1. ………………
  2. ………………
  3. 왜 그러고 있어, 이런 한밤중에. 일찍 일어나야 하니, 그만 방에 가서 자.
  4. 디미트리야말로 아직 깨어 있었구나. 뭐, 일도 많이 쌓여 있겠지만……
  5. 디미트리야말로 아직 깨어 있었구나. 뭐, 일도 많이 쌓여 있겠지만……
  6. ……한심하게도, 이런 때는 오히려 일에 몰두하는 편이 마음이 놓이거든.
  7. 가만히 누워 있으면 아무래도 그가 자꾸 생각나서.
  8. ……역시 나 때문이겠지?
  9. ……역시 나 때문이겠지?
  10. 네가 자책할 필요는 없어.
  11. 나와 펠릭스는 눈앞에 있었는데도 구하지 못했어. ……죽게 하고 말았지.
  12. 애초에 다른 누구도 아닌 내 지휘와 판단이 안이했기 때문에 이런 상황을 초래한 거야.
  13. 하지만…… "잿빛 악마"는 줄곧 내게 쓰러뜨려야 할 상대였어.
  14. 하지만…… "잿빛 악마"는 줄곧 내게 쓰러뜨려야 할 상대였어.
  15. 싸우지 않고 해결하자느니, 그런 얼빠진 소릴 해서 이런 큰 희생을 낳고 만 거야.
  16. 싸우지 않고 해결하자느니, 그런 얼빠진 소릴 해서 이런 큰 희생을 낳고 만 거야.
  17. "잿빛 악마"는 내가 반드시 쓰러뜨리겠어. 아무래도 그것만은 말해 두고 싶었어.
  18. "잿빛 악마"는 내가 반드시 쓰러뜨리겠어. 아무래도 그것만은 말해 두고 싶었어.
  19. 너무 깊게 생각하진 마…… 놈은 쓰러뜨려야 할 상대야. 네게도, 우리에게도.
  20. 혼자서 다 짊어지려고 하면 안 된다고 내게 가르쳐 준 건 너희들이잖아.
  21. 널 생각해서 하는 말이야, 오늘은 그만 쉬어. 너도 많이 지쳤을 테니까.
  22. ……그래. 고맙다, 디미트리.
  23. ……그래. 고마워, 디미트리.
  24. 이봐…… 펠릭스. 엿듣는 건 좋지 않아.
  25. 아까부터 조용히 듣고만 있었더니…… 그런 말을 병사가 들었다간 사기가 떨어질 거다.
  26. 걱정도 많기는. 일부러 이런 데서 귀 기울이고 있을 사람이 너 말고 또 누가 있겠어.
  27. 흥, 난 그저 네놈이 또 괜한 생각을 하고 있진 않을까 걱정됐을 뿐이야.
  28. 괜한 생각이라니…… 그가 원통하게 목숨을 잃은 건 내 용병술이 모자라서야.
  29. ……로드릭도 그런 식으로 목숨을 버릴 생각은 없었다고 말했어.
  30. 쳇. 그러고 있을 줄 알았다, 멍청한 놈. 어르신…… 아버지도 원통하기야 했겠지.
  31. ………………
  32. 그건 「죽고 싶지 않아서」가 아니야. ……죽을 자리를 찾던 시절마저 있었으니까.
  33. 아버지가 원통했던 건, 왕이 나라의 미래를 이뤄 내는 걸 도와주고 지켜보지 못해서였다고.
  34. ……그건.
  35. 그러니 내가 아버지 대신 널 돕겠다. 넌 싸움에 이겨서 왕국에 미래를 가져와.
  36. ……아버지의 바람은 그로써 이루어질 거다.
  37. 펠릭스……
  38. ……그나저나 이 쌀쌀한 밤에 너와 둘이서 별을 보고 있자니 옛날 생각이 나는군.
  39. 옛날…… 밤에 설산에서 조난당할 뻔했을 때? 지금도 기억나. 죽음을 각오했었으니까.
  40. ……그때 로드릭과 그렌이 우리 둘을 데리러 와 줬었지.
  41. ……그랬지. 그때 둘이서 같이 지독하게도 야단맞았었는데.
  42. ………………
  43. ……뭐, 오늘 밤 정도는 인상 좀 구기고 있어도 용서해 주시겠지.
  44. 그래…… 그럴지도 모르겠다.
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500 10 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 31 0 0 5423 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 32 2403 0 5424 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 2 3 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 33 0 0 5425 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 34 0 0 5426 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 35 NULL 3 5427 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 0 4 5428 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 45 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 45 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2432 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 37 NULL 0 5429 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 38 0 0 5430 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 7 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 39 NULL 1 5431 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2432 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 20 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 40 0 0 5432 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 NULL 3 5433 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 42 0 0 5434 1 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 43 0 0 5435 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 3, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
8
UnkEvent 59(400, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
11
TalkEvent (110, 0, 0, 3, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
12
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (111, 1, 0, 3, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ………………
14
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
EnterSceneEvent (3, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
16
UnkEvent 26(3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 31(4, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (3, 2, NULL, 0, 5395, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 왜 그러고 있어, 이런 한밤중에. 일찍 일어나야 하니, 그만 방에 가서 자.
23
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
24
TalkEvent (110, 3, 2403, 0, 5396, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 디미트리야말로 아직 깨어 있었구나. 뭐, 일도 많이 쌓여 있겠지만……
25
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (111, 4, 2403, 0, 5397, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 디미트리야말로 아직 깨어 있었구나. 뭐, 일도 많이 쌓여 있겠지만……
27
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 26(10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(400, 7, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(400, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (3, 5, NULL, 3, 5398, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……한심하게도, 이런 때는 오히려 일에 몰두하는 편이 마음이 놓이거든.
32
TalkEvent (3, 6, 0, 0, 5399, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 가만히 누워 있으면 아무래도 그가 자꾸 생각나서.
33
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
36
TalkEvent (110, 7, NULL, 3, 5400, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……역시 나 때문이겠지?
37
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (111, 8, NULL, 3, 5401, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……역시 나 때문이겠지?
39
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 26(16, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (3, 9, 2401, 0, 5402, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네가 자책할 필요는 없어.
43
UnkEvent 66(3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 16(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 15(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (3, 10, NULL, 3, 5403, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나와 펠릭스는 눈앞에 있었는데도 구하지 못했어. ……죽게 하고 말았지.
47
TalkEvent (3, 11, NULL, 3, 5404, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 애초에 다른 누구도 아닌 내 지휘와 판단이 안이했기 때문에 이런 상황을 초래한 거야.
48
UnkEvent 26(17, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 59(400, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 31(3, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 31(1, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 66(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
54
TalkEvent (110, 12, 0, 3, 5405, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하지만…… "잿빛 악마"는 줄곧 내게 쓰러뜨려야 할 상대였어.
55
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (111, 13, 0, 3, 5406, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하지만…… "잿빛 악마"는 줄곧 내게 쓰러뜨려야 할 상대였어.
57
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
60
TalkEvent (110, 14, 0, 3, 5407, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 싸우지 않고 해결하자느니, 그런 얼빠진 소릴 해서 이런 큰 희생을 낳고 만 거야.
61
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (111, 15, 0, 3, 5408, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 싸우지 않고 해결하자느니, 그런 얼빠진 소릴 해서 이런 큰 희생을 낳고 만 거야.
63
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
67
TalkEvent (110, 16, 0, 2, 5409, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# "잿빛 악마"는 내가 반드시 쓰러뜨리겠어. 아무래도 그것만은 말해 두고 싶었어.
68
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (111, 17, 0, 2, 5410, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# "잿빛 악마"는 내가 반드시 쓰러뜨리겠어. 아무래도 그것만은 말해 두고 싶었어.
70
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 54(110, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (3, 18, 2458, 0, 5411, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 너무 깊게 생각하진 마…… 놈은 쓰러뜨려야 할 상대야. 네게도, 우리에게도.
73
TalkEvent (3, 19, NULL, 1, 5412, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 혼자서 다 짊어지려고 하면 안 된다고 내게 가르쳐 준 건 너희들이잖아.
74
UnkEvent 54(3, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 31(3, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 59(500, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(500, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (3, 20, 2460, 0, 5413, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 널 생각해서 하는 말이야, 오늘은 그만 쉬어. 너도 많이 지쳤을 테니까.
80
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
81
TalkEvent (110, 21, 2400, 1, 5414, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……그래. 고맙다, 디미트리.
82
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (111, 22, 2400, 1, 5415, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ……그래. 고마워, 디미트리.
84
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
LeaveSceneEvent (3, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
89
UnkEvent 26(7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 59(500, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 31(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (3, 23, 0, 0, 5416, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이봐…… 펠릭스. 엿듣는 건 좋지 않아.
95
EnterSceneEvent (2, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
96
UnkEvent 64(13, 0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 162(4, 13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 59(500, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (13, 24, NULL, 2, 5417, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아까부터 조용히 듣고만 있었더니…… 그런 말을 병사가 들었다간 사기가 떨어질 거다.
104
TalkEvent (3, 25, 2401, 0, 5418, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 걱정도 많기는. 일부러 이런 데서 귀 기울이고 있을 사람이 너 말고 또 누가 있겠어.
105
UnkEvent 54(3, 13, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(600, 5, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 31(3, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 31(3, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (13, 26, NULL, 2, 5419, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 흥, 난 그저 네놈이 또 괜한 생각을 하고 있진 않을까 걱정됐을 뿐이야.
112
UnkEvent 26(10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 59(400, 7, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 59(400, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
TalkEvent (3, 27, 0, 3, 5420, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 괜한 생각이라니…… 그가 원통하게 목숨을 잃은 건 내 용병술이 모자라서야.
118
UnkEvent 31(2, 500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 59(500, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 59(300, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
TalkEvent (3, 28, NULL, 3, 5421, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……로드릭도 그런 식으로 목숨을 버릴 생각은 없었다고 말했어.
123
UnkEvent 26(2, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
TalkEvent (13, 29, 2411, 3, 5422, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 쳇. 그러고 있을 줄 알았다, 멍청한 놈. 어르신…… 아버지도 원통하기야 했겠지.
126
TalkEvent (3, 30, 0, 3, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
127
UnkEvent 26(9, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 31(3, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 59(500, 10, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (13, 31, 0, 0, 5423, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그건 「죽고 싶지 않아서」가 아니야. ……죽을 자리를 찾던 시절마저 있었으니까.
132
TalkEvent (13, 32, 2403, 0, 5424, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아버지가 원통했던 건, 왕이 나라의 미래를 이뤄 내는 걸 도와주고 지켜보지 못해서였다고.
133
UnkEvent 54(13, 3, 2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
TalkEvent (3, 33, 0, 0, 5425, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그건.
137
UnkEvent 59(500, 5, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
UnkEvent 27(1, 500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
TalkEvent (13, 34, 0, 0, 5426, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러니 내가 아버지 대신 널 돕겠다. 넌 싸움에 이겨서 왕국에 미래를 가져와.
140
TalkEvent (13, 35, NULL, 3, 5427, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……아버지의 바람은 그로써 이루어질 거다.
141
UnkEvent 26(3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 31(1, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (3, 36, 0, 4, 5428, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 펠릭스……
149
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 102(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
TalkEvent (13, 37, NULL, 0, 5429, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그나저나 이 쌀쌀한 밤에 너와 둘이서 별을 보고 있자니 옛날 생각이 나는군.
153
TalkEvent (3, 38, 0, 0, 5430, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 옛날…… 밤에 설산에서 조난당할 뻔했을 때? 지금도 기억나. 죽음을 각오했었으니까.
154
UnkEvent 26(10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
UnkEvent 59(400, 7, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 59(400, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
TalkEvent (3, 39, NULL, 1, 5431, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그때 로드릭과 그렌이 우리 둘을 데리러 와 줬었지.
158
UnkEvent 26(2, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
TalkEvent (13, 40, 0, 0, 5432, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그랬지. 그때 둘이서 같이 지독하게도 야단맞았었는데.
163
TalkEvent (3, 41, NULL, 3, 5433, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
164
UnkEvent 54(3, 13, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 27(2, 400, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 59(400, 5, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 31(3, 600, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
TalkEvent (13, 42, 0, 0, 5434, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……뭐, 오늘 밤 정도는 인상 좀 구기고 있어도 용서해 주시겠지.
170
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 26(3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
TalkEvent (3, 43, 0, 0, 5435, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래…… 그럴지도 모르겠다.
174
UnkEvent 102(3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 102(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 110 3 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 3 NULL 0 0 0 0 0 0 0 0 0 0
link 세즈
………………
ElseEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 0 3 NULL 0 0 0 0 0 0 0 0 0 0
link 세즈
………………
EndIfEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 600 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL 0 5395 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
왜 그러고 있어, 이런 한밤중에. 일찍 일어나야 하니, 그만 방에 가서 자.
IfEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2403 0 5396 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
디미트리야말로 아직 깨어 있었구나. 뭐, 일도 많이 쌓여 있겠지만……
ElseEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 2403 0 5397 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
디미트리야말로 아직 깨어 있었구나. 뭐, 일도 많이 쌓여 있겠지만……
EndIfEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 7 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 NULL 3 5398 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……한심하게도, 이런 때는 오히려 일에 몰두하는 편이 마음이 놓이거든.
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 0 0 5399 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
가만히 누워 있으면 아무래도 그가 자꾸 생각나서.
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 NULL 3 5400 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……역시 나 때문이겠지?
ElseEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 NULL 3 5401 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……역시 나 때문이겠지?
EndIfEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 2401 0 5402 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
네가 자책할 필요는 없어.
UnkEvent (66) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 10 NULL 3 5403 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
나와 펠릭스는 눈앞에 있었는데도 구하지 못했어. ……죽게 하고 말았지.
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 NULL 3 5404 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
애초에 다른 누구도 아닌 내 지휘와 판단이 안이했기 때문에 이런 상황을 초래한 거야.
UnkEvent (26) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 0 3 5405 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
하지만…… "잿빛 악마"는 줄곧 내게 쓰러뜨려야 할 상대였어.
ElseEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 0 3 5406 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
하지만…… "잿빛 악마"는 줄곧 내게 쓰러뜨려야 할 상대였어.
EndIfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 14 0 3 5407 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
싸우지 않고 해결하자느니, 그런 얼빠진 소릴 해서 이런 큰 희생을 낳고 만 거야.
ElseEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 15 0 3 5408 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
싸우지 않고 해결하자느니, 그런 얼빠진 소릴 해서 이런 큰 희생을 낳고 만 거야.
EndIfEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 5 1 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 0 2 5409 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
"잿빛 악마"는 내가 반드시 쓰러뜨리겠어. 아무래도 그것만은 말해 두고 싶었어.
ElseEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 0 2 5410 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
"잿빛 악마"는 내가 반드시 쓰러뜨리겠어. 아무래도 그것만은 말해 두고 싶었어.
EndIfEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 2458 0 5411 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
너무 깊게 생각하진 마…… 놈은 쓰러뜨려야 할 상대야. 네게도, 우리에게도.
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 NULL 1 5412 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
혼자서 다 짊어지려고 하면 안 된다고 내게 가르쳐 준 건 너희들이잖아.
UnkEvent (54) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 20 2460 0 5413 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
널 생각해서 하는 말이야, 오늘은 그만 쉬어. 너도 많이 지쳤을 테니까.
IfEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 2400 1 5414 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……그래. 고맙다, 디미트리.
ElseEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 2400 1 5415 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……그래. 고마워, 디미트리.
EndIfEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 0 0 5416 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
이봐…… 펠릭스. 엿듣는 건 좋지 않아.
UnkEvent (64) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 20 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 13 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 24 NULL 2 5417 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
아까부터 조용히 듣고만 있었더니…… 그런 말을 병사가 들었다간 사기가 떨어질 거다.
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 25 2401 0 5418 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
걱정도 많기는. 일부러 이런 데서 귀 기울이고 있을 사람이 너 말고 또 누가 있겠어.
UnkEvent (54) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 5 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 8 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 26 NULL 2 5419 1 0 0 0 0 0 0 0 0 0
link 펠릭스 volume_up
흥, 난 그저 네놈이 또 괜한 생각을 하고 있진 않을까 걱정됐을 뿐이야.
UnkEvent (26) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 7 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 27 0 3 5420 1 0 0 0 0 0 0 0 0 0
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괜한 생각이라니…… 그가 원통하게 목숨을 잃은 건 내 용병술이 모자라서야.
PanCameraEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 3 3 2 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 28 NULL 3 5421 1 0 0 0 0 0 0 0 0 0
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……로드릭도 그런 식으로 목숨을 버릴 생각은 없었다고 말했어.
UnkEvent (26) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 29 2411 3 5422 1 0 0 0 0 0 0 0 0 0
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쳇. 그러고 있을 줄 알았다, 멍청한 놈. 어르신…… 아버지도 원통하기야 했겠지.
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 0 3 NULL 1 0 0 0 0 0 0 0 0 0
link 디미트리
………………
UnkEvent (26) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 10 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 31 0 0 5423 1 0 0 0 0 0 0 0 0 0
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그건 「죽고 싶지 않아서」가 아니야. ……죽을 자리를 찾던 시절마저 있었으니까.
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 32 2403 0 5424 1 0 0 0 0 0 0 0 0 0
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아버지가 원통했던 건, 왕이 나라의 미래를 이뤄 내는 걸 도와주고 지켜보지 못해서였다고.
UnkEvent (54) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 2 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 33 0 0 5425 1 0 0 0 0 0 0 0 0 0
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……그건.
PanCameraEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 5 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 34 0 0 5426 1 0 0 0 0 0 0 0 0 0
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그러니 내가 아버지 대신 널 돕겠다. 넌 싸움에 이겨서 왕국에 미래를 가져와.
TalkEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 35 NULL 3 5427 1 0 0 0 0 0 0 0 0 0
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……아버지의 바람은 그로써 이루어질 거다.
UnkEvent (26) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 0 4 5428 1 0 0 0 0 0 0 0 0 0
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펠릭스……
LookEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 45 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 37 NULL 0 5429 1 0 0 0 0 0 0 0 0 0
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……그나저나 이 쌀쌀한 밤에 너와 둘이서 별을 보고 있자니 옛날 생각이 나는군.
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 38 0 0 5430 1 0 0 0 0 0 0 0 0 0
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옛날…… 밤에 설산에서 조난당할 뻔했을 때? 지금도 기억나. 죽음을 각오했었으니까.
UnkEvent (26) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 7 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967289 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 39 NULL 1 5431 1 0 0 0 0 0 0 0 0 0
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……그때 로드릭과 그렌이 우리 둘을 데리러 와 줬었지.
UnkEvent (26) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 40 0 0 5432 1 0 0 0 0 0 0 0 0 0
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……그랬지. 그때 둘이서 같이 지독하게도 야단맞았었는데.
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 41 NULL 3 5433 1 0 0 0 0 0 0 0 0 0
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………………
UnkEvent (54) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 600 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 42 0 0 5434 1 0 0 0 0 0 0 0 0 0
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……뭐, 오늘 밤 정도는 인상 좀 구기고 있어도 용서해 주시겠지.
UnkEvent (167) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 43 0 0 5435 1 0 0 0 0 0 0 0 0 0
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그래…… 그럴지도 모르겠다.
UnkEvent (102) (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 0 0 0 0 0 0 0 0 0 0 0