Ehemalige und bestehende Mitglieder der Kirche der Seiros bilden übereilt eine Truppe, um gegen das Böse vorzugehen, von dem Fódlan geplagt wird.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_35_1_13_1_1_1_1_Shez[ed]__'__ | 57 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
1 | [es]1_35_1_13_1_1_1_1_Catherine[ed]__s__ | 255 | 0 | 0 | 1 | 155 | 1 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
2 | [es]1_35_1_13_1_1_1_1_Shamir[ed]__s__ | 255 | 0 | 0 | 2 | 160 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
3 | [es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__ | 255 | 0 | 0 | 3 | 165 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 22 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
4 | 255 | 0 | 0 | 4 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
5 | 255 | 0 | 0 | 5 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
6 | 255 | 0 | 0 | 6 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
7 | 255 | 0 | 0 | 7 | 1999 | 4 | 0 | 0 | 100 | 0 | 1 | 100 | 300 | 255 | 65535 | 1999 | 41 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | |
8 | [es]1_35_1_13_1_1_1_1_Alois[ed]__'__ | 255 | 0 | 0 | 8 | 310 | 7 | 1 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
9 | [es]1_35_1_13_1_1_1_1_Gustave[ed]__s__ | 255 | 0 | 0 | 9 | 305 | 7 | 1 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
10 | [es]1_35_1_13_1_1_1_1_Kronya[ed]__s__ | 255 | 0 | 0 | 10 | 325 | 5 | 12 | 5 | 101 | 4 | 1 | 100 | 80 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
11 | [es]1_35_1_13_1_1_1_1_Myson[ed]__s__ | 255 | 0 | 0 | 11 | 906 | 5 | 12 | 5 | 101 | 4 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
12 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 0 | 695 | 5 | 2 | 5 | 101 | 4 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
13 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 1 | 680 | 5 | 2 | 5 | 101 | 4 | 0 | 50 | 46 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
14 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 2 | 630 | 5 | 2 | 5 | 101 | 4 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
15 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 3 | 645 | 5 | 2 | 5 | 101 | 4 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
16 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 4 | 615 | 5 | 2 | 5 | 101 | 4 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
17 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 5 | 625 | 5 | 2 | 5 | 101 | 4 | 1 | 38 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
18 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 6 | 655 | 5 | 2 | 5 | 101 | 4 | 1 | 38 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
19 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 7 | 600 | 5 | 2 | 5 | 101 | 4 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
20 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 8 | 615 | 5 | 2 | 5 | 101 | 4 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
21 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 9 | 635 | 5 | 2 | 5 | 101 | 4 | 1 | 38 | 169 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
22 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 10 | 695 | 5 | 2 | 5 | 101 | 4 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
23 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 11 | 690 | 5 | 2 | 5 | 101 | 4 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
24 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 12 | 680 | 5 | 2 | 5 | 101 | 4 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
25 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 13 | 645 | 5 | 2 | 5 | 101 | 4 | 1 | 38 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
26 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 14 | 600 | 5 | 2 | 5 | 101 | 4 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
27 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 15 | 615 | 5 | 2 | 5 | 101 | 0 | 1 | 38 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
28 | [cs][es]7_33_6_15_6_7_9_17_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 16 | 690 | 5 | 2 | 5 | 101 | 0 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
29 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 17 | 645 | 5 | 2 | 5 | 101 | 0 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
30 | [cs][es]3_25_4_14_5_6_8_18_Föderationsgen.[cm][es]7_34_3_16_6_7_1_20_Föderationsgen.[ce] | 255 | 0 | 2 | 18 | 630 | 5 | 2 | 5 | 101 | 0 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
31 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 0 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
32 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 1 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
33 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 2 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
34 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 3 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
35 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 4 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
36 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 5 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
37 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 6 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
38 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 7 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
39 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 8 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
40 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 9 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
41 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 10 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
42 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 11 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
43 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 12 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
44 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 13 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
45 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 14 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
46 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 15 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 16 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 17 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 18 | 1020 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 19 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 20 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 21 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 22 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 23 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 24 | 1000 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | [cs][es]3_25_4_14_5_6_8_18_Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_Soldaten[ce] | 255 | 0 | 3 | 25 | 1010 | 5 | 4 | 5 | 101 | 4 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 33 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 3 | 1000 | 1526 | 22 | 1526 | 27 | 1526 | 27 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 3 | 1000 | 1523 | 22 | 1526 | 25 | 1526 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 3 | 1000 | 1526 | 22 | 1526 | 20 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1523 | 22 | 1523 | 25 | 1523 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 22 | 1526 | 20 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1523 | 22 | 1526 | 27 | 1526 | 27 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1526 | 22 | 1526 | 20 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1523 | 22 | 1523 | 25 | 1523 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 22 | 1526 | 27 | 1526 | 27 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 0 | 1000 | 1523 | 22 | 1523 | 25 | 1523 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 0 | 1000 | 1526 | 22 | 1526 | 20 | 1526 | 20 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 3 | 1000 | 1523 | 22 | 1523 | 25 | 1523 | 25 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 42 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (72, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 29)
SubGroup(0)
Unknown10(0,69,1,57,57,8,14,0,0,0,0,0,0,0,0)
Unknown10(1,93,57,57,57,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(20)
SetName(12,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 12 to [cs][es]7_33_6_15_6_7_9_17_myst. Soldatin[cm][es]7_34_3_16_6_7_1_20_myst. Soldatinnen[ce]
SetName(13,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 13 to [cs][es]7_33_6_15_6_7_9_17_myst. Soldatin[cm][es]7_34_3_16_6_7_1_20_myst. Soldatinnen[ce]
SetName(14,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 14 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(15,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 15 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(16,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 16 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(17,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 17 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(18,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(19,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(20,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 20 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(21,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 21 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(22,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 22 to [cs][es]7_33_6_15_6_7_9_17_myst. Soldatin[cm][es]7_34_3_16_6_7_1_20_myst. Soldatinnen[ce]
SetName(23,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to [cs][es]7_33_6_15_6_7_9_17_myst. Soldatin[cm][es]7_34_3_16_6_7_1_20_myst. Soldatinnen[ce]
SetName(24,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 24 to [cs][es]7_33_6_15_6_7_9_17_myst. Soldatin[cm][es]7_34_3_16_6_7_1_20_myst. Soldatinnen[ce]
SetName(25,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 25 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(26,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 26 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(27,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 27 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(28,572,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 28 to [cs][es]7_33_6_15_6_7_9_17_myst. Soldatin[cm][es]7_34_3_16_6_7_1_20_myst. Soldatinnen[ce]
SetName(29,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 29 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(30,160,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to [cs][es]3_25_4_14_5_6_8_18_myst. Soldat[ed]_en_en_en_[cm][es]7_34_3_16_6_7_1_20_myst. Soldaten[ce]
SetName(9,39,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 9 to [es]1_35_1_13_1_1_1_1_Gustave[ed]__s__
# Group 2 (0, 2, 2, 1, 20)
SubGroup(0)
SubGroup(19)
Unknown6(12,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(15,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(17,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(18,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(19,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(20,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(21,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(22,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(23,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(24,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(25,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(26,39,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(38,88,5183,3,0,0,0,0,0,0,0,0,0,0,0)
# Nein, nicht schon wieder! Was soll ich Thales
[cdb]diesmal erzählen?!
SetDeathText(150,88,5185,3,0,0,0,0,0,0,0,0,0,0,0)
# Es schmerzt mich, das zu sagen, aber ich muss
[cdb]diesen Ort zurücklassen.
# Group 3 (12, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 0, 1, 29)
SubGroup(0)
TalkCharacter(5135,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Unsere Feinde haben sich aufgeteilt und
[cdb]wir sollten es ihnen gleichtun. Lasst sie
[cdb]nicht entkommen.
SubGroup(6)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(20964,1,45200,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,1,0,0,0,0,0,0,0,0,0)
Alert(378,0,12,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] begeben sich zu den [g]Evakuierungspunkten[/]!
SubGroup(3)
Unknown32(12,1,57,11,20964,1,45200,0,0,1,0,0,0,0,0)
Unknown32(13,2,57,0,20964,1,45200,0,0,1,0,0,0,0,0)
Unknown32(14,2,57,0,20964,1,45200,0,0,1,0,0,0,0,0)
SubGroup(2)
Unknown23(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,20564,1,19964,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(742,4,0,1,12,1,57,8,8,0,0,0,0,0,0)
# Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] einen [g]Evakuierungspunkt[/] erreichen!
SubGroup(4)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(376,4,12,57,57,8,0,0,0,0,0,0,0,0,0)
# Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] einen [g]Evakuierungspunkt[/] erreichen!
TalkCharacter(5136,33,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Jetzt schon werden wir uns selbst überlassen?
Hm. Ich weiß nicht, ob das auf Vertrauen oder
Gleichgültigkeit fußt.
TalkCharacter(5137,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
# Wagemutige Taktiken wie diese gehören zu
Kommandant Jeralts persönlichem Stil!
TalkCharacter(5138,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Eine Schande, dass nichts davon auf dich
[cdb]abgefärbt ist, als du seine rechte Hand warst.
TalkCharacter(5139,31,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Dann war es vielleicht besser so, dass er mich
[cdb]links hat liegen lassen!
# Group 5 (0, 5, 0, 5, 44)
SubGroup(4)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown56(20964,1,45200,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5140,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Scheint alles in Ordnung zu sein. Hoffentlich geht es genauso
[cdb]problemlos weiter.
SubGroup(4)
Unknown14(15,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(16,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(17,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(12)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,1,0,0,0,0,0,0,0,0,0)
Alert(220,2,57,57,57,8,0,0,0,0,0,0,0,0,0)
# Verstärkung für [r][eg1][cp][0:PARTY][ec2][/] ist aufgetaucht!
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(378,2,15,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] begeben sich zu den [g]Evakuierungspunkten[/]!
SubGroup(4)
Unknown32(15,2,57,0,2464,1,41000,0,0,1,0,0,0,0,0)
Unknown32(16,2,57,0,2464,1,41000,0,0,1,0,0,0,0,0)
Unknown32(17,2,57,0,40000,0,43000,0,0,1,0,0,0,0,0)
Unknown32(18,2,57,0,40000,0,43000,0,0,1,0,0,0,0,0)
SubGroup(4)
Unknown23(15,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(17,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5141,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# He, hier drüben sind noch mehr!
SubGroup(5)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(742,4,15,57,57,8,0,0,0,0,0,0,0,0,0)
# Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] einen [g]Evakuierungspunkt[/] erreichen!
# Group 6 (0, 2, 0, 6, 3)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5145,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Sie laufen davon! Mach dich bereit, Gustave!
TalkDeploySlot(5146,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Überlass das nur mir, Catherine. Ich werde sie
[cdb]aufhalten!
TalkCharacter(5147,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Ein wahrer Ritter der königlichen Familie!
# Group 7 (0, 2, 0, 9, 3)
SubGroup(2)
PauseMaybe(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5142,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Das erinnert mich an früher. Als du noch bei den Rittern warst. Wir haben immer alles zusammen gemacht.
TalkCharacter(5143,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Und unsere Gegner gemeinsam bezwungen.
Ich konnte mich darauf verlassen, dass du
[cdb]mir den Rücken freihältst.
TalkCharacter(5144,33,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Hehe. Sollte ich wieder damit anfangen,
[cdb]dich Partnerin zu nennen?
# Group 8 (0, 5, 0, 6, 81)
SubGroup(5)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown56(2464,1,41000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5148,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Na gut. Ich denke, fürs Erste haben wir
[cdb]unsere Aufgabe erledigt. Aber in den Schatten
[cdb]schleichen sicher noch mehr von ihnen herum.
SubGroup(11)
Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown43(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(21)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(20964,1,45200,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,1,0,0,0,0,0,0,0,0,0)
Alert(220,2,57,57,57,8,0,0,0,0,0,0,0,0,0)
# Verstärkung für [r][eg1][cp][0:PARTY][ec2][/] ist aufgetaucht!
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(378,2,19,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] begeben sich zu den [g]Evakuierungspunkten[/]!
SubGroup(8)
Unknown32(19,1,57,11,20964,1,45200,0,0,1,0,0,0,0,0)
Unknown32(20,2,57,0,2464,1,41000,0,0,1,0,0,0,0,0)
Unknown32(21,2,57,0,40000,0,43000,0,0,1,0,0,0,0,0)
Unknown32(22,1,57,11,21464,1,19464,1,0,1,0,0,0,0,0)
Unknown32(23,2,57,0,20964,1,45200,0,0,1,0,0,0,0,0)
Unknown32(24,2,57,0,2464,1,41000,0,0,1,0,0,0,0,0)
Unknown32(25,2,57,0,40000,0,43000,0,0,1,0,0,0,0,0)
Unknown32(26,1,57,11,21464,1,19464,1,0,1,0,0,0,0,0)
SubGroup(2)
Unknown56(21464,1,19464,1,0,1,0,0,0,0,0,0,0,0,0)
Alert(10603,0,57,57,57,8,0,0,0,0,0,0,0,0,0)
#
TalkCharacter(5149,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Es sind so viele... Sammeln wir uns und
[cdb]kämpfen gemeinsam gegen sie! Lasst sie nicht
[cdb]durchbrechen!
SubGroup(9)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(742,4,15,57,57,8,0,0,0,0,0,0,0,0,0)
# Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] einen [g]Evakuierungspunkt[/] erreichen!
TalkCharacter(5150,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
# Es ist besser, zusammen zu kämpfen, als
[cdb]getrennt ins Gras zu beißen!
TalkCharacter(5151,35,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Spar dir etwas von deiner Energie für
[cdb]den Feind auf.
SubGroup(8)
Unknown23(19,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(19,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown26(20,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(21,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(22,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 2, 0, 8, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5152,32,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Du bist immer noch eine erstklassige
Schützin, Shamir!
TalkCharacter(5153,33,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Und du eine erstklassige Schwertkämpferin...
Catherine Donnerkeil.
TalkCharacter(5154,32,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Mach dich nicht über mich lustig!
# Group 10 (0, 2, 0, 8, 2)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5155,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Es mögen nun zwar unbekannte Gesichter
[cdb]unter ihnen sein, aber an der Stärke der Ritter
[cdb]der Seiros hat sich nichts geändert.
TalkCharacter(5156,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ich weiß nicht. Wenn ich Euch so kämpfen
[cdb]sehe, wünschte ich, ich könnte die alten
Ritter in Aktion sehen.
# Group 11 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 2, 0, 2, 3)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,1,57,57,10,0,0,3,0,0,0,0,0,0)
# Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
# Group 14 (0, 2, 0, 2, 3)
SubGroup(1)
Unknown26(6,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,0,3,57,57,10,0,0,6,0,0,0,0,0,0)
# Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
# Group 15 (0, 5, 0, 10, 17)
SubGroup(9)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown56(20964,1,45200,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(821,1,0,2,12,57,57,8,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] wurden daran gehindert, sich zurückzuziehen!
TalkCharacter(5157,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Sieht aus, als hätten wir sie bezwungen.
Gute Arbeit, alle zusammen.
TalkCharacter(5158,32,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Dasselbe gilt für Euch, Jeralt! Machen wir
[cdb]weiter so.
# Group 16 (9, 2, 4, 2, 0)
SubGroup(1)
GroupCheck4(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 15: True 0
# Group 17 (0, 5, 0, 1, 10)
SubGroup(0)
TalkCharacter(5159,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Vielleicht sollten wir versuchen, unsere Feinde
[cdb]zu überholen und ihnen den Fluchtweg
[cdb]abzuschneiden.
TalkCharacter(5160,35,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Da hatten wir zwei denselben Geistesblitz.
Auf geht's!
SubGroup(4)
Unknown56(20964,1,45200,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,1,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
MainMissionStart(10605,4,3,1,1,57,57,8,0,0,0,300,0,0,0)
#
TalkCharacter(5161,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Sie sind undiszipliniert. Wohin sie wohl
[cdb]unterwegs sind?
# Group 18 (0, 2, 2, 6, 0)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 0, 1, 0)
SubGroup(0)
# Group 20 (0, 2, 0, 1, 0)
SubGroup(0)
# Group 21 (0, 2, 0, 1, 0)
SubGroup(0)
# Group 22 (0, 5, 0, 7, 29)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(57,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(961,0,0,57,57,0,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] haben einen [g]Evakuierungspunkt[/] erreicht!
SubGroup(4)
Unknown56(20964,1,45200,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(2464,1,41000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(40000,0,43000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(21464,1,19464,1,0,0,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5162,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ah, ihr cleveren kleinen Ratten... Wir können
[cdb]nicht zulassen, dass ihr uns den Weg
[cdb]abschneidet.
SubGroup(4)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(10606,0,57,57,57,8,0,0,0,0,0,0,0,0,0)
#
TalkDeploySlot(5163,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Sputet euch! Wenn wir diese Bollwerke
[cdb]erobern, können wir ihnen den Fluchtweg
[cdb]abschneiden!
SubGroup(5)
Unknown44(0,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(1,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,4,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(10607,0,3,4,57,57,57,8,0,0,0,0,0,0,0)
# Group 23 (0, 2, 0, 7, 3)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5164,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
# Ich hoffe, Ihr könnt mir fest versprechen,
[cdb]dass ich diese Festungen persönlich einnehmen
[cdb]darf!
TalkCharacter(5165,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# So viele Wortwitze. Versucht er, uns zu
[cdb]beeindrucken?
TalkDeploySlot(5166,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ich glaube, damit verleiht er seiner
Begeisterung Ausdruck.
# Group 24 (0, 2, 0, 9, 1)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5167,31,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Ich muss mich dem Kommandanten möglichst
[cdb]gut präsentieren!
# Group 25 (0, 5, 0, 6, 16)
SubGroup(5)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(10608,0,4,2,57,57,57,0,0,0,0,0,0,0,0)
#
TalkCharacter(5168,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Wir haben alle Bollwerke erobert! Jetzt gibt es für unsere Feinde kein Entkommen mehr!
SubGroup(7)
Unknown10(1,29,10,11,57,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5169,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Gute Arbeit, Leute - aber wo steckt ihr
Kommandant?
# Group 26 (11, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 5, 0, 2, 23)
SubGroup(1)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown80(44,0,0,0,0,0,57,0,0,0,0,0,0,0,0)
TalkCharacter(5170,38,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Argh, ich wusste, dass ich niemals hätte
[cdb]kommen dürfen.
TalkCharacter(5171,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Von diesen Bestien haben wir uns aufspüren
[cdb]lassen? Pah! Wie treffend. Cleobulus wird
[cdb]wohl nachlässig.
SubGroup(6)
Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(201,2,10,11,57,9,0,0,0,0,0,0,0,0,0)
# [eb][eg7][0:CHARA_G][ec1] und [eg7][1:CHARA_G][ec1] sind aufgetaucht!
TalkCharacter(5172,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Das müssen ihre Anführer sein. Beenden wir
[cdb]es.
SubGroup(3)
Unknown43(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,5,1,10,11,57,21,0,0,0,0,0,0,0)
# Besiege [eg1][0:CHARA_G][ec2] und [eg1][1:CHARA_G][ec2]!
SubGroup(3)
Unknown10(0,2,10,11,57,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 2, 0, 6, 3)
SubGroup(3)
Unknown19(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(0,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5173,38,1,1,1,1,0,0,0,0,0,0,0,0,0)
# Sag mal, ist das nicht [MFH:der, der_die, die] uns in die Quere
[cdb]gekommen ist?
TalkCharacter(5174,150,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Sieht so aus. Die Jugend heutzutage...
GenderedMcTalk(0,5175,5176,1,2,1,0,0,0,0,0,0,0,0,0)
# Ich hatte gehofft, noch einmal gegen euch
Schlangen kämpfen zu können!
# Group 29 (0, 2, 0, 8, 2)
SubGroup(3)
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 0 1 0
GroupCheck3(36,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 0 1 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(3,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(8,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(8,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5177,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Die scheinen etwas härter zu sein als die
[cdb]kleinen Fische von vorhin... Alois! Bleib
[cdb]wachsam!
TalkCharacter(5178,31,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Wachsam wie ein Wachhund, Kommandant!
# Group 30 (0, 2, 0, 8, 2)
SubGroup(3)
GroupCheck3(35,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 35: 0 1 0
GroupCheck3(36,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 36: 0 1 0
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(9,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown17(9,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5179,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Das wird die reinste Freude... Lassen wir sie
[cdb]die Klingen der Diener der Göttin spüren!
TalkDeploySlot(5180,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Ich werde dir helfen.
# Group 31 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,40,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5181,38,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Ich kann diesen Abschaum nicht ausstehen...
Vernichtet sie alle, im Namen von Thales!
# Group 32 (0, 2, 0, 3, 1)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,40,1,1,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5182,150,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Unmöglich... Diese Bestien haben mich
[cdb]in die Ecke gedrängt?!
# Group 33 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown19(10,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown19(11,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,0,0,10,57,0,0,0,1,0,0,0,0,0,0)
TalkCharacter(5183,38,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Nein, nicht schon wieder! Was soll ich Thales
[cdb]diesmal erzählen?!
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,57,57,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
If254(1,34,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5184,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Lasst sie gehen! Uns bleibt noch die andere
Schlange!
# Group 36 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,0,0,11,57,0,0,0,1,0,0,0,0,0,0)
TalkCharacter(5185,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Es schmerzt mich, das zu sagen, aber ich muss
[cdb]diesen Ort zurücklassen.
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,57,57,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
If254(1,33,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5184,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Lasst sie gehen! Uns bleibt noch die andere
Schlange!
# Group 37 (0, 7, 0, 9, 21)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown19(10,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,36,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5183,38,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Nein, nicht schon wieder! Was soll ich Thales
[cdb]diesmal erzählen?!
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,10,57,57,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
If254(3,35,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5185,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Es schmerzt mich, das zu sagen, aber ich muss
[cdb]diesen Ort zurücklassen.
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,11,57,57,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
SubGroup(3)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,4,5,2,10,11,57,21,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] und [eg6][1:CHARA_G][ec5] wurden besiegt!
TalkCharacter(5186,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ich bin nicht zufrieden damit, dass wir sie
[cdb]haben entkommen lassen, aber unser Ziel
[cdb]haben wir erreicht... mehr oder weniger.
TalkDeploySlot(5187,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
# In der Tat. Doch wir müssen Seiner Majestät
[cdb]von den Flüchtigen berichten.
TalkCharacter(5188,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Also, das war ein ganz schönes Unterfangen.
Nicht, dass ich mich beschweren würde.
# Group 38 (23, 2, 4, 1, 0)
SubGroup(0)
# Group 39 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(17,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(22,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(23,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 48 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(24,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 49 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(25,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 50 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(26,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 2, 6, 4)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,13,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,13,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,13,0,20964,45200,0,57,0,0,0,1,0,0,0,0)
# Group 52 (0, 2, 2, 6, 7)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(15,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(16,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(1,16,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,16,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(16,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,16,0,2464,41000,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 2, 2, 6, 6)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(14,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,14,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,14,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(14,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,14,0,20964,45200,0,57,0,0,0,1,0,0,0,0)
SubGroup(1)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 2, 2, 6, 7)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(17,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(18,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(1,18,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,18,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(18,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(18,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,18,0,40000,43000,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 2, 2, 8, 7)
SubGroup(1)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(23,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,23,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(1,23,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,23,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,23,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(23,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(23,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,23,0,20964,45200,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 8, 7)
SubGroup(1)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(24,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,24,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(1,24,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,24,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,24,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(24,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(24,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,24,0,2464,41000,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 8, 7)
SubGroup(1)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(25,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,25,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(1,25,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,25,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,25,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(25,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(25,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,25,0,40000,43000,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 2, 2, 8, 8)
SubGroup(1)
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(19,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(26,90,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(0,26,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(1,26,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(2,26,20,1,1,0,1,0,0,0,0,0,0,0,0)
Unknown15(3,26,20,1,1,0,1,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(26,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(26,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,26,0,21464,19464,0,57,0,0,0,1,0,0,0,0)
SubGroup(2)
Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (0, 2, 2, 6, 10)
SubGroup(1)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(1,300,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(12,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(12,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(14,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(14,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
# Group 60 (0, 2, 2, 4, 14)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,300,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(17,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(17,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(16,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown106(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,16,0,2464,41000,0,57,0,0,0,1,0,0,0,0)
SubGroup(3)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(18,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(2,18,0,40000,43000,0,57,0,0,0,1,0,0,0,0)
# Group 61 (0, 2, 2, 4, 20)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(3,300,3,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(19)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(19,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(20,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(21,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(22,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(23,20964,1,45200,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(24,2464,1,41000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(25,40000,0,43000,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(26,21464,1,19464,1,0,0,0,0,0,0,0,0,0,0)
Unknown106(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 62 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 63 (0, 2, 2, 2, 1)
SubGroup(1)
GroupCheck3(53,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 53: 1 1 0
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 2, 2, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(52,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 52: 1 1 0
GroupCheck3(54,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 54: 1 1 0
Unknown23(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 66 (0, 5, 0, 6, 5)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(12,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(13,2,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(14,2,1,1,20000,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(959,3,12,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] nähern sich einem [g]Evakuierungspunkt[/]!
# Group 67 (0, 5, 0, 7, 6)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(15,1,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(16,1,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(17,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(18,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(959,3,15,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] nähern sich einem [g]Evakuierungspunkt[/]!
# Group 68 (0, 5, 0, 11, 10)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(19,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(20,1,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(21,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(22,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(23,2,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(24,1,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(25,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
Unknown16(26,11,1,1,20000,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(959,3,19,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] nähern sich einem [g]Evakuierungspunkt[/]!
# Group 69 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 70 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown149(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,8,57,57,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] ist gefallen!
Alert(338,3,4,57,57,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
# Group 71 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown112(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown149(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,9,57,57,0,0,0,0,0,0,0,0,0,0)
# [eb][eg6][0:CHARA_G][ec5] ist gefallen!
Alert(338,3,4,57,57,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
# Group 72 (0, 8, 0, 17, 12)
SubGroup(1)
If254(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(12,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(13,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(14,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(17,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(18,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(19,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(21,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(22,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(23,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(24,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(25,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(26,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(960,3,12,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] haben einen [g]Evakuierungspunkt[/] erreicht!
SubGroup(1)
If254(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(960,3,15,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] haben einen [g]Evakuierungspunkt[/] erreicht!
SubGroup(1)
If254(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(960,3,19,57,57,8,0,0,0,0,0,0,0,0,0)
# Die Truppen [eg5][0:CHARA_G][ec3] haben einen [g]Evakuierungspunkt[/] erreicht!
TalkCharacter(5189,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Sie sind entkommen! Das haben wir
[cdb]ordentlich verpatzt.
Alert(338,3,0,57,57,3,0,0,0,0,0,0,0,0,0)
# Du hast den Kampf verloren!
SetDeathText(38,88,5183,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Kronya[ed]__s__
volume_up
Nein, nicht schon wieder! Was soll ich Thales diesmal erzählen?!
Nein, nicht schon wieder! Was soll ich Thales diesmal erzählen?!
SetDeathText(150,88,5185,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Myson[ed]__s__
volume_up
Es schmerzt mich, das zu sagen, aber ich muss diesen Ort zurücklassen.
Es schmerzt mich, das zu sagen, aber ich muss diesen Ort zurücklassen.
TalkCharacter(5135,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
volume_up
Unsere Feinde haben sich aufgeteilt und wir sollten es ihnen gleichtun. Lasst sie nicht entkommen.
Unsere Feinde haben sich aufgeteilt und wir sollten es ihnen gleichtun. Lasst sie nicht entkommen.
Alert(378,0,12,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] begeben sich zu den Evakuierungspunkten!
MainMissionStart(742,4,0,1,12,1,57,8,8,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] einen Evakuierungspunkt erreichen!
Alert(376,4,12,57,57,8,0,0,0,0,0,0,0,0,0)
Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] einen Evakuierungspunkt erreichen!
TalkCharacter(5136,33,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Shamir[ed]__s__
volume_up
Jetzt schon werden wir uns selbst überlassen? Hm. Ich weiß nicht, ob das auf Vertrauen oder Gleichgültigkeit fußt.
Jetzt schon werden wir uns selbst überlassen? Hm. Ich weiß nicht, ob das auf Vertrauen oder Gleichgültigkeit fußt.
TalkCharacter(5137,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Alois[ed]__'__
volume_up
Wagemutige Taktiken wie diese gehören zu Kommandant Jeralts persönlichem Stil!
Wagemutige Taktiken wie diese gehören zu Kommandant Jeralts persönlichem Stil!
TalkCharacter(5138,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Shamir[ed]__s__
volume_up
Eine Schande, dass nichts davon auf dich abgefärbt ist, als du seine rechte Hand warst.
Eine Schande, dass nichts davon auf dich abgefärbt ist, als du seine rechte Hand warst.
TalkCharacter(5139,31,1,0,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Alois[ed]__'__
volume_up
Dann war es vielleicht besser so, dass er mich links hat liegen lassen!
Dann war es vielleicht besser so, dass er mich links hat liegen lassen!
TalkCharacter(5140,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
volume_up
Scheint alles in Ordnung zu sein. Hoffentlich geht es genauso problemlos weiter.
Scheint alles in Ordnung zu sein. Hoffentlich geht es genauso problemlos weiter.
Alert(220,2,57,57,57,8,0,0,0,0,0,0,0,0,0)
Verstärkung für [r][eg1][cp][0:PARTY][ec2][/] ist aufgetaucht!
Alert(378,2,15,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] begeben sich zu den Evakuierungspunkten!
TalkCharacter(5141,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(742,4,15,57,57,8,0,0,0,0,0,0,0,0,0)
Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] einen Evakuierungspunkt erreichen!
TalkCharacter(5145,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
volume_up
Sie laufen davon! Mach dich bereit, Gustave!
Sie laufen davon! Mach dich bereit, Gustave!
TalkDeploySlot(5146,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
Überlass das nur mir, Catherine. Ich werde sie aufhalten!
Überlass das nur mir, Catherine. Ich werde sie aufhalten!
TalkCharacter(5147,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5142,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
volume_up
Das erinnert mich an früher. Als du noch bei den Rittern warst. Wir haben immer alles zusammen gemacht.
Das erinnert mich an früher. Als du noch bei den Rittern warst. Wir haben immer alles zusammen gemacht.
TalkCharacter(5143,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Shamir[ed]__s__
volume_up
Und unsere Gegner gemeinsam bezwungen. Ich konnte mich darauf verlassen, dass du mir den Rücken freihältst.
Und unsere Gegner gemeinsam bezwungen. Ich konnte mich darauf verlassen, dass du mir den Rücken freihältst.
TalkCharacter(5144,33,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Shamir[ed]__s__
volume_up
Hehe. Sollte ich wieder damit anfangen, dich Partnerin zu nennen?
Hehe. Sollte ich wieder damit anfangen, dich Partnerin zu nennen?
TalkCharacter(5148,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
volume_up
Na gut. Ich denke, fürs Erste haben wir unsere Aufgabe erledigt. Aber in den Schatten schleichen sicher noch mehr von ihnen herum.
Na gut. Ich denke, fürs Erste haben wir unsere Aufgabe erledigt. Aber in den Schatten schleichen sicher noch mehr von ihnen herum.
Alert(220,2,57,57,57,8,0,0,0,0,0,0,0,0,0)
Verstärkung für [r][eg1][cp][0:PARTY][ec2][/] ist aufgetaucht!
Alert(378,2,19,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] begeben sich zu den Evakuierungspunkten!
Alert(10603,0,57,57,57,8,0,0,0,0,0,0,0,0,0)
TalkCharacter(5149,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
volume_up
Es sind so viele... Sammeln wir uns und kämpfen gemeinsam gegen sie! Lasst sie nicht durchbrechen!
Es sind so viele... Sammeln wir uns und kämpfen gemeinsam gegen sie! Lasst sie nicht durchbrechen!
Alert(742,4,15,57,57,8,0,0,0,0,0,0,0,0,0)
Verhindere, dass die Truppen [eg5][0:CHARA_G][ec3] einen Evakuierungspunkt erreichen!
TalkCharacter(5150,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Alois[ed]__'__
volume_up
Es ist besser, zusammen zu kämpfen, als getrennt ins Gras zu beißen!
Es ist besser, zusammen zu kämpfen, als getrennt ins Gras zu beißen!
TalkCharacter(5151,35,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
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Spar dir etwas von deiner Energie für den Feind auf.
Spar dir etwas von deiner Energie für den Feind auf.
TalkCharacter(5152,32,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
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Du bist immer noch eine erstklassige Schützin, Shamir!
Du bist immer noch eine erstklassige Schützin, Shamir!
TalkCharacter(5153,33,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Shamir[ed]__s__
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Und du eine erstklassige Schwertkämpferin... Catherine Donnerkeil.
Und du eine erstklassige Schwertkämpferin... Catherine Donnerkeil.
TalkCharacter(5154,32,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(5155,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
volume_up
Es mögen nun zwar unbekannte Gesichter unter ihnen sein, aber an der Stärke der Ritter der Seiros hat sich nichts geändert.
Es mögen nun zwar unbekannte Gesichter unter ihnen sein, aber an der Stärke der Ritter der Seiros hat sich nichts geändert.
TalkCharacter(5156,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
volume_up
Ich weiß nicht. Wenn ich Euch so kämpfen sehe, wünschte ich, ich könnte die alten Ritter in Aktion sehen.
Ich weiß nicht. Wenn ich Euch so kämpfen sehe, wünschte ich, ich könnte die alten Ritter in Aktion sehen.
Alert(552,0,1,57,57,10,0,0,3,0,0,0,0,0,0)
Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
Alert(552,0,3,57,57,10,0,0,6,0,0,0,0,0,0)
Die Besetzung [eg5][0:AREA][ec3] ist geglückt! Die Tore des Bollwerks wurden geöffnet!
MainMissionStart(821,1,0,2,12,57,57,8,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Die Truppen [eg5][0:CHARA_G][ec3] wurden daran gehindert, sich zurückzuziehen!
TalkCharacter(5157,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
volume_up
Sieht aus, als hätten wir sie bezwungen. Gute Arbeit, alle zusammen.
Sieht aus, als hätten wir sie bezwungen. Gute Arbeit, alle zusammen.
TalkCharacter(5158,32,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
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Dasselbe gilt für Euch, Jeralt! Machen wir weiter so.
Dasselbe gilt für Euch, Jeralt! Machen wir weiter so.
TalkCharacter(5159,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
volume_up
Vielleicht sollten wir versuchen, unsere Feinde zu überholen und ihnen den Fluchtweg abzuschneiden.
Vielleicht sollten wir versuchen, unsere Feinde zu überholen und ihnen den Fluchtweg abzuschneiden.
TalkCharacter(5160,35,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
volume_up
Da hatten wir zwei denselben Geistesblitz. Auf geht's!
Da hatten wir zwei denselben Geistesblitz. Auf geht's!
MainMissionStart(10605,4,3,1,1,57,57,8,0,0,0,300,0,0,0)
HAUPTMISSIONSBEGINN:
TalkCharacter(5161,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Shamir[ed]__s__
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Sie sind undiszipliniert. Wohin sie wohl unterwegs sind?
Sie sind undiszipliniert. Wohin sie wohl unterwegs sind?
Alert(961,0,0,57,57,0,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] haben einen Evakuierungspunkt erreicht!
TalkDeploySlot(5162,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
???
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Ah, ihr cleveren kleinen Ratten... Wir können nicht zulassen, dass ihr uns den Weg abschneidet.
Ah, ihr cleveren kleinen Ratten... Wir können nicht zulassen, dass ihr uns den Weg abschneidet.
Alert(10606,0,57,57,57,8,0,0,0,0,0,0,0,0,0)
TalkDeploySlot(5163,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Sputet euch! Wenn wir diese Bollwerke erobern, können wir ihnen den Fluchtweg abschneiden!
Sputet euch! Wenn wir diese Bollwerke erobern, können wir ihnen den Fluchtweg abschneiden!
TalkCharacter(5164,31,1,1,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Alois[ed]__'__
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Ich hoffe, Ihr könnt mir fest versprechen, dass ich diese Festungen persönlich einnehmen darf!
Ich hoffe, Ihr könnt mir fest versprechen, dass ich diese Festungen persönlich einnehmen darf!
TalkCharacter(5165,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Shamir[ed]__s__
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So viele Wortwitze. Versucht er, uns zu beeindrucken?
So viele Wortwitze. Versucht er, uns zu beeindrucken?
TalkDeploySlot(5166,9,1,1,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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Ich glaube, damit verleiht er seiner Begeisterung Ausdruck.
Ich glaube, damit verleiht er seiner Begeisterung Ausdruck.
TalkCharacter(5167,31,1,2,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Alois[ed]__'__
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Ich muss mich dem Kommandanten möglichst gut präsentieren!
Ich muss mich dem Kommandanten möglichst gut präsentieren!
MainMissionStart(10608,0,4,2,57,57,57,0,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN:
TalkCharacter(5168,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
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Wir haben alle Bollwerke erobert! Jetzt gibt es für unsere Feinde kein Entkommen mehr!
Wir haben alle Bollwerke erobert! Jetzt gibt es für unsere Feinde kein Entkommen mehr!
TalkCharacter(5169,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
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Gute Arbeit, Leute - aber wo steckt ihr Kommandant?
Gute Arbeit, Leute - aber wo steckt ihr Kommandant?
TalkCharacter(5170,38,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Kronya[ed]__s__
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Argh, ich wusste, dass ich niemals hätte kommen dürfen.
Argh, ich wusste, dass ich niemals hätte kommen dürfen.
TalkCharacter(5171,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Myson[ed]__s__
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Von diesen Bestien haben wir uns aufspüren lassen? Pah! Wie treffend. Cleobulus wird wohl nachlässig.
Von diesen Bestien haben wir uns aufspüren lassen? Pah! Wie treffend. Cleobulus wird wohl nachlässig.
Alert(201,2,10,11,57,9,0,0,0,0,0,0,0,0,0)
[eb][eg7][0:CHARA_G][ec1] und [eg7][1:CHARA_G][ec1] sind aufgetaucht!
TalkCharacter(5172,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,5,1,10,11,57,21,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: Besiege [eg1][0:CHARA_G][ec2] und [eg1][1:CHARA_G][ec2]!
TalkCharacter(5173,38,1,1,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Kronya[ed]__s__
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Sag mal, ist das nicht [MFH:der, der_die, die] uns in die Quere gekommen ist?
Sag mal, ist das nicht [MFH:der, der_die, die] uns in die Quere gekommen ist?
TalkCharacter(5174,150,1,0,1,1,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(0,5175,5176,1,2,1,0,0,0,0,0,0,0,0,0)
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich hatte gehofft, noch einmal gegen euch Schlangen kämpfen zu können!
Ich hatte gehofft, noch einmal gegen euch Schlangen kämpfen zu können!
[es]1_35_1_13_1_1_1_1_Shez[ed]__'__
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Ich hatte gehofft, noch einmal gegen euch Schlangen kämpfen zu können!
Ich hatte gehofft, noch einmal gegen euch Schlangen kämpfen zu können!
TalkCharacter(5177,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
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Die scheinen etwas härter zu sein als die kleinen Fische von vorhin... Alois! Bleib wachsam!
Die scheinen etwas härter zu sein als die kleinen Fische von vorhin... Alois! Bleib wachsam!
TalkCharacter(5178,31,1,2,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(5179,32,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
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Das wird die reinste Freude... Lassen wir sie die Klingen der Diener der Göttin spüren!
Das wird die reinste Freude... Lassen wir sie die Klingen der Diener der Göttin spüren!
TalkCharacter(5181,38,1,2,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Kronya[ed]__s__
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Ich kann diesen Abschaum nicht ausstehen... Vernichtet sie alle, im Namen von Thales!
Ich kann diesen Abschaum nicht ausstehen... Vernichtet sie alle, im Namen von Thales!
TalkCharacter(5182,150,1,2,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Myson[ed]__s__
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Unmöglich... Diese Bestien haben mich in die Ecke gedrängt?!
Unmöglich... Diese Bestien haben mich in die Ecke gedrängt?!
TalkCharacter(5183,38,1,3,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Kronya[ed]__s__
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Nein, nicht schon wieder! Was soll ich Thales diesmal erzählen?!
Nein, nicht schon wieder! Was soll ich Thales diesmal erzählen?!
Alert(237,0,10,57,57,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
TalkCharacter(5184,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
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Lasst sie gehen! Uns bleibt noch die andere Schlange!
Lasst sie gehen! Uns bleibt noch die andere Schlange!
TalkCharacter(5185,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Myson[ed]__s__
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Es schmerzt mich, das zu sagen, aber ich muss diesen Ort zurücklassen.
Es schmerzt mich, das zu sagen, aber ich muss diesen Ort zurücklassen.
Alert(237,0,11,57,57,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
TalkCharacter(5184,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Catherine[ed]__s__
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Lasst sie gehen! Uns bleibt noch die andere Schlange!
Lasst sie gehen! Uns bleibt noch die andere Schlange!
TalkCharacter(5183,38,1,3,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Kronya[ed]__s__
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Nein, nicht schon wieder! Was soll ich Thales diesmal erzählen?!
Nein, nicht schon wieder! Was soll ich Thales diesmal erzählen?!
Alert(237,0,10,57,57,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
TalkCharacter(5185,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Myson[ed]__s__
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Es schmerzt mich, das zu sagen, aber ich muss diesen Ort zurücklassen.
Es schmerzt mich, das zu sagen, aber ich muss diesen Ort zurücklassen.
Alert(237,0,11,57,57,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] hat sich zurückgezogen!
MainMissionStart(440,4,5,2,10,11,57,21,0,0,0,0,0,0,0)
HAUPTMISSIONSBEGINN: [eb][eg6][0:CHARA_G][ec5] und [eg6][1:CHARA_G][ec5] wurden besiegt!
TalkCharacter(5186,35,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
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Ich bin nicht zufrieden damit, dass wir sie haben entkommen lassen, aber unser Ziel haben wir erreicht... mehr oder weniger.
Ich bin nicht zufrieden damit, dass wir sie haben entkommen lassen, aber unser Ziel haben wir erreicht... mehr oder weniger.
TalkDeploySlot(5187,9,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
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In der Tat. Doch wir müssen Seiner Majestät von den Flüchtigen berichten.
In der Tat. Doch wir müssen Seiner Majestät von den Flüchtigen berichten.
TalkCharacter(5188,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Shamir[ed]__s__
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Also, das war ein ganz schönes Unterfangen. Nicht, dass ich mich beschweren würde.
Also, das war ein ganz schönes Unterfangen. Nicht, dass ich mich beschweren würde.
Alert(959,3,12,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] nähern sich einem Evakuierungspunkt!
Alert(959,3,15,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] nähern sich einem Evakuierungspunkt!
Alert(959,3,19,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] nähern sich einem Evakuierungspunkt!
Alert(319,3,8,57,57,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] ist gefallen!
Alert(338,3,4,57,57,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(319,3,9,57,57,0,0,0,0,0,0,0,0,0,0)
[eb][eg6][0:CHARA_G][ec5] ist gefallen!
Alert(338,3,4,57,57,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!
Alert(960,3,12,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] haben einen Evakuierungspunkt erreicht!
Alert(960,3,15,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] haben einen Evakuierungspunkt erreicht!
Alert(960,3,19,57,57,8,0,0,0,0,0,0,0,0,0)
Die Truppen [eg5][0:CHARA_G][ec3] haben einen Evakuierungspunkt erreicht!
TalkCharacter(5189,35,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_35_1_13_1_1_1_1_Jeralt[ed]__s__
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Sie sind entkommen! Das haben wir ordentlich verpatzt.
Sie sind entkommen! Das haben wir ordentlich verpatzt.
Alert(338,3,0,57,57,3,0,0,0,0,0,0,0,0,0)
Du hast den Kampf verloren!