1. 納戴爾。 你有在聽本大爺的命令嗎?
  2. 是,當然。
  3. 那為什麼我們現在只能在山的這頭, 遙望遠方那座可恨的城塞?
  4. 本大爺應該是命令你, 要召集足以立刻攻下城塞的兵力吧。
  5. 論士兵總數,我方確實高居上風。
  6. 但敵將荷爾斯特善於指揮, 對方士氣絲毫沒有減弱。
  7. 哦,你是說膽小的蠻族將領 比本大爺這個帕邁拉下任國王優秀?
  8. 我並沒有那麼說。 只是要攻下城塞,需要些時間……
  9. 算了。 根據本大爺的調查……
  10. 帝國現在陷入皇族跟貴族間的權力鬥爭, 同時王國的王族之間也掀起王位爭奪戰。
  11. 照這局勢,很難會有援軍趕來的, 我們只要慢慢地擊垮他們就好。
  12. 真能如此順利嗎? 我記得,國王也是說先別進攻吧?
  13. 哼……現在情況不一樣了啦。 之後父親大人一定也會誇獎我的。
  14. 而且,卡利德現在行蹤不明。 他搞不好在打什麼歪主意。
  15. 只要征服芙朵拉,不管那傢伙再耍什麼手段, 王位都會是本大爺的囊中物!
  16. 夏哈德大人! 敵方出現增援!
  17. 什麼? 不怕! 增援有什麼大不了的!
  18. 我們也投入剩下的兵力, 一舉殲滅他們!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 52 607 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 0 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 135 0 0 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
14 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 143 52 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 143 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 350 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 0 NULL 2 1284 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 52 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 4294967284 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
52 1 2400 0 1285 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 143 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 27 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 2 NULL 2 1286 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 3 2403 2 1287 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 52 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
52 4 0 0 1288 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
52 5 2403 0 1289 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 143 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 6 0 2 1290 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 52 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
52 7 2401 0 1291 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
52 143 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 8 2400 0 1292 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 9 NULL 0 1293 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 10 2401 0 1294 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 52 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
350 4294967284 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
52 11 NULL 0 1295 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 143 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 350 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 12 2400 1 1296 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 13 2403 0 1297 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 143 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 14 NULL 0 1298 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 52 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 600 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967276 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 607 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
607 20 0 20 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
52 1 50 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 5 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
607 15 NULL 0 1299 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
607 143 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 16 0 2 1300 1 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 143 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 50 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 17 NULL 2 1301 1 0 0 0 0 0 0 0 0 0
0
InitEvent (10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (143, 52, 607, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
TopLeftLocationBannerEvent (14, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 「芙朵拉下咽喉」
5
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
EnterSceneEvent (0, 143, 52, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 26(18, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(2, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 350, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (143, 0, NULL, 2, 1284, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 納戴爾。 你有在聽本大爺的命令嗎?
13
UnkEvent 26(17, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(600, 10, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 59(350, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (52, 1, 2400, 0, 1285, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是,當然。
18
UnkEvent 59(600, 0, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 59(600, 0, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
TalkEvent (143, 2, NULL, 2, 1286, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那為什麼我們現在只能在山的這頭, 遙望遠方那座可恨的城塞?
21
TalkEvent (143, 3, 2403, 2, 1287, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 本大爺應該是命令你, 要召集足以立刻攻下城塞的兵力吧。
22
UnkEvent 54(143, 52, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(600, 4294967286, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (52, 4, 0, 0, 1288, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 論士兵總數,我方確實高居上風。
26
TalkEvent (52, 5, 2403, 0, 1289, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 但敵將荷爾斯特善於指揮, 對方士氣絲毫沒有減弱。
27
UnkEvent 26(3, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (143, 6, 0, 2, 1290, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哦,你是說膽小的蠻族將領 比本大爺這個帕邁拉下任國王優秀?
29
UnkEvent 26(2, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (52, 7, 2401, 0, 1291, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我並沒有那麼說。 只是要攻下城塞,需要些時間……
31
UnkEvent 54(52, 143, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(600, 10, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 31(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (143, 8, 2400, 0, 1292, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 算了。 根據本大爺的調查……
37
TalkEvent (143, 9, NULL, 0, 1293, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 帝國現在陷入皇族跟貴族間的權力鬥爭, 同時王國的王族之間也掀起王位爭奪戰。
38
TalkEvent (143, 10, 2401, 0, 1294, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 照這局勢,很難會有援軍趕來的, 我們只要慢慢地擊垮他們就好。
39
UnkEvent 26(17, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(600, 10, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 59(350, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (52, 11, NULL, 0, 1295, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真能如此順利嗎? 我記得,國王也是說先別進攻吧?
43
UnkEvent 26(10, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(600, 0, 4294967287, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(3, 400, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(2, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 31(1, 350, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (143, 12, 2400, 1, 1296, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哼……現在情況不一樣了啦。 之後父親大人一定也會誇獎我的。
49
TalkEvent (143, 13, 2403, 0, 1297, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而且,卡利德現在行蹤不明。 他搞不好在打什麼歪主意。
50
UnkEvent 26(5, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(600, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (143, 14, NULL, 0, 1298, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 只要征服芙朵拉,不管那傢伙再耍什麼手段, 王位都會是本大爺的囊中物!
54
UnkEvent 26(0, 52, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 27(1, 600, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 31(2, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(600, 4294967276, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
EnterSceneEvent (3, 607, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
61
UnkEvent 64(607, 20, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (607, 15, NULL, 0, 1299, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 夏哈德大人! 敵方出現增援!
66
UnkEvent 54(607, 143, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 59(600, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (143, 16, 0, 2, 1300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 什麼? 不怕! 增援有什麼大不了的!
71
UnkEvent 167(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(600, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 27(1, 50, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (143, 17, NULL, 2, 1301, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我們也投入剩下的兵力, 一舉殲滅他們!
「芙朵拉下咽喉」
UnkEvent (15) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 143 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967287 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 350 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
143 0 NULL 2 1284 1 0 0 0 0 0 0 0 0 0
link 夏哈德 volume_up
納戴爾。 你有在聽本大爺的命令嗎?
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是,當然。
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那為什麼我們現在只能在山的這頭, 遙望遠方那座可恨的城塞?
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本大爺應該是命令你, 要召集足以立刻攻下城塞的兵力吧。
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論士兵總數,我方確實高居上風。
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但敵將荷爾斯特善於指揮, 對方士氣絲毫沒有減弱。
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哦,你是說膽小的蠻族將領 比本大爺這個帕邁拉下任國王優秀?
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我並沒有那麼說。 只是要攻下城塞,需要些時間……
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算了。 根據本大爺的調查……
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帝國現在陷入皇族跟貴族間的權力鬥爭, 同時王國的王族之間也掀起王位爭奪戰。
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照這局勢,很難會有援軍趕來的, 我們只要慢慢地擊垮他們就好。
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真能如此順利嗎? 我記得,國王也是說先別進攻吧?
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哼……現在情況不一樣了啦。 之後父親大人一定也會誇獎我的。
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而且,卡利德現在行蹤不明。 他搞不好在打什麼歪主意。
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只要征服芙朵拉,不管那傢伙再耍什麼手段, 王位都會是本大爺的囊中物!
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夏哈德大人! 敵方出現增援!
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什麼? 不怕! 增援有什麼大不了的!
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我們也投入剩下的兵力, 一舉殲滅他們!