1. 자 그럼, 어디가 앞이고 뒤인지도 판단이 안 서는 의문의 공간이지만……
  2. 좀 더 저쪽으로 가 볼까?
  3. 그래, 그러자. 보아하니 저쪽은 분위기가 완전히 다른……
  4. ……! 물러서, [HERO_MF]!
  5. ……!
  6. ……!
  7. ……실패했네. 내 솜씨도 많이 녹슨 모양이군.
  8. ……아르발.
  9. ……아르발.
  10. 한참 찾았어, [HERO_MF].
  11. 그리고 혐오스러운 짐승의 후예…… 그 지도자들이 뜻밖에도 나란히 모여 있군.
  12. ……다시없을 행운이야. 미안하지만 이 자리에서 죽어 줘야겠어.
  13. 네가 아르발이구나…… 죽으라는 말에 순순히 따를 것 같아?
  14. 이 주술을 풀고 우리를 원래 있던 곳으로 되돌려 놔.
  15. 나야말로, 되돌리란다고 되돌릴 리가 없지. 애초에 자라스의 대금주는 일방통행이거든.
  16. 그 누구라 할지라도 이 영겁의 어둠에서 빠져나갈 순 없어.
  17. 정말 그럴까? 혹시 널 쓰러뜨리면 주술이 풀린다거나…… 하는 건 아니고?
  18. 그래, 나갈 수 없는 함정 속에 들어가는 건 죽음을 각오한 미끼나 하는 짓이지.
  19. 네가 여기서 나갈 수 있다면, 우리가 빠져나갈 방법이 있다 해도 이상하지 않아.
  20. 그리 생각한다면 날 베어 보든가. 어차피, 지금의 난 환영에 불과하지만.
  21. 난 내 목적을 이루고 돌아갈 거야. ……혼자서 말이지.
  22. 기다려, 아르발!
  23. 기다려, 아르발!
  24. 네 목적이 뭐야? 왜 날 조종한 거지? 뭘 하고 싶은 건데!
  25. 네 목적이 뭐야? 왜 날 조종한 거지? 뭘 하고 싶은 건데!
  26. ……나는 아르발이 아니야.
  27. 내 이름은 에피메니데스. 지상을 불태운 짐승을 치겠노라 맹세한, 평범한 인간이지.
  28. 그리고, 정말 내 목적을 모르겠어? 나는 사람을…… 세상을 내 손으로 구할 거야.
  29. 그러려면 「나」라는 존재를 계승해야만 하지.
  30. 너는…… 그러기 위한 그릇이고.
  31. 그릇……이라고?
  32. 그릇……이라고?
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LoadCharactersEvent (index: 1)
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InitPlacesEvent (index: 2)
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SetPlaceRotationEvent (index: 3)
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SetPlaceRotationEvent (index: 4)
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SetPlaceRotationEvent (index: 5)
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SetPlaceRotationEvent (index: 6)
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EnterSceneEvent (index: 8)
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UnkEvent (64) (index: 9)
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UnkEvent (26) (index: 10)
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DelayEvent (index: 13)
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EnterSceneEvent (index: 14)
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DelayEvent (index: 15)
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EnterSceneEvent (index: 16)
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LookEvent (index: 17)
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UnkEvent (135) (index: 18)
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LookEvent (index: 19)
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TalkEvent (index: 20)
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UnkEvent (162) (index: 21)
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UnkEvent (66) (index: 22)
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LookEvent (index: 23)
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TalkEvent (index: 25)
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UnkEvent (135) (index: 26)
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LookEvent (index: 27)
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UnkEvent (139) (index: 29)
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PanCameraEvent (index: 30)
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UnkEvent (59) (index: 31)
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UnkEvent (43) (index: 32)
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UnkEvent (43) (index: 33)
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LookAtPersonEvent (index: 34)
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PlaySoundEffectEvent (index: 35)
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DelayEvent (index: 37)
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UnkEvent (43) (index: 38)
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UnkEvent (161) (index: 39)
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UnkEvent (102) (index: 40)
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TalkEvent (index: 41)
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IfEvent (index: 42)
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TalkEvent (index: 43)
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UnkEvent (166) (index: 59)
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UnkEvent (166) (index: 61)
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PlaySoundEffectEvent (index: 62)
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DelayEvent (index: 63)
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DrawOverlayImageEvent (index: 64)
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PlaySoundEffectEvent (index: 65)
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DelayEvent (index: 66)
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UnkEvent (26) (index: 67)
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UnkEvent (7) (index: 68)
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UnkEvent (85) (index: 69)
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TalkEvent (index: 70)
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IfEvent (index: 71)
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UnkEvent (54) (index: 76)
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UnkEvent (27) (index: 77)
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TalkEvent (index: 80)
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LookAtPersonEvent (index: 81)
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UnkEvent (135) (index: 82)
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LookAtPersonEvent (index: 83)
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TalkEvent (index: 84)
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UnkEvent (59) (index: 86)
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TalkEvent (index: 94)
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TalkEvent (index: 96)
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RotateEvent (index: 113)
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TalkEvent (index: 114)
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TalkEvent (index: 126)
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TalkEvent (index: 135)
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SetFaceOrientationEvent (index: 137)
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TalkEvent (index: 138)
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UnkEvent (54) (index: 139)
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UnkEvent (31) (index: 140)
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UnkEvent (59) (index: 141)
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PanCameraEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 199 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 28 NULL 2 7921 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 29 NULL 2 7922 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (10) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4294967226 0 130 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 199 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (167) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 0 3 7923 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 0 3 7924 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (103, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 3, 4, 199, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 4, 2, 6, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
EnterSceneEvent (3, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
9
UnkEvent 64(4, 0, 0, 4294967261, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 26(1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(400, 4294967216, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
EnterSceneEvent (3, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
EnterSceneEvent (3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
18
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (4, 0, NULL, 0, 7893, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 자 그럼, 어디가 앞이고 뒤인지도 판단이 안 서는 의문의 공간이지만……
21
UnkEvent 162(8, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 66(4, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (4, 1, 2403, 0, 7894, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 좀 더 저쪽으로 가 볼까?
26
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (3, 2, 2400, 0, 7895, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래, 그러자. 보아하니 저쪽은 분위기가 완전히 다른……
29
UnkEvent 139(0, 199, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
31
UnkEvent 59(800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 43(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 43(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
PlaySoundEffectEvent (1120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 10(37, 0, 0, 130, 180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 43(199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 161(199, 3, 0, 4, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
40
UnkEvent 102(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (3, 3, NULL, 4, 7896, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……! 물러서, [HERO_MF]!
42
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
43
TalkEvent (110, 4, 0, 4, 7897, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……!
44
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (111, 5, 0, 4, 7898, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……!
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 6(0, 2, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 7(0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 134(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
DrawOverlayImageEvent (64, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 66(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 64(4, 4294967286, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 43(3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 43(2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 166(199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 166(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 166(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 166(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
PlaySoundEffectEvent (1139, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
DrawOverlayImageEvent (23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
PlaySoundEffectEvent (201, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 26(3, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 85(199, 150, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (199, 6, 2356, 0, 7899, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……실패했네. 내 솜씨도 많이 녹슨 모양이군.
71
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
72
TalkEvent (110, 7, 0, 2, 7900, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……아르발.
73
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (111, 8, 0, 2, 7901, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……아르발.
75
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 54(110, 199, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(400, 0, 4294967259, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (199, 9, 0, 0, 7902, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 한참 찾았어, [HERO_MF].
82
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (199, 10, NULL, 2, 7903, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그리고 혐오스러운 짐승의 후예…… 그 지도자들이 뜻밖에도 나란히 모여 있군.
85
UnkEvent 26(5, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (199, 11, NULL, 2, 7904, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……다시없을 행운이야. 미안하지만 이 자리에서 죽어 줘야겠어.
89
UnkEvent 102(3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (2, 12, 0, 2, 7905, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네가 아르발이구나…… 죽으라는 말에 순순히 따를 것 같아?
96
TalkEvent (2, 13, NULL, 2, 7906, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이 주술을 풀고 우리를 원래 있던 곳으로 되돌려 놔.
97
UnkEvent 26(3, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (199, 14, 2356, 0, 7907, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나야말로, 되돌리란다고 되돌릴 리가 없지. 애초에 자라스의 대금주는 일방통행이거든.
100
TalkEvent (199, 15, NULL, 1, 7908, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그 누구라 할지라도 이 영겁의 어둠에서 빠져나갈 순 없어.
101
UnkEvent 162(10, 4, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (4, 16, 0, 2, 7909, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 정말 그럴까? 혹시 널 쓰러뜨리면 주술이 풀린다거나…… 하는 건 아니고?
103
TalkEvent (3, 17, 2400, 2, 7910, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래, 나갈 수 없는 함정 속에 들어가는 건 죽음을 각오한 미끼나 하는 짓이지.
104
UnkEvent 26(5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 27(2, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 27(1, 400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (3, 18, 2458, 2, 7911, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네가 여기서 나갈 수 있다면, 우리가 빠져나갈 방법이 있다 해도 이상하지 않아.
109
UnkEvent 26(10, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (199, 19, 2400, 1, 7912, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그리 생각한다면 날 베어 보든가. 어차피, 지금의 난 환영에 불과하지만.
112
UnkEvent 135(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (199, 20, NULL, 2, 7913, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 난 내 목적을 이루고 돌아갈 거야. ……혼자서 말이지.
115
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
116
TalkEvent (110, 21, 2410, 2, 7914, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 기다려, 아르발!
117
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (111, 22, 2410, 2, 7915, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 기다려, 아르발!
119
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 54(199, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(100, 0, 4294967278, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
124
TalkEvent (110, 23, NULL, 2, 7916, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 네 목적이 뭐야? 왜 날 조종한 거지? 뭘 하고 싶은 건데!
125
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (111, 24, NULL, 2, 7917, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 네 목적이 뭐야? 왜 날 조종한 거지? 뭘 하고 싶은 건데!
127
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 15(22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 26(5, 199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 59(800, 0, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 59(500, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 43(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
TalkEvent (199, 25, 2356, 0, 7918, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……나는 아르발이 아니야.
136
UnkEvent 85(199, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (199, 26, NULL, 0, 7919, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 내 이름은 에피메니데스. 지상을 불태운 짐승을 치겠노라 맹세한, 평범한 인간이지.
139
UnkEvent 54(110, 199, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
UnkEvent 31(4, 100, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(100, 0, 4294967278, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 43(3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 66(199, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
TalkEvent (199, 27, NULL, 2, 7920, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그리고, 정말 내 목적을 모르겠어? 나는 사람을…… 세상을 내 손으로 구할 거야.
147
UnkEvent 66(199, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 27(1, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (199, 28, NULL, 2, 7921, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러려면 「나」라는 존재를 계승해야만 하지.
151
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
153
UnkEvent 59(100, 0, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 27(2, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 27(2, 600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
UnkEvent 102(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
TalkEvent (199, 29, NULL, 2, 7922, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 너는…… 그러기 위한 그릇이고.
162
UnkEvent 26(0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
PlaySoundEffectEvent (1121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 10(36, 4294967226, 0, 130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
LeaveSceneEvent (9, 199, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
167
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
170
TalkEvent (110, 30, 0, 3, 7923, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그릇……이라고?
171
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
TalkEvent (111, 31, 0, 3, 7924, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그릇……이라고?
173
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 4294967261 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967216 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 35 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 NULL 0 7893 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
자 그럼, 어디가 앞이고 뒤인지도 판단이 안 서는 의문의 공간이지만……
UnkEvent (162) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 60 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 2403 0 7894 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
좀 더 저쪽으로 가 볼까?
UnkEvent (135) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2400 0 7895 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그래, 그러자. 보아하니 저쪽은 분위기가 완전히 다른……
UnkEvent (139) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 199 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
PanCameraEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 199 3 10 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (10) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 0 0 130 180 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 3 0 4 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (102) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 NULL 4 7896 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……! 물러서, [HERO_MF]!
IfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 4 7897 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……!
ElseEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 0 4 7898 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……!
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 199 3 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (134) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
64 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4294967286 0 15 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1139 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DrawOverlayImageEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
201 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 199 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (85) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 150 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 6 2356 0 7899 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
……실패했네. 내 솜씨도 많이 녹슨 모양이군.
IfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 0 2 7900 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……아르발.
ElseEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 0 2 7901 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……아르발.
EndIfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 199 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967259 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 9 0 0 7902 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
한참 찾았어, [HERO_MF].
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 2 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 3 1 60 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 10 NULL 2 7903 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
그리고 혐오스러운 짐승의 후예…… 그 지도자들이 뜻밖에도 나란히 모여 있군.
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 199 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 11 NULL 2 7904 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
……다시없을 행운이야. 미안하지만 이 자리에서 죽어 줘야겠어.
UnkEvent (102) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 0 2 7905 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
네가 아르발이구나…… 죽으라는 말에 순순히 따를 것 같아?
LookAtPersonEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 2 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 NULL 2 7906 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
이 주술을 풀고 우리를 원래 있던 곳으로 되돌려 놔.
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 199 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 14 2356 0 7907 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
나야말로, 되돌리란다고 되돌릴 리가 없지. 애초에 자라스의 대금주는 일방통행이거든.
LookEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 15 NULL 1 7908 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
그 누구라 할지라도 이 영겁의 어둠에서 빠져나갈 순 없어.
UnkEvent (162) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 16 0 2 7909 1 0 0 0 0 0 0 0 0 0
link 클로드 volume_up
정말 그럴까? 혹시 널 쓰러뜨리면 주술이 풀린다거나…… 하는 건 아니고?
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 2400 2 7910 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그래, 나갈 수 없는 함정 속에 들어가는 건 죽음을 각오한 미끼나 하는 짓이지.
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 2458 2 7911 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
네가 여기서 나갈 수 있다면, 우리가 빠져나갈 방법이 있다 해도 이상하지 않아.
UnkEvent (26) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 199 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 19 2400 1 7912 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
그리 생각한다면 날 베어 보든가. 어차피, 지금의 난 환영에 불과하지만.
UnkEvent (135) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 20 NULL 2 7913 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
난 내 목적을 이루고 돌아갈 거야. ……혼자서 말이지.
IfEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2410 2 7914 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
기다려, 아르발!
ElseEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2410 2 7915 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
기다려, 아르발!
EndIfEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967278 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 NULL 2 7916 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
네 목적이 뭐야? 왜 날 조종한 거지? 뭘 하고 싶은 건데!
ElseEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 24 NULL 2 7917 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
네 목적이 뭐야? 왜 날 조종한 거지? 뭘 하고 싶은 건데!
EndIfEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 110 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 199 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 0 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 29 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 25 2356 0 7918 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
……나는 아르발이 아니야.
UnkEvent (85) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 NULL 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 26 NULL 0 7919 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
내 이름은 에피메니데스. 지상을 불태운 짐승을 치겠노라 맹세한, 평범한 인간이지.
UnkEvent (54) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 199 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967278 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 27 NULL 2 7920 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
그리고, 정말 내 목적을 모르겠어? 나는 사람을…… 세상을 내 손으로 구할 거야.
UnkEvent (66) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 199 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 28 NULL 2 7921 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
그러려면 「나」라는 존재를 계승해야만 하지.
IfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 30 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
199 29 NULL 2 7922 1 0 0 0 0 0 0 0 0 0
link 에피메니데스 volume_up
너는…… 그러기 위한 그릇이고.
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (10) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
36 4294967226 0 130 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 0 3 7923 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그릇……이라고?
ElseEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 0 3 7924 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그릇……이라고?
EndIfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0