1. He's making a run for it, Felix! Don't let him [cdb]get away!
  2. Not a chance! He's mine!
  3. Nice work out there. It's a real confidence boost [cdb]knowing you have my back.
  4. I could say the same for you. Now that I know your [cdb]style better, I have less trouble predicting your [cdb]movements.
  5. Glad to hear it. Guess you must have a pretty good [cdb]read on me by now, huh?
  6. Hmph. On your sword, perhaps.
  7. There you go again. Y'know, I've gotten a good grasp [cdb]on the way you think.
  8. It's like you decide on a role for yourself, then do [cdb]whatever you can to see it through.
  9. Of course, the role changes depending on the [cdb]situation, and who's fighting beside you. Sometimes [cdb]you attack, sometimes you defend.
  10. It's incredible just how versatile you are.
  11. No need for compliments. That's simply how I was [cdb]taught to be.
  12. Really? By who?
  13. My father. He may prefer a spear or magic, but he's [cdb]more than capable with a sword in his hands, too.
  14. My father. He may have preferred a spear or magic, [cdb]but he was more than capable with a sword in his [cdb]hands, too.
  15. Right. Makes sense it'd be Rodrigue.
  16. His weapon of choice might be different, but he [cdb]adapts himself to the flow of battle just as well as you [cdb]do. Probably better, actually.
  17. His weapon of choice might've been different, but he [cdb]adapted himself to the flow of battle just as well as [cdb]you do. Probably better, actually.
  18. The style didn't start with him, though. It's something [cdb]the leaders of our house have passed down [cdb]throughout the ages.
  19. House Fraldarius has been the king's lance and shield [cdb]for generations. Ever since the time of Kyphon, sworn [cdb]friend of the great King Loog.
  20. At times we've been sent to defeat the crown's [cdb]enemies. At others, we've held back to defend [cdb]the throne.
  21. I admit the style has its uses, idiotic history of blind [cdb]faith aside.
  22. Huh. So that's why you fight the way you do.
  23. You're indespensible, Felix. Not just to Dimitri, [cdb]but to everyone else, too.
  24. Heh. I suppose if I'm a lance and shield, you would [cdb]be like some kind of projectile. An arrow, or a stone.
  25. Accept the compliment.
  26. Act confused.
  27. You're saying I'm good at taking the enemy by [cdb]surprise, right? You sure could learn to be more [cdb]direct with your compliments, you know.
  28. You can interpret it that way if you want. In any case, [cdb]you're just as important to this army as I am.
  29. Wait, is that supposed to be a compliment? What's that even mean?
  30. Do you need me to draw you a picture? You're [cdb]always coming out of nowhere and throwing the [cdb]enemy off guard.
  31. Between that sword of yours and the way you can [cdb]shapeshift, nobody ever knows what you'll do next.
  32. Some might say your powers are dangerous, but I [cdb]think they provide the perfect element of surprise.
  33. Huh. Glad to hear you say so.
  34. There's one fault I can't get past, though. You can [cdb]never stay focused during battle.
  35. It's almost like you're talking to someone while you [cdb]fight. Someone in your head that... Hey. What's with [cdb]the smile?
  36. Huh? Oh, sorry. I'm just really happy we've gotten to [cdb]know each other so well.
  37. Only a true friend would be that open with their [cdb]criticism. Thanks, Felix.
  38. Say what you will. That's the last piece of advice I'm ever giving you.
  39. He wasn't really mad, was he? It's so hard to tell [cdb]sometimes.
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12
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UnkEvent 102(13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
PlaySoundEffectEvent (1110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 26(2, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(600, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
EnterSceneEvent (3, 111, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
28
TalkEvent (111, 2, NULL, 0, 20830, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Nice work out there. It's a real confidence boost [cdb]knowing you have my back.
30
TalkEvent (13, 3, 0, 0, 19704, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I could say the same for you. Now that I know your [cdb]style better, I have less trouble predicting your [cdb]movements.
31
UnkEvent 54(111, 13, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 59(600, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (111, 4, NULL, 1, 20831, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Glad to hear it. Guess you must have a pretty good [cdb]read on me by now, huh?
38
TalkEvent (13, 5, 0, 0, 19706, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Hmph. On your sword, perhaps.
39
UnkEvent 26(17, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 31(2, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (111, 6, 2403, 1, 20832, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There you go again. Y'know, I've gotten a good grasp [cdb]on the way you think.
45
UnkEvent 59(300, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 27(1, 300, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (111, 7, NULL, 0, 20833, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's like you decide on a role for yourself, then do [cdb]whatever you can to see it through.
49
TalkEvent (111, 8, 2405, 0, 20834, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Of course, the role changes depending on the [cdb]situation, and who's fighting beside you. Sometimes [cdb]you attack, sometimes you defend.
50
UnkEvent 26(17, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 31(2, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (111, 9, 2407, 0, 20835, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's incredible just how versatile you are.
57
TalkEvent (13, 10, NULL, 0, 20836, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # No need for compliments. That's simply how I was [cdb]taught to be.
58
TalkEvent (111, 11, 0, 0, 20837, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Really? By who?
59
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
66
TalkEvent (13, 12, 0, 0, 19713, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# My father. He may prefer a spear or magic, but he's [cdb]more than capable with a sword in his hands, too.
67
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (13, 13, NULL, 0, 19714, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# My father. He may have preferred a spear or magic, [cdb]but he was more than capable with a sword in his [cdb]hands, too.
69
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 26(1, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (111, 14, 2400, 0, 20840, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Right. Makes sense it'd be Rodrigue.
72
UnkEvent 26(15, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
74
TalkEvent (111, 15, NULL, 0, 20841, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# His weapon of choice might be different, but he [cdb]adapts himself to the flow of battle just as well as you [cdb]do. Probably better, actually.
75
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (111, 16, NULL, 0, 20842, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# His weapon of choice might've been different, but he [cdb]adapted himself to the flow of battle just as well as [cdb]you do. Probably better, actually.
77
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (13, 17, 0, 0, 19718, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # The style didn't start with him, though. It's something [cdb]the leaders of our house have passed down [cdb]throughout the ages.
81
UnkEvent 26(16, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (13, 18, 2405, 0, 19719, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # House Fraldarius has been the king's lance and shield [cdb]for generations. Ever since the time of Kyphon, sworn [cdb]friend of the great King Loog.
84
TalkEvent (13, 19, 2407, 0, 19720, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At times we've been sent to defeat the crown's [cdb]enemies. At others, we've held back to defend [cdb]the throne.
85
TalkEvent (13, 20, NULL, 2, 19721, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I admit the style has its uses, idiotic history of blind [cdb]faith aside.
86
UnkEvent 26(17, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(2, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (111, 21, 0, 0, 20847, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh. So that's why you fight the way you do.
91
TalkEvent (111, 22, 2403, 1, 20848, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You're indespensible, Felix. Not just to Dimitri, [cdb]but to everyone else, too.
92
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (13, 23, 0, 1, 19724, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Heh. I suppose if I'm a lance and shield, you would [cdb]be like some kind of projectile. An arrow, or a stone.
97
DialogChoiceEvent (0, 24, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
99
TalkEvent (111, 26, 0, 1, 20850, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You're saying I'm good at taking the enemy by [cdb]surprise, right? You sure could learn to be more [cdb]direct with your compliments, you know.
101
UnkEvent 59(400, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 27(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (13, 27, 2400, 0, 19726, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# You can interpret it that way if you want. In any case, [cdb]you're just as important to this army as I am.
104
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
IfEvent (0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
106
TalkEvent (111, 28, 0, 4, 20852, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, is that supposed to be a compliment? What's that even mean?
108
UnkEvent 59(400, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 27(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
TalkEvent (13, 29, 2400, 0, 19728, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Do you need me to draw you a picture? You're [cdb]always coming out of nowhere and throwing the [cdb]enemy off guard.
111
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
TalkEvent (13, 30, NULL, 0, 19729, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Between that sword of yours and the way you can [cdb]shapeshift, nobody ever knows what you'll do next.
113
TalkEvent (13, 31, 2403, 1, 19730, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Some might say your powers are dangerous, but I [cdb]think they provide the perfect element of surprise.
114
UnkEvent 26(1, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (111, 32, 2400, 1, 20856, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh. Glad to hear you say so.
116
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (13, 33, 0, 2, 19732, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # There's one fault I can't get past, though. You can [cdb]never stay focused during battle.
121
UnkEvent 54(13, 111, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 59(400, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 31(3, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(2, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
TalkEvent (13, 34, NULL, 2, 19733, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It's almost like you're talking to someone while you [cdb]fight. Someone in your head that... Hey. What's with [cdb]the smile?
128
TalkEvent (111, 35, 0, 1, 20859, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Huh? Oh, sorry. I'm just really happy we've gotten to [cdb]know each other so well.
129
UnkEvent 26(15, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (111, 36, 2409, 1, 20860, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Only a true friend would be that open with their [cdb]criticism. Thanks, Felix.
131
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 31(1, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
TalkEvent (13, 37, 0, 2, 19736, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Say what you will. That's the last piece of advice I'm ever giving you.
137
LeaveSceneEvent (1, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
140
UnkEvent 26(17, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
141
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 31(2, 500, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
TalkEvent (111, 38, 0, 4, 20862, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # He wasn't really mad, was he? It's so hard to tell [cdb]sometimes.
UnkEvent (78) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 NULL NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 2 50 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
PlaySoundEffectEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 0 NULL 2 20829 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
He's making a run for it, Felix! Don't let him get away!
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 NULL 2 19702 1 0 0 0 0 0 0 0 0 0
link Felix volume_up
Not a chance! He's mine!
UnkEvent (102) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967266 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 1 45 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 5 45 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 2 NULL 0 20830 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Nice work out there. It's a real confidence boost knowing you have my back.
LookEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 3 0 0 19704 1 0 0 0 0 0 0 0 0 0
link Felix volume_up
I could say the same for you. Now that I know your style better, I have less trouble predicting your movements.
UnkEvent (54) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 13 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 4 NULL 1 20831 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Glad to hear it. Guess you must have a pretty good read on me by now, huh?
LookEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 0 0 19706 1 0 0 0 0 0 0 0 0 0
link Felix volume_up
Hmph. On your sword, perhaps.
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 6 2403 1 20832 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
There you go again. Y'know, I've gotten a good grasp on the way you think.
PanCameraEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 13 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 10 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2 45 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 7 NULL 0 20833 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It's like you decide on a role for yourself, then do whatever you can to see it through.
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 2405 0 20834 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Of course, the role changes depending on the situation, and who's fighting beside you. Sometimes you attack, sometimes you defend.
UnkEvent (26) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 111 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 9 2407 0 20835 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
It's incredible just how versatile you are.
LookAtPersonEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 111 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 10 NULL 0 20836 1 0 0 0 0 0 0 0 0 0
link Felix volume_up
No need for compliments. That's simply how I was taught to be.
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 11 0 0 20837 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Really? By who?
UnkEvent (26) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 8 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 60 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 12 0 0 19713 1 0 0 0 0 0 0 0 0 0
link Felix volume_up
My father. He may prefer a spear or magic, but he's more than capable with a sword in his hands, too.
ElseEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 13 NULL 0 19714 1 0 0 0 0 0 0 0 0 0
link Felix volume_up
My father. He may have preferred a spear or magic, but he was more than capable with a sword in his hands, too.
EndIfEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
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link Shez volume_up
Right. Makes sense it'd be Rodrigue.
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His weapon of choice might be different, but he adapts himself to the flow of battle just as well as you do. Probably better, actually.
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His weapon of choice might've been different, but he adapted himself to the flow of battle just as well as you do. Probably better, actually.
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link Felix volume_up
The style didn't start with him, though. It's something the leaders of our house have passed down throughout the ages.
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House Fraldarius has been the king's lance and shield for generations. Ever since the time of Kyphon, sworn friend of the great King Loog.
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At times we've been sent to defeat the crown's enemies. At others, we've held back to defend the throne.
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I admit the style has its uses, idiotic history of blind faith aside.
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Huh. So that's why you fight the way you do.
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You're indespensible, Felix. Not just to Dimitri, but to everyone else, too.
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Heh. I suppose if I'm a lance and shield, you would be like some kind of projectile. An arrow, or a stone.
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You're saying I'm good at taking the enemy by surprise, right? You sure could learn to be more direct with your compliments, you know.
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You can interpret it that way if you want. In any case, you're just as important to this army as I am.
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Wait, is that supposed to be a compliment? What's that even mean?
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Do you need me to draw you a picture? You're always coming out of nowhere and throwing the enemy off guard.
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Between that sword of yours and the way you can shapeshift, nobody ever knows what you'll do next.
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Some might say your powers are dangerous, but I think they provide the perfect element of surprise.
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Huh. Glad to hear you say so.
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There's one fault I can't get past, though. You can never stay focused during battle.
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It's almost like you're talking to someone while you fight. Someone in your head that... Hey. What's with the smile?
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Huh? Oh, sorry. I'm just really happy we've gotten to know each other so well.
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Only a true friend would be that open with their criticism. Thanks, Felix.
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Say what you will. That's the last piece of advice I'm ever giving you.
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He wasn't really mad, was he? It's so hard to tell sometimes.