1. 아~ 피곤해. 얼른 정찰하고 바로 돌아오려고 했는데~
  2. 뭐, 살아서 돌아온 것만으로 다행인 셈 쳐야지.
  3. 뭐, 살아서 돌아온 것만으로 다행인 셈 쳐야지.
  4. 그러고 보니 마리안. 아까 문장이 어쨌다느니 하지 않았어?
  5. 맞아, 그리고 너하고 엮이면 어쩌고 하는 얘기도 했지? 그거 무슨 말이야?
  6. 맞아, 그리고 너하고 엮이면 어쩌고 하는 얘기도 했지? 그거 무슨 말이야?
  7. 저, 저기…… 그건……
  8. ……뭐, 됐어!
  9. 됐다고?
  10. 됐다고?
  11. 그야 마리안, 난처하다는 표정인걸.
  12. 난 마리안의 웃는 얼굴만 보고 싶어. 그게 내 행복이니까~
  13. 힐다씨…… 그래도, 저기, 저…… 스스로에게 좀 자신이 생긴 것 같아요.
  14. 두 분과 함께 무사히 돌아와서…… 내가 있어도 괜찮구나 싶어서……
  15. 있어도 괜찮다니…… 뭐야 그게~ 그야 당연한 거잖아?
  16. 오히려 마리안이 없어서 그런 꼴이 난 거니까…… 에헷.
  17. 그렇지. 앞으로 둘이 하는 임무는 인원 맞춰서 둘이 가도록 해.
  18. 그렇지. 앞으로 둘이 하는 임무는 인원 맞춰서 둘이 가도록 해.
  19. 네에~
  20. 네……
  21. ……그래서, 너희 쪽 정리는 무사히 끝났어?
  22. 응? 무슨 얘기야?
  23. 응? 무슨 얘기야?
  24. 마리안네 부대의 지급 물자를 정리하고 있었잖아? 끝났어?
  25. 아……
  26. 아……
  27. 에엑…… 뭐야, 그 표정. 아직 안 끝났어~?
  28. 마리안이 네가 걱정된다길래 중단하고 보러 갔거든.
  29. 마리안이 네가 걱정된다길래 중단하고 보러 갔거든.
  30. 힐다 책임도 있다고 말한다
  31. 우리 책임이라고 말한다
  32. 다시 말해, 작업이 끝나지 않은 원인 중 일부는 힐다에게도 있다는 뜻이지.
  33. 다시 말해, 작업이 끝나지 않은 원인 중 일부는 힐다에게도 있다는 뜻이지.
  34. 하지만 내팽개친 건 우리야. 힐다는 신경 안 써도 돼.
  35. 하지만 내팽개친 건 우리야. 힐다는 신경 안 써도 돼.
  36. 잠깐만, 내가 걱정돼서? 마리안이 그렇게 말했어?
  37. 최악의 사태를 상상했더니, 아무래도 가만히 있을 수가 없어서……
  38. 실제로 최악의 사태가 벌어질 뻔했지.
  39. 실제로 최악의 사태가 벌어질 뻔했지.
  40. 고마워, 마리안! 날 그렇게 걱정해 주다니……
  41. 좋아, 그럼 지급 물자 정리는 이 힐다한테 맡기라구!
  42. 너한테 맡기라고?
  43. 너한테 맡기라고?
  44. 나, 평소엔 귀찮아서 안 할 뿐이지 오히려 잘하거든, 그런 거.
  45. 든든해요……!
  46. 그렇구나…… 그럼 이걸로 한 건 해결이군.
  47. 그렇구나…… 그럼 이걸로 한 건 해결이네.
  48. [HERO_MF], 너도 돕는 건데? 마지막까지 챙겨 주기로 약속했잖아.
  49. 긍정적으로 대답한다
  50. 낙담한다
  51. 당연하지. 얼른 해치워 버리자고.
  52. 당연하지. 얼른 해치워 버리자.
  53. 결국 그렇게 되는군…… 어쩔 수 없지.
  54. 결국 그렇게 되는구나…… 어쩔 수 없네.
  55. 잘 부탁드려요……
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 1 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 24 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 4 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 23 24 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4294967276 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 2456 3 22974 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2400 0 22975 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2400 0 22976 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 13 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 0 0 22977 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 22978 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 0 0 22979 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 6 2411 3 22980 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 2409 1 22981 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 1 20 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2403 0 22982 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2403 0 22983 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 10 2401 0 22984 1 0 0 0 0 0 0 0 0 0
RotateEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 11 2409 1 22985 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 12 0 0 22986 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 13 2355 1 22987 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2403 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 0 0 22988 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 24 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 2431 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 15 2401 3 22989 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 40 24 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 2400 0 22990 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 40 24 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2400 0 22991 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
KenBurnsEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
42 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 18 2400 0 22992 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 19 2400 0 22993 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 3 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 2408 0 22994 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 0 0 22995 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 0 0 22996 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2403 0 22997 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 0 4 22998 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 25 0 4 22999 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 26 2412 3 23000 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967226 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2411 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 2403 3 23001 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2411 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2403 3 23002 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 29 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2400 0 23003 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 2400 0 23004 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2401 0 23005 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2401 0 23006 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 3 20 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 35 2412 4 23007 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 36 2401 2 23008 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 2400 3 23009 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2400 3 23010 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 39 2411 1 23011 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 40 2402 1 23012 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 18 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 41 2403 3 23013 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 42 2403 3 23014 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 43 0 1 23015 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 44 2409 1 23016 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 45 0 3 23017 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 46 0 3 23018 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 47 2347 0 23019 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 48 49 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 50 2402 0 23020 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 51 2402 0 23021 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 52 2411 3 23022 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 53 2411 3 23023 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 54 2352 0 23024 1 0 0 0 0 0 0 0 0 0
0
InitEvent (80, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 23, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 4, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 23, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(23, 20, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 64(24, 4294967276, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 26(0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (24, 0, 2456, 3, 22974, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아~ 피곤해. 얼른 정찰하고 바로 돌아오려고 했는데~
12
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
13
TalkEvent (110, 1, 2400, 0, 22975, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 뭐, 살아서 돌아온 것만으로 다행인 셈 쳐야지.
14
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (111, 2, 2400, 0, 22976, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 뭐, 살아서 돌아온 것만으로 다행인 셈 쳐야지.
16
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(100, 30, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (24, 3, 0, 0, 22977, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러고 보니 마리안. 아까 문장이 어쨌다느니 하지 않았어?
24
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
25
TalkEvent (110, 4, 0, 0, 22978, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 맞아, 그리고 너하고 엮이면 어쩌고 하는 얘기도 했지? 그거 무슨 말이야?
26
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (111, 5, 0, 0, 22979, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 맞아, 그리고 너하고 엮이면 어쩌고 하는 얘기도 했지? 그거 무슨 말이야?
28
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(200, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (23, 6, 2411, 3, 22980, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 저, 저기…… 그건……
34
UnkEvent 54(23, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 27(2, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (24, 7, 2409, 1, 22981, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……뭐, 됐어!
40
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
41
TalkEvent (110, 8, 2403, 0, 22982, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 됐다고?
42
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (111, 9, 2403, 0, 22983, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 됐다고?
44
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (24, 10, 2401, 0, 22984, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그야 마리안, 난처하다는 표정인걸.
49
UnkEvent 26(6, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(800, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (24, 11, 2409, 1, 22985, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 난 마리안의 웃는 얼굴만 보고 싶어. 그게 내 행복이니까~
56
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (23, 12, 0, 0, 22986, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 힐다씨…… 그래도, 저기, 저…… 스스로에게 좀 자신이 생긴 것 같아요.
61
TalkEvent (23, 13, 2355, 1, 22987, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 두 분과 함께 무사히 돌아와서…… 내가 있어도 괜찮구나 싶어서……
62
UnkEvent 26(3, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (24, 14, 0, 0, 22988, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 있어도 괜찮다니…… 뭐야 그게~ 그야 당연한 거잖아?
68
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 135(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (24, 15, 2401, 3, 22989, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 오히려 마리안이 없어서 그런 꼴이 난 거니까…… 에헷.
74
UnkEvent 26(0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
77
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 161(110, 3, 40, 24, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
79
TalkEvent (110, 16, 2400, 0, 22990, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇지. 앞으로 둘이 하는 임무는 인원 맞춰서 둘이 가도록 해.
80
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 161(110, 3, 40, 24, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
83
TalkEvent (111, 17, 2400, 0, 22991, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇지. 앞으로 둘이 하는 임무는 인원 맞춰서 둘이 가도록 해.
84
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 27(1, 500, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (24, 18, 2400, 0, 22992, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네에~
89
TalkEvent (23, 19, 2400, 0, 22993, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네……
90
UnkEvent 54(24, 23, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(100, 4294967266, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (24, 20, 2408, 0, 22994, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래서, 너희 쪽 정리는 무사히 끝났어?
99
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
100
TalkEvent (110, 21, 0, 0, 22995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 응? 무슨 얘기야?
101
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (111, 22, 0, 0, 22996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 응? 무슨 얘기야?
103
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(400, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (24, 23, 2403, 0, 22997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 마리안네 부대의 지급 물자를 정리하고 있었잖아? 끝났어?
110
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
113
TalkEvent (110, 24, 0, 4, 22998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아……
114
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (111, 25, 0, 4, 22999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아……
116
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 54(110, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 27(2, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (24, 26, 2412, 3, 23000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 에엑…… 뭐야, 그 표정. 아직 안 끝났어~?
122
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(100, 4294967226, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
126
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (110, 27, 2403, 3, 23001, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 마리안이 네가 걱정된다길래 중단하고 보러 갔거든.
129
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (111, 28, 2403, 3, 23002, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 마리안이 네가 걱정된다길래 중단하고 보러 갔거든.
133
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
DialogChoiceEvent (0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
138
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
139
TalkEvent (110, 31, 2400, 0, 23003, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 다시 말해, 작업이 끝나지 않은 원인 중 일부는 힐다에게도 있다는 뜻이지.
140
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (111, 32, 2400, 0, 23004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 다시 말해, 작업이 끝나지 않은 원인 중 일부는 힐다에게도 있다는 뜻이지.
142
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
145
TalkEvent (110, 33, 2401, 0, 23005, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하지만 내팽개친 건 우리야. 힐다는 신경 안 써도 돼.
146
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (111, 34, 2401, 0, 23006, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하지만 내팽개친 건 우리야. 힐다는 신경 안 써도 돼.
148
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 54(23, 24, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (24, 35, 2412, 4, 23007, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 잠깐만, 내가 걱정돼서? 마리안이 그렇게 말했어?
155
UnkEvent 54(24, 23, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 27(2, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
TalkEvent (23, 36, 2401, 2, 23008, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 최악의 사태를 상상했더니, 아무래도 가만히 있을 수가 없어서……
160
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
161
TalkEvent (110, 37, 2400, 3, 23009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 실제로 최악의 사태가 벌어질 뻔했지.
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (111, 38, 2400, 3, 23010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 실제로 최악의 사태가 벌어질 뻔했지.
164
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 54(23, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
TalkEvent (24, 39, 2411, 1, 23011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 고마워, 마리안! 날 그렇게 걱정해 주다니……
169
TalkEvent (24, 40, 2402, 1, 23012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 좋아, 그럼 지급 물자 정리는 이 힐다한테 맡기라구!
170
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 59(100, 18, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 31(2, 1200, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
174
TalkEvent (110, 41, 2403, 3, 23013, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 너한테 맡기라고?
175
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
TalkEvent (111, 42, 2403, 3, 23014, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 너한테 맡기라고?
177
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
TalkEvent (24, 43, 0, 1, 23015, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나, 평소엔 귀찮아서 안 할 뿐이지 오히려 잘하거든, 그런 거.
180
TalkEvent (23, 44, 2409, 1, 23016, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 든든해요……!
182
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
184
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
185
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
TalkEvent (110, 45, 0, 3, 23017, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇구나…… 그럼 이걸로 한 건 해결이군.
188
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
TalkEvent (111, 46, 0, 3, 23018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇구나…… 그럼 이걸로 한 건 해결이네.
192
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 54(110, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
197
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
199
TalkEvent (24, 47, 2347, 0, 23019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF], 너도 돕는 건데? 마지막까지 챙겨 주기로 약속했잖아.
200
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
201
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
DialogChoiceEvent (1, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
204
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
205
TalkEvent (110, 50, 2402, 0, 23020, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 당연하지. 얼른 해치워 버리자고.
206
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
207
TalkEvent (111, 51, 2402, 0, 23021, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 당연하지. 얼른 해치워 버리자.
208
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
209
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
211
TalkEvent (110, 52, 2411, 3, 23022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 결국 그렇게 되는군…… 어쩔 수 없지.
212
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
213
TalkEvent (111, 53, 2411, 3, 23023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 결국 그렇게 되는구나…… 어쩔 수 없네.
214
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
215
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
UnkEvent 26(0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
218
UnkEvent 27(2, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
219
TalkEvent (23, 54, 2352, 0, 23024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 잘 부탁드려요……
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4294967276 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 2456 3 22974 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
아~ 피곤해. 얼른 정찰하고 바로 돌아오려고 했는데~
IfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2400 0 22975 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
뭐, 살아서 돌아온 것만으로 다행인 셈 쳐야지.
ElseEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2400 0 22976 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
뭐, 살아서 돌아온 것만으로 다행인 셈 쳐야지.
EndIfEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 13 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 0 0 22977 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
그러고 보니 마리안. 아까 문장이 어쨌다느니 하지 않았어?
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 22978 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
맞아, 그리고 너하고 엮이면 어쩌고 하는 얘기도 했지? 그거 무슨 말이야?
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 0 0 22979 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
맞아, 그리고 너하고 엮이면 어쩌고 하는 얘기도 했지? 그거 무슨 말이야?
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 6 2411 3 22980 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
저, 저기…… 그건……
UnkEvent (54) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 2409 1 22981 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
……뭐, 됐어!
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 1 20 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2403 0 22982 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
됐다고?
ElseEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2403 0 22983 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
됐다고?
EndIfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 10 2401 0 22984 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
그야 마리안, 난처하다는 표정인걸.
RotateEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 11 2409 1 22985 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
난 마리안의 웃는 얼굴만 보고 싶어. 그게 내 행복이니까~
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 12 0 0 22986 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
힐다씨…… 그래도, 저기, 저…… 스스로에게 좀 자신이 생긴 것 같아요.
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 13 2355 1 22987 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
두 분과 함께 무사히 돌아와서…… 내가 있어도 괜찮구나 싶어서……
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 0 0 22988 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
있어도 괜찮다니…… 뭐야 그게~ 그야 당연한 거잖아?
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 24 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 15 2401 3 22989 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
오히려 마리안이 없어서 그런 꼴이 난 거니까…… 에헷.
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 40 24 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 2400 0 22990 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇지. 앞으로 둘이 하는 임무는 인원 맞춰서 둘이 가도록 해.
ElseEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 40 24 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2400 0 22991 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇지. 앞으로 둘이 하는 임무는 인원 맞춰서 둘이 가도록 해.
EndIfEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 18 2400 0 22992 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
네에~
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 19 2400 0 22993 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
네……
UnkEvent (54) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 3 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 2408 0 22994 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
……그래서, 너희 쪽 정리는 무사히 끝났어?
IfEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 0 0 22995 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
응? 무슨 얘기야?
ElseEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 0 0 22996 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
응? 무슨 얘기야?
EndIfEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2403 0 22997 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
마리안네 부대의 지급 물자를 정리하고 있었잖아? 끝났어?
PanCameraEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 0 4 22998 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아……
ElseEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 25 0 4 22999 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아……
EndIfEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 26 2412 3 23000 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
에엑…… 뭐야, 그 표정. 아직 안 끝났어~?
PanCameraEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967226 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 2403 3 23001 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
마리안이 네가 걱정된다길래 중단하고 보러 갔거든.
ElseEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 28 2403 3 23002 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
마리안이 네가 걱정된다길래 중단하고 보러 갔거든.
EndIfEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 29 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2400 0 23003 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
다시 말해, 작업이 끝나지 않은 원인 중 일부는 힐다에게도 있다는 뜻이지.
ElseEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 32 2400 0 23004 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
다시 말해, 작업이 끝나지 않은 원인 중 일부는 힐다에게도 있다는 뜻이지.
EndIfEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2401 0 23005 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
하지만 내팽개친 건 우리야. 힐다는 신경 안 써도 돼.
ElseEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2401 0 23006 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
하지만 내팽개친 건 우리야. 힐다는 신경 안 써도 돼.
EndIfEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 3 20 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 35 2412 4 23007 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
잠깐만, 내가 걱정돼서? 마리안이 그렇게 말했어?
UnkEvent (54) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 36 2401 2 23008 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
최악의 사태를 상상했더니, 아무래도 가만히 있을 수가 없어서……
IfEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 2400 3 23009 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
실제로 최악의 사태가 벌어질 뻔했지.
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2400 3 23010 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
실제로 최악의 사태가 벌어질 뻔했지.
EndIfEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 39 2411 1 23011 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
고마워, 마리안! 날 그렇게 걱정해 주다니……
TalkEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 40 2402 1 23012 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
좋아, 그럼 지급 물자 정리는 이 힐다한테 맡기라구!
UnkEvent (26) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 18 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 41 2403 3 23013 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
너한테 맡기라고?
ElseEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 42 2403 3 23014 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
너한테 맡기라고?
EndIfEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 43 0 1 23015 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
나, 평소엔 귀찮아서 안 할 뿐이지 오히려 잘하거든, 그런 거.
TalkEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 44 2409 1 23016 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
든든해요……!
PanCameraEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 45 0 3 23017 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇구나…… 그럼 이걸로 한 건 해결이군.
ElseEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 46 0 3 23018 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇구나…… 그럼 이걸로 한 건 해결이네.
EndIfEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 47 2347 0 23019 1 0 0 0 0 0 0 0 0 0
link 힐다 volume_up
[HERO_MF], 너도 돕는 건데? 마지막까지 챙겨 주기로 약속했잖아.
UnkEvent (123) (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 48 49 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 50 2402 0 23020 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
당연하지. 얼른 해치워 버리자고.
ElseEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 51 2402 0 23021 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
당연하지. 얼른 해치워 버리자.
EndIfEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 52 2411 3 23022 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
결국 그렇게 되는군…… 어쩔 수 없지.
ElseEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 53 2411 3 23023 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
결국 그렇게 되는구나…… 어쩔 수 없네.
EndIfEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 54 2352 0 23024 1 0 0 0 0 0 0 0 0 0
link 마리안 volume_up
잘 부탁드려요……