1. Uff... Qui dentro è impossibile orientarsi.
  2. Proviamo laggiù, magari?
  3. Buona idea. In questo vuoto tutto uguale, [cdb]quel posto fa eccezione.
  4. Allerta!
  5. Ah!
  6. Ah!
  7. Non ha funzionato. Il tempo mi ha reso [cdb]davvero così inefficace?
  8. Arval.
  9. Arval.
  10. Ti stavo cercando.
  11. E guarda cosa mi hai portato... Tre nullità che [cdb]si danno arie di sovrani, governando sull'orrida [cdb]progenie di un abominio.
  12. Che colpo di fortuna. Spero che siate pronti [cdb]a guardare in faccia la morte.
  13. Tu saresti Arval?
  14. Spezza questa stregoneria e riportaci [cdb]dove ci hai prelevati, demone!
  15. Oh, dubito di potervi accontentare. E anche se volessi, il grande incantesimo proibito [cdb]di Zahras prevede un viaggio di sola andata.
  16. Nessuno può sottrarsi a queste tenebre eterne.
  17. Io dico di uccidere quest'essere e vedere [cdb]cosa succede. Chi è con me?
  18. Qualcosa mi dice che non avrebbe approntato [cdb]questa trappola senza lasciarsi una via di fuga.
  19. E se può liberarsi da questo vuoto, [cdb]allora possiamo farlo anche noi.
  20. Provate a uccidermi, se ci tenete! Ma quella che [cdb]avete davanti, ahimè, è una mera illusione.
  21. Ho una missione da svolgere, e al suo compimento [cdb]potrò lasciare questo luogo... senza di voi.
  22. Arval, aspetta!
  23. Arval, aspetta!
  24. Di quale missione parli? Perché mi hai usato? Cosa vuoi ottenere?
  25. Di quale missione parli? Perché mi hai usata? Cosa vuoi ottenere?
  26. Ah, ma ti sbagli. Io non sono Arval.
  27. Mi chiamo Epimenides. E sono solo una persona [cdb]qualunque che ha giurato di abbattere la belva [cdb]che ha incendiato questa terra.
  28. Non comprendi il mio obiettivo? Devo salvare il mondo e i suoi veri abitanti!
  29. Per questo ho deciso di trasferire la mia coscienza [cdb]attraverso le ere.
  30. E tu... hai fatto da ricettacolo per quella coscienza.
  31. Cosa significa?
  32. Cosa significa?
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TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 29 NULL 2 7922 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (10) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4294967226 0 130 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 199 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (167) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 0 3 7923 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 0 3 7924 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (103, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 3, 4, 199, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 4, 2, 6, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
EnterSceneEvent (3, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
9
UnkEvent 64(4, 0, 0, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 26(1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(400, 4294967216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
EnterSceneEvent (3, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
EnterSceneEvent (3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
18
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (4, 0, NULL, 0, 7893, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Uff... Qui dentro è impossibile orientarsi.
21
UnkEvent 162(8, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 66(4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (4, 1, 2403, 0, 7894, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Proviamo laggiù, magari?
26
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (3, 2, 2400, 0, 7895, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Buona idea. In questo vuoto tutto uguale, [cdb]quel posto fa eccezione.
29
UnkEvent 139(0, 199, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
31
UnkEvent 59(800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 43(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 43(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
PlaySoundEffectEvent (1120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 10(37, 0, 0, 130, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 43(199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 161(199, 3, 0, 4, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
40
UnkEvent 102(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (3, 3, NULL, 4, 7896, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Allerta!
42
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
43
TalkEvent (110, 4, 0, 4, 7897, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ah!
44
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (111, 5, 0, 4, 7898, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ah!
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 6(0, 2, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 7(0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 134(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
DrawOverlayImageEvent (64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 66(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 64(4, 4294967286, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 43(3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 43(2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 166(199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 166(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 166(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 166(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
PlaySoundEffectEvent (1139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
DrawOverlayImageEvent (23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
PlaySoundEffectEvent (201, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 26(3, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 85(199, 150, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (199, 6, 2356, 0, 7899, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Non ha funzionato. Il tempo mi ha reso [cdb]davvero così inefficace?
71
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
72
TalkEvent (110, 7, 0, 2, 7900, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Arval.
73
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (111, 8, 0, 2, 7901, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Arval.
75
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 54(110, 199, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(400, 0, 4294967259, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (199, 9, 0, 0, 7902, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ti stavo cercando.
82
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (199, 10, NULL, 2, 7903, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # E guarda cosa mi hai portato... Tre nullità che [cdb]si danno arie di sovrani, governando sull'orrida [cdb]progenie di un abominio.
85
UnkEvent 26(5, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (199, 11, NULL, 2, 7904, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Che colpo di fortuna. Spero che siate pronti [cdb]a guardare in faccia la morte.
89
UnkEvent 102(3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (2, 12, 0, 2, 7905, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Tu saresti Arval?
96
TalkEvent (2, 13, NULL, 2, 7906, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Spezza questa stregoneria e riportaci [cdb]dove ci hai prelevati, demone!
97
UnkEvent 26(3, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (199, 14, 2356, 0, 7907, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, dubito di potervi accontentare. E anche se volessi, il grande incantesimo proibito [cdb]di Zahras prevede un viaggio di sola andata.
100
TalkEvent (199, 15, NULL, 1, 7908, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nessuno può sottrarsi a queste tenebre eterne.
101
UnkEvent 162(10, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (4, 16, 0, 2, 7909, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Io dico di uccidere quest'essere e vedere [cdb]cosa succede. Chi è con me?
103
TalkEvent (3, 17, 2400, 2, 7910, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Qualcosa mi dice che non avrebbe approntato [cdb]questa trappola senza lasciarsi una via di fuga.
104
UnkEvent 26(5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 27(2, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 27(1, 400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (3, 18, 2458, 2, 7911, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # E se può liberarsi da questo vuoto, [cdb]allora possiamo farlo anche noi.
109
UnkEvent 26(10, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (199, 19, 2400, 1, 7912, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Provate a uccidermi, se ci tenete! Ma quella che [cdb]avete davanti, ahimè, è una mera illusione.
112
UnkEvent 135(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (199, 20, NULL, 2, 7913, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ho una missione da svolgere, e al suo compimento [cdb]potrò lasciare questo luogo... senza di voi.
115
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
116
TalkEvent (110, 21, 2410, 2, 7914, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Arval, aspetta!
117
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (111, 22, 2410, 2, 7915, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Arval, aspetta!
119
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 54(199, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(100, 0, 4294967278, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
124
TalkEvent (110, 23, NULL, 2, 7916, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Di quale missione parli? Perché mi hai usato? Cosa vuoi ottenere?
125
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (111, 24, NULL, 2, 7917, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Di quale missione parli? Perché mi hai usata? Cosa vuoi ottenere?
127
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 15(22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 26(5, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 59(800, 0, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 59(500, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 43(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
TalkEvent (199, 25, 2356, 0, 7918, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ah, ma ti sbagli. Io non sono Arval.
136
UnkEvent 85(199, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (199, 26, NULL, 0, 7919, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Mi chiamo Epimenides. E sono solo una persona [cdb]qualunque che ha giurato di abbattere la belva [cdb]che ha incendiato questa terra.
139
UnkEvent 54(110, 199, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 31(4, 100, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(100, 0, 4294967278, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 43(3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 66(199, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
TalkEvent (199, 27, NULL, 2, 7920, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Non comprendi il mio obiettivo? Devo salvare il mondo e i suoi veri abitanti!
147
UnkEvent 66(199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 27(1, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (199, 28, NULL, 2, 7921, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Per questo ho deciso di trasferire la mia coscienza [cdb]attraverso le ere.
151
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
153
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 27(2, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 27(2, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 102(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (199, 29, NULL, 2, 7922, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # E tu... hai fatto da ricettacolo per quella coscienza.
162
UnkEvent 26(0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
PlaySoundEffectEvent (1121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 10(36, 4294967226, 0, 130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
LeaveSceneEvent (9, 199, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
167
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
170
TalkEvent (110, 30, 0, 3, 7923, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Cosa significa?
171
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
TalkEvent (111, 31, 0, 3, 7924, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Cosa significa?
173
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 4294967261 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967216 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 35 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 NULL 0 7893 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Claude volume_up
Uff... Qui dentro è impossibile orientarsi.
UnkEvent (162) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 60 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 2403 0 7894 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Claude volume_up
Proviamo laggiù, magari?
UnkEvent (135) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2400 0 7895 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Dimitri volume_up
Buona idea. In questo vuoto tutto uguale, quel posto fa eccezione.
UnkEvent (139) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 199 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
PanCameraEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
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PlaySoundEffectEvent (index: 35)
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UnkEvent (10) (index: 36)
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UnkEvent (43) (index: 38)
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UnkEvent (161) (index: 39)
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199 3 0 4 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (102) (index: 40)
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TalkEvent (index: 41)
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IfEvent (index: 42)
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TalkEvent (index: 43)
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ElseEvent (index: 44)
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TalkEvent (index: 45)
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EndIfEvent (index: 46)
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LookAtPersonEvent (index: 48)
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UnkEvent (6) (index: 49)
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UnkEvent (7) (index: 50)
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UnkEvent (134) (index: 51)
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DrawOverlayImageEvent (index: 52)
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UnkEvent (66) (index: 53)
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UnkEvent (64) (index: 54)
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UnkEvent (43) (index: 55)
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UnkEvent (43) (index: 56)
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UnkEvent (166) (index: 57)
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UnkEvent (166) (index: 58)
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UnkEvent (166) (index: 59)
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UnkEvent (166) (index: 60)
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UnkEvent (166) (index: 61)
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PlaySoundEffectEvent (index: 62)
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DrawOverlayImageEvent (index: 64)
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PlaySoundEffectEvent (index: 65)
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UnkEvent (26) (index: 67)
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UnkEvent (7) (index: 68)
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UnkEvent (85) (index: 69)
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TalkEvent (index: 70)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Non ha funzionato. Il tempo mi ha reso davvero così inefficace?
IfEvent (index: 71)
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TalkEvent (index: 72)
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ElseEvent (index: 73)
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TalkEvent (index: 74)
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EndIfEvent (index: 75)
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UnkEvent (54) (index: 76)
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UnkEvent (27) (index: 77)
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UnkEvent (59) (index: 78)
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UnkEvent (59) (index: 79)
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TalkEvent (index: 80)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Ti stavo cercando.
LookAtPersonEvent (index: 81)
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UnkEvent (135) (index: 82)
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LookAtPersonEvent (index: 83)
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TalkEvent (index: 84)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
E guarda cosa mi hai portato... Tre nullità che si danno arie di sovrani, governando sull'orrida progenie di un abominio.
UnkEvent (26) (index: 85)
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UnkEvent (59) (index: 86)
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UnkEvent (59) (index: 87)
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TalkEvent (index: 88)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Che colpo di fortuna. Spero che siate pronti a guardare in faccia la morte.
UnkEvent (102) (index: 89)
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3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
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UnkEvent (59) (index: 91)
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UnkEvent (135) (index: 92)
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TalkEvent (index: 94)
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link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Tu saresti Arval?
LookAtPersonEvent (index: 95)
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TalkEvent (index: 96)
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link [es]1_9_17_26_34_42_58_67_Edelgard volume_up
Spezza questa stregoneria e riportaci dove ci hai prelevati, demone!
UnkEvent (26) (index: 97)
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3 199 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Oh, dubito di potervi accontentare. E anche se volessi, il grande incantesimo proibito di Zahras prevede un viaggio di sola andata.
LookEvent (index: 99)
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199 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Nessuno può sottrarsi a queste tenebre eterne.
UnkEvent (162) (index: 101)
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TalkEvent (index: 102)
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link [es]1_9_17_26_34_42_58_66_Claude volume_up
Io dico di uccidere quest'essere e vedere cosa succede. Chi è con me?
TalkEvent (index: 103)
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Qualcosa mi dice che non avrebbe approntato questa trappola senza lasciarsi una via di fuga.
UnkEvent (26) (index: 104)
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5 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
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UnkEvent (27) (index: 106)
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UnkEvent (27) (index: 107)
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TalkEvent (index: 108)
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link [es]1_9_17_26_34_42_58_66_Dimitri volume_up
E se può liberarsi da questo vuoto, allora possiamo farlo anche noi.
UnkEvent (26) (index: 109)
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UnkEvent (59) (index: 110)
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TalkEvent (index: 111)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Provate a uccidermi, se ci tenete! Ma quella che avete davanti, ahimè, è una mera illusione.
UnkEvent (135) (index: 112)
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300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 113)
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TalkEvent (index: 114)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Ho una missione da svolgere, e al suo compimento potrò lasciare questo luogo... senza di voi.
IfEvent (index: 115)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
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link [es]1_9_17_26_34_42_58_66_Shez volume_up
Arval, aspetta!
ElseEvent (index: 117)
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TalkEvent (index: 118)
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link [es]1_9_17_26_34_42_58_66_Shez volume_up
Arval, aspetta!
EndIfEvent (index: 119)
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UnkEvent (54) (index: 120)
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199 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
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UnkEvent (59) (index: 122)
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IfEvent (index: 123)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
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link [es]1_9_17_26_34_42_58_66_Shez volume_up
Di quale missione parli? Perché mi hai usato? Cosa vuoi ottenere?
ElseEvent (index: 125)
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TalkEvent (index: 126)
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link [es]1_9_17_26_34_42_58_66_Shez volume_up
Di quale missione parli? Perché mi hai usata? Cosa vuoi ottenere?
EndIfEvent (index: 127)
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LookAtPersonEvent (index: 128)
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UnkEvent (15) (index: 129)
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UnkEvent (26) (index: 130)
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UnkEvent (59) (index: 131)
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UnkEvent (59) (index: 132)
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UnkEvent (43) (index: 133)
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TalkEvent (index: 135)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Ah, ma ti sbagli. Io non sono Arval.
UnkEvent (85) (index: 136)
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199 NULL 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
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link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Mi chiamo Epimenides. E sono solo una persona qualunque che ha giurato di abbattere la belva che ha incendiato questa terra.
UnkEvent (54) (index: 139)
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110 199 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 140)
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UnkEvent (59) (index: 141)
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UnkEvent (27) (index: 142)
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UnkEvent (27) (index: 143)
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1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 144)
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3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 145)
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199 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 146)
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199 27 NULL 2 7920 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Non comprendi il mio obiettivo? Devo salvare il mondo e i suoi veri abitanti!
UnkEvent (66) (index: 147)
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199 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 148)
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2 199 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
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199 28 NULL 2 7921 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
Per questo ho deciso di trasferire la mia coscienza attraverso le ere.
IfEvent (index: 151)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 152)
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1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 154)
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2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 155)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 156)
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1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
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100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 158)
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2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 159)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 160)
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TalkEvent (index: 161)
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199 29 NULL 2 7922 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Epimenides volume_up
E tu... hai fatto da ricettacolo per quella coscienza.
UnkEvent (26) (index: 162)
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0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 163)
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2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 164)
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1121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (10) (index: 165)
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UnkEvent (167) (index: 167)
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1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
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110 30 0 3 7923 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Shez volume_up
Cosa significa?
ElseEvent (index: 171)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
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111 31 0 3 7924 1 0 0 0 0 0 0 0 0 0
link [es]1_9_17_26_34_42_58_66_Shez volume_up
Cosa significa?
EndIfEvent (index: 173)
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