quién ha ordenado a la fuerza central que se retirase? ¡Ahh! ¡Los demás, atacad!
Alert(1525,2,49,49,49,9,0,0,0,0,0,0,0,0,0)
¡[r][eb][eg1][cp][0:PARTY][/] han abierto el acceso a [r]la fortaleza[/] para avanzar!
TalkCharacter(367,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Claude
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¿Lo ves? La situación ya está mejorando. ¡Ahora solo tenemos que ir a por su general!
¿Lo ves? La situación ya está mejorando. ¡Ahora solo tenemos que ir a por su general!
MainMissionStart(1509,4,2,1,49,49,49,9,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Toma [r]las fortalezas[/] para rodear por completo [r][eg3][cp][0:PARTY][/]!
TalkCharacter(368,25,1,1,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Leonie
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¡Se están dispersando como hojas al viento! Las estrategias de Claude son de otro nivel.
¡Se están dispersando como hojas al viento! Las estrategias de Claude son de otro nivel.
MainMissionStart(616,1,2,2,49,49,49,9,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has logrado rodear [r][eg3][cp][0:PARTY][/]!
TalkCharacter(369,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Holst
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Y ahora tenemos al enemigo rodeado. ¡Una jugada maestra, joven Riegan!
Y ahora tenemos al enemigo rodeado. ¡Una jugada maestra, joven Riegan!
TalkCharacter(370,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Shahid
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¿Los tenemos detrás? Gusanos insolentes... ¡Vale! ¡Los devolveré a su agujero yo mismo!
¿Los tenemos detrás? Gusanos insolentes... ¡Vale! ¡Los devolveré a su agujero yo mismo!
Alert(574,2,9,49,49,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha abierto para interceptar a su objetivo!
MainMissionStart(2,4,3,1,9,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G]!
SetDeathText(143,73,371,0,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Shahid
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Me presento como es debido: soy Shahid el Grande, ¡el próximo rey de Almyra!
Me presento como es debido: soy Shahid el Grande, ¡el próximo rey de Almyra!
TalkCharacter(372,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Shahid
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Ya decía yo que tu cara me sonaba... ¡Te pareces a mi infecto hermano pequeño!
Ya decía yo que tu cara me sonaba... ¡Te pareces a mi infecto hermano pequeño!
TalkCharacter(373,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Claude
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Pues en nombre de tu hermano y en el mío, ¡ya es hora de que te ponga en tu sitio!
Pues en nombre de tu hermano y en el mío, ¡ya es hora de que te ponga en tu sitio!
TalkCharacter(374,143,1,4,0,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(375,143,1,3,0,1,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(376,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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¡General Holst! ¡Necesitamos ayuda!
¡General Holst! ¡Necesitamos ayuda!
Alert(427,0,31,49,49,9,0,0,0,0,0,0,0,0,0)
¡Has avistado [r][eg3][cp][0:PARTY][/] atacando [eg3][0:CHARA_G] y a sus aliados!
TalkCharacter(377,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(27,4,16,1,16,31,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] y a sus aliados! ¡Ayuda [eg3][1:CHARA_G] y a sus aliados!
Alert(330,2,31,49,49,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] está en apuros!
TalkDeploySlot(378,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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¡No me derrotaréis tan fácilmente!
¡No me derrotaréis tan fácilmente!
Alert(330,2,32,49,49,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] está en apuros!
Alert(319,2,31,49,49,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha muerto!
Alert(319,2,32,49,49,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] ha muerto!
Alert(934,1,31,49,49,0,0,0,0,0,0,0,0,0,0)
¡Has socorrido [eg3][0:CHARA_G]!
TalkDeploySlot(379,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Ha faltado poco. ¡Gracias por la ayuda!
Ha faltado poco. ¡Gracias por la ayuda!
Alert(934,1,31,49,49,0,0,0,0,0,0,0,0,0,0)
¡Has socorrido [eg3][0:CHARA_G]!
MainMissionStart(448,1,16,2,31,49,49,7,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has auxiliado [eg3][0:CHARA_G] y a sus aliados!
TalkCharacter(381,24,1,5,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(449,2,16,3,31,49,49,7,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡No has podido auxiliar [eg3][0:CHARA_G] y a sus aliados!
TalkCharacter(382,24,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(1512,0,10,49,49,7,0,0,0,0,0,0,0,0,0)
¡[b][eb][eg1][cp][0:PARTY][/] han comenzado a luchar contra [eg1][0:CHARA_G]!
SetDeathText(52,73,383,0,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_10_15_____Nader
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Estoy harto de todo este asunto... ¡Pero si quieres pelea, aquí estoy yo!
Estoy harto de todo este asunto... ¡Pero si quieres pelea, aquí estoy yo!
TalkCharacter(384,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Claude
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Parece que podemos convencer a Nader para que deje de pelear... Bueno, a menos que quieras atreverte con él.
Parece que podemos convencer a Nader para que deje de pelear... Bueno, a menos que quieras atreverte con él.
MainMissionStart(2,4,17,1,10,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G]!
TalkCharacter(387,52,1,4,0,1,0,0,0,0,0,0,0,0,0)
TalkFromOwnStrings(52,87,1,1,1,0,0,0,0,0,0,0,0,0,0)
warning
Parece que he terminado con mi tarea.
Alert(1508,1,10,49,49,9,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] se ha retirado con parte [r][eg4][cp][0:PARTY][/]!
MainMissionStart(816,1,17,2,10,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has hecho retroceder [eg3][0:CHARA_G]!
TalkCharacter(388,112,1,4,1,3,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Holst
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Nader, si sigues frenándote, tendrás que dejar de usar ese título tuyo tan pretencioso.
Nader, si sigues frenándote, tendrás que dejar de usar ese título tuyo tan pretencioso.
TalkCharacter(389,52,1,0,1,1,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Nader
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Soy Nader el Invencible porque sé retirarme a tiempo... ¡y volveré para derrotarte cuando me dé la gana!
Soy Nader el Invencible porque sé retirarme a tiempo... ¡y volveré para derrotarte cuando me dé la gana!
MainMissionStart(237,2,17,4,10,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡[eb][eg1][0:CHARA_G] se ha retirado!
TalkCharacter(385,52,1,2,1,1,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Nader
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Tú decides, chaval... pero, si valoras tu vida, mejor no te me acerques demasiado.
Tú decides, chaval... pero, si valoras tu vida, mejor no te me acerques demasiado.
TalkCharacter(386,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Claude
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Y yo que quería poner a prueba mi destreza en combate. ¡Si no conseguimos derrotarte, ya se nos ocurrirá la forma de hacerlo!
Y yo que quería poner a prueba mi destreza en combate. ¡Si no conseguimos derrotarte, ya se nos ocurrirá la forma de hacerlo!
TalkCharacter(390,143,1,2,1,1,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Shahid
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¿Estás frenando a nuestras tropas? ¡Despliégalas ya! ¡Todas!
¿Estás frenando a nuestras tropas? ¡Despliégalas ya! ¡Todas!
Alert(169,2,30,49,49,0,0,0,0,0,0,0,0,0,0)
¡[eb][eg1][0:CHARA_G] avanza para solicitar refuerzos!
MainMissionStart(1518,4,18,1,30,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] e impide que solicite refuerzos!
MainMissionStart(438,1,18,2,30,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G]!
TalkCharacter(391,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(482,2,18,3,30,49,49,7,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡[eb][eg2][0:CHARA_G] ha alcanzado su objetivo y ha logrado solicitar refuerzos!
Alert(216,2,49,49,49,0,0,0,0,0,0,0,0,0,0)
¡Han aparecido refuerzos [r]enemigos[/]!
TalkDeploySlot(392,36,1,2,1,0,0,0,0,0,0,0,0,0,0)
???
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¡Seguid al príncipe Shahid! ¡Esas bestias morderán el polvo del que salieron!
¡Seguid al príncipe Shahid! ¡Esas bestias morderán el polvo del que salieron!
TalkCharacter(393,19,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(626,2,33,49,49,9,0,0,6,0,0,0,0,0,0)
¡El escuadrón volador [r][eg4][cp][0:PARTY][/] avanza hacia [eg1][0:AREA]!
MainMissionStart(99,4,19,1,33,49,49,0,0,6,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Derrota [eg3][0:CHARA_G] y a sus aliados que van a por [eg1][0:AREA]!
MainMissionStart(442,1,19,2,33,49,49,0,0,0,0,0,0,0,0)
INICIO DE MISIÓN PRINCIPAL: ¡Has derrotado [eg3][0:CHARA_G] y a sus aliados!
Alert(345,2,49,49,49,0,0,0,0,0,0,0,0,0,0)
¡[b]La base aliada[/] está en peligro! ¡Defiéndela!
Alert(1522,2,49,49,49,0,0,0,0,0,0,0,0,0,0)
¡[b]La base aliada[/] está en peligro!
TalkCharacter(394,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,29,49,49,0,0,0,0,0,0,0,0,0,0)
¡Has obtenido una llave de cofre al derrotar [eg3][0:CHARA_G]!
Alert(320,3,49,49,49,0,0,0,0,0,0,0,0,0,0)
¡[b]La base aliada[/] ha caído!
TalkCharacter(395,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_10_15_____Claude
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¡No! ¡El Gorjal ha caído! Ya nada podrá impedir que los almyrienses invadan Fódlan...
¡No! ¡El Gorjal ha caído! Ya nada podrá impedir que los almyrienses invadan Fódlan...
Alert(338,3,49,49,49,0,0,0,0,0,0,0,0,0,0)
¡Has perdido la batalla!