1. 啊——好累啊。 人家本來打算早點偵察完就回來的說~
  2. 算了啦,能活著回來就很好了。
  3. 算了吧,能活著回來就很好了。
  4. 對了,小瑪莉安奴。 你剛剛是不是有提到什麼紋章啊?
  5. 對啊,而且還說跟自己扯上關係 就會如何如何,那是什麼意思啊?
  6. 對啊,而且還說跟自己扯上關係 就會如何如何,那是什麼意思呢?
  7. 啊,那……那個是……
  8. 算了……不問了!
  9. 算了嗎?
  10. 不問了嗎?
  11. 因為小瑪莉安奴看起來很苦惱啊。
  12. 人家只想看著小瑪莉安奴的笑容。 這就是人家的幸福喔~
  13. 希爾妲小姐……不過,那個…… 我好像稍微有自信一點了。
  14. 沒想到我們能夠平安回來…… 原來就算有我在也不會扯大家後腿呢……
  15. 不會扯大家後腿……你在說什麼啊? 這不是理所當然的嗎?
  16. 反倒是因為小瑪莉安奴不在, 事情才會變成那樣吧……欸嘿。
  17. 就是說啊。以後規定要兩個人的任務, 就要兩個人一起去喔。
  18. 說得也是。以後規定要兩個人的任務, 就要兩個人一起去喔。
  19. 好~
  20. 好……
  21. 話說回來…… 你們都整理好了嗎?
  22. 嗯? 整理什麼?
  23. 嗯? 整理什麼?
  24. 小瑪莉安奴不是在整理部隊的物資嗎? 你們整理完了嗎?
  25. 啊……
  26. 啊……
  27. 咦……你們該不會還沒整理好吧?
  28. 因為瑪莉安奴說很擔心你, 我們就先放下手邊的工作跑過來了。
  29. 因為瑪莉安奴說很擔心你, 我們就先放下手頭的工作跑過來了。
  30. 希爾妲也有錯。
  31. 都是我們的錯。
  32. 總之,我們之所以沒整理完, 有一部分也是因為希爾妲啊。
  33. 總之,我們之所以沒整理完, 有一部分也是因為希爾妲呢。
  34. 不過,丟下工作不管的人是我們。 希爾妲你不用在意啦。
  35. 不過,丟下工作不管的人是我們。 希爾妲你不用在意喔。
  36. 等等。你說擔心人家? 是小瑪莉安奴說的嗎?
  37. 我一想到希爾妲小姐可能遭遇不測, 就擔心得坐立難安……
  38. 要是我們沒趕上的話,可能真的會沒命呢。
  39. 要是我們沒趕到的話,可能真的會沒命呢。
  40. 謝謝你,小瑪莉安奴! 沒想到你會這麼擔心人家……
  41. 好~整理物資的事, 就交給小希爾妲吧!
  42. 你行嗎?
  43. 你可以嗎?
  44. 人家平常只是嫌麻煩不做而已, 其實人家很擅長整理喔。
  45. 真是可靠……!
  46. 是嗎…… 那這件事也算告一段落了吧。
  47. 這樣啊…… 那這件事也算告一段落了吧。
  48. [HERO_MF],你也會一起幫忙吧? 你不是答應人家要幫到最後嗎?
  49. 積極回應。
  50. 感到失望。
  51. 這還用說嗎? 我們快來整理吧。
  52. 那是當然的囉。 我們快來整理吧。
  53. 結果還是只能幫忙啊…… 真拿你沒辦法呢。
  54. 結果還是變成這樣啊…… 真拿你沒辦法呢。
  55. 麻煩你們了……
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 2401 0 23005 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 34 2401 0 23006 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 3 20 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 35 2412 4 23007 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 36 2401 2 23008 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 2400 3 23009 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2400 3 23010 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 39 2411 1 23011 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 40 2402 1 23012 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 18 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 30 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 41 2403 3 23013 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 42 2403 3 23014 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 43 0 1 23015 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 44 2409 1 23016 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 45 0 3 23017 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 46 0 3 23018 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 35 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 47 2347 0 23019 1 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 48 49 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 50 2402 0 23020 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 51 2402 0 23021 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 52 2411 3 23022 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 53 2411 3 23023 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 54 2352 0 23024 1 0 0 0 0 0 0 0 0 0
0
InitEvent (80, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 23, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 4, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 23, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(23, 20, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 64(24, 4294967276, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 26(0, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 100, 150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (24, 0, 2456, 3, 22974, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊——好累啊。 人家本來打算早點偵察完就回來的說~
12
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
13
TalkEvent (110, 1, 2400, 0, 22975, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 算了啦,能活著回來就很好了。
14
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (111, 2, 2400, 0, 22976, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 算了吧,能活著回來就很好了。
16
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 26(9, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(100, 30, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (24, 3, 0, 0, 22977, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 對了,小瑪莉安奴。 你剛剛是不是有提到什麼紋章啊?
24
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
25
TalkEvent (110, 4, 0, 0, 22978, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 對啊,而且還說跟自己扯上關係 就會如何如何,那是什麼意思啊?
26
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (111, 5, 0, 0, 22979, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 對啊,而且還說跟自己扯上關係 就會如何如何,那是什麼意思呢?
28
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(200, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (23, 6, 2411, 3, 22980, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊,那……那個是……
34
UnkEvent 54(23, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 27(2, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(800, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (24, 7, 2409, 1, 22981, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 算了……不問了!
40
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
41
TalkEvent (110, 8, 2403, 0, 22982, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 算了嗎?
42
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (111, 9, 2403, 0, 22983, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不問了嗎?
44
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (24, 10, 2401, 0, 22984, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因為小瑪莉安奴看起來很苦惱啊。
49
UnkEvent 26(6, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(800, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (24, 11, 2409, 1, 22985, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 人家只想看著小瑪莉安奴的笑容。 這就是人家的幸福喔~
56
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (23, 12, 0, 0, 22986, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 希爾妲小姐……不過,那個…… 我好像稍微有自信一點了。
61
TalkEvent (23, 13, 2355, 1, 22987, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 沒想到我們能夠平安回來…… 原來就算有我在也不會扯大家後腿呢……
62
UnkEvent 26(3, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (24, 14, 0, 0, 22988, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不會扯大家後腿……你在說什麼啊? 這不是理所當然的嗎?
68
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 43(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 135(300, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (24, 15, 2401, 3, 22989, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 反倒是因為小瑪莉安奴不在, 事情才會變成那樣吧……欸嘿。
74
UnkEvent 26(0, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 43(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
77
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 161(110, 3, 40, 24, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
79
TalkEvent (110, 16, 2400, 0, 22990, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就是說啊。以後規定要兩個人的任務, 就要兩個人一起去喔。
80
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 161(110, 3, 40, 24, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
83
TalkEvent (111, 17, 2400, 0, 22991, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 說得也是。以後規定要兩個人的任務, 就要兩個人一起去喔。
84
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 27(1, 500, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (24, 18, 2400, 0, 22992, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好~
89
TalkEvent (23, 19, 2400, 0, 22993, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好……
90
UnkEvent 54(24, 23, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(100, 4294967266, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (24, 20, 2408, 0, 22994, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 話說回來…… 你們都整理好了嗎?
99
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
100
TalkEvent (110, 21, 0, 0, 22995, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯? 整理什麼?
101
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (111, 22, 0, 0, 22996, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯? 整理什麼?
103
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 59(400, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (24, 23, 2403, 0, 22997, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 小瑪莉安奴不是在整理部隊的物資嗎? 你們整理完了嗎?
110
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
113
TalkEvent (110, 24, 0, 4, 22998, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 啊……
114
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (111, 25, 0, 4, 22999, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 啊……
116
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 54(110, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 27(2, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (24, 26, 2412, 3, 23000, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦……你們該不會還沒整理好吧?
122
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 59(100, 4294967226, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
126
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (110, 27, 2403, 3, 23001, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 因為瑪莉安奴說很擔心你, 我們就先放下手邊的工作跑過來了。
129
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (111, 28, 2403, 3, 23002, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 因為瑪莉安奴說很擔心你, 我們就先放下手頭的工作跑過來了。
133
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
DialogChoiceEvent (0, 29, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
138
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
139
TalkEvent (110, 31, 2400, 0, 23003, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 總之,我們之所以沒整理完, 有一部分也是因為希爾妲啊。
140
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (111, 32, 2400, 0, 23004, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 總之,我們之所以沒整理完, 有一部分也是因為希爾妲呢。
142
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
145
TalkEvent (110, 33, 2401, 0, 23005, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不過,丟下工作不管的人是我們。 希爾妲你不用在意啦。
146
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
TalkEvent (111, 34, 2401, 0, 23006, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不過,丟下工作不管的人是我們。 希爾妲你不用在意喔。
148
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 54(23, 24, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
TalkEvent (24, 35, 2412, 4, 23007, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 等等。你說擔心人家? 是小瑪莉安奴說的嗎?
155
UnkEvent 54(24, 23, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 27(2, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
158
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
TalkEvent (23, 36, 2401, 2, 23008, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我一想到希爾妲小姐可能遭遇不測, 就擔心得坐立難安……
160
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
161
TalkEvent (110, 37, 2400, 3, 23009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 要是我們沒趕上的話,可能真的會沒命呢。
162
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
TalkEvent (111, 38, 2400, 3, 23010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 要是我們沒趕到的話,可能真的會沒命呢。
164
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
165
UnkEvent 54(23, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
168
TalkEvent (24, 39, 2411, 1, 23011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 謝謝你,小瑪莉安奴! 沒想到你會這麼擔心人家……
169
TalkEvent (24, 40, 2402, 1, 23012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好~整理物資的事, 就交給小希爾妲吧!
170
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 59(100, 18, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 31(2, 1200, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
174
TalkEvent (110, 41, 2403, 3, 23013, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你行嗎?
175
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
TalkEvent (111, 42, 2403, 3, 23014, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你可以嗎?
177
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
TalkEvent (24, 43, 0, 1, 23015, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 人家平常只是嫌麻煩不做而已, 其實人家很擅長整理喔。
180
TalkEvent (23, 44, 2409, 1, 23016, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真是可靠……!
182
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
183
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
184
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
185
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
TalkEvent (110, 45, 0, 3, 23017, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是嗎…… 那這件事也算告一段落了吧。
188
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
189
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
191
TalkEvent (111, 46, 0, 3, 23018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 這樣啊…… 那這件事也算告一段落了吧。
192
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
UnkEvent 54(110, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
196
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
197
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
199
TalkEvent (24, 47, 2347, 0, 23019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF],你也會一起幫忙吧? 你不是答應人家要幫到最後嗎?
200
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
201
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
DialogChoiceEvent (1, 48, 49, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
203
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
204
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
205
TalkEvent (110, 50, 2402, 0, 23020, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 這還用說嗎? 我們快來整理吧。
206
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
207
TalkEvent (111, 51, 2402, 0, 23021, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那是當然的囉。 我們快來整理吧。
208
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
209
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
211
TalkEvent (110, 52, 2411, 3, 23022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 結果還是只能幫忙啊…… 真拿你沒辦法呢。
212
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
213
TalkEvent (111, 53, 2411, 3, 23023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 結果還是變成這樣啊…… 真拿你沒辦法呢。
214
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
215
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
UnkEvent 26(0, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
217
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
218
UnkEvent 27(2, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
219
TalkEvent (23, 54, 2352, 0, 23024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 麻煩你們了……
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 4294967276 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 150 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 200 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 2456 3 22974 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
啊——好累啊。 人家本來打算早點偵察完就回來的說~
IfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 2400 0 22975 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
算了啦,能活著回來就很好了。
ElseEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 2400 0 22976 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
算了吧,能活著回來就很好了。
EndIfEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 13 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 20 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 2 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 0 0 22977 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
對了,小瑪莉安奴。 你剛剛是不是有提到什麼紋章啊?
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 22978 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
對啊,而且還說跟自己扯上關係 就會如何如何,那是什麼意思啊?
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 0 0 22979 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
對啊,而且還說跟自己扯上關係 就會如何如何,那是什麼意思呢?
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 6 2411 3 22980 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
啊,那……那個是……
UnkEvent (54) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 30 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 7 2409 1 22981 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
算了……不問了!
LookAtPersonEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 1 20 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 2403 0 22982 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
算了嗎?
ElseEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2403 0 22983 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
不問了嗎?
EndIfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 10 2401 0 22984 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
因為小瑪莉安奴看起來很苦惱啊。
RotateEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 40 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 11 2409 1 22985 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
人家只想看著小瑪莉安奴的笑容。 這就是人家的幸福喔~
LookAtPersonEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 24 2 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 12 0 0 22986 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
希爾妲小姐……不過,那個…… 我好像稍微有自信一點了。
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 13 2355 1 22987 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
沒想到我們能夠平安回來…… 原來就算有我在也不會扯大家後腿呢……
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 14 0 0 22988 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
不會扯大家後腿……你在說什麼啊? 這不是理所當然的嗎?
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 24 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 15 2401 3 22989 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
反倒是因為小瑪莉安奴不在, 事情才會變成那樣吧……欸嘿。
UnkEvent (26) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 78)
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110 3 40 24 23 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 79)
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link 謝茲 volume_up
就是說啊。以後規定要兩個人的任務, 就要兩個人一起去喔。
ElseEvent (index: 80)
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UnkEvent (135) (index: 81)
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UnkEvent (161) (index: 82)
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TalkEvent (index: 83)
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link 謝茲 volume_up
說得也是。以後規定要兩個人的任務, 就要兩個人一起去喔。
EndIfEvent (index: 84)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
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UnkEvent (27) (index: 87)
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TalkEvent (index: 88)
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link 希爾妲 volume_up
好~
TalkEvent (index: 89)
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link 瑪莉安奴 volume_up
好……
UnkEvent (54) (index: 90)
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UnkEvent (59) (index: 91)
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UnkEvent (27) (index: 92)
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UnkEvent (27) (index: 93)
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UnkEvent (135) (index: 95)
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LookAtPersonEvent (index: 96)
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LookAtPersonEvent (index: 97)
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TalkEvent (index: 98)
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link 希爾妲 volume_up
話說回來…… 你們都整理好了嗎?
IfEvent (index: 99)
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TalkEvent (index: 100)
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link 謝茲 volume_up
嗯? 整理什麼?
ElseEvent (index: 101)
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TalkEvent (index: 102)
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link 謝茲 volume_up
嗯? 整理什麼?
EndIfEvent (index: 103)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 104)
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UnkEvent (59) (index: 105)
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UnkEvent (59) (index: 106)
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LookAtPersonEvent (index: 107)
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TalkEvent (index: 108)
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link 希爾妲 volume_up
小瑪莉安奴不是在整理部隊的物資嗎? 你們整理完了嗎?
PanCameraEvent (index: 109)
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UnkEvent (59) (index: 110)
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UnkEvent (59) (index: 111)
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IfEvent (index: 112)
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TalkEvent (index: 113)
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link 謝茲 volume_up
啊……
ElseEvent (index: 114)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
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link 謝茲 volume_up
啊……
EndIfEvent (index: 116)
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UnkEvent (54) (index: 117)
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UnkEvent (31) (index: 118)
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UnkEvent (27) (index: 119)
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TalkEvent (index: 120)
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link 希爾妲 volume_up
咦……你們該不會還沒整理好吧?
PanCameraEvent (index: 121)
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UnkEvent (27) (index: 122)
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UnkEvent (59) (index: 123)
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UnkEvent (59) (index: 124)
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IfEvent (index: 125)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 126)
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TalkEvent (index: 128)
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link 謝茲 volume_up
因為瑪莉安奴說很擔心你, 我們就先放下手邊的工作跑過來了。
ElseEvent (index: 129)
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UnkEvent (135) (index: 130)
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TalkEvent (index: 132)
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link 謝茲 volume_up
因為瑪莉安奴說很擔心你, 我們就先放下手頭的工作跑過來了。
EndIfEvent (index: 133)
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UnkEvent (123) (index: 134)
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UnkEvent (26) (index: 135)
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DialogChoiceEvent (index: 136)
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IfEvent (index: 137)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 138)
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TalkEvent (index: 139)
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link 謝茲 volume_up
總之,我們之所以沒整理完, 有一部分也是因為希爾妲啊。
ElseEvent (index: 140)
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TalkEvent (index: 141)
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link 謝茲 volume_up
總之,我們之所以沒整理完, 有一部分也是因為希爾妲呢。
EndIfEvent (index: 142)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 143)
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IfEvent (index: 144)
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TalkEvent (index: 145)
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link 謝茲 volume_up
不過,丟下工作不管的人是我們。 希爾妲你不用在意啦。
ElseEvent (index: 146)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 147)
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link 謝茲 volume_up
不過,丟下工作不管的人是我們。 希爾妲你不用在意喔。
EndIfEvent (index: 148)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 149)
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UnkEvent (54) (index: 150)
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UnkEvent (135) (index: 151)
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LookAtPersonEvent (index: 152)
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TalkEvent (index: 154)
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link 希爾妲 volume_up
等等。你說擔心人家? 是小瑪莉安奴說的嗎?
UnkEvent (54) (index: 155)
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24 23 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 156)
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UnkEvent (59) (index: 157)
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UnkEvent (59) (index: 158)
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TalkEvent (index: 159)
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link 瑪莉安奴 volume_up
我一想到希爾妲小姐可能遭遇不測, 就擔心得坐立難安……
IfEvent (index: 160)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 161)
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link 謝茲 volume_up
要是我們沒趕上的話,可能真的會沒命呢。
ElseEvent (index: 162)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 163)
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link 謝茲 volume_up
要是我們沒趕到的話,可能真的會沒命呢。
EndIfEvent (index: 164)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 165)
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UnkEvent (31) (index: 166)
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UnkEvent (27) (index: 167)
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TalkEvent (index: 168)
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link 希爾妲 volume_up
謝謝你,小瑪莉安奴! 沒想到你會這麼擔心人家……
TalkEvent (index: 169)
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link 希爾妲 volume_up
好~整理物資的事, 就交給小希爾妲吧!
UnkEvent (26) (index: 170)
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1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 171)
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UnkEvent (31) (index: 172)
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IfEvent (index: 173)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
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link 謝茲 volume_up
你行嗎?
ElseEvent (index: 175)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
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link 謝茲 volume_up
你可以嗎?
EndIfEvent (index: 177)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 178)
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TalkEvent (index: 179)
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link 希爾妲 volume_up
人家平常只是嫌麻煩不做而已, 其實人家很擅長整理喔。
TalkEvent (index: 180)
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真是可靠……!
PanCameraEvent (index: 181)
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UnkEvent (59) (index: 182)
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UnkEvent (27) (index: 183)
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IfEvent (index: 184)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 185)
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LookAtPersonEvent (index: 186)
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TalkEvent (index: 187)
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link 謝茲 volume_up
是嗎…… 那這件事也算告一段落了吧。
ElseEvent (index: 188)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 189)
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LookAtPersonEvent (index: 190)
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TalkEvent (index: 191)
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link 謝茲 volume_up
這樣啊…… 那這件事也算告一段落了吧。
EndIfEvent (index: 192)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 194)
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UnkEvent (59) (index: 195)
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UnkEvent (31) (index: 196)
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3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 197)
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1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 198)
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TalkEvent (index: 199)
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link 希爾妲 volume_up
[HERO_MF],你也會一起幫忙吧? 你不是答應人家要幫到最後嗎?
UnkEvent (123) (index: 200)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 201)
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11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 202)
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IfEvent (index: 203)
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0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 204)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
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link 謝茲 volume_up
這還用說嗎? 我們快來整理吧。
ElseEvent (index: 206)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 207)
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link 謝茲 volume_up
那是當然的囉。 我們快來整理吧。
EndIfEvent (index: 208)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 209)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 210)
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TalkEvent (index: 211)
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link 謝茲 volume_up
結果還是只能幫忙啊…… 真拿你沒辦法呢。
ElseEvent (index: 212)
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TalkEvent (index: 213)
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link 謝茲 volume_up
結果還是變成這樣啊…… 真拿你沒辦法呢。
EndIfEvent (index: 214)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 215)
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UnkEvent (26) (index: 216)
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UnkEvent (27) (index: 217)
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UnkEvent (27) (index: 218)
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TalkEvent (index: 219)
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麻煩你們了……