1. 房子、田地、百姓…… 眼前的一切实在是惨不忍睹……
  2. 贼人竟成群结队地在这里肆意妄为…… 比预想的还要棘手啊!
  3. 我以前来过这一带…… 没想到竟被毁成这样,简直面目全非。
  4. 我以前来过这一带…… 没想到竟被毁成这样,简直面目全非。
  5. 看来,以弗琉慕伯爵的代理人为首, 各地的官员都被优先处理掉了……
  6. 无人指挥导致应变能力一落千丈。
  7. 他们几乎都是被暗杀的…… 还真是不择手段。
  8. 暗杀……目的、难以理解。 他们、并不渴求、支配。
  9. 对方的目的恐怕只是为了引发骚乱。
  10. 看来他们很不希望我们一统芙朵拉呢。
  11. 不管怎么说,这样的手段还是过于残忍了。 我想这一定是有意而为……
  12. 发生了这种事, 贝尔也不能再安稳地窝在房间里了!
  13. 眼下我们必须尽快解决这里的问题, 早日返回与王国交战的前线。
  14. 我一定要终结这场战争, 绝不让这里的惨剧重演。
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
88 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 5 7 8 9 10 11 53 6 NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 4 1 7 8 9 5 2 6 NULL NULL NULL NULL NULL
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 8 9 10 11 NULL NULL NULL 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 355 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 10 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 355 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 355 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 2 5 7 8 9 10 11 53 6 NULL NULL NULL NULL
UnkEvent (64) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1100 110 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 2411 3 3270 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 NULL 2 3271 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 3 3272 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 3 3273 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 53 2 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 6 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 4 0 3 3274 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 5 0 3 3275 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 2411 2 3276 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 7 2401 3 3277 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 3278 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 2405 0 3279 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 10 2401 3 3280 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2407 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 2411 3 3281 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 0 2 3282 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 2400 2 3283 1 0 0 0 0 0 0 0 0 0
0
InitEvent (88, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 5, 7, 8, 9, 10, 11, 53, 6, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 3, 4, 1, 7, 8, 9, 5, 2, 6, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 78(7, 8, 9, 10, 11, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
11
EnterSceneEvent (0, 110, 2, 5, 7, 8, 9, 10, 11, 53, 6, NULL, NULL, NULL, NULL)
12
UnkEvent 64(9, 0, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 64(10, 0, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TopLeftLocationBannerEvent (48, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 旧同盟 弗雷格顿领·市区
15
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 102(10, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 102(2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 102(7, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 102(8, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 102(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 102(53, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 102(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 26(13, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 27(2, 1100, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 59(600, 4294967286, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (10, 0, 2411, 3, 3270, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 房子、田地、百姓…… 眼前的一切实在是惨不忍睹……
29
UnkEvent 26(16, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (8, 1, NULL, 2, 3271, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 贼人竟成群结队地在这里肆意妄为…… 比预想的还要棘手啊!
31
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(600, 20, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
36
TalkEvent (110, 2, 0, 3, 3272, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我以前来过这一带…… 没想到竟被毁成这样,简直面目全非。
37
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (111, 3, 0, 3, 3273, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我以前来过这一带…… 没想到竟被毁成这样,简直面目全非。
39
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 162(8, 53, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 66(53, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (53, 4, 0, 3, 3274, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 看来,以弗琉慕伯爵的代理人为首, 各地的官员都被优先处理掉了……
44
TalkEvent (53, 5, 0, 3, 3275, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 无人指挥导致应变能力一落千丈。
45
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
TalkEvent (2, 6, 2411, 2, 3276, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他们几乎都是被暗杀的…… 还真是不择手段。
48
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 59(600, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 66(53, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (11, 7, 2401, 3, 3277, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 暗杀……目的、难以理解。 他们、并不渴求、支配。
53
UnkEvent 162(8, 2, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (5, 8, 0, 0, 3278, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 对方的目的恐怕只是为了引发骚乱。
55
TalkEvent (5, 9, 2405, 0, 3279, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 看来他们很不希望我们一统芙朵拉呢。
56
UnkEvent 26(15, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (7, 10, 2401, 3, 3280, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不管怎么说,这样的手段还是过于残忍了。 我想这一定是有意而为……
58
UnkEvent 26(8, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (9, 11, 2411, 3, 3281, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 发生了这种事, 贝尔也不能再安稳地窝在房间里了!
62
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
TalkEvent (2, 12, 0, 2, 3282, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 眼下我们必须尽快解决这里的问题, 早日返回与王国交战的前线。
65
UnkEvent 26(5, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(600, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (2, 13, 2400, 2, 3283, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我一定要终结这场战争, 绝不让这里的惨剧重演。
UnkEvent (78) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 8 9 10 11 NULL NULL NULL 0 0 0 0 0 0 0
UnkEvent (64) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 4294967276 0 0 0 0 0 0 0 0 0 0 0
旧同盟 弗雷格顿领·市区
UnkEvent (15) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1100 110 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 2411 3 3270 1 0 0 0 0 0 0 0 0 0
link 多洛缇雅 volume_up
房子、田地、百姓…… 眼前的一切实在是惨不忍睹……
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 8 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 1 NULL 2 3271 1 0 0 0 0 0 0 0 0 0
link 卡斯帕尔 volume_up
贼人竟成群结队地在这里肆意妄为…… 比预想的还要棘手啊!
UnkEvent (26) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 3 3272 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
我以前来过这一带…… 没想到竟被毁成这样,简直面目全非。
ElseEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 3 0 3 3273 1 0 0 0 0 0 0 0 0 0
link 谢兹 volume_up
我以前来过这一带…… 没想到竟被毁成这样,简直面目全非。
EndIfEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 53 2 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 6 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 4 0 3 3274 1 0 0 0 0 0 0 0 0 0
link 莫妮卡 volume_up
看来,以弗琉慕伯爵的代理人为首, 各地的官员都被优先处理掉了……
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 5 0 3 3275 1 0 0 0 0 0 0 0 0 0
link 莫妮卡 volume_up
无人指挥导致应变能力一落千丈。
UnkEvent (164) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 6 2411 2 3276 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
他们几乎都是被暗杀的…… 还真是不择手段。
PanCameraEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
53 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 7 2401 3 3277 1 0 0 0 0 0 0 0 0 0
link 佩托拉 volume_up
暗杀……目的、难以理解。 他们、并不渴求、支配。
UnkEvent (162) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 2 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 0 0 3278 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
对方的目的恐怕只是为了引发骚乱。
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 2405 0 3279 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
看来他们很不希望我们一统芙朵拉呢。
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 10 2401 3 3280 1 0 0 0 0 0 0 0 0 0
link 林哈尔特 volume_up
不管怎么说,这样的手段还是过于残忍了。 我想这一定是有意而为……
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 2411 3 3281 1 0 0 0 0 0 0 0 0 0
link 贝尔娜提塔 volume_up
发生了这种事, 贝尔也不能再安稳地窝在房间里了!
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 12 0 2 3282 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
眼下我们必须尽快解决这里的问题, 早日返回与王国交战的前线。
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 2400 2 3283 1 0 0 0 0 0 0 0 0 0
link 艾黛尔贾特 volume_up
我一定要终结这场战争, 绝不让这里的惨剧重演。