아리안로드를 노리는 제국군을 분쇄하기 위해 일행은 구 아룬델령을 침공한다.
Deployment table
| Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 세즈 | 96 | 0 | 0 | 0 | 0 | 0 | 13 | 0 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 1 | 아네트 | 255 | 0 | 0 | 1 | 95 | 1 | 13 | 0 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 2 | 두두 | 255 | 0 | 0 | 2 | 70 | 2 | 13 | 0 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 3 | 디미트리 | 255 | 0 | 0 | 3 | 25 | 3 | 13 | 0 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 4 | 펠릭스 | 255 | 0 | 0 | 4 | 75 | 4 | 13 | 0 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 5 | 실뱅 | 255 | 0 | 0 | 5 | 85 | 4 | 13 | 0 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 6 | 애쉬 | 255 | 0 | 0 | 6 | 80 | 4 | 13 | 0 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 7 | 메르세데스 | 255 | 0 | 0 | 7 | 90 | 4 | 13 | 0 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 8 | 세즈 | 255 | 0 | 0 | 8 | 5 | 5 | 12 | 3 | 101 | 8 | 0 | 100 | 296 | 255 | 65535 | 1999 | 6 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 9 | 사신기사 | 255 | 0 | 0 | 9 | 345 | 5 | 12 | 3 | 101 | 8 | 0 | 48 | 68 | 255 | 65535 | 1999 | 6 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 10 | 제랄트 | 255 | 0 | 0 | 10 | 165 | 5 | 13 | 3 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 11 | 알로이스 | 255 | 0 | 0 | 11 | 310 | 5 | 13 | 3 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 12 | 베르나데타 | 255 | 0 | 0 | 12 | 55 | 5 | 13 | 3 | 101 | 4 | 0 | 100 | 300 | 255 | 6 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 13 | 연방국 장군 | 255 | 0 | 1 | 0 | 605 | 7 | 13 | 3 | 101 | 4 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 14 | 연방국 장군 | 255 | 0 | 1 | 1 | 600 | 7 | 13 | 3 | 101 | 4 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 15 | 연방국 장군 | 255 | 0 | 1 | 2 | 620 | 7 | 13 | 3 | 101 | 4 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 16 | 연방국 장군 | 255 | 0 | 1 | 3 | 610 | 7 | 13 | 3 | 101 | 4 | 1 | 9 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 17 | 연방국 장군 | 255 | 0 | 1 | 4 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 18 | 연방국 장군 | 255 | 0 | 1 | 5 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 11 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 19 | 연방국 장군 | 255 | 0 | 1 | 6 | 685 | 5 | 13 | 3 | 101 | 3 | 0 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 20 | 연방국 장군 | 255 | 0 | 1 | 7 | 610 | 5 | 13 | 3 | 101 | 3 | 0 | 7 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 21 | 동맹 장군 | 255 | 0 | 1 | 8 | 683 | 5 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 22 | 동맹 장군 | 255 | 0 | 1 | 9 | 608 | 5 | 13 | 3 | 101 | 4 | 1 | 7 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 23 | 연방국 장군 | 255 | 0 | 1 | 10 | 655 | 5 | 13 | 3 | 101 | 4 | 1 | 11 | 79 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 24 | 연방국 장군 | 255 | 0 | 1 | 11 | 670 | 5 | 13 | 3 | 101 | 4 | 1 | 11 | 79 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 25 | 연방국 장군 | 255 | 0 | 1 | 12 | 605 | 5 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 26 | 연방국 장군 | 255 | 0 | 1 | 13 | 610 | 5 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 27 | 연방국 장군 | 255 | 0 | 1 | 14 | 605 | 5 | 13 | 3 | 101 | 4 | 1 | 16 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 28 | 연방국 장군 | 255 | 0 | 1 | 15 | 700 | 5 | 13 | 3 | 101 | 4 | 1 | 16 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 29 | 연방국 장군 | 255 | 0 | 1 | 16 | 640 | 5 | 13 | 3 | 101 | 4 | 1 | 16 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 30 | 연방국 장군 | 255 | 0 | 1 | 17 | 680 | 5 | 13 | 3 | 101 | 4 | 1 | 12 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 31 | 연방국 장군 | 255 | 0 | 1 | 18 | 645 | 5 | 13 | 3 | 101 | 4 | 1 | 12 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 32 | 연방국 장군 | 255 | 0 | 1 | 19 | 660 | 5 | 13 | 3 | 101 | 4 | 1 | 11 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 33 | 연방국 장군 | 255 | 0 | 1 | 20 | 695 | 5 | 13 | 3 | 101 | 4 | 1 | 11 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 10 | 65535 | 65535 | 65535 | 
| 34 | 연방국 장군 | 255 | 0 | 1 | 21 | 600 | 7 | 13 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 35 | 연방국 장군 | 255 | 0 | 1 | 22 | 605 | 7 | 13 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 36 | 연방국 장군 | 255 | 0 | 1 | 23 | 655 | 7 | 13 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 37 | 연방국 장군 | 255 | 0 | 1 | 24 | 675 | 7 | 13 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 38 | 연방국 장군 | 255 | 0 | 1 | 25 | 680 | 7 | 13 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 39 | 연방국 장군 | 255 | 0 | 1 | 26 | 680 | 7 | 13 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 40 | 연방국 장군 | 255 | 0 | 1 | 27 | 605 | 5 | 5 | 0 | 101 | 4 | 1 | 16 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 41 | 연방국 장군 | 255 | 0 | 1 | 28 | 600 | 7 | 5 | 0 | 101 | 4 | 1 | 3 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 42 | 연방국 장군 | 255 | 0 | 1 | 29 | 675 | 7 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 43 | 연방국 장군 | 255 | 0 | 1 | 30 | 670 | 7 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 44 | 연방국 장군 | 255 | 0 | 1 | 31 | 660 | 7 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 45 | 연방국 장군 | 255 | 0 | 1 | 32 | 675 | 7 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 46 | 연방국 장군 | 255 | 0 | 1 | 33 | 670 | 7 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 47 | 연방국 장군 | 255 | 0 | 1 | 34 | 660 | 7 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 48 | 연방국 장군 | 255 | 0 | 1 | 35 | 660 | 5 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 49 | 연방국 장군 | 255 | 0 | 1 | 36 | 690 | 5 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 50 | 연방국 장군 | 255 | 0 | 1 | 37 | 700 | 5 | 13 | 3 | 101 | 4 | 1 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 51 | 연방국 장군 | 255 | 0 | 1 | 38 | 610 | 5 | 13 | 3 | 101 | 4 | 1 | 7 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 52 | 연방국 장군 | 255 | 0 | 1 | 39 | 630 | 5 | 13 | 3 | 101 | 4 | 1 | 7 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 53 | 연방국 장군 | 255 | 0 | 1 | 40 | 675 | 5 | 13 | 3 | 101 | 4 | 1 | 7 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 54 | 연방국 장군 | 255 | 0 | 1 | 41 | 625 | 4 | 5 | 3 | 101 | 4 | 1 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 55 | 연방국 장군 | 255 | 0 | 1 | 42 | 625 | 4 | 5 | 3 | 101 | 4 | 1 | 14 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 56 | 연방국 장군 | 255 | 0 | 1 | 43 | 675 | 5 | 13 | 3 | 101 | 4 | 0 | 12 | 300 | 255 | 65535 | 1999 | 45 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 57 | 연방국 장군 | 255 | 0 | 1 | 44 | 630 | 5 | 13 | 3 | 101 | 4 | 0 | 11 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 58 | 연방국 장군 | 255 | 0 | 1 | 45 | 695 | 5 | 13 | 3 | 101 | 4 | 0 | 7 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 59 | 연방국 장군 | 255 | 0 | 1 | 46 | 605 | 5 | 13 | 3 | 101 | 4 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 60 | 연방국 장군 | 255 | 0 | 1 | 47 | 695 | 5 | 13 | 3 | 101 | 4 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 61 | 연방국 장군 | 255 | 0 | 1 | 48 | 645 | 5 | 13 | 3 | 101 | 4 | 0 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 62 | 연방국 장군 | 255 | 0 | 1 | 49 | 615 | 5 | 13 | 3 | 101 | 4 | 0 | 7 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 63 | 연방국 장군 | 255 | 0 | 1 | 50 | 690 | 5 | 13 | 3 | 101 | 4 | 0 | 11 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 64 | 연방국 장군 | 255 | 0 | 1 | 51 | 685 | 5 | 13 | 3 | 101 | 4 | 0 | 11 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 65 | 연방국 장군 | 255 | 0 | 1 | 52 | 610 | 5 | 13 | 3 | 101 | 4 | 0 | 7 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 66 | 연방국 장군 | 255 | 0 | 1 | 53 | 600 | 5 | 13 | 3 | 101 | 4 | 0 | 10 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 67 | 연방국 장군 | 255 | 0 | 1 | 54 | 685 | 5 | 13 | 3 | 101 | 4 | 0 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 68 | 연방국 장군 | 255 | 0 | 1 | 55 | 695 | 5 | 13 | 3 | 101 | 4 | 0 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 69 | 연방국 장군 | 255 | 0 | 1 | 56 | 675 | 5 | 13 | 3 | 101 | 4 | 0 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 70 | 연방국 장군 | 255 | 0 | 1 | 57 | 600 | 5 | 13 | 0 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 71 | 연방국 장군 | 255 | 0 | 1 | 58 | 600 | 7 | 13 | 0 | 101 | 3 | 1 | 11 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 72 | 일반병 | 255 | 0 | 1 | 59 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 73 | 일반병 | 255 | 0 | 1 | 60 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 74 | 일반병 | 255 | 0 | 1 | 61 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 75 | 일반병 | 255 | 0 | 1 | 62 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 76 | 일반병 | 255 | 0 | 1 | 63 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 77 | 일반병 | 255 | 0 | 1 | 64 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 78 | 일반병 | 255 | 0 | 1 | 65 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 79 | 일반병 | 255 | 0 | 1 | 66 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 80 | 일반병 | 255 | 0 | 1 | 67 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 81 | 일반병 | 255 | 0 | 1 | 68 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 82 | 일반병 | 255 | 0 | 1 | 69 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 83 | 일반병 | 255 | 0 | 1 | 70 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 84 | 일반병 | 255 | 0 | 1 | 71 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 85 | 일반병 | 255 | 0 | 1 | 72 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 86 | 일반병 | 255 | 0 | 1 | 73 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 87 | 일반병 | 255 | 0 | 1 | 74 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 88 | 일반병 | 255 | 0 | 1 | 75 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 89 | 일반병 | 255 | 0 | 1 | 76 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 90 | 일반병 | 255 | 0 | 1 | 77 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 91 | 일반병 | 255 | 0 | 1 | 78 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 92 | 일반병 | 255 | 0 | 1 | 79 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 93 | 일반병 | 255 | 0 | 1 | 80 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 94 | 일반병 | 255 | 0 | 1 | 81 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 95 | 일반병 | 255 | 0 | 1 | 82 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
Table 1
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 0 | 7 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 0 | 8 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 0 | 12 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 15 | 0 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 16 | 0 | 0 | 0 | 16 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 17 | 0 | 0 | 0 | 17 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 19 | 0 | 0 | 0 | 19 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 20 | 0 | 0 | 0 | 20 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 22 | 0 | 0 | 0 | 22 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 23 | 0 | 0 | 0 | 23 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 24 | 0 | 0 | 0 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 25 | 0 | 0 | 0 | 25 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 2
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | 0 | 2 | 0 | 0 | 101 | 0 | 175 | 102 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 3
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 13 | 0 | 0 | 0 | 0 | 253 | 1 | 1000 | 1527 | 10 | 1523 | 12 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 1 | 0 | 1 | 65535 | 0 | 1000 | 1524 | 10 | 1526 | 7 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1527 | 10 | 1526 | 12 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1524 | 10 | 1526 | 10 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1527 | 10 | 1523 | 12 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1524 | 10 | 1523 | 10 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1527 | 10 | 1523 | 12 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1524 | 10 | 1523 | 7 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1524 | 10 | 1526 | 11 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1527 | 10 | 1526 | 7 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1527 | 10 | 1523 | 11 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 11 | 0 | 11 | 65535 | 0 | 1000 | 1524 | 10 | 1526 | 10 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 12 | 0 | 12 | 65535 | 1 | 1000 | 1524 | 10 | 1526 | 11 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 4
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 48 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 0 | 1 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
# Group 0 (255, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 1 (0, 5, 1, 1, 19)
    
        
        
            SubGroup(0)
        
        
          Unknown77(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown10(0,2,8,9,96,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(1,77,8,9,96,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          SetName(13,186,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 13 to 수비대
    
          SetName(14,186,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 14 to 수비대
    
          SetName(15,186,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 15 to 수비대
    
          SetName(16,186,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 16 to 수비대
    
          SetName(40,501,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 40 to 제국 장군
    
          SetName(41,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 41 to 왕국병
    
          SetName(46,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 46 to 왕국병
    
          Unknown134(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown143(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown61(8,17,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 2 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 3 (0, 2, 16, 2, 7)
    
        
        
            SubGroup(1)
        
        
          Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 4 (0, 2, 16, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(0)
        
        # Group 5 (0, 2, 16, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown42(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(0)
        
        # Group 6 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 7 (0, 2, 16, 2, 7)
    
        
        
            SubGroup(1)
        
        
          Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown53(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 8 (0, 2, 16, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 9 (0, 2, 2, 2, 7)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
    
            SubGroup(6)
        
        
          Unknown37(0,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(2,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(5,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(7,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(10,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown37(12,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 10 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 11 (0, 2, 16, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown42(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown53(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(11,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 12 (0, 2, 16, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 13 (0, 2, 2, 2, 10)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행을 격파하라!
    
            SubGroup(4)
        
        
          Unknown92(1,40500,0,0,0,18464,1,2,0,0,0,0,0,0,0)
        
    
          Unknown92(5,41000,0,0,0,20464,1,2,0,0,0,0,0,0,0)
        
    
          Unknown92(9,42500,0,0,0,22064,1,2,0,0,0,0,0,0,0)
        
    
          Unknown92(21,44000,0,0,0,22764,1,2,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown92(1,20964,1,0,0,43000,0,2,0,0,0,0,0,0,0)
        
    
          Unknown92(5,20764,1,0,0,41500,0,2,0,0,0,0,0,0,0)
        
    
          Unknown92(9,19464,1,0,0,41000,0,2,0,0,0,0,0,0,0)
        
    
          Unknown92(21,17664,1,0,0,41000,0,2,0,0,0,0,0,0,0)
        
    # Group 14 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 15 (0, 2, 16, 2, 15)
    
        
        
            SubGroup(1)
        
        
          Unknown42(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(14)
        
        
          Unknown53(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(7,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(10,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(11,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(12,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 16 (0, 2, 16, 2, 16)
    
        
        
            SubGroup(1)
        
        
          Unknown42(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(5,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown137(0,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(1,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(2,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(3,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(4,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(5,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(6,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(7,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(8,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(9,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(10,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(11,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(12,0,1001,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 17 (0, 2, 16, 2, 14)
    
        
        
            SubGroup(1)
        
        
          Unknown42(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown137(0,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(1,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(2,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(3,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(4,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(5,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(6,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(7,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(8,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(9,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(10,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(11,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown137(12,0,1001,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 18 (0, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 19 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 20 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 21 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 185: False 1
        
    
          Unknown19(8,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,8,96,0,0,0,1,0,0,0,0,0,0)
        
    
          GenderedMcTalk(0,2127,2128,1,4,1,0,0,0,0,0,0,0,0,0)
        
          # "잿빛 악마"를……
해치운 건가?
    
          TalkCharacter(2129,140,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 경계를 늦춰선 안 돼, [HERO_MF].
그리 쉽게 결판이 날 리가……
    
            SubGroup(2)
        
        
          Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 22 (0, 5, 0, 3, 42)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 21: True 0
        
    
          Unknown28(7,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown93(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,2130,2131,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # ……멋진 실력이군.
하지만, 아직 멀었어.
    
          PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(510,2,8,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 재참전!
    
            SubGroup(1)
        
        
          TalkCharacter(2126,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 아직 덤벼들 때가 아니야.
지금은 녀석과 교전하지 마.
    
If254(7,114,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3136,4,8,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4]의 교전을 피해 [r]요새[/]를 제압하라!
    
If254(1,167,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(8,175,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3137,4,8,10,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4]의 교전을 피해 [1:CHARA_G] 일행을 격파하라!
    
If254(1,177,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(3,183,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(737,4,8,9,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4]의 교전을 피해 [1:CHARA_G][kp2] 격파하라!
    
If254(2,77,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,77,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,79,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,80,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 23 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 24 (0, 5, 0, 4, 8)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,9,96,0,0,0,1,0,0,0,0,0,0)
        
    
          TalkCharacter(2133,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……쓰러뜨린 건가?
    
            SubGroup(2)
        
        
          Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 25 (0, 5, 0, 10, 32)
    
        
        
            SubGroup(5)
        
        
          GroupCheck4(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 24: True 0
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown28(8,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(114,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 114: 0 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown28(8,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(114,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 114: 1 1 0
        
    
            SubGroup(1)
        
        
          Unknown93(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2134,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 훗…… 나쁘지 않은 일격이었다……
아직 한참 즐길 수 있겠군……!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(510,2,9,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 재참전!
    
            SubGroup(1)
        
        
          TalkCharacter(2126,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 아직 덤벼들 때가 아니야.
지금은 녀석과 교전하지 마.
    
If254(7,114,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3136,4,9,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4]의 교전을 피해 [r]요새[/]를 제압하라!
    
If254(2,82,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,82,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,84,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,85,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,114,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 26 (9, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 27 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 28 (0, 5, 0, 4, 7)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 185: False 1
        
    
          GroupCheck4(22,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 22: True 1
        
    
          Unknown19(8,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,8,96,0,0,0,1,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 29 (0, 5, 0, 3, 42)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 28: True 0
        
    
          Unknown28(7,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown93(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,2130,2131,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # ……멋진 실력이군.
하지만, 아직 멀었어.
    
          PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(510,2,8,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 재참전!
    
If254(7,114,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3136,4,8,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4]의 교전을 피해 [r]요새[/]를 제압하라!
    
If254(1,167,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(8,175,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3137,4,8,10,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4]의 교전을 피해 [1:CHARA_G] 일행을 격파하라!
    
If254(1,177,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(3,183,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(737,4,8,9,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4]의 교전을 피해 [1:CHARA_G][kp2] 격파하라!
    
If254(2,77,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,77,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,79,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,80,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 30 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 31 (0, 5, 0, 5, 7)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(114,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 114: False 1
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          GroupCheck4(25,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 25: True 1
        
    
          Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,9,96,0,0,0,1,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 32 (0, 5, 0, 5, 32)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 31: True 0
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown93(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2134,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 훗…… 나쁘지 않은 일격이었다……
아직 한참 즐길 수 있겠군……!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(510,2,9,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 재참전!
    
If254(7,114,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3136,4,9,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4]의 교전을 피해 [r]요새[/]를 제압하라!
    
If254(2,82,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,82,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,84,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,85,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,114,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 33 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 34 (0, 5, 0, 5, 7)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(114,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 114: True 1
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          GroupCheck4(25,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 25: True 1
        
    
          Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,9,96,0,0,0,1,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 35 (0, 5, 0, 5, 16)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 34: True 0
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          Unknown19(9,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,5,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown93(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2134,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 훗…… 나쁘지 않은 일격이었다……
아직 한참 즐길 수 있겠군……!
    
            SubGroup(4)
        
        
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(510,2,9,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 재참전!
    
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,114,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(3,118,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3111,4,9,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] [0:AREA]에 격리하라!
    
            SubGroup(1)
        
        
          Unknown48(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 36 (1, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 37 (0, 5, 0, 1, 5)
    
        
        
            SubGroup(0)
        
        
          TalkCharacter(2024,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 제국군을 쳐서 침략의 싹을 자른다.
실력이 뛰어난 적도 있어…… 조심해서 가자.
    
If254(1,255,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2025,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 아무래도 제국군은 근처 폐촌에
진을 치고 있는 모양이네요.
    
If254(1,255,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2026,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……제국군의 본대는 저 폐촌에
틀어박혀 있는 모양이다.
    # Group 38 (13, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 39 (0, 5, 0, 2, 7)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(37,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 37: 1 1 0
        
    
          TalkCharacter(2027,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 용병단의 위치를 모르니 함부로 움직일 수는
없겠군…… 우선 주변의 적을 정리하자.
    
          Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(736,4,0,1,17,96,96,3,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]의 [r]전선 부대[/]를 격파하라!
    # Group 40 (4, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 41 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 42 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 43 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 44 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 45 (0, 2, 0, 4, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(0,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(0,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,253,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2028,18,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 폐촌으로 가는 길이 막혀 있네요.
나아갈 방법을 찾아야 할 텐데……
    # Group 46 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(0,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(2029,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……이제 됐군.
남은 부대는 얼마나 되지……?
    # Group 47 (0, 5, 0, 6, 34)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(820,1,0,2,17,96,96,3,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]의 [r]전선 부대[/] 격파 성공!
    
            SubGroup(4)
        
        
          Unknown134(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(4)
        
        
          Unknown134(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(2)
        
        
          Unknown139(8,9764,1,8024,1,0,0,0,0,0,0,1,1,0,0)
        
    
          Unknown139(9,55300,0,53350,0,0,5,0,0,0,0,1,1,0,0)
        
    
            SubGroup(4)
        
        
          Unknown2(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown83(7564,105,7372,7504,107,7343,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(7556,105,7384,7510,107,7336,230,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(2)
        
        
          TalkDeploySlot(2030,41,0,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 적진에서 "잿빛 악마"의 모습을 확인했습니다!
게다가…… "사신기사"도 있는 듯합니다.
    
          Unknown88(250,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    # Group 48 (0, 5, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown28(9,4,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown83(5478,128,5341,5542,140,5336,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown2(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 49 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown28(12,4,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown83(5479,124,5341,5543,136,5336,180,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    # Group 50 (0, 5, 2, 4, 11)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(47,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 47: True 1
        
    
          GroupCheck4(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 48: True 1
        
    
          GroupCheck4(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 49: True 1
        
    
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(2)
        
        
          Unknown2(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown6(8,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 51 (0, 5, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(47,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 47: True 1
        
    
          GroupCheck4(50,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 50: True 1
        
    
          TalkCharacter(2031,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # "사신기사"…… 제국의 맹장이군.
그들을 어떻게든 고립시켜야 할 텐데……
    # Group 52 (17, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 53 (0, 5, 0, 3, 25)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(51,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 51: 1 1 0
        
    
          TalkDeploySlot(2032,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 습격이에요! 적이 괴롭히러 왔어요!
막아 주세요오오!
    
          Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(575,2,96,96,96,3,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/], 요격을 위해 개문!
    
            SubGroup(0)
        
        
          TalkCharacter(2033,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 훗, 손수 문을 열어 줄 줄이야.
제압해서 성가신 적을 끌어내자고.
    
            SubGroup(6)
        
        
          Unknown44(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(12,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3101,0,1,1,96,96,96,0,0,0,0,0,0,0,0)
        
          # 바깥쪽 [r]요새[/]를 제압하여 [r]적군[/]의 이목을 끌어라!
    
            SubGroup(1)
        
        
          Unknown10(1,0,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
    # Group 54 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,0,0,1,1,0,0,0,0,0,0)
        
    # Group 55 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,2,0,1,1,0,0,0,0,0,0)
        
    # Group 56 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,5,0,1,1,0,0,0,0,0,0)
        
    # Group 57 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,7,0,1,1,0,0,0,0,0,0)
        
    # Group 58 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,10,0,1,1,0,0,0,0,0,0)
        
    # Group 59 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,12,0,1,1,0,0,0,0,0,0)
        
    # Group 60 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 61 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown26(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 62 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown26(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 63 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown26(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 64 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 65 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown26(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 66 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown26(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 67 (0, 2, 0, 4, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(1,5,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,251,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2035,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이걸로 2곳째……
지금까지는 순조롭네요.
    # Group 68 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(1,5,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2036,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # "잿빛 악마"에 "사신기사"라……
무시무시한 이름인데, 괜찮은…… 거지?
    # Group 69 (0, 5, 0, 8, 17)
    
        
        
            SubGroup(7)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(12,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3102,0,1,2,96,96,96,0,0,0,0,0,0,0,0)
        
          # 바깥쪽 [r]요새[/] 제압 성공!
    
            SubGroup(1)
        
        
          TalkCharacter(2034,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이 요새…… 승리의 열쇠가 될 것 같군.
다들, 여기가 함락되지 않게끔 움직여 줘.
    
            SubGroup(3)
        
        
          Unknown7(0,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(1,39,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown12(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(329,0,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:AREA]의 함락에 주의하라!
    # Group 70 (30, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 71 (0, 5, 0, 3, 35)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(69,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 69: 1 1 0
        
    
          PauseMaybe(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          TalkDeploySlot(2037,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 시시한 싸움이지만,
조금은 즐길 수 있겠군……
    
          GenderedMcTalk(1,2038,2039,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 나도 간다.
이대로 밀리다가 지면 큰일이니까.
    
            SubGroup(2)
        
        
          Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown32(8,1,96,1,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Unknown32(9,1,96,11,0,0,0,0,0,1,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3104,2,9,8,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp4] [1:CHARA_G], 응전을 위해 진군 개시!
    
          TalkCharacter(2040,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 왔군…… 저들은 위험하니 지금은 건드리지 마.
이 틈에 진지 내의 제국군을 처리하자.
    
            SubGroup(4)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown44(3,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(4,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(6,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(8,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(9,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3145,4,2,1,96,96,96,3,0,0,0,0,0,0,0)
        
          # [0:AREA][kp3] 함락되기 전에 모든 중앙 [r]요새[/]를 제압하라!
    # Group 72 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,3,0,1,1,0,0,0,0,0,0)
        
    # Group 73 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,9,0,1,1,0,0,0,0,0,0)
        
    # Group 74 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,4,0,1,1,0,0,0,0,0,0)
        
    # Group 75 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,96,96,8,0,1,1,0,0,0,0,0,0)
        
    # Group 76 (16, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 77 (0, 3, 0, 7, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(71,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 71: True 0
        
    
          Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 78 (0, 2, 2, 5, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown13(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown32(8,1,96,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(8,1,96,0,0,0,0,0,0,1,0,0,0,0,0)
        
    # Group 79 (0, 3, 0, 7, 3)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(77,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 77: True 0
        
    
          Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 80 (0, 3, 0, 7, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(79,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 79: True 0
        
    
          Unknown26(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 81 (0, 2, 2, 4, 4)
    
        
        
            SubGroup(1)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck3(226,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 226: 1 0 0
        
    
If254(1,78,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown32(8,1,96,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,78,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown32(8,1,96,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 82 (0, 4, 0, 5, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(71,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 71: True 0
        
    
          Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 83 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown13(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown32(9,1,96,11,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(9,1,96,12,0,0,0,0,0,1,0,0,0,0,0)
        
    # Group 84 (0, 4, 0, 5, 3)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(82,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 82: True 0
        
    
          Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 85 (0, 4, 0, 5, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(84,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 84: True 0
        
    
          Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 86 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown13(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown32(9,1,96,12,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(9,1,96,1,0,0,0,0,0,1,0,0,0,0,0)
        
    # Group 87 (0, 4, 0, 5, 3)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(85,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 85: True 0
        
    
          Unknown26(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 88 (0, 4, 0, 5, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 87: True 0
        
    
          Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 89 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          Unknown13(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown32(9,1,96,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(9,1,96,0,0,0,0,0,0,1,0,0,0,0,0)
        
    # Group 90 (0, 4, 0, 5, 6)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 88: True 0
        
    
          Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown32(9,1,96,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(9,1,96,0,0,0,0,0,0,1,0,0,0,0,0)
        
    # Group 91 (0, 4, 0, 5, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 90: True 0
        
    
          Unknown26(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 92 (0, 2, 2, 2, 10)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(114,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 114: 1 0 0
        
    
If254(1,83,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown32(9,1,96,11,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,83,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(1,86,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown32(9,1,96,12,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,86,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(1,89,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown32(9,1,96,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,89,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown32(9,1,96,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 93 (0, 2, 0, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(142,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 142: 0 1 0
        
    
          Unknown17(96,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,2124,2125,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 다시 싸우자는 건가. 좋지.
    
If254(1,94,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2126,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 아직 덤벼들 때가 아니야.
지금은 녀석과 교전하지 마.
    # Group 94 (0, 2, 0, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(142,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 142: 0 1 0
        
    
          Unknown17(96,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2132,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 내게 도전하는 건가……
그렇다면, 날 즐겁게 해 봐라……
    
If254(1,93,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2126,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 아직 덤벼들 때가 아니야.
지금은 녀석과 교전하지 마.
    # Group 95 (0, 5, 0, 5, 25)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2041,12,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 꺄악!?
이렇게 된 이상, 멀리서 공격해 주세요!
    
            SubGroup(2)
        
        
          Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(7129,202,6041,7164,202,6007,0,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(7201,201,6079,7213,201,6031,240,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(2)
        
        
          Unknown66(714,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(718,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown88(1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown51(52000,0,7764,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(7464,1,55000,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(520,2,96,96,96,3,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/], [g]투석기[/] 기동!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(1)
        
        
          Unknown70(70,3,0,0,96,2,2,40,0,1,0,0,0,0,0)
        
    
            SubGroup(0)
        
        
            SubGroup(3)
        
        
          Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(91,4,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [r]요새[/]를 제압하여 [g]투석기[/]의 공격을 저지하라!
    # Group 96 (0, 2, 2, 3, 4)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown66(712,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown7(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 97 (0, 2, 2, 3, 4)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown66(716,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown7(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 98 (0, 2, 0, 6, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(99,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 99: 0 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,254,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2042,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이제 돌은 못 던지겠지~
나머지 한 쪽도 멈춰 버리자.
    # Group 99 (0, 5, 0, 5, 1)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2048,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 저 투석기…… 써먹을 수 있겠군.
    # Group 100 (0, 5, 0, 10, 14)
    
        
        
            SubGroup(7)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck4(109,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 109: True 1
        
    
          GroupCheck4(111,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 111: True 1
        
    
          Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3107,0,2,2,96,96,96,3,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]의 병영 제압 성공!
    
          TalkCharacter(2043,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……남은 위협은 "잿빛 악마"와
"사신기사"인가.
    
If254(6,200,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(49,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 101 (11, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 102 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown71(70,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 103 (0, 5, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown17(96,12,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          SetDeathText(9,73,2049,6,0,0,0,0,0,0,0,0,0,0,0)
        
          # 왜 도망가게 놔두질 않는 거야아!?
    
          CloseUp(12,2,0,41,0,1,0,0,0,0,0,0,0,0,0)
        
    # Group 104 (0, 5, 0, 3, 16)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(99,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 99: 1 1 0
        
    
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2044,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 투석기가 적의 손에……!?
그렇다는 건, 날 노릴 거야! 도망가야 해!
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3108,0,12,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 스스로 [r]요새[/]를 개문!
    
If254(1,253,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2046,18,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 아무래도 그녀가 지휘관인 모양이군요.
마음은 아프지만…… 쓰러뜨릴 수밖에요.
    
If254(1,253,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2047,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 지휘관이 달아날 셈인가? 한심하군……
문을 연 것을 후회하게 해 줘라.
    
          Unknown43(12,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,8,1,12,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    # Group 105 (0, 5, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          MainMissionStart(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 110: 0 1 0
        
    
            SubGroup(1)
        
        
          TalkCharacter(2045,50,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 저 당황한 용병들을 보아 하니……
잘만 흔들면 저희 쪽으로 돌아설지도 모릅니다.
    
            SubGroup(1)
        
        
          Unknown99(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 106 (0, 5, 0, 4, 5)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
          GroupCheck3(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 110: 0 1 0
        
    
          Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(12,12,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown42(19,4,8,3,12,96,96,0,0,0,0,0,0,0,0)
        
    # Group 107 (0, 2, 0, 6, 3)
    
        
        
            SubGroup(3)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(12,70,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(12,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(3372,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 으으, 이왕 둘러싸일 거면 적이 아니라
벽이 더 좋은데…… 어째서어……
    
If254(1,255,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2050,15,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 왠지 죄책감이……
이러면 안 되지, 전쟁인데.
    # Group 108 (0, 2, 0, 6, 3)
    
        
        
            SubGroup(3)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(12,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(12,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2051,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이제 베르의 목숨은……
하다못해 절명시라도 한 편……
    
If254(1,253,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2052,18,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 구태여 절명시를 지을 바에야
항복하는 게 맞다고 생각합니다만……
    # Group 109 (0, 5, 0, 4, 12)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(111,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 111: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,12,96,0,0,1,1,0,0,0,0,0,0)
        
    
If254(1,253,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2053,18,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 당신을 죽이고 싶지는 않습니다.
……이제 그만하죠, 베르나데타.
    
If254(1,253,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2054,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 너도 이런 곳에서 죽기를
바라지는 않겠지……
    
          TalkDeploySlot(3375,12,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 꺄아아악! 죽는다아…… 어, 어라?
……어, 에엥!?
    
          Unknown22(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(485,1,3,2,12,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 설득 성공!
    
          Unknown18(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown115(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 110 (0, 5, 2, 4, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(106,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 106: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown112(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 111 (0, 5, 0, 4, 8)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(109,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 109: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown149(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,12,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 사망!
    
            SubGroup(2)
        
        
          PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,0,8,2,12,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파 성공!
    # Group 112 (0, 5, 2, 5, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
          MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
          Unknown99(2,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 113 (52, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 114 (0, 5, 0, 6, 19)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(100,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 100: 1 1 0
        
    
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(109,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 109: 1 1 0
        
    
          GroupCheck3(111,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 111: 1 1 0
        
    
          Unknown55(0,9,0,0,0,1,96,0,0,0,0,1,0,0,0)
        
    
          TalkDeploySlot(2055,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……중앙 요새로 간다.
놈들은…… 내 사냥감이다……
    
          GenderedMcTalk(1,2056,2057,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 알았어.
바깥쪽 요새는 내가 맡지.
    
            SubGroup(3)
        
        
          Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(9,63900,0,62900,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(9,1,96,6,0,0,0,0,0,1,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(104,2,9,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # [0:CHARA_G], [0:AREA][kp2] 향해 진군 개시!
    
            SubGroup(1)
        
        
          TalkCharacter(2058,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……좋아. 모두, 서둘러 중앙 요새를 벗어나라!
사신기사를 요새 안에 가둔다!
    
            SubGroup(3)
        
        
          Unknown44(6,4,4,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3111,0,4,1,9,96,96,0,0,6,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] [0:AREA]에 격리하라!
    
            SubGroup(2)
        
        
          Unknown0(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 115 (0, 5, 0, 30, 4)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(116,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 116: 0 1 0
        
    
          Unknown10(9,52400,0,57400,0,7264,1,9564,1,0,0,0,0,0,0)
        
    
          Unknown28(13,5,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          Unknown13(0,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(0,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(1,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(1,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(2,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(2,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(3,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(3,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(4,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(4,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(5,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(5,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(6,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(6,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(7,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(7,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(2059,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 어서 그 요새에서 나와.
사신기사가 도착할 거다!
    
            SubGroup(2)
        
        
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(718,4,96,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # [0:AREA]에서 퇴각하라!
    # Group 116 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(9,1,96,6,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 117 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(114,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 114: True 0
        
    
          Unknown11(9,64000,0,62700,0,0,500,1,1,0,0,0,0,0,0)
        
    
          Unknown23(9,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 118 (0, 2, 2, 48, 4)
    
        
        
            SubGroup(13)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(8,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(120,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 120: True 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(121,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 121: 0 1 0
        
    
          GroupCheck4(121,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 121: True 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(0,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(0,60000,0,59000,0,2964,1,864,1,0,0,1,0,0,0)
        
    
          Unknown10(0,62500,0,57400,0,65500,0,60000,0,0,0,1,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(1,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(1,60000,0,59000,0,2964,1,864,1,0,0,1,0,0,0)
        
    
          Unknown10(1,62500,0,57400,0,65500,0,60000,0,0,0,1,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(2,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(2,60000,0,59000,0,2964,1,864,1,0,0,1,0,0,0)
        
    
          Unknown10(2,62500,0,57400,0,65500,0,60000,0,0,0,1,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(3,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(3,60000,0,59000,0,2964,1,864,1,0,0,1,0,0,0)
        
    
          Unknown10(3,62500,0,57400,0,65500,0,60000,0,0,0,1,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(4,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(4,60000,0,59000,0,2964,1,864,1,0,0,1,0,0,0)
        
    
          Unknown10(4,62500,0,57400,0,65500,0,60000,0,0,0,1,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(5,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(5,60000,0,59000,0,2964,1,864,1,0,0,1,0,0,0)
        
    
          Unknown10(5,62500,0,57400,0,65500,0,60000,0,0,0,1,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(6,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(6,60000,0,59000,0,2964,1,864,1,0,0,1,0,0,0)
        
    
          Unknown10(6,62500,0,57400,0,65500,0,60000,0,0,0,1,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(7,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown10(7,60000,0,59000,0,2964,1,864,1,0,0,1,0,0,0)
        
    
          Unknown10(7,62500,0,57400,0,65500,0,60000,0,0,0,1,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(9,64000,0,62500,0,0,3,0,0,0,0,1,1,0,0)
        
    
            SubGroup(1)
        
        
          Unknown83(6621,345,6791,6607,320,6733,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    # Group 119 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(118,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 118: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown7(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 120 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(150,0,9,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # [0:CHARA_G], [0:AREA]에 도달!
    
            SubGroup(2)
        
        
          Unknown6(9,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    # Group 121 (0, 5, 0, 28, 7)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          Unknown13(0,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(0,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(1,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(1,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(2,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(2,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(3,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(3,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(4,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(4,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(5,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(5,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(6,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(6,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(7,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(7,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(2060,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이봐, 뭐 하는 거야!
어서 물러나. 죽고 싶어서 그래!?
    
            SubGroup(2)
        
        
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(718,4,96,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # [0:AREA]에서 퇴각하라!
    
            SubGroup(1)
        
        
          Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    # Group 122 (0, 5, 0, 29, 61)
    
        
        
            SubGroup(12)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(9,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(8,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(118,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 118: True 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(0,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(0,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(1,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(1,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(2,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(2,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(3,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(3,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(4,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(4,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(5,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(5,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(6,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(6,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(7,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(7,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(6621,345,6791,6607,320,6733,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(5923,341,6506,5978,315,6482,600,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(1)
        
        
          TalkCharacter(2061,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 좋아…… 이걸로 됐어.
문을 닫고 적의 퇴로를 끊어라!
    
          Unknown20(0,61200,0,58600,0,1264,1,56000,0,0,1,2,0,0,0)
        
    
          Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown96(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(10)
        
        
          Unknown83(6747,110,6224,6793,125,6284,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(6287,218,6393,6316,185,6457,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(700,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(6576,111,6137,6529,121,6076,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(900,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(6336,136,5766,6369,133,5836,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(6261,142,5604,6294,139,5674,300,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(2)
        
        
          Unknown23(9,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown35(6,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown100(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(551,1,96,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # [0:AREA], 폐문!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(2)
        
        
          Unknown6(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(823,1,4,2,9,96,96,0,0,6,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] [0:AREA]에 격리 성공!
    
            SubGroup(12)
        
        
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(14,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(14,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(15,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(16,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3110,0,9,96,96,5,0,0,0,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [0:CHARA_G]의 해방 저지를 위해 [b]수비대[/] 배치!
    
          Unknown78(1,9,50,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown2(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 123 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          Unknown13(0,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(0,4464,1,63000,0,0,0,0,0,0,1,1,1,0,0)
        
    # Group 124 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          Unknown13(1,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(1,4464,1,63000,0,0,0,0,0,0,1,1,1,0,0)
        
    # Group 125 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          Unknown13(2,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(2,4464,1,63000,0,0,0,0,0,0,1,1,1,0,0)
        
    # Group 126 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          Unknown13(3,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(3,4464,1,63000,0,0,0,0,0,0,1,1,1,0,0)
        
    # Group 127 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          Unknown13(4,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(4,4464,1,63000,0,0,0,0,0,0,1,1,1,0,0)
        
    # Group 128 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          Unknown13(5,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(5,4464,1,63000,0,0,0,0,0,0,1,1,1,0,0)
        
    # Group 129 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          Unknown13(6,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(6,4464,1,63000,0,0,0,0,0,0,1,1,1,0,0)
        
    # Group 130 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
          GroupCheck4(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: False 1
        
    
          Unknown13(7,6,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(7,4464,1,63000,0,0,0,0,0,0,1,1,1,0,0)
        
    # Group 131 (4, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 132 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 133 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 134 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 135 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 136 (0, 5, 0, 2, 44)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 1 0 0
        
    
            SubGroup(3)
        
        
          Unknown6(9,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(9,64000,0,62500,0,0,3,0,0,0,0,1,1,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(7394,165,5725,7357,174,5779,0,0,1,0,0,0,0,1,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(7315,183,5776,7289,192,5836,180,0,1,0,0,0,0,1,0)
        
          # Focus on coords?
    
            SubGroup(3)
        
        
          Unknown134(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(2062,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 준비는 됐겠지.
……모두, 쏴라!
    
            SubGroup(1)
        
        
          Unknown70(71,0,128,126,96,0,22,20,1,1,0,1,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown123(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(600,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(5)
        
        
          Unknown83(6276,182,6525,6304,173,6465,0,0,1,0,0,0,0,1,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(6275,164,6528,6303,155,6467,150,0,1,0,0,0,0,1,0)
        
          # Focus on coords?
    
          Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown68(9,10,1,0,6,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown51(63900,0,62400,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3138,0,9,10,96,5,0,0,6,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [0:CHARA_G][kp2] [g]투석기[/]로 공격 개시!
    
          Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(1)
        
        
          Unknown71(71,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown6(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown70(71,1,0,0,9,3,2,60,0,1,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2063,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……! 시시한 짓거리를……!
    # Group 137 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown28(11,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown70(71,0,129,123,96,0,22,14,3,1,0,1,0,0,0)
        
    # Group 138 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown28(11,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown66(713,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(717,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 139 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown28(11,5,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown70(71,0,126,125,96,0,22,23,2,1,0,1,0,0,0)
        
    # Group 140 (0, 5, 2, 4, 1)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(99,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 99: 1 1 0
        
    
          Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown71(71,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 141 (0, 5, 8, 5, 18)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(122,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 122: True 0
        
    
          Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(2062,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 준비는 됐겠지.
……모두, 쏴라!
    
          Unknown83(6818,298,6101,6888,278,6069,0,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(7060,287,6050,7121,256,6008,250,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(7161,259,6059,7195,232,5992,250,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(100,246,6076,7238,225,5998,250,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(7368,188,5960,7289,201,5954,250,0,0,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown66(713,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(717,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown51(63900,0,62400,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(590,0,9,10,96,5,0,0,6,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [g]투석기[/]를 기동!
    
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
          Unknown70(96,1,0,0,9,2,2,10,0,1,0,0,0,0,0)
        
    
          TalkDeploySlot(2063,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……! 시시한 짓거리를……!
    # Group 142 (0, 5, 0, 2, 95)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(136,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 136: 1 1 0
        
    
            SubGroup(16)
        
        
          Unknown6(42,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(2064,50,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # "잿빛 악마"라도 숫자가 많으면 못 당하겠지.
북서쪽 요새에서 지원군을 불러들여라!
    
            SubGroup(5)
        
        
          Unknown14(42,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown14(43,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown14(44,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown14(45,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(3)
        
        
          Unknown134(14,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown87(42,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown87(43,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown87(44,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown87(45,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(4447,132,4338,4397,134,4296,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(4258,132,4320,4321,134,4301,130,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(8)
        
        
          Unknown88(1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3142,0,8,8,96,0,0,0,0,0,0,0,0,0,0)
        
          # [b]아군[/] 증원 부대 출현! [0:CHARA_G][kp2] 향해 진군 개시!
    
          Unknown123(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(4)
        
        
          Unknown18(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(16)
        
        
          Unknown6(42,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown15(42,8,2,3,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown15(43,8,3,0,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown15(44,8,3,2,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown15(45,8,3,1,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown23(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(44,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(45,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(42,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(43,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(44,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(45,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          Unknown88(800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3143,0,8,8,96,5,0,0,0,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [0:AREA]에서 증원을 출격시켜 [0:CHARA_G] 포위!
    
          Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,2065,2066,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 이 인원이 상대라면…… 힘들겠군.
    # Group 143 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown28(14,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown87(42,3,7,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 144 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown28(14,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown87(43,2,7,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 145 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown28(14,5,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown87(44,2,7,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 146 (0, 5, 8, 2, 94)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(136,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 136: 1 1 0
        
    
            SubGroup(1)
        
        
          TalkCharacter(2064,50,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # "잿빛 악마"라도 숫자가 많으면 못 당하겠지.
북서쪽 요새에서 지원군을 불러들여라!
    
            SubGroup(16)
        
        
          Unknown6(42,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(17)
        
        
          Unknown14(42,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown14(43,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown14(44,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown14(45,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown87(42,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown87(43,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown87(44,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown87(45,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown83(4315,140,4359,4327,114,4298,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(4311,140,4396,4323,119,4336,100,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(400,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(4295,140,4385,4342,119,4347,100,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(4288,140,4356,4346,119,4378,100,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(4308,125,4336,4316,119,4400,100,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(8)
        
        
          Unknown88(1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3142,0,8,8,96,0,0,0,0,0,0,0,0,0,0)
        
          # [b]아군[/] 증원 부대 출현! [0:CHARA_G][kp2] 향해 진군 개시!
    
          Unknown123(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(4)
        
        
          Unknown18(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(16)
        
        
          Unknown6(42,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(42,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(43,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(44,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(45,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown15(42,8,2,3,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown15(43,8,3,0,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown15(44,8,3,2,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown15(45,8,3,1,0,1,1,0,0,0,0,0,0,0,0)
        
    
          Unknown23(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(44,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(45,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(42,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(43,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(44,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(45,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          Unknown88(800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3143,0,8,8,96,5,0,0,0,0,0,0,0,0,0)
        
          # [b][0:PARTY][/], [0:AREA]에서 증원을 출격시켜 [0:CHARA_G] 포위!
    
          Unknown23(8,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,2065,2066,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 이 인원이 상대라면…… 힘들겠군.
    # Group 147 (18, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 148 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 149 (0, 5, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          Unknown19(42,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(150,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 150 (0, 2, 2, 5, 6)
    
        
        
            SubGroup(4)
        
        
          Unknown19(42,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          Unknown28(1,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown15(42,8,3,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(42,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(149,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 151 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 152 (0, 5, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          Unknown19(43,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(153,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 153 (0, 2, 2, 5, 6)
    
        
        
            SubGroup(4)
        
        
          Unknown19(43,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          Unknown28(2,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown15(43,8,3,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(43,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(153,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 154 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 155 (0, 5, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          Unknown19(44,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(156,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 156 (0, 2, 2, 5, 6)
    
        
        
            SubGroup(4)
        
        
          Unknown19(44,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          Unknown28(3,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown15(44,8,3,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(44,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(44,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(155,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 157 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 158 (0, 5, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          Unknown19(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(159,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 159 (0, 2, 2, 5, 6)
    
        
        
            SubGroup(4)
        
        
          Unknown19(45,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          Unknown28(4,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown15(45,8,3,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(45,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(45,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(158,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 160 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 161 (0, 5, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          Unknown19(46,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(162,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 162 (0, 2, 2, 5, 6)
    
        
        
            SubGroup(4)
        
        
          Unknown19(46,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          Unknown28(5,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown15(46,8,3,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(46,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(46,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(161,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 163 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 164 (0, 5, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          Unknown19(47,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(165,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 165 (0, 2, 2, 5, 6)
    
        
        
            SubGroup(4)
        
        
          Unknown19(44,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 142: True 0
        
    
          Unknown28(6,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
            SubGroup(3)
        
        
          Unknown15(47,8,3,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(47,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(47,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(164,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 166 (9, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 167 (0, 5, 0, 3, 56)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(136,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 136: 1 1 0
        
    
          GroupCheck3(142,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 142: 1 1 0
        
    
          TalkDeploySlot(2067,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그 녀석이야 알아서 잘 해낼 줄
알았는데…… 꼭 그렇지도 않았나 보군.
    
            SubGroup(18)
        
        
          Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown55(0,11,0,0,0,0,16,6,0,0,1,1,0,0,0)
        
    
          Unknown55(0,10,0,0,0,0,14,6,0,0,1,1,0,0,0)
        
    
          Unknown55(0,23,0,0,0,0,13,6,0,0,1,1,0,0,0)
        
    
          Unknown55(0,24,0,0,0,0,13,6,0,0,1,1,0,0,0)
        
    
          Unknown55(0,25,0,0,0,0,15,6,0,0,1,1,0,0,0)
        
    
          Unknown55(0,26,0,0,0,0,15,6,0,0,1,1,0,0,0)
        
    
          Alert(3115,2,96,96,96,11,0,0,6,0,0,0,0,0,0)
        
          # [r][0:PARTY][/], 출현! [0:AREA][kp2] 향해 진군 개시!
    
            SubGroup(12)
        
        
          Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(10,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(11,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(23,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(24,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(25,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(26,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(2068,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 새로운 적인가. 지금 중앙 요새가 해방되면
골치 아파질 텐데……!
    
            SubGroup(7)
        
        
          Unknown43(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(23,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(24,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(25,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(26,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3117,0,5,1,10,9,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행을 격파하여 [1:CHARA_G]의 해방을 저지하라!
    
            SubGroup(6)
        
        
          Unknown10(1,33,13,96,96,0,0,0,0,4,8,0,0,0,0)
        
    
          Unknown11(1,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown7(0,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(326,4,13,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행의 전멸에 주의하라!
    # Group 168 (0, 2, 0, 4, 0)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 171: 0 1 0
        
    
          Unknown17(96,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 169 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown19(56,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(56,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(549,1,56,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하여 [g]보물 열쇠[/] 입수!
    # Group 170 (0, 2, 0, 4, 1)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 171: 0 1 0
        
    
          Unknown18(10,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2069,10,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이게 현 왕국군의 수준인가.
제법인데……!
    # Group 171 (0, 5, 0, 4, 9)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(171,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 171: 0 1 0
        
    
          Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,10,96,0,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2070,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 쳇, 방심했나……
내가 할 수 있는 건 여기까지군……
    
            SubGroup(1)
        
        
          Unknown18(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,10,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    # Group 172 (0, 2, 0, 12, 1)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown17(0,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(1,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(2,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(3,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(4,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(5,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(6,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(7,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(174,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 174: 0 1 0
        
    
          TalkDeploySlot(2071,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이번에야말로 질 수 없다!
    # Group 173 (0, 2, 0, 4, 1)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(174,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 174: 0 1 0
        
    
          Unknown18(11,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2074,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 으윽……!
역시 호락호락하지는 않군!
    # Group 174 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,11,96,0,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2075,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 지금은…… 면목 없지만
물러날 수밖에 없겠군……
    
            SubGroup(1)
        
        
          Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,11,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    # Group 175 (0, 2, 0, 10, 8)
    
        
        
            SubGroup(9)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(171,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 171: 1 1 0
        
    
          GroupCheck3(174,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 174: 1 1 0
        
    
          Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(26,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3118,0,5,2,9,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]의 해방 저지 성공!
    
          TalkCharacter(2076,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……어떻게든 버텨 냈군.
    # Group 176 (7, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 177 (0, 2, 0, 3, 91)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(175,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 175: 1 1 0
        
    
          PauseMaybe(5,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          Unknown6(9,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,48,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,49,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown6(9,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown78(0,9,50,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown77(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown80(46,0,0,0,0,0,8,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2077,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 크윽…… 좋다……
나를 더 즐겁게 해 보아라……!
    
            SubGroup(1)
        
        
          Unknown71(71,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown66(712,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown66(716,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown7(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown7(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown35(6,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown21(9,1464,1,63150,0,0,0,0,0,0,1,1,1,0,0)
        
    
            SubGroup(3)
        
        
          Unknown0(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown134(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown83(7045,115,6214,6983,121,6239,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(4)
        
        
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          Unknown88(4000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3109,2,9,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # [0:CHARA_G], [0:AREA]에서 강제로 탈출!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(5)
        
        
          Unknown6(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,48,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,49,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown23(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(2078,3,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 허, 요새를 억지로 열 줄이야……! 하지만,
투석기가 먹히고 있어. 기회를 놓치지 마라!
    
            SubGroup(2)
        
        
          Unknown43(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,0,6,1,9,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
            SubGroup(4)
        
        
          Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(4,237,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown18(34,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(35,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(36,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(37,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,132,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,133,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,134,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,135,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,240,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(34,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,241,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,242,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,243,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Alert(239,0,13,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 퇴각!
    
            SubGroup(1)
        
        
          Unknown10(1,0,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
    # Group 178 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown28(10,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown6(9,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown87(9,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 179 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(97,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2079,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 역시 살육전을 벌여야……
서로 피를 갈구해야 한다……!
    # Group 180 (0, 2, 0, 4, 3)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2080,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 좋다…… 조금 더……
내게 죽음의 맛을 보여 다오……!
    
If254(1,254,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2081,16,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이 목소리, 역시 어디선가……
……설마? 아니, 그럴 리가……
    # Group 181 (0, 2, 0, 6, 2)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(182,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 182: 0 1 0
        
    
          Unknown45(3,0,42,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2082,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이것이야말로 즐거움……!
사선에서만 느낄 수 있는 쾌락이다……!
    
          TalkCharacter(2083,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # '사선에서만 느낄 수 있다' 라……
그 마음만은 이해가 될 것도 같군.
    # Group 182 (0, 2, 0, 5, 1)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(181,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 181: 0 1 0
        
    
          Unknown18(9,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2082,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이것이야말로 즐거움……!
사선에서만 느낄 수 있는 쾌락이다……!
    # Group 183 (0, 5, 0, 3, 7)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,6,2,9,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 격파 성공!
    
          TalkDeploySlot(2084,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 어쩔 수 없지.
……지금은 물러나겠다.
    
          Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,9,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
          TalkCharacter(2085,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 겨우 물리쳤군…… 그나저나, 놈의 그 검……
어디선가 본 적이 있는데.
    # Group 184 (10, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 185 (0, 5, 0, 3, 42)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(183,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 183: 1 1 0
        
    
            SubGroup(1)
        
        
          Unknown6(8,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
            SubGroup(1)
        
        
          Unknown80(54,0,0,0,0,0,8,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(3345,46,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이 이상은 버틸 수 없습니다……!
병사를 더 보내 주십시오……!
    
            SubGroup(1)
        
        
          Unknown2(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown77(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown18(42,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(44,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(45,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(46,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(47,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(5)
        
        
          PingOnMinimap(42,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(43,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(44,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3146,2,8,42,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]를 포위한 [b]아군[/] 부대, 피해 확대로 인해 퇴각!
    
            SubGroup(1)
        
        
          Unknown2(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown93(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown6(8,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          GenderedMcTalk(1,2087,2088,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 크윽……
빨리 엄호하러 가야 해……
    
          TalkCharacter(2086,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 그 많은 병사를 상대했으니,
아무리 실력이 뛰어나도 지쳤을 테지.
    
            SubGroup(2)
        
        
          Unknown43(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,0,7,1,8,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G][kp2] 격파하라!
    
            SubGroup(1)
        
        
          Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown6(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 186 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown29(6,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(8,4,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown68(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 187 (0, 2, 0, 7, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(110,0,0,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,0,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(110,0,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,784,785,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 너와 싸우는 게 몇 번째인지……
오늘이 마지막이었으면 좋겠군.
    
          GenderedMcTalk(0,786,787,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 그래, 이번에야말로 너를 쓰러뜨리겠어.
"잿빛 악마"!
    # Group 188 (0, 2, 0, 8, 1)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(97,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(110,0,0,1,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,0,1,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(110,0,1,1,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,1,1,0,1,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,2089,2090,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 미안하지만, 이것도 일이라서.
    # Group 189 (0, 2, 0, 4, 1)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,50,4,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,2091,2092,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 위험한데……
이대로 가면 밀리겠어.
    # Group 190 (0, 2, 0, 10, 2)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,1,4,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(191,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 191: 0 1 0
        
    
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(110,0,0,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,0,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(110,0,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,2093,2094,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 크윽…… 아직, 싸울 수 있어.
    
          TalkCharacter(2095,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 우리 공격이 제대로 들어가고 있어.
조금만 더 힘내 보자.
    # Group 191 (0, 2, 0, 5, 1)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,1,4,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(190,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 190: 0 1 0
        
    
          GenderedMcTalk(1,2093,2094,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 크윽…… 아직, 싸울 수 있어.
    # Group 192 (0, 2, 0, 9, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(193,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 193: 0 1 0
        
    
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(110,0,0,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,0,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(110,0,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,1,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(1,790,791,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 힘든 싸움이로군……
    
          TalkCharacter(792,140,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 밀어붙이고 있네.
이대로 이길 수 있을지도 몰라.
    # Group 193 (0, 2, 0, 4, 1)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(8,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(192,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 192: 0 1 0
        
    
          GenderedMcTalk(1,790,791,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 힘든 싸움이로군……
    # Group 194 (0, 7, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown124(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 195 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 196 (0, 5, 8, 2, 19)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(71,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 71: 1 1 0
        
    
          TalkDeploySlot(2096,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 안 돼, 큰일이야!
용병단에 지원을 요청해 주세요오!
    
          Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown56(48800,0,264,1,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown56(17664,1,63100,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(21,1,96,5,42500,0,19464,1,0,1,0,0,0,0,0)
        
    
          Unknown32(22,1,96,7,42500,0,19464,1,0,1,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(171,2,21,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 증원 요청을 위해 진군 개시!
    
          TalkCharacter(2097,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……증원군을 부를 셈인가.
저지해야겠군.
    
          Unknown43(21,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(22,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(85,4,16,1,21,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행을 격파하여 증원 출현을 저지하라!
    
          Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(21,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 197 (0, 2, 10, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(21,1,96,5,42500,0,19464,1,0,0,0,0,0,0,0)
        
    
          Unknown56(48800,0,264,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 198 (0, 2, 10, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(22,1,96,7,42500,0,19464,1,0,0,0,0,0,0,0)
        
    
          Unknown56(17664,1,63100,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 199 (0, 5, 8, 6, 4)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(200,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 200: 0 1 0
        
    
          GroupCheck3(201,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 201: 0 1 0
        
    
          PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(815,1,16,2,21,96,96,0,0,0,0,0,0,0,0)
        
          # 모든 [0:CHARA_G] 격파! 증원 요청 저지 성공!
    
          TalkCharacter(2098,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이걸로 증원 요청 저지에 성공했군.
조금은 시간을 벌었겠지.
    # Group 200 (0, 5, 8, 5, 37)
    
        
        
            SubGroup(4)
        
        
          Unknown13(21,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(199,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 199: 0 1 0
        
    
          GroupCheck3(201,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 201: 0 1 0
        
    
          Unknown32(21,1,96,5,42500,0,19464,1,0,0,0,0,0,0,0)
        
    
          Unknown32(22,1,96,7,42500,0,19464,1,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown56(48800,0,264,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown56(17664,1,63100,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(482,3,16,3,21,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], [g]목표 지점[/]에 도달! 증원 요청 저지 실패!
    
          Unknown18(21,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(22,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(51,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(52,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(53,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(51,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(53,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(220,2,48,96,96,11,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/] 증원 출현!
    
If254(1,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2099,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 위험해, 적의 증원군이 와 버렸어……!
    
            SubGroup(12)
        
        
          Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(48,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(49,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(50,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(51,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(51,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(52,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(52,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(53,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 201 (0, 2, 8, 5, 37)
    
        
        
            SubGroup(4)
        
        
          Unknown13(22,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(199,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 199: 0 1 0
        
    
          GroupCheck3(200,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 200: 0 1 0
        
    
          Unknown32(21,1,96,5,42500,0,19464,1,0,0,0,0,0,0,0)
        
    
          Unknown32(22,1,96,7,42500,0,19464,1,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown56(48800,0,264,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown56(17664,1,63100,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(482,3,16,3,22,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], [g]목표 지점[/]에 도달! 증원 요청 저지 실패!
    
          Unknown18(21,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(22,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(48,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(49,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(50,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(51,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(52,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(53,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(48,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(49,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(50,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(51,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(52,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(53,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(220,2,48,96,96,11,0,0,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/] 증원 출현!
    
If254(1,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2099,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 위험해, 적의 증원군이 와 버렸어……!
    
            SubGroup(12)
        
        
          Unknown23(48,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(48,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(49,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(49,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(50,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(50,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(51,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(51,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(52,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(52,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(53,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(53,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 202 (7, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 203 (0, 5, 0, 3, 19)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2100,40,0,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 사신 경을 도와야 한다!
어서 지원하러 가자!
    
          Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(27,0,9,0,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Unknown32(28,0,9,0,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Alert(117,2,27,9,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 출현! [1:CHARA_G][kp2] 향해 진군 개시!
    
          Unknown23(27,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(28,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(27,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(28,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,251,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2101,14,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 저건 제국의……! 설마,
사신기사의 상처를 치료하려는 건가?
    
If254(1,251,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2102,50,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 설마 사신기사의 상처를 치료할 생각인가?
성공하면 골치 아파진다. 서둘러 막아야 해!
    
          Unknown43(27,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(28,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3133,4,17,1,27,9,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행을 격파하여 [1:CHARA_G]의 치료를 저지하라!
    # Group 204 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(203,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 203: True 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown32(27,0,9,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 205 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(203,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 203: True 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown32(28,0,9,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 206 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown19(27,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 207 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown19(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 208 (0, 5, 0, 8, 22)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(209,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 209: 0 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,183,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(3131,1,17,2,9,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]의 치료 저지 성공!
    
          TalkCharacter(2103,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 좋아, 늦지 않았어!
이제 여유 있게 싸울 수 있겠군.
    
If254(5,183,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(3131,1,17,2,9,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]의 치료 저지 성공!
    
          Unknown18(27,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(28,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,206,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(3,207,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(240,0,27,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 퇴각!
    
If254(2,207,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,27,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    
If254(1,206,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
If254(2,207,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,28,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], 퇴각!
    # Group 209 (0, 5, 0, 6, 11)
    
        
        
            SubGroup(3)
        
        
          Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown15(27,9,5,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown15(28,9,5,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2104,40,0,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 사신기사님, 바로 상처를 치료하겠습니다!
    
          Unknown125(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown76(9,100,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(617,2,27,9,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], [r]백마법[/]으로 [1:CHARA_G] 회복!
    
          MainMissionStart(3132,3,17,3,9,96,96,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]의 치료 저지 실패!
    
          TalkCharacter(2105,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 크윽, 막지 못했군.
그렇다면…… 다시 한번 쓰러뜨릴 뿐이다!
    # Group 210 (12, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 211 (0, 5, 0, 2, 34)
    
        
        
            SubGroup(1)
        
        
          GroupCheck4(185,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 185: True 1
        
    
          TalkDeploySlot(2106,10,0,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 조심해서 나쁠 건 없겠지.
그 녀석에게 지원군을 보내 두어야겠군……
    
          Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(8)
        
        
          Unknown23(30,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(30,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(31,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(32,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(32,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(9)
        
        
          PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown55(0,30,0,0,0,0,8,0,0,0,1,1,0,0,0)
        
    
          Unknown55(0,31,0,0,0,0,8,0,0,0,1,1,0,0,0)
        
    
          Unknown55(0,32,0,0,0,0,8,0,0,0,1,1,0,0,0)
        
    
          Unknown55(0,33,0,0,0,0,8,0,0,0,1,1,0,0,0)
        
    
          Alert(117,2,23,8,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 출현! [1:CHARA_G][kp2] 향해 진군 개시!
    
If254(1,255,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2107,15,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 느긋하게 상대할 여유가 없어.
얼른 정리해 버리자.
    
If254(1,255,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2108,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 에잇, 귀찮게 하는군……
빠르게 해치우자!
    
          Unknown43(30,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(31,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(32,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(33,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(734,4,18,1,30,96,96,11,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]의 증원을 격파하라!
    # Group 212 (0, 2, 2, 4, 3)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(211,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 211: True 0
        
    
          Unknown15(30,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(30,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(30,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 213 (0, 2, 2, 4, 3)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(211,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 211: True 0
        
    
          Unknown15(31,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(31,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(31,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 214 (0, 2, 2, 4, 3)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(211,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 211: True 0
        
    
          Unknown15(32,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(32,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(32,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 215 (0, 2, 2, 4, 3)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(211,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 211: True 0
        
    
          Unknown15(33,8,20,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(33,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(33,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 216 (4, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 217 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 218 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 219 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 220 (0, 2, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 221 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown29(3,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2109,17,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 안 그래도 힘든데
이렇게나 지원군이 많이 오다니……
    # Group 222 (0, 5, 0, 6, 7)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(30,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(32,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(33,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(33,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(819,1,18,2,30,96,96,11,0,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]의 증원 격파 성공!
    
          TalkDeploySlot(2110,10,0,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 지원군이 당한 모양이군……
……무사히 돌아와라.
    # Group 223 (10, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 224 (0, 5, 0, 4, 6)
    
        
        
            SubGroup(3)
        
        
          Unknown29(2,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(167,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 167: True 1
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          TalkCharacter(2121,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……이대로 수비대가 당하면
사신기사가 나올 거다.
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(326,2,13,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행의 전멸에 주의하라!
    # Group 225 (0, 8, 0, 7, 18)
    
        
        
            SubGroup(6)
        
        
          Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(167,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 167: True 1
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(316,3,13,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, 전멸!
    
            SubGroup(9)
        
        
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(550,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # [0:AREA], 개문!
    
          TalkDeploySlot(2122,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 흥…… 이 정도 병력으로는……
날 잡아 둘 수 없다……!
    
          TalkCharacter(2123,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……놈이 나와 버렸으니 이제 막을 수 없어.
포기할 수밖에 없겠군……
    
          Alert(338,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # 전투 패배!
    # Group 226 (0, 5, 0, 4, 19)
    
        
        
            SubGroup(3)
        
        
          Unknown13(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(69,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 69: True 1
        
    
          GroupCheck3(118,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 118: 0 1 0
        
    
            SubGroup(3)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(150,2,8,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G], [0:AREA]에 도달!
    
            SubGroup(1)
        
        
          TalkCharacter(2117,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이대로 제압되면 위험한데……
적진 공략을 서둘러야 해.
    
If254(7,114,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown53(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3140,4,96,96,96,3,0,0,0,0,0,0,0,0,0)
        
          # [0:AREA][kp3] 함락되기 전에 모든 중앙의 [r]요새[/]를 제압하라!
    
If254(4,114,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown53(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3141,4,9,96,96,3,0,0,0,6,0,0,0,0,0)
        
          # [0:AREA][kp3] 함락되기 전에 [0:CHARA_G][kp2] [g]요새[/]에 격리하라!
    # Group 227 (0, 5, 8, 4, 2)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(69,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 69: True 1
        
    
          Unknown25(0,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(185,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 185: 0 1 0
        
    
          Unknown53(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(358,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:AREA], 함락 위기! 서둘러 방어하라!
    # Group 228 (0, 8, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(69,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 69: True 1
        
    
          GroupCheck3(122,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 122: 0 1 0
        
    
          Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(321,3,13,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # [0:AREA], 함락!
    
          TalkCharacter(2118,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이래서야 제압을 위한 병력도
불러들일 수 없겠군…… 다 틀렸나.
    
          Alert(338,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # 전투 패배!
    # Group 229 (0, 2, 2, 5, 0)
    
        
        
            SubGroup(4)
        
        
          Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 230 (0, 8, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(229,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 229: 0 1 0
        
    
          Unknown19(1,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(3,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3134,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # 동쪽 [b]아군[/], 전멸!
    
          Alert(338,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # 전투 패배!
    # Group 231 (0, 8, 0, 4, 4)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(229,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 229: 0 1 0
        
    
          Unknown19(0,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(2,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3135,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # 서쪽 [b]아군[/], 전멸!
    
          Alert(338,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
        
          # 전투 패배!
    # Group 232 (0, 8, 8, 4, 4)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(99,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 99: True 1
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(321,3,13,96,96,0,0,0,4,0,0,0,0,0,0)
        
          # [0:AREA], 함락!
    
          TalkCharacter(2120,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 투석기를 못 쓰게 됐나……
더 이상은 작전을 지속할 수 없겠군.
    
          Alert(338,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # 전투 패배!
    # Group 233 (0, 8, 8, 4, 4)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(99,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 99: True 1
        
    
          GroupCheck3(177,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 0 1 0
        
    
          Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(321,3,13,96,96,0,0,0,8,0,0,0,0,0,0)
        
          # [0:AREA], 함락!
    
          TalkCharacter(2120,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 투석기를 못 쓰게 됐나……
더 이상은 작전을 지속할 수 없겠군.
    
          Alert(338,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
        
          # 전투 패배!
    # Group 234 (15, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 235 (8, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 236 (0, 5, 0, 3, 4)
    
        
        
            SubGroup(2)
        
        
          MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]을 격파하라!
    
          GroupCheck3(167,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 167: 1 1 0
        
    
            SubGroup(1)
        
        
          TalkCharacter(2111,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 중갑병들도 준비되어 있다.
요새의 수비대에 일이 생기면 바로 보내지.
    
            SubGroup(1)
        
        
          Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 237 (0, 5, 0, 2, 19)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]을 격파하라!
    
          Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(34,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(35,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(36,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(37,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(34,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(34,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(35,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(35,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(36,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(36,15,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(37,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(37,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3128,0,34,96,96,3,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G] 일행, [b]수비대[/] 방어를 위해 출현!
    
          TalkCharacter(2112,50,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 이걸로 요새 쪽도 시간을 벌 수 있겠군요.
    # Group 238 (0, 5, 2, 6, 2)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(175,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 175: 1 1 0
        
    
          GroupCheck3(237,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 237: 0 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]을 격파하라!
    
          MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [r]적[/]을 격파하라!
    
            SubGroup(1)
        
        
          Unknown99(0,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 239 (0, 5, 0, 2, 2)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(238,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 238: 1 1 0
        
    
            SubGroup(1)
        
        
          TalkCharacter(2113,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 좋아, 이제 요새를 노리는 자는 없겠지.
    # Group 240 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown19(34,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 241 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown19(35,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 242 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown19(36,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 243 (0, 2, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown19(37,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 244 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 245 (0, 5, 0, 3, 7)
    
        
        
            SubGroup(2)
        
        
          MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [y]적[/]을 격파하라!
    
          GroupCheck3(177,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 1 0 0
        
    
            SubGroup(2)
        
        
If254(1,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2114,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 마도사 부대가 와 줬어!
신호를 보내면 폐촌을 공격해 준대!
    
If254(1,252,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2115,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # ……마도사 부대가 도착했다.
언제든 폐촌을 공격할 수 있다는군.
    
            SubGroup(1)
        
        
          Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 246 (0, 5, 0, 2, 6)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [y]적[/]을 격파하라!
    
          Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown70(54,1,0,0,9,1,8,60,0,1,0,0,0,0,0)
        
    
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3129,0,9,9,9,3,0,0,0,0,0,0,0,0,0)
        
          # [b]집단 마법[/] 발동! [0:CHARA_G]에게 [b]마법 공격[/] 개시!
    
If254(1,252,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2116,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 좋아, 잘됐어……!
    # Group 247 (0, 5, 2, 5, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(183,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 183: 1 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [y]적[/]을 격파하라!
    
          MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # [y]적[/]을 격파하라!
    
            SubGroup(1)
        
        
          Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 248 (0, 2, 2, 3, 2)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(246,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 246: True 0
        
    
          GroupCheck3(183,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 183: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown71(54,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 249 (0, 5, 8, 2, 2)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(247,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 247: 1 1 0
        
    
            SubGroup(1)
        
        
          TalkCharacter(2113,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 좋아, 이제 요새를 노리는 자는 없겠지.
    # Group 250 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 251 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 252 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 253 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 254 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 255 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
      
            MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행을 격파하라!
      
            GenderedMcTalk(0,2127,2128,1,4,1,0,0,0,0,0,0,0,0,0)
          
        
            GenderedMcTalk(1,2130,2131,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(510,2,8,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 재참전!
      
            Alert(3136,4,8,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4]의 교전을 피해 [r]요새[/]를 제압하라!
      
            Alert(3137,4,8,10,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4]의 교전을 피해 [1:CHARA_G] 일행을 격파하라!
      
            Alert(737,4,8,9,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4]의 교전을 피해 [1:CHARA_G][kp2] 격파하라!
      
            TalkDeploySlot(2134,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
훗…… 나쁘지 않은 일격이었다…… 아직 한참 즐길 수 있겠군……!
      훗…… 나쁘지 않은 일격이었다…… 아직 한참 즐길 수 있겠군……!
            Alert(510,2,9,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 재참전!
      
            Alert(3136,4,9,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4]의 교전을 피해 [r]요새[/]를 제압하라!
      
            GenderedMcTalk(1,2130,2131,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(510,2,8,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 재참전!
      
            Alert(3136,4,8,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4]의 교전을 피해 [r]요새[/]를 제압하라!
      
            Alert(3137,4,8,10,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4]의 교전을 피해 [1:CHARA_G] 일행을 격파하라!
      
            Alert(737,4,8,9,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4]의 교전을 피해 [1:CHARA_G][kp2] 격파하라!
      
            TalkDeploySlot(2134,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
훗…… 나쁘지 않은 일격이었다…… 아직 한참 즐길 수 있겠군……!
      훗…… 나쁘지 않은 일격이었다…… 아직 한참 즐길 수 있겠군……!
            Alert(510,2,9,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 재참전!
      
            Alert(3136,4,9,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4]의 교전을 피해 [r]요새[/]를 제압하라!
      
            TalkDeploySlot(2134,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
훗…… 나쁘지 않은 일격이었다…… 아직 한참 즐길 수 있겠군……!
      훗…… 나쁘지 않은 일격이었다…… 아직 한참 즐길 수 있겠군……!
            Alert(510,2,9,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 재참전!
      
            Alert(3111,4,9,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp2] [0:AREA]에 격리하라!
      
            TalkCharacter(2024,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(2027,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(736,4,0,1,17,96,96,3,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r][0:PARTY][/]의 [r]전선 부대[/]를 격파하라!
      
            MainMissionStart(820,1,0,2,17,96,96,3,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r][0:PARTY][/]의 [r]전선 부대[/] 격파 성공!
      
            TalkDeploySlot(2030,41,0,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  시민
  
  volume_up
  
적진에서 "잿빛 악마"의 모습을 확인했습니다! 게다가…… "사신기사"도 있는 듯합니다.
      적진에서 "잿빛 악마"의 모습을 확인했습니다! 게다가…… "사신기사"도 있는 듯합니다.
            Alert(575,2,96,96,96,3,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/], 요격을 위해 개문!
      
            TalkCharacter(2033,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(3101,0,1,1,96,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 바깥쪽 [r]요새[/]를 제압하여 [r]적군[/]의 이목을 끌어라!
      
            MainMissionStart(3102,0,1,2,96,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 바깥쪽 [r]요새[/] 제압 성공!
      
            TalkCharacter(2034,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(329,0,96,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:AREA]의 함락에 주의하라!
      
            GenderedMcTalk(1,2038,2039,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3104,2,9,8,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp4] [1:CHARA_G], 응전을 위해 진군 개시!
      
            TalkCharacter(2040,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(3145,4,2,1,96,96,96,3,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:AREA][kp3] 함락되기 전에 모든 중앙 [r]요새[/]를 제압하라!
      
            GenderedMcTalk(1,2124,2125,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            TalkDeploySlot(2132,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
내게 도전하는 건가…… 그렇다면, 날 즐겁게 해 봐라……
      내게 도전하는 건가…… 그렇다면, 날 즐겁게 해 봐라……
            Alert(520,2,96,96,96,3,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/], 투석기 기동!
      
            Alert(91,4,96,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[r]요새[/]를 제압하여 투석기의 공격을 저지하라!
      
            MainMissionStart(3107,0,2,2,96,96,96,3,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r][0:PARTY][/]의 병영 제압 성공!
      
            TalkDeploySlot(2044,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  토마슈
  
  volume_up
  
투석기가 적의 손에……!? 그렇다는 건, 날 노릴 거야! 도망가야 해!
      투석기가 적의 손에……!? 그렇다는 건, 날 노릴 거야! 도망가야 해!
            Alert(3108,0,12,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 스스로 [r]요새[/]를 개문!
      
            TalkCharacter(2046,18,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(2047,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(2,4,8,1,12,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            MainMissionStart(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            TalkDeploySlot(3372,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  토마슈
  
  volume_up
  
으으, 이왕 둘러싸일 거면 적이 아니라 벽이 더 좋은데…… 어째서어……
      으으, 이왕 둘러싸일 거면 적이 아니라 벽이 더 좋은데…… 어째서어……
            TalkCharacter(2053,18,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(485,1,3,2,12,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 설득 성공!
      
            Alert(319,0,12,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 사망!
      
            MainMissionStart(438,0,8,2,12,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 격파 성공!
      
            MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            TalkDeploySlot(2055,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
……중앙 요새로 간다. 놈들은…… 내 사냥감이다……
      ……중앙 요새로 간다. 놈들은…… 내 사냥감이다……
            GenderedMcTalk(1,2056,2057,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(104,2,9,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
[0:CHARA_G], [0:AREA][kp2] 향해 진군 개시!
      
            TalkCharacter(2058,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(3111,0,4,1,9,96,96,0,0,6,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] [0:AREA]에 격리하라!
      
            Alert(718,4,96,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
[0:AREA]에서 퇴각하라!
      
            Alert(150,0,9,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
[0:CHARA_G], [0:AREA]에 도달!
      
            TalkCharacter(2060,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(718,4,96,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
[0:AREA]에서 퇴각하라!
      
            Alert(551,1,96,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
[0:AREA], 폐문!
      
            MainMissionStart(823,1,4,2,9,96,96,0,0,6,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] [0:AREA]에 격리 성공!
      
            Alert(3110,0,9,96,96,5,0,0,0,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], [0:CHARA_G]의 해방 저지를 위해 [b]수비대[/] 배치!
      
            Alert(3138,0,9,10,96,5,0,0,6,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], [0:CHARA_G][kp2] 투석기로 공격 개시!
      
            Alert(590,0,9,10,96,5,0,0,6,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], 투석기를 기동!
      
            TalkCharacter(2064,50,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(3142,0,8,8,96,0,0,0,0,0,0,0,0,0,0)
          
        
[b]아군[/] 증원 부대 출현! [0:CHARA_G][kp2] 향해 진군 개시!
      
            Alert(3143,0,8,8,96,5,0,0,0,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], [0:AREA]에서 증원을 출격시켜 [0:CHARA_G] 포위!
      
            TalkCharacter(2064,50,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(3142,0,8,8,96,0,0,0,0,0,0,0,0,0,0)
          
        
[b]아군[/] 증원 부대 출현! [0:CHARA_G][kp2] 향해 진군 개시!
      
            Alert(3143,0,8,8,96,5,0,0,0,0,0,0,0,0,0)
          
        
[b][0:PARTY][/], [0:AREA]에서 증원을 출격시켜 [0:CHARA_G] 포위!
      
            TalkDeploySlot(2067,10,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  휘미르 자작
  
  volume_up
  
그 녀석이야 알아서 잘 해낼 줄 알았는데…… 꼭 그렇지도 않았나 보군.
      그 녀석이야 알아서 잘 해낼 줄 알았는데…… 꼭 그렇지도 않았나 보군.
            Alert(3115,2,96,96,96,11,0,0,6,0,0,0,0,0,0)
          
        
[r][0:PARTY][/], 출현! [0:AREA][kp2] 향해 진군 개시!
      
            TalkCharacter(2068,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(3117,0,5,1,10,9,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행을 격파하여 [1:CHARA_G]의 해방을 저지하라!
      
            Alert(326,4,13,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행의 전멸에 주의하라!
      
            Alert(549,1,56,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G][kp2] 격파하여 보물 열쇠 입수!
      
            Alert(237,0,10,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            TalkDeploySlot(2075,11,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
지금은…… 면목 없지만 물러날 수밖에 없겠군……
      지금은…… 면목 없지만 물러날 수밖에 없겠군……
            Alert(237,0,11,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            MainMissionStart(3118,0,5,2,9,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G]의 해방 저지 성공!
      
            TalkDeploySlot(2077,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
크윽…… 좋다…… 나를 더 즐겁게 해 보아라……!
      크윽…… 좋다…… 나를 더 즐겁게 해 보아라……!
            Alert(3109,2,9,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
[0:CHARA_G], [0:AREA]에서 강제로 탈출!
      
            TalkCharacter(2078,3,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(2,0,6,1,9,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            Alert(239,0,13,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 퇴각!
      
            TalkDeploySlot(2079,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
역시 살육전을 벌여야…… 서로 피를 갈구해야 한다……!
      역시 살육전을 벌여야…… 서로 피를 갈구해야 한다……!
            TalkDeploySlot(2080,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
좋다…… 조금 더…… 내게 죽음의 맛을 보여 다오……!
      좋다…… 조금 더…… 내게 죽음의 맛을 보여 다오……!
            TalkDeploySlot(2082,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
이것이야말로 즐거움……! 사선에서만 느낄 수 있는 쾌락이다……!
      이것이야말로 즐거움……! 사선에서만 느낄 수 있는 쾌락이다……!
            TalkDeploySlot(2082,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
이것이야말로 즐거움……! 사선에서만 느낄 수 있는 쾌락이다……!
      이것이야말로 즐거움……! 사선에서만 느낄 수 있는 쾌락이다……!
            MainMissionStart(438,1,6,2,9,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 격파 성공!
      
            Alert(237,0,9,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            Alert(3146,2,8,42,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]를 포위한 [b]아군[/] 부대, 피해 확대로 인해 퇴각!
      
            GenderedMcTalk(1,2087,2088,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            TalkCharacter(2086,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(2,0,7,1,8,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
      
            GenderedMcTalk(1,784,785,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            GenderedMcTalk(1,2093,2094,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(171,2,21,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 증원 요청을 위해 진군 개시!
      
            MainMissionStart(85,4,16,1,21,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행을 격파하여 증원 출현을 저지하라!
      
            MainMissionStart(815,1,16,2,21,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 모든 [0:CHARA_G] 격파! 증원 요청 저지 성공!
      
            MainMissionStart(482,3,16,3,21,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G], 목표 지점에 도달! 증원 요청 저지 실패!
      
            Alert(220,2,48,96,96,11,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/] 증원 출현!
      
            MainMissionStart(482,3,16,3,22,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G], 목표 지점에 도달! 증원 요청 저지 실패!
      
            Alert(220,2,48,96,96,11,0,0,0,0,0,0,0,0,0)
          
        
[r][0:PARTY][/] 증원 출현!
      
            Alert(117,2,27,9,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 출현! [1:CHARA_G][kp2] 향해 진군 개시!
      
            TalkCharacter(2101,14,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkCharacter(2102,50,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(3133,4,17,1,27,9,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G] 일행을 격파하여 [1:CHARA_G]의 치료를 저지하라!
      
            MainMissionStart(3131,1,17,2,9,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G]의 치료 저지 성공!
      
            MainMissionStart(3131,1,17,2,9,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G]의 치료 저지 성공!
      
            Alert(240,0,27,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 퇴각!
      
            Alert(237,0,27,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            Alert(237,0,28,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], 퇴각!
      
            Alert(617,2,27,9,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], [r]백마법[/]으로 [1:CHARA_G] 회복!
      
            MainMissionStart(3132,3,17,3,9,96,96,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [0:CHARA_G]의 치료 저지 실패!
      
            TalkDeploySlot(2106,10,0,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  휘미르 자작
  
  volume_up
  
조심해서 나쁠 건 없겠지. 그 녀석에게 지원군을 보내 두어야겠군……
      조심해서 나쁠 건 없겠지. 그 녀석에게 지원군을 보내 두어야겠군……
            Alert(117,2,23,8,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 출현! [1:CHARA_G][kp2] 향해 진군 개시!
      
            MainMissionStart(734,4,18,1,30,96,96,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r][0:PARTY][/]의 증원을 격파하라!
      
            MainMissionStart(819,1,18,2,30,96,96,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r][0:PARTY][/]의 증원 격파 성공!
      
            Alert(326,2,13,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행의 전멸에 주의하라!
      
            Alert(316,3,13,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, 전멸!
      
            Alert(550,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
[0:AREA], 개문!
      
            TalkDeploySlot(2122,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
흥…… 이 정도 병력으로는…… 날 잡아 둘 수 없다……!
      흥…… 이 정도 병력으로는…… 날 잡아 둘 수 없다……!
            TalkCharacter(2123,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(338,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
전투 패배!
      
            Alert(150,2,8,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G], [0:AREA]에 도달!
      
            Alert(3140,4,96,96,96,3,0,0,0,0,0,0,0,0,0)
          
        
[0:AREA][kp3] 함락되기 전에 모든 중앙의 [r]요새[/]를 제압하라!
      
            Alert(3141,4,9,96,96,3,0,0,0,6,0,0,0,0,0)
          
        
[0:AREA][kp3] 함락되기 전에 [0:CHARA_G][kp2] 요새에 격리하라!
      
            Alert(358,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:AREA], 함락 위기! 서둘러 방어하라!
      
            Alert(321,3,13,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
[0:AREA], 함락!
      
            TalkCharacter(2118,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(338,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
전투 패배!
      
            Alert(3134,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
동쪽 [b]아군[/], 전멸!
      
            Alert(338,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
전투 패배!
      
            Alert(3135,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
서쪽 [b]아군[/], 전멸!
      
            Alert(338,3,96,96,96,0,0,0,0,0,0,0,0,0,0)
          
        
전투 패배!
      
            Alert(321,3,13,96,96,0,0,0,4,0,0,0,0,0,0)
          
        
[0:AREA], 함락!
      
            TalkCharacter(2120,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(338,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
전투 패배!
      
            Alert(321,3,13,96,96,0,0,0,8,0,0,0,0,0,0)
          
        
[0:AREA], 함락!
      
            TalkCharacter(2120,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            Alert(338,3,96,96,96,0,0,0,6,0,0,0,0,0,0)
          
        
전투 패배!
      
            MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r]적[/]을 격파하라!
      
            MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r]적[/]을 격파하라!
      
            Alert(3128,0,34,96,96,3,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G] 일행, [b]수비대[/] 방어를 위해 출현!
      
            MainMissionStart(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r]적[/]을 격파하라!
      
            MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [r]적[/]을 격파하라!
      
            MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [y]적[/]을 격파하라!
      
            TalkCharacter(2114,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [y]적[/]을 격파하라!
      
            Alert(3129,0,9,9,9,3,0,0,0,0,0,0,0,0,0)
          
        
[b]집단 마법[/] 발동! [0:CHARA_G]에게 [b]마법 공격[/] 개시!
      
            MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [y]적[/]을 격파하라!
      
            MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: [y]적[/]을 격파하라!
       
     
       
       
       
       
       
       
       
       
       
       
         
         
 
         
         
 
 
 
 
 
 
 
 
 
 
 
         
         
 
 
 
 
 
 
         
         
 
