1. What? Solon's been unmasked?
  2. Yes, my lord. Rooted right out of the monastery.
  3. First Kronya's debacle and now this. What in the [cdb]world is going on?
  4. I know not, my lord. What are we to do?
  5. Keep our composure, for a start. Send word to the Kingdom and see that Cleobulus is informed.
  6. Tell him to remain prudent. If he must go into [cdb]hiding, so be it.
  7. At once, my lord.
  8. Yes?
  9. Lord Regent! I have urgent tidings to report!
  10. You may enter.
  11. Forgive the intrusion my lord, but we just learned the Knights of Seiros march on Enbarr.
  12. Their purpose is unclear, but they will arrive by [cdb]morning. We've been turning ourselves upside down [cdb]to make ready!
  13. The Knights of Seiros? No. Do you think...
  14. There's only one person who could be behind it. How dare she bare her fangs at us!
  15. They may already be within the palace walls!
  16. Mobilize the guards and search! If anyone so much as [cdb]looks at you askance, kill them on the spot!
  17. Yes, my lord.
  18. Her Highness has given the signal, Waldemar.
  19. Already? I had thought they were still negotiating... Things are moving rather quickly.
  20. The situation must've changed—our children are [cdb]still at Garreg Mach, after all.
  21. I admire how strong she's become. I just wish we'd [cdb]had more time to appraise her competence.
  22. Well if she's caught us with our breeches down, [cdb]imagine how they feel.
  23. I can't wait to see the confused look on those [cdb]dastards' faces... Oh, I'm going to enjoy every [cdb]second of this!
  24. As if you'd be content to watch. Once the battle [cdb]starts, you'll be knee-deep in gore with all the rest.
  25. Which means I'll have to make it clear where I stand. We can't afford to tear the ministry apart by having [cdb]the pen and sword at odds.
InitEvent (index: 0)
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280 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 141 146 603 604 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 7 3 7 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 54 603 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
TopLeftLocationBannerEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
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2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
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2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 0 NULL 0 884 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 603 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 1 NULL 0 885 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
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2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
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TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 3 2401 0 887 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
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600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
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600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
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TalkEvent (index: 21)
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UnkEvent (26) (index: 22)
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TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (164) (index: 24)
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1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
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30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 26)
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LookEvent (index: 27)
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DelayEvent (index: 28)
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80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 29)
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LookEvent (index: 30)
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TalkEvent (index: 31)
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54 7 NULL 0 891 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
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604 8 NULL 0 892 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
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54 9 2400 0 893 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 34)
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1119 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 35)
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EnterSceneEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 604 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 4294967276 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 38)
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604 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 39)
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10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
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2 604 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 41)
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604 1 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 42)
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60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
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TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 11 NULL 0 895 1 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 45)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 46)
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UnkEvent (27) (index: 47)
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UnkEvent (31) (index: 48)
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TalkEvent (index: 49)
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UnkEvent (26) (index: 50)
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9 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
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600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
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54 13 NULL 2 897 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
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5 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
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400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
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100 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 14 NULL 4 898 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 8 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 604 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 15 2403 2 899 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 16 2404 0 900 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 54 604 603 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (16) (index: 66)
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60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
82 41 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 141 146 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (7) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
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17 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
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500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 17 2400 0 901 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
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146 18 2405 0 902 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 2407 0 1 10 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 141 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 17 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 19 2403 0 903 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 146 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 18 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 20 2400 0 904 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 21 NULL 0 905 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 22 2409 1 906 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 146 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 23 2403 1 907 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 24 2400 0 908 1 0 0 0 0 0 0 0 0 0
0
InitEvent (280, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (54, 141, 146, 603, 604, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 2, 7, 3, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 54, 603, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
TopLeftLocationBannerEvent (7, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Imperial Palace Advisory Room (Enbarr)
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 26(2, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
TalkEvent (54, 0, NULL, 0, 884, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # What? Solon's been unmasked?
9
UnkEvent 26(10, 603, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(600, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (603, 1, NULL, 0, 885, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, my lord. Rooted right out of the monastery.
13
UnkEvent 26(2, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
TalkEvent (54, 2, 2405, 2, 886, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # First Kronya's debacle and now this. What in the [cdb]world is going on?
16
TalkEvent (603, 3, 2401, 0, 887, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I know not, my lord. What are we to do?
17
UnkEvent 26(9, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (54, 4, 2407, 0, 888, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Keep our composure, for a start. Send word to the Kingdom and see that Cleobulus is informed.
21
TalkEvent (54, 5, 2400, 0, 889, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Tell him to remain prudent. If he must go into [cdb]hiding, so be it.
22
UnkEvent 26(2, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (603, 6, 2404, 0, 890, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At once, my lord.
24
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
PlaySoundEffectEvent (1118, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (54, 7, NULL, 0, 891, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes?
32
TalkEvent (604, 8, NULL, 0, 892, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Lord Regent! I have urgent tidings to report!
33
TalkEvent (54, 9, 2400, 0, 893, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You may enter.
34
PlaySoundEffectEvent (1119, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
EnterSceneEvent (3, 604, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
37
UnkEvent 64(604, 4294967276, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 43(604, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 26(2, 604, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 43(604, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (604, 10, 2404, 0, 894, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Forgive the intrusion my lord, but we just learned the Knights of Seiros march on Enbarr.
44
TalkEvent (604, 11, NULL, 0, 895, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Their purpose is unclear, but they will arrive by [cdb]morning. We've been turning ourselves upside down [cdb]to make ready!
45
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 162(10, 603, 604, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 27(2, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (603, 12, 2412, 0, 896, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The Knights of Seiros? No. Do you think...
50
UnkEvent 26(9, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (54, 13, NULL, 2, 897, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There's only one person who could be behind it. How dare she bare her fangs at us!
55
UnkEvent 26(5, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(400, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(100, 0, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (54, 14, NULL, 4, 898, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They may already be within the palace walls!
59
UnkEvent 26(2, 54, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 31(1, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (54, 15, 2403, 2, 899, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Mobilize the guards and search! If anyone so much as [cdb]looks at you askance, kill them on the spot!
63
TalkEvent (604, 16, 2404, 0, 900, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, my lord.
64
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
LeaveSceneEvent (0, 54, 604, 603, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
66
UnkEvent 16(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 159(82, 41, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
EnterSceneEvent (0, 141, 146, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
69
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TopLeftLocationBannerEvent (8, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Somewhere in the Imperial Palace (Enbarr)
71
UnkEvent 15(70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 26(17, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(3, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (141, 17, 2400, 0, 901, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Her Highness has given the signal, Waldemar.
77
TalkEvent (146, 18, 2405, 0, 902, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Already? I had thought they were still negotiating... Things are moving rather quickly.
80
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(600, 0, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (141, 19, 2403, 0, 903, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The situation must've changed—our children are [cdb]still at Garreg Mach, after all.
84
UnkEvent 59(600, 0, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 59(600, 0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (146, 20, 2400, 0, 904, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I admire how strong she's become. I just wish we'd [cdb]had more time to appraise her competence.
87
UnkEvent 26(17, 141, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(3, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (141, 21, NULL, 0, 905, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well if she's caught us with our breeches down, [cdb]imagine how they feel.
92
TalkEvent (141, 22, 2409, 1, 906, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I can't wait to see the confused look on those [cdb]dastards' faces... Oh, I'm going to enjoy every [cdb]second of this!
93
UnkEvent 26(18, 146, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (146, 23, 2403, 1, 907, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # As if you'd be content to watch. Once the battle [cdb]starts, you'll be knee-deep in gore with all the rest.
97
TalkEvent (146, 24, 2400, 0, 908, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Which means I'll have to make it clear where I stand. We can't afford to tear the ministry apart by having [cdb]the pen and sword at odds.
Imperial Palace Advisory Room (Enbarr)
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 0 NULL 0 884 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
What? Solon's been unmasked?
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 603 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 1 NULL 0 885 1 0 0 0 0 0 0 0 0 0
link Brawler volume_up
Yes, my lord. Rooted right out of the monastery.
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 2 2405 2 886 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
First Kronya's debacle and now this. What in the world is going on?
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 3 2401 0 887 1 0 0 0 0 0 0 0 0 0
link Brawler volume_up
I know not, my lord. What are we to do?
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 4 2407 0 888 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
Keep our composure, for a start. Send word to the Kingdom and see that Cleobulus is informed.
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 5 2400 0 889 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
Tell him to remain prudent. If he must go into hiding, so be it.
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 6 2404 0 890 1 0 0 0 0 0 0 0 0 0
link Brawler volume_up
At once, my lord.
UnkEvent (164) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1118 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 2 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 6 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 7 NULL 0 891 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
Yes?
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 8 NULL 0 892 1 0 0 0 0 0 0 0 0 0
link Thief volume_up
Lord Regent! I have urgent tidings to report!
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 9 2400 0 893 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
You may enter.
PlaySoundEffectEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1119 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 4294967276 0 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 604 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 10 2404 0 894 1 0 0 0 0 0 0 0 0 0
link Thief volume_up
Forgive the intrusion my lord, but we just learned the Knights of Seiros march on Enbarr.
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 11 NULL 0 895 1 0 0 0 0 0 0 0 0 0
link Thief volume_up
Their purpose is unclear, but they will arrive by morning. We've been turning ourselves upside down to make ready!
UnkEvent (164) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 603 604 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
603 12 2412 0 896 1 0 0 0 0 0 0 0 0 0
link Brawler volume_up
The Knights of Seiros? No. Do you think...
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 13 NULL 2 897 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
There's only one person who could be behind it. How dare she bare her fangs at us!
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967283 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 14 NULL 4 898 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
They may already be within the palace walls!
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 54 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 8 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 604 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
54 15 2403 2 899 1 0 0 0 0 0 0 0 0 0
link Volkhard volume_up
Mobilize the guards and search! If anyone so much as looks at you askance, kill them on the spot!
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
604 16 2404 0 900 1 0 0 0 0 0 0 0 0 0
link Thief volume_up
Yes, my lord.
UnkEvent (6) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (16) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
82 41 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
Somewhere in the Imperial Palace (Enbarr)
UnkEvent (15) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 17 2400 0 901 1 0 0 0 0 0 0 0 0 0
link Leopold volume_up
Her Highness has given the signal, Waldemar.
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 18 2405 0 902 1 0 0 0 0 0 0 0 0 0
link Waldemar volume_up
Already? I had thought they were still negotiating... Things are moving rather quickly.
PanCameraEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 141 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 17 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 19 2403 0 903 1 0 0 0 0 0 0 0 0 0
link Leopold volume_up
The situation must've changed—our children are still at Garreg Mach, after all.
PanCameraEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 146 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 18 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 20 2400 0 904 1 0 0 0 0 0 0 0 0 0
link Waldemar volume_up
I admire how strong she's become. I just wish we'd had more time to appraise her competence.
UnkEvent (26) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 141 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 21 NULL 0 905 1 0 0 0 0 0 0 0 0 0
link Leopold volume_up
Well if she's caught us with our breeches down, imagine how they feel.
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
141 22 2409 1 906 1 0 0 0 0 0 0 0 0 0
link Leopold volume_up
I can't wait to see the confused look on those dastards' faces... Oh, I'm going to enjoy every second of this!
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 146 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 23 2403 1 907 1 0 0 0 0 0 0 0 0 0
link Waldemar volume_up
As if you'd be content to watch. Once the battle starts, you'll be knee-deep in gore with all the rest.
TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
146 24 2400 0 908 1 0 0 0 0 0 0 0 0 0
link Waldemar volume_up
Which means I'll have to make it clear where I stand. We can't afford to tear the ministry apart by having the pen and sword at odds.