1. 젠장, 잽싸게 달아나 버렸군……! 나뉘어서 찾아라! 놓치면 안 된다!
  2. 쳇…… 어디까지 따라올 셈인지. 끈질긴 녀석들이군……!
  3. !
  4. 윽……! 누구냐!?
  5. ……율리스, 이쪽이야!
  6. ……여기까지 왔으니 이제 못 쫓아올 거야.
  7. 늦지 않아서 다행이다. 다친 덴 없어?
  8. 얼굴만 무사하면 안 다친 셈이지. 번거롭게 해서 미안하다.
  9. 정말 넌 변하질 않는구나…… ……그래서, 왜 그 사람들한테 쫓긴 건데?
  10. 살짝 동업자랑 시비가 붙었거든. 뭐, 자주 있는 일이야.
  11. 자주 있는 일이라니…… 전에 말했잖아, 그런 방법으로 돈을 벌면 안 된다고.
  12. ……또 시작이네. 그럼 왜 일부러 구해 준 건데?
  13. 그대로 내버려 뒀으면 악당을 한 명 처리할 수 있었을 텐데.
  14. 내가 네 악행을 나무라는 건 악당을 용서할 수 없어서가 아니야.
  15. ……애초에 나에겐 널 악이라고 단정할 자격도 없고.
  16. 난 그저 네가 위험한 짓을 안 하길 바랄 뿐이야.
  17. 누군가가 희생하는 것 말고는 방법이 없을 때도 있잖아.
  18. 너라면…… 아니다, 모르겠구나. 어차피 이제 넌 훌륭한 기사님이시니까.
  19. 너라면…… 아니다, 모르겠구나. 구정물 맛은 진작에 잊어버렸을 테니까.
  20. 나도 알아. ……예전 일은 아무리 잊고 싶어도 잊히지 않아.
  21. 그래도, 율리스. 역시 네 방식은 잘못됐다고 생각해.
  22. 남을 다치게 하기 때문만이 아니라 자신마저 소홀히 여기기 때문이야.
  23. 나도 말이지, 내 나름의 긍지를 갖고 이렇게 살기를 선택한 거야.
  24. 설령 호된 꼴을 보게 되더라도 그걸 관철한 결과라면 상관없어.
  25. 붙잡혀서 마을 사람들에게 돌을 맞는다 한들 웃으면서 처형대에 올라갈 거라고. 그러니……
  26. ……아, 진짜! 네가 그러니까 내버려 둘 수 없다는 얘기야!
  27. ………………
  28. 네가 소중한 사람들을 지키고 싶은 것처럼 나도 네가 위험해지지 않았으면 좋겠어.
  29. 이렇게까지 말해도 네가 위험한 짓을 계속할 생각이라면…… 내가 널 지킬게.
  30. ……네가 무슨 말 하는지는 아냐? 더러운 악당의 편을 들겠다는 소리야.
  31. 악행에 가담할 생각은 없어. 네가 남을 다치게 한다면 억지로라도 막을 거야.
  32. 난 그저…… 친구를 돕고 싶을 뿐이야.
  33. 진짜 너, 뭐냐…… ……사람 홀리는 말도 정도껏 해야지.
  34. 율리스, 방금 뭐라고 했어?
  35. 아냐, 아무 말도 안 했어!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
89 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 14 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 14 100 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
707 0 NULL 0 17157 1 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 1 NULL 3 17158 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1143 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 2 NULL 4 17159 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
707 3 0 0 17160 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 NULL 2 17161 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1128 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 14 100 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (166) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 1 55 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 5 NULL 0 17162 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 30 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 6 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 2432 0 1 30 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 6 NULL 1 17163 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 7 2400 1 17164 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 8 2411 3 17165 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 9 2401 0 17166 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 10 0 2 17167 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 11 0 3 17168 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 12 2403 1 17169 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 13 2401 2 17170 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 14 NULL 3 17171 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 15 2403 2 17172 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 100 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 16 0 2 17173 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 17 2410 2 17174 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 18 2410 2 17175 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 14 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 19 2020 3 17176 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 2022 2 17177 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 14 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 21 NULL 2 17178 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 22 0 0 17179 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 23 NULL 2 17180 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 24 2409 1 17181 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 25 2410 2 17182 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 26 0 4 17183 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 14 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967289 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 27 0 2 17184 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 28 NULL 2 17185 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 29 0 4 17186 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 30 2401 2 17187 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 31 2403 1 17188 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 32 2411 4 17189 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 33 0 4 17190 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 34 2401 1 17191 1 0 0 0 0 0 0 0 0 0
0
InitEvent (89, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (100, 14, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 14, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
TalkEvent (707, 0, NULL, 0, 17157, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 젠장, 잽싸게 달아나 버렸군……! 나뉘어서 찾아라! 놓치면 안 된다!
8
UnkEvent 166(100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (100, 1, NULL, 3, 17158, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 쳇…… 어디까지 따라올 셈인지. 끈질긴 녀석들이군……!
10
PlaySoundEffectEvent (1143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (100, 2, NULL, 4, 17159, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # !
13
TalkEvent (707, 3, 0, 0, 17160, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 윽……! 누구냐!?
14
TalkEvent (14, 4, NULL, 2, 17161, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……율리스, 이쪽이야!
15
PlaySoundEffectEvent (1128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 16(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
EnterSceneEvent (7, 14, 100, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
21
UnkEvent 166(14, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 26(2, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(500, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 15(121, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 135(25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 102(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (14, 5, NULL, 0, 17162, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……여기까지 왔으니 이제 못 쫓아올 거야.
35
UnkEvent 135(10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (14, 6, NULL, 1, 17163, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 늦지 않아서 다행이다. 다친 덴 없어?
38
UnkEvent 26(15, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 166(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (100, 7, 2400, 1, 17164, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 얼굴만 무사하면 안 다친 셈이지. 번거롭게 해서 미안하다.
42
UnkEvent 26(4, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 15(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (14, 8, 2411, 3, 17165, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 정말 넌 변하질 않는구나…… ……그래서, 왜 그 사람들한테 쫓긴 건데?
45
UnkEvent 26(17, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(3, 500, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(1, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (100, 9, 2401, 0, 17166, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 살짝 동업자랑 시비가 붙었거든. 뭐, 자주 있는 일이야.
51
UnkEvent 26(18, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (14, 10, 0, 2, 17167, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 자주 있는 일이라니…… 전에 말했잖아, 그런 방법으로 돈을 벌면 안 된다고.
55
UnkEvent 26(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (100, 11, 0, 3, 17168, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……또 시작이네. 그럼 왜 일부러 구해 준 건데?
57
UnkEvent 26(15, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (100, 12, 2403, 1, 17169, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그대로 내버려 뒀으면 악당을 한 명 처리할 수 있었을 텐데.
59
UnkEvent 26(18, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (14, 13, 2401, 2, 17170, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 내가 네 악행을 나무라는 건 악당을 용서할 수 없어서가 아니야.
63
TalkEvent (14, 14, NULL, 3, 17171, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……애초에 나에겐 널 악이라고 단정할 자격도 없고.
64
TalkEvent (14, 15, 2403, 2, 17172, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 난 그저 네가 위험한 짓을 안 하길 바랄 뿐이야.
65
UnkEvent 54(14, 100, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(400, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 31(3, 400, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(400, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (100, 16, 0, 2, 17173, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 누군가가 희생하는 것 말고는 방법이 없을 때도 있잖아.
71
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
72
TalkEvent (100, 17, 2410, 2, 17174, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 너라면…… 아니다, 모르겠구나. 어차피 이제 넌 훌륭한 기사님이시니까.
73
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (100, 18, 2410, 2, 17175, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 너라면…… 아니다, 모르겠구나. 구정물 맛은 진작에 잊어버렸을 테니까.
75
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 31(2, 500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (14, 19, 2020, 3, 17176, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나도 알아. ……예전 일은 아무리 잊고 싶어도 잊히지 않아.
79
TalkEvent (14, 20, 2022, 2, 17177, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래도, 율리스. 역시 네 방식은 잘못됐다고 생각해.
80
UnkEvent 54(100, 14, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(500, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 31(3, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (14, 21, NULL, 2, 17178, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 남을 다치게 하기 때문만이 아니라 자신마저 소홀히 여기기 때문이야.
85
UnkEvent 26(17, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 31(3, 500, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(1, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (100, 22, 0, 0, 17179, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 나도 말이지, 내 나름의 긍지를 갖고 이렇게 살기를 선택한 거야.
91
TalkEvent (100, 23, NULL, 2, 17180, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 설령 호된 꼴을 보게 되더라도 그걸 관철한 결과라면 상관없어.
92
UnkEvent 26(2, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 59(400, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (100, 24, 2409, 1, 17181, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 붙잡혀서 마을 사람들에게 돌을 맞는다 한들 웃으면서 처형대에 올라갈 거라고. 그러니……
96
TalkEvent (14, 25, 2410, 2, 17182, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……아, 진짜! 네가 그러니까 내버려 둘 수 없다는 얘기야!
97
UnkEvent 26(15, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (100, 26, 0, 4, 17183, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
100
UnkEvent 59(500, 4294967289, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 27(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (14, 27, 0, 2, 17184, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네가 소중한 사람들을 지키고 싶은 것처럼 나도 네가 위험해지지 않았으면 좋겠어.
103
TalkEvent (14, 28, NULL, 2, 17185, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이렇게까지 말해도 네가 위험한 짓을 계속할 생각이라면…… 내가 널 지킬게.
104
UnkEvent 26(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (100, 29, 0, 4, 17186, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……네가 무슨 말 하는지는 아냐? 더러운 악당의 편을 들겠다는 소리야.
106
UnkEvent 26(3, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (14, 30, 2401, 2, 17187, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 악행에 가담할 생각은 없어. 네가 남을 다치게 한다면 억지로라도 막을 거야.
108
UnkEvent 26(16, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (14, 31, 2403, 1, 17188, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 난 그저…… 친구를 돕고 싶을 뿐이야.
110
UnkEvent 26(17, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 31(3, 500, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 31(1, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (100, 32, 2411, 4, 17189, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 진짜 너, 뭐냐…… ……사람 홀리는 말도 정도껏 해야지.
116
UnkEvent 26(18, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (14, 33, 0, 4, 17190, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 율리스, 방금 뭐라고 했어?
121
UnkEvent 59(500, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 27(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
TalkEvent (100, 34, 2401, 1, 17191, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아냐, 아무 말도 안 했어!
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
707 0 NULL 0 17157 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
젠장, 잽싸게 달아나 버렸군……! 나뉘어서 찾아라! 놓치면 안 된다!
UnkEvent (166) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 1 NULL 3 17158 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
쳇…… 어디까지 따라올 셈인지. 끈질긴 녀석들이군……!
PlaySoundEffectEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1143 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 2 NULL 4 17159 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
!
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
707 3 0 0 17160 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
윽……! 누구냐!?
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 4 NULL 2 17161 1 0 0 0 0 0 0 0 0 0
link 애쉬 volume_up
……율리스, 이쪽이야!
PlaySoundEffectEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1128 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
121 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
25 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 1 55 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 5 NULL 0 17162 1 0 0 0 0 0 0 0 0 0
link 애쉬 volume_up
……여기까지 왔으니 이제 못 쫓아올 거야.
LookEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 30 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 6 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 6 NULL 1 17163 1 0 0 0 0 0 0 0 0 0
link 애쉬 volume_up
늦지 않아서 다행이다. 다친 덴 없어?
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 7 2400 1 17164 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
얼굴만 무사하면 안 다친 셈이지. 번거롭게 해서 미안하다.
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 8 2411 3 17165 1 0 0 0 0 0 0 0 0 0
link 애쉬 volume_up
정말 넌 변하질 않는구나…… ……그래서, 왜 그 사람들한테 쫓긴 건데?
UnkEvent (26) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 9 2401 0 17166 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
살짝 동업자랑 시비가 붙었거든. 뭐, 자주 있는 일이야.
UnkEvent (26) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 10 0 2 17167 1 0 0 0 0 0 0 0 0 0
link 애쉬 volume_up
자주 있는 일이라니…… 전에 말했잖아, 그런 방법으로 돈을 벌면 안 된다고.
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 11 0 3 17168 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
……또 시작이네. 그럼 왜 일부러 구해 준 건데?
UnkEvent (26) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 12 2403 1 17169 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
그대로 내버려 뒀으면 악당을 한 명 처리할 수 있었을 텐데.
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 13 2401 2 17170 1 0 0 0 0 0 0 0 0 0
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내가 네 악행을 나무라는 건 악당을 용서할 수 없어서가 아니야.
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 14 NULL 3 17171 1 0 0 0 0 0 0 0 0 0
link 애쉬 volume_up
……애초에 나에겐 널 악이라고 단정할 자격도 없고.
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 15 2403 2 17172 1 0 0 0 0 0 0 0 0 0
link 애쉬 volume_up
난 그저 네가 위험한 짓을 안 하길 바랄 뿐이야.
UnkEvent (54) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 100 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 16 0 2 17173 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
누군가가 희생하는 것 말고는 방법이 없을 때도 있잖아.
IfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 17 2410 2 17174 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
너라면…… 아니다, 모르겠구나. 어차피 이제 넌 훌륭한 기사님이시니까.
ElseEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 18 2410 2 17175 1 0 0 0 0 0 0 0 0 0
link 율리스 volume_up
너라면…… 아니다, 모르겠구나. 구정물 맛은 진작에 잊어버렸을 테니까.
EndIfEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 14 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 19 2020 3 17176 1 0 0 0 0 0 0 0 0 0
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나도 알아. ……예전 일은 아무리 잊고 싶어도 잊히지 않아.
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 20 2022 2 17177 1 0 0 0 0 0 0 0 0 0
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그래도, 율리스. 역시 네 방식은 잘못됐다고 생각해.
UnkEvent (54) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 14 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 21 NULL 2 17178 1 0 0 0 0 0 0 0 0 0
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남을 다치게 하기 때문만이 아니라 자신마저 소홀히 여기기 때문이야.
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 22 0 0 17179 1 0 0 0 0 0 0 0 0 0
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나도 말이지, 내 나름의 긍지를 갖고 이렇게 살기를 선택한 거야.
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 23 NULL 2 17180 1 0 0 0 0 0 0 0 0 0
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설령 호된 꼴을 보게 되더라도 그걸 관철한 결과라면 상관없어.
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 24 2409 1 17181 1 0 0 0 0 0 0 0 0 0
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붙잡혀서 마을 사람들에게 돌을 맞는다 한들 웃으면서 처형대에 올라갈 거라고. 그러니……
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 25 2410 2 17182 1 0 0 0 0 0 0 0 0 0
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……아, 진짜! 네가 그러니까 내버려 둘 수 없다는 얘기야!
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 26 0 4 17183 1 0 0 0 0 0 0 0 0 0
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………………
PanCameraEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 14 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967289 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 27 0 2 17184 1 0 0 0 0 0 0 0 0 0
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네가 소중한 사람들을 지키고 싶은 것처럼 나도 네가 위험해지지 않았으면 좋겠어.
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 28 NULL 2 17185 1 0 0 0 0 0 0 0 0 0
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이렇게까지 말해도 네가 위험한 짓을 계속할 생각이라면…… 내가 널 지킬게.
UnkEvent (26) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 29 0 4 17186 1 0 0 0 0 0 0 0 0 0
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……네가 무슨 말 하는지는 아냐? 더러운 악당의 편을 들겠다는 소리야.
UnkEvent (26) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 30 2401 2 17187 1 0 0 0 0 0 0 0 0 0
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악행에 가담할 생각은 없어. 네가 남을 다치게 한다면 억지로라도 막을 거야.
UnkEvent (26) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 14 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 31 2403 1 17188 1 0 0 0 0 0 0 0 0 0
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난 그저…… 친구를 돕고 싶을 뿐이야.
UnkEvent (26) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 32 2411 4 17189 1 0 0 0 0 0 0 0 0 0
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진짜 너, 뭐냐…… ……사람 홀리는 말도 정도껏 해야지.
UnkEvent (26) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 14 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 33 0 4 17190 1 0 0 0 0 0 0 0 0 0
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율리스, 방금 뭐라고 했어?
PanCameraEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 34 2401 1 17191 1 0 0 0 0 0 0 0 0 0
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아냐, 아무 말도 안 했어!