1. 척후병에 의하면 적은 왕도 시가지에 군을 배치해 우리를 기다리고 있다고 합니다.
  2. 흠, 왕도의 백성들을 방패로 삼을 셈이로군요. 상당히 악질입니다.
  3. ……역시 시가전을 피할 수 없으려나. 잘 생각해서 작전을 짜야겠군.
  4. 백성이 희생되면 주객전도가 되고 말 거야. 군을 신중하고 신속하게 움직여야 해.
  5. ……두두. 백부님으로부터 답신은 없었어?
  6. 아뇨, 아직 아무것도.
  7. 그렇군. ……그렇겠지.
  8. 전하…… 루퍼스님을 치실 수 있겠습니까?
  9. ……그게 내 역할이니까.
  10. 전하, 준비를 마쳤습니다.
  11. 왕도 사람들도 기다리고 있을 거야~ 어서 가자, 디미트리.
  12. 그래…… 알았어.
  13. 쳇…… 장례식에라도 가는 듯한 표정이군. 총대장이 그런 얼굴을 하고 있으면 어떡해.
  14. 그렇게 보였다면 미안해. 잠깐 생각 좀 하느라고.
  15. ……자 그럼, 마지막 작전 회의를 시작하자.
  16. 괜찮아? 안색이 안 좋아 보이는데. 가족과 싸우는 게 괴로워서 그래?
  17. 괜찮아? 안색이 안 좋아 보이는데. 가족과 싸우는 게 괴로워서 그래?
  18. 걱정할 거 없어. 언젠간 이렇게 백부님과 싸우게 될 거라고 생각했거든.
  19. 그럼 뭐가 문젠데?
  20. 그럼 뭐가 문제야?
  21. ……왕도가 전쟁터가 될 거라 생각하니, 내 행동이 과연 옳은 건가 싶어서.
  22. 고맙게도 왕도에 사는 백성들 대부분은 역대 왕을 지지해 줬었거든.
  23. 그건 내 아버지 람베르를 포함해 국왕들이 왕도의 평온을 지켜 왔기 때문이었어.
  24. 하지만 백부님이 국정의 실권을 쥐고 나선 백성들이 그의 방종한 통치에 괴로워했었지.
  25. 사람들은 내가 빨리 왕위를 잇길 바랐어. 정통성을 가진 왕이 악정을 바로잡아 줄 거라며…
  26. 이해가 안 되네. 억지로라도 즉위를 하면 되잖아?
  27. 이해가 안 되네. 억지로라도 즉위를 하면 되잖아?
  28. 그랬다간 나라에 내란이 일어날 거야. 지금 그렇게 되어 가고 있는 것처럼 말이지.
  29. 그렇다고 백부님의 즉위를 인정해 버리면 왕도의 백성들이 반란을 일으킬 테고.
  30. 반란을 막으려면, 왕도를 쳐서 백부님을 베어 버리는 수밖에 없는데……
  31. 그러면 선조들이 지키려 했던 백성들의 평온을 깨 버리게 되겠지.
  32. 어느 쪽을 택해도 평온이 깨진다면 주저해 봤자 소용없잖아?
  33. 어느 쪽을 택해도 평온이 깨진다면 주저해 봤자 소용없잖아?
  34. 그렇다면 싸워선 안 될 이유도 없어. 각오를 다지면 되는 거야, 디미트리.
  35. 그렇다면 싸워선 안 될 이유도 없어. 각오를 다질 수 있겠지? 디미트리.
  36. ……그렇지, 미안해. 이런 식으로 일일이 고민하는 게 내 나쁜 버릇이기도 해.
  37. 다들 이렇게 힘을 보태 주고 있는데. 웃는 모습을 보여 줘야겠지. ……자, 가자.
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LoadCharactersEvent (index: 1)
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InitPlacesEvent (index: 2)
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SetPlaceRotationEvent (index: 3)
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SetPlaceRotationEvent (index: 4)
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EnterSceneEvent (index: 5)
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TopLeftLocationBannerEvent (index: 6)
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UnkEvent (15) (index: 7)
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UnkEvent (26) (index: 8)
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UnkEvent (31) (index: 9)
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LookEvent (index: 10)
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LookEvent (index: 11)
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LookEvent (index: 12)
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LookEvent (index: 13)
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TalkEvent (index: 14)
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TalkEvent (index: 15)
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UnkEvent (162) (index: 16)
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TalkEvent (index: 17)
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LookEvent (index: 18)
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TalkEvent (index: 19)
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UnkEvent (164) (index: 20)
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PanCameraEvent (index: 21)
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UnkEvent (59) (index: 22)
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UnkEvent (59) (index: 23)
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LookEvent (index: 24)
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UnkEvent (66) (index: 25)
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TalkEvent (index: 26)
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TalkEvent (index: 27)
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LookEvent (index: 28)
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UnkEvent (66) (index: 29)
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TalkEvent (index: 30)
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UnkEvent (162) (index: 31)
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UnkEvent (31) (index: 32)
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TalkEvent (index: 34)
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LookEvent (index: 35)
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TalkEvent (index: 36)
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UnkEvent (26) (index: 37)
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UnkEvent (27) (index: 38)
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UnkEvent (59) (index: 39)
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UnkEvent (31) (index: 40)
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SetPlaceRotationEvent (index: 41)
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SetPlaceRotationEvent (index: 42)
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EnterSceneEvent (index: 43)
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EnterSceneEvent (index: 44)
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EnterSceneEvent (index: 45)
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LookEvent (index: 46)
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LookAtPersonEvent (index: 47)
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DelayEvent (index: 48)
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UnkEvent (26) (index: 49)
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TalkEvent (index: 50)
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UnkEvent (54) (index: 51)
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UnkEvent (59) (index: 52)
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UnkEvent (59) (index: 53)
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UnkEvent (31) (index: 55)
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LookEvent (index: 56)
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TalkEvent (index: 58)
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LookEvent (index: 77)
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LookEvent (index: 78)
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LookEvent (index: 82)
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LeaveSceneEvent (index: 83)
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LeaveSceneEvent (index: 84)
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LeaveSceneEvent (index: 85)
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LeaveSceneEvent (index: 86)
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DelayEvent (index: 87)
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UnkEvent (26) (index: 88)
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UnkEvent (59) (index: 89)
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IfEvent (index: 91)
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TalkEvent (index: 92)
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ElseEvent (index: 93)
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TalkEvent (index: 94)
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EndIfEvent (index: 95)
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UnkEvent (26) (index: 96)
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PanCameraEvent (index: 106)
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SetFaceOrientationEvent (index: 108)
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SetFaceOrientationEvent (index: 110)
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IfEvent (index: 125)
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PanCameraEvent (index: 130)
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TalkEvent (index: 132)
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600 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 29 2460 3 1159 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 NULL 3 1160 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2403 0 1161 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 2403 0 1162 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 0 0 1163 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 0 0 1164 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 2400 3 1165 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 NULL 1 1166 1 0 0 0 0 0 0 0 0 0
0
InitEvent (8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (30, 50, 3, 12, 18, 16, 13, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (9, 4, 3, 8, 5, 1, 2, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 30, 50, 3, 12, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
TopLeftLocationBannerEvent (13, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 왕도 페르디아 성 밖
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (30, 0, 0, 0, 1130, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 척후병에 의하면 적은 왕도 시가지에 군을 배치해 우리를 기다리고 있다고 합니다.
15
TalkEvent (50, 1, 2400, 3, 1131, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 흠, 왕도의 백성들을 방패로 삼을 셈이로군요. 상당히 악질입니다.
16
UnkEvent 162(8, 3, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (3, 2, 2405, 3, 1132, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……역시 시가전을 피할 수 없으려나. 잘 생각해서 작전을 짜야겠군.
19
TalkEvent (3, 3, 2407, 3, 1133, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 백성이 희생되면 주객전도가 되고 말 거야. 군을 신중하고 신속하게 움직여야 해.
20
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(600, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(600, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 66(3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (3, 4, NULL, 0, 1134, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……두두. 백부님으로부터 답신은 없었어?
27
TalkEvent (12, 5, 2401, 0, 1135, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아뇨, 아직 아무것도.
29
UnkEvent 66(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (3, 6, 2400, 3, 1136, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇군. ……그렇겠지.
31
UnkEvent 162(8, 3, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (30, 7, 0, 0, 1137, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 전하…… 루퍼스님을 치실 수 있겠습니까?
36
TalkEvent (3, 8, 0, 3, 1138, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그게 내 역할이니까.
37
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 27(2, 800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 59(600, 5, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
EnterSceneEvent (2, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
44
EnterSceneEvent (3, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
45
EnterSceneEvent (3, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
49
UnkEvent 26(16, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (18, 9, 0, 0, 1139, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 전하, 준비를 마쳤습니다.
51
UnkEvent 54(3, 16, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(600, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 43(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (16, 10, 2409, 0, 1140, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 왕도 사람들도 기다리고 있을 거야~ 어서 가자, 디미트리.
59
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 43(50, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 54(16, 3, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (3, 11, 2400, 3, 1141, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래…… 알았어.
65
UnkEvent 162(8, 13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (13, 12, 2411, 2, 1142, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 쳇…… 장례식에라도 가는 듯한 표정이군. 총대장이 그런 얼굴을 하고 있으면 어떡해.
67
TalkEvent (3, 13, 0, 3, 1143, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇게 보였다면 미안해. 잠깐 생각 좀 하느라고.
68
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 27(2, 800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(600, 5, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (3, 14, 2403, 0, 1144, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……자 그럼, 마지막 작전 회의를 시작하자.
75
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
LeaveSceneEvent (1, 30, 50, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
84
LeaveSceneEvent (2, 12, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
85
LeaveSceneEvent (3, 16, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
86
LeaveSceneEvent (3, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
88
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 59(600, 4294967246, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
92
TalkEvent (110, 15, NULL, 3, 1145, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 괜찮아? 안색이 안 좋아 보이는데. 가족과 싸우는 게 괴로워서 그래?
93
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (111, 16, NULL, 3, 1146, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 괜찮아? 안색이 안 좋아 보이는데. 가족과 싸우는 게 괴로워서 그래?
95
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 59(600, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (3, 17, 2401, 0, 1147, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 걱정할 거 없어. 언젠간 이렇게 백부님과 싸우게 될 거라고 생각했거든.
100
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
102
TalkEvent (110, 18, 2403, 0, 1148, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼 뭐가 문젠데?
103
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (111, 19, 2403, 0, 1149, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그럼 뭐가 문제야?
105
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (3, 20, 0, 3, 1150, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……왕도가 전쟁터가 될 거라 생각하니, 내 행동이 과연 옳은 건가 싶어서.
111
TalkEvent (3, 21, NULL, 0, 1151, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 고맙게도 왕도에 사는 백성들 대부분은 역대 왕을 지지해 줬었거든.
112
TalkEvent (3, 22, 2403, 0, 1152, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그건 내 아버지 람베르를 포함해 국왕들이 왕도의 평온을 지켜 왔기 때문이었어.
113
UnkEvent 54(3, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (3, 23, 2401, 3, 1153, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만 백부님이 국정의 실권을 쥐고 나선 백성들이 그의 방종한 통치에 괴로워했었지.
120
UnkEvent 26(5, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (3, 24, NULL, 3, 1154, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 사람들은 내가 빨리 왕위를 잇길 바랐어. 정통성을 가진 왕이 악정을 바로잡아 줄 거라며…
124
UnkEvent 26(16, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
126
TalkEvent (110, 25, 2401, 0, 1155, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이해가 안 되네. 억지로라도 즉위를 하면 되잖아?
127
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (111, 26, 2401, 0, 1156, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 이해가 안 되네. 억지로라도 즉위를 하면 되잖아?
129
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
UnkEvent 59(600, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (3, 27, 2458, 0, 1157, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그랬다간 나라에 내란이 일어날 거야. 지금 그렇게 되어 가고 있는 것처럼 말이지.
133
TalkEvent (3, 28, NULL, 0, 1158, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇다고 백부님의 즉위를 인정해 버리면 왕도의 백성들이 반란을 일으킬 테고.
134
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 59(600, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
TalkEvent (3, 29, 2460, 3, 1159, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 반란을 막으려면, 왕도를 쳐서 백부님을 베어 버리는 수밖에 없는데……
138
TalkEvent (3, 30, NULL, 3, 1160, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러면 선조들이 지키려 했던 백성들의 평온을 깨 버리게 되겠지.
139
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
140
TalkEvent (110, 31, 2403, 0, 1161, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 어느 쪽을 택해도 평온이 깨진다면 주저해 봤자 소용없잖아?
141
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
TalkEvent (111, 32, 2403, 0, 1162, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 어느 쪽을 택해도 평온이 깨진다면 주저해 봤자 소용없잖아?
143
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 54(110, 3, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
148
TalkEvent (110, 33, 0, 0, 1163, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇다면 싸워선 안 될 이유도 없어. 각오를 다지면 되는 거야, 디미트리.
149
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (111, 34, 0, 0, 1164, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇다면 싸워선 안 될 이유도 없어. 각오를 다질 수 있겠지? 디미트리.
151
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
UnkEvent 26(6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 59(500, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
TalkEvent (3, 35, 2400, 3, 1165, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그렇지, 미안해. 이런 식으로 일일이 고민하는 게 내 나쁜 버릇이기도 해.
156
TalkEvent (3, 36, NULL, 1, 1166, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 다들 이렇게 힘을 보태 주고 있는데. 웃는 모습을 보여 줘야겠지. ……자, 가자.
왕도 페르디아 성 밖
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 3 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 1130 1 0 0 0 0 0 0 0 0 0
link 구스타브 volume_up
척후병에 의하면 적은 왕도 시가지에 군을 배치해 우리를 기다리고 있다고 합니다.
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 2400 3 1131 1 0 0 0 0 0 0 0 0 0
link 로드릭 volume_up
흠, 왕도의 백성들을 방패로 삼을 셈이로군요. 상당히 악질입니다.
UnkEvent (162) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2405 3 1132 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……역시 시가전을 피할 수 없으려나. 잘 생각해서 작전을 짜야겠군.
LookEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 2407 3 1133 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
백성이 희생되면 주객전도가 되고 말 거야. 군을 신중하고 신속하게 움직여야 해.
UnkEvent (164) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 12 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 NULL 0 1134 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……두두. 백부님으로부터 답신은 없었어?
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 5 2401 0 1135 1 0 0 0 0 0 0 0 0 0
link 두두 volume_up
아뇨, 아직 아무것도.
LookEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 2400 3 1136 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그렇군. ……그렇겠지.
UnkEvent (162) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 3 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 7 0 0 1137 1 0 0 0 0 0 0 0 0 0
link 구스타브 volume_up
전하…… 루퍼스님을 치실 수 있겠습니까?
LookEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 8 0 3 1138 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……그게 내 역할이니까.
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 1 50 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 9 0 0 1139 1 0 0 0 0 0 0 0 0 0
link 잉그리트 volume_up
전하, 준비를 마쳤습니다.
UnkEvent (54) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 16 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 10 2409 0 1140 1 0 0 0 0 0 0 0 0 0
link 메르세데스 volume_up
왕도 사람들도 기다리고 있을 거야~ 어서 가자, 디미트리.
UnkEvent (164) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 2400 3 1141 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그래…… 알았어.
UnkEvent (162) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 13 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 12 2411 2 1142 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
쳇…… 장례식에라도 가는 듯한 표정이군. 총대장이 그런 얼굴을 하고 있으면 어떡해.
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 3 1143 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그렇게 보였다면 미안해. 잠깐 생각 좀 하느라고.
UnkEvent (164) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 14 2403 0 1144 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……자 그럼, 마지막 작전 회의를 시작하자.
UnkEvent (166) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
12 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967246 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 NULL 3 1145 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
괜찮아? 안색이 안 좋아 보이는데. 가족과 싸우는 게 괴로워서 그래?
ElseEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 NULL 3 1146 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
괜찮아? 안색이 안 좋아 보이는데. 가족과 싸우는 게 괴로워서 그래?
EndIfEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 2401 0 1147 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
걱정할 거 없어. 언젠간 이렇게 백부님과 싸우게 될 거라고 생각했거든.
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 18 2403 0 1148 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그럼 뭐가 문젠데?
ElseEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 19 2403 0 1149 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그럼 뭐가 문제야?
EndIfEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 0 3 1150 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……왕도가 전쟁터가 될 거라 생각하니, 내 행동이 과연 옳은 건가 싶어서.
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 21 NULL 0 1151 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
고맙게도 왕도에 사는 백성들 대부분은 역대 왕을 지지해 줬었거든.
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 2403 0 1152 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그건 내 아버지 람베르를 포함해 국왕들이 왕도의 평온을 지켜 왔기 때문이었어.
UnkEvent (54) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 2401 3 1153 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
하지만 백부님이 국정의 실권을 쥐고 나선 백성들이 그의 방종한 통치에 괴로워했었지.
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 NULL 3 1154 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
사람들은 내가 빨리 왕위를 잇길 바랐어. 정통성을 가진 왕이 악정을 바로잡아 줄 거라며…
UnkEvent (26) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 25 2401 0 1155 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이해가 안 되네. 억지로라도 즉위를 하면 되잖아?
ElseEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 2401 0 1156 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
이해가 안 되네. 억지로라도 즉위를 하면 되잖아?
EndIfEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 27 2458 0 1157 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그랬다간 나라에 내란이 일어날 거야. 지금 그렇게 되어 가고 있는 것처럼 말이지.
TalkEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 28 NULL 0 1158 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그렇다고 백부님의 즉위를 인정해 버리면 왕도의 백성들이 반란을 일으킬 테고.
UnkEvent (26) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 50 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 29 2460 3 1159 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
반란을 막으려면, 왕도를 쳐서 백부님을 베어 버리는 수밖에 없는데……
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 NULL 3 1160 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그러면 선조들이 지키려 했던 백성들의 평온을 깨 버리게 되겠지.
IfEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2403 0 1161 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
어느 쪽을 택해도 평온이 깨진다면 주저해 봤자 소용없잖아?
ElseEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 2403 0 1162 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
어느 쪽을 택해도 평온이 깨진다면 주저해 봤자 소용없잖아?
EndIfEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 0 0 1163 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇다면 싸워선 안 될 이유도 없어. 각오를 다지면 되는 거야, 디미트리.
ElseEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 0 0 1164 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇다면 싸워선 안 될 이유도 없어. 각오를 다질 수 있겠지? 디미트리.
EndIfEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 2400 3 1165 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……그렇지, 미안해. 이런 식으로 일일이 고민하는 게 내 나쁜 버릇이기도 해.
TalkEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 NULL 1 1166 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
다들 이렇게 힘을 보태 주고 있는데. 웃는 모습을 보여 줘야겠지. ……자, 가자.