1. 司教閣下! 不好了,司教閣下!
  2. 這、這次又怎麼了!? 發生什麼事……!
  3. 難道又失火了嗎!? 還是有馬逃出來了……!?
  4. 該不會是殺手潛進來了吧! 屍體在哪?
  5. 都不是…… 是敵方的大軍!
  6. 疑似賽羅司騎士團的軍隊, 正往加爾古‧瑪庫這裡逼近!!
  7. 噫!? 這、這裡應該算安全吧!? 我的性命在戰略上可是很重要的。
  8. 快、快保護我! 陛下應該有派兵力給我吧!?
  9. 瓦立伯爵大人! 敵人已經入侵了!
  10. 什什什麼! 為什麼啊!
  11. 城牆還沒有被突破, 但似乎到處都有密道……
  12. 他們在城牆內四處擾亂……! 再這樣下去,遲早會被攻陷!
  13. 雖然兵力足以抗衡, 但是無法完全捕捉對方的動向……
  14. 司教閣下,快逃吧! 已經撐不住了!
  15. 大人! 緊急通報!
  16. 哇啊! 這次又是什麼! 饒命啊……!
  17. 其實……出現了一支神秘軍隊, 正在襲擊賽羅司騎士團!
  18. 嗯? 哦——! 是陛下的援軍嗎?
  19. 不,那支軍隊使用大規模的魔道, 連帝國軍也遭到他們攻擊……
  20. 戰場陷入一片混亂。 分不清誰是敵是友……
  21. 現在到底是什麼狀況啊啊啊!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
94 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 162 623 624 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 3 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 147 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (166) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 623 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 623 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 0 0 0 3763 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 147 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 1 2412 4 3764 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 623 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 2 0 4 3765 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 147 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 3 2410 4 3766 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 623 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 4 2401 4 3767 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 623 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 5 NULL 4 3768 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 147 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 6 2412 3 3769 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 147 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 7 2402 2 3770 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 162 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 162 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 8 0 2 3771 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 162 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 147 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 9 2410 4 3772 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 162 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 10 0 2 3773 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 162 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 11 2410 3 3774 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 12 NULL 3 3775 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 623 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 13 2402 0 3776 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 623 3 30 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 624 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 624 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 60 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 624 2 35 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 6 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
624 14 0 0 3777 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 624 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 147 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 80 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 15 2412 4 3778 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 624 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
624 16 0 0 3779 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 147 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 17 2409 1 3780 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 624 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
624 18 2401 3 3781 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
624 19 0 3 3782 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 623 3 30 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 3 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 147 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 147 3 35 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 20 2371 2 3783 1 0 0 0 0 0 0 0 0 0
0
InitEvent (94, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (147, 162, 623, 624, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 2, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 147, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 166(147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 166(623, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 166(162, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
EnterSceneEvent (7, 623, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
9
UnkEvent 26(10, 623, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (623, 0, 0, 0, 3763, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 司教閣下! 不好了,司教閣下!
11
UnkEvent 54(623, 147, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (147, 1, 2412, 4, 3764, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 這、這次又怎麼了!? 發生什麼事……!
13
UnkEvent 54(147, 623, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 59(600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
TalkEvent (147, 2, 0, 4, 3765, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 難道又失火了嗎!? 還是有馬逃出來了……!?
17
UnkEvent 54(623, 147, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (147, 3, 2410, 4, 3766, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 該不會是殺手潛進來了吧! 屍體在哪?
19
UnkEvent 26(10, 623, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 27(1, 400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (623, 4, 2401, 4, 3767, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 都不是…… 是敵方的大軍!
22
UnkEvent 26(7, 623, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (623, 5, NULL, 4, 3768, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 疑似賽羅司騎士團的軍隊, 正往加爾古‧瑪庫這裡逼近!!
24
UnkEvent 26(9, 147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (147, 6, 2412, 3, 3769, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 噫!? 這、這裡應該算安全吧!? 我的性命在戰略上可是很重要的。
28
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (147, 7, 2402, 2, 3770, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 快、快保護我! 陛下應該有派兵力給我吧!?
31
EnterSceneEvent (7, 162, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
32
UnkEvent 26(10, 162, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (162, 8, 0, 2, 3771, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 瓦立伯爵大人! 敵人已經入侵了!
35
UnkEvent 26(9, 147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 59(800, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (147, 9, 2410, 4, 3772, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 什什什麼! 為什麼啊!
38
UnkEvent 26(3, 162, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (162, 10, 0, 2, 3773, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 城牆還沒有被突破, 但似乎到處都有密道……
41
UnkEvent 26(7, 162, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 59(100, 4294967291, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (162, 11, 2410, 3, 3774, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 他們在城牆內四處擾亂……! 再這樣下去,遲早會被攻陷!
45
TalkEvent (162, 12, NULL, 3, 3775, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 雖然兵力足以抗衡, 但是無法完全捕捉對方的動向……
46
UnkEvent 26(3, 623, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (623, 13, 2402, 0, 3776, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 司教閣下,快逃吧! 已經撐不住了!
49
EnterSceneEvent (7, 624, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
50
UnkEvent 26(4, 624, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 27(1, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 59(100, 4294967236, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 59(150, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (624, 14, 0, 0, 3777, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 大人! 緊急通報!
59
UnkEvent 26(9, 147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 27(1, 80, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (147, 15, 2412, 4, 3778, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哇啊! 這次又是什麼! 饒命啊……!
62
UnkEvent 26(3, 624, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
UnkEvent 59(100, 4294967256, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
TalkEvent (624, 16, 0, 0, 3779, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 其實……出現了一支神秘軍隊, 正在襲擊賽羅司騎士團!
67
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
TalkEvent (147, 17, 2409, 1, 3780, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯? 哦——! 是陛下的援軍嗎?
70
UnkEvent 26(7, 624, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(100, 4294967292, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (624, 18, 2401, 3, 3781, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不,那支軍隊使用大規模的魔道, 連帝國軍也遭到他們攻擊……
74
TalkEvent (624, 19, 0, 3, 3782, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 戰場陷入一片混亂。 分不清誰是敵是友……
77
UnkEvent 26(13, 147, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 27(2, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (147, 20, 2371, 2, 3783, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 現在到底是什麼狀況啊啊啊!
UnkEvent (166) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 623 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 0 0 0 3763 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
司教閣下! 不好了,司教閣下!
UnkEvent (54) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 147 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 1 2412 4 3764 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
這、這次又怎麼了!? 發生什麼事……!
UnkEvent (54) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 623 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 15 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 2 0 4 3765 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
難道又失火了嗎!? 還是有馬逃出來了……!?
UnkEvent (54) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 147 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 3 2410 4 3766 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
該不會是殺手潛進來了吧! 屍體在哪?
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 623 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 4 2401 4 3767 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
都不是…… 是敵方的大軍!
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 623 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 5 NULL 4 3768 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
疑似賽羅司騎士團的軍隊, 正往加爾古‧瑪庫這裡逼近!!
UnkEvent (26) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 147 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 6 2412 3 3769 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
噫!? 這、這裡應該算安全吧!? 我的性命在戰略上可是很重要的。
PanCameraEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 147 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 7 2402 2 3770 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
快、快保護我! 陛下應該有派兵力給我吧!?
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 162 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 8 0 2 3771 1 0 0 0 0 0 0 0 0 0
link 巴爾納巴殊男爵 volume_up
瓦立伯爵大人! 敵人已經入侵了!
LookAtPersonEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 162 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 147 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 40 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 9 2410 4 3772 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
什什什麼! 為什麼啊!
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 162 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 10 0 2 3773 1 0 0 0 0 0 0 0 0 0
link 巴爾納巴殊男爵 volume_up
城牆還沒有被突破, 但似乎到處都有密道……
UnkEvent (26) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 162 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 11 2410 3 3774 1 0 0 0 0 0 0 0 0 0
link 巴爾納巴殊男爵 volume_up
他們在城牆內四處擾亂……! 再這樣下去,遲早會被攻陷!
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 12 NULL 3 3775 1 0 0 0 0 0 0 0 0 0
link 巴爾納巴殊男爵 volume_up
雖然兵力足以抗衡, 但是無法完全捕捉對方的動向……
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 623 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 13 2402 0 3776 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
司教閣下,快逃吧! 已經撐不住了!
LookAtPersonEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 623 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 624 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967236 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 60 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 624 2 35 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 6 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
624 14 0 0 3777 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
大人! 緊急通報!
LookAtPersonEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 624 2 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 147 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 60)
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1 80 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 15 2412 4 3778 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
哇啊! 這次又是什麼! 饒命啊……!
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 624 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967256 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
624 16 0 0 3779 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
其實……出現了一支神秘軍隊, 正在襲擊賽羅司騎士團!
PanCameraEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 147 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 17 2409 1 3780 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
嗯? 哦——! 是陛下的援軍嗎?
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 624 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967292 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
624 18 2401 3 3781 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
不,那支軍隊使用大規模的魔道, 連帝國軍也遭到他們攻擊……
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
624 19 0 3 3782 1 0 0 0 0 0 0 0 0 0
link <<EMPTY NAME>> volume_up
戰場陷入一片混亂。 分不清誰是敵是友……
LookAtPersonEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 623 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 147 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
623 147 3 35 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
162 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
147 20 2371 2 3783 1 0 0 0 0 0 0 0 0 0
link 格雷高 volume_up
現在到底是什麼狀況啊啊啊!