1. Ugh, I'm exhausted! I thought this was going to be [cdb]one of those quick in-and-out kind of things.
  2. We're lucky we got out of there alive.
  3. We're lucky we got out of there alive.
  4. So Marianne, what were you trying to say before [cdb]about your Crest?
  5. Yeah, something about how people shouldn't get [cdb]involved with you? What was that about?
  6. Yeah, something about how people shouldn't get [cdb]involved with you? What was that about?
  7. Oh, um...that.
  8. You know what? Forget it.
  9. Forget it?
  10. Forget it?
  11. She doesn't have to talk about it if she doesn't [cdb]want to.
  12. All I care about is that Marianne keeps smiling.
  13. Well, I suppose I do feel a bit more confident now.
  14. Since we made it home safely, it proves things can go [cdb]well even if I happen to be there.
  15. OK, thinking like that is just plain silly.
  16. I mean, the only reason I got in trouble in the first [cdb]place is because I went there without you!
  17. The lesson here is that when you two are supposed to [cdb]do something together, actually do it together.
  18. The lesson here is that when you two are supposed to [cdb]do something together, actually do it together.
  19. Exactly!
  20. All right.
  21. Hey, so did you finish that little cleaning project?
  22. Cleaning...project?
  23. Cleaning...project?
  24. Organizing the provisions for Marianne's squad? Did you finish?
  25. Oh, right. That.
  26. Oh, right. That.
  27. Well, that's a big fat no.
  28. Look, Marianne was worried, so we stopped what we [cdb]were doing and came to find you.
  29. Look, Marianne was worried, so we stopped what we [cdb]were doing and came to find you.
  30. Blame Hilda.
  31. Blame yourselves.
  32. So if you think about it, you're actually the reason [cdb]our cleaning didn't get done.
  33. So if you think about it, you're actually the reason [cdb]our cleaning didn't get done.
  34. Still, it was our call, and we'll take the fall for it.
  35. Still, it was our call, and we'll take the fall for it.
  36. You were worried about me, Marianne? Really?
  37. Really. Once I imagined the worst, I couldn't get it [cdb]out of my head.
  38. And it turns out the truth wasn't too far off.
  39. And it turns out the truth wasn't too far off.
  40. Aw, I'm glad you care!
  41. You know what? Don't even worry about organizing [cdb]those supplies. I'll take care of it for you.
  42. You sure?
  43. You sure?
  44. You bet! I mean, it's not like I enjoy that kind of [cdb]work, but I'm actually pretty good at it.
  45. Oh, that's a huge weight off my mind. Thank you.
  46. Welp, guess that about ties everything up.
  47. Welp, guess that about ties everything up.
  48. Oh, but you still have to help. I'm just doing Marianne's part—plus you promised, remember?
  49. Stay positive.
  50. Express your disappointment.
  51. How could I forget? C'mon, let's go. The quicker we [cdb]start, the quicker we'll be finished and off for a nice, [cdb]hot meal!
  52. How could I forget? C'mon, let's go. The quicker we [cdb]start, the quicker we'll be finished and off for a nice, [cdb]hot meal!
  53. Ugh, seriously? Fine...
  54. Ugh, seriously? Fine...
  55. Thank you both. I mean it.
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 36 2401 2 23008 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 2400 3 23009 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2400 3 23010 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 39 2411 1 23011 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 40 2402 1 23012 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 18 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 41 2403 3 23013 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 42 2403 3 23014 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 43 0 1 23015 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 44 2409 1 23016 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 45 0 3 23017 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 46 0 3 23018 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 47 2347 0 23019 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 48 49 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 50 2402 0 23020 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 51 2402 0 23021 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 52 2411 3 23022 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 53 2411 3 23023 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 54 2352 0 23024 1 0 0 0 0 0 0 0 0 0
0
InitEvent (80, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 23, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 4, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 23, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(23, 20, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 64(24, 4294967276, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 26(0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (24, 0, 2456, 3, 22974, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ugh, I'm exhausted! I thought this was going to be [cdb]one of those quick in-and-out kind of things.
12
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
13
TalkEvent (110, 1, 2400, 0, 22975, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# We're lucky we got out of there alive.
14
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (111, 2, 2400, 0, 22976, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# We're lucky we got out of there alive.
16
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(100, 30, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (24, 3, 0, 0, 22977, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # So Marianne, what were you trying to say before [cdb]about your Crest?
24
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
25
TalkEvent (110, 4, 0, 0, 22978, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, something about how people shouldn't get [cdb]involved with you? What was that about?
26
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (111, 5, 0, 0, 22979, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, something about how people shouldn't get [cdb]involved with you? What was that about?
28
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(200, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (23, 6, 2411, 3, 22980, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, um...that.
34
UnkEvent 54(23, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 27(2, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (24, 7, 2409, 1, 22981, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know what? Forget it.
40
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
41
TalkEvent (110, 8, 2403, 0, 22982, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Forget it?
42
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (111, 9, 2403, 0, 22983, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Forget it?
44
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (24, 10, 2401, 0, 22984, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # She doesn't have to talk about it if she doesn't [cdb]want to.
49
UnkEvent 26(6, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(800, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (24, 11, 2409, 1, 22985, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # All I care about is that Marianne keeps smiling.
56
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (23, 12, 0, 0, 22986, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, I suppose I do feel a bit more confident now.
61
TalkEvent (23, 13, 2355, 1, 22987, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Since we made it home safely, it proves things can go [cdb]well even if I happen to be there.
62
UnkEvent 26(3, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (24, 14, 0, 0, 22988, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # OK, thinking like that is just plain silly.
68
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 135(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (24, 15, 2401, 3, 22989, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I mean, the only reason I got in trouble in the first [cdb]place is because I went there without you!
74
UnkEvent 26(0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
77
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 161(110, 3, 40, 24, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
79
TalkEvent (110, 16, 2400, 0, 22990, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The lesson here is that when you two are supposed to [cdb]do something together, actually do it together.
80
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 161(110, 3, 40, 24, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
83
TalkEvent (111, 17, 2400, 0, 22991, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The lesson here is that when you two are supposed to [cdb]do something together, actually do it together.
84
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 27(1, 500, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (24, 18, 2400, 0, 22992, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Exactly!
89
TalkEvent (23, 19, 2400, 0, 22993, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # All right.
90
UnkEvent 54(24, 23, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(100, 4294967266, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (24, 20, 2408, 0, 22994, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hey, so did you finish that little cleaning project?
99
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
100
TalkEvent (110, 21, 0, 0, 22995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Cleaning...project?
101
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (111, 22, 0, 0, 22996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Cleaning...project?
103
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(400, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (24, 23, 2403, 0, 22997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Organizing the provisions for Marianne's squad? Did you finish?
110
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
113
TalkEvent (110, 24, 0, 4, 22998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Oh, right. That.
114
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (111, 25, 0, 4, 22999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Oh, right. That.
116
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 54(110, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 27(2, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (24, 26, 2412, 3, 23000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, that's a big fat no.
122
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(100, 4294967226, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
126
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (110, 27, 2403, 3, 23001, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Look, Marianne was worried, so we stopped what we [cdb]were doing and came to find you.
129
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (111, 28, 2403, 3, 23002, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Look, Marianne was worried, so we stopped what we [cdb]were doing and came to find you.
133
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
DialogChoiceEvent (0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
138
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
139
TalkEvent (110, 31, 2400, 0, 23003, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So if you think about it, you're actually the reason [cdb]our cleaning didn't get done.
140
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (111, 32, 2400, 0, 23004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So if you think about it, you're actually the reason [cdb]our cleaning didn't get done.
142
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
145
TalkEvent (110, 33, 2401, 0, 23005, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Still, it was our call, and we'll take the fall for it.
146
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (111, 34, 2401, 0, 23006, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Still, it was our call, and we'll take the fall for it.
148
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 54(23, 24, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (24, 35, 2412, 4, 23007, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You were worried about me, Marianne? Really?
155
UnkEvent 54(24, 23, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 27(2, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
TalkEvent (23, 36, 2401, 2, 23008, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Really. Once I imagined the worst, I couldn't get it [cdb]out of my head.
160
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
161
TalkEvent (110, 37, 2400, 3, 23009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And it turns out the truth wasn't too far off.
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (111, 38, 2400, 3, 23010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And it turns out the truth wasn't too far off.
164
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 54(23, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
TalkEvent (24, 39, 2411, 1, 23011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Aw, I'm glad you care!
169
TalkEvent (24, 40, 2402, 1, 23012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You know what? Don't even worry about organizing [cdb]those supplies. I'll take care of it for you.
170
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 59(100, 18, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 31(2, 1200, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
174
TalkEvent (110, 41, 2403, 3, 23013, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You sure?
175
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
TalkEvent (111, 42, 2403, 3, 23014, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You sure?
177
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
TalkEvent (24, 43, 0, 1, 23015, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You bet! I mean, it's not like I enjoy that kind of [cdb]work, but I'm actually pretty good at it.
180
TalkEvent (23, 44, 2409, 1, 23016, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, that's a huge weight off my mind. Thank you.
182
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
184
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
185
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
TalkEvent (110, 45, 0, 3, 23017, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Welp, guess that about ties everything up.
188
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
TalkEvent (111, 46, 0, 3, 23018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Welp, guess that about ties everything up.
192
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 54(110, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
197
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
199
TalkEvent (24, 47, 2347, 0, 23019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Oh, but you still have to help. I'm just doing Marianne's part—plus you promised, remember?
200
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
201
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
DialogChoiceEvent (1, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
204
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
205
TalkEvent (110, 50, 2402, 0, 23020, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# How could I forget? C'mon, let's go. The quicker we [cdb]start, the quicker we'll be finished and off for a nice, [cdb]hot meal!
206
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
207
TalkEvent (111, 51, 2402, 0, 23021, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# How could I forget? C'mon, let's go. The quicker we [cdb]start, the quicker we'll be finished and off for a nice, [cdb]hot meal!
208
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
209
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
211
TalkEvent (110, 52, 2411, 3, 23022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ugh, seriously? Fine...
212
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
213
TalkEvent (111, 53, 2411, 3, 23023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Ugh, seriously? Fine...
214
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
215
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
UnkEvent 26(0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
218
UnkEvent 27(2, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
219
TalkEvent (23, 54, 2352, 0, 23024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Thank you both. I mean it.
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4294967276 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 2456 3 22974 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Ugh, I'm exhausted! I thought this was going to be one of those quick in-and-out kind of things.
IfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2400 0 22975 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
We're lucky we got out of there alive.
ElseEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2400 0 22976 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
We're lucky we got out of there alive.
EndIfEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 13 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 0 0 22977 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
So Marianne, what were you trying to say before about your Crest?
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 22978 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, something about how people shouldn't get involved with you? What was that about?
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 0 0 22979 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, something about how people shouldn't get involved with you? What was that about?
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 6 2411 3 22980 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Oh, um...that.
UnkEvent (54) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 2409 1 22981 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
You know what? Forget it.
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 1 20 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2403 0 22982 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Forget it?
ElseEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2403 0 22983 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Forget it?
EndIfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 10 2401 0 22984 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
She doesn't have to talk about it if she doesn't want to.
RotateEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 11 2409 1 22985 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
All I care about is that Marianne keeps smiling.
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 12 0 0 22986 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Well, I suppose I do feel a bit more confident now.
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 13 2355 1 22987 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
Since we made it home safely, it proves things can go well even if I happen to be there.
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 0 0 22988 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
OK, thinking like that is just plain silly.
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 24 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 15 2401 3 22989 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
I mean, the only reason I got in trouble in the first place is because I went there without you!
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 40 24 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 2400 0 22990 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
The lesson here is that when you two are supposed to do something together, actually do it together.
ElseEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 40 24 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 17 2400 0 22991 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
The lesson here is that when you two are supposed to do something together, actually do it together.
EndIfEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 18 2400 0 22992 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Exactly!
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 19 2400 0 22993 1 0 0 0 0 0 0 0 0 0
link Marianne volume_up
All right.
UnkEvent (54) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 3 50 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 20 2408 0 22994 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Hey, so did you finish that little cleaning project?
IfEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 0 0 22995 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Cleaning...project?
ElseEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 22 0 0 22996 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Cleaning...project?
EndIfEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967288 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2403 0 22997 1 0 0 0 0 0 0 0 0 0
link Hilda volume_up
Organizing the provisions for Marianne's squad? Did you finish?
PanCameraEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
Oh, right. That.
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link Shez volume_up
Oh, right. That.
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link Hilda volume_up
Well, that's a big fat no.
PanCameraEvent (index: 121)
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link Shez volume_up
Look, Marianne was worried, so we stopped what we were doing and came to find you.
ElseEvent (index: 129)
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link Shez volume_up
Look, Marianne was worried, so we stopped what we were doing and came to find you.
EndIfEvent (index: 133)
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link Shez volume_up
So if you think about it, you're actually the reason our cleaning didn't get done.
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link Shez volume_up
So if you think about it, you're actually the reason our cleaning didn't get done.
EndIfEvent (index: 142)
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link Shez volume_up
Still, it was our call, and we'll take the fall for it.
ElseEvent (index: 146)
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link Shez volume_up
Still, it was our call, and we'll take the fall for it.
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link Hilda volume_up
You were worried about me, Marianne? Really?
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UnkEvent (27) (index: 156)
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link Marianne volume_up
Really. Once I imagined the worst, I couldn't get it out of my head.
IfEvent (index: 160)
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link Shez volume_up
And it turns out the truth wasn't too far off.
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link Shez volume_up
And it turns out the truth wasn't too far off.
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link Hilda volume_up
Aw, I'm glad you care!
TalkEvent (index: 169)
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link Hilda volume_up
You know what? Don't even worry about organizing those supplies. I'll take care of it for you.
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link Shez volume_up
You sure?
ElseEvent (index: 175)
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link Shez volume_up
You sure?
EndIfEvent (index: 177)
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link Hilda volume_up
You bet! I mean, it's not like I enjoy that kind of work, but I'm actually pretty good at it.
TalkEvent (index: 180)
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link Marianne volume_up
Oh, that's a huge weight off my mind. Thank you.
PanCameraEvent (index: 181)
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link Shez volume_up
Welp, guess that about ties everything up.
ElseEvent (index: 188)
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link Shez volume_up
Welp, guess that about ties everything up.
EndIfEvent (index: 192)
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link Hilda volume_up
Oh, but you still have to help. I'm just doing Marianne's part—plus you promised, remember?
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link Shez volume_up
How could I forget? C'mon, let's go. The quicker we start, the quicker we'll be finished and off for a nice, hot meal!
ElseEvent (index: 206)
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link Shez volume_up
How could I forget? C'mon, let's go. The quicker we start, the quicker we'll be finished and off for a nice, hot meal!
EndIfEvent (index: 208)
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link Shez volume_up
Ugh, seriously? Fine...
ElseEvent (index: 212)
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TalkEvent (index: 213)
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link Shez volume_up
Ugh, seriously? Fine...
EndIfEvent (index: 214)
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link Marianne volume_up
Thank you both. I mean it.