1. 什麼……? 索龍嗎?
  2. 是的……他形跡敗露, 且受到大修道院追捕。
  3. 先是科蘿妮艾的失態,現在又…… 到底發生什麼事?
  4. 屬下不知。但……
  5. 不能慌了陣腳。 給我通知王都的克雷歐布洛斯。
  6. 叫他別輕舉妄動, 暫時銷聲匿跡也無妨。
  7. 是。
  8. 什麼事……?
  9. 攝政閣下! 有急事稟報……!
  10. 無須多禮,進來。
  11. 失禮了! 賽羅司騎士團 將從加爾古‧瑪庫來訪安巴爾!
  12. 其目的不明,但預計於上午抵達, 目前正為此陷入混亂!
  13. 你說賽羅司騎士團…… 難道……!
  14. 這是那傢伙指使的吧。 竟敢違抗我們……
  15. 唔! 對方可能早已潛入皇城!
  16. 儘速調動全軍! 清查入侵跡象! 若有可疑人物,就地處決!
  17. 遵命!
  18. 瓦爾德馬,那個信號出現囉。
  19. 殿下行動了? 我以為還沒交涉完呢…… 真是急性子啊。
  20. 情況有所改變了吧。 畢竟我們的孩子也還被留在加爾古‧瑪庫。
  21. 殿下也變強了。要是可以, 希望能再多觀察一下她的才幹呢。
  22. 這事態變化之快,都出乎我倆意料了, 那幫傢伙肯定更是意外吧。
  23. 能看見那幫人驚慌失措的狼狽樣, 不覺得很痛快嗎?
  24. 呵……說歸說,反正只要開戰, 你就會忍不住參一腳吧?
  25. 我也勢必得表明自己的立場了。 才能防止內務和軍務……文武百官彼此鬥爭。
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
280 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 141 146 603 604 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 7 3 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 54 603 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TopLeftLocationBannerEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 0 NULL 0 884 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 603 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 1 NULL 0 885 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 2 2405 2 886 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 3 2401 0 887 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 4 2407 0 888 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 5 2400 0 889 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 6 2404 0 890 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1118 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 2 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 6 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 7 NULL 0 891 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 8 NULL 0 892 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 9 2400 0 893 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1119 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 604 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 4294967276 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 604 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 1 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 10 2404 0 894 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 11 NULL 0 895 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 603 604 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 12 2412 0 896 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 13 NULL 2 897 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 14 NULL 4 898 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 8 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 604 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 15 2403 2 899 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 16 2404 0 900 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 54 604 603 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (16) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
82 41 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 141 146 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (7) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 17 2400 0 901 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 18 2405 0 902 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 2407 0 1 10 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 141 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 17 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 19 2403 0 903 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 146 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 18 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 20 2400 0 904 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 21 NULL 0 905 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 22 2409 1 906 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 146 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 23 2403 1 907 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 24 2400 0 908 1 0 0 0 0 0 0 0 0 0
0
InitEvent (280, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (54, 141, 146, 603, 604, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 2, 7, 3, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 54, 603, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
TopLeftLocationBannerEvent (7, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 帝都安巴爾 皇城‧辦公室
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(2, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
TalkEvent (54, 0, NULL, 0, 884, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 什麼……? 索龍嗎?
9
UnkEvent 26(10, 603, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (603, 1, NULL, 0, 885, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是的……他形跡敗露, 且受到大修道院追捕。
13
UnkEvent 26(2, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (54, 2, 2405, 2, 886, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 先是科蘿妮艾的失態,現在又…… 到底發生什麼事?
16
TalkEvent (603, 3, 2401, 0, 887, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 屬下不知。但……
17
UnkEvent 26(9, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (54, 4, 2407, 0, 888, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不能慌了陣腳。 給我通知王都的克雷歐布洛斯。
21
TalkEvent (54, 5, 2400, 0, 889, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 叫他別輕舉妄動, 暫時銷聲匿跡也無妨。
22
UnkEvent 26(2, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (603, 6, 2404, 0, 890, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是。
24
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
PlaySoundEffectEvent (1118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (54, 7, NULL, 0, 891, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 什麼事……?
32
TalkEvent (604, 8, NULL, 0, 892, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 攝政閣下! 有急事稟報……!
33
TalkEvent (54, 9, 2400, 0, 893, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 無須多禮,進來。
34
PlaySoundEffectEvent (1119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
EnterSceneEvent (3, 604, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
37
UnkEvent 64(604, 4294967276, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 43(604, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 26(2, 604, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 43(604, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (604, 10, 2404, 0, 894, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 失禮了! 賽羅司騎士團 將從加爾古‧瑪庫來訪安巴爾!
44
TalkEvent (604, 11, NULL, 0, 895, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 其目的不明,但預計於上午抵達, 目前正為此陷入混亂!
45
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 162(10, 603, 604, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 27(2, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (603, 12, 2412, 0, 896, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你說賽羅司騎士團…… 難道……!
50
UnkEvent 26(9, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (54, 13, NULL, 2, 897, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 這是那傢伙指使的吧。 竟敢違抗我們……
55
UnkEvent 26(5, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(400, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(100, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (54, 14, NULL, 4, 898, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔! 對方可能早已潛入皇城!
59
UnkEvent 26(2, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(1, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (54, 15, 2403, 2, 899, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 儘速調動全軍! 清查入侵跡象! 若有可疑人物,就地處決!
63
TalkEvent (604, 16, 2404, 0, 900, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 遵命!
64
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
LeaveSceneEvent (0, 54, 604, 603, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
66
UnkEvent 16(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 159(82, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
EnterSceneEvent (0, 141, 146, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
69
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TopLeftLocationBannerEvent (8, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 帝都安巴爾 皇城某處
71
UnkEvent 15(70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 26(17, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(3, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (141, 17, 2400, 0, 901, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 瓦爾德馬,那個信號出現囉。
77
TalkEvent (146, 18, 2405, 0, 902, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 殿下行動了? 我以為還沒交涉完呢…… 真是急性子啊。
80
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(600, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (141, 19, 2403, 0, 903, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 情況有所改變了吧。 畢竟我們的孩子也還被留在加爾古‧瑪庫。
84
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 59(600, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (146, 20, 2400, 0, 904, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 殿下也變強了。要是可以, 希望能再多觀察一下她的才幹呢。
87
UnkEvent 26(17, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(3, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (141, 21, NULL, 0, 905, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 這事態變化之快,都出乎我倆意料了, 那幫傢伙肯定更是意外吧。
92
TalkEvent (141, 22, 2409, 1, 906, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 能看見那幫人驚慌失措的狼狽樣, 不覺得很痛快嗎?
93
UnkEvent 26(18, 146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (146, 23, 2403, 1, 907, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 呵……說歸說,反正只要開戰, 你就會忍不住參一腳吧?
97
TalkEvent (146, 24, 2400, 0, 908, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我也勢必得表明自己的立場了。 才能防止內務和軍務……文武百官彼此鬥爭。
帝都安巴爾 皇城‧辦公室
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 0 NULL 0 884 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
什麼……? 索龍嗎?
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 603 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 1 NULL 0 885 1 0 0 0 0 0 0 0 0 0
link 拳鬥士 volume_up
是的……他形跡敗露, 且受到大修道院追捕。
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 2 2405 2 886 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
先是科蘿妮艾的失態,現在又…… 到底發生什麼事?
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 3 2401 0 887 1 0 0 0 0 0 0 0 0 0
link 拳鬥士 volume_up
屬下不知。但……
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 4 2407 0 888 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
不能慌了陣腳。 給我通知王都的克雷歐布洛斯。
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 5 2400 0 889 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
叫他別輕舉妄動, 暫時銷聲匿跡也無妨。
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 6 2404 0 890 1 0 0 0 0 0 0 0 0 0
link 拳鬥士 volume_up
是。
UnkEvent (164) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1118 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 2 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 6 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 7 NULL 0 891 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
什麼事……?
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 8 NULL 0 892 1 0 0 0 0 0 0 0 0 0
link 盜賊 volume_up
攝政閣下! 有急事稟報……!
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 9 2400 0 893 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
無須多禮,進來。
PlaySoundEffectEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1119 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 4294967276 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 604 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 10 2404 0 894 1 0 0 0 0 0 0 0 0 0
link 盜賊 volume_up
失禮了! 賽羅司騎士團 將從加爾古‧瑪庫來訪安巴爾!
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 11 NULL 0 895 1 0 0 0 0 0 0 0 0 0
link 盜賊 volume_up
其目的不明,但預計於上午抵達, 目前正為此陷入混亂!
UnkEvent (164) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 603 604 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 12 2412 0 896 1 0 0 0 0 0 0 0 0 0
link 拳鬥士 volume_up
你說賽羅司騎士團…… 難道……!
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 13 NULL 2 897 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
這是那傢伙指使的吧。 竟敢違抗我們……
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 14 NULL 4 898 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
唔! 對方可能早已潛入皇城!
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 8 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 604 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 15 2403 2 899 1 0 0 0 0 0 0 0 0 0
link 佛爾克哈特 volume_up
儘速調動全軍! 清查入侵跡象! 若有可疑人物,就地處決!
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 16 2404 0 900 1 0 0 0 0 0 0 0 0 0
link 盜賊 volume_up
遵命!
UnkEvent (6) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
82 41 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
帝都安巴爾 皇城某處
UnkEvent (15) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 17 2400 0 901 1 0 0 0 0 0 0 0 0 0
link 雷奧波特 volume_up
瓦爾德馬,那個信號出現囉。
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 18 2405 0 902 1 0 0 0 0 0 0 0 0 0
link 瓦爾德馬 volume_up
殿下行動了? 我以為還沒交涉完呢…… 真是急性子啊。
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 141 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 17 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 19 2403 0 903 1 0 0 0 0 0 0 0 0 0
link 雷奧波特 volume_up
情況有所改變了吧。 畢竟我們的孩子也還被留在加爾古‧瑪庫。
PanCameraEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 146 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 18 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 20 2400 0 904 1 0 0 0 0 0 0 0 0 0
link 瓦爾德馬 volume_up
殿下也變強了。要是可以, 希望能再多觀察一下她的才幹呢。
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 21 NULL 0 905 1 0 0 0 0 0 0 0 0 0
link 雷奧波特 volume_up
這事態變化之快,都出乎我倆意料了, 那幫傢伙肯定更是意外吧。
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 22 2409 1 906 1 0 0 0 0 0 0 0 0 0
link 雷奧波特 volume_up
能看見那幫人驚慌失措的狼狽樣, 不覺得很痛快嗎?
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 146 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 23 2403 1 907 1 0 0 0 0 0 0 0 0 0
link 瓦爾德馬 volume_up
呵……說歸說,反正只要開戰, 你就會忍不住參一腳吧?
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 24 2400 0 908 1 0 0 0 0 0 0 0 0 0
link 瓦爾德馬 volume_up
我也勢必得表明自己的立場了。 才能防止內務和軍務……文武百官彼此鬥爭。