1. 후…… 할 말이 있어 보이네.
  2. ……모처럼 이야기할 기회를 얻었는데 막상 마주하니 어렵다는 생각이 들어서.
  3. 우리가 허심탄회하게 이야기를 하기에는 사람이 너무 많이 죽었어.
  4. 그런가. 난 그렇게 생각하지 않는데.
  5. 하지만…… 네 입장에서는 "사람을 너무 많이 죽인" 나에겐 허심탄회할 수가 없나 보구나.
  6. 그렇다면 이제 서로 이해할 수 없는 각자의 길을 그저 믿고 걸어가야겠네.
  7. 그런 생각으로 한 말은 아니야. ……하지만, 결국엔 그렇게 결론이 나겠지.
  8. 난 내가 택한 길이 옳다고 생각하지는 않아. 하지만 그만한 각오를 하고 정한 거였어.
  9. ……나도 길을 정할 수 있다면 좋겠지만.
  10. 뭐, 아무튼. 이렇게 입을 움직이는 것보단 몸을 움직이는 편이 더 의미가 있을 거야.
  11. ……그래. 하지만 그 전에 한 가지만 내 질문에 대답해 줘.
  12. 황비 안젤마의…… 어머니의 행방을 알고 있어?
  13. 왜 나에게 그런 걸 묻지?
  14. 황제라면 그녀의 행방을 알 거라고 말한 사람이 있었거든…… 아마, 망언이겠지만.
  15. 그래? 내가 그녀를 마지막으로 본 건…… 지금보다 한참 예전인, 어렸을 때야.
  16. 제국에서 추방당하기 직전의…… 그 후의 일은 네가 더 잘 알고 있을 텐데?
  17. 그렇군…… 그렇겠지.
  18. 고마워, 대답해 줘서…… 자 그럼, 일단은 여길 빠져나갈 방법을 찾아보자.
  19. 그래. 뭘 하든 간에, 밖으로 나가지 않으면 시작할 수가…… 윽!
  20. ……갑자기 흔들리다니.
  21. 하아…… 대체 뭐지, 이 공간은……
  22. 일어날 수 있겠어? 에델가르트.
  23. 그래, 고마워…… 앗.
  24. ……지금 같은 상황에, 서로의 입장 같은 걸 생각해 봤자 아무 소용 없잖아.
  25. ……그래. 신경 쓰지 말도록 하자.
  26. 갑자기 옛날 일이 떠올랐어. 어렸을 때 일인데.
  27. 웅크리고 있던 내 앞에 갑자기 손이 나타나서…… 무심코 그 손을 잡아 버렸지.
  28. 상대가 누군지 확인도 하지 않고 말이야…… 나도 참, 성장하지 않는 것 같아.
  29. ………………
  30. 디미트리? 왜 그래?
  31. ……아니. 나도 언젠가 이렇게 누군가에게 손을 내밀었던 적이 있었던 것 같아서.
  32. 넌 자주 그럴 것 같기는 해.
  33. 누구에게 손을 내밀었는지 다 기억나진 않을 듯싶은데.
  34. ……공교롭게도 난 소중한 사람의 얼굴을 쉽게 잊어버리는 성격이 아니거든.
  35. 자, 이 이상 잡담이나 나누고 있다간 저 두 사람도 기다리다 지치고 말 거야.
  36. 이 공간을 빠져나가자.
  37. 돌아갔을 때에도 내가 멀쩡할 거라는 보장은 없지만…… 말이야.
  38. ………………
  39. 디미트리, 뭐 하고 있어? 두고 간다.
  40. 그래, 가자. ……엘.
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 33 NULL 1 21335 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 34 2400 0 21336 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967288 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 35 NULL 0 21337 1 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 30 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 40 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 152)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 36 NULL 0 21338 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 154)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1 20 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 155)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
ElseEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 305 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 4294967256 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 37 NULL 0 21339 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 38 NULL 0 21340 1 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 39 2400 0 21341 1 0 0 0 0 0 0 0 0 0
0
InitEvent (103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (2, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 2, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 156(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 26(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(3, 100, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(100, 4294967291, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (2, 0, NULL, 0, 21302, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 후…… 할 말이 있어 보이네.
13
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(100, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 27(1, 100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 59(400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (3, 1, NULL, 0, 21303, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……모처럼 이야기할 기회를 얻었는데 막상 마주하니 어렵다는 생각이 들어서.
18
TalkEvent (3, 2, 2411, 3, 21304, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 우리가 허심탄회하게 이야기를 하기에는 사람이 너무 많이 죽었어.
19
UnkEvent 26(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(100, 4294967291, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 27(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
TalkEvent (2, 3, 2405, 0, 21305, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런가. 난 그렇게 생각하지 않는데.
25
TalkEvent (2, 4, 2407, 0, 21306, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하지만…… 네 입장에서는 "사람을 너무 많이 죽인" 나에겐 허심탄회할 수가 없나 보구나.
26
TalkEvent (2, 5, 2403, 0, 21307, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇다면 이제 서로 이해할 수 없는 각자의 길을 그저 믿고 걸어가야겠네.
27
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 59(100, 5, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (3, 6, 2401, 0, 21308, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그런 생각으로 한 말은 아니야. ……하지만, 결국엔 그렇게 결론이 나겠지.
31
TalkEvent (3, 7, NULL, 0, 21309, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 난 내가 택한 길이 옳다고 생각하지는 않아. 하지만 그만한 각오를 하고 정한 거였어.
33
UnkEvent 59(400, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (2, 8, NULL, 3, 21310, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……나도 길을 정할 수 있다면 좋겠지만.
37
UnkEvent 59(100, 4294967288, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 27(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (2, 9, 2401, 0, 21311, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 뭐, 아무튼. 이렇게 입을 움직이는 것보단 몸을 움직이는 편이 더 의미가 있을 거야.
42
UnkEvent 59(100, 8, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 27(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (3, 10, 2400, 0, 21312, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래. 하지만 그 전에 한 가지만 내 질문에 대답해 줘.
46
TalkEvent (3, 11, 2403, 0, 21313, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 황비 안젤마의…… 어머니의 행방을 알고 있어?
47
UnkEvent 26(3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (2, 12, NULL, 0, 21314, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 왜 나에게 그런 걸 묻지?
50
UnkEvent 26(2, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(100, 10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (3, 13, NULL, 0, 21315, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 황제라면 그녀의 행방을 알 거라고 말한 사람이 있었거든…… 아마, 망언이겠지만.
54
UnkEvent 26(7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(100, 4294967291, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(300, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (2, 14, 2405, 0, 21316, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래? 내가 그녀를 마지막으로 본 건…… 지금보다 한참 예전인, 어렸을 때야.
58
TalkEvent (2, 15, 2407, 0, 21317, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 제국에서 추방당하기 직전의…… 그 후의 일은 네가 더 잘 알고 있을 텐데?
59
UnkEvent 26(6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(100, 5, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 59(300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 66(3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (3, 16, NULL, 0, 21318, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇군…… 그렇겠지.
65
UnkEvent 66(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (3, 17, 2400, 0, 21319, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 고마워, 대답해 줘서…… 자 그럼, 일단은 여길 빠져나갈 방법을 찾아보자.
68
UnkEvent 26(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 59(100, 4294967291, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
PlaySoundEffectEvent (1133, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (2, 18, 2400, 0, 21320, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래. 뭘 하든 간에, 밖으로 나가지 않으면 시작할 수가…… 윽!
79
UnkEvent 14(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 22(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (3, 19, NULL, 4, 21321, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……갑자기 흔들리다니.
89
TalkEvent (2, 20, NULL, 3, 21322, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 하아…… 대체 뭐지, 이 공간은……
90
ShowCardEvent (5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (3, 21, NULL, 0, 21323, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 일어날 수 있겠어? 에델가르트.
93
TalkEvent (2, 22, NULL, 4, 21324, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래, 고마워…… 앗.
94
TalkEvent (3, 23, NULL, 3, 21325, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……지금 같은 상황에, 서로의 입장 같은 걸 생각해 봤자 아무 소용 없잖아.
95
TalkEvent (2, 24, NULL, 0, 21326, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……그래. 신경 쓰지 말도록 하자.
96
UnkEvent 26(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 59(100, 4294967291, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(2, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 106(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (2, 25, NULL, 0, 21327, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 갑자기 옛날 일이 떠올랐어. 어렸을 때 일인데.
104
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(400, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
TalkEvent (2, 26, NULL, 0, 21328, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 웅크리고 있던 내 앞에 갑자기 손이 나타나서…… 무심코 그 손을 잡아 버렸지.
107
TalkEvent (2, 27, 2401, 3, 21329, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 상대가 누군지 확인도 하지 않고 말이야…… 나도 참, 성장하지 않는 것 같아.
108
UnkEvent 54(2, 3, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 59(100, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 135(45, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (3, 28, NULL, 4, 21330, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
114
UnkEvent 26(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 59(100, 4294967291, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (2, 29, 2403, 0, 21331, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 디미트리? 왜 그래?
121
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(100, 5, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
TalkEvent (3, 30, 2401, 0, 21332, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……아니. 나도 언젠가 이렇게 누군가에게 손을 내밀었던 적이 있었던 것 같아서.
126
UnkEvent 54(3, 2, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 31(1, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 27(2, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 27(1, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (2, 31, NULL, 0, 21333, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 넌 자주 그럴 것 같기는 해.
132
TalkEvent (2, 32, NULL, 1, 21334, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 누구에게 손을 내밀었는지 다 기억나진 않을 듯싶은데.
133
UnkEvent 54(2, 3, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 59(100, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (3, 33, NULL, 1, 21335, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……공교롭게도 난 소중한 사람의 얼굴을 쉽게 잊어버리는 성격이 아니거든.
137
UnkEvent 26(4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
TalkEvent (2, 34, 2400, 0, 21336, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 자, 이 이상 잡담이나 나누고 있다간 저 두 사람도 기다리다 지치고 말 거야.
140
UnkEvent 26(7, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(100, 4294967288, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
TalkEvent (2, 35, NULL, 0, 21337, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이 공간을 빠져나가자.
144
UnkEvent 102(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
148
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
UnkEvent 59(100, 40, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
151
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
TalkEvent (2, 36, NULL, 0, 21338, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 돌아갔을 때에도 내가 멀쩡할 거라는 보장은 없지만…… 말이야.
155
LeaveSceneEvent (4, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
156
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
157
LeaveSceneEvent (3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
159
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
161
UnkEvent 66(3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
UnkEvent 26(6, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
163
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
UnkEvent 31(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
166
EnterSceneEvent (0, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
167
UnkEvent 64(2, 100, 0, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
TalkEvent (3, 37, NULL, 0, 21339, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
171
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
UnkEvent 26(1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
174
TalkEvent (2, 38, NULL, 0, 21340, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 디미트리, 뭐 하고 있어? 두고 간다.
175
UnkEvent 66(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
UnkEvent 26(7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
178
UnkEvent 59(100, 4294967291, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
180
TalkEvent (3, 39, 2400, 0, 21341, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래, 가자. ……엘.
UnkEvent (156) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 13 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 NULL 0 21302 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
후…… 할 말이 있어 보이네.
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 70 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 NULL 0 21303 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……모처럼 이야기할 기회를 얻었는데 막상 마주하니 어렵다는 생각이 들어서.
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2411 3 21304 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
우리가 허심탄회하게 이야기를 하기에는 사람이 너무 많이 죽었어.
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 2405 0 21305 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
그런가. 난 그렇게 생각하지 않는데.
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 4 2407 0 21306 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
하지만…… 네 입장에서는 "사람을 너무 많이 죽인" 나에겐 허심탄회할 수가 없나 보구나.
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 5 2403 0 21307 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
그렇다면 이제 서로 이해할 수 없는 각자의 길을 그저 믿고 걸어가야겠네.
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 2401 0 21308 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그런 생각으로 한 말은 아니야. ……하지만, 결국엔 그렇게 결론이 나겠지.
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 7 NULL 0 21309 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
난 내가 택한 길이 옳다고 생각하지는 않아. 하지만 그만한 각오를 하고 정한 거였어.
PanCameraEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 8 NULL 3 21310 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
……나도 길을 정할 수 있다면 좋겠지만.
PanCameraEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967288 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 2401 0 21311 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
뭐, 아무튼. 이렇게 입을 움직이는 것보단 몸을 움직이는 편이 더 의미가 있을 거야.
PanCameraEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 8 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 10 2400 0 21312 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……그래. 하지만 그 전에 한 가지만 내 질문에 대답해 줘.
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 11 2403 0 21313 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
황비 안젤마의…… 어머니의 행방을 알고 있어?
UnkEvent (26) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 NULL 0 21314 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
왜 나에게 그런 걸 묻지?
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 NULL 0 21315 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
황제라면 그녀의 행방을 알 거라고 말한 사람이 있었거든…… 아마, 망언이겠지만.
UnkEvent (26) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967291 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 14 2405 0 21316 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
그래? 내가 그녀를 마지막으로 본 건…… 지금보다 한참 예전인, 어렸을 때야.
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 15 2407 0 21317 1 0 0 0 0 0 0 0 0 0
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제국에서 추방당하기 직전의…… 그 후의 일은 네가 더 잘 알고 있을 텐데?
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 16 NULL 0 21318 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
그렇군…… 그렇겠지.
UnkEvent (66) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 2400 0 21319 1 0 0 0 0 0 0 0 0 0
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고마워, 대답해 줘서…… 자 그럼, 일단은 여길 빠져나갈 방법을 찾아보자.
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1133 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 18 2400 0 21320 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
그래. 뭘 하든 간에, 밖으로 나가지 않으면 시작할 수가…… 윽!
UnkEvent (14) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (22) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 19 NULL 4 21321 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……갑자기 흔들리다니.
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 NULL 3 21322 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
하아…… 대체 뭐지, 이 공간은……
ShowCardEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 21 NULL 0 21323 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
일어날 수 있겠어? 에델가르트.
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 NULL 4 21324 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
그래, 고마워…… 앗.
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 23 NULL 3 21325 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
……지금 같은 상황에, 서로의 입장 같은 걸 생각해 봤자 아무 소용 없잖아.
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 24 NULL 0 21326 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
……그래. 신경 쓰지 말도록 하자.
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (106) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 25 NULL 0 21327 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
갑자기 옛날 일이 떠올랐어. 어렸을 때 일인데.
PanCameraEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 2 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 26 NULL 0 21328 1 0 0 0 0 0 0 0 0 0
link 에델가르트 volume_up
웅크리고 있던 내 앞에 갑자기 손이 나타나서…… 무심코 그 손을 잡아 버렸지.
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 27 2401 3 21329 1 0 0 0 0 0 0 0 0 0
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상대가 누군지 확인도 하지 않고 말이야…… 나도 참, 성장하지 않는 것 같아.
UnkEvent (54) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
45 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 28 NULL 4 21330 1 0 0 0 0 0 0 0 0 0
link 디미트리 volume_up
………………
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 1 35 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 29 2403 0 21331 1 0 0 0 0 0 0 0 0 0
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디미트리? 왜 그래?
UnkEvent (26) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 5 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 30 2401 0 21332 1 0 0 0 0 0 0 0 0 0
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……아니. 나도 언젠가 이렇게 누군가에게 손을 내밀었던 적이 있었던 것 같아서.
UnkEvent (54) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 31 NULL 0 21333 1 0 0 0 0 0 0 0 0 0
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넌 자주 그럴 것 같기는 해.
TalkEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 32 NULL 1 21334 1 0 0 0 0 0 0 0 0 0
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누구에게 손을 내밀었는지 다 기억나진 않을 듯싶은데.
UnkEvent (54) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 33 NULL 1 21335 1 0 0 0 0 0 0 0 0 0
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……공교롭게도 난 소중한 사람의 얼굴을 쉽게 잊어버리는 성격이 아니거든.
UnkEvent (26) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 34 2400 0 21336 1 0 0 0 0 0 0 0 0 0
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자, 이 이상 잡담이나 나누고 있다간 저 두 사람도 기다리다 지치고 말 거야.
UnkEvent (26) (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967288 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 35 NULL 0 21337 1 0 0 0 0 0 0 0 0 0
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이 공간을 빠져나가자.
UnkEvent (102) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 148)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 149)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 40 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 153)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 36 NULL 0 21338 1 0 0 0 0 0 0 0 0 0
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돌아갔을 때에도 내가 멀쩡할 거라는 보장은 없지만…… 말이야.
ElseEvent (index: 156)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 0 4294967256 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 37 NULL 0 21339 1 0 0 0 0 0 0 0 0 0
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………………
UnkEvent (164) (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 38 NULL 0 21340 1 0 0 0 0 0 0 0 0 0
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디미트리, 뭐 하고 있어? 두고 간다.
UnkEvent (66) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 180)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 39 2400 0 21341 1 0 0 0 0 0 0 0 0 0
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그래, 가자. ……엘.