1. 那個……不好意思,明明是我的工作, 卻讓你也跟著幫忙。
  2. 都看到這副慘狀了, 我怎麼能丟下你不管呢?
  3. 都看到這副慘狀了, 我怎麼能視而不見呢?
  4. 不過,真叫人意外啊。 沒想到你這麼不會整理東西。
  5. 不過,真叫人意外呢。 沒想到你這麼不會整理東西。
  6. 我從以前就很不擅長整理, 連自己的房間都弄不好……
  7. 常常會越整理越亂。 我也不知道該如何是好……啊!
  8. 嗚哇! 東西掉下來了……!
  9. 哎呀! 東西掉下來了……!
  10. 痛痛痛……
  11. 痛痛痛……
  12. 你、你不要緊吧? 那個,不用再幫我了……
  13. 沒事、沒事。 我們繼續吧。
  14. 沒事、沒事。 繼續整理吧。
  15. 我是說真的……別再幫我了…… 跟我扯上關係的人都不會有什麼好下場……
  16. 啥? 你在說什麼啊……
  17. 咦? 你在說什麼啊……
  18. 小瑪莉安奴,差不多該去偵察囉~ 哇,這是怎麼一回事!?
  19. 不好意思……我剛才在整理部隊 收到的物資,結果就變成這樣了……
  20. 你還是老樣子耶……這種時候 就叫上人家啊。人家會幫你的~
  21. 好……那、那個,偵察任務對吧。 這邊我等下再整理……
  22. 不用了、不用了。只是偵察任務而已, 人家一個人去就行了。
  23. 可是……
  24. 別說這些了,這邊得快點收拾才行。 [HERO_MF],你要好好幫她喔。
  25. 小瑪莉安奴真的很不擅長 做這種分門別類的工作呢。
  26. 看起來確實是這樣呢。
  27. 看起來的確是這樣呢。
  28. 你要幫她整理到最後喔。 我們說好囉~
  29. 如果是為了瑪莉安奴的話……
  30. 既然希爾妲都這樣拜託我了……
  31. 放心吧。如果是為了瑪莉安奴的話, 這點小事根本不算什麼。
  32. 放心吧。如果是為了瑪莉安奴的話, 這點工作根本不算什麼。
  33. 嗯嗯。小瑪莉安奴真是叫人放不下心呢~
  34. 呃,那個……對不起……
  35. 放心吧。 希爾妲拜託的事,我不會拒絕啦。
  36. 安心吧。 希爾妲拜託的事,我怎麼會拒絕呢。
  37. 呵呵,等人家回來之後, 再好好誇獎你一番吧~
  38. 那麼,人家就去偵察囉,等等就回來。 你們也要加油喔~
  39. 好啦,我們也趕緊整理吧。 先來把這些物資分類一下。
  40. 好了,我們也趕緊整理吧。 先來把這些物資分類一下。
  41. 好……
  42. 喂喂……我不是說 把相同長度的木材放在一起嗎?
  43. 那個……我不是說 把相同長度的木材放在一起嗎?
  44. 我也是這樣打算的…… 但我覺得應該再分細一點……
  45. 分太細啦……大概就好了。 像這樣分成長、中、短就行了。
  46. 你分太細了,大概就好了。 像這樣分成長、中、短就行了。
  47. 好…… 那麼,這一捆放到那邊……啊!
  48. 嗚哇,又來了……!
  49. 哎呀,又來了……!
  50. 痛痛痛…… 看來還要花很多時間呢。
  51. 痛痛痛…… 看來還要花不少時間呢。
  52. 你、你沒事吧? 那個,剩下的就讓我來……
  53. 那怎麼行呢? 我都已經答應希爾妲了……
  54. 那怎麼行呢? 我可是跟希爾妲說好了……
  55. 話說回來……希爾妲也太慢了。 這時間也該回來了。
  56. 話說回來……希爾妲還真慢啊。 這時間也該回來了。
  57. 對呀……平常的話, 這時候應該早就回來了……
  58. ………………
  59. 你很擔心她嗎?
  60. 你很擔心她吧?
  61. 嗯…… 那個,我可以去看看她的情況嗎?
  62. 我也一起去。 這裡的工作就之後再弄吧。
  63. 我也一起去。 這邊的工作就之後再弄吧。
  64. 比起整理這些東西…… 希爾妲小姐的安全更重要!
  65. 就是說啊。那麼,我們走吧!
  66. 就是說啊。那麼,我們出發吧!
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EndIfEvent (index: 133)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 32 2409 1 22940 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 33 2412 4 22941 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 2400 1 22942 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 2400 1 22943 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 36 2409 1 22944 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 37 2431 0 22945 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 3 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 38 2402 0 22946 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 110 3 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 39 2402 0 22947 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 40 2400 0 22948 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 6 20 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 41 2401 3 22949 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 42 2401 3 22950 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 3 50 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2432 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 181)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 43 0 0 22951 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 182)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 183)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 44 2403 0 22952 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 184)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 185)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 45 2403 0 22953 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 186)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 187)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 188)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 189)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2412 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 190)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 46 2400 0 22954 1 0 0 0 0 0 0 0 0 0
UnkEvent (14) (index: 191)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 192)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 193)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 194)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1129 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 195)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 196)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 47 0 4 22955 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 197)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 198)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 48 0 4 22956 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 199)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 200)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 201)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 202)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 203)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 49 2411 3 22957 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 204)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 205)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 50 2411 3 22958 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 206)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 207)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 208)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 209)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 210)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 211)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 51 2401 4 22959 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 212)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 213)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 214)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 52 0 3 22960 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 215)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 216)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 53 0 3 22961 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 217)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 218)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 219)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 1 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 220)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 54 2408 0 22962 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 221)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 222)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 223)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 224)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 225)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 55 2408 0 22963 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 226)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 227)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 228)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 4 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 229)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 230)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 56 0 0 22964 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 231)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 232)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 57 NULL 3 22965 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 233)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 234)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 58 2403 0 22966 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 235)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 236)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 59 2403 0 22967 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 237)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 238)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 239)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 240)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 241)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 242)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 243)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 244)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 60 2400 0 22968 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 245)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 23 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 246)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 247)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 61 2400 0 22969 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 248)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 249)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 62 2400 0 22970 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 250)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 251)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 252)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967294 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 253)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 254)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 63 NULL 2 22971 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 255)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 256)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 257)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 64 2402 0 22972 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 258)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 259)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 65 2402 0 22973 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 260)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 23, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (4, 6, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 110, 23, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 156(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(10, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(100, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(800, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 66(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (23, 0, 2411, 0, 22910, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那個……不好意思,明明是我的工作, 卻讓你也跟著幫忙。
17
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
18
TalkEvent (110, 1, NULL, 3, 22911, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 都看到這副慘狀了, 我怎麼能丟下你不管呢?
19
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (111, 2, NULL, 3, 22912, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 都看到這副慘狀了, 我怎麼能視而不見呢?
21
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
23
UnkEvent 54(23, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (110, 3, 0, 0, 22913, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不過,真叫人意外啊。 沒想到你這麼不會整理東西。
27
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 54(23, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (111, 4, 0, 0, 22914, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 不過,真叫人意外呢。 沒想到你這麼不會整理東西。
32
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 26(10, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (23, 5, 2411, 3, 22915, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我從以前就很不擅長整理, 連自己的房間都弄不好……
36
UnkEvent 26(7, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 135(420, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (23, 6, NULL, 0, 22916, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 常常會越整理越亂。 我也不知道該如何是好……啊!
41
UnkEvent 14(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
PlaySoundEffectEvent (1130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
47
TalkEvent (110, 7, 0, 4, 22917, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗚哇! 東西掉下來了……!
48
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (111, 8, 0, 4, 22918, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哎呀! 東西掉下來了……!
50
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
54
TalkEvent (110, 9, 2411, 3, 22919, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 痛痛痛……
55
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (111, 10, 2411, 3, 22920, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 痛痛痛……
57
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 26(3, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (23, 11, 2401, 4, 22921, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你、你不要緊吧? 那個,不用再幫我了……
60
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
62
TalkEvent (110, 12, 2402, 0, 22922, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 沒事、沒事。 我們繼續吧。
63
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (111, 13, 2402, 0, 22923, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 沒事、沒事。 繼續整理吧。
65
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 66(23, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 54(110, 23, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (23, 14, 2411, 3, 22924, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我是說真的……別再幫我了…… 跟我扯上關係的人都不會有什麼好下場……
72
UnkEvent 54(23, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
76
TalkEvent (110, 15, 2408, 0, 22925, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 啥? 你在說什麼啊……
77
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (111, 16, 2408, 0, 22926, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 咦? 你在說什麼啊……
79
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 26(3, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(100, 30, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
EnterSceneEvent (3, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
85
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (24, 17, 0, 0, 22927, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 小瑪莉安奴,差不多該去偵察囉~ 哇,這是怎麼一回事!?
88
UnkEvent 66(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 161(24, 3, 40, 23, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
90
UnkEvent 162(9, 23, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (23, 18, 0, 3, 22928, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不好意思……我剛才在整理部隊 收到的物資,結果就變成這樣了……
92
TalkEvent (24, 19, 2403, 3, 22929, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你還是老樣子耶……這種時候 就叫上人家啊。人家會幫你的~
93
UnkEvent 54(24, 23, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(100, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (23, 20, 0, 0, 22930, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好……那、那個,偵察任務對吧。 這邊我等下再整理……
97
UnkEvent 26(3, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (24, 21, 2401, 0, 22931, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不用了、不用了。只是偵察任務而已, 人家一個人去就行了。
101
TalkEvent (23, 22, 0, 3, 22932, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 可是……
102
UnkEvent 26(7, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 59(100, 4294967292, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (24, 23, 0, 0, 22933, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 別說這些了,這邊得快點收拾才行。 [HERO_MF],你要好好幫她喔。
109
UnkEvent 26(4, 24, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (24, 24, NULL, 0, 22934, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 小瑪莉安奴真的很不擅長 做這種分門別類的工作呢。
112
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
113
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (110, 25, 2400, 0, 22935, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 看起來確實是這樣呢。
115
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (111, 26, 2400, 0, 22936, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 看起來的確是這樣呢。
118
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 54(110, 24, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (24, 27, 2403, 0, 22937, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你要幫她整理到最後喔。 我們說好囉~
124
UnkEvent 102(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 123(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 26(11, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
DialogChoiceEvent (0, 28, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
129
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
130
TalkEvent (110, 30, 2400, 1, 22938, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 放心吧。如果是為了瑪莉安奴的話, 這點小事根本不算什麼。
131
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (111, 31, 2400, 1, 22939, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 放心吧。如果是為了瑪莉安奴的話, 這點工作根本不算什麼。
133
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
SupportPointsEvent (23, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 26(2, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (24, 32, 2409, 1, 22940, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗯嗯。小瑪莉安奴真是叫人放不下心呢~
137
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
TalkEvent (23, 33, 2412, 4, 22941, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 呃,那個……對不起……
139
UnkEvent 102(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
140
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
142
TalkEvent (110, 34, 2400, 1, 22942, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 放心吧。 希爾妲拜託的事,我不會拒絕啦。
143
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
TalkEvent (111, 35, 2400, 1, 22943, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 安心吧。 希爾妲拜託的事,我怎麼會拒絕呢。
145
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
SupportPointsEvent (24, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
UnkEvent 26(2, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
TalkEvent (24, 36, 2409, 1, 22944, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 呵呵,等人家回來之後, 再好好誇獎你一番吧~
149
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (24, 37, 2431, 0, 22945, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那麼,人家就去偵察囉,等等就回來。 你們也要加油喔~
151
LeaveSceneEvent (3, 24, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
154
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
155
UnkEvent 27(2, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
158
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
160
TalkEvent (110, 38, 2402, 0, 22946, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 好啦,我們也趕緊整理吧。 先來把這些物資分類一下。
161
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
TalkEvent (111, 39, 2402, 0, 22947, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 好了,我們也趕緊整理吧。 先來把這些物資分類一下。
165
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
TalkEvent (23, 40, 2400, 0, 22948, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好……
167
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
172
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
174
TalkEvent (110, 41, 2401, 3, 22949, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 喂喂……我不是說 把相同長度的木材放在一起嗎?
175
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
TalkEvent (111, 42, 2401, 3, 22950, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那個……我不是說 把相同長度的木材放在一起嗎?
177
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
181
TalkEvent (23, 43, 0, 0, 22951, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我也是這樣打算的…… 但我覺得應該再分細一點……
182
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
183
TalkEvent (110, 44, 2403, 0, 22952, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 分太細啦……大概就好了。 像這樣分成長、中、短就行了。
184
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
185
TalkEvent (111, 45, 2403, 0, 22953, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你分太細了,大概就好了。 像這樣分成長、中、短就行了。
186
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
187
UnkEvent 26(10, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
188
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
190
TalkEvent (23, 46, 2400, 0, 22954, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好…… 那麼,這一捆放到那邊……啊!
191
UnkEvent 14(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
194
PlaySoundEffectEvent (1129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
195
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
196
TalkEvent (110, 47, 0, 4, 22955, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 嗚哇,又來了……!
197
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
198
TalkEvent (111, 48, 0, 4, 22956, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哎呀,又來了……!
199
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
201
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
202
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
203
TalkEvent (110, 49, 2411, 3, 22957, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 痛痛痛…… 看來還要花很多時間呢。
204
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
205
TalkEvent (111, 50, 2411, 3, 22958, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 痛痛痛…… 看來還要花不少時間呢。
206
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
207
UnkEvent 26(10, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
208
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
209
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
210
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
211
TalkEvent (23, 51, 2401, 4, 22959, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你、你沒事吧? 那個,剩下的就讓我來……
212
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
213
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
214
TalkEvent (110, 52, 0, 3, 22960, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那怎麼行呢? 我都已經答應希爾妲了……
215
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
216
TalkEvent (111, 53, 0, 3, 22961, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 那怎麼行呢? 我可是跟希爾妲說好了……
217
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
218
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
220
TalkEvent (110, 54, 2408, 0, 22962, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 話說回來……希爾妲也太慢了。 這時間也該回來了。
221
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
223
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
224
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
225
TalkEvent (111, 55, 2408, 0, 22963, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 話說回來……希爾妲還真慢啊。 這時間也該回來了。
226
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
227
UnkEvent 26(3, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
229
UnkEvent 66(23, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
230
TalkEvent (23, 56, 0, 0, 22964, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 對呀……平常的話, 這時候應該早就回來了……
231
UnkEvent 54(110, 23, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
232
TalkEvent (23, 57, NULL, 3, 22965, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
233
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
234
TalkEvent (110, 58, 2403, 0, 22966, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你很擔心她嗎?
235
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
236
TalkEvent (111, 59, 2403, 0, 22967, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 你很擔心她吧?
237
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
238
UnkEvent 26(10, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
239
UnkEvent 27(1, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
240
UnkEvent 59(400, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
241
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
243
UnkEvent 66(23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
244
TalkEvent (23, 60, 2400, 0, 22968, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯…… 那個,我可以去看看她的情況嗎?
245
UnkEvent 162(10, 110, 23, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
246
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
247
TalkEvent (110, 61, 2400, 0, 22969, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我也一起去。 這裡的工作就之後再弄吧。
248
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
249
TalkEvent (111, 62, 2400, 0, 22970, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我也一起去。 這邊的工作就之後再弄吧。
250
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
252
UnkEvent 59(100, 4294967294, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
253
UnkEvent 27(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
254
TalkEvent (23, 63, NULL, 2, 22971, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 比起整理這些東西…… 希爾妲小姐的安全更重要!
255
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
256
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
257
TalkEvent (110, 64, 2402, 0, 22972, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就是說啊。那麼,我們走吧!
258
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
259
TalkEvent (111, 65, 2402, 0, 22973, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就是說啊。那麼,我們出發吧!
260
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (156) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 2411 0 22910 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
那個……不好意思,明明是我的工作, 卻讓你也跟著幫忙。
IfEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 NULL 3 22911 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
都看到這副慘狀了, 我怎麼能丟下你不管呢?
ElseEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 NULL 3 22912 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
都看到這副慘狀了, 我怎麼能視而不見呢?
EndIfEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 22913 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
不過,真叫人意外啊。 沒想到你這麼不會整理東西。
ElseEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 0 0 22914 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
不過,真叫人意外呢。 沒想到你這麼不會整理東西。
EndIfEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 5 2411 3 22915 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
我從以前就很不擅長整理, 連自己的房間都弄不好……
UnkEvent (26) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
420 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 6 NULL 0 22916 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
常常會越整理越亂。 我也不知道該如何是好……啊!
UnkEvent (14) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1130 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 110 3 30 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 0 4 22917 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
嗚哇! 東西掉下來了……!
ElseEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 0 4 22918 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
哎呀! 東西掉下來了……!
EndIfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 5 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2411 3 22919 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
痛痛痛……
ElseEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 10 2411 3 22920 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
痛痛痛……
EndIfEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 11 2401 4 22921 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
你、你不要緊吧? 那個,不用再幫我了……
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 12 2402 0 22922 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
沒事、沒事。 我們繼續吧。
ElseEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2402 0 22923 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
沒事、沒事。 繼續整理吧。
EndIfEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 14 2411 3 22924 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
我是說真的……別再幫我了…… 跟我扯上關係的人都不會有什麼好下場……
UnkEvent (54) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2408 0 22925 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
啥? 你在說什麼啊……
ElseEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 16 2408 0 22926 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
咦? 你在說什麼啊……
EndIfEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 30 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 17 0 0 22927 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
小瑪莉安奴,差不多該去偵察囉~ 哇,這是怎麼一回事!?
UnkEvent (66) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 3 40 23 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (162) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 23 24 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 18 0 3 22928 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
不好意思……我剛才在整理部隊 收到的物資,結果就變成這樣了……
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 19 2403 3 22929 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
你還是老樣子耶……這種時候 就叫上人家啊。人家會幫你的~
UnkEvent (54) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 20 0 0 22930 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
好……那、那個,偵察任務對吧。 這邊我等下再整理……
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 21 2401 0 22931 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
不用了、不用了。只是偵察任務而已, 人家一個人去就行了。
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 22 0 3 22932 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
可是……
UnkEvent (26) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 110 2 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 23 0 0 22933 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
別說這些了,這邊得快點收拾才行。 [HERO_MF],你要好好幫她喔。
UnkEvent (26) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 24 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 24 NULL 0 22934 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
小瑪莉安奴真的很不擅長 做這種分門別類的工作呢。
IfEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 25 2400 0 22935 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
看起來確實是這樣呢。
ElseEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 26 2400 0 22936 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
看起來的確是這樣呢。
EndIfEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 27 2403 0 22937 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
你要幫她整理到最後喔。 我們說好囉~
UnkEvent (102) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (123) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 110 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 28 29 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 2400 1 22938 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
放心吧。如果是為了瑪莉安奴的話, 這點小事根本不算什麼。
ElseEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 31 2400 1 22939 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
放心吧。如果是為了瑪莉安奴的話, 這點工作根本不算什麼。
EndIfEvent (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 32 2409 1 22940 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
嗯嗯。小瑪莉安奴真是叫人放不下心呢~
UnkEvent (164) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 33 2412 4 22941 1 0 0 0 0 0 0 0 0 0
link 瑪莉安奴 volume_up
呃,那個……對不起……
UnkEvent (102) (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
23 0 0 0 0 0 0 0 0 0 0 0 0 0 0
ElseEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 34 2400 1 22942 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
放心吧。 希爾妲拜託的事,我不會拒絕啦。
ElseEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 35 2400 1 22943 1 0 0 0 0 0 0 0 0 0
link 謝茲 volume_up
安心吧。 希爾妲拜託的事,我怎麼會拒絕呢。
EndIfEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SupportPointsEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 23 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 36 2409 1 22944 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
呵呵,等人家回來之後, 再好好誇獎你一番吧~
EndIfEvent (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
24 37 2431 0 22945 1 0 0 0 0 0 0 0 0 0
link 希爾妲 volume_up
那麼,人家就去偵察囉,等等就回來。 你們也要加油喔~
LookAtPersonEvent (index: 153)
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UnkEvent (26) (index: 154)
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UnkEvent (27) (index: 155)
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UnkEvent (59) (index: 156)
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IfEvent (index: 157)
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UnkEvent (135) (index: 158)
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LookAtPersonEvent (index: 159)
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TalkEvent (index: 160)
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好啦,我們也趕緊整理吧。 先來把這些物資分類一下。
ElseEvent (index: 161)
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UnkEvent (135) (index: 162)
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LookAtPersonEvent (index: 163)
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TalkEvent (index: 164)
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好了,我們也趕緊整理吧。 先來把這些物資分類一下。
EndIfEvent (index: 165)
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TalkEvent (index: 166)
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好……
UnkEvent (6) (index: 167)
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RotateEvent (index: 168)
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UnkEvent (26) (index: 170)
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UnkEvent (59) (index: 171)
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UnkEvent (7) (index: 172)
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IfEvent (index: 173)
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TalkEvent (index: 174)
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喂喂……我不是說 把相同長度的木材放在一起嗎?
ElseEvent (index: 175)
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TalkEvent (index: 176)
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那個……我不是說 把相同長度的木材放在一起嗎?
EndIfEvent (index: 177)
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UnkEvent (135) (index: 178)
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LookAtPersonEvent (index: 179)
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TalkEvent (index: 181)
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我也是這樣打算的…… 但我覺得應該再分細一點……
IfEvent (index: 182)
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TalkEvent (index: 183)
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分太細啦……大概就好了。 像這樣分成長、中、短就行了。
ElseEvent (index: 184)
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TalkEvent (index: 185)
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你分太細了,大概就好了。 像這樣分成長、中、短就行了。
EndIfEvent (index: 186)
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UnkEvent (26) (index: 187)
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UnkEvent (135) (index: 188)
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TalkEvent (index: 190)
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好…… 那麼,這一捆放到那邊……啊!
UnkEvent (14) (index: 191)
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PlaySoundEffectEvent (index: 194)
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IfEvent (index: 195)
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TalkEvent (index: 196)
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嗚哇,又來了……!
ElseEvent (index: 197)
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TalkEvent (index: 198)
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哎呀,又來了……!
EndIfEvent (index: 199)
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UnkEvent (26) (index: 201)
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IfEvent (index: 202)
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TalkEvent (index: 203)
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痛痛痛…… 看來還要花很多時間呢。
ElseEvent (index: 204)
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TalkEvent (index: 205)
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痛痛痛…… 看來還要花不少時間呢。
EndIfEvent (index: 206)
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UnkEvent (26) (index: 207)
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UnkEvent (59) (index: 208)
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UnkEvent (27) (index: 209)
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UnkEvent (31) (index: 210)
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TalkEvent (index: 211)
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你、你沒事吧? 那個,剩下的就讓我來……
UnkEvent (26) (index: 212)
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IfEvent (index: 213)
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TalkEvent (index: 214)
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那怎麼行呢? 我都已經答應希爾妲了……
ElseEvent (index: 215)
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TalkEvent (index: 216)
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那怎麼行呢? 我可是跟希爾妲說好了……
EndIfEvent (index: 217)
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IfEvent (index: 218)
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PanCameraEvent (index: 219)
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TalkEvent (index: 220)
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話說回來……希爾妲也太慢了。 這時間也該回來了。
ElseEvent (index: 221)
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PanCameraEvent (index: 222)
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UnkEvent (59) (index: 223)
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UnkEvent (59) (index: 224)
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TalkEvent (index: 225)
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話說回來……希爾妲還真慢啊。 這時間也該回來了。
EndIfEvent (index: 226)
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UnkEvent (26) (index: 227)
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UnkEvent (66) (index: 229)
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TalkEvent (index: 230)
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對呀……平常的話, 這時候應該早就回來了……
UnkEvent (54) (index: 231)
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TalkEvent (index: 232)
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………………
IfEvent (index: 233)
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TalkEvent (index: 234)
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你很擔心她嗎?
ElseEvent (index: 235)
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TalkEvent (index: 236)
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你很擔心她吧?
EndIfEvent (index: 237)
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UnkEvent (26) (index: 238)
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UnkEvent (27) (index: 239)
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UnkEvent (59) (index: 240)
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UnkEvent (135) (index: 241)
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UnkEvent (66) (index: 243)
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TalkEvent (index: 244)
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嗯…… 那個,我可以去看看她的情況嗎?
UnkEvent (162) (index: 245)
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IfEvent (index: 246)
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TalkEvent (index: 247)
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我也一起去。 這裡的工作就之後再弄吧。
ElseEvent (index: 248)
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TalkEvent (index: 249)
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我也一起去。 這邊的工作就之後再弄吧。
EndIfEvent (index: 250)
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PanCameraEvent (index: 251)
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UnkEvent (59) (index: 252)
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UnkEvent (27) (index: 253)
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TalkEvent (index: 254)
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比起整理這些東西…… 希爾妲小姐的安全更重要!
UnkEvent (26) (index: 255)
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IfEvent (index: 256)
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TalkEvent (index: 257)
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就是說啊。那麼,我們走吧!
ElseEvent (index: 258)
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TalkEvent (index: 259)
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就是說啊。那麼,我們出發吧!
EndIfEvent (index: 260)
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