L'armée d'Edelgard rentre à Enbarr, espérant pouvoir reprendre des forces après la récente série de batailles. Ils ignorent que ce repos sera de bien courte durée...

Deployment table

Index Notes 0 1 2 3 Name 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 [es]1_1_13_18_1_31_18_38_Shez 79 0 0 0 0 0 0 0 101 0 0 100 300 255 65535 1999 38 40 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
1 [es]1_1_13_18_1_31_18_38_Ferdinand 255 0 0 1 40 1 0 0 101 0 0 100 300 255 65535 1999 65 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
2 [es]1_1_13_18_1_31_18_38_Caspar 255 0 0 2 50 2 0 0 101 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
3 [es]1_1_13_18_1_32_18_38_Monica 255 0 0 3 185 3 0 0 101 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
4 [es]1_1_13_18_1_31_18_38_Linhardt 255 0 0 4 45 4 13 0 101 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
5 [es]1_1_13_18_1_32_18_38_Bernadetta 255 0 0 5 55 4 13 0 101 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
6 [es]1_1_13_18_1_32_18_38_Petra 255 0 0 6 65 4 13 0 101 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
7 [es]1_1_13_18_1_32_18_38_Dorothea 255 0 0 7 60 4 13 0 101 0 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
8 [es]1_1_13_19_1_32_18_39_Edelgard 255 0 0 8 20 7 13 0 101 5 0 100 300 255 65535 1999 66 0 0 0 0 0 0 0 0 0 0 0 2 65535 65535 65535
9 [es]1_1_13_18_1_31_18_38_Hubert 255 0 0 9 35 7 13 0 101 3 0 100 300 255 65535 1999 2 66 0 0 0 0 0 0 0 0 0 0 2 65535 65535 65535
10 [es]5_5_9_14_20_31_14_34_comte Hevring 255 0 0 10 465 7 13 3 101 3 0 100 300 255 65535 1999 2 0 0 0 0 0 0 0 0 0 0 0 2 65535 65535 65535
11 [es]1_1_13_18_1_32_18_38_Catherine 255 0 0 11 155 5 12 3 101 3 1 100 253 255 65535 1999 3 42 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
12 [es]1_1_13_18_1_32_18_38_Shamir 255 0 0 12 160 5 12 3 101 3 1 100 300 255 65535 1999 42 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
13 [es]1_1_13_18_1_32_18_38_Shamir 255 0 0 13 160 5 12 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
14 [es]1_1_13_18_1_32_18_38_Shamir 255 0 0 14 160 5 12 0 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
15 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 15 630 5 13 3 101 3 1 20 300 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
16 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 16 630 5 13 3 101 3 1 30 300 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
17 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 17 695 5 13 3 101 3 1 19 45 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
18 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 18 630 5 13 3 101 3 1 30 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
19 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 19 680 5 13 3 101 3 1 20 300 255 65535 1999 39 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
20 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 20 650 5 13 3 101 3 1 21 48 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
21 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 21 650 5 13 3 101 3 1 9 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
22 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 22 680 5 13 3 101 3 1 20 300 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
23 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 23 695 5 13 3 101 3 1 30 300 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
24 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 24 605 5 13 3 101 3 1 24 300 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
25 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 25 655 5 13 3 101 3 1 24 300 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
26 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 26 695 5 13 3 101 3 1 24 300 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
27 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 27 695 5 13 3 101 3 1 24 300 255 65535 1999 45 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
28 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 28 600 7 5 0 101 5 1 9 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
29 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 29 675 7 5 0 101 5 1 9 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
30 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 30 630 5 13 3 101 3 1 26 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
31 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 31 630 5 13 3 101 3 1 26 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
32 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 32 630 5 13 3 101 3 1 20 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
33 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 33 630 5 13 3 101 3 1 20 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
34 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 34 630 5 13 3 101 3 1 26 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
35 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 35 685 5 13 3 101 3 1 20 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
36 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 36 605 5 13 3 101 3 1 26 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
37 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 37 680 5 13 3 101 3 1 26 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
38 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 38 630 5 13 3 101 3 1 20 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
39 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 39 685 5 13 3 101 3 1 20 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
40 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 40 605 5 13 3 101 3 1 20 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
41 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 41 680 5 13 3 101 3 1 26 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
42 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 42 605 5 13 3 101 3 1 20 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
43 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 43 680 5 13 3 101 3 1 20 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
44 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 44 680 5 13 3 101 3 1 26 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
45 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 45 680 5 13 3 101 3 1 20 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
46 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 46 680 5 13 3 101 3 1 30 300 255 65535 1999 50 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
47 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 47 610 5 13 3 101 3 1 21 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
48 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 48 610 5 13 3 101 3 1 16 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
49 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 49 610 5 13 3 101 3 1 16 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
50 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 50 610 5 13 3 101 3 1 20 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
51 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 51 1000 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
52 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 52 630 5 13 0 101 3 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
53 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 53 1015 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
54 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 54 1015 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
55 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 55 1010 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
56 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 56 1015 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
57 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 57 1015 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
58 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 58 1015 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
59 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 59 1025 5 13 3 101 3 0 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
60 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 60 645 5 13 3 101 3 0 21 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
61 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 61 600 5 13 3 101 3 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
62 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 62 680 5 13 3 101 3 0 26 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
63 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 63 675 5 13 3 101 3 0 20 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
64 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 64 630 5 13 3 101 3 1 26 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
65 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 65 675 5 13 3 101 3 1 26 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
66 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 66 650 5 13 3 101 3 1 9 300 255 65535 1999 39 50 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
67 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 67 630 5 13 3 101 3 0 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
68 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 68 680 5 13 3 101 3 1 26 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
69 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 69 695 5 13 3 101 3 1 21 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
70 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 70 635 5 13 3 101 3 1 20 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
71 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 71 680 5 13 3 101 3 1 30 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
72 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 72 605 5 13 3 101 3 1 26 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
73 [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] 255 0 0 73 650 5 13 3 101 3 1 21 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
74 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 74 1010 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
75 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 75 1010 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
76 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 76 1025 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
77 [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] 255 0 0 77 1010 5 13 3 101 3 1 100 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535
78 [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] 255 0 0 78 695 5 5 0 101 3 1 19 300 255 65535 1999 0 0 0 0 0 0 0 0 0 0 0 0 1 65535 65535 65535

Table 1

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 52 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34 0 0 0 34 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
35 0 0 0 35 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
36 0 0 0 36 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
37 0 0 0 37 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
38 0 0 0 38 0 0 1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
39 0 0 0 39 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
40 0 0 0 40 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
41 0 0 0 41 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
42 0 0 0 42 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
43 0 0 0 43 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
44 0 0 0 44 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
45 0 0 0 45 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
46 0 0 0 46 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
47 0 0 0 47 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
48 0 0 0 48 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
49 0 0 0 49 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
50 0 0 0 50 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
51 0 0 0 51 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Table 2

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 1 0 1 0 0 100 0 176 104 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

Table 3

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 15 0 0 0 0 65535 3 1000 1526 9 1526 26 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 1 0 1 65535 3 1000 1523 9 1526 26 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 2 0 2 65535 3 1000 1526 9 1526 9 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 3 0 3 65535 3 1000 1526 9 1523 21 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 4 0 4 65535 0 1000 1523 9 1526 20 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 5 0 5 65535 1 1000 1526 9 1523 26 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 6 0 6 65535 0 1000 1523 9 1523 20 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 7 0 7 65535 3 1000 1526 9 1523 20 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 8 0 8 65535 1 1000 1523 9 1526 21 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 9 0 9 65535 0 1000 1526 9 1523 30 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 10 0 10 65535 3 1000 1526 9 1526 30 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 11 0 11 65535 3 1000 1523 9 1526 26 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 12 0 12 65535 1 1000 1523 9 1523 20 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 13 0 13 65535 1 1000 1526 9 1526 30 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 14 0 14 65535 3 1000 1526 9 1523 26 1999 100 31 31 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0

Table 4

Index Notes 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
0 53 0 0 0 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
1 0 0 0 1 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
2 0 0 0 2 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
3 0 0 0 3 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
4 0 0 0 4 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
5 0 0 0 5 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
6 0 0 0 6 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
7 0 0 0 7 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
8 0 0 0 8 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
9 0 0 0 9 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
10 0 0 0 10 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
11 0 0 0 11 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
12 0 0 0 12 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
13 0 0 0 13 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
14 0 0 0 14 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
15 0 0 0 15 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
16 0 0 0 16 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
17 0 0 0 17 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
18 0 0 0 18 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
19 0 0 0 19 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
20 0 0 0 20 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
21 0 0 0 21 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
22 0 0 0 22 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
23 0 0 0 23 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
24 0 0 0 24 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
25 0 0 0 25 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
26 0 0 0 26 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
27 0 0 0 27 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
28 0 0 0 28 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
29 0 0 0 29 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
30 0 0 0 30 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
31 0 0 0 31 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
32 0 0 0 32 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
33 0 0 0 33 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
34 0 0 0 34 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
35 0 0 0 35 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
36 0 0 0 36 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
37 0 0 0 37 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
38 0 0 0 38 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
39 0 0 0 39 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
40 0 0 0 40 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
41 0 0 0 41 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
42 0 0 0 42 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
43 0 0 0 43 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
44 0 0 0 44 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
45 0 0 0 45 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
46 0 0 0 46 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
47 0 0 0 47 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
48 0 0 0 48 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
49 0 0 0 49 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
50 0 0 0 50 0 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
51 0 0 0 51 3 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
52 0 0 0 52 1 31 31 31 31 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
# Group 0 (185, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 2 (0, 2, 1, 1, 13)
SubGroup(0)
SubGroup(4)
Unknown10(0,1,14,79,79,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(1,23,8,79,79,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
SetName(52,154,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 52 to [cs][es]2_5_9_14_20_31_14_34_soldat de Seiros[cm][es]4_8_12_17_28_33_17_37_soldats de Seiros[ce]
SetName(28,151,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 28 to [cs][es]2_5_9_14_20_31_14_34_soldat de l'Empire[cm][es]4_8_12_17_28_33_17_37_soldats de l'Empire[ce]
SetName(29,563,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 29 to [cs][es]3_6_10_15_21_32_15_35_soldate de l'Empire[cm][es]4_8_12_17_28_33_17_37_soldates de l'Empire[ce]
SetName(78,900,0,0,0,0,0,0,0,0,0,0,0,0,0) # Set 78 to [cs][es]3_6_10_15_21_32_15_35_chev. de Seiros[cm][es]4_8_12_17_28_33_17_37_chevaleresses de Seiros[ce]
# Group 3 (0, 2, 2, 1, 3)
SubGroup(0)
SubGroup(2)
Unknown6(8,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(2,28,1027,2,0,0,0,0,0,0,0,0,0,0,0) # Cet endroit ne sera pas mon tombeau ! C'est impossible !
# Group 4 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 5 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown143(1,14,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown143(1,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 9 (0, 2, 16, 2, 10)
SubGroup(1)
Unknown42(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown21(1,12164,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(2,17464,1,48000,0,0,1,0,0,0,0,1,1,0,0)
Unknown21(3,49000,0,43000,0,0,1,0,0,0,0,1,1,0,0)
Unknown21(4,1164,1,53700,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(5,8664,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(6,964,1,42200,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(7,56200,0,46200,0,0,1,0,0,0,0,1,1,0,0)
# Group 10 (0, 2, 16, 2, 8)
SubGroup(1)
Unknown42(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown21(1,5664,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(2,1164,1,53700,0,0,1,0,0,0,0,1,1,0,0)
Unknown21(3,57700,0,50500,0,0,2,0,0,0,0,1,1,0,0)
Unknown21(4,9164,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(5,12164,1,53500,0,0,0,0,0,0,0,1,1,0,0)
Unknown21(6,56200,0,46200,0,0,1,0,0,0,0,1,1,0,0)
Unknown21(7,61200,0,51700,0,0,1,0,0,0,0,1,1,0,0)
# Group 11 (0, 2, 16, 2, 9)
SubGroup(1)
Unknown42(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 13 (0, 2, 16, 2, 5)
SubGroup(1)
Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 2, 2, 5)
SubGroup(1)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] et [eg4][1:CHARA_G] !
SubGroup(4)
Unknown37(5,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(8,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(12,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(13,65506,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 17 (0, 2, 16, 2, 4)
SubGroup(1)
Unknown42(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 16, 2, 18)
SubGroup(1)
Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(15)
Unknown137(0,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(1,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(2,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(3,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(4,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(5,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(6,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(7,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(8,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(9,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(10,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(11,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(12,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(13,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(14,0,1004,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 16, 2, 16)
SubGroup(1)
Unknown42(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(15)
Unknown137(0,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(1,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(2,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(3,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(4,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(5,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(6,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(7,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(8,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(9,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(10,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(11,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(12,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(13,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(14,0,1004,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 21 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown28(1,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(30,55000,0,35000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(30,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(30,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown28(2,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(31,5464,1,35000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(31,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(31,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown28(3,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(32,21464,1,53000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(32,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(32,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown28(4,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(33,21464,1,53000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(33,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (9, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(95,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 95: 0 1 0
# Group 30 (0, 2, 8, 2, 14)
SubGroup(1)
GroupCheck4(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 67: True 0
SubGroup(4)
Unknown14(38,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(38,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(38,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(9,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(38,56000,0,42000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(38,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(38,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(38,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(10,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(39,12464,1,52500,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(11,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(40,57000,0,58000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(40,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(12,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(41,4464,1,58000,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(41,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(41,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 40 (0, 2, 0, 2, 12)
SubGroup(1)
Unknown10(8,63000,0,1464,1,65000,0,3464,1,0,1,0,0,0,0)
SubGroup(2)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(42,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(43,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2135,2,42,8,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg1][0:CHARA_G] et ses alliés ont tendu une embuscade [eg3][1:CHARA_G] !
# Group 41 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(13,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(42,58700,0,3664,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(42,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown28(14,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(43,3164,1,3664,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(43,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(43,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 46 (0, 5, 0, 1, 8)
SubGroup(0)
SubGroup(1)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(949,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # C'était là Shamir, ce qui signifie [cdb]que les attaquants...
TalkCharacter(950,53,1,2,1,0,0,0,0,0,0,0,0,0,0) # Ce doit être les assassins des chevaliers de Seiros ! Nous devons protéger Sa Majesté [cdb]à tout prix !
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(322,0,8,79,79,0,0,0,0,0,0,0,0,0,0) # Empêchez [eg2][0:CHARA_G] d'être en déroute !
# Group 47 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 48 (0, 5, 0, 2, 38)
SubGroup(1)
GroupCheck3(46,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 46: 1 0 0
SubGroup(1)
TalkCharacter(953,6,1,2,1,0,0,0,0,0,0,0,0,0,0) # Arrêtez l'incursion de l'ennemi ! Scellez les [cdb]points d'entrée avant l'arrivée des renforts !
SubGroup(5)
Unknown44(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2100,4,0,1,79,79,79,0,0,0,0,0,0,0,0) # Capturez les [r]bastions[/] pour fermer les [g]points d'entrée[/] !
SubGroup(4)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(30,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(30,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(31,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(31,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(32,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(32,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(33,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,30,0,0,0,0,8,0,0,0,1,1,0,0,0)
Unknown55(0,31,0,0,0,0,8,0,0,0,1,1,0,0,0)
Unknown55(0,32,0,0,0,0,8,0,0,0,1,1,0,0,0)
Unknown55(0,33,0,0,0,0,8,0,0,0,1,1,0,0,0)
Alert(2128,2,8,79,79,0,0,0,0,0,0,0,0,0,0) # Des renforts [r]ennemis[/] sont apparus dans les [r]bastions[/] et avancent vers [eg2][0:CHARA_G] !
SubGroup(5)
Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2129,4,8,79,79,0,0,0,0,0,0,0,0,0,0) # Capturez les [r]bastions[/] et empêchez les [r]ennemis[/] ciblant [eg2][0:CHARA_G] d'apparaître !
# Group 49 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck3(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 48: 1 0 0
SubGroup(2)
TalkDeploySlot(951,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Dame Edelgard, veuillez rester dans la salle du [cdb]trône, où il sera plus facile de vous défendre [cdb]et de prédire les mouvements de l'ennemi.
TalkDeploySlot(952,9,1,2,1,0,0,0,0,0,0,0,0,0,0) # Et étant donné que votre protection nécessite [cdb]toute mon attention, je resterai ici, à vos côtés.
# Group 50 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,5,0,1,1,0,0,0,0,0,0)
# Group 52 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,8,0,1,1,0,0,0,0,0,0)
# Group 54 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,12,0,1,1,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,13,0,1,1,0,0,0,0,0,0)
# Group 58 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,185,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(954,11,1,0,1,0,0,0,0,0,0,0,0,0,0) # J'ai été négligente, j'ai laissé entrer [cdb]des assassins. Nous devons les [cdb]exterminer avec diligence !
# Group 59 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,2,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,184,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(955,10,1,0,1,0,0,0,0,0,0,0,0,0,0) # Bien. Encore un peu et nous reprendrons [cdb]cette section du palais.
# Group 60 (0, 5, 0, 6, 10)
SubGroup(5)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2121,1,0,2,79,79,79,0,0,0,0,0,0,0,0) # Vous avez capturé les [r]bastions[/] et fermé les [g]points d'entrée[/] !
If254(1,183,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(956,9,1,6,1,0,0,0,0,0,0,0,0,0,0) # Nous étions si bien terrés et en sécurité [cdb]jusqu'à ce qu'ils arrivent...
If254(1,183,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(957,6,1,0,1,0,0,0,0,0,0,0,0,0,0) # Nous leur avons coupé l'entrée. Nous n'avons [cdb]plus qu'à éliminer les ennemis restants [cdb]dans le palais.
# Group 61 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 62 (0, 5, 0, 2, 26)
SubGroup(1)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(72,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(53,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(56,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(57,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(58,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown38(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(1,12,80,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,12,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(1)
TalkDeploySlot(958,10,1,0,1,0,0,0,0,0,0,0,0,0,0) # Paix, envahisseur ! Je ne suis pas [cdb]un combattant, je vous l'assure !
SubGroup(2)
Unknown43(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,1,1,12,79,79,0,0,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(959,12,1,0,1,0,0,0,0,0,0,0,0,0,0) # Dit le loup se faisant passer pour un mouton. Mais peu importe. Où est l'impératrice ?
# Group 63 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown17(79,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown78(0,12,80,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,12,70,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 5, 2, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(79,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(79,12,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(33,73,960,0,0,0,0,0,0,0,0,0,0,0,0) # Vous n'êtes pas ma cible, ce qui signifie [cdb]que vous me faites perdre mon temps.
CloseUp(12,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 5, 0, 2, 14)
SubGroup(1)
Unknown18(12,75,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown6(12,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(12,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(965,12,1,0,1,0,0,0,0,0,0,0,0,0,0) # Je ne peux pas perdre une minute de plus.
SubGroup(1)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2101,0,12,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a disparu [g]dans le palais[/] !
SubGroup(1)
MainMissionStart(2101,0,1,4,12,79,79,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a disparu [g]dans le palais[/] !
SubGroup(1)
TalkDeploySlot(966,10,1,0,1,0,0,0,0,0,0,0,0,0,0) # Quelle furtivité... Restons sur nos gardes.
# Group 66 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 67 (0, 5, 0, 3, 77)
SubGroup(2)
GroupCheck3(60,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 60: 1 0 0
GroupCheck3(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 65: 1 0 0
SubGroup(1)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(967,28,0,0,1,0,0,0,0,0,0,0,0,0,0) # Par ici ! Voilà d'autres intrus !
SubGroup(5)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown38(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(23,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown38(26,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(27,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(28,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(37,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(38,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(39,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(42,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(45,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(51,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(14)
Unknown14(45,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(50,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(68,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(69,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(70,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(71,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(73,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(74,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(75,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(76,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(77,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2102,2,79,79,79,10,0,0,0,0,0,0,0,0,0) # [eb][eg2][r][cp][0:PARTY][/] ont infiltré le [g]palais[/] !
SubGroup(6)
Unknown44(0,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2103,4,2,1,79,79,79,0,0,0,0,0,0,0,0) # Capturez les [r]bastions[/] et venez à bout des [r]ennemis[/] qui ont infiltré le [g]palais[/] !
SubGroup(1)
TalkDeploySlot(968,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Le palais grouille encore d'ennemis. Qu'on les écrase tous !
If254(1,183,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(969,9,1,6,1,0,0,0,0,0,0,0,0,0,0) # Y a-t-il une pièce où je puisse être seule ?
SubGroup(6)
Unknown23(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,39,0,0,0,0,8,0,0,0,1,1,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,40,0,0,0,0,8,0,0,0,1,1,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,41,0,0,0,0,8,0,0,0,1,1,0,0,0)
Alert(2133,2,45,8,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][cp][0:CHARA_G] avancent vers [eg2][1:CHARA_G] !
# Group 68 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,0,0,1,1,0,0,0,0,0,0)
# Group 70 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,2,0,1,1,0,0,0,0,0,0)
# Group 72 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 73 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,3,0,1,1,0,0,0,0,0,0)
# Group 74 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,7,0,1,1,0,0,0,0,0,0)
# Group 76 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 77 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,79,79,10,0,1,1,0,0,0,0,0,0)
# Group 78 (0, 2, 0, 2, 3)
SubGroup(1)
Unknown29(1,3,2,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
If254(1,182,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(970,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # Ce ne sont pas des assassins... C'est une armée !
# Group 79 (0, 5, 0, 7, 9)
SubGroup(6)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2122,1,2,2,79,79,79,0,0,0,0,0,0,0,0) # Vous avez capturé les [r]bastions[/] [g]à l'intérieur du palais[/] !
SubGroup(1)
TalkDeploySlot(971,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Maintenant qu'on est débarrassés de la [cdb]meute, il nous reste à nous occuper du [cdb]véritable problème.
# Group 80 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 81 (0, 5, 0, 2, 13)
SubGroup(1)
GroupCheck3(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 79: 1 0 0
SubGroup(3)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(204,2,13,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] vient de réapparaître !
SubGroup(1)
Unknown78(1,13,80,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(972,9,1,2,1,0,0,0,0,0,0,0,0,0,0) # Vous ne nous échapperez pas, cette fois.
SubGroup(2)
Unknown43(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,3,1,13,79,79,0,0,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(973,13,1,0,1,0,0,0,0,0,0,0,0,0,0) # Ils ne relâchent pas la pression. Très bien, [cdb]il va falloir tenter une approche différente.
# Group 82 (0, 5, 0, 2, 11)
SubGroup(1)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 81: 1 0 0
SubGroup(1)
TalkDeploySlot(974,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # Assez ! De toute évidence, l'ennemi restera [cdb]dissimulé tant que je le serai aussi.
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,64000,0,2464,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,2,79,0,640,685,1,3,0,0,0)
Alert(108,0,8,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] avance !
SubGroup(1)
TalkDeploySlot(975,10,1,4,1,0,0,0,0,0,0,0,0,0,0) # C'est peut-être vrai, Votre Majesté, mais [cdb]est-il bien sage que vous encouriez un tel [cdb]péril ?
# Group 83 (0, 2, 2, 8, 4)
SubGroup(7)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 81: 1 0 0
Unknown10(0,17464,1,19464,1,29464,1,28464,1,0,1,1,0,0,0)
Unknown19(0,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 88: 0 1 0
GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 84: 0 1 0
GroupCheck3(85,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 85: 0 1 0
GroupCheck3(86,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 86: 0 1 0
SubGroup(3)
Unknown96(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 2, 2, 8, 4)
SubGroup(7)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 81: 1 0 0
Unknown10(1,17464,1,19464,1,29464,1,28464,1,0,1,1,0,0,0)
Unknown19(1,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 88: 0 1 0
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 83: 0 1 0
GroupCheck3(85,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 85: 0 1 0
GroupCheck3(86,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 86: 0 1 0
SubGroup(3)
Unknown96(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 85 (0, 2, 2, 8, 4)
SubGroup(7)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 81: 1 0 0
Unknown10(2,17464,1,19464,1,29464,1,28464,1,0,1,1,0,0,0)
Unknown19(2,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 88: 0 1 0
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 83: 0 1 0
GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 84: 0 1 0
GroupCheck3(86,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 86: 0 1 0
SubGroup(3)
Unknown96(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 86 (0, 2, 2, 8, 4)
SubGroup(7)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 81: 1 0 0
Unknown10(3,17464,1,19464,1,29464,1,28464,1,0,1,1,0,0,0)
Unknown19(3,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(88,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 88: 0 1 0
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 83: 0 1 0
GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 84: 0 1 0
GroupCheck3(85,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 85: 0 1 0
SubGroup(3)
Unknown96(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 87 (0, 5, 0, 8, 24)
SubGroup(3)
GroupCheck3(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 81: 1 0 0
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(83,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 83: 1 0 0
GroupCheck3(84,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 84: 1 0 0
GroupCheck3(85,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 85: 1 0 0
GroupCheck3(86,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 86: 1 0 0
SubGroup(1)
TalkDeploySlot(976,13,1,0,1,0,0,0,0,0,0,0,0,0,0) # J'en ai un. Allez-y !
SubGroup(2)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(64,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(65,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown38(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown38(36,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(14,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2104,2,79,79,79,0,0,0,0,0,0,0,0,0,0) # C'est une [r]embuscade[/] ! Les portes des [r]bastions[/] environnants se sont fermées !
SubGroup(1)
TalkDeploySlot(977,9,1,4,1,0,0,0,0,0,0,0,0,0,0) # Hmph ! C'est un piège !
SubGroup(2)
Unknown78(0,13,80,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(1,13,70,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 88 (0, 5, 0, 9, 11)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,75,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(89,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 89: 1 0 0
GroupCheck3(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 90: 1 0 0
GroupCheck3(91,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 91: 1 0 0
GroupCheck3(92,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 92: 1 0 0
GroupCheck3(93,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 93: 1 0 0
SubGroup(2)
Unknown6(13,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(978,13,1,0,1,0,0,0,0,0,0,0,0,0,0) # Hé. Cela devrait être bon maintenant.
SubGroup(3)
Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2105,0,13,13,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a de nouveau disparu [g]dans le palais[/] !
SubGroup(1)
MainMissionStart(2105,0,3,4,13,79,79,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a de nouveau disparu [g]dans le palais[/] !
# Group 89 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(83,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 83: 1 0 0
Unknown19(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(84,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 84: 1 0 0
Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(85,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 85: 1 0 0
Unknown19(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(86,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 86: 1 0 0
Unknown19(3,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 26, 0)
SubGroup(5)
GroupCheck4(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 87: True 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown13(0,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(0,15464,1,18464,1,28464,1,28464,1,0,0,1,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown13(1,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,15464,1,18464,1,28464,1,28464,1,0,0,1,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown13(2,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(2,15464,1,18464,1,28464,1,28464,1,0,0,1,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown13(3,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,14,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(3,15464,1,18464,1,28464,1,28464,1,0,0,1,0,0,0)
# Group 94 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 95 (0, 5, 0, 2, 21)
SubGroup(1)
GroupCheck3(131,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 131: 1 0 0
SubGroup(1)
Unknown80(48,0,0,0,0,0,11,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,11,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(2)
SetDeathText(32,73,979,2,0,0,0,0,0,0,0,0,0,0,0) # Il est courageux de votre part d'essayer [cdb]de nous faire sortir... mais ce courage [cdb]vous coûtera la vie !
CloseUp(11,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(11,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,4,1,11,79,79,0,0,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] !
SubGroup(2)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(980,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # Catherine la Foudre ?! Rhea ne plaisante pas.
SubGroup(3)
Unknown10(0,2,11,14,79,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 2, 0, 5, 3)
SubGroup(4)
Unknown19(11,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,0,32,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(8,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(982,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # Oh, je vais affronter Catherine la Foudre ? Alors il va falloir que je me batte pour de [cdb]vrai cette fois !
TalkDeploySlot(983,11,1,2,1,0,0,0,0,0,0,0,0,0,0) # Si la simple vue de cette épée ne vous [cdb]épouvante pas, alors je vais devoir vous [cdb]y faire goûter.
# Group 97 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(79,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(96,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 96: 0 1 0
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(981,11,1,2,1,0,0,0,0,0,0,0,0,0,0) # Pas de pitié pour les ennemis de l'archevêque !
# Group 98 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 99 (0, 2, 2, 2, 0)
SubGroup(1)
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout des [y]ennemis[/] !
# Group 100 (0, 5, 0, 3, 15)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,75,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(985,14,1,0,1,0,0,0,0,0,0,0,0,0,0) # Tu te fais dérouiller, Catherine, mais [cdb]ne t'inquiète pas. Je te soutiens.
SubGroup(3)
Unknown15(14,11,0,0,0,1,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(204,2,14,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] vient de réapparaître !
SubGroup(2)
Unknown23(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(11,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(3,4,4,6,11,14,79,0,0,0,0,0,0,0,0)
If254(1,99,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(990,11,1,0,1,0,0,0,0,0,0,0,0,0,0) # J'aurais dû savoir que je ne réussirais pas [cdb]sans toi, partenaire. Allons... Personne ne [cdb]peut nous arrêter quand on est ensemble !
# Group 101 (0, 5, 0, 3, 7)
SubGroup(2)
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout des [y]ennemis[/] !
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
TalkDeploySlot(986,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # C'est étrange, Shamir. J'avais entendu dire [cdb]que vous aviez quitté les chevaliers de Seiros, pourtant vous êtes là.
TalkDeploySlot(987,14,1,0,1,0,0,0,0,0,0,0,0,0,0) # Eh bien, je vois qu'on se tient informée. Mais oui, je ne suis plus à présent qu'une [cdb]mercenaire quelconque.
TalkDeploySlot(988,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Alors laissez-moi vous faire une offre. Venez travailler pour moi, et nous [cdb]épargnerons Catherine.
TalkDeploySlot(989,11,1,2,1,0,0,0,0,0,0,0,0,0,0) # Ne l'écoute pas, Shamir !
SubGroup(1)
Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 5, 0, 5, 9)
SubGroup(4)
GroupCheck3(99,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 99: 0 1 0
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(176,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 176: 0 1 0
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,11,79,0,0,1,1,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(999,14,1,2,1,0,0,0,0,0,0,0,0,0,0) # Replie-toi, Catherine ! Je m'occupe d'eux.
TalkDeploySlot(1000,11,1,3,1,0,0,0,0,0,0,0,0,0,0) # Grr, d'accord ! Mais tu as intérêt à me suivre [cdb]si les choses se corsent !
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a battu en retraite !
# Group 103 (0, 5, 0, 5, 4)
SubGroup(4)
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout des [y]ennemis[/] !
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(176,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 176: 0 1 0
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,11,79,0,0,1,1,0,0,0,0,0,0)
SubGroup(1)
TalkFromOwnStrings2(11,145,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 105 (0, 5, 0, 4, 9)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout des [y]ennemis[/] !
GroupCheck3(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 110: 0 1 0
SubGroup(2)
Unknown6(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(705,4,6,5,11,14,79,0,0,0,0,0,0,0,0)
# Group 106 (0, 2, 2, 5, 2)
SubGroup(2)
GroupCheck3(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 110: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout des [y]ennemis[/] !
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout des [y]ennemis[/] !
SubGroup(1)
Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,14,79,0,0,1,1,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(992,14,1,3,1,0,0,0,0,0,0,0,0,0,0) # Je ne peux plus tenir...
TalkDeploySlot(993,11,1,0,1,0,0,0,0,0,0,0,0,0,0) # Shamir, dépose les armes et repose-toi ! Je vais me charger de ça !
# Group 108 (0, 2, 0, 5, 2)
SubGroup(2)
Unknown18(14,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(991,14,1,2,0,0,0,0,0,0,0,0,0,0,0) # Même à nous deux, ça ne suffit pas...
# Group 109 (0, 2, 0, 6, 2)
SubGroup(5)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(101,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 101: 0 1 0
GroupCheck3(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 110: 0 1 0
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(984,11,1,0,0,0,0,0,0,0,0,0,0,0,0) # Vous vous battez bien.
# Group 110 (0, 2, 2, 3, 6)
SubGroup(2)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(105,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 105: 0 1 0
If254(1,111,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(33,96,1001,3,0,0,0,0,0,0,0,0,0,0,0) # Stupide. Si j'essaie de fuir... ils s'en prendront [cdb]à toi aussi...
If254(1,111,0,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(33,96,1002,3,0,0,0,0,0,0,0,0,0,0,0) # Catherine... Fuis... tant que tu le peux...
SubGroup(1)
Unknown112(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 2, 2, 2, 0)
SubGroup(1)
GroupCheck4(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 102: True 0
# Group 112 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 113 (0, 5, 0, 2, 29)
SubGroup(1)
Unknown29(1,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1004,29,0,4,1,0,0,0,0,0,0,0,0,0,0) # L'ennemi essaie de s'emparer des orbes de feu !
SubGroup(12)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(15,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(22,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(23,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2107,0,15,15,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg1][0:CHARA_G] et ses alliés viennent d'apparaître et ciblent les [g]orbes de feu[/] !
SubGroup(1)
TalkCharacter(1005,53,1,4,1,0,0,0,0,0,0,0,0,0,0) # Si l'ennemi réussit, il pourra cibler Sa Majesté ! Nous ne pouvons pas [cdb]laisser cela arriver !
SubGroup(5)
Unknown43(15,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2108,4,16,1,15,79,79,0,0,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] et de ses alliés et défendez les [g]orbes de feu[/] !
# Group 114 (0, 5, 0, 7, 10)
SubGroup(6)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(115,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 115: 0 1 0
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2109,1,16,2,79,79,79,0,0,4,0,0,0,0,0) # Vous avez défendu les [g]orbes de feu[/] !
SubGroup(1)
TalkCharacter(1006,53,1,1,1,0,0,0,0,0,0,0,0,0,0) # Ouf ! Nous avons sécurisé les orbes de feu.
# Group 115 (0, 5, 0, 5, 34)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(114,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 114: 0 1 0
GroupCheck3(116,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 116: 0 1 0
Unknown26(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,79,79,4,0,1,1,0,0,0,0,0,0)
SubGroup(2)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2111,3,16,3,79,79,79,0,0,4,0,0,0,0,0) # Vous n'avez pas pu défendre les [g]orbes de feu[/] !
SubGroup(3)
Unknown83(5293,593,6639,5363,580,6683,0,0,0,0,0,0,0,0,0) # Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown83(5291,584,6639,5362,571,6683,180,0,0,0,0,0,0,0,0) # Focus on coords?
SubGroup(1)
Unknown35(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown66(702,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(710,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(905,2,52,79,79,1,0,0,0,0,0,0,0,0,0) # [g]Orbes de feu[/] activés par [eg2][cp][0:CHARA_G] !
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Reset camera?
SubGroup(3)
Unknown70(52,2,0,0,8,3,1,60,0,1,0,0,0,0,0)
Unknown72(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(52,1,0,0,8,2,1,40,0,1,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1007,53,1,4,1,0,0,0,0,0,0,0,0,0,0) # Ce n'est pas bon. Nous sommes des cibles [cdb]faciles, maintenant !
SubGroup(5)
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(90,4,52,79,79,1,0,0,0,0,0,0,0,0,0) # Capturez les [r]bastions[/] pour stopper les [g]orbes de feu[/] !
# Group 116 (0, 5, 0, 5, 34)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(114,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 114: 0 1 0
GroupCheck3(115,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 115: 0 1 0
Unknown26(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,79,79,9,0,1,1,0,0,0,0,0,0)
SubGroup(2)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2111,3,16,3,79,79,79,0,0,4,0,0,0,0,0) # Vous n'avez pas pu défendre les [g]orbes de feu[/] !
SubGroup(3)
Unknown83(7506,585,6644,7462,579,6694,0,0,0,0,0,0,0,0,0) # Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown83(7506,575,6643,7463,569,6693,180,0,0,0,0,0,0,0,0) # Focus on coords?
SubGroup(1)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown66(702,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(710,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(905,2,52,79,79,1,0,0,0,0,0,0,0,0,0) # [g]Orbes de feu[/] activés par [eg2][cp][0:CHARA_G] !
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Reset camera?
SubGroup(3)
Unknown70(52,2,0,0,8,3,1,60,0,1,0,0,0,0,0)
Unknown72(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(52,1,0,0,8,2,1,40,0,1,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1007,53,1,4,1,0,0,0,0,0,0,0,0,0,0) # Ce n'est pas bon. Nous sommes des cibles [cdb]faciles, maintenant !
SubGroup(5)
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(90,4,52,79,79,1,0,0,0,0,0,0,0,0,0) # Capturez les [r]bastions[/] pour stopper les [g]orbes de feu[/] !
# Group 117 (0, 2, 2, 5, 2)
SubGroup(2)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(115,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 115: True 0
GroupCheck4(116,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 116: True 0
SubGroup(1)
Unknown66(708,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 118 (0, 2, 2, 5, 2)
SubGroup(2)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(115,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 115: True 0
GroupCheck4(116,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 116: True 0
SubGroup(1)
Unknown66(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 2, 0, 4, 6)
SubGroup(3)
PauseMaybe(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown51(53300,0,1164,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(7964,1,1664,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2126,1,79,79,79,1,0,0,0,0,0,0,0,0,0) # [r]Bastions[/] recapturés ! Les [g]orbes de feu[/] ont été stoppés !
# Group 120 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 121 (0, 5, 0, 2, 18)
SubGroup(1)
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1008,78,1,0,1,0,0,0,0,0,0,0,0,0,0) # Je prendrai la tête de l'impératrice [cdb]moi-même !
SubGroup(2)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(17,0,8,0,0,0,0,0,0,1,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(115,2,17,8,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg1][0:CHARA_G] vient d'apparaître et avance vers [eg2][1:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1009,9,1,2,1,0,0,0,0,0,0,0,0,0,0) # Cette ennemie constitue une sérieuse menace. Tuez-la immédiatement !
SubGroup(2)
Unknown43(17,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2136,4,17,1,8,17,79,0,0,0,0,0,0,0,0) # Venez à bout [eg4][1:CHARA_G] ciblant [eg2][0:CHARA_G] !
SubGroup(2)
Unknown23(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(17,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 122 (0, 2, 0, 3, 7)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(17,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(17,0,8,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(150,0,17,79,79,0,0,0,6,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
SubGroup(1)
TalkDeploySlot(1010,8,1,2,1,0,0,0,0,0,0,0,0,0,0) # Si vous venez me chercher, [cdb]je vous le ferai regretter !
# Group 123 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,17,2,17,79,79,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1011,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # C'était trop juste. Nous ferions bien de [cdb]rester sur nos gardes, Votre Majesté.
# Group 124 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 125 (0, 5, 0, 2, 36)
SubGroup(1)
Unknown29(1,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(66,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,18,79,79,0,0,0,0,0,0,0,0,0,0) # [eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
SubGroup(1)
TalkDeploySlot(1012,18,1,0,1,0,0,0,0,0,0,0,0,0,0) # Que tout le monde me rejoigne ! Je vais [cdb]vous téléporter dans la cachette [cdb]de l'impératrice !
SubGroup(1)
Unknown32(20,0,18,0,0,0,0,0,0,1,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(172,2,20,18,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] avance vers [eg2][1:CHARA_G] !
If254(1,181,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1013,7,1,4,1,0,0,0,0,0,0,0,0,0,0) # Eh bien, ça n'annonce rien de bon. Il va utiliser la magie pour envoyer [cdb]des attaquants.
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1014,9,1,2,1,0,0,0,0,0,0,0,0,0,0) # L'ennemi a l'intention d'envoyer des renforts [cdb]par la magie. Nous ne pouvons le laisser faire !
SubGroup(3)
Unknown43(18,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2130,4,18,1,18,20,79,0,0,0,0,0,0,0,0) # Venez à bout [eg4][0:CHARA_G] ou [eg4][1:CHARA_G] pour empêcher le rassemblement !
SubGroup(6)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,20,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(66,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(66,20,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 126 (0, 5, 0, 5, 9)
SubGroup(4)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(128,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 128: 0 1 0
GroupCheck3(127,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 127: 0 1 0
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(20,0,18,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2115,1,18,2,18,79,79,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] et empêché le rassemblement !
If254(1,181,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1015,7,1,1,1,0,0,0,0,0,0,0,0,0,0) # Je suis heureux que nous nous soyons [cdb]chargés de ces renforts ! Je ne voudrais [cdb]surtout pas avoir plus de travail !
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1016,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # Vous avez arrêté les renforts. Bien joué.
# Group 127 (0, 5, 0, 5, 9)
SubGroup(4)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(128,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 128: 0 1 0
GroupCheck3(126,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 126: 0 1 0
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(20,0,18,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2115,1,18,2,20,79,79,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] et empêché le rassemblement !
If254(1,181,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1015,7,1,1,1,0,0,0,0,0,0,0,0,0,0) # Je suis heureux que nous nous soyons [cdb]chargés de ces renforts ! Je ne voudrais [cdb]surtout pas avoir plus de travail !
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1016,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # Vous avez arrêté les renforts. Bien joué.
# Group 128 (0, 5, 0, 5, 40)
SubGroup(4)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(126,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 126: 0 1 0
GroupCheck3(127,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 127: 0 1 0
Unknown15(18,20,20,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(18,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown32(20,0,18,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2131,3,18,3,18,20,79,0,0,0,0,0,0,0,0) # Vous n'avez pas pu empêcher le rassemblement entre [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
SubGroup(3)
Unknown134(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown125(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
If254(3,82,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(20,8,0,3,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(21,8,0,2,0,1,0,0,0,0,0,0,0,0,0)
Unknown15(66,8,0,0,0,1,0,0,0,0,0,0,0,0,0)
If254(3,82,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(20,64000,0,54000,0,0,1,0,0,1,0,0,0,0,0)
Unknown21(21,61500,0,52500,0,0,0,0,0,1,0,0,0,0,0)
Unknown21(66,964,1,52500,0,0,2,0,0,1,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(66,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2132,0,20,8,79,0,0,0,6,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] et ses alliés viennent de se [r]téléporter[/] près [eg4][1:CHARA_G] !
SubGroup(6)
Unknown23(20,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(66,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(66,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown18(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(1017,8,1,4,1,0,0,0,0,0,0,0,0,0,0) # De la magie de téléportation ? Et maintenant, [cdb]me voilà encerclée...
TalkCharacter(1018,53,1,4,1,0,0,0,0,0,0,0,0,0,0) # Nous devons aider Sa Majesté ! Même elle ne [cdb]peut pas tenir face à de si nombreux ennemis !
# Group 129 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown28(5,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown18(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 130 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 131 (0, 5, 0, 2, 19)
SubGroup(1)
GroupCheck3(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 88: 1 0 0
SubGroup(4)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2120,2,24,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][cp][0:CHARA_G] ont lancé l'assaut !
SubGroup(1)
TalkDeploySlot(1019,9,1,2,1,0,0,0,0,0,0,0,0,0,0) # Les cieux étaient censés être sûrs. Maintenant, [cdb]je suis certain que nous avons un traître dans [cdb]nos rangs.
SubGroup(5)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2127,4,24,8,79,0,0,0,0,0,0,0,0,0,0) # Venez à bout [eg4][cp][0:CHARA_G] et rejoignez [eg2][1:CHARA_G] !
# Group 132 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 133 (0, 2, 0, 4, 5)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,24,79,79,0,0,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
If254(1,135,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1020,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Ils ont traversé ! Vous devez vous hâter [cdb]de rejoindre Sa Majesté !
# Group 134 (0, 2, 2, 4, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 135 (0, 2, 0, 4, 6)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown100(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,25,79,79,0,0,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
If254(1,133,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1020,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Ils ont traversé ! Vous devez vous hâter [cdb]de rejoindre Sa Majesté !
# Group 136 (0, 5, 8, 6, 8)
SubGroup(5)
PauseMaybe(19,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,19,2,24,79,79,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
SubGroup(1)
TalkDeploySlot(1021,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Vous leur avez coupé les ailes. Beau travail !
# Group 137 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 138 (0, 5, 0, 7, 4)
SubGroup(3)
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout des [r]ennemis[/] !
GroupCheck3(95,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 95: 1 0 0
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(96,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 96: 1 0 0
GroupCheck3(97,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 97: 1 0 0
Unknown18(11,95,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1022,10,1,0,1,0,0,0,0,0,0,0,0,0,0) # Mon Seigneur, nous sommes prêts à [cdb]téléporter l'impératrice à nouveau dans [cdb]la salle du trône à votre commandement.
SubGroup(1)
Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 139 (0, 5, 0, 2, 25)
SubGroup(1)
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0) # Venez à bout des [r]ennemis[/] !
SubGroup(1)
Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(8,52,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(1023,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Allez-y.
TalkDeploySlot(1024,10,1,0,1,0,0,0,0,0,0,0,0,0,0) # À vos ordres. Utilisez la magie !
SubGroup(1)
Unknown125(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0) # Something with pot focus
Unknown21(8,64000,0,51000,0,0,0,0,0,0,1,0,1,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2123,0,8,79,79,0,0,0,6,0,0,0,0,0,0) # La [b]magie de soutien[/] a transporté [eg2][0:CHARA_G] [eg5][0:AREA] !
SubGroup(1)
TalkDeploySlot(1025,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # Juste au bon moment. Merci, Ministre Hevring.
SubGroup(5)
Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(14,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 140 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 141 (0, 2, 0, 2, 5)
SubGroup(1)
Unknown18(8,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(330,2,8,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] est en difficulté !
SubGroup(1)
TalkDeploySlot(1026,8,1,3,0,0,0,0,0,0,0,0,0,0,0) # Ainsi donc, l'Église est capable des pires [cdb]bassesses... je dois faire quelque chose !
# Group 142 (0, 2, 8, 2, 5)
SubGroup(1)
Unknown18(8,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(333,2,8,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] est sur le point de jeter les armes ! Venez-lui en aide sans plus attendre !
SubGroup(1)
TalkDeploySlot(1027,8,1,3,0,0,0,0,0,0,0,0,0,0,0) # Cet endroit ne sera pas mon tombeau ! C'est impossible !
# Group 143 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 144 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck4(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 48: True 0
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 145 (0, 2, 2, 4, 2)
SubGroup(3)
GroupCheck4(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 62: True 0
GroupCheck4(144,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 144: True 0
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(10,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 146 (0, 2, 2, 2, 2)
SubGroup(1)
GroupCheck4(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 67: True 0
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 147 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck4(146,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 146: True 0
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 148 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck4(147,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 147: True 0
Unknown29(1,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 149 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(10,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 150 (0, 2, 2, 4, 5)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(20,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(151,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 151 (0, 2, 2, 4, 6)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(19,62200,0,37700,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(19,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(150,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 152 (12, 2, 4, 1, 0)
SubGroup(0)
# Group 153 (0, 2, 2, 4, 2)
SubGroup(3)
GroupCheck4(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 49: True 0
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 154 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(153,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 153: True 0
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 155 (0, 2, 2, 6, 2)
SubGroup(5)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(153,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 153: True 0
Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 156 (0, 2, 2, 2, 2)
SubGroup(1)
GroupCheck4(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 67: True 0
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,20464,1,464,1,0,0,0,0,0,0,0,0,0,0)
# Group 157 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(67,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 67: True 0
GroupCheck4(156,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 156: True 0
Unknown29(1,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,24464,1,25464,1,0,0,0,0,0,0,0,0,0,0)
Unknown23(46,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 158 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck4(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 81: True 0
Unknown10(9,17464,1,19464,1,28464,1,27464,1,0,1,1,0,0,0)
Unknown23(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 159 (0, 2, 2, 2, 1)
SubGroup(1)
GroupCheck4(131,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 131: True 0
Unknown23(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 160 (0, 2, 2, 5, 3)
SubGroup(2)
GroupCheck4(159,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 159: True 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(133,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 133: True 0
GroupCheck4(135,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check4 135: True 0
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 161 (0, 2, 2, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(9,16464,1,65000,0,24464,1,6464,1,0,1,0,0,0,0)
GroupCheck3(157,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 157: 0 1 0
Unknown23(46,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(46,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 162 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown10(9,21964,1,21964,1,29464,1,29464,1,0,1,0,0,0,0)
SubGroup(2)
Unknown14(34,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 163 (0, 2, 10, 3, 5)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(46,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(164,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 164 (0, 2, 10, 3, 6)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(19,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(46,20164,1,5164,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(46,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(46,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(163,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 165 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 166 (0, 2, 0, 27, 3)
SubGroup(2)
Unknown43(7,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(0,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(1,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(1,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(2,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(2,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(3,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(3,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(4,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(4,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(5,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(5,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(6,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(6,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown37(7,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(7,10,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(963,10,1,4,1,0,0,0,0,0,0,0,0,0,0) # Ah, Linhardt. Il semble que vous soyez bien [cdb]motivé quand la vie de l'impératrice [cdb]est en jeu.
TalkCharacter(964,7,1,0,1,0,0,0,0,0,0,0,0,0,0) # Pouvez-vous imaginer le mal de tête si [cdb]elle mourait ? Alors que vous travaillez [cdb]déjà chaque seconde de la journée.
# Group 167 (0, 2, 0, 8, 3)
SubGroup(4)
Unknown34(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(11,0,33,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(961,33,1,0,1,1,0,0,0,0,0,0,0,0,0) # N'êtes-vous pas la princesse de Brigid ? Vous servez l'Empire ?
TalkCharacter(962,11,1,2,1,0,0,0,0,0,0,0,0,0,0) # Je sers Brigid, et Brigid est l'alliée [cdb]de l'Empire !
# Group 168 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,27,79,79,0,0,0,0,0,0,0,0,0,0) # Vous avez obtenu une [g]clé de coffre[/] en venant à bout [eg4][0:CHARA_G] !
# Group 169 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 170 (0, 2, 2, 5, 0)
SubGroup(4)
Unknown1(0,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 171: 0 1 0
GroupCheck3(172,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 172: 0 1 0
GroupCheck3(173,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 173: 0 1 0
# Group 171 (0, 2, 2, 5, 0)
SubGroup(4)
Unknown1(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(170,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 170: 0 1 0
GroupCheck3(172,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 172: 0 1 0
GroupCheck3(173,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 173: 0 1 0
# Group 172 (0, 2, 2, 5, 0)
SubGroup(4)
Unknown1(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(170,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 170: 0 1 0
GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 171: 0 1 0
GroupCheck3(173,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 173: 0 1 0
# Group 173 (0, 2, 2, 5, 0)
SubGroup(4)
Unknown1(3,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(170,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 170: 0 1 0
GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 171: 0 1 0
GroupCheck3(172,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 172: 0 1 0
# Group 174 (0, 7, 0, 3, 43)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(5,103,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,170,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(309,1,0,11,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a vaincu [eg2][1:CHARA_G] !
If254(2,171,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(309,1,1,11,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a vaincu [eg2][1:CHARA_G] !
If254(2,172,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(309,1,2,11,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a vaincu [eg2][1:CHARA_G] !
If254(2,173,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(309,1,3,11,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a vaincu [eg2][1:CHARA_G] !
If254(1,170,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,171,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,172,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,173,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,11,11,79,0,0,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(4)
TalkDeploySlot(994,14,1,3,1,0,0,0,0,0,0,0,0,0,0) # Fuis, Catherine. Je reste.
TalkDeploySlot(995,11,1,2,1,0,0,0,0,0,0,0,0,0,0) # Ne m'oblige pas à te traîner [cdb]hors d'ici, Shamir !
TalkDeploySlot(996,14,1,2,1,0,0,0,0,0,0,0,0,0,0) # Va-t-en avant que je ne te tue moi-même !
TalkDeploySlot(997,11,1,2,1,0,0,0,0,0,0,0,0,0,0) # Bon sang !
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkDeploySlot(998,9,1,0,1,0,0,0,0,0,0,0,0,0,0) # Bien. Nous avons un contrat.
SubGroup(1)
Unknown22(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,5,2,14,79,79,0,0,0,0,0,0,0,0) # Vous avez enrôlé [eg2][0:CHARA_G] !
SubGroup(1)
Unknown18(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown115(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0) # La menace a été dissipée, mais nous leur [cdb]avons donné trop de marge de manœuvre. La situation exige une réflexion prudente.
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # Cependant, vous m'avez sauvé la vie, [cdb]ce qui signifie que mon avenir reste [cdb]intact. Merci.
# Group 175 (0, 7, 0, 4, 12)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 110: 1 0 0
GroupCheck3(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 102: 1 0 0
SubGroup(1)
Unknown149(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,14,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a péri !
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,6,2,11,14,79,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
SubGroup(2)
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0) # La menace a été dissipée, mais nous leur [cdb]avons donné trop de marge de manœuvre. La situation exige une réflexion prudente.
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # Cependant, vous m'avez sauvé la vie, [cdb]ce qui signifie que mon avenir reste [cdb]intact. Merci.
# Group 176 (0, 7, 0, 4, 18)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(102,0,1,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 102: 0 1 0
GroupCheck3(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0) # Check3 110: 1 0 0
SubGroup(1)
Unknown149(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,14,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a péri !
SubGroup(1)
TalkDeploySlot(1003,11,1,3,1,0,0,0,0,0,0,0,0,0,0) # Shamir ! Non !
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,6,2,11,14,79,0,0,0,0,0,0,0,0) # Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
SubGroup(2)
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0) # La menace a été dissipée, mais nous leur [cdb]avons donné trop de marge de manœuvre. La situation exige une réflexion prudente.
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0) # Cependant, vous m'avez sauvé la vie, [cdb]ce qui signifie que mon avenir reste [cdb]intact. Merci.
# Group 177 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 178 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 179 (0, 8, 0, 2, 9)
SubGroup(1)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown149(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,8,79,79,0,0,0,0,0,0,0,0,0,0) # [eb][eg2][0:CHARA_G] a péri !
SubGroup(1)
TalkDeploySlot(1030,9,1,3,1,0,0,0,0,0,0,0,0,0,0) # Quoi ? Non !
SubGroup(1)
Alert(338,3,8,79,79,0,0,0,0,0,0,0,0,0,0) # Vous avez perdu la bataille !
# Group 180 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 181 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 182 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 183 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 184 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 185 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(2,28,1027,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_32_18_39_Edelgard volume_up
Cet endroit ne sera pas mon tombeau ! C'est impossible !
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et [eg4][1:CHARA_G] !
Alert(2135,2,42,8,79,0,0,0,0,0,0,0,0,0,0) [eb][eg1][0:CHARA_G] et ses alliés ont tendu une embuscade [eg3][1:CHARA_G] !
TalkDeploySlot(949,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
C'était là Shamir, ce qui signifie que les attaquants...
TalkCharacter(950,53,1,2,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Monica volume_up
Ce doit être les assassins des chevaliers de Seiros ! Nous devons protéger Sa Majesté à tout prix !
Alert(322,0,8,79,79,0,0,0,0,0,0,0,0,0,0) Empêchez [eg2][0:CHARA_G] d'être en déroute !
TalkCharacter(953,6,1,2,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_31_18_38_Ferdinand volume_up
Arrêtez l'incursion de l'ennemi ! Scellez les points d'entrée avant l'arrivée des renforts !
MainMissionStart(2100,4,0,1,79,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] pour fermer les points d'entrée !
Alert(2128,2,8,79,79,0,0,0,0,0,0,0,0,0,0) Des renforts [r]ennemis[/] sont apparus dans les [r]bastions[/] et avancent vers [eg2][0:CHARA_G] !
Alert(2129,4,8,79,79,0,0,0,0,0,0,0,0,0,0) Capturez les [r]bastions[/] et empêchez les [r]ennemis[/] ciblant [eg2][0:CHARA_G] d'apparaître !
TalkDeploySlot(951,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Dame Edelgard, veuillez rester dans la salle du trône, où il sera plus facile de vous défendre et de prédire les mouvements de l'ennemi.
TalkDeploySlot(952,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Et étant donné que votre protection nécessite toute mon attention, je resterai ici, à vos côtés.
TalkCharacter(954,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Petra volume_up
J'ai été négligente, j'ai laissé entrer des assassins. Nous devons les exterminer avec diligence !
TalkCharacter(955,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Dorothea volume_up
Bien. Encore un peu et nous reprendrons cette section du palais.
MainMissionStart(2121,1,0,2,79,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez capturé les [r]bastions[/] et fermé les points d'entrée !
TalkCharacter(956,9,1,6,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Bernadetta volume_up
Nous étions si bien terrés et en sécurité jusqu'à ce qu'ils arrivent...
TalkCharacter(957,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_31_18_38_Ferdinand volume_up
Nous leur avons coupé l'entrée. Nous n'avons plus qu'à éliminer les ennemis restants dans le palais.
Alert(200,2,12,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg1][0:CHARA_G] vient d'apparaître !
TalkDeploySlot(958,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
[cs][es]3_6_10_15_21_32_15_35_marchande obsc.[cm][es]4_8_12_17_28_33_17_37_marchandes obscures[ce] volume_up
Paix, envahisseur ! Je ne suis pas un combattant, je vous l'assure !
MainMissionStart(2,4,1,1,12,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkDeploySlot(959,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Dit le loup se faisant passer pour un mouton. Mais peu importe. Où est l'impératrice ?
SetDeathText(33,73,960,0,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Shamir volume_up
Vous n'êtes pas ma cible, ce qui signifie que vous me faites perdre mon temps.
TalkDeploySlot(965,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Je ne peux pas perdre une minute de plus.
Alert(2101,0,12,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a disparu dans le palais !
MainMissionStart(2101,0,1,4,12,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: [eb][eg2][0:CHARA_G] a disparu dans le palais !
TalkDeploySlot(966,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(967,28,0,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(2102,2,79,79,79,10,0,0,0,0,0,0,0,0,0) [eb][eg2][r][cp][0:PARTY][/] ont infiltré le palais !
MainMissionStart(2103,4,2,1,79,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] et venez à bout des [r]ennemis[/] qui ont infiltré le palais !
TalkDeploySlot(968,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Le palais grouille encore d'ennemis. Qu'on les écrase tous !
TalkCharacter(969,9,1,6,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Bernadetta volume_up
Y a-t-il une pièce où je puisse être seule ?
Alert(2133,2,45,8,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][cp][0:CHARA_G] avancent vers [eg2][1:CHARA_G] !
TalkCharacter(970,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_31_18_38_Caspar volume_up
Ce ne sont pas des assassins... C'est une armée !
MainMissionStart(2122,1,2,2,79,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez capturé les [r]bastions[/] à l'intérieur du palais !
TalkDeploySlot(971,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Maintenant qu'on est débarrassés de la meute, il nous reste à nous occuper du véritable problème.
Alert(204,2,13,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] vient de réapparaître !
TalkDeploySlot(972,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Vous ne nous échapperez pas, cette fois.
MainMissionStart(2,4,3,1,13,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkDeploySlot(973,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Ils ne relâchent pas la pression. Très bien, il va falloir tenter une approche différente.
TalkDeploySlot(974,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Assez ! De toute évidence, l'ennemi restera dissimulé tant que je le serai aussi.
Alert(108,0,8,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] avance !
TalkDeploySlot(975,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
[cs][es]3_6_10_15_21_32_15_35_marchande obsc.[cm][es]4_8_12_17_28_33_17_37_marchandes obscures[ce] volume_up
C'est peut-être vrai, Votre Majesté, mais est-il bien sage que vous encouriez un tel péril ?
TalkDeploySlot(976,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
J'en ai un. Allez-y !
Alert(2104,2,79,79,79,0,0,0,0,0,0,0,0,0,0) C'est une [r]embuscade[/] ! Les portes des [r]bastions[/] environnants se sont fermées !
TalkDeploySlot(977,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Hmph ! C'est un piège !
TalkDeploySlot(978,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Hé. Cela devrait être bon maintenant.
Alert(2105,0,13,13,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a de nouveau disparu dans le palais !
MainMissionStart(2105,0,3,4,13,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: [eb][eg2][0:CHARA_G] a de nouveau disparu dans le palais !
Alert(200,2,11,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg1][0:CHARA_G] vient d'apparaître !
SetDeathText(32,73,979,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Catherine volume_up
Il est courageux de votre part d'essayer de nous faire sortir... mais ce courage vous coûtera la vie !
MainMissionStart(2,4,4,1,11,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkDeploySlot(980,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Catherine la Foudre ?! Rhea ne plaisante pas.
TalkCharacter(982,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_31_18_38_Caspar volume_up
Oh, je vais affronter Catherine la Foudre ? Alors il va falloir que je me batte pour de vrai cette fois !
TalkDeploySlot(983,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
Si la simple vue de cette épée ne vous épouvante pas, alors je vais devoir vous y faire goûter.
TalkDeploySlot(981,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
Pas de pitié pour les ennemis de l'archevêque !
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
TalkDeploySlot(985,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Tu te fais dérouiller, Catherine, mais ne t'inquiète pas. Je te soutiens.
Alert(204,2,14,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] vient de réapparaître !
TalkDeploySlot(990,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
J'aurais dû savoir que je ne réussirais pas sans toi, partenaire. Allons... Personne ne peut nous arrêter quand on est ensemble !
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
TalkDeploySlot(986,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
C'est étrange, Shamir. J'avais entendu dire que vous aviez quitté les chevaliers de Seiros, pourtant vous êtes là.
TalkDeploySlot(987,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Eh bien, je vois qu'on se tient informée. Mais oui, je ne suis plus à présent qu'une mercenaire quelconque.
TalkDeploySlot(988,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Alors laissez-moi vous faire une offre. Venez travailler pour moi, et nous épargnerons Catherine.
TalkDeploySlot(989,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
Ne l'écoute pas, Shamir !
TalkDeploySlot(999,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Replie-toi, Catherine ! Je m'occupe d'eux.
TalkDeploySlot(1000,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
Grr, d'accord ! Mais tu as intérêt à me suivre si les choses se corsent !
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a battu en retraite !
MainMissionStart(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
TalkDeploySlot(992,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Je ne peux plus tenir...
TalkDeploySlot(993,11,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
Shamir, dépose les armes et repose-toi ! Je vais me charger de ça !
TalkDeploySlot(991,14,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Même à nous deux, ça ne suffit pas...
TalkDeploySlot(984,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
Vous vous battez bien.
SetDeathText(33,96,1001,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Shamir volume_up
Stupide. Si j'essaie de fuir... ils s'en prendront à toi aussi...
SetDeathText(33,96,1002,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Shamir volume_up
Catherine... Fuis... tant que tu le peux...
TalkDeploySlot(1004,29,0,4,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
L'ennemi essaie de s'emparer des orbes de feu !
Alert(2107,0,15,15,79,0,0,0,0,0,0,0,0,0,0) [eb][eg1][0:CHARA_G] et ses alliés viennent d'apparaître et ciblent les orbes de feu !
TalkCharacter(1005,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Monica volume_up
Si l'ennemi réussit, il pourra cibler Sa Majesté ! Nous ne pouvons pas laisser cela arriver !
MainMissionStart(2108,4,16,1,15,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et de ses alliés et défendez les orbes de feu !
MainMissionStart(2109,1,16,2,79,79,79,0,0,4,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez défendu les orbes de feu !
TalkCharacter(1006,53,1,1,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Monica volume_up
Ouf ! Nous avons sécurisé les orbes de feu.
MainMissionStart(2111,3,16,3,79,79,79,0,0,4,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas pu défendre les orbes de feu !
Alert(905,2,52,79,79,1,0,0,0,0,0,0,0,0,0) Orbes de feu activés par [eg2][cp][0:CHARA_G] !
TalkCharacter(1007,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Monica volume_up
Ce n'est pas bon. Nous sommes des cibles faciles, maintenant !
Alert(90,4,52,79,79,1,0,0,0,0,0,0,0,0,0) Capturez les [r]bastions[/] pour stopper les orbes de feu !
MainMissionStart(2111,3,16,3,79,79,79,0,0,4,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas pu défendre les orbes de feu !
Alert(905,2,52,79,79,1,0,0,0,0,0,0,0,0,0) Orbes de feu activés par [eg2][cp][0:CHARA_G] !
TalkCharacter(1007,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Monica volume_up
Ce n'est pas bon. Nous sommes des cibles faciles, maintenant !
Alert(90,4,52,79,79,1,0,0,0,0,0,0,0,0,0) Capturez les [r]bastions[/] pour stopper les orbes de feu !
Alert(2126,1,79,79,79,1,0,0,0,0,0,0,0,0,0) [r]Bastions[/] recapturés ! Les orbes de feu ont été stoppés !
TalkDeploySlot(1008,78,1,0,1,0,0,0,0,0,0,0,0,0,0)
??? volume_up
Je prendrai la tête de l'impératrice moi-même !
Alert(115,2,17,8,79,0,0,0,0,0,0,0,0,0,0) [eb][eg1][0:CHARA_G] vient d'apparaître et avance vers [eg2][1:CHARA_G] !
TalkDeploySlot(1009,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Cette ennemie constitue une sérieuse menace. Tuez-la immédiatement !
MainMissionStart(2136,4,17,1,8,17,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][1:CHARA_G] ciblant [eg2][0:CHARA_G] !
Alert(150,0,17,79,79,0,0,0,6,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] vient d'arriver [eg5][0:AREA] !
TalkDeploySlot(1010,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Si vous venez me chercher, je vous le ferai regretter !
MainMissionStart(438,1,17,2,17,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1011,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
C'était trop juste. Nous ferions bien de rester sur nos gardes, Votre Majesté.
Alert(203,2,18,79,79,0,0,0,0,0,0,0,0,0,0) [eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
TalkDeploySlot(1012,18,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>> volume_up
Que tout le monde me rejoigne ! Je vais vous téléporter dans la cachette de l'impératrice !
Alert(172,2,20,18,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] avance vers [eg2][1:CHARA_G] !
TalkCharacter(1013,7,1,4,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_31_18_38_Linhardt volume_up
Eh bien, ça n'annonce rien de bon. Il va utiliser la magie pour envoyer des attaquants.
TalkDeploySlot(1014,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
L'ennemi a l'intention d'envoyer des renforts par la magie. Nous ne pouvons le laisser faire !
MainMissionStart(2130,4,18,1,18,20,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] ou [eg4][1:CHARA_G] pour empêcher le rassemblement !
MainMissionStart(2115,1,18,2,18,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et empêché le rassemblement !
TalkCharacter(1015,7,1,1,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_31_18_38_Linhardt volume_up
Je suis heureux que nous nous soyons chargés de ces renforts ! Je ne voudrais surtout pas avoir plus de travail !
TalkDeploySlot(1016,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Vous avez arrêté les renforts. Bien joué.
MainMissionStart(2115,1,18,2,20,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et empêché le rassemblement !
TalkCharacter(1015,7,1,1,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_31_18_38_Linhardt volume_up
Je suis heureux que nous nous soyons chargés de ces renforts ! Je ne voudrais surtout pas avoir plus de travail !
TalkDeploySlot(1016,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Vous avez arrêté les renforts. Bien joué.
MainMissionStart(2131,3,18,3,18,20,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas pu empêcher le rassemblement entre [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
Alert(2132,0,20,8,79,0,0,0,6,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] et ses alliés viennent de se [r]téléporter[/] près [eg4][1:CHARA_G] !
TalkDeploySlot(1017,8,1,4,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
De la magie de téléportation ? Et maintenant, me voilà encerclée...
TalkCharacter(1018,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Monica volume_up
Nous devons aider Sa Majesté ! Même elle ne peut pas tenir face à de si nombreux ennemis !
Alert(2120,2,24,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][cp][0:CHARA_G] ont lancé l'assaut !
TalkDeploySlot(1019,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Les cieux étaient censés être sûrs. Maintenant, je suis certain que nous avons un traître dans nos rangs.
Alert(2127,4,24,8,79,0,0,0,0,0,0,0,0,0,0) Venez à bout [eg4][cp][0:CHARA_G] et rejoignez [eg2][1:CHARA_G] !
Alert(553,0,24,79,79,0,0,0,0,0,0,0,0,0,0) Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
TalkDeploySlot(1020,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Ils ont traversé ! Vous devez vous hâter de rejoindre Sa Majesté !
Alert(553,0,25,79,79,0,0,0,0,0,0,0,0,0,0) Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
TalkDeploySlot(1020,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Ils ont traversé ! Vous devez vous hâter de rejoindre Sa Majesté !
MainMissionStart(442,1,19,2,24,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
TalkDeploySlot(1021,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Vous leur avez coupé les ailes. Beau travail !
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
TalkDeploySlot(1022,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
[cs][es]3_6_10_15_21_32_15_35_marchande obsc.[cm][es]4_8_12_17_28_33_17_37_marchandes obscures[ce] volume_up
Mon Seigneur, nous sommes prêts à téléporter l'impératrice à nouveau dans la salle du trône à votre commandement.
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
TalkDeploySlot(1023,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Allez-y.
TalkDeploySlot(1024,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(2123,0,8,79,79,0,0,0,6,0,0,0,0,0,0) La [b]magie de soutien[/] a transporté [eg2][0:CHARA_G] [eg5][0:AREA] !
TalkDeploySlot(1025,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Juste au bon moment. Merci, Ministre Hevring.
Alert(330,2,8,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] est en difficulté !
TalkDeploySlot(1026,8,1,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Ainsi donc, l'Église est capable des pires bassesses... je dois faire quelque chose !
Alert(333,2,8,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] est sur le point de jeter les armes ! Venez-lui en aide sans plus attendre !
TalkDeploySlot(1027,8,1,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Cet endroit ne sera pas mon tombeau ! C'est impossible !
TalkDeploySlot(963,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
[cs][es]3_6_10_15_21_32_15_35_marchande obsc.[cm][es]4_8_12_17_28_33_17_37_marchandes obscures[ce] volume_up
Ah, Linhardt. Il semble que vous soyez bien motivé quand la vie de l'impératrice est en jeu.
TalkCharacter(964,7,1,0,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_31_18_38_Linhardt volume_up
Pouvez-vous imaginer le mal de tête si elle mourait ? Alors que vous travaillez déjà chaque seconde de la journée.
TalkCharacter(961,33,1,0,1,1,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Shamir volume_up
N'êtes-vous pas la princesse de Brigid ? Vous servez l'Empire ?
TalkCharacter(962,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
link [es]1_1_13_18_1_32_18_38_Petra volume_up
Je sers Brigid, et Brigid est l'alliée de l'Empire !
Alert(549,1,27,79,79,0,0,0,0,0,0,0,0,0,0) Vous avez obtenu une clé de coffre en venant à bout [eg4][0:CHARA_G] !
Alert(309,1,0,11,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a vaincu [eg2][1:CHARA_G] !
Alert(309,1,1,11,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a vaincu [eg2][1:CHARA_G] !
Alert(309,1,2,11,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a vaincu [eg2][1:CHARA_G] !
Alert(309,1,3,11,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a vaincu [eg2][1:CHARA_G] !
Alert(304,1,11,11,79,0,0,0,0,0,0,0,0,0,0) Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(994,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Fuis, Catherine. Je reste.
TalkDeploySlot(995,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
Ne m'oblige pas à te traîner hors d'ici, Shamir !
TalkDeploySlot(996,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja volume_up
Va-t-en avant que je ne te tue moi-même !
TalkDeploySlot(997,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a battu en retraite !
TalkDeploySlot(998,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Bien. Nous avons un contrat.
MainMissionStart(485,1,5,2,14,79,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez enrôlé [eg2][0:CHARA_G] !
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
La menace a été dissipée, mais nous leur avons donné trop de marge de manœuvre. La situation exige une réflexion prudente.
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Cependant, vous m'avez sauvé la vie, ce qui signifie que mon avenir reste intact. Merci.
Alert(319,0,14,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a péri !
MainMissionStart(440,1,6,2,11,14,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
La menace a été dissipée, mais nous leur avons donné trop de marge de manœuvre. La situation exige une réflexion prudente.
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Cependant, vous m'avez sauvé la vie, ce qui signifie que mon avenir reste intact. Merci.
Alert(319,0,14,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a péri !
TalkDeploySlot(1003,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_31_18_39_Anaximandros volume_up
Shamir ! Non !
Alert(237,0,11,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a battu en retraite !
MainMissionStart(440,1,6,2,11,14,79,0,0,0,0,0,0,0,0) DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
TalkDeploySlot(1028,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
La menace a été dissipée, mais nous leur avons donné trop de marge de manœuvre. La situation exige une réflexion prudente.
TalkDeploySlot(1029,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Raphael volume_up
Cependant, vous m'avez sauvé la vie, ce qui signifie que mon avenir reste intact. Merci.
Alert(319,3,8,79,79,0,0,0,0,0,0,0,0,0,0) [eb][eg2][0:CHARA_G] a péri !
TalkDeploySlot(1030,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Jeralt volume_up
Quoi ? Non !
Alert(338,3,8,79,79,0,0,0,0,0,0,0,0,0,0) Vous avez perdu la bataille !