L'Empire et l'Alliance unissent leurs forces pour lancer une invasion à grande échelle du Royaume. Mais pour atteindre le cœur de Faerghus, il faut d'abord traverser Ailell, la vallée du Tourment.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_13_18_1_31_18_38_Shez | 94 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
1 | [es]1_1_13_19_1_32_18_39_Edelgard | 255 | 0 | 0 | 1 | 20 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
2 | [es]1_1_13_18_1_31_18_38_Hubert | 255 | 0 | 0 | 2 | 35 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
3 | [es]1_1_13_18_1_31_18_38_Ferdinand | 255 | 0 | 0 | 3 | 40 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
4 | [es]1_1_13_18_1_31_18_38_Linhardt | 255 | 0 | 0 | 4 | 45 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
5 | [es]1_1_13_18_1_31_18_38_Caspar | 255 | 0 | 0 | 5 | 50 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
6 | [es]1_1_13_18_1_32_18_38_Bernadetta | 255 | 0 | 0 | 6 | 55 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
7 | [es]1_1_13_18_1_32_18_38_Dorothea | 255 | 0 | 0 | 7 | 60 | 4 | 13 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
8 | [es]1_1_13_18_1_31_18_38_Dimitri | 255 | 0 | 0 | 8 | 25 | 5 | 12 | 3 | 101 | 5 | 1 | 100 | 65 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
9 | [es]1_1_13_18_1_31_18_38_Felix | 255 | 0 | 0 | 9 | 75 | 5 | 13 | 3 | 101 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 39 | 42 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
10 | [es]1_1_13_18_1_31_18_38_Sylvain | 255 | 0 | 0 | 10 | 85 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 42 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
11 | [es]1_1_13_18_1_31_18_38_Dedue | 255 | 0 | 0 | 11 | 70 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
12 | [es]1_1_13_18_1_31_18_38_Seteth | 255 | 0 | 0 | 12 | 140 | 5 | 12 | 3 | 101 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
13 | [es]1_1_13_18_1_32_18_38_Flayn | 4 | 0 | 0 | 13 | 145 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
14 | [es]1_1_13_18_1_31_18_38_Claude | 4 | 0 | 0 | 14 | 30 | 7 | 13 | 3 | 101 | 5 | 0 | 100 | 77 | 255 | 65535 | 1999 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
15 | [es]1_1_13_18_1_32_18_38_Hilda | 3 | 0 | 0 | 15 | 130 | 7 | 13 | 3 | 101 | 5 | 0 | 100 | 70 | 255 | 10 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
16 | [es]1_1_13_18_1_31_18_38_Randolph | 3 | 0 | 0 | 16 | 365 | 7 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 8 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
17 | [es]1_1_13_18_1_32_18_38_Fleche | 255 | 0 | 0 | 17 | 405 | 7 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 65535 | 1999 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
18 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 18 | 665 | 5 | 13 | 3 | 101 | 0 | 1 | 37 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
19 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 19 | 670 | 5 | 13 | 3 | 101 | 0 | 1 | 34 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
20 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 20 | 675 | 5 | 13 | 3 | 101 | 0 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
21 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 21 | 675 | 5 | 13 | 3 | 101 | 0 | 1 | 31 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
22 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 22 | 695 | 5 | 13 | 3 | 101 | 0 | 1 | 31 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
23 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 23 | 675 | 5 | 13 | 3 | 101 | 0 | 1 | 31 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
24 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 4 | 0 | 0 | 24 | 620 | 5 | 13 | 3 | 101 | 0 | 1 | 37 | 300 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
25 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 25 | 650 | 5 | 13 | 3 | 101 | 0 | 1 | 34 | 300 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
26 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 26 | 690 | 5 | 13 | 3 | 101 | 0 | 1 | 37 | 300 | 255 | 65535 | 1999 | 50 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
27 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 27 | 600 | 5 | 13 | 3 | 101 | 0 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
28 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 28 | 675 | 5 | 13 | 3 | 101 | 0 | 1 | 33 | 166 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
29 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 29 | 605 | 5 | 13 | 3 | 101 | 0 | 1 | 33 | 166 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
30 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 30 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 130 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
31 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 31 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 130 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
32 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 32 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 130 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
33 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 4 | 0 | 0 | 33 | 620 | 5 | 13 | 3 | 101 | 0 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
34 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 34 | 620 | 5 | 13 | 3 | 101 | 0 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
35 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 35 | 695 | 5 | 13 | 3 | 101 | 0 | 1 | 33 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
36 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 36 | 600 | 7 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
37 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 3 | 0 | 0 | 37 | 610 | 7 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
38 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 3 | 0 | 0 | 38 | 650 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
39 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 39 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
40 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 40 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
41 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 41 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
42 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 42 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
43 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 43 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
44 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 4 | 0 | 0 | 44 | 620 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
45 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 45 | 665 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
46 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 46 | 620 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
47 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 47 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
48 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 4 | 0 | 0 | 48 | 665 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
49 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 49 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
50 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 50 | 605 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
51 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 51 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
52 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 52 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
53 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 4 | 0 | 0 | 53 | 665 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
54 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 54 | 650 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
55 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 55 | 690 | 5 | 13 | 3 | 101 | 5 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
56 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 56 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
57 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 57 | 665 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
58 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 58 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
59 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 59 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
60 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 60 | 675 | 5 | 13 | 3 | 101 | 5 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
61 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 61 | 695 | 5 | 13 | 3 | 101 | 5 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
62 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 4 | 0 | 0 | 62 | 650 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
63 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 63 | 615 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
64 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 64 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
65 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 65 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
66 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 66 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
67 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 4 | 0 | 0 | 67 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
68 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 68 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
69 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 69 | 615 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
70 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 70 | 600 | 5 | 13 | 3 | 101 | 0 | 1 | 33 | 300 | 255 | 65535 | 1999 | 45 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
71 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 71 | 600 | 7 | 13 | 0 | 101 | 5 | 1 | 26 | 300 | 255 | 65535 | 1999 | 29 | 11 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
72 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 3 | 0 | 0 | 72 | 600 | 7 | 13 | 0 | 101 | 5 | 1 | 26 | 300 | 255 | 65535 | 1999 | 29 | 11 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
73 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 3 | 0 | 0 | 73 | 600 | 7 | 13 | 0 | 101 | 5 | 1 | 26 | 300 | 255 | 65535 | 1999 | 29 | 11 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
74 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 3 | 0 | 0 | 74 | 600 | 7 | 13 | 0 | 101 | 5 | 1 | 26 | 300 | 255 | 65535 | 1999 | 29 | 11 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
75 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 3 | 0 | 0 | 75 | 600 | 7 | 13 | 0 | 101 | 5 | 1 | 26 | 300 | 255 | 65535 | 1999 | 29 | 11 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
76 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 3 | 0 | 0 | 76 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
77 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 77 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
78 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 78 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
79 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 79 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
80 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 80 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
81 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 81 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
82 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 82 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
83 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 83 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
84 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 84 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
85 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 85 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
86 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 86 | 695 | 5 | 5 | 0 | 101 | 3 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
87 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 87 | 620 | 5 | 5 | 0 | 101 | 3 | 1 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
88 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 88 | 600 | 5 | 5 | 0 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
89 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 255 | 0 | 0 | 89 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
90 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 90 | 605 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
91 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 91 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
92 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 92 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
93 | [cs][es]2_5_9_14_20_31_14_34_soldat[cm][es]4_8_12_17_28_33_17_37_soldats[ce] | 255 | 0 | 0 | 93 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 29 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 0 | 0 | 0 | 100 | 0 | 62 | 106 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1526 | 28 | 1527 | 34 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1523 | 28 | 1527 | 34 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1526 | 28 | 1524 | 39 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1523 | 28 | 1524 | 31 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 28 | 1527 | 33 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1523 | 28 | 1527 | 37 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1526 | 28 | 1527 | 34 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1523 | 28 | 1524 | 33 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 238 | 0 | 1000 | 1526 | 28 | 1527 | 34 | 1999 | 100 | 5 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 0 | 1000 | 1523 | 28 | 1527 | 37 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 0 | 1000 | 1526 | 28 | 1527 | 34 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1523 | 28 | 1524 | 33 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 43 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (242, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 2 (0, 2, 1, 1, 17)
SubGroup(0)
SubGroup(3)
Unknown10(0,69,8,12,94,18,0,0,0,0,0,0,0,0,0)
Unknown10(1,67,94,94,94,0,0,0,8,0,0,0,0,0,0)
Unknown12(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown78(1,15,50,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown61(16,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(16,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown62(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetName(87,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 87 to [cs][es]2_5_9_14_20_31_14_34_soldat du Royaume[cm][es]4_8_12_17_28_33_17_37_soldats du Royaume[ce]
SetName(88,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 88 to [cs][es]2_5_9_14_20_31_14_34_soldat du Royaume[cm][es]4_8_12_17_28_33_17_37_soldats du Royaume[ce]
SetName(86,564,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 86 to [cs][es]3_6_10_15_21_32_15_35_soldate du Royaume[cm][es]4_8_12_17_28_33_17_37_soldates du Royaume[ce]
# Group 3 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown51(45300,0,18264,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 7 (0, 2, 16, 2, 5)
SubGroup(1)
Unknown42(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown139(0,5464,1,13064,1,0,3,0,0,0,0,1,1,0,0)
Unknown21(69,46200,0,20464,1,0,1,0,0,0,0,1,1,0,0)
# Group 8 (0, 2, 16, 2, 3)
SubGroup(1)
Unknown42(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown139(0,46200,0,20464,1,0,3,0,0,0,0,1,1,0,0)
Unknown21(69,5464,1,12964,1,0,3,0,0,0,0,1,1,0,0)
# Group 9 (0, 2, 16, 2, 3)
SubGroup(1)
Unknown42(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 11 (0, 2, 16, 2, 4)
SubGroup(1)
Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 2, 2, 2, 4)
SubGroup(1)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] et [eg4][1:CHARA_G] !
SubGroup(3)
Unknown37(5,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(6,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(7,65516,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 15 (0, 2, 16, 2, 15)
SubGroup(1)
Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
Unknown137(0,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(1,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(2,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(3,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(4,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(5,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(6,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(7,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(8,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(9,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(10,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(11,0,1002,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 16 (0, 2, 16, 2, 13)
SubGroup(1)
Unknown42(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
Unknown137(0,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(1,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(2,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(3,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(4,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(5,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(6,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(7,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(8,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(9,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(10,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown137(11,0,1002,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 18 (0, 5, 0, 1, 3)
SubGroup(0)
SubGroup(2)
TalkCharacter(1616,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je compterai sur la sagesse et la force de
[cdb]l'Alliance à partir d'aujourd'hui, Claude.
TalkDeploySlot(1617,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ne vous inquiétez pas ! Notre brillant
[cdb]travail d'équipe va les faire fuir.
# Group 19 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 20 (0, 5, 0, 2, 7)
SubGroup(1)
GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 18: 1 0 0
SubGroup(1)
TalkCharacter(1619,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Consolidez nos défenses et avancez
[cdb]sur l'avant-garde ennemie !
SubGroup(4)
Unknown44(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(704,4,0,1,94,94,94,0,0,0,0,0,0,0,0)
# Capturez les [r]bastions[/] et venez à bout de l'[r]avant-garde ennemie[/] !
# Group 21 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck3(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 20: 1 0 0
SubGroup(1)
TalkCharacter(1618,5,1,2,1,0,0,0,0,0,0,0,0,0,0)
# D'après nos renseignements, l'ennemi a pour
[cdb]but de percer notre ligne défensive et de
[cdb]traverser la vallée. Nous devons l'en empêcher.
SubGroup(2)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(329,2,94,94,94,0,0,0,8,8,0,0,0,0,0)
# Empêchez la chute [eg4][0:AREA] !
# Group 22 (0, 5, 0, 7, 4)
SubGroup(1)
If254(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(94,45000,0,65000,0,52500,0,8564,1,0,1,0,0,0,0)
Unknown10(94,36500,0,52000,0,42500,0,59000,0,0,1,0,0,0,0)
Unknown10(94,45000,0,42500,0,52500,0,52000,0,0,1,0,0,0,0)
Unknown10(94,58500,0,54500,0,65000,0,61000,0,0,1,0,0,0,0)
Unknown10(94,9964,1,5964,1,14464,1,10164,1,0,1,0,0,0,0)
SubGroup(1)
TalkCharacter(1612,6,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Attention au sol ! Un seul faux pas causera
[cdb]une douleur excessive !
SubGroup(1)
ShowTutorial(96,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Traverser de la [g]lave[/] inflige des dégâts. Les [g]classes
[cdb]volantes[/] peuvent traverser la lave sans subir de
[cdb]dégâts lorsqu'elles sont [g]en selle[/].
# Group 23 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,94,94,5,0,1,1,0,0,0,0,0,0)
# Group 27 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,94,94,6,0,1,1,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,94,94,7,0,1,1,0,0,0,0,0,0)
# Group 29 (0, 5, 0, 5, 7)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(804,1,0,2,94,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu l'[r]avant-garde[/] !
SubGroup(1)
TalkCharacter(1464,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous avons gagné un avantage précoce.
Vous vous êtes bien battus !
# Group 30 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 31 (0, 5, 0, 2, 21)
SubGroup(1)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,9,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(3)
SetDeathText(13,73,1473,2,0,0,0,0,0,0,0,0,0,0,0)
# C'est mon tour. Je vais me taillader un chemin
[cdb]à travers l'ennemi.
CloseUp(9,4,1,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(3)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,9,0,0,0,1,94,8,0,0,1,1,0,0,0)
Alert(104,2,9,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] avance vers [eg2][0:AREA] !
SubGroup(2)
Unknown43(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,1,1,9,94,94,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,239,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1474,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Pas tant que je suis là !
# Group 32 (0, 2, 2, 5, 3)
SubGroup(4)
GroupCheck4(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 31: True 0
Unknown13(9,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 2, 5, 3)
SubGroup(4)
GroupCheck4(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 32: True 0
Unknown13(9,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(14,0,13,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(1476,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Quelle sorte de chevalier dégaine son arme
[cdb]contre son propre roi ? Vous me dégoûtez.
TalkCharacter(1477,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je n'avais pas le choix. Et si c'est vous ou moi,
[cdb]alors je vous assure que cela ne sera pas moi.
# Group 35 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(16,0,13,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(1478,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je suis désolé qu'on en arrive là, Felix. Je
[cdb]suppose que vous ne voulez pas reculer ?
TalkDeploySlot(1479,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Certainement pas. Vous savez pourquoi
[cdb]je me bats.
# Group 36 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(94,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(34,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 34: 0 1 0
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 0 1 0
SubGroup(1)
TalkDeploySlot(1475,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Très bien, cela fera l'affaire.
# Group 37 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1480,9,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Je tiens encore sur mes jambes et je peux
[cdb]tenir une épée... ce qui veut dire que je peux
[cdb]continuer à me battre !
# Group 38 (0, 5, 0, 3, 23)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,1,2,9,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1481,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Ha ! Ce ne sont pas quelques égratignures
[cdb]qui vont m'arrêter.
SubGroup(1)
TalkDeploySlot(1482,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Baisse les armes, Felix !
SubGroup(1)
Unknown15(10,9,0,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(278,2,10,9,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] a volé au secours [eg4][1:CHARA_G] !
SubGroup(3)
SetDeathText(15,73,1483,3,0,0,0,0,0,0,0,0,0,0,0)
# C'est un miracle que tu puisses encore tenir
[cdb]debout. Maintenant, laisse-nous nous occuper
[cdb]du reste.
CloseUp(10,4,1,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
TalkDeploySlot(1484,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Tu ferais bien de revenir vivant, Sylvain,
[cdb]ou alors !
SubGroup(1)
Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,9,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
# Group 39 (12, 2, 4, 1, 0)
SubGroup(0)
# Group 40 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck3(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 38: 1 0 0
SubGroup(2)
Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,2,1,10,94,94,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1485,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
# J'espère que tu me regardes, Ingrid.
Aujourd'hui, je vais te venger.
# Group 41 (0, 2, 2, 5, 3)
SubGroup(4)
GroupCheck4(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 40: True 0
GroupCheck3(32,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 0 1 0
GroupCheck3(42,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 42: 0 1 0
GroupCheck3(43,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 43: 0 1 0
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 2, 2, 6, 3)
SubGroup(5)
GroupCheck4(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 40: True 0
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(33,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 0 1 0
GroupCheck3(41,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 41: 0 1 0
GroupCheck3(43,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 43: 0 1 0
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 2, 2, 6, 3)
SubGroup(5)
GroupCheck4(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 40: True 0
GroupCheck3(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 32: 1 0 0
GroupCheck3(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 33: 1 0 0
GroupCheck3(41,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 41: 0 1 0
GroupCheck3(42,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 42: 0 1 0
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(41,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 41: True 0
Unknown13(10,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 42: True 0
Unknown13(10,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(14,0,15,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(1487,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Je sais que tu n'avais pas le choix, mais
[cdb]ça ne veut pas dire que je dois te pardonner.
TalkCharacter(1488,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Ouais... ce qui veut dire que la seule chose
[cdb]qui nous reste à faire, c'est de nous battre.
# Group 47 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(16,0,15,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(1489,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Oh, Mercedes... Pourquoi fallait-il
[cdb]que ce soit toi ?
TalkCharacter(1490,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je suis désolée, Sylvain. Quoi que je dise,
[cdb]ça ne suffira pas.
# Group 48 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(94,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(46,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 46: 0 1 0
GroupCheck3(47,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 47: 0 1 0
SubGroup(1)
TalkDeploySlot(1486,10,1,2,0,0,0,0,0,0,0,0,0,0,0)
# J'espère que tu es prêt à te séparer de ta tête,
[cdb]parce que j'ai l'intention de la déposer sur
[cdb]la tombe de mon amie.
# Group 49 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1491,10,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Ce n'est rien comparé à la douleur
[cdb]qu'elle a ressentie !
# Group 50 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetDeathText(15,96,1492,3,0,0,0,0,0,0,0,0,0,0,0)
# Pardonnez-moi, Votre Majesté... Que la
[cdb]chance soit avec vous dans la bataille...
SubGroup(1)
Unknown112(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 5, 0, 3, 10)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 50: 1 0 0
SubGroup(1)
Unknown149(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,10,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,10,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1493,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Non, pas toi non plus, Sylvain ! Qu'est-ce
[cdb]que je suis censé faire maintenant...
# Group 52 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 53 (0, 5, 0, 3, 60)
SubGroup(2)
GroupCheck3(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 29: 1 0 0
GroupCheck3(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 51: 1 0 0
SubGroup(7)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown100(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2738,0,94,94,94,18,0,0,0,0,0,0,0,0,0)
# L'[r]arrière-garde[/] [eg4][r][0:PARTY][/] a ouvert les portes du [r]bastion[/] !
SubGroup(7)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(41,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(41,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(42,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(43,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(44,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2739,2,94,94,94,3,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus et avancent vers [eg2][b][0:PARTY][/] !
SubGroup(1)
TalkCharacter(1620,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Si nous continuons ainsi, la bataille pourrait
[cdb]bien se terminer avant même d'avoir
[cdb]commencé.
SubGroup(5)
Unknown44(1,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2705,4,3,1,94,94,94,0,0,0,0,0,0,0,0)
# Capturez les [r]bastions[/] et venez à bout de l'[r]arrière-garde ennemie[/] !
If254(1,241,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1495,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# C'est troublant de voir à quel point nous nous
[cdb]en sortons bien. J'espère que ça veut dire que
[cdb]nous nous dirigeons vers une victoire rapide.
# Group 54 (0, 5, 0, 6, 8)
SubGroup(5)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2706,1,3,2,94,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu l'[r]arrière-garde[/] !
If254(1,240,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1496,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Cela me dépasse, mais je n'abandonnerai pas
[cdb]jusqu'à ce que ce soit fini !
# Group 55 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,94,94,1,0,1,1,0,0,0,0,0,0)
# Group 60 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,94,94,2,0,1,1,0,0,0,0,0,0)
# Group 61 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,94,94,3,0,1,1,0,0,0,0,0,0)
# Group 62 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,94,94,4,0,1,1,0,0,0,0,0,0)
# Group 63 (14, 2, 4, 1, 0)
SubGroup(0)
# Group 64 (0, 5, 0, 6, 39)
SubGroup(2)
GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 0 0
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(94,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(2,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(13,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,13,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(1)
TalkDeploySlot(1465,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je vais soigner vos blessures ! Faites preuve
[cdb]de prudence, là-dehors.
SubGroup(2)
Unknown125(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
Unknown2(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(527,2,13,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] soigne avec [r]Écho : magie blanche[/] !
SubGroup(1)
Unknown6(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(13,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,4,1,13,94,94,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
TalkCharacter(1466,5,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Qu'est-ce que c'est, la réincarnation de
Sainte Cethleann ? Abattez-la et finissons-en !
SubGroup(1)
Unknown66(893,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,147,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(777,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(5063,574,4200,5012,557,4163,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(5141,562,4099,5082,545,4074,420,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(1)
TalkCharacter(1467,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Regardez ce rocher, je me demande si nous
[cdb]pouvons nous en servir pour bloquer la lave
[cdb]et atteindre l'autre côté.
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown51(45000,0,38700,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(716,4,13,94,94,0,0,0,0,0,0,0,0,0,0)
# Bloquez la [g]lave[/] avec un [g]rocher[/] et avancez vers [eg2][0:CHARA_G] !
# Group 65 (0, 5, 8, 2, 15)
SubGroup(1)
GroupCheck3(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 64: 1 0 0
SubGroup(1)
Unknown66(893,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,147,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(777,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(5063,574,4200,5012,557,4163,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(5141,562,4099,5082,545,4074,420,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(1)
TalkCharacter(1467,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Regardez ce rocher, je me demande si nous
[cdb]pouvons nous en servir pour bloquer la lave
[cdb]et atteindre l'autre côté.
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
Unknown51(45000,0,38700,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(716,4,13,94,94,0,0,0,0,0,0,0,0,0,0)
# Bloquez la [g]lave[/] avec un [g]rocher[/] et avancez vers [eg2][0:CHARA_G] !
# Group 66 (0, 5, 0, 2, 14)
SubGroup(1)
Unknown36(892,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(4765,470,3910,4690,453,3886,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4773,466,3879,4695,450,3871,180,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(5)
Unknown88(3000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4774,450,3880,4695,449,3871,100,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown51(45000,0,37500,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(602,1,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Bloquer la [g]lave[/] a créé un nouveau [g]chemin[/] !
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(1)
TalkCharacter(1468,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
# La voie est libre ! En avant !
# Group 67 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(94,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1469,13,1,3,0,0,0,0,0,0,0,0,0,0,0)
# Pourquoi devez-vous vous entretuer comme ça ?
Vous êtes tous frères et sœurs !
# Group 68 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1470,13,1,3,0,0,0,0,0,0,0,0,0,0,0)
# Je ne peux en supporter davantage, mais les
[cdb]autres seront en grave danger si je fuis...
# Group 69 (0, 5, 0, 3, 17)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,4,2,13,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(2)
TalkDeploySlot(1471,12,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Flayn, ça suffit ! Mets-toi en sécurité !
TalkDeploySlot(1472,13,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Très bien, mon frère... mais tu dois jurer de
[cdb]ne pas te mettre en danger pour rien !
SubGroup(0)
SubGroup(1)
Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,13,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
If254(1,56,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(528,1,13,94,94,0,0,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] ! [r]Écho : magie blanche[/] a été interrompu !
# Group 70 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(72,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 72: 0 1 0
SubGroup(1)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck3(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 1 0 0
SubGroup(2)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,13,94,94,0,0,0,2,0,0,0,0,0,0)
# Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
# Group 72 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 69: 1 0 0
GroupCheck3(70,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 70: 0 1 0
SubGroup(1)
Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 73 (0, 5, 0, 2, 3)
SubGroup(1)
GroupCheck3(72,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 72: 1 0 0
SubGroup(2)
Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(553,0,13,94,94,0,0,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
# Group 74 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown37(2,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 75 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(3,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(74,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 76 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(66,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown76(66,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(77,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 77 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(4,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(76,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 78 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 79 (0, 5, 0, 6, 10)
SubGroup(2)
Unknown29(1,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1497,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Vous n'irez pas plus loin.
SubGroup(1)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,11,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(2)
Unknown43(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,5,1,11,94,94,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
# Group 80 (0, 2, 2, 4, 5)
SubGroup(3)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(81,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 81 (0, 2, 2, 9, 5)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(80,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 82 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(14,0,12,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(1499,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Je vous tuerai avant que vous puissiez
[cdb]faire du mal à notre roi.
TalkCharacter(1500,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Dedue, non...
# Group 83 (0, 2, 0, 4, 3)
SubGroup(3)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(16,0,12,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown88(1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(1499,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Je vous tuerai avant que vous puissiez
[cdb]faire du mal à notre roi.
# Group 84 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(94,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(82,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 82: 0 1 0
GroupCheck3(83,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 0 1 0
SubGroup(1)
TalkDeploySlot(1498,11,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Au nom de Sa Majesté, vous périrez ici.
# Group 85 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1501,11,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Mes chances s'amenuisent...
# Group 86 (0, 5, 0, 3, 11)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,5,2,11,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(2)
TalkDeploySlot(1502,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Ngh... Je ne suis pas encore fini !
TalkDeploySlot(1503,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Recule, Dedue ! S'il te plaît ! Je ne peux
[cdb]me permettre de te perdre !
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
# Group 87 (28, 2, 4, 1, 0)
SubGroup(0)
# Group 88 (0, 5, 0, 4, 20)
SubGroup(3)
GroupCheck3(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 54: 1 0 0
GroupCheck3(69,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 69: 1 0 0
GroupCheck3(86,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 86: 1 0 0
SubGroup(1)
Unknown80(50,0,0,0,0,0,8,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1554,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Je pars au combat. Je forcerai chacun d'eux à
[cdb]se rendre... ou ils périront tous.
SubGroup(1)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,8,0,0,1,94,8,0,0,1,1,0,0,0)
Alert(104,2,8,94,94,5,0,0,8,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] avance vers [eg2][0:AREA] !
SubGroup(2)
Unknown43(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,6,1,8,94,94,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
TalkCharacter(1555,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Courage, à présent ! Le temps est venu
[cdb]de mettre un terme à notre guerre
[cdb]avec le Royaume !
# Group 89 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 88: True 0
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 5, 3)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(89,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 89: True 0
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 5, 3)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 90: True 0
Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 5, 3)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(91,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 91: True 0
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 5, 3)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(92,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 92: True 0
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 94 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(18,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 98 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(4,10,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 99 (0, 5, 0, 3, 6)
SubGroup(2)
GroupCheck3(98,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 98: 1 0 0
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(174,2,8,94,94,0,0,0,4,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a capturé [eg2][0:AREA] et a repris son avancée !
SubGroup(1)
TalkCharacter(1622,6,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Cet homme est une force de la nature.
Des officiers ordinaires n'ont aucune chance
[cdb]de le stopper.
# Group 100 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(7,10,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck3(100,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 100: 1 0 0
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(174,2,8,94,94,0,0,0,7,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a capturé [eg2][0:AREA] et a repris son avancée !
SubGroup(1)
TalkDeploySlot(1623,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Écartez-vous, avant que je vous force
[cdb]à le faire.
# Group 102 (0, 2, 2, 5, 2)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(5,10,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 103 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck3(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 102: 1 0 0
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(174,2,8,94,94,0,0,0,7,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a capturé [eg2][0:AREA] et a repris son avancée !
If254(1,240,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1624,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Non ! Il se rapproche de nous !
# Group 104 (0, 2, 2, 6, 2)
SubGroup(5)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(6,10,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(106,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 106: 0 1 0
SubGroup(1)
Unknown35(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (0, 5, 0, 4, 5)
SubGroup(3)
GroupCheck3(104,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 104: 1 0 0
GroupCheck3(106,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 106: 0 1 0
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(174,2,8,94,94,0,0,0,6,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a capturé [eg2][0:AREA] et a repris son avancée !
SubGroup(1)
TalkCharacter(1625,5,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Si nous n'agissons pas, Dimitri va atteindre
[cdb]notre ligne défensive. Nous devons l'arrêter
[cdb]à tout prix !
# Group 106 (0, 5, 0, 5, 5)
SubGroup(4)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(104,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 104: 0 1 0
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(162,2,8,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
SubGroup(1)
TalkCharacter(1625,5,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Si nous n'agissons pas, Dimitri va atteindre
[cdb]notre ligne défensive. Nous devons l'arrêter
[cdb]à tout prix !
# Group 107 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(184,2,8,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a envahi [eg2][0:AREA] !
SubGroup(1)
TalkDeploySlot(1626,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Le dernier.
If254(1,130,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1627,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Excellente prestation, Votre Majesté !
Ensemble, nous allons mettre l'Empire
[cdb]en déroute !
SubGroup(1)
TalkCharacter(1628,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Non ! Tout sera perdu s'ils brisent
[cdb]la ligne défensive !
# Group 108 (0, 2, 0, 5, 4)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(110,0,3,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(111,0,3,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkDeploySlot(1557,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Notre conflit se termine ici. Je veillerai
[cdb]à vous éliminer de mes propres mains !
GenderedMcTalk(0,1558,1559,1,2,1,0,0,0,0,0,0,0,0,0)
# J'affronte le roi de Faerghus lui-même...
Mais je n'ai pas l'intention de reculer !
# Group 109 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(2,0,3,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(2,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(1560,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Il n'est pas trop tard, Dimitri. Coupez vos
[cdb]liens avec l'Église centrale et retournez
[cdb]avec votre peuple.
TalkDeploySlot(1561,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Et je suis censé croire que cela arrêtera votre
[cdb]agression ? Vous viendrez pour moi, de toute
[cdb]façon. Votre soif de sang est inextinguible.
# Group 110 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(14,0,3,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(1562,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Votre Majesté, je...
TalkDeploySlot(1563,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Épargnez votre souffle, Ashe. C'est le point
[cdb]de non-retour pour nous deux.
# Group 111 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(16,0,3,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(1564,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je n'aurais jamais pensé que nous nous
[cdb]rencontrerions à nouveau.
TalkDeploySlot(1565,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Et moi donc, Mercedes. Mon cœur souffre.
# Group 112 (0, 2, 0, 7, 2)
SubGroup(6)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(94,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(108,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 108: 0 1 0
GroupCheck3(109,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 109: 0 1 0
GroupCheck3(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 110: 0 1 0
GroupCheck3(111,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 111: 0 1 0
SubGroup(1)
TalkDeploySlot(1556,8,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Quelle est cette folie ? Ce n'est pas
[cdb]votre tête que je convoite.
# Group 113 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1566,8,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Je sacrifierai mon propre corps s'il le faut.
J'offre chaque particule de mon corps
[cdb]pour l'avenir de Faerghus !
# Group 114 (0, 5, 0, 3, 14)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,6,2,8,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1629,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Juste au moment où j'allais mettre un terme
[cdb]à sa vie...
SubGroup(1)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,8,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(1630,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Il s'est rué sur nous comme une tornade,
[cdb]mais nous avons pu briser son élan.
If254(1,130,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1631,12,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Vous avez peut-être surpassé le roi Dimitri,
[cdb]mais il vous reste encore à m'affronter !
# Group 115 (0, 2, 2, 3, 0)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 116 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 117 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown26(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(4,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown37(4,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(21,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(118,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 118 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(21,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(117,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown26(7,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(7,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown37(7,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(22,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(120,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 120 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(22,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(119,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 121 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown26(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(5,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown37(5,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(23,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(122,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 122 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(23,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(121,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 123 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown26(6,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(8,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(6,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown37(6,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(24,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(124,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 124 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(24,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(123,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 125 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 126 (0, 5, 0, 2, 31)
SubGroup(1)
GroupCheck3(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 88: 1 0 0
SubGroup(1)
TalkDeploySlot(1632,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Le roi Dimitri occupe l'attention de l'Empire.
Brisez ses défenses !
SubGroup(4)
Unknown14(12,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(12,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(22,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(23,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(230,2,12,94,94,1,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] débarque avec des renforts !
SubGroup(2)
Unknown43(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,7,1,12,94,94,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(3)
Unknown10(0,2,8,12,94,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1633,5,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Quelle belle coordination ! Je suis presque
[cdb]impressionné. Interceptez-les immédiatement !
# Group 127 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(94,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1550,12,1,2,0,0,0,0,0,0,0,0,0,0,0)
# L'Empire et tous ceux qui se prosternent
[cdb]devant lui seront punis de ma main !
# Group 128 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1551,12,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Finis les jours où le champ de bataille tremblait
[cdb]en ma présence. Mais je ne suis pas
[cdb]encore battu !
# Group 129 (0, 5, 0, 3, 14)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,7,2,12,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1552,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Encore battu... Mais je dois vivre, pour Flayn !
SubGroup(1)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(1553,53,1,0,1,0,0,0,0,0,0,0,0,0,0)
# C'était l'assistant de l'archevêque, mais aucun
[cdb]signe de la plupart des chevaliers de Seiros.
If254(1,115,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1634,8,1,2,0,0,0,0,0,0,0,0,0,0,0)
# Maintenant que Seteth se replie, le reste
[cdb]repose sur mes épaules.
# Group 130 (0, 2, 2, 3, 0)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 131 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 132 (0, 5, 8, 2, 28)
SubGroup(1)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 0 0
SubGroup(1)
TalkDeploySlot(1635,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Cavaliers, chargez ! Réduisez leurs
[cdb]défenses à néant !
SubGroup(3)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,24,0,0,0,1,94,8,0,0,1,1,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,25,0,0,0,1,94,8,0,0,1,1,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,26,0,0,0,1,94,8,0,0,1,1,0,0,0)
Alert(952,2,24,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg2][cp][0:CHARA_G] viennent d'apparaître et avancent vers [eg2][0:AREA] !
SubGroup(4)
Unknown43(24,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(26,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2707,4,16,1,94,94,94,0,0,8,0,0,0,0,0)
# Venez à bout de l'[r]avant-garde[/] ciblant [eg2][0:AREA] !
SubGroup(6)
Unknown23(24,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(24,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(25,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(26,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(26,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,238,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1636,7,1,4,1,0,0,0,0,0,0,0,0,0,0)
# J'ai entendu des histoires troublantes sur
[cdb]la cavalerie de Faerghus. Nous allons avoir des
[cdb]ennuis si nous ne l'éliminons pas très vite.
# Group 133 (0, 5, 8, 5, 9)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2724,1,16,2,94,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu l'[r]avant-garde[/] !
SubGroup(1)
TalkCharacter(1637,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# L'ennemi en a après notre ligne défensive !
Restez attentifs !
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 134 (0, 5, 0, 2, 25)
SubGroup(1)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 0 0
SubGroup(1)
TalkDeploySlot(1635,87,0,0,1,0,0,0,0,0,0,0,0,0,0)
# Cavaliers, chargez ! Réduisez leurs
[cdb]défenses à néant !
SubGroup(3)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(24,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(25,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(26,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,24,0,0,0,1,94,8,0,0,1,1,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,25,0,0,0,1,94,8,0,0,1,1,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,26,0,0,0,1,94,8,0,0,1,1,0,0,0)
Alert(952,2,24,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg2][cp][0:CHARA_G] viennent d'apparaître et avancent vers [eg2][0:AREA] !
If254(1,238,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1636,7,1,4,1,0,0,0,0,0,0,0,0,0,0)
# J'ai entendu des histoires troublantes sur
[cdb]la cavalerie de Faerghus. Nous allons avoir des
[cdb]ennuis si nous ne l'éliminons pas très vite.
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 135 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 136 (0, 5, 0, 4, 33)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 54: 1 0 0
SubGroup(1)
TalkDeploySlot(1638,88,0,0,1,0,0,0,0,0,0,0,0,0,0)
# Frappez leur flanc droit ! C'est là où l'armée
[cdb]de l'Alliance est la plus faible !
SubGroup(3)
Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,27,0,0,0,1,15,10,0,0,1,1,0,0,0)
Unknown55(0,28,0,0,0,1,15,10,0,0,1,1,0,0,0)
Unknown55(0,29,0,0,0,1,15,10,0,0,1,1,0,0,0)
Alert(952,2,27,94,94,0,0,0,10,0,0,0,0,0,0)
# [eb][eg2][cp][0:CHARA_G] viennent d'apparaître et avancent vers [eg2][0:AREA] !
SubGroup(1)
TalkDeploySlot(1639,15,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Argh, ils vont se déplacer jusqu'ici ?
Ce n'est pas juste !
SubGroup(5)
Unknown43(27,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(28,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(29,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,0,17,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2708,4,17,1,27,94,94,7,0,0,0,0,0,0,0)
# Venez à bout des [r]troupes du Royaume[/] et défendez le [b]bastion de l'[0:PARTY][/] en protégeant son flanc droit !
SubGroup(1)
Unknown78(0,15,50,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1640,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Nous ne pouvons pas laisser l'ennemi percer
[cdb]nos défenses. Nous devons aller leur prêter
[cdb]main-forte.
SubGroup(6)
Unknown23(27,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(27,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(28,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(29,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(29,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 137 (0, 5, 0, 6, 11)
SubGroup(5)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(176,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 176: 0 1 0
SubGroup(5)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2734,1,17,2,27,94,94,7,0,0,0,0,0,0,0)
# Vous avez défendu le [b]bastion [eg4][0:PARTY][/] !
SubGroup(2)
TalkDeploySlot(1641,15,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Merci d'avoir volé à mon secours. Je ne sais pas
[cdb]comment les choses auraient tourné sinon...
TalkCharacter(1642,53,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous manquons suffisamment d'effectifs
[cdb]comme cela, Hilda. Nous devons toutes
[cdb]deux être prudentes.
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 138 (0, 5, 0, 4, 6)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(176,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 176: 1 0 0
GroupCheck3(137,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 137: 0 1 0
SubGroup(3)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(461,3,17,3,94,94,94,0,0,10,0,0,0,0,0)
# Vous n'avez pas pu défendre [eg2][0:AREA] !
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 139 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 140 (0, 5, 0, 3, 35)
SubGroup(2)
Unknown29(1,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(30,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(30,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,30,94,94,0,0,0,0,0,0,0,0,0,0)
# [eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
SubGroup(1)
TalkDeploySlot(1643,86,0,2,1,0,0,0,0,0,0,0,0,0,0)
# Feu à volonté !
SubGroup(1)
Unknown125(30,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown70(30,2,0,0,16,3,6,40,0,1,0,0,0,0,0)
Unknown72(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown70(30,1,0,0,16,2,6,40,5,1,0,0,0,0,0)
Unknown70(30,1,0,0,30,3,6,40,0,1,0,0,0,0,0)
SubGroup(5)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2711,2,30,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][cp][0:CHARA_G] attaquent avec de la [r]magie[/] !
SubGroup(1)
Unknown6(30,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(30,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(31,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(32,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2737,4,18,1,30,94,94,0,0,8,0,0,0,0,0)
# Venez à bout [eg4][cp][0:CHARA_G] et stoppez les [r]attaques magiques[/] contre [eg2][0:AREA] !
SubGroup(1)
TalkCharacter(1644,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Ils attaquent nos défenses à distance !
Nous devons les arrêter !
# Group 141 (0, 2, 0, 6, 11)
SubGroup(5)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(142,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 142: 0 1 0
SubGroup(1)
Unknown71(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,18,2,30,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
If254(1,241,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1645,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
# On dirait que cette tempête a pris fin.
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 142 (0, 5, 0, 4, 26)
SubGroup(3)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(141,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 141: 0 1 0
GroupCheck4(126,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 126: True 0
SubGroup(3)
Unknown6(30,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(31,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(32,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1646,86,0,0,1,0,0,0,0,0,0,0,0,0,0)
# Notre magie est épuisée... Battez en retraite !
If254(2,143,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(30,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,144,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(31,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,145,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(32,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(240,0,30,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et ses troupes ont battu en retraite !
SubGroup(4)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(443,3,18,3,30,94,94,0,0,0,0,0,0,0,0)
# Vous n'avez pas réussi à vaincre [eg2][0:CHARA_G] et son équipe !
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 143 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 144 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 145 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 146 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 147 (0, 5, 0, 7, 68)
SubGroup(4)
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(148,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 148: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(777,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(778,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown6(33,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(33,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(33,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(33,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(33,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1647,88,0,0,1,0,0,0,0,0,0,0,0,0,0)
# Utilisez ce rocher pour arrêter la lave
[cdb]et créer une route !
SubGroup(1)
Unknown66(776,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(8626,514,7561,8655,498,7618,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(8694,518,7510,8709,502,7571,240,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(3)
Unknown88(4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown51(22464,1,14464,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(2733,2,94,94,94,5,0,0,0,0,0,0,0,0,0)
# [eb][eg2][r][cp][0:PARTY][/] ont bloqué la [g]lave[/] et créé un [g]chemin[/] !
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(6)
Unknown6(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(33,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(33,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(33,30,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(33,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(33,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1648,88,0,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous avons un accès direct à l'ennemi !
À l'attaque !
SubGroup(3)
Unknown14(34,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(35,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(70,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(70,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,33,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown55(0,34,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown55(0,35,0,0,0,1,94,11,0,0,1,1,0,0,0)
Alert(2713,2,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus et ont lancé l'assaut depuis la [g]grotte de lave[/] !
SubGroup(5)
Unknown55(0,33,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown55(0,34,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown55(0,35,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown44(11,1,19,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2714,4,19,1,94,94,94,0,0,0,0,0,0,0,0)
# Capturez le [r]bastion[/] et empêchez l'[r]ennemi[/] d'attaquer depuis la [g]grotte de lave[/] !
SubGroup(6)
Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(33,23464,1,24464,1,0,100,0,0,0,0,0,0,0,0)
Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(34,23464,1,24464,1,0,100,0,0,0,0,0,0,0,0)
Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(35,23464,1,24464,1,0,100,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1649,14,1,4,1,0,0,0,0,0,0,0,0,0,0)
# C'est un bon endroit pour construire une
[cdb]route. Je vais essayer de les arrêter,
[cdb]mais je ne peux y arriver seul.
SubGroup(2)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(14,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 148 (0, 5, 0, 5, 43)
SubGroup(4)
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(776,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(147,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 147: 0 1 0
SubGroup(1)
Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,33,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(1)
TalkDeploySlot(1648,88,0,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous avons un accès direct à l'ennemi !
À l'attaque !
SubGroup(1)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown14(34,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(35,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(70,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(70,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,33,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown55(0,34,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown55(0,35,0,0,0,1,94,11,0,0,1,1,0,0,0)
Alert(2713,2,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Des renforts [r]ennemis[/] sont apparus et ont lancé l'assaut depuis la [g]grotte de lave[/] !
SubGroup(5)
Unknown55(0,33,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown55(0,34,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown55(0,35,0,0,0,1,94,11,0,0,1,1,0,0,0)
Unknown44(11,1,19,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2714,4,19,1,94,94,94,0,0,0,0,0,0,0,0)
# Capturez le [r]bastion[/] et empêchez l'[r]ennemi[/] d'attaquer depuis la [g]grotte de lave[/] !
SubGroup(6)
Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(33,23464,1,24464,1,0,100,0,0,0,0,0,0,0,0)
Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(34,23464,1,24464,1,0,100,0,0,0,0,0,0,0,0)
Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(35,23464,1,24464,1,0,100,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1649,14,1,4,1,0,0,0,0,0,0,0,0,0,0)
# C'est un bon endroit pour construire une
[cdb]route. Je vais essayer de les arrêter,
[cdb]mais je ne peux y arriver seul.
SubGroup(2)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(14,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 149 (0, 2, 2, 6, 3)
SubGroup(3)
Unknown13(34,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(147,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 147: True 0
GroupCheck4(148,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 148: True 0
SubGroup(2)
Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(34,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 150 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(149,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 149: True 0
Unknown13(34,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(34,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 151 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(150,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 150: True 0
Unknown13(34,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(34,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(34,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 152 (0, 2, 2, 6, 3)
SubGroup(3)
Unknown13(35,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(147,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 147: True 0
GroupCheck4(148,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 148: True 0
SubGroup(2)
Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(35,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 153 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(152,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: True 0
Unknown13(35,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(35,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 154 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(153,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 153: True 0
Unknown13(35,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(35,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(35,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 155 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(19,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(4,0,0,94,94,11,0,1,1,0,0,0,0,0,0)
SubGroup(2)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2736,1,19,2,94,94,94,0,0,0,0,0,0,0,0)
# Vous avez empêché l'[r]ennemi[/] d'attaquer depuis la [g]grotte de lave[/] !
SubGroup(1)
TalkDeploySlot(1650,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Cela devrait les empêcher d'attaquer
[cdb]le flanc est.
SubGroup(1)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 156 (0, 5, 0, 3, 4)
SubGroup(2)
Unknown36(776,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(147,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 147: 0 1 0
SubGroup(3)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown51(22464,1,14464,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(602,1,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Bloquer la [g]lave[/] a créé un nouveau [g]chemin[/] !
# Group 157 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 158 (0, 5, 0, 3, 4)
SubGroup(2)
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [r]ennemis[/] !
GroupCheck3(136,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 136: 1 0 0
SubGroup(1)
TalkDeploySlot(1651,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Notre bataillon de wyvernes se tient prêt !
Déployez-les si vous pensez qu'Hilda
[cdb]est en danger !
SubGroup(1)
Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 159 (0, 5, 0, 2, 21)
SubGroup(1)
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [r]ennemis[/] !
SubGroup(1)
Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1652,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Envoyez le bataillon de wyvernes de l'Alliance
[cdb]sur le flanc droit !
SubGroup(2)
Unknown14(36,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(2715,1,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Les [b]wyvernes de l'Alliance[/] viennent d'apparaître !
SubGroup(4)
Unknown23(36,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(36,28,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(37,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(37,29,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(28,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(28,36,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(29,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(29,37,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 160 (0, 5, 2, 7, 2)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [r]ennemis[/] !
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [r]ennemis[/] !
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(137,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 137: 1 0 0
GroupCheck3(138,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 138: 1 0 0
SubGroup(1)
Unknown99(0,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 161 (0, 5, 0, 2, 2)
SubGroup(1)
GroupCheck3(160,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 160: 1 0 0
SubGroup(1)
TalkCharacter(1653,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous n'avons plus besoin de ces troupes
[cdb]pour protéger notre flanc droit.
# Group 162 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 163 (0, 5, 0, 3, 4)
SubGroup(2)
MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [y]ennemis[/] !
GroupCheck3(126,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 126: 1 0 0
SubGroup(1)
TalkDeploySlot(1654,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je me demandais si Seteth allait se montrer,
[cdb]et qui l'eût cru, le voilà.
SubGroup(1)
Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 164 (0, 5, 0, 2, 33)
SubGroup(1)
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [y]ennemis[/] !
SubGroup(1)
Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown67(71,2,34570,0,6690,0,29564,1,30,30,30,1,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown67(72,2,35000,0,6650,0,29714,1,30,30,30,1,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown67(73,2,34550,0,6730,0,29964,1,30,30,30,1,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown67(74,2,34150,0,6710,0,29364,1,30,30,30,1,0,0,0)
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown67(75,2,34030,0,6790,0,29734,1,30,30,30,1,0,0,0)
SubGroup(1)
TalkDeploySlot(1655,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Visez avec soin, maintenant ! Ne laissez
[cdb]personne percer la ligne défensive !
SubGroup(3)
Unknown70(71,1,0,0,12,0,14,60,0,1,0,0,0,0,0)
Unknown70(71,2,0,0,94,3,14,60,0,1,0,0,0,0,0)
Unknown72(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(3611,647,9334,3564,662,9386,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(3712,617,9218,3666,631,9271,240,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(3)
Unknown88(1500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(654,0,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Les [b]archers d'élite de l'Alliance[/] ont déclenché une [b]volée de flèches[/] !
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
If254(1,130,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1656,12,1,4,0,0,0,0,0,0,0,0,0,0,0)
# Des archers ! Non... Ils ont dû voir venir
[cdb]notre attaque.
SubGroup(2)
Unknown0(20,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 165 (0, 2, 0, 3, 10)
SubGroup(2)
MainMissionStart(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [y]ennemis[/] !
Unknown28(20,60,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown71(71,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(655,0,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Les [b]archers d'élite de l'Alliance[/] ont cessé la [b]volée de flèches[/] !
SubGroup(5)
Unknown67(71,2,34500,0,6680,0,29464,1,0,0,0,0,0,0,0)
Unknown67(72,2,34900,0,6620,0,29464,1,0,0,0,0,0,0,0)
Unknown67(73,2,34700,0,6700,0,29864,1,0,0,0,0,0,0,0)
Unknown67(74,2,34100,0,6720,0,29464,1,0,0,0,0,0,0,0)
Unknown67(75,2,34300,0,6720,0,29864,1,0,0,0,0,0,0,0)
# Group 166 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 167 (0, 5, 0, 7, 18)
SubGroup(3)
GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 0 0
GroupCheck3(170,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 170: 0 1 0
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(95,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(95,59000,0,42500,0,65000,0,61500,0,0,1,1,0,0,0)
Unknown10(95,1964,1,47500,0,14464,1,53500,0,0,1,1,0,0,0)
SubGroup(3)
Unknown134(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(904,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(6012,385,6296,6026,381,6233,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6012,389,6296,6026,384,6232,180,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(2)
TalkCharacter(1459,53,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous pouvons probablement sécuriser
[cdb]un passage si nous trouvons un moyen
[cdb]de stopper la lave.
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown51(60000,0,51300,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(717,4,95,94,94,0,0,0,0,0,0,0,0,0,0)
# Bloquez la [g]lave[/] avec un [g]rocher[/] pour sécuriser la [g]route[/] !
# Group 168 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(1,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown83(6082,486,5787,6069,483,5724,120,0,1,0,0,0,0,0,0)
# Focus on coords?
# Group 169 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck3(168,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 168: 1 0 0
Unknown29(3,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 170 (0, 5, 0, 2, 15)
SubGroup(1)
Unknown36(905,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(5803,429,5602,5827,431,5525,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(5784,420,5667,5807,424,5590,120,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(3)
Unknown134(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown88(5200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Alert(601,0,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Interrompre le flux de [g]lave[/] a modifié le [g]terrain[/] !
SubGroup(1)
Unknown2(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1461,53,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Nous devrions pouvoir faire traverser nos
[cdb]troupes maintenant que le sol s'est refroidi.
# Group 171 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(2,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown83(5983,400,6166,5997,393,6103,90,0,1,0,0,0,0,0,0)
# Focus on coords?
# Group 172 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck3(171,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 171: 1 0 0
Unknown29(4,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 173 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 174 (0, 2, 0, 3, 5)
SubGroup(2)
Unknown18(15,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(175,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 175: 0 1 0
SubGroup(2)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(331,2,15,15,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] est en difficulté ! Venez-lui en aide !
SubGroup(1)
TalkDeploySlot(1657,15,1,3,0,0,0,0,0,0,0,0,0,0,0)
# Mais enfin, laissez-moi tranquille ! Quoi
[cdb]que vous vendiez, ça ne m'intéresse pas !
# Group 175 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetDeathText(24,96,1658,3,0,0,0,0,0,0,0,0,0,0,0)
# Ce n'est pas la fin... que j'espérais...
SubGroup(1)
Unknown112(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 176 (0, 5, 0, 2, 7)
SubGroup(1)
GroupCheck3(175,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 175: 1 0 0
SubGroup(1)
Unknown149(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,15,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
SubGroup(1)
TalkDeploySlot(1659,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Hilda, non ! Nous étions censés
[cdb]nous replier ! Qu'ai-je fait...
# Group 177 (0, 2, 0, 2, 8)
SubGroup(1)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(355,2,14,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri au combat !
SubGroup(1)
TalkDeploySlot(1660,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Bon, j'en ai trop fait, là. Il est temps
[cdb]que je me replie et que je me concentre
[cdb]sur le commandement.
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(250,0,14,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a temporairement fui le champ de bataille !
# Group 178 (0, 2, 0, 2, 9)
SubGroup(1)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(355,2,17,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri au combat !
SubGroup(2)
TalkDeploySlot(1661,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Je suis désolée, Randolph... Je n'ai plus
[cdb]de forces...
TalkDeploySlot(1662,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Ne t'inquiète pas, Fleche. Je tiendrai cette
[cdb]position ou mourrai en essayant !
SubGroup(2)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,17,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
# Group 179 (0, 2, 2, 2, 3)
SubGroup(1)
GroupCheck4(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 20: True 0
SubGroup(2)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(17,45000,0,17964,1,0,0,0,0,0,0,0,0,0,0)
# Group 180 (0, 2, 0, 2, 6)
SubGroup(1)
Unknown18(16,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(357,2,94,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg2][0:AREA] a subi de lourds dégâts ! Volez à son secours !
SubGroup(1)
TalkDeploySlot(1663,16,1,4,0,0,0,0,0,0,0,0,0,0,0)
# L'ennemi nous pilonne ! Nous ne pourrons
[cdb]pas tenir éternellement !
# Group 181 (0, 2, 0, 2, 8)
SubGroup(1)
Unknown18(16,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(358,3,94,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg2][0:AREA] risque de tomber ! Volez à son secours !
SubGroup(1)
TalkDeploySlot(1664,16,1,4,0,0,0,0,0,0,0,0,0,0,0)
# La ligne défensive est sur le point de céder !
Envoyez des renforts !
SubGroup(1)
Unknown62(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 182 (34, 2, 4, 1, 0)
SubGroup(0)
# Group 183 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(38,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(38,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(38,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 184 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(38,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(185,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 185 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown28(6,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(38,37700,0,5664,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(38,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(38,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(184,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(186,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 186 (0, 2, 2, 3, 6)
SubGroup(2)
Unknown13(38,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(38,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(38,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(38,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(38,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(38,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 187 (0, 2, 2, 3, 5)
SubGroup(2)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(39,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(39,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(39,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 188 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(189,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 189 (0, 2, 2, 3, 8)
SubGroup(2)
Unknown28(7,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(39,50700,0,59700,0,0,0,0,0,1,1,0,1,0,0)
SubGroup(2)
Unknown23(39,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(39,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(188,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(190,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 190 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown10(39,45000,0,14464,1,52500,0,24464,1,0,1,1,0,0,0)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(39,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 191 (0, 2, 2, 5, 5)
SubGroup(2)
Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(137,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 137: True 0
GroupCheck4(138,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 138: True 0
SubGroup(1)
Unknown14(40,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(40,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(40,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 192 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(40,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(193,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 193 (0, 2, 2, 3, 8)
SubGroup(2)
Unknown28(8,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(40,2664,1,5164,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(40,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(40,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown48(192,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(194,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(195,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 194 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown13(40,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(40,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(40,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 195 (0, 2, 2, 4, 6)
SubGroup(3)
GroupCheck4(194,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 194: True 1
Unknown13(40,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(40,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 196 (0, 2, 8, 2, 14)
SubGroup(1)
GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 0 0
SubGroup(4)
Unknown14(41,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(42,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(43,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(44,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown23(41,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(42,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(43,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(44,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 197 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(41,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(198,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 198 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown28(9,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(41,36700,0,43200,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(41,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(41,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(197,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(199,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 199 (0, 2, 2, 3, 6)
SubGroup(2)
Unknown13(41,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 200 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(42,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(201,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 201 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown28(10,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(42,63700,0,50700,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(42,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(42,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(202,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 202 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown13(42,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(42,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 203 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(43,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(204,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 204 (0, 2, 2, 3, 9)
SubGroup(2)
Unknown28(11,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(43,18664,1,52700,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(43,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown48(203,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(205,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(206,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(207,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 205 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown13(43,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(43,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 206 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(205,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 205: True 1
Unknown13(43,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(43,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 207 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown13(43,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(206,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 206: True 1
SubGroup(2)
Unknown23(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(43,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 208 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(44,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(209,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 209 (0, 2, 2, 3, 7)
SubGroup(2)
Unknown28(12,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(44,6664,1,37200,0,0,0,0,0,1,1,0,1,0,0)
Unknown23(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(44,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(208,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(210,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 210 (0, 2, 2, 3, 6)
SubGroup(2)
Unknown13(44,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(44,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(44,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(44,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(44,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 211 (0, 2, 0, 2, 5)
SubGroup(1)
GroupCheck3(147,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 147: 1 0 0
SubGroup(1)
Unknown14(45,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 212 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(45,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(213,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 213 (0, 2, 2, 3, 9)
SubGroup(2)
Unknown28(13,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(45,23164,1,25164,1,0,0,0,0,1,1,0,1,0,0)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown48(212,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(214,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(215,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(216,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 214 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown13(45,10,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 215 (0, 2, 2, 4, 3)
SubGroup(3)
GroupCheck4(214,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 214: True 1
Unknown13(45,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(45,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 216 (0, 2, 2, 3, 6)
SubGroup(2)
Unknown13(45,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(215,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 215: True 1
If254(2,178,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(45,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,178,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(45,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(45,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 217 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 218 (0, 2, 8, 2, 2)
SubGroup(1)
GroupCheck3(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 0 0
SubGroup(1)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
# Group 219 (0, 2, 8, 2, 5)
SubGroup(1)
Unknown26(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(47,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 220 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(47,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(221,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 221 (0, 2, 2, 3, 6)
SubGroup(2)
Unknown28(15,10,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(47,27664,1,58700,0,0,0,0,0,1,1,0,0,0,0)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(47,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(220,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 222 (0, 2, 8, 2, 5)
SubGroup(1)
Unknown26(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 223 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(48,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(224,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 224 (0, 2, 10, 3, 6)
SubGroup(2)
Unknown28(16,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(48,36700,0,51700,0,0,0,0,0,1,1,0,0,0,0)
Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(48,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(223,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 225 (0, 2, 8, 2, 5)
SubGroup(1)
Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 226 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(49,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(227,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 227 (0, 2, 10, 3, 6)
SubGroup(2)
Unknown28(17,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(49,61200,0,58200,0,0,0,0,0,1,1,0,0,0,0)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(49,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(226,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 228 (0, 2, 8, 2, 5)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 229 (0, 2, 10, 2, 5)
SubGroup(1)
Unknown19(50,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(230,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 230 (0, 2, 10, 3, 6)
SubGroup(2)
Unknown28(18,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown21(50,16664,1,59700,0,0,0,0,0,1,1,0,0,0,0)
Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(229,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 231 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 232 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown19(70,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,70,94,94,0,0,0,0,0,0,0,0,0,0)
# Vous avez obtenu une [g]clé de coffre[/] en venant à bout [eg4][0:CHARA_G] !
# Group 233 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 234 (0, 7, 0, 4, 19)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(129,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 129: 1 0 0
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,6,2,8,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1629,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Juste au moment où j'allais mettre un terme
[cdb]à sa vie...
SubGroup(1)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,8,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(1630,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Il s'est rué sur nous comme une tornade,
[cdb]mais nous avons pu briser son élan.
If254(1,176,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1665,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous avons repoussé le Royaume et l'Église
[cdb]centrale. C'est un début, mais...
If254(2,176,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1666,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Nous les avons repoussés, mais à quel prix...
TalkCharacter(1667,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Le sang de l'Alliance a trop coulé aujourd'hui.
SubGroup(1)
TalkCharacter(1668,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Mais cette guerre n'est pas finie. Nous allons
[cdb]traquer Dimitri et mettre fin à cette lutte.
# Group 235 (0, 7, 0, 4, 19)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(114,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 114: 1 0 0
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,7,2,12,94,94,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkDeploySlot(1552,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Encore battu... Mais je dois vivre, pour Flayn !
SubGroup(1)
Unknown18(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,12,94,94,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(1553,53,1,3,1,0,0,0,0,0,0,0,0,0,0)
# C'était l'assistant de l'archevêque, mais aucun
[cdb]signe de la plupart des chevaliers de Seiros.
If254(1,176,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1665,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous avons repoussé le Royaume et l'Église
[cdb]centrale. C'est un début, mais...
If254(2,176,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1666,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Nous les avons repoussés, mais à quel prix...
TalkCharacter(1667,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Le sang de l'Alliance a trop coulé aujourd'hui.
SubGroup(1)
TalkCharacter(1668,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Mais cette guerre n'est pas finie. Nous allons
[cdb]traquer Dimitri et mettre fin à cette lutte.
# Group 236 (0, 8, 0, 2, 8)
SubGroup(1)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(1669,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Votre Majesté, la ligne défensive a cédé !
L'ennemi est... Ngh...
SubGroup(1)
Alert(321,0,94,94,94,0,0,0,8,0,0,0,0,0,0)
# [eb][eg2][0:AREA] vient de tomber !
SubGroup(1)
TalkCharacter(1670,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
# J'ai été imprudente... C'est entièrement
[cdb]ma faute...
SubGroup(1)
Alert(338,3,94,94,94,0,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
# Group 237 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 238 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 239 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 240 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 241 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 242 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown48(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et [eg4][1:CHARA_G] !
TalkCharacter(1616,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
volume_up
Je compterai sur la sagesse et la force de l'Alliance à partir d'aujourd'hui, Claude.
Je compterai sur la sagesse et la force de l'Alliance à partir d'aujourd'hui, Claude.
TalkDeploySlot(1617,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
volume_up
Ne vous inquiétez pas ! Notre brillant travail d'équipe va les faire fuir.
Ne vous inquiétez pas ! Notre brillant travail d'équipe va les faire fuir.
TalkCharacter(1619,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
volume_up
Consolidez nos défenses et avancez sur l'avant-garde ennemie !
Consolidez nos défenses et avancez sur l'avant-garde ennemie !
MainMissionStart(704,4,0,1,94,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] et venez à bout de l'[r]avant-garde ennemie[/] !
TalkCharacter(1618,5,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Hubert
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D'après nos renseignements, l'ennemi a pour but de percer notre ligne défensive et de traverser la vallée. Nous devons l'en empêcher.
D'après nos renseignements, l'ennemi a pour but de percer notre ligne défensive et de traverser la vallée. Nous devons l'en empêcher.
Alert(329,2,94,94,94,0,0,0,8,8,0,0,0,0,0)
Empêchez la chute [eg4][0:AREA] !
TalkCharacter(1612,6,1,4,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_31_18_38_Ferdinand
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Attention au sol ! Un seul faux pas causera une douleur excessive !
Attention au sol ! Un seul faux pas causera une douleur excessive !
ShowTutorial(96,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Traverser de la lave inflige des dégâts. Les classes volantes peuvent traverser la lave sans subir de dégâts lorsqu'elles sont en selle.
MainMissionStart(804,1,0,2,94,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu l'[r]avant-garde[/] !
TalkCharacter(1464,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_19_1_32_18_39_Edelgard
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Nous avons gagné un avantage précoce. Vous vous êtes bien battus !
Nous avons gagné un avantage précoce. Vous vous êtes bien battus !
Alert(200,2,9,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
SetDeathText(13,73,1473,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Felix
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C'est mon tour. Je vais me taillader un chemin à travers l'ennemi.
C'est mon tour. Je vais me taillader un chemin à travers l'ennemi.
Alert(104,2,9,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] avance vers [eg2][0:AREA] !
MainMissionStart(2,4,1,1,9,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(1474,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1476,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Quelle sorte de chevalier dégaine son arme contre son propre roi ? Vous me dégoûtez.
Quelle sorte de chevalier dégaine son arme contre son propre roi ? Vous me dégoûtez.
TalkCharacter(1477,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_19_1_31_18_39_Ashe
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Je n'avais pas le choix. Et si c'est vous ou moi, alors je vous assure que cela ne sera pas moi.
Je n'avais pas le choix. Et si c'est vous ou moi, alors je vous assure que cela ne sera pas moi.
TalkCharacter(1478,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_32_18_38_Mercedes
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Je suis désolé qu'on en arrive là, Felix. Je suppose que vous ne voulez pas reculer ?
Je suis désolé qu'on en arrive là, Felix. Je suppose que vous ne voulez pas reculer ?
TalkDeploySlot(1479,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Certainement pas. Vous savez pourquoi je me bats.
Certainement pas. Vous savez pourquoi je me bats.
TalkDeploySlot(1475,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Très bien, cela fera l'affaire.
Très bien, cela fera l'affaire.
TalkDeploySlot(1480,9,1,2,0,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Je tiens encore sur mes jambes et je peux tenir une épée... ce qui veut dire que je peux continuer à me battre !
Je tiens encore sur mes jambes et je peux tenir une épée... ce qui veut dire que je peux continuer à me battre !
MainMissionStart(438,1,1,2,9,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1481,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Ha ! Ce ne sont pas quelques égratignures qui vont m'arrêter.
Ha ! Ce ne sont pas quelques égratignures qui vont m'arrêter.
TalkDeploySlot(1482,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Kostas
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Baisse les armes, Felix !
Baisse les armes, Felix !
Alert(278,2,10,9,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] a volé au secours [eg4][1:CHARA_G] !
SetDeathText(15,73,1483,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Sylvain
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C'est un miracle que tu puisses encore tenir debout. Maintenant, laisse-nous nous occuper du reste.
C'est un miracle que tu puisses encore tenir debout. Maintenant, laisse-nous nous occuper du reste.
TalkDeploySlot(1484,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Tu ferais bien de revenir vivant, Sylvain, ou alors !
Tu ferais bien de revenir vivant, Sylvain, ou alors !
Alert(237,0,9,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
MainMissionStart(2,4,2,1,10,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkDeploySlot(1485,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Kostas
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J'espère que tu me regardes, Ingrid. Aujourd'hui, je vais te venger.
J'espère que tu me regardes, Ingrid. Aujourd'hui, je vais te venger.
TalkDeploySlot(1487,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Kostas
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Je sais que tu n'avais pas le choix, mais ça ne veut pas dire que je dois te pardonner.
Je sais que tu n'avais pas le choix, mais ça ne veut pas dire que je dois te pardonner.
TalkCharacter(1488,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_19_1_31_18_39_Ashe
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Ouais... ce qui veut dire que la seule chose qui nous reste à faire, c'est de nous battre.
Ouais... ce qui veut dire que la seule chose qui nous reste à faire, c'est de nous battre.
TalkDeploySlot(1489,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Kostas
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Oh, Mercedes... Pourquoi fallait-il que ce soit toi ?
Oh, Mercedes... Pourquoi fallait-il que ce soit toi ?
TalkCharacter(1490,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_32_18_38_Mercedes
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Je suis désolée, Sylvain. Quoi que je dise, ça ne suffira pas.
Je suis désolée, Sylvain. Quoi que je dise, ça ne suffira pas.
TalkDeploySlot(1486,10,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Kostas
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J'espère que tu es prêt à te séparer de ta tête, parce que j'ai l'intention de la déposer sur la tombe de mon amie.
J'espère que tu es prêt à te séparer de ta tête, parce que j'ai l'intention de la déposer sur la tombe de mon amie.
TalkDeploySlot(1491,10,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Kostas
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Ce n'est rien comparé à la douleur qu'elle a ressentie !
Ce n'est rien comparé à la douleur qu'elle a ressentie !
SetDeathText(15,96,1492,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Sylvain
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Pardonnez-moi, Votre Majesté... Que la chance soit avec vous dans la bataille...
Pardonnez-moi, Votre Majesté... Que la chance soit avec vous dans la bataille...
Alert(319,0,10,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
MainMissionStart(438,1,2,2,10,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1493,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Non, pas toi non plus, Sylvain ! Qu'est-ce que je suis censé faire maintenant...
Non, pas toi non plus, Sylvain ! Qu'est-ce que je suis censé faire maintenant...
Alert(2738,0,94,94,94,18,0,0,0,0,0,0,0,0,0)
L'[r]arrière-garde[/] [eg4][r][0:PARTY][/] a ouvert les portes du [r]bastion[/] !
Alert(2739,2,94,94,94,3,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus et avancent vers [eg2][b][0:PARTY][/] !
TalkCharacter(1620,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_19_1_32_18_39_Edelgard
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Si nous continuons ainsi, la bataille pourrait bien se terminer avant même d'avoir commencé.
Si nous continuons ainsi, la bataille pourrait bien se terminer avant même d'avoir commencé.
MainMissionStart(2705,4,3,1,94,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] et venez à bout de l'[r]arrière-garde ennemie[/] !
TalkCharacter(1495,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_32_18_38_Dorothea
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C'est troublant de voir à quel point nous nous en sortons bien. J'espère que ça veut dire que nous nous dirigeons vers une victoire rapide.
C'est troublant de voir à quel point nous nous en sortons bien. J'espère que ça veut dire que nous nous dirigeons vers une victoire rapide.
MainMissionStart(2706,1,3,2,94,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu l'[r]arrière-garde[/] !
TalkCharacter(1496,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_32_18_38_Bernadetta
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Cela me dépasse, mais je n'abandonnerai pas jusqu'à ce que ce soit fini !
Cela me dépasse, mais je n'abandonnerai pas jusqu'à ce que ce soit fini !
Alert(200,2,13,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
TalkDeploySlot(1465,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Matthias
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Je vais soigner vos blessures ! Faites preuve de prudence, là-dehors.
Je vais soigner vos blessures ! Faites preuve de prudence, là-dehors.
Alert(527,2,13,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] soigne avec [r]Écho : magie blanche[/] !
MainMissionStart(2,4,4,1,13,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(1466,5,1,2,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_31_18_38_Hubert
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Qu'est-ce que c'est, la réincarnation de Sainte Cethleann ? Abattez-la et finissons-en !
Qu'est-ce que c'est, la réincarnation de Sainte Cethleann ? Abattez-la et finissons-en !
TalkCharacter(1467,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_32_18_38_Monica
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Regardez ce rocher, je me demande si nous pouvons nous en servir pour bloquer la lave et atteindre l'autre côté.
Regardez ce rocher, je me demande si nous pouvons nous en servir pour bloquer la lave et atteindre l'autre côté.
Alert(716,4,13,94,94,0,0,0,0,0,0,0,0,0,0)
Bloquez la lave avec un rocher et avancez vers [eg2][0:CHARA_G] !
TalkCharacter(1467,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_32_18_38_Monica
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Regardez ce rocher, je me demande si nous pouvons nous en servir pour bloquer la lave et atteindre l'autre côté.
Regardez ce rocher, je me demande si nous pouvons nous en servir pour bloquer la lave et atteindre l'autre côté.
Alert(716,4,13,94,94,0,0,0,0,0,0,0,0,0,0)
Bloquez la lave avec un rocher et avancez vers [eg2][0:CHARA_G] !
Alert(602,1,94,94,94,0,0,0,0,0,0,0,0,0,0)
Bloquer la lave a créé un nouveau chemin !
TalkCharacter(1468,6,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1469,13,1,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Matthias
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Pourquoi devez-vous vous entretuer comme ça ? Vous êtes tous frères et sœurs !
Pourquoi devez-vous vous entretuer comme ça ? Vous êtes tous frères et sœurs !
TalkDeploySlot(1470,13,1,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Matthias
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Je ne peux en supporter davantage, mais les autres seront en grave danger si je fuis...
Je ne peux en supporter davantage, mais les autres seront en grave danger si je fuis...
MainMissionStart(438,1,4,2,13,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1471,12,1,4,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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Flayn, ça suffit ! Mets-toi en sécurité !
Flayn, ça suffit ! Mets-toi en sécurité !
TalkDeploySlot(1472,13,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Matthias
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Très bien, mon frère... mais tu dois jurer de ne pas te mettre en danger pour rien !
Très bien, mon frère... mais tu dois jurer de ne pas te mettre en danger pour rien !
Alert(237,0,13,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
Alert(528,1,13,94,94,0,0,0,0,0,0,0,0,0,0)
Vous avez vaincu [eg2][0:CHARA_G] ! [r]Écho : magie blanche[/] a été interrompu !
Alert(552,0,13,94,94,0,0,0,2,0,0,0,0,0,0)
Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
Alert(553,0,13,94,94,0,0,0,0,0,0,0,0,0,0)
Vous avez vaincu [eg2][0:CHARA_G] ! Les portes du bastion se sont ouvertes !
TalkDeploySlot(1497,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Dimitri
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Vous n'irez pas plus loin.
Vous n'irez pas plus loin.
Alert(200,2,11,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
MainMissionStart(2,4,5,1,11,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkDeploySlot(1499,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Dimitri
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Je vous tuerai avant que vous puissiez faire du mal à notre roi.
Je vous tuerai avant que vous puissiez faire du mal à notre roi.
TalkCharacter(1500,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1499,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Dimitri
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Je vous tuerai avant que vous puissiez faire du mal à notre roi.
Je vous tuerai avant que vous puissiez faire du mal à notre roi.
TalkDeploySlot(1498,11,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Dimitri
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Au nom de Sa Majesté, vous périrez ici.
Au nom de Sa Majesté, vous périrez ici.
TalkDeploySlot(1501,11,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Dimitri
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Mes chances s'amenuisent...
Mes chances s'amenuisent...
MainMissionStart(438,1,5,2,11,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1502,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Dimitri
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Ngh... Je ne suis pas encore fini !
Ngh... Je ne suis pas encore fini !
TalkDeploySlot(1503,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Recule, Dedue ! S'il te plaît ! Je ne peux me permettre de te perdre !
Recule, Dedue ! S'il te plaît ! Je ne peux me permettre de te perdre !
Alert(237,0,11,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkDeploySlot(1554,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Je pars au combat. Je forcerai chacun d'eux à se rendre... ou ils périront tous.
Je pars au combat. Je forcerai chacun d'eux à se rendre... ou ils périront tous.
Alert(104,2,8,94,94,5,0,0,8,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] avance vers [eg2][0:AREA] !
MainMissionStart(2,4,6,1,8,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(1555,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_19_1_32_18_39_Edelgard
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Courage, à présent ! Le temps est venu de mettre un terme à notre guerre avec le Royaume !
Courage, à présent ! Le temps est venu de mettre un terme à notre guerre avec le Royaume !
Alert(174,2,8,94,94,0,0,0,4,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a capturé [eg2][0:AREA] et a repris son avancée !
TalkCharacter(1622,6,1,4,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_31_18_38_Ferdinand
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Cet homme est une force de la nature. Des officiers ordinaires n'ont aucune chance de le stopper.
Cet homme est une force de la nature. Des officiers ordinaires n'ont aucune chance de le stopper.
Alert(174,2,8,94,94,0,0,0,7,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a capturé [eg2][0:AREA] et a repris son avancée !
TalkDeploySlot(1623,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Écartez-vous, avant que je vous force à le faire.
Écartez-vous, avant que je vous force à le faire.
Alert(174,2,8,94,94,0,0,0,7,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a capturé [eg2][0:AREA] et a repris son avancée !
TalkCharacter(1624,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
Alert(174,2,8,94,94,0,0,0,6,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a capturé [eg2][0:AREA] et a repris son avancée !
TalkCharacter(1625,5,1,4,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_31_18_38_Hubert
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Si nous n'agissons pas, Dimitri va atteindre notre ligne défensive. Nous devons l'arrêter à tout prix !
Si nous n'agissons pas, Dimitri va atteindre notre ligne défensive. Nous devons l'arrêter à tout prix !
Alert(162,2,8,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] approche [eg4][0:AREA] !
TalkCharacter(1625,5,1,4,1,0,0,0,0,0,0,0,0,0,0)
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[es]1_1_13_18_1_31_18_38_Hubert
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Si nous n'agissons pas, Dimitri va atteindre notre ligne défensive. Nous devons l'arrêter à tout prix !
Si nous n'agissons pas, Dimitri va atteindre notre ligne défensive. Nous devons l'arrêter à tout prix !
Alert(184,2,8,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a envahi [eg2][0:AREA] !
TalkDeploySlot(1626,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Le dernier.
Le dernier.
TalkDeploySlot(1627,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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Excellente prestation, Votre Majesté ! Ensemble, nous allons mettre l'Empire en déroute !
Excellente prestation, Votre Majesté ! Ensemble, nous allons mettre l'Empire en déroute !
TalkCharacter(1628,2,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Non ! Tout sera perdu s'ils brisent la ligne défensive !
Non ! Tout sera perdu s'ils brisent la ligne défensive !
TalkDeploySlot(1557,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Notre conflit se termine ici. Je veillerai à vous éliminer de mes propres mains !
Notre conflit se termine ici. Je veillerai à vous éliminer de mes propres mains !
GenderedMcTalk(0,1558,1559,1,2,1,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Shez
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J'affronte le roi de Faerghus lui-même... Mais je n'ai pas l'intention de reculer !
J'affronte le roi de Faerghus lui-même... Mais je n'ai pas l'intention de reculer !
[es]1_1_13_18_1_31_18_38_Shez
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J'affronte le roi de Faerghus lui-même... Mais je n'ai pas l'intention de reculer !
J'affronte le roi de Faerghus lui-même... Mais je n'ai pas l'intention de reculer !
TalkCharacter(1560,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Il n'est pas trop tard, Dimitri. Coupez vos liens avec l'Église centrale et retournez avec votre peuple.
Il n'est pas trop tard, Dimitri. Coupez vos liens avec l'Église centrale et retournez avec votre peuple.
TalkDeploySlot(1561,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Et je suis censé croire que cela arrêtera votre agression ? Vous viendrez pour moi, de toute façon. Votre soif de sang est inextinguible.
Et je suis censé croire que cela arrêtera votre agression ? Vous viendrez pour moi, de toute façon. Votre soif de sang est inextinguible.
TalkCharacter(1562,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1563,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Épargnez votre souffle, Ashe. C'est le point de non-retour pour nous deux.
Épargnez votre souffle, Ashe. C'est le point de non-retour pour nous deux.
TalkCharacter(1564,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Mercedes
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Je n'aurais jamais pensé que nous nous rencontrerions à nouveau.
Je n'aurais jamais pensé que nous nous rencontrerions à nouveau.
TalkDeploySlot(1565,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Et moi donc, Mercedes. Mon cœur souffre.
Et moi donc, Mercedes. Mon cœur souffre.
TalkDeploySlot(1556,8,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Quelle est cette folie ? Ce n'est pas votre tête que je convoite.
Quelle est cette folie ? Ce n'est pas votre tête que je convoite.
TalkDeploySlot(1566,8,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Je sacrifierai mon propre corps s'il le faut. J'offre chaque particule de mon corps pour l'avenir de Faerghus !
Je sacrifierai mon propre corps s'il le faut. J'offre chaque particule de mon corps pour l'avenir de Faerghus !
MainMissionStart(438,1,6,2,8,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1629,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Juste au moment où j'allais mettre un terme à sa vie...
Juste au moment où j'allais mettre un terme à sa vie...
Alert(237,0,8,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(1630,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Il s'est rué sur nous comme une tornade, mais nous avons pu briser son élan.
Il s'est rué sur nous comme une tornade, mais nous avons pu briser son élan.
TalkDeploySlot(1631,12,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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Vous avez peut-être surpassé le roi Dimitri, mais il vous reste encore à m'affronter !
Vous avez peut-être surpassé le roi Dimitri, mais il vous reste encore à m'affronter !
TalkDeploySlot(1632,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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Le roi Dimitri occupe l'attention de l'Empire. Brisez ses défenses !
Le roi Dimitri occupe l'attention de l'Empire. Brisez ses défenses !
Alert(230,2,12,94,94,1,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] débarque avec des renforts !
MainMissionStart(2,4,7,1,12,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(1633,5,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Hubert
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Quelle belle coordination ! Je suis presque impressionné. Interceptez-les immédiatement !
Quelle belle coordination ! Je suis presque impressionné. Interceptez-les immédiatement !
TalkDeploySlot(1550,12,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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L'Empire et tous ceux qui se prosternent devant lui seront punis de ma main !
L'Empire et tous ceux qui se prosternent devant lui seront punis de ma main !
TalkDeploySlot(1551,12,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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Finis les jours où le champ de bataille tremblait en ma présence. Mais je ne suis pas encore battu !
Finis les jours où le champ de bataille tremblait en ma présence. Mais je ne suis pas encore battu !
MainMissionStart(438,1,7,2,12,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1552,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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Encore battu... Mais je dois vivre, pour Flayn !
Encore battu... Mais je dois vivre, pour Flayn !
Alert(237,0,12,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(1553,53,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Monica
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C'était l'assistant de l'archevêque, mais aucun signe de la plupart des chevaliers de Seiros.
C'était l'assistant de l'archevêque, mais aucun signe de la plupart des chevaliers de Seiros.
TalkDeploySlot(1634,8,1,2,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Maintenant que Seteth se replie, le reste repose sur mes épaules.
Maintenant que Seteth se replie, le reste repose sur mes épaules.
TalkDeploySlot(1635,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Cavaliers, chargez ! Réduisez leurs défenses à néant !
Cavaliers, chargez ! Réduisez leurs défenses à néant !
Alert(952,2,24,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg2][cp][0:CHARA_G] viennent d'apparaître et avancent vers [eg2][0:AREA] !
MainMissionStart(2707,4,16,1,94,94,94,0,0,8,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout de l'[r]avant-garde[/] ciblant [eg2][0:AREA] !
TalkCharacter(1636,7,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Linhardt
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J'ai entendu des histoires troublantes sur la cavalerie de Faerghus. Nous allons avoir des ennuis si nous ne l'éliminons pas très vite.
J'ai entendu des histoires troublantes sur la cavalerie de Faerghus. Nous allons avoir des ennuis si nous ne l'éliminons pas très vite.
MainMissionStart(2724,1,16,2,94,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu l'[r]avant-garde[/] !
TalkCharacter(1637,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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L'ennemi en a après notre ligne défensive ! Restez attentifs !
L'ennemi en a après notre ligne défensive ! Restez attentifs !
TalkDeploySlot(1635,87,0,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Cavaliers, chargez ! Réduisez leurs défenses à néant !
Cavaliers, chargez ! Réduisez leurs défenses à néant !
Alert(952,2,24,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg2][cp][0:CHARA_G] viennent d'apparaître et avancent vers [eg2][0:AREA] !
TalkCharacter(1636,7,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Linhardt
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J'ai entendu des histoires troublantes sur la cavalerie de Faerghus. Nous allons avoir des ennuis si nous ne l'éliminons pas très vite.
J'ai entendu des histoires troublantes sur la cavalerie de Faerghus. Nous allons avoir des ennuis si nous ne l'éliminons pas très vite.
TalkDeploySlot(1638,88,0,0,1,0,0,0,0,0,0,0,0,0,0)
[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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Frappez leur flanc droit ! C'est là où l'armée de l'Alliance est la plus faible !
Frappez leur flanc droit ! C'est là où l'armée de l'Alliance est la plus faible !
Alert(952,2,27,94,94,0,0,0,10,0,0,0,0,0,0)
[eb][eg2][cp][0:CHARA_G] viennent d'apparaître et avancent vers [eg2][0:AREA] !
TalkDeploySlot(1639,15,1,4,1,0,0,0,0,0,0,0,0,0,0)
[es]2_5_9_14_20_31_14_34_vicomte Albany
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Argh, ils vont se déplacer jusqu'ici ? Ce n'est pas juste !
Argh, ils vont se déplacer jusqu'ici ? Ce n'est pas juste !
MainMissionStart(2708,4,17,1,27,94,94,7,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]troupes du Royaume[/] et défendez le [b]bastion de l'[0:PARTY][/] en protégeant son flanc droit !
TalkCharacter(1640,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Nous ne pouvons pas laisser l'ennemi percer nos défenses. Nous devons aller leur prêter main-forte.
Nous ne pouvons pas laisser l'ennemi percer nos défenses. Nous devons aller leur prêter main-forte.
MainMissionStart(2734,1,17,2,27,94,94,7,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez défendu le [b]bastion [eg4][0:PARTY][/] !
TalkDeploySlot(1641,15,1,1,0,0,0,0,0,0,0,0,0,0,0)
[es]2_5_9_14_20_31_14_34_vicomte Albany
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Merci d'avoir volé à mon secours. Je ne sais pas comment les choses auraient tourné sinon...
Merci d'avoir volé à mon secours. Je ne sais pas comment les choses auraient tourné sinon...
TalkCharacter(1642,53,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Monica
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Nous manquons suffisamment d'effectifs comme cela, Hilda. Nous devons toutes deux être prudentes.
Nous manquons suffisamment d'effectifs comme cela, Hilda. Nous devons toutes deux être prudentes.
MainMissionStart(461,3,17,3,94,94,94,0,0,10,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas pu défendre [eg2][0:AREA] !
Alert(203,2,30,94,94,0,0,0,0,0,0,0,0,0,0)
[eg1][0:CHARA_G] et ses alliés viennent d'apparaître !
Alert(2711,2,30,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][cp][0:CHARA_G] attaquent avec de la [r]magie[/] !
MainMissionStart(2737,4,18,1,30,94,94,0,0,8,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][cp][0:CHARA_G] et stoppez les [r]attaques magiques[/] contre [eg2][0:AREA] !
TalkCharacter(1644,53,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Monica
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Ils attaquent nos défenses à distance ! Nous devons les arrêter !
Ils attaquent nos défenses à distance ! Nous devons les arrêter !
MainMissionStart(442,1,18,2,30,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
TalkCharacter(1645,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(1646,86,0,0,1,0,0,0,0,0,0,0,0,0,0)
???
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Notre magie est épuisée... Battez en retraite !
Notre magie est épuisée... Battez en retraite !
Alert(240,0,30,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et ses troupes ont battu en retraite !
MainMissionStart(443,3,18,3,30,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas réussi à vaincre [eg2][0:CHARA_G] et son équipe !
TalkDeploySlot(1647,88,0,0,1,0,0,0,0,0,0,0,0,0,0)
[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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Utilisez ce rocher pour arrêter la lave et créer une route !
Utilisez ce rocher pour arrêter la lave et créer une route !
Alert(2733,2,94,94,94,5,0,0,0,0,0,0,0,0,0)
[eb][eg2][r][cp][0:PARTY][/] ont bloqué la lave et créé un chemin !
TalkDeploySlot(1648,88,0,0,1,0,0,0,0,0,0,0,0,0,0)
[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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Nous avons un accès direct à l'ennemi ! À l'attaque !
Nous avons un accès direct à l'ennemi ! À l'attaque !
Alert(2713,2,94,94,94,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus et ont lancé l'assaut depuis la grotte de lave !
MainMissionStart(2714,4,19,1,94,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez le [r]bastion[/] et empêchez l'[r]ennemi[/] d'attaquer depuis la grotte de lave !
TalkDeploySlot(1649,14,1,4,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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C'est un bon endroit pour construire une route. Je vais essayer de les arrêter, mais je ne peux y arriver seul.
C'est un bon endroit pour construire une route. Je vais essayer de les arrêter, mais je ne peux y arriver seul.
Alert(200,2,33,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
TalkDeploySlot(1648,88,0,0,1,0,0,0,0,0,0,0,0,0,0)
[cs][es]3_6_10_15_21_32_15_35_citoyenne[cm][es]4_8_12_17_28_33_17_37_citoyennes[ce]
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Nous avons un accès direct à l'ennemi ! À l'attaque !
Nous avons un accès direct à l'ennemi ! À l'attaque !
Alert(2713,2,94,94,94,0,0,0,0,0,0,0,0,0,0)
Des renforts [r]ennemis[/] sont apparus et ont lancé l'assaut depuis la grotte de lave !
MainMissionStart(2714,4,19,1,94,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez le [r]bastion[/] et empêchez l'[r]ennemi[/] d'attaquer depuis la grotte de lave !
TalkDeploySlot(1649,14,1,4,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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C'est un bon endroit pour construire une route. Je vais essayer de les arrêter, mais je ne peux y arriver seul.
C'est un bon endroit pour construire une route. Je vais essayer de les arrêter, mais je ne peux y arriver seul.
MainMissionStart(2736,1,19,2,94,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez empêché l'[r]ennemi[/] d'attaquer depuis la grotte de lave !
TalkDeploySlot(1650,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Cela devrait les empêcher d'attaquer le flanc est.
Cela devrait les empêcher d'attaquer le flanc est.
Alert(602,1,94,94,94,0,0,0,0,0,0,0,0,0,0)
Bloquer la lave a créé un nouveau chemin !
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
TalkDeploySlot(1651,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Notre bataillon de wyvernes se tient prêt ! Déployez-les si vous pensez qu'Hilda est en danger !
Notre bataillon de wyvernes se tient prêt ! Déployez-les si vous pensez qu'Hilda est en danger !
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
TalkCharacter(1652,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Envoyez le bataillon de wyvernes de l'Alliance sur le flanc droit !
Envoyez le bataillon de wyvernes de l'Alliance sur le flanc droit !
Alert(2715,1,94,94,94,0,0,0,0,0,0,0,0,0,0)
Les [b]wyvernes de l'Alliance[/] viennent d'apparaître !
MainMissionStart(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
TalkCharacter(1653,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Nous n'avons plus besoin de ces troupes pour protéger notre flanc droit.
Nous n'avons plus besoin de ces troupes pour protéger notre flanc droit.
MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
TalkDeploySlot(1654,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Je me demandais si Seteth allait se montrer, et qui l'eût cru, le voilà.
Je me demandais si Seteth allait se montrer, et qui l'eût cru, le voilà.
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
TalkDeploySlot(1655,14,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Visez avec soin, maintenant ! Ne laissez personne percer la ligne défensive !
Visez avec soin, maintenant ! Ne laissez personne percer la ligne défensive !
Alert(654,0,94,94,94,0,0,0,0,0,0,0,0,0,0)
Les [b]archers d'élite de l'Alliance[/] ont déclenché une [b]volée de flèches[/] !
TalkDeploySlot(1656,12,1,4,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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Des archers ! Non... Ils ont dû voir venir notre attaque.
Des archers ! Non... Ils ont dû voir venir notre attaque.
MainMissionStart(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
Alert(655,0,94,94,94,0,0,0,0,0,0,0,0,0,0)
Les [b]archers d'élite de l'Alliance[/] ont cessé la [b]volée de flèches[/] !
TalkCharacter(1459,53,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Monica
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Nous pouvons probablement sécuriser un passage si nous trouvons un moyen de stopper la lave.
Nous pouvons probablement sécuriser un passage si nous trouvons un moyen de stopper la lave.
Alert(717,4,95,94,94,0,0,0,0,0,0,0,0,0,0)
Bloquez la lave avec un rocher pour sécuriser la route !
Alert(601,0,94,94,94,0,0,0,0,0,0,0,0,0,0)
Interrompre le flux de lave a modifié le terrain !
TalkCharacter(1461,53,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Monica
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Nous devrions pouvoir faire traverser nos troupes maintenant que le sol s'est refroidi.
Nous devrions pouvoir faire traverser nos troupes maintenant que le sol s'est refroidi.
Alert(331,2,15,15,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] est en difficulté ! Venez-lui en aide !
TalkDeploySlot(1657,15,1,3,0,0,0,0,0,0,0,0,0,0,0)
[es]2_5_9_14_20_31_14_34_vicomte Albany
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Mais enfin, laissez-moi tranquille ! Quoi que vous vendiez, ça ne m'intéresse pas !
Mais enfin, laissez-moi tranquille ! Quoi que vous vendiez, ça ne m'intéresse pas !
SetDeathText(24,96,1658,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Hilda
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Ce n'est pas la fin... que j'espérais...
Ce n'est pas la fin... que j'espérais...
Alert(319,0,15,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
TalkDeploySlot(1659,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Hilda, non ! Nous étions censés nous replier ! Qu'ai-je fait...
Hilda, non ! Nous étions censés nous replier ! Qu'ai-je fait...
Alert(355,2,14,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri au combat !
TalkDeploySlot(1660,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Bon, j'en ai trop fait, là. Il est temps que je me replie et que je me concentre sur le commandement.
Bon, j'en ai trop fait, là. Il est temps que je me replie et que je me concentre sur le commandement.
Alert(250,0,14,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a temporairement fui le champ de bataille !
Alert(355,2,17,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri au combat !
TalkDeploySlot(1661,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Je suis désolée, Randolph... Je n'ai plus de forces...
Je suis désolée, Randolph... Je n'ai plus de forces...
TalkDeploySlot(1662,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Ne t'inquiète pas, Fleche. Je tiendrai cette position ou mourrai en essayant !
Ne t'inquiète pas, Fleche. Je tiendrai cette position ou mourrai en essayant !
Alert(237,0,17,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
Alert(357,2,94,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg2][0:AREA] a subi de lourds dégâts ! Volez à son secours !
TalkDeploySlot(1663,16,1,4,0,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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L'ennemi nous pilonne ! Nous ne pourrons pas tenir éternellement !
L'ennemi nous pilonne ! Nous ne pourrons pas tenir éternellement !
Alert(358,3,94,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg2][0:AREA] risque de tomber ! Volez à son secours !
TalkDeploySlot(1664,16,1,4,0,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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La ligne défensive est sur le point de céder ! Envoyez des renforts !
La ligne défensive est sur le point de céder ! Envoyez des renforts !
Alert(549,1,70,94,94,0,0,0,0,0,0,0,0,0,0)
Vous avez obtenu une clé de coffre en venant à bout [eg4][0:CHARA_G] !
MainMissionStart(438,1,6,2,8,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1629,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Leonie
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Juste au moment où j'allais mettre un terme à sa vie...
Juste au moment où j'allais mettre un terme à sa vie...
Alert(237,0,8,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(1630,2,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Il s'est rué sur nous comme une tornade, mais nous avons pu briser son élan.
Il s'est rué sur nous comme une tornade, mais nous avons pu briser son élan.
TalkDeploySlot(1665,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Nous avons repoussé le Royaume et l'Église centrale. C'est un début, mais...
Nous avons repoussé le Royaume et l'Église centrale. C'est un début, mais...
TalkDeploySlot(1666,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Nous les avons repoussés, mais à quel prix...
Nous les avons repoussés, mais à quel prix...
TalkCharacter(1667,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1668,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Mais cette guerre n'est pas finie. Nous allons traquer Dimitri et mettre fin à cette lutte.
Mais cette guerre n'est pas finie. Nous allons traquer Dimitri et mettre fin à cette lutte.
MainMissionStart(438,1,7,2,12,94,94,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkDeploySlot(1552,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_19_1_33_18_39_Arval
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Encore battu... Mais je dois vivre, pour Flayn !
Encore battu... Mais je dois vivre, pour Flayn !
Alert(237,0,12,94,94,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(1553,53,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Monica
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C'était l'assistant de l'archevêque, mais aucun signe de la plupart des chevaliers de Seiros.
C'était l'assistant de l'archevêque, mais aucun signe de la plupart des chevaliers de Seiros.
TalkDeploySlot(1665,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Nous avons repoussé le Royaume et l'Église centrale. C'est un début, mais...
Nous avons repoussé le Royaume et l'Église centrale. C'est un début, mais...
TalkDeploySlot(1666,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Gustave
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Nous les avons repoussés, mais à quel prix...
Nous les avons repoussés, mais à quel prix...
TalkCharacter(1667,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1668,2,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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Mais cette guerre n'est pas finie. Nous allons traquer Dimitri et mettre fin à cette lutte.
Mais cette guerre n'est pas finie. Nous allons traquer Dimitri et mettre fin à cette lutte.
TalkDeploySlot(1669,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Votre Majesté, la ligne défensive a cédé ! L'ennemi est... Ngh...
Votre Majesté, la ligne défensive a cédé ! L'ennemi est... Ngh...
Alert(321,0,94,94,94,0,0,0,8,0,0,0,0,0,0)
[eb][eg2][0:AREA] vient de tomber !
TalkCharacter(1670,2,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
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J'ai été imprudente... C'est entièrement ma faute...
J'ai été imprudente... C'est entièrement ma faute...
Alert(338,3,94,94,94,0,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !