1. 앞으로의 행동을 전달할게. 이미 눈치챈 사람도 있겠지만.
  2. 앙바르의 궁성에는 오래전부터 토마슈 같은 "어둠"이 침투해 있었어.
  3. 황제를 꼭두각시 삼아, 간신과 함께 제국을 지배하려 드는 사악한 자들……
  4. 그들을 배제하며 궁성을 제압하고 제국을 우리 손으로 되찾을 거야.
  5. 에델, 아무리 그래도 우리끼리는 힘들지 않을까?
  6. 병사, 많이 있습니다. 에델가르트님, 아군, 못 만듭니까?
  7. 물론 가능한 한 우리 편으로 만들 겁니다.
  8. 게다가 상대가 에델가르트님인 것을 알면 병사들도 전력으로 덤비지는 못할 테고……
  9. 궁성에 있는 일부 귀족들에게서도 협력을 얻어 뒀습니다.
  10. 역시 전하는…… 준비가 완벽하시네요. 그럼 저희는 싸우기만 하면 되겠군요.
  11. 불안해한다
  12. 의욕을 보인다
  13. 궁성을 제압하겠다니…… 진심이야? 아니, 뭔가 큰일을 벌일 것 같긴 했는데……
  14. 궁성을 제압하겠다니…… 진심이야? 아니, 뭔가 큰일을 벌일 것 같긴 했는데……
  15. 실력을 뽐낼 기회가 왔네. 나만 믿어.
  16. 실력을 뽐낼 기회가 왔네. 나만 믿어.
  17. 대국의 수도를 무대로 한 정변극이라…… 생각지도 못한 자리에 서게 됐네.
  18. 우리는 뒷문으로 빠르게 성내에 진입해서 아룬델 공과 에기르 공을 포박해야 해.
  19. 적을 따르는 병사들을 물리치면서 성 곳곳을 제압해 갈 거야.
  20. 그렇게, 결정했다, 그렇다면, 신속하게, 병사, 움직이다, 중요합니다.
  21. 그래. 어쩐지 성 내부도 소란스러워진 것 같으니까……
  22. 가요, 전하. 휴베르트, 엄호를 부탁할게요.
  23. 성안을 제일 잘 아는 건 당신이니까요.
  24. 물론이지요. 귀하야말로 한눈팔지 않도록 조심하시길.
  25. 가자. 받아야 할 걸…… 되돌려 받겠어.
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 10 11 5 53 110 49 NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 8 2 4 0 7 NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 10 11 5 53 110 49 NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 NULL 0 909 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 2403 2 910 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 NULL 2 911 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2410 2 1 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 NULL 2 912 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 10 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 2405 3 913 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 11 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 5 0 3 914 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 5 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 2400 0 915 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 2405 0 916 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2407 0 917 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 53 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 9 2400 0 918 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 10 11 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2401 4 919 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2401 4 920 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 2402 0 921 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2402 0 922 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 16 0 0 923 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 17 2403 0 924 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 18 NULL 0 925 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 11 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 19 2400 0 926 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 20 2400 0 927 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 53 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 21 NULL 0 928 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 22 2403 0 929 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 NULL 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 2400 0 930 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 65 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 2410 2 931 1 0 0 0 0 0 0 0 0 0
0
InitEvent (1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (2, 10, 11, 5, 53, 110, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 9, 8, 2, 4, 0, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 2, 10, 11, 5, 53, 110, 49, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(10, 0, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
TopLeftLocationBannerEvent (9, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 제도 앙바르 궁성・통용문
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 166(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(13, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(600, 10, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(2, 300, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (2, 0, NULL, 0, 909, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 앞으로의 행동을 전달할게. 이미 눈치챈 사람도 있겠지만.
18
UnkEvent 26(8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (2, 1, 2403, 2, 910, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 앙바르의 궁성에는 오래전부터 토마슈 같은 "어둠"이 침투해 있었어.
22
TalkEvent (2, 2, NULL, 2, 911, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 황제를 꼭두각시 삼아, 간신과 함께 제국을 지배하려 드는 사악한 자들……
24
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (2, 3, NULL, 2, 912, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그들을 배제하며 궁성을 제압하고 제국을 우리 손으로 되찾을 거야.
27
UnkEvent 26(16, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (10, 4, 2405, 3, 913, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 에델, 아무리 그래도 우리끼리는 힘들지 않을까?
30
UnkEvent 26(15, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (11, 5, 0, 3, 914, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 병사, 많이 있습니다. 에델가르트님, 아군, 못 만듭니까?
33
UnkEvent 162(8, 5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 59(600, 0, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (5, 6, 2400, 0, 915, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 물론 가능한 한 우리 편으로 만들 겁니다.
42
TalkEvent (5, 7, 2405, 0, 916, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 게다가 상대가 에델가르트님인 것을 알면 병사들도 전력으로 덤비지는 못할 테고……
43
TalkEvent (5, 8, 2407, 0, 917, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 궁성에 있는 일부 귀족들에게서도 협력을 얻어 뒀습니다.
44
UnkEvent 26(5, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (53, 9, 2400, 0, 918, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 역시 전하는…… 준비가 완벽하시네요. 그럼 저희는 싸우기만 하면 되겠군요.
55
DialogChoiceEvent (0, 10, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
58
SupportPointsEvent (10, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
60
TalkEvent (110, 12, 2401, 4, 919, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 궁성을 제압하겠다니…… 진심이야? 아니, 뭔가 큰일을 벌일 것 같긴 했는데……
61
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (111, 13, 2401, 4, 920, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 궁성을 제압하겠다니…… 진심이야? 아니, 뭔가 큰일을 벌일 것 같긴 했는데……
63
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
SupportPointsEvent (11, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
67
TalkEvent (110, 14, 2402, 0, 921, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 실력을 뽐낼 기회가 왔네. 나만 믿어.
68
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (111, 15, 2402, 0, 922, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 실력을 뽐낼 기회가 왔네. 나만 믿어.
70
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (140, 16, 0, 0, 923, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 대국의 수도를 무대로 한 정변극이라…… 생각지도 못한 자리에 서게 됐네.
73
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (2, 17, 2403, 0, 924, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 우리는 뒷문으로 빠르게 성내에 진입해서 아룬델 공과 에기르 공을 포박해야 해.
75
TalkEvent (2, 18, NULL, 0, 925, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 적을 따르는 병사들을 물리치면서 성 곳곳을 제압해 갈 거야.
76
UnkEvent 162(8, 11, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (11, 19, 2400, 0, 926, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇게, 결정했다, 그렇다면, 신속하게, 병사, 움직이다, 중요합니다.
81
TalkEvent (10, 20, 2400, 0, 927, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 어쩐지 성 내부도 소란스러워진 것 같으니까……
82
UnkEvent 162(8, 2, 53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (53, 21, NULL, 0, 928, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 가요, 전하. 휴베르트, 엄호를 부탁할게요.
87
TalkEvent (53, 22, 2403, 0, 929, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 성안을 제일 잘 아는 건 당신이니까요.
88
UnkEvent 26(5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(600, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(600, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (5, 23, 2400, 0, 930, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 물론이지요. 귀하야말로 한눈팔지 않도록 조심하시길.
94
UnkEvent 26(8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 27(1, 50, 65, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (2, 24, 2410, 2, 931, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 가자. 받아야 할 걸…… 되돌려 받겠어.
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
제도 앙바르 궁성・통용문
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 NULL 0 909 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
앞으로의 행동을 전달할게. 이미 눈치챈 사람도 있겠지만.
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 2403 2 910 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
앙바르의 궁성에는 오래전부터 토마슈 같은 "어둠"이 침투해 있었어.
LookEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 NULL 2 911 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
황제를 꼭두각시 삼아, 간신과 함께 제국을 지배하려 드는 사악한 자들……
LookEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 NULL 2 912 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
그들을 배제하며 궁성을 제압하고 제국을 우리 손으로 되찾을 거야.
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 10 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4 2405 3 913 1 0 0 0 0 0 0 0 0 0
link 도로테아 volume_up
에델, 아무리 그래도 우리끼리는 힘들지 않을까?
UnkEvent (26) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 11 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 5 0 3 914 1 0 0 0 0 0 0 0 0 0
link 페트라 volume_up
병사, 많이 있습니다. 에델가르트님, 아군, 못 만듭니까?
UnkEvent (162) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 5 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 2400 0 915 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
물론 가능한 한 우리 편으로 만들 겁니다.
LookEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 7 2405 0 916 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
게다가 상대가 에델가르트님인 것을 알면 병사들도 전력으로 덤비지는 못할 테고……
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2407 0 917 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
궁성에 있는 일부 귀족들에게서도 협력을 얻어 뒀습니다.
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 53 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 4 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 9 2400 0 918 1 0 0 0 0 0 0 0 0 0
link 모니카 volume_up
역시 전하는…… 준비가 완벽하시네요. 그럼 저희는 싸우기만 하면 되겠군요.
DialogChoiceEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 10 11 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2401 4 919 1 0 0 0 0 0 0 0 0 0
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궁성을 제압하겠다니…… 진심이야? 아니, 뭔가 큰일을 벌일 것 같긴 했는데……
ElseEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2401 4 920 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
궁성을 제압하겠다니…… 진심이야? 아니, 뭔가 큰일을 벌일 것 같긴 했는데……
EndIfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 2402 0 921 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
실력을 뽐낼 기회가 왔네. 나만 믿어.
ElseEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 2402 0 922 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
실력을 뽐낼 기회가 왔네. 나만 믿어.
EndIfEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
140 16 0 0 923 1 0 0 0 0 0 0 0 0 0
link 아르발 volume_up
대국의 수도를 무대로 한 정변극이라…… 생각지도 못한 자리에 서게 됐네.
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 17 2403 0 924 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
우리는 뒷문으로 빠르게 성내에 진입해서 아룬델 공과 에기르 공을 포박해야 해.
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 18 NULL 0 925 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
적을 따르는 병사들을 물리치면서 성 곳곳을 제압해 갈 거야.
UnkEvent (162) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 11 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 19 2400 0 926 1 0 0 0 0 0 0 0 0 0
link 페트라 volume_up
그렇게, 결정했다, 그렇다면, 신속하게, 병사, 움직이다, 중요합니다.
LookEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 20 2400 0 927 1 0 0 0 0 0 0 0 0 0
link 도로테아 volume_up
그래. 어쩐지 성 내부도 소란스러워진 것 같으니까……
UnkEvent (162) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 53 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 21 NULL 0 928 1 0 0 0 0 0 0 0 0 0
link 모니카 volume_up
가요, 전하. 휴베르트, 엄호를 부탁할게요.
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 22 2403 0 929 1 0 0 0 0 0 0 0 0 0
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성안을 제일 잘 아는 건 당신이니까요.
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 NULL 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 2400 0 930 1 0 0 0 0 0 0 0 0 0
link 휴베르트 volume_up
물론이지요. 귀하야말로 한눈팔지 않도록 조심하시길.
UnkEvent (26) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 65 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
49 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 2410 2 931 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
가자. 받아야 할 걸…… 되돌려 받겠어.