1. Hey there, Edelgard.
  2. Hey there, Edelgard.
  3. Leafing through documents, are we? This is new.
  4. Yeah, completely out of character, I know. But one of [cdb]these reports has been stuck in my mind.
  5. Yeah, completely out of character, I know. But one of [cdb]these reports has been stuck in my mind.
  6. Back when Count Rowe declared fealty to the Empire, other lords committed to doing the same, [cdb]right?
  7. Back when Count Rowe declared fealty to the Empire, other lords committed to doing the same, [cdb]right?
  8. But the moment we left and the Kingdom army [cdb]marched south, they fell right back in line.
  9. But the moment we left and the Kingdom army [cdb]marched south, they fell right back in line.
  10. It's like they never betrayed Faerghus in the [cdb]first place.
  11. It's like they never betrayed Faerghus in the [cdb]first place.
  12. Good memory. That's exactly what happened.
  13. Houses Elidure and Duval both made overtures to [cdb]join the Empire.
  14. So why is the Kingdom welcoming them back without [cdb]so much as a wrist slap? Is this another House Gloucester thing where the politics demand it?
  15. So why is the Kingdom welcoming them back without [cdb]so much as a wrist slap? Is this another House Gloucester thing where the politics demand it?
  16. Seems like their importance as noble families [cdb]outstrips the fact that they're all two-faced liars.
  17. Seems like their importance as noble families [cdb]outstrips the fact they're all two-faced liars.
  18. Politics are doubtless involved, but the heads of [cdb]houses can change, as they did with Gloucester.
  19. We're not bound to place importance on any one [cdb]individual—only the bloodline.
  20. So the Kingdom's aristocracy gets the same free pass [cdb]as the Alliance's?
  21. So the Kingdom's aristocracy gets the same free pass [cdb]as the Alliance's?
  22. Yes, and the Empire's as well, even though I do my [cdb]best to treat everyone equally.
  23. I cannot afford to slight a minister's house, [cdb]for example.
  24. They broke fealty to the former prime minister when [cdb]they swore it to me.
  25. Would you call that treachery? What makes it [cdb]different from the actions of Count Gloucester?
  26. Ask her what she thinks.
  27. Say it depends on ulterior motives.
  28. Say she's comparing apples to oranges.
  29. I dunno, you tell me.
  30. I dunno, you tell me.
  31. It depends on what motivated the change of heart.
  32. Greed makes it different—and I'd say betraying [cdb]someone for money is lower than low.
  33. Greed makes it different—and I'd say betraying [cdb]someone for money is lower than low.
  34. That's one way to look at it. I agree that what matters [cdb]is the reason behind the change of heart.
  35. You can't blame someone for switching sides when [cdb]they're outnumbered. Do you think they're just [cdb]gonna lay down and die?
  36. You can't blame someone for switching sides when [cdb]they're outnumbered. Do you think they're just [cdb]gonna lay down and die?
  37. That's part of it. I think what matters is why they [cdb]had the change of heart.
  38. Was it for land? For status? To exact revenge or [cdb]seize glory?
  39. Because I view a betrayal for any of those reasons to [cdb]be utterly worthless.
  40. Yeah, money and vengeance are pretty shallow [cdb]motives. Though, that's why I'm here.
  41. Yeah, money and vengeance are pretty shallow [cdb]motives. Though, that's why I'm here.
  42. I'm not talking about mercenaries. I'm talking [cdb]about lords.
  43. Each of their decisions has the ability to upend the [cdb]lives of thousands, if not more.
  44. Only a person with the character to realize that is [cdb]truly fit to lead.
  45. I've worked for plenty of nobles in my time.
  46. I've worked for plenty of nobles in my time.
  47. And till now I couldn't have cared less what it means [cdb]to actually be one.
  48. And till now, I couldn't have cared less what it means [cdb]to actually be one.
  49. But then you gave me responsibility over all of these [cdb]soldiers, and it...
  50. But then you gave me responsibility over all of these [cdb]soldiers, and it...
  51. Well, I guess I'm starting to see the world in a [cdb]different way—and the people who live in it, too.
  52. Well, I guess I'm starting to see the world in a [cdb]different way—and the people who live in it, too.
  53. I see...
  54. I admit your grand designs sail clear over my head [cdb]sometimes—most of the time, actually.
  55. I admit your grand designs sail clear over my head [cdb]sometimes—most of the time, actually.
  56. But that's why I stand by you. I feel like one of these [cdb]days, something important's gonna rub off on me.
  57. But that's why I stand by you. I feel like one of these [cdb]days, something important's gonna rub off on me.
  58. And I feel the same.
  59. You've opened my eyes to all manner of things I [cdb]might never have seen otherwise.
  60. You are a commoner without the fetters of a family [cdb]name, wielding your sword directly for me.
  61. That's more valuable than you may realize.
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
800 0 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 150)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 59 0 0 2334 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 151)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 60 2352 1 2335 1 0 0 0 0 0 0 0 0 0
0
InitEvent (66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 171(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
EnterSceneEvent (3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
8
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
9
TalkEvent (110, 0, 2431, 0, 2278, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey there, Edelgard.
10
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
TalkEvent (111, 1, 2400, 0, 2279, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Hey there, Edelgard.
12
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (2, 2, 2412, 4, 2280, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Leafing through documents, are we? This is new.
15
ShowFloatingImageEvent (7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
IfEvent (1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
17
TalkEvent (110, 3, 0, 0, 2281, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, completely out of character, I know. But one of [cdb]these reports has been stuck in my mind.
18
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (111, 4, 0, 0, 2282, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, completely out of character, I know. But one of [cdb]these reports has been stuck in my mind.
20
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
HideFloatingImageEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
IfEvent (1, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
23
TalkEvent (110, 5, 0, 0, 2283, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Back when Count Rowe declared fealty to the Empire, other lords committed to doing the same, [cdb]right?
24
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (111, 6, 0, 0, 2284, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Back when Count Rowe declared fealty to the Empire, other lords committed to doing the same, [cdb]right?
26
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
IfEvent (1, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
28
TalkEvent (110, 7, 0, 0, 2285, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But the moment we left and the Kingdom army [cdb]marched south, they fell right back in line.
29
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (111, 8, 0, 0, 2286, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But the moment we left and the Kingdom army [cdb]marched south, they fell right back in line.
31
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
IfEvent (1, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
33
TalkEvent (110, 9, 2401, 0, 2287, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It's like they never betrayed Faerghus in the [cdb]first place.
34
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (111, 10, 2401, 0, 2288, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It's like they never betrayed Faerghus in the [cdb]first place.
36
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (2, 11, 2400, 0, 2289, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Good memory. That's exactly what happened.
38
TalkEvent (2, 12, 0, 0, 2290, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Houses Elidure and Duval both made overtures to [cdb]join the Empire.
39
IfEvent (1, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
40
TalkEvent (110, 13, 2403, 0, 2291, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So why is the Kingdom welcoming them back without [cdb]so much as a wrist slap? Is this another House Gloucester thing where the politics demand it?
41
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (111, 14, 2403, 0, 2292, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So why is the Kingdom welcoming them back without [cdb]so much as a wrist slap? Is this another House Gloucester thing where the politics demand it?
43
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
IfEvent (1, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
45
TalkEvent (110, 15, 0, 0, 2293, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Seems like their importance as noble families [cdb]outstrips the fact that they're all two-faced liars.
46
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (111, 16, 0, 0, 2294, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Seems like their importance as noble families [cdb]outstrips the fact they're all two-faced liars.
48
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (2, 17, 2400, 0, 2295, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Politics are doubtless involved, but the heads of [cdb]houses can change, as they did with Gloucester.
50
TalkEvent (2, 18, 0, 0, 2296, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # We're not bound to place importance on any one [cdb]individual—only the bloodline.
51
IfEvent (1, 1, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
52
TalkEvent (110, 19, 2405, 0, 2297, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So the Kingdom's aristocracy gets the same free pass [cdb]as the Alliance's?
53
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (111, 20, 2405, 0, 2298, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# So the Kingdom's aristocracy gets the same free pass [cdb]as the Alliance's?
55
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 27(2, 800, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (2, 21, 2401, 0, 2299, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Yes, and the Empire's as well, even though I do my [cdb]best to treat everyone equally.
60
TalkEvent (2, 22, NULL, 0, 2300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I cannot afford to slight a minister's house, [cdb]for example.
62
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (2, 23, 0, 0, 2301, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # They broke fealty to the former prime minister when [cdb]they swore it to me.
64
TalkEvent (2, 24, 2403, 0, 2302, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Would you call that treachery? What makes it [cdb]different from the actions of Count Gloucester?
65
TripleDialogChoiceEvent (0, 25, 26, 27, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
67
IfEvent (1, 1, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
68
TalkEvent (110, 28, 2401, 3, 2303, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I dunno, you tell me.
69
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (111, 29, 2401, 3, 2304, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I dunno, you tell me.
71
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
TalkEvent (2, 30, 0, 0, 2305, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# It depends on what motivated the change of heart.
73
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
75
IfEvent (1, 1, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
76
TalkEvent (110, 31, 2403, 0, 2306, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Greed makes it different—and I'd say betraying [cdb]someone for money is lower than low.
77
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (111, 32, 2403, 0, 2307, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Greed makes it different—and I'd say betraying [cdb]someone for money is lower than low.
79
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (2, 33, 2400, 0, 2308, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# That's one way to look at it. I agree that what matters [cdb]is the reason behind the change of heart.
81
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
IfEvent (0, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
83
IfEvent (1, 1, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Shez (Male)
84
TalkEvent (110, 34, 2408, 0, 2309, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You can't blame someone for switching sides when [cdb]they're outnumbered. Do you think they're just [cdb]gonna lay down and die?
85
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
TalkEvent (111, 35, 2408, 0, 2310, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You can't blame someone for switching sides when [cdb]they're outnumbered. Do you think they're just [cdb]gonna lay down and die?
87
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (2, 36, 2400, 0, 2311, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# That's part of it. I think what matters is why they [cdb]had the change of heart.
89
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (2, 37, 0, 0, 2312, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Was it for land? For status? To exact revenge or [cdb]seize glory?
91
TalkEvent (2, 38, 2401, 0, 2313, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Because I view a betrayal for any of those reasons to [cdb]be utterly worthless.
92
IfEvent (1, 1, 11, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
93
TalkEvent (110, 39, 2411, 3, 2314, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, money and vengeance are pretty shallow [cdb]motives. Though, that's why I'm here.
94
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (111, 40, 2411, 3, 2315, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Yeah, money and vengeance are pretty shallow [cdb]motives. Though, that's why I'm here.
96
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
TalkEvent (2, 41, NULL, 0, 2316, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I'm not talking about mercenaries. I'm talking [cdb]about lords.
98
TalkEvent (2, 42, 0, 0, 2317, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Each of their decisions has the ability to upend the [cdb]lives of thousands, if not more.
100
UnkEvent 59(100, 4294967286, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(200, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (2, 43, 0, 0, 2318, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Only a person with the character to realize that is [cdb]truly fit to lead.
103
UnkEvent 54(2, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 59(600, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
IfEvent (1, 1, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
107
TalkEvent (110, 44, 2405, 0, 2319, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I've worked for plenty of nobles in my time.
108
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (111, 45, 2405, 0, 2320, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I've worked for plenty of nobles in my time.
110
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
IfEvent (1, 1, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
113
TalkEvent (110, 46, 2401, 0, 2321, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And till now I couldn't have cared less what it means [cdb]to actually be one.
114
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (111, 47, 2401, 0, 2322, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# And till now, I couldn't have cared less what it means [cdb]to actually be one.
116
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
IfEvent (1, 1, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
119
TalkEvent (110, 48, 0, 0, 2323, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But then you gave me responsibility over all of these [cdb]soldiers, and it...
120
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
TalkEvent (111, 49, 0, 0, 2324, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But then you gave me responsibility over all of these [cdb]soldiers, and it...
122
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
IfEvent (1, 1, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
124
TalkEvent (110, 50, 2402, 0, 2325, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well, I guess I'm starting to see the world in a [cdb]different way—and the people who live in it, too.
125
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (111, 51, 2402, 0, 2326, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Well, I guess I'm starting to see the world in a [cdb]different way—and the people who live in it, too.
127
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
UnkEvent 27(2, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
131
TalkEvent (2, 52, 0, 4, 2327, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I see...
132
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
IfEvent (1, 1, 16, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
134
TalkEvent (110, 53, 0, 0, 2328, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I admit your grand designs sail clear over my head [cdb]sometimes—most of the time, actually.
135
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (111, 54, 0, 0, 2329, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I admit your grand designs sail clear over my head [cdb]sometimes—most of the time, actually.
137
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
IfEvent (1, 1, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
139
TalkEvent (110, 55, 2409, 0, 2330, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But that's why I stand by you. I feel like one of these [cdb]days, something important's gonna rub off on me.
140
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
TalkEvent (111, 56, 2409, 0, 2331, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# But that's why I stand by you. I feel like one of these [cdb]days, something important's gonna rub off on me.
142
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 26(10, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
TalkEvent (2, 57, 2400, 0, 2332, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And I feel the same.
145
TalkEvent (2, 58, 0, 0, 2333, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You've opened my eyes to all manner of things I [cdb]might never have seen otherwise.
146
UnkEvent 54(110, 2, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
147
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
148
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
149
UnkEvent 59(800, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (2, 59, 0, 0, 2334, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You are a commoner without the fetters of a family [cdb]name, wielding your sword directly for me.
151
TalkEvent (2, 60, 2352, 1, 2335, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's more valuable than you may realize.
UnkEvent (171) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 2278 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hey there, Edelgard.
ElseEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 1 2400 0 2279 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Hey there, Edelgard.
EndIfEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 2412 4 2280 1 0 0 0 0 0 0 0 0 0
link Edelgard volume_up
Leafing through documents, are we? This is new.
ShowFloatingImageEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 2281 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, completely out of character, I know. But one of these reports has been stuck in my mind.
ElseEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 0 0 2282 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Yeah, completely out of character, I know. But one of these reports has been stuck in my mind.
EndIfEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
HideFloatingImageEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
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Back when Count Rowe declared fealty to the Empire, other lords committed to doing the same, right?
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Back when Count Rowe declared fealty to the Empire, other lords committed to doing the same, right?
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But the moment we left and the Kingdom army marched south, they fell right back in line.
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But the moment we left and the Kingdom army marched south, they fell right back in line.
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It's like they never betrayed Faerghus in the first place.
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It's like they never betrayed Faerghus in the first place.
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Good memory. That's exactly what happened.
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Houses Elidure and Duval both made overtures to join the Empire.
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So why is the Kingdom welcoming them back without so much as a wrist slap? Is this another House Gloucester thing where the politics demand it?
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So why is the Kingdom welcoming them back without so much as a wrist slap? Is this another House Gloucester thing where the politics demand it?
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Seems like their importance as noble families outstrips the fact that they're all two-faced liars.
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Seems like their importance as noble families outstrips the fact they're all two-faced liars.
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Politics are doubtless involved, but the heads of houses can change, as they did with Gloucester.
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We're not bound to place importance on any one individual—only the bloodline.
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So the Kingdom's aristocracy gets the same free pass as the Alliance's?
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So the Kingdom's aristocracy gets the same free pass as the Alliance's?
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Yes, and the Empire's as well, even though I do my best to treat everyone equally.
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I cannot afford to slight a minister's house, for example.
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They broke fealty to the former prime minister when they swore it to me.
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Would you call that treachery? What makes it different from the actions of Count Gloucester?
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I dunno, you tell me.
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I dunno, you tell me.
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It depends on what motivated the change of heart.
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Greed makes it different—and I'd say betraying someone for money is lower than low.
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Greed makes it different—and I'd say betraying someone for money is lower than low.
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That's one way to look at it. I agree that what matters is the reason behind the change of heart.
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You can't blame someone for switching sides when they're outnumbered. Do you think they're just gonna lay down and die?
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You can't blame someone for switching sides when they're outnumbered. Do you think they're just gonna lay down and die?
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That's part of it. I think what matters is why they had the change of heart.
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Was it for land? For status? To exact revenge or seize glory?
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Because I view a betrayal for any of those reasons to be utterly worthless.
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Yeah, money and vengeance are pretty shallow motives. Though, that's why I'm here.
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Yeah, money and vengeance are pretty shallow motives. Though, that's why I'm here.
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I'm not talking about mercenaries. I'm talking about lords.
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Each of their decisions has the ability to upend the lives of thousands, if not more.
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Only a person with the character to realize that is truly fit to lead.
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I've worked for plenty of nobles in my time.
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I've worked for plenty of nobles in my time.
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And till now I couldn't have cared less what it means to actually be one.
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And till now, I couldn't have cared less what it means to actually be one.
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But then you gave me responsibility over all of these soldiers, and it...
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But then you gave me responsibility over all of these soldiers, and it...
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Well, I guess I'm starting to see the world in a different way—and the people who live in it, too.
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Well, I guess I'm starting to see the world in a different way—and the people who live in it, too.
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I see...
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I admit your grand designs sail clear over my head sometimes—most of the time, actually.
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I admit your grand designs sail clear over my head sometimes—most of the time, actually.
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But that's why I stand by you. I feel like one of these days, something important's gonna rub off on me.
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But that's why I stand by you. I feel like one of these days, something important's gonna rub off on me.
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And I feel the same.
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You've opened my eyes to all manner of things I might never have seen otherwise.
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You are a commoner without the fetters of a family name, wielding your sword directly for me.
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That's more valuable than you may realize.