인근 마을을 습격한 도적이 물자를 쌓아 두었다고 한다. 도적을 토벌하여 물자를 몰수하자.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 세즈 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | 세즈 | 255 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | 세즈 | 255 | 0 | 0 | 2 | 0 | 2 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | 세즈 | 255 | 0 | 0 | 3 | 0 | 3 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | 세즈 | 255 | 0 | 0 | 0 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
5 | 세즈 | 255 | 0 | 0 | 1 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
6 | 세즈 | 255 | 0 | 0 | 2 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
7 | 세즈 | 255 | 0 | 0 | 3 | 0 | 4 | 1 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
8 | 255 | 0 | 5 | 1 | 1536 | 5 | 2 | 0 | 101 | 7 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 175 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 65535 | 5 | 0 | 65535 | 3 | 1000 | 1526 | 100 | 1526 | 100 | 1526 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
# Group 0 (5, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 5, 0, 2, 21)
SubGroup(1)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetName(8,308,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 8 to 도적
SubGroup(1)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(538,0,8,9,9,14,0,0,0,0,0,0,1,0,0)
# [r][0:PARTY][/], 도주 중인 [0:CHARA_G] 발견!
SubGroup(4)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,1,8,0,0,0,0,0,0,1,0,0,0,0,0)
Alert(129,0,8,9,9,14,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], [0:AREA][kp5] 퇴각 개시!
SubGroup(1)
TalkFromOwnStrings2(8,102,1,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(55,4,16,1,8,8,9,0,0,0,0,0,0,0,0)
# [0:CHARA_G]의 [0:AREA] 도달을 저지하라!
# Group 2 (0, 4, 0, 4, 4)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(8,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(177,2,8,9,9,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], [0:AREA]에 도달 직전!
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,4,8,9,9,0,0,0,0,0,0,0,0,0,0)
# 서둘러 [0:CHARA_G][kp2] 격파하라!
# Group 3 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown13(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,1,8,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 4 (0, 5, 0, 4, 6)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 0 1 0
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,8,9,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(498,1,16,2,8,8,9,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 도주 저지 성공!
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 0, 4, 8)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 4: 0 1 0
GroupCheck3(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 3: 1 0 0
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(356,2,8,9,9,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 도주!
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(499,2,16,3,8,8,9,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 도주 저지 실패!
SubGroup(1)
Unknown47(0,0,2,2,0,0,0,0,0,0,0,0,0,0,0)
Alert(538,0,8,9,9,14,0,0,0,0,0,0,1,0,0)
[r][0:PARTY][/], 도주 중인 [0:CHARA_G] 발견!
Alert(129,0,8,9,9,14,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], [0:AREA][kp5] 퇴각 개시!
MainMissionStart(55,4,16,1,8,8,9,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]의 [0:AREA] 도달을 저지하라!
Alert(177,2,8,9,9,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], [0:AREA]에 도달 직전!
Alert(335,4,8,9,9,0,0,0,0,0,0,0,0,0,0)
서둘러 [0:CHARA_G][kp2] 격파하라!
MainMissionStart(498,1,16,2,8,8,9,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 도주 저지 성공!
Alert(356,2,8,9,9,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 도주!
MainMissionStart(499,2,16,3,8,8,9,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 도주 저지 실패!