大公リュファスの手に落ちた王都フェルディア。 それを取り戻すべく、一行は戦いを決意する。
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | シェズ | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | ディミトリ | 255 | 0 | 0 | 1 | 25 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | ドゥドゥー | 255 | 0 | 0 | 2 | 70 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | フェリクス | 255 | 0 | 0 | 3 | 75 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | アッシュ | 255 | 0 | 0 | 4 | 80 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
5 | シルヴァン | 255 | 0 | 0 | 5 | 85 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
6 | メルセデス | 255 | 0 | 0 | 6 | 90 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
7 | イングリット | 255 | 0 | 0 | 7 | 100 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
8 | リュファス | 255 | 0 | 1 | 0 | 445 | 5 | 1 | 3 | 101 | 0 | 0 | 100 | 300 | 255 | 0 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 171 | 0 | 0 | 65535 | 65535 | 65535 |
9 | コルネリア | 255 | 0 | 1 | 1 | 340 | 5 | 1 | 3 | 101 | 0 | 1 | 100 | 300 | 31 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
10 | クレイマン子爵 | 255 | 0 | 1 | 2 | 928 | 5 | 1 | 3 | 101 | 0 | 1 | 22 | 300 | 255 | 65535 | 1999 | 3 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | 255 | 0 | 1 | 3 | 705 | 5 | 2 | 3 | 101 | 0 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
12 | 255 | 0 | 1 | 4 | 706 | 5 | 2 | 3 | 101 | 0 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
13 | 255 | 0 | 1 | 5 | 705 | 5 | 2 | 3 | 101 | 0 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
14 | 255 | 0 | 1 | 6 | 707 | 5 | 2 | 3 | 101 | 0 | 1 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
15 | 255 | 0 | 1 | 7 | 709 | 5 | 2 | 3 | 101 | 0 | 1 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
16 | 255 | 0 | 1 | 8 | 709 | 5 | 2 | 3 | 101 | 0 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
17 | 連邦国兵 | 255 | 0 | 1 | 9 | 710 | 5 | 2 | 3 | 101 | 0 | 1 | 13 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
18 | 王国兵 | 255 | 0 | 1 | 10 | 712 | 5 | 2 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
19 | 255 | 0 | 1 | 11 | 706 | 5 | 2 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
20 | 255 | 0 | 1 | 12 | 709 | 5 | 2 | 3 | 101 | 6 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
21 | 255 | 0 | 1 | 13 | 705 | 5 | 2 | 3 | 101 | 6 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
22 | 255 | 0 | 1 | 14 | 706 | 5 | 2 | 3 | 101 | 6 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
23 | 同盟兵 | 255 | 0 | 1 | 15 | 713 | 5 | 2 | 3 | 101 | 6 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | 連邦国将 | 255 | 0 | 1 | 16 | 605 | 7 | 2 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | 連邦国将 | 255 | 0 | 1 | 17 | 615 | 7 | 2 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
26 | 連邦国将 | 255 | 0 | 1 | 18 | 625 | 7 | 2 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
27 | 255 | 0 | 1 | 19 | 705 | 5 | 5 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
28 | 王国兵 | 255 | 0 | 1 | 20 | 712 | 5 | 5 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | 255 | 0 | 1 | 21 | 709 | 5 | 5 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
30 | 王国兵 | 255 | 0 | 1 | 22 | 712 | 4 | 5 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | 255 | 0 | 1 | 23 | 706 | 7 | 5 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
32 | 帝国兵 | 255 | 0 | 1 | 24 | 711 | 4 | 5 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | 255 | 0 | 1 | 25 | 705 | 7 | 5 | 3 | 101 | 0 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
34 | 255 | 0 | 1 | 26 | 705 | 5 | 2 | 3 | 101 | 1 | 0 | 4 | 300 | 255 | 65535 | 1999 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
35 | 255 | 0 | 1 | 27 | 706 | 5 | 2 | 3 | 101 | 1 | 0 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
36 | 255 | 0 | 1 | 28 | 709 | 5 | 2 | 3 | 101 | 1 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
37 | 連邦国将 | 255 | 0 | 1 | 29 | 625 | 7 | 2 | 3 | 101 | 1 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | 連邦国将 | 255 | 0 | 1 | 30 | 630 | 7 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | 連邦国将 | 255 | 0 | 1 | 31 | 635 | 7 | 2 | 3 | 101 | 1 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | 連邦国将 | 255 | 0 | 1 | 32 | 640 | 7 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | 連邦国将 | 255 | 0 | 1 | 33 | 655 | 7 | 2 | 3 | 101 | 1 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | 連邦国将 | 255 | 0 | 1 | 34 | 665 | 7 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | 連邦国将 | 255 | 0 | 1 | 35 | 660 | 7 | 2 | 3 | 101 | 1 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | 連邦国将 | 255 | 0 | 1 | 36 | 670 | 7 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | 連邦国将 | 255 | 0 | 1 | 37 | 625 | 7 | 2 | 3 | 101 | 1 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | 連邦国将 | 255 | 0 | 1 | 38 | 630 | 7 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | 連邦国将 | 255 | 0 | 1 | 39 | 635 | 7 | 2 | 3 | 101 | 1 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | 連邦国将 | 255 | 0 | 1 | 40 | 640 | 7 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | 連邦国将 | 255 | 0 | 1 | 41 | 655 | 7 | 2 | 3 | 101 | 1 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | 連邦国将 | 255 | 0 | 1 | 42 | 665 | 7 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | 連邦国将 | 255 | 0 | 1 | 43 | 660 | 7 | 2 | 3 | 101 | 1 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | 連邦国将 | 255 | 0 | 1 | 44 | 670 | 7 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | ギュスタヴ | 255 | 0 | 1 | 45 | 305 | 7 | 13 | 3 | 101 | 1 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | ロドリグ | 255 | 0 | 1 | 46 | 180 | 7 | 13 | 3 | 101 | 1 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | 帝国兵 | 255 | 0 | 1 | 47 | 711 | 5 | 2 | 3 | 101 | 4 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | 255 | 0 | 1 | 48 | 706 | 5 | 2 | 3 | 101 | 4 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
57 | 連邦国兵 | 255 | 0 | 1 | 49 | 710 | 5 | 2 | 3 | 101 | 4 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
58 | 255 | 0 | 1 | 50 | 705 | 5 | 2 | 3 | 101 | 4 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
59 | 255 | 0 | 1 | 51 | 708 | 5 | 2 | 3 | 101 | 4 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
60 | 同盟兵 | 255 | 0 | 1 | 52 | 713 | 5 | 2 | 3 | 101 | 4 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
61 | 255 | 0 | 1 | 53 | 708 | 5 | 2 | 3 | 101 | 4 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
62 | 255 | 0 | 1 | 54 | 706 | 5 | 2 | 3 | 101 | 4 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
63 | 255 | 0 | 1 | 55 | 706 | 5 | 2 | 3 | 101 | 4 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
64 | 255 | 0 | 1 | 56 | 709 | 5 | 2 | 3 | 101 | 4 | 0 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
65 | 255 | 0 | 1 | 57 | 705 | 5 | 2 | 3 | 101 | 4 | 0 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
66 | 帝国兵 | 255 | 0 | 1 | 58 | 711 | 5 | 2 | 3 | 101 | 4 | 0 | 4 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
67 | 帝国兵 | 255 | 0 | 1 | 59 | 711 | 5 | 2 | 3 | 101 | 4 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
68 | 255 | 0 | 1 | 60 | 705 | 5 | 2 | 3 | 101 | 4 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
69 | 255 | 0 | 1 | 61 | 709 | 5 | 2 | 3 | 101 | 4 | 0 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
70 | 王国兵 | 255 | 0 | 1 | 62 | 712 | 5 | 2 | 3 | 101 | 4 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
71 | 255 | 0 | 1 | 63 | 707 | 5 | 2 | 3 | 101 | 4 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
72 | 255 | 0 | 1 | 64 | 705 | 5 | 2 | 3 | 101 | 4 | 0 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
73 | 一般兵 | 255 | 0 | 1 | 65 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
74 | 一般兵 | 255 | 0 | 1 | 66 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
75 | 一般兵 | 255 | 0 | 1 | 67 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
76 | 一般兵 | 255 | 0 | 1 | 68 | 1011 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
77 | 一般兵 | 255 | 0 | 1 | 69 | 1011 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
78 | 一般兵 | 255 | 0 | 1 | 70 | 1011 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
79 | 一般兵 | 255 | 0 | 1 | 71 | 1006 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
80 | 一般兵 | 255 | 0 | 1 | 72 | 1006 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
81 | 一般兵 | 255 | 0 | 1 | 73 | 1006 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
82 | 一般兵 | 255 | 0 | 1 | 74 | 1006 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
83 | 一般兵 | 255 | 0 | 1 | 75 | 1021 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
84 | 一般兵 | 255 | 0 | 1 | 76 | 1021 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
85 | 一般兵 | 255 | 0 | 1 | 77 | 1021 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
86 | 一般兵 | 255 | 0 | 1 | 78 | 1021 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
87 | 255 | 0 | 1 | 79 | 707 | 5 | 2 | 3 | 101 | 4 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
88 | 帝国兵 | 255 | 0 | 1 | 80 | 711 | 5 | 2 | 3 | 101 | 4 | 0 | 2 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
89 | 一般兵 | 255 | 0 | 1 | 81 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
90 | 一般兵 | 255 | 0 | 1 | 82 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
91 | 一般兵 | 255 | 0 | 1 | 83 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
92 | 一般兵 | 255 | 0 | 1 | 84 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
93 | 一般兵 | 255 | 0 | 1 | 85 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
94 | 一般兵 | 255 | 0 | 1 | 86 | 1001 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
95 | 一般兵 | 255 | 0 | 1 | 87 | 1011 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
96 | 一般兵 | 255 | 0 | 1 | 88 | 1011 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
97 | 一般兵 | 255 | 0 | 1 | 89 | 1011 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
98 | 一般兵 | 255 | 0 | 1 | 90 | 1011 | 5 | 4 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
99 | 連邦国兵 | 255 | 0 | 1 | 91 | 710 | 5 | 2 | 3 | 101 | 4 | 1 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
100 | 255 | 0 | 1 | 92 | 706 | 5 | 2 | 3 | 101 | 4 | 1 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
101 | 255 | 0 | 1 | 93 | 709 | 5 | 2 | 3 | 101 | 4 | 1 | 13 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
102 | 王国兵 | 255 | 0 | 1 | 94 | 712 | 5 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
103 | 255 | 0 | 1 | 95 | 706 | 5 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
104 | 連邦国兵 | 255 | 0 | 1 | 96 | 710 | 5 | 2 | 3 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 51 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
49 | 0 | 0 | 0 | 49 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
50 | 0 | 0 | 0 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 3 | 0 | 3 | 0 | 0 | 101 | 0 | 171 | 101 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 0 | 1 | 23 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 23 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 17 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1526 | 3 | 709 | 3 | 709 | 3 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1526 | 3 | 711 | 2 | 711 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1523 | 3 | 705 | 2 | 705 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1523 | 3 | 709 | 13 | 709 | 13 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 3 | 710 | 3 | 710 | 3 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1526 | 3 | 709 | 4 | 709 | 4 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1523 | 3 | 708 | 2 | 708 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1523 | 3 | 706 | 3 | 706 | 3 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 3 | 711 | 2 | 711 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1526 | 3 | 705 | 4 | 705 | 4 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1523 | 3 | 710 | 4 | 710 | 4 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 1 | 1000 | 1523 | 3 | 712 | 4 | 712 | 4 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 1 | 1000 | 1526 | 3 | 710 | 4 | 710 | 4 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 13 | 0 | 13 | 65535 | 1 | 1000 | 1526 | 3 | 708 | 2 | 708 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 14 | 0 | 14 | 65535 | 1 | 1000 | 1526 | 3 | 709 | 4 | 709 | 4 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 15 | 0 | 15 | 65535 | 1 | 1000 | 1523 | 3 | 706 | 2 | 706 | 2 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 16 | 0 | 16 | 65535 | 1 | 1000 | 1523 | 3 | 705 | 4 | 705 | 4 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 59 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
49 | 0 | 0 | 0 | 49 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
50 | 0 | 0 | 0 | 50 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
51 | 0 | 0 | 0 | 51 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
52 | 0 | 0 | 0 | 52 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
53 | 0 | 0 | 0 | 53 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
54 | 0 | 0 | 0 | 54 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
55 | 0 | 0 | 0 | 55 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
56 | 0 | 0 | 0 | 56 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
57 | 0 | 0 | 0 | 57 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
58 | 0 | 0 | 0 | 58 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (138, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 16)
SubGroup(0)
SubGroup(8)
Unknown10(0,1,8,105,105,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(1,0,8,105,105,0,0,0,0,0,0,0,0,0,0)
SetDeathText(142,73,303,0,0,0,0,0,0,0,0,0,0,0,0)
# ふふ、死ぬのは私か、奴か……
いずれにせよ、これですべてが終わる……。
SetDeathText(41,73,301,1,0,0,0,0,0,0,0,0,0,0,0)
# こうなっては仕方ありませんわね。
私が、出迎えて差し上げましょう。
SetDeathText(3,115,347,3,0,0,0,0,0,0,0,0,0,0,0)
# 失態だな……俺には、まだ……
為すべきこと、が……
SetDeathText(3,96,347,3,0,0,0,0,0,0,0,0,0,0,0)
# 失態だな……俺には、まだ……
為すべきこと、が……
Unknown91(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SetName(27,220,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 27 to 大公兵
SetName(28,624,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 28 to 大公軍将
SetName(29,221,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 29 to 大公軍将
SetName(30,564,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to 王国兵
SetName(31,502,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 31 to 王国将
SetName(32,564,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 32 to 王国兵
SetName(33,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 33 to 王国兵
# Group 2 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 3 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 0, 2, 2)
SubGroup(1)
GroupCheck3(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 3: 1 1 0
Unknown100(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,105,105,105,0,0,0,6,6,0,0,0,0,0)
# [0:AREA]、制圧により開門!
# Group 5 (0, 5, 2, 2, 1)
SubGroup(1)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 0, 2, 2)
SubGroup(1)
GroupCheck3(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 1 0
Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,105,105,105,0,0,0,7,7,0,0,0,0,0)
# [0:AREA]、制圧により開門!
# Group 7 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 8 (0, 5, 0, 1, 5)
SubGroup(0)
If254(1,136,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(265,18,1,2,1,0,0,0,0,0,0,0,0,0,0)
# やはり城下の兵が領民を盾に……。
言語道断ですね……!
If254(1,136,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(266,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 殿下、やはり城下の兵が民を盾に……。
TalkCharacter(267,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……先に城下の安全を確保する。
伯父上を……討つのは、その後だ。
# Group 9 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 10 (0, 2, 0, 2, 8)
SubGroup(1)
GroupCheck3(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 8: 1 1 0
TalkCharacter(268,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# まずは王都外縁の敵兵を掃討する。
さあ、進軍開始だ!
Unknown44(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1400,0,0,1,105,105,105,0,0,0,0,0,0,0,0)
# [g]王都外縁部[/]の[r]砦[/]を制圧せよ!
If254(1,138,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(269,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ここは二手に分かれて進んだほうが
手っ取り早く片づきそうですね。
If254(1,138,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(270,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# この程度の相手、造作もない……。
二手に分かれて当たるぞ、猪。
# Group 11 (0, 2, 0, 5, 1)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(105,15,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(105,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(271,27,0,2,1,1,0,0,0,0,0,0,0,0,0)
# き、来たぞ! 守りを固めろ!
# Group 12 (0, 2, 0, 5, 1)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(272,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 歯応えのない……。
さっさと次に行くぞ!
# Group 13 (0, 5, 0, 4, 4)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(15,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(16,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1401,0,0,2,105,105,105,0,0,0,0,0,0,0,0)
# [g]王都外縁部[/]の[r]砦[/]の制圧に成功!
TalkCharacter(273,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 無事に制圧が完了したな。
これで背後を突かれることもない……。
# Group 14 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 15 (0, 5, 0, 2, 20)
SubGroup(1)
PauseMaybe(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(274,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 門を開け! これより城下の制圧に移る!
民衆に危害を及ぼさぬよう、慎重を期せ!
Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1404,1,105,105,105,0,0,0,0,0,0,0,0,0,0)
# [g]城壁の門[/]、開門!
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1402,0,1,1,11,105,105,35,0,0,0,0,0,0,0)
# [g]城下町[/]の[r][0:PARTY][/]を撃破せよ!
TalkCharacter(275,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……フェルディアの街は広大です。
手分けして制圧に当たるべきかと。
# Group 16 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 17 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 2, 0, 3, 3)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown10(105,44600,0,46000,0,17464,1,16564,1,0,1,1,0,0,0)
TalkCharacter(276,142,1,0,1,1,0,0,0,0,0,0,0,0,0)
# ……ふ、勇猛なことだ。
やはりあの男の息子だな。
If254(1,137,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(277,16,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 王都の人たちを戦いに巻き込むなんて……
早く決着をつけなくっちゃ。
# Group 23 (0, 2, 0, 4, 1)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(278,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
# フン、イーハの将はこの程度か?
もう少しやるものだと思っていたが。
# Group 24 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(279,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……殿下のためだ。悪く思うな。
# Group 25 (0, 5, 0, 8, 9)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1403,0,1,2,105,105,105,35,0,0,0,0,0,0,0)
# [g]城下町[/]の[r][0:PARTY][/]の撃破に成功!
TalkDeploySlot(280,28,0,3,1,1,0,0,0,0,0,0,0,0,0)
# 大公殿下……
も、申し訳、ありません……
TalkCharacter(281,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ………………。
# Group 26 (16, 2, 4, 1, 0)
SubGroup(0)
# Group 27 (0, 5, 0, 2, 51)
SubGroup(1)
PauseMaybe(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(282,41,1,1,1,1,0,0,0,0,0,0,0,0,0)
# ふふ、敵もなかなかやりますわねえ……。
クレイマン子爵、対処に向かいなさい。
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,10,105,105,15,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]ら、出現!
TalkDeploySlot(283,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 任せてくれたまえ、コルネリア。
傀儡となった殿下を我らでお救いするのだ!
SubGroup(11)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(565,2,10,105,105,35,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/]、増援出撃のため開門!
SubGroup(10)
Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,64100,0,63300,0,0,5,0,0,0,0,0,0,0,0)
Unknown26(16,64100,0,63300,0,0,5,0,0,0,0,0,0,0,0)
Unknown26(17,64100,0,63300,0,0,5,0,0,0,0,0,0,0,0)
Unknown26(18,64100,0,63300,0,0,5,0,0,0,0,0,0,0,0)
Unknown26(19,64100,0,63300,0,0,5,0,0,0,0,0,0,0,0)
Unknown55(0,10,0,0,0,2,105,0,577,573,1,1,0,0,0)
Unknown55(0,16,0,0,0,2,105,0,692,573,1,1,0,0,0)
Alert(1405,2,10,105,105,15,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]ら、[g]城下町[/]へ進軍開始!
SubGroup(5)
Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,0,2,1,10,105,105,0,0,0,0,0,0,0,0)
# [0:CHARA_G]らを撃破せよ!
TalkCharacter(284,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
# チッ、鬱陶しい……!
挟撃される前に片づけるぞ!
TalkDeploySlot(285,54,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 殿下、ここは再度兵を分けて
それぞれに迎え撃つのが上策かと!
# Group 28 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 29 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 34 (0, 5, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(10,64100,0,63300,0,0,5,1,1,0,0,0,0,0,0)
Unknown23(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 5, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(16,64100,0,63300,0,0,5,1,1,0,0,0,0,0,0)
Unknown23(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 5, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(17,64100,0,63300,0,0,5,1,1,0,0,0,0,0,0)
Unknown23(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 5, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(18,64100,0,63300,0,0,5,1,1,0,0,0,0,0,0)
Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (0, 5, 2, 3, 1)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(19,64100,0,63300,0,0,5,1,1,0,0,0,0,0,0)
Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 39 (0, 2, 0, 4, 1)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(286,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 造作もない……こんなくだらん戦いは
さっさと終わらせるぞ。
# Group 40 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,137,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(287,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ふう……街の人たちを
巻き込まずに済んで、一安心ね~。
# Group 41 (0, 5, 0, 3, 8)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,10,105,105,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破!
TalkDeploySlot(288,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 殿下、どうか目をお覚ましください!
我らは我らの務めを果たしたまで……
TalkCharacter(289,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……捕らえておけ。
尋問すべきことが山ほどある。
TalkDeploySlot(290,30,0,0,1,1,0,0,0,0,0,0,0,0,0)
# はっ!
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(948,0,10,105,105,5,0,0,0,0,0,0,0,0,0)
# [b][0:PARTY][/]、[0:CHARA_G]を捕縛!
# Group 42 (0, 5, 0, 9, 10)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(41,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 41: True 1
SubGroup(5)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,0,2,2,10,105,105,15,15,0,0,0,0,0,0)
# [0:CHARA_G]らの撃破に成功!
If254(1,134,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(291,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
# これで、ひとまず城下町は安全ですよね。
このまま王城に向かいましょう!
If254(1,134,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(292,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# フン、これで粗方片づいただろう。
あとは王城だけだな。
# Group 43 (20, 2, 4, 1, 0)
SubGroup(0)
# Group 44 (0, 5, 0, 3, 37)
SubGroup(2)
PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(42,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 42: 1 1 0
Unknown83(3890,507,2560,3927,531,2512,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(3864,925,2603,3896,888,2561,800,0,0,0,0,0,0,0,0)
# Focus on coords?
TalkCharacter(293,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……城内に侵入したいところだが、
跳ね橋が上がっているようだ。
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
TalkCharacter(294,142,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 砦から打って出よ。
敵は寡兵だ……押し潰してやるがいい。
Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(23)
Unknown96(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(575,2,105,105,105,35,0,0,6,0,0,0,0,0,0)
# [r][0:PARTY][/]、迎撃のため開門!
TalkCharacter(295,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 城門の近くに跳ね橋を制御する装置がある。
この機に乗じて、中から開けてしまおう。
Unknown44(1,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1409,0,3,1,105,105,105,0,0,0,0,0,0,0,0)
# [g]城内[/]の[g]制御装置[/]を操作し、[g]跳ね橋[/]を開通させよ!
# Group 45 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown19(34,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,34,105,105,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破により、[g]宝の鍵[/]を入手!
# Group 46 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 47 (0, 5, 2, 3, 6)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1109,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(1108,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (0, 5, 2, 3, 6)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1113,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(1112,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 2, 0, 21, 1)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(5,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(6,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(7,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(296,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 流石に、正門は塞がれているな。
別の通路を当たる必要がありそうだ。
# Group 50 (0, 5, 0, 11, 6)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(5358,699,2655,5305,692,2618,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(5257,699,2731,5237,692,2669,450,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown51(51700,0,25500,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(95,4,105,105,105,0,0,0,0,0,0,0,0,0,0)
# [r]砦[/]を制圧し、[g]制御装置[/]を解除せよ!
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 51 (0, 5, 0, 11, 6)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(5,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(6,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(7,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(7383,696,2723,7374,690,2787,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(7508,696,2790,7458,690,2832,450,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown51(7964,1,28900,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(95,4,105,105,105,0,0,0,0,0,0,0,0,0,0)
# [r]砦[/]を制圧し、[g]制御装置[/]を解除せよ!
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 52 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 53 (0, 2, 0, 5, 5)
SubGroup(4)
GroupCheck4(47,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 47: True 1
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(60,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 0 1 0
Unknown28(6,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown51(51700,0,25500,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(719,4,105,105,105,0,0,0,0,0,0,0,0,0,0)
# 制圧した[b]砦[/]内の[g]制御装置[/]を操作せよ!
SubGroup(1)
Unknown48(54,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck4(53,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 53: True 1
GroupCheck3(60,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 0 1 0
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(53,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 56 (0, 2, 0, 5, 5)
SubGroup(4)
GroupCheck4(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 48: True 1
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(61,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 0 1 0
Unknown28(7,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown51(7964,1,28900,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(719,4,105,105,105,0,0,0,0,0,0,0,0,0,0)
# 制圧した[b]砦[/]内の[g]制御装置[/]を操作せよ!
SubGroup(1)
Unknown48(57,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck4(56,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 56: True 1
GroupCheck3(61,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 0 1 0
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(56,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,136,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(297,18,1,1,1,0,0,0,0,0,0,0,0,0,0)
# やりましたね、制圧完了です。
さあ、早く跳ね橋を下ろさねば……。
# Group 59 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(2,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,138,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(298,15,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 早く跳ね橋を下ろしちまいましょう。
さて、制御装置はどこかな……。
# Group 60 (0, 5, 0, 3, 16)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1108,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,61,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown94(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown94(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(4128,707,2462,4148,731,2405,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(3787,635,2153,3846,641,2179,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(3804,641,2458,3863,648,2431,600,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown51(40800,0,22900,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1412,1,105,105,105,0,0,0,0,0,0,0,0,0,0)
# 西側の[g]跳ね橋[/]、開通!
Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 61 (0, 5, 0, 3, 16)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1112,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,60,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown94(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown94(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1104,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(8875,725,2286,8853,732,2225,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(9186,586,2109,9123,602,2109,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(9398,582,2109,9334,594,2109,600,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown51(23264,1,21000,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1411,1,105,105,105,0,0,0,0,0,0,0,0,0,0)
# 東側の[g]跳ね橋[/]、開通!
Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (0, 5, 0, 4, 21)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(61,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 61: 1 1 0
GroupCheck3(60,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 60: 1 1 0
TalkCharacter(299,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# よし……これでいいな。もう片方の橋も
下ろせば、城内の敵を挟撃できるだろう。
TalkCharacter(300,41,1,2,1,1,0,0,0,0,0,0,0,0,0)
# チッ……坊ちゃんを侮り過ぎたか。
だが、調子に乗ってられるのもここまでだ。
Unknown14(99,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(100,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(101,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(102,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(103,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(104,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(99,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(100,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(101,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(102,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(103,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(104,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(99,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(101,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(102,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(103,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(104,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,99,105,105,35,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/]の増援、出現!
# Group 63 (0, 5, 0, 6, 4)
SubGroup(3)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(62,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 62: True 1
SubGroup(2)
Unknown36(1100,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1104,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(23264,1,21000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(40800,0,22900,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1413,0,3,2,105,105,105,0,0,0,0,0,0,0,0)
# [g]跳ね橋[/]の開通に成功!
TalkCharacter(302,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# これで東西の跳ね橋を確保できたな……。
これより王城に踏み込み、逆賊を……討つ!
# Group 64 (27, 2, 4, 1, 0)
SubGroup(0)
# Group 65 (0, 5, 0, 2, 20)
SubGroup(1)
GroupCheck4(63,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 63: True 1
Unknown80(44,0,0,0,0,0,8,0,0,0,0,0,0,0,0)
CloseUp(9,4,1,7,0,1,0,0,0,0,0,0,0,0,0)
CloseUp(8,4,1,309,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown21(9,13164,1,28200,0,0,1,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1414,2,9,105,105,0,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G]、迎撃のため出現!
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(554,2,8,105,105,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[0:AREA]を開門!
Unknown43(8,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,0,4,1,8,9,105,0,0,0,0,0,0,0,0)
# [0:CHARA_G]と[1:CHARA_G]を撃破せよ!
SubGroup(3)
Unknown10(0,2,8,9,105,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 5, 2, 2, 21)
SubGroup(1)
GroupCheck4(65,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 65: True 1
SubGroup(2)
Unknown23(37,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(37,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(39,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(41,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(43,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(45,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(47,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(48,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 5, 0, 5, 4)
SubGroup(4)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(75,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 0 1 0
GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 0 1 0
Unknown28(8,40,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(23264,1,21000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(40800,0,22900,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1410,4,8,9,105,0,0,0,0,0,0,0,0,0,0)
# [g]跳ね橋[/]を通過し、[0:CHARA_G]と[1:CHARA_G]の元へ進軍せよ!
Unknown48(68,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 68 (0, 2, 2, 5, 5)
SubGroup(4)
GroupCheck4(67,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 67: True 1
GroupCheck3(75,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 0 1 0
GroupCheck3(84,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 0 1 0
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 69 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 70 (0, 5, 2, 2, 2)
SubGroup(1)
GroupCheck3(65,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 65: 1 1 0
Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(53,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 5, 2, 2, 2)
SubGroup(1)
GroupCheck3(84,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 1 1 0
Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(53,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 72 (0, 5, 2, 2, 2)
SubGroup(1)
GroupCheck3(65,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 65: 1 1 0
Unknown23(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(53,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 73 (0, 5, 2, 2, 2)
SubGroup(1)
GroupCheck3(75,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 1 1 0
Unknown23(54,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(54,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 74 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 75 (0, 5, 0, 11, 1)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(2,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(4,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(5,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(6,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(7,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(304,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# あらあら、怖い顔ですわねえ……。
もてなしがお気に召さなかったのかしら?
# Group 76 (0, 2, 0, 6, 2)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(75,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 1 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(110,0,41,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(111,0,41,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(305,41,1,1,0,1,0,0,0,0,0,0,0,0,0)
# っ……あら? あなた……へえ。
面白い力を持っているのねえ?
GenderedMcTalk(0,306,307,1,2,1,0,0,0,0,0,0,0,0,0)
# 面白い力、ね……。
この力頼みだと思ったら大間違いだ。
# Group 77 (0, 2, 0, 6, 2)
SubGroup(5)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(3,0,41,1,1,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(75,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 1 1 0
GroupCheck3(82,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 82: 0 1 0
GroupCheck3(78,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 78: 0 1 0
TalkCharacter(308,41,1,1,1,1,0,0,0,0,0,0,0,0,0)
# まったく、本当に目障りですわねえ……。
あの時、死んでおけばよかったのに。
TalkCharacter(309,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# は、貴様と意見が合うとは業腹だが、
生き残った以上……果たすべき務めがある。
# Group 78 (0, 2, 0, 6, 2)
SubGroup(5)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(12,0,41,1,1,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(75,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 75: 1 1 0
GroupCheck3(82,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 82: 0 1 0
GroupCheck3(77,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 77: 0 1 0
TalkCharacter(308,41,1,1,0,1,0,0,0,0,0,0,0,0,0)
# まったく、本当に目障りですわねえ……。
あの時、死んでおけばよかったのに。
TalkCharacter(310,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ……死ぬのは貴様だ、コルネリア。
# Group 79 (0, 2, 0, 4, 1)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,51,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(311,41,1,1,0,1,0,0,0,0,0,0,0,0,0)
# ああ、皆様ったら、揃いも揃って
救えないほどの愚か者ですわねえ……。
# Group 80 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,26,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(312,41,1,0,0,1,0,0,0,0,0,0,0,0,0)
# ……ふふ。勝負事は、少し押されている
くらいでないと楽しくないでしょう……?
TalkCharacter(313,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# この勢いで、押し切る……!
# Group 81 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(314,41,1,2,0,1,0,0,0,0,0,0,0,0,0)
# チッ……獣どもが、小癪な真似を。
それもこれもタレスの爺が……。
# Group 82 (0, 5, 0, 3, 7)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,9,105,105,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破!
TalkCharacter(315,41,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 遊びに熱中してしまうのは私の悪癖……
このくらいで切り上げるとしましょうか。
Unknown18(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,9,105,105,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、撤退!
TalkCharacter(316,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ……女狐め。
# Group 83 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 84 (0, 5, 0, 11, 23)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(317,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
# ……ようやく来たか。
お前たちの求める首は、ここにあるぞ。
TalkCharacter(318,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 伯父上……ご覚悟を。
SubGroup(9)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown23(20,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(20,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(22,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(23,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(220,2,20,105,105,35,0,0,0,0,0,0,0,0,0)
# [r][0:PARTY][/]の増援、出現!
TalkDeploySlot(319,29,0,2,1,1,0,0,0,0,0,0,0,0,0)
# 我らが主君はリュファス殿下ただ一人!
騎士の誇りに懸けて、主を守り抜け!
# Group 85 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(84,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 1 1 0
Unknown45(3,0,142,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(320,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ……いつかあなたとわかり合える日が
来ると……私は、信じていたかった。
TalkCharacter(321,142,1,0,0,1,0,0,0,0,0,0,0,0,0)
# そんなものは来ない。人と怪物が、
理解し合えるはずなどないのだからな。
# Group 86 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(84,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 84: 1 1 0
Unknown45(13,0,142,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(322,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# まったく、フラルダリウス公爵家も
とんでもない嫌疑をかけられたものです。
TalkCharacter(323,142,1,0,0,1,0,0,0,0,0,0,0,0,0)
# 事実だろう? お前たちはあの猛獣を操り
玉座に座らせようとしているのだから。
# Group 87 (0, 2, 0, 4, 1)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,51,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(324,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 伯父上に降伏の意志はない、か。
ならばやはり、こうするしか……。
# Group 88 (0, 2, 0, 4, 1)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,26,3,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(325,142,1,2,0,1,0,0,0,0,0,0,0,0,0)
# ……その人間離れした力で、人間を
統制しようというのだろう、お前たちは。
# Group 89 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(8,25,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(326,142,1,2,0,1,0,0,0,0,0,0,0,0,0)
# やはり……ダスカーで、西部の反乱で、
殺しておくべきだった……!
# Group 90 (0, 5, 0, 3, 4)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,8,105,105,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]を撃破!
TalkCharacter(327,142,1,1,1,1,0,0,0,0,0,0,0,0,0)
# くく……私を殺すか? 怪物よ。
父の仇を討ちたいのだろう?
TalkCharacter(328,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……捕らえておけ。
# Group 91 (0, 5, 0, 4, 3)
SubGroup(3)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(82,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 82: 1 1 0
GroupCheck3(90,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 90: 1 1 0
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,0,4,2,8,9,105,0,0,0,0,0,0,0,0)
# [0:CHARA_G]と[1:CHARA_G]の撃破に成功!
# Group 92 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 93 (0, 5, 0, 2, 7)
SubGroup(1)
GroupCheck3(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 15: 1 1 0
GenderedMcTalk(0,329,330,1,0,1,0,0,0,0,0,0,0,0,0)
# そういえば、正門が封鎖されたままだな。
開放すれば援軍を呼び込めるんじゃないか?
If254(1,138,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(331,15,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 流石、そいつは良い案だ。
何かあった時の退路としても使えるしな。
If254(1,138,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(332,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
# なるほどな、悪くない案だ。
何かあった時の退路としても使えよう。
Unknown44(14,1,16,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1420,0,16,1,105,105,105,0,0,0,0,0,0,0,0)
# [r]砦[/]を制圧し、[g]城下町[/]の正門を開門せよ!
# Group 94 (0, 5, 0, 3, 33)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(14,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,105,105,14,0,0,0,0,0,0,0,0,0)
If254(1,138,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(333,15,1,1,1,0,0,0,0,0,0,0,0,0,0)
# よし、開門だ! ……なんて、
こういう号令をかけるのは殿下の仕事か?
If254(1,138,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(334,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# よし、これなら正門が開けるだろう。
……開門せよ!
Unknown83(6684,544,9095,6650,522,9042,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(6395,287,8858,6395,299,8792,250,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(650,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(14,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1421,0,16,2,105,105,105,0,0,0,0,0,0,0,0)
# [g]城下町[/]の正門の開門に成功!
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(8)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,24,105,105,0,0,0,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
TalkDeploySlot(335,31,0,3,1,1,0,0,0,0,0,0,0,0,0)
# 殿下! ああ、ご無事でしたか!
我々家中騎士の力が及ばず、このような……
TalkCharacter(336,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# お前たちが責任を感じることではない。
……手を貸してくれ。王都を取り戻すぞ。
SubGroup(3)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,24,105,105,5,0,0,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
# Group 95 (32, 2, 4, 1, 0)
SubGroup(0)
# Group 96 (0, 5, 0, 2, 95)
SubGroup(1)
GroupCheck3(44,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 44: 1 1 0
TalkDeploySlot(337,32,0,0,1,1,0,0,0,0,0,0,0,0,0)
# 報告! 王城を逃れていた部隊が、
各所の砦に取り残されているようです!
TalkCharacter(338,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 放ってはおけないな。城下の安全を
確保するためにも、砦の制圧に向かおう。
Unknown2(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown44(5,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(6,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(8,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(10,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(12,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(13,1,17,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1423,0,17,1,105,105,105,0,0,0,0,0,0,0,0)
# [g]城下町[/]のすべての[r]砦[/]を制圧せよ!
If254(7,106,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,106,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(340,33,0,0,1,1,0,0,0,0,0,0,0,0,0)
# おお、助けていただけるとは……!
ここからは我らもお力添えさせてください!
Unknown2(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
If254(3,98,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(3,99,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(3,100,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(38,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(3,101,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(3,102,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(3,103,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(52,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(3,104,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,106,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,37,105,105,5,0,0,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Unknown2(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
If254(1,98,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,99,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,100,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,101,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,102,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,103,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,104,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,106,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,37,105,105,5,0,0,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
Unknown2(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (11, 2, 4, 1, 0)
SubGroup(0)
# Group 98 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown29(6,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 99 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown29(6,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 100 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown29(6,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown29(6,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown29(6,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 103 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown29(6,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown29(6,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 106 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown29(5,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown29(9,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown29(8,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 109 (14, 2, 4, 1, 0)
SubGroup(0)
# Group 110 (0, 5, 2, 5, 1)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(98,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 98: 0 1 0
GroupCheck4(96,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 96: True 1
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(110,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 110: 1 1 0
Unknown2(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,105,105,5,0,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(41,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,107,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,40,105,105,0,0,5,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
SubGroup(3)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,40,105,105,5,0,5,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(41,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(41,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 112 (0, 5, 2, 5, 1)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(99,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 99: 0 1 0
GroupCheck4(96,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 96: True 1
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 113 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(112,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 112: 1 1 0
Unknown2(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,105,105,6,0,0,0,0,0,0,0,0,0)
Unknown14(42,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(43,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,107,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,42,105,105,5,0,5,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
SubGroup(3)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,42,105,105,5,0,5,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(43,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 114 (0, 5, 2, 5, 1)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(100,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 100: 0 1 0
GroupCheck4(96,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 96: True 1
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 115 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(114,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 114: 1 1 0
Unknown2(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,105,105,8,0,0,0,0,0,0,0,0,0)
Unknown14(38,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,107,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,38,82,105,0,0,5,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
SubGroup(3)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,38,105,105,5,0,5,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(39,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(39,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 116 (0, 5, 2, 5, 1)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(101,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 101: 0 1 0
GroupCheck4(96,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 96: True 1
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 117 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(116,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 116: 1 1 0
Unknown2(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,105,105,10,0,0,0,0,0,0,0,0,0)
Unknown14(44,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,107,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,44,83,105,5,0,5,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
SubGroup(3)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,44,105,105,5,0,5,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(45,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 118 (0, 5, 2, 5, 1)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(102,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 102: 0 1 0
GroupCheck4(96,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 96: True 1
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 119 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(118,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 118: 1 1 0
Unknown2(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,105,105,11,0,0,0,0,0,0,0,0,0)
Unknown14(46,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(47,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,107,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,46,83,105,5,0,5,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
SubGroup(3)
PingOnMinimap(46,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(47,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,46,105,105,5,0,5,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(47,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(47,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 120 (0, 5, 2, 5, 1)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(103,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 103: 0 1 0
GroupCheck4(96,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 96: True 1
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 121 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(120,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 120: 1 1 0
Unknown2(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,105,105,12,0,0,0,0,0,0,0,0,0)
Unknown14(52,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,107,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,37,83,105,5,0,5,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
SubGroup(3)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,52,105,105,0,5,5,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(37,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(37,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 122 (0, 5, 2, 5, 1)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(104,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 104: 0 1 0
GroupCheck4(96,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 96: True 1
Unknown2(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 123 (0, 5, 0, 2, 17)
SubGroup(1)
GroupCheck3(122,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 122: 1 1 0
Unknown2(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(4,0,0,105,105,13,0,0,0,0,0,0,0,0,0)
Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
If254(1,107,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1416,1,48,83,105,5,0,5,0,0,0,0,0,0,0)
# 取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
SubGroup(3)
PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,48,105,105,5,0,5,0,0,0,0,0,0,0)
# 救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
If254(1,65,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(48,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 124 (0, 2, 0, 11, 3)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(111,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 111: True 1
GroupCheck4(113,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 113: True 1
GroupCheck4(115,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 115: True 1
GroupCheck4(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 1
GroupCheck4(119,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 119: True 1
GroupCheck4(121,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 121: True 1
GroupCheck4(123,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 123: True 1
TalkCharacter(339,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# よし、ここの制圧は済んだな。
どうやら間に合ったようだ。
If254(1,108,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(340,33,0,0,1,1,0,0,0,0,0,0,0,0,0)
# おお、助けていただけるとは……!
ここからは我らもお力添えさせてください!
# Group 125 (0, 2, 0, 4, 1)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,5,0,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(341,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……これでいいだろう。
# Group 126 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(7,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,134,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(342,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 兵士の皆さんが無事でよかった。
心強い味方が増えましたね!
# Group 127 (0, 5, 0, 31, 11)
SubGroup(9)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(98,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 98: 1 1 0
GroupCheck3(110,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 110: 1 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(99,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 99: 1 1 0
GroupCheck3(112,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 112: 1 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(100,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 100: 1 1 0
GroupCheck3(114,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 114: 1 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(101,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 101: 1 1 0
GroupCheck3(116,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 116: 1 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(102,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 102: 1 1 0
GroupCheck3(118,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 118: 1 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(103,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 103: 1 1 0
GroupCheck3(120,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 120: 1 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(104,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 104: 1 1 0
GroupCheck3(122,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 122: 1 1 0
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(14,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1424,0,17,2,105,105,105,0,0,0,0,0,0,0,0)
# [g]城下町[/]のすべての[r]砦[/]の制圧に成功!
TalkCharacter(343,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# よし、砦はこれですべてだな。
少しは城下も落ち着くだろう……。
# Group 128 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 129 (0, 7, 0, 3, 9)
SubGroup(2)
Unknown19(8,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,0,4,2,8,9,105,0,0,0,0,0,0,0,0)
# [0:CHARA_G]と[1:CHARA_G]の撃破に成功!
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(344,53,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 殿下、リュファス様を牢へ移送します。
すぐに尋問の用意を整えましょう。
TalkCharacter(345,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ああ……頼む。
俺もすぐに向かおう。
TalkCharacter(346,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……皆、勝ち鬨を上げよ!
貴公らの奮戦、見事であった!
# Group 130 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 131 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown19(54,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,54,105,105,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、敗走!
# Group 132 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown19(53,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(313,2,53,105,105,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、敗走!
# Group 133 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 134 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 135 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 136 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 137 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 138 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(142,73,303,0,0,0,0,0,0,0,0,0,0,0,0)
リュファス
volume_up
ふふ、死ぬのは私か、奴か…… いずれにせよ、これですべてが終わる……。
ふふ、死ぬのは私か、奴か…… いずれにせよ、これですべてが終わる……。
Alert(552,0,105,105,105,0,0,0,6,6,0,0,0,0,0)
[0:AREA]、制圧により開門!
Alert(552,0,105,105,105,0,0,0,7,7,0,0,0,0,0)
[0:AREA]、制圧により開門!
MainMissionStart(1400,0,0,1,105,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: 王都外縁部の[r]砦[/]を制圧せよ!
TalkCharacter(269,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1401,0,0,2,105,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: 王都外縁部の[r]砦[/]の制圧に成功!
TalkCharacter(274,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(1404,1,105,105,105,0,0,0,0,0,0,0,0,0,0)
城壁の門、開門!
MainMissionStart(1402,0,1,1,11,105,105,35,0,0,0,0,0,0,0)
MAIN MISSION START: 城下町の[r][0:PARTY][/]を撃破せよ!
MainMissionStart(1403,0,1,2,105,105,105,35,0,0,0,0,0,0,0)
MAIN MISSION START: 城下町の[r][0:PARTY][/]の撃破に成功!
TalkCharacter(282,41,1,1,1,1,0,0,0,0,0,0,0,0,0)
Alert(203,2,10,105,105,15,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]ら、出現!
Alert(565,2,10,105,105,35,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/]、増援出撃のため開門!
Alert(1405,2,10,105,105,15,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]ら、城下町へ進軍開始!
MainMissionStart(4,0,2,1,10,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]らを撃破せよ!
Alert(304,1,10,105,105,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]を撃破!
Alert(948,0,10,105,105,5,0,0,0,0,0,0,0,0,0)
[b][0:PARTY][/]、[0:CHARA_G]を捕縛!
MainMissionStart(442,0,2,2,10,105,105,15,15,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]らの撃破に成功!
TalkCharacter(291,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(293,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(575,2,105,105,105,35,0,0,6,0,0,0,0,0,0)
[r][0:PARTY][/]、迎撃のため開門!
TalkCharacter(295,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1409,0,3,1,105,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: 城内の制御装置を操作し、跳ね橋を開通させよ!
Alert(549,1,34,105,105,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]の撃破により、宝の鍵を入手!
Alert(95,4,105,105,105,0,0,0,0,0,0,0,0,0,0)
[r]砦[/]を制圧し、制御装置を解除せよ!
Alert(95,4,105,105,105,0,0,0,0,0,0,0,0,0,0)
[r]砦[/]を制圧し、制御装置を解除せよ!
Alert(719,4,105,105,105,0,0,0,0,0,0,0,0,0,0)
制圧した[b]砦[/]内の制御装置を操作せよ!
Alert(719,4,105,105,105,0,0,0,0,0,0,0,0,0,0)
制圧した[b]砦[/]内の制御装置を操作せよ!
Alert(1412,1,105,105,105,0,0,0,0,0,0,0,0,0,0)
西側の跳ね橋、開通!
Alert(1411,1,105,105,105,0,0,0,0,0,0,0,0,0,0)
東側の跳ね橋、開通!
TalkCharacter(299,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(300,41,1,2,1,1,0,0,0,0,0,0,0,0,0)
Alert(220,2,99,105,105,35,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/]の増援、出現!
MainMissionStart(1413,0,3,2,105,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: 跳ね橋の開通に成功!
Alert(1414,2,9,105,105,0,0,0,14,0,0,0,0,0,0)
[0:CHARA_G]、迎撃のため出現!
Alert(554,2,8,105,105,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[0:AREA]を開門!
MainMissionStart(3,0,4,1,8,9,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]と[1:CHARA_G]を撃破せよ!
Alert(1410,4,8,9,105,0,0,0,0,0,0,0,0,0,0)
跳ね橋を通過し、[0:CHARA_G]と[1:CHARA_G]の元へ進軍せよ!
TalkDeploySlot(304,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
あらあら、怖い顔ですわねえ……。 もてなしがお気に召さなかったのかしら?
あらあら、怖い顔ですわねえ……。 もてなしがお気に召さなかったのかしら?
TalkCharacter(308,41,1,1,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(308,41,1,1,0,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(312,41,1,0,0,1,0,0,0,0,0,0,0,0,0)
Alert(304,1,9,105,105,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]を撃破!
TalkCharacter(315,41,1,0,1,1,0,0,0,0,0,0,0,0,0)
Alert(237,0,9,105,105,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、撤退!
TalkDeploySlot(317,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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……ようやく来たか。 お前たちの求める首は、ここにあるぞ。
……ようやく来たか。 お前たちの求める首は、ここにあるぞ。
Alert(220,2,20,105,105,35,0,0,0,0,0,0,0,0,0)
[r][0:PARTY][/]の増援、出現!
TalkCharacter(320,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(322,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,8,105,105,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]を撃破!
MainMissionStart(440,0,4,2,8,9,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]と[1:CHARA_G]の撃破に成功!
GenderedMcTalk(0,329,330,1,0,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(331,15,1,1,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(332,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1420,0,16,1,105,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: [r]砦[/]を制圧し、城下町の正門を開門せよ!
TalkCharacter(333,15,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1421,0,16,2,105,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: 城下町の正門の開門に成功!
Alert(1416,1,24,105,105,0,0,0,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
TalkCharacter(336,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
Alert(1417,1,24,105,105,5,0,0,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
TalkCharacter(338,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1423,0,17,1,105,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: 城下町のすべての[r]砦[/]を制圧せよ!
TalkDeploySlot(340,33,0,0,1,1,0,0,0,0,0,0,0,0,0)
???
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おお、助けていただけるとは……! ここからは我らもお力添えさせてください!
おお、助けていただけるとは……! ここからは我らもお力添えさせてください!
Alert(1416,1,37,105,105,5,0,0,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Alert(1417,1,37,105,105,5,0,0,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
Alert(1416,1,40,105,105,0,0,5,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Alert(1417,1,40,105,105,5,0,5,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
Alert(1416,1,42,105,105,5,0,5,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Alert(1417,1,42,105,105,5,0,5,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
Alert(1416,1,38,82,105,0,0,5,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Alert(1417,1,38,105,105,5,0,5,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
Alert(1416,1,44,83,105,5,0,5,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Alert(1417,1,44,105,105,5,0,5,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
Alert(1416,1,46,83,105,5,0,5,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Alert(1417,1,46,105,105,5,0,5,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
Alert(1416,1,37,83,105,5,0,5,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Alert(1417,1,52,105,105,0,5,5,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
Alert(1416,1,48,83,105,5,0,5,0,0,0,0,0,0,0)
取り残されていた[0:CHARA_G]たち、[r]砦[/]の制圧により救出!
Alert(1417,1,48,105,105,5,0,5,0,0,0,0,0,0,0)
救出した[0:CHARA_G]たち、[b][0:PARTY][/]に協力開始!
TalkDeploySlot(340,33,0,0,1,1,0,0,0,0,0,0,0,0,0)
???
volume_up
おお、助けていただけるとは……! ここからは我らもお力添えさせてください!
おお、助けていただけるとは……! ここからは我らもお力添えさせてください!
MainMissionStart(1424,0,17,2,105,105,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: 城下町のすべての[r]砦[/]の制圧に成功!
MainMissionStart(440,0,4,2,8,9,105,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]と[1:CHARA_G]の撃破に成功!
TalkDeploySlot(344,53,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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殿下、リュファス様を牢へ移送します。 すぐに尋問の用意を整えましょう。
殿下、リュファス様を牢へ移送します。 すぐに尋問の用意を整えましょう。
Alert(313,2,54,105,105,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、敗走!
Alert(313,2,53,105,105,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、敗走!