1. Where...am I?
  2. Where...am I?
  3. Stay where you are. It would be best if you refrained [cdb]from bringing out any weapons as well.
  4. Wait, Edelgard? Hold on. What're all three of you [cdb]doing here?
  5. Wait, Edelgard? Hold on. What're all three of you [cdb]doing here?
  6. I have the same question. It appears we've been [cdb]swallowed up by some kind of strange magic.
  7. That's the long and short of it. But isn't all of this [cdb]your doing?
  8. ...
  9. ...
  10. When we awoke, we found ourselves here, in this [cdb]dark and ominous void.
  11. Don't tell me you can't remember what happened?
  12. You suddenly transformed and started attacking your [cdb]friends. Luckily, we managed to knock you out and [cdb]capture you.
  13. But it wasn't long before you came to and escaped. I was told that you were acting like someone else [cdb]entirely.
  14. Ngh...
  15. I guess that...kinda rings a bell.
  16. I guess that...kinda rings a bell.
  17. The last thing I remember is Arval telling me to slay [cdb]the Ashen Demon. At least, I think it was Arval.
  18. The last thing I remember is Arval telling me to slay [cdb]the Ashen Demon. At least, I think it was Arval.
  19. Arval?
  20. The voice in my head. We've known each other for a [cdb]few years now.
  21. The voice in my head. We've known each other for a [cdb]few years now.
  22. Uh...huh.
  23. Pretty out there, right? This is why I never [cdb]mentioned it.
  24. Sounds pretty out there, right? This is why I never [cdb]mentioned it.
  25. And you claim this "Arval" suddenly decided to turn [cdb]on you?
  26. I know how it sounds, but yeah.
  27. I know how it sounds, but yeah.
  28. There are two things I can say for sure.
  29. There are two things I can say for sure.
  30. The first is that Arval's magic is what dragged us all [cdb]in here. And the second...is that no one's in my [cdb]head anymore.
  31. The first is that Arval's magic is what dragged us all [cdb]in here. And the second...is that no one's in my [cdb]head anymore.
  32. How can you be certain?
  33. Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
  34. Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
  35. I don't mean for this to be an interrogation, but "distant"? From where? This story of yours is [cdb]hardly convincing.
  36. Well, you do seem to be your old self again. That, if [cdb]nothing else, makes me want to believe what you're [cdb]saying.
  37. At the very least, I hope you know a way out of this [cdb]fathomless prison.
  38. About that. I know I said distant, but Arval's [cdb]definitely here with us somewhere.
  39. About that. I know I said distant, but Arval's [cdb]definitely here with us somewhere.
  40. If we can find them and figure out what magic they [cdb]used on us, we might just be able to escape.
  41. If we can find them and figure out what magic they [cdb]used on us, we might just be able to escape.
  42. That sounds wildly optimistic.
  43. It sure does. But considering we don't know a thing [cdb]about this place, we might as well give it a shot.
  44. In that case, let's begin looking around and see if we [cdb]can't find any clues to where we are.
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4 35 0 3 8064 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 157)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 36 2460 0 7885 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 158)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 160)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 37 2400 0 7886 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 161)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 162)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 38 2400 0 7887 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 163)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 164)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 165)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 39 2403 3 7888 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 166)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 167)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 40 2403 3 7889 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 168)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 170)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 171)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 41 2411 3 7890 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 172)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 173)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 30 110 2 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL
TalkEvent (index: 174)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 42 2458 3 7891 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 175)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 176)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 43 2400 0 7892 1 0 0 0 0 0 0 0 0 0
0
InitEvent (103, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 2, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (0, 4, 3, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 110, 2, 3, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 64(3, 0, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 166(110, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 166(3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 166(4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 166(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 27(2, 600, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 7(0, 0, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
23
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
TalkEvent (110, 0, 0, 4, 7849, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Where...am I?
26
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
TalkEvent (111, 1, 0, 4, 7850, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Where...am I?
30
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (2, 2, 0, 2, 8055, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Stay where you are. It would be best if you refrained [cdb]from bringing out any weapons as well.
33
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
34
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (110, 3, 0, 4, 8056, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, Edelgard? Hold on. What're all three of you [cdb]doing here?
37
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
UnkEvent 135(200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (111, 4, 0, 4, 8057, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Wait, Edelgard? Hold on. What're all three of you [cdb]doing here?
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 26(13, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 31(2, 700, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
TalkEvent (3, 5, 2403, 2, 7854, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I have the same question. It appears we've been [cdb]swallowed up by some kind of strange magic.
45
TalkEvent (4, 6, 2400, 3, 8058, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That's the long and short of it. But isn't all of this [cdb]your doing?
46
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(100, 4294967266, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
50
TalkEvent (110, 7, 2405, 3, 136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ...
51
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (111, 8, 2405, 3, 137, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# ...
53
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 26(9, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 27(1, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (2, 9, 2411, 3, 8059, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # When we awoke, we found ourselves here, in this [cdb]dark and ominous void.
59
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 59(1000, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (4, 10, 2403, 3, 8060, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Don't tell me you can't remember what happened?
64
TalkEvent (4, 11, NULL, 3, 8061, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # You suddenly transformed and started attacking your [cdb]friends. Luckily, we managed to knock you out and [cdb]capture you.
65
UnkEvent 54(4, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 59(100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (4, 12, NULL, 3, 8062, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # But it wasn't long before you came to and escaped. I was told that you were acting like someone else [cdb]entirely.
70
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 27(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
TalkEvent (3, 13, 0, 2, 2372, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Ngh...
74
UnkEvent 26(10, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(100, 4294967266, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
78
TalkEvent (110, 14, 2412, 4, 7863, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I guess that...kinda rings a bell.
79
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (111, 15, 2412, 4, 7864, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I guess that...kinda rings a bell.
81
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 59(600, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
87
TalkEvent (110, 16, 0, 3, 7865, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The last thing I remember is Arval telling me to slay [cdb]the Ashen Demon. At least, I think it was Arval.
88
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (111, 17, 0, 3, 7866, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The last thing I remember is Arval telling me to slay [cdb]the Ashen Demon. At least, I think it was Arval.
90
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 15(93, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (2, 18, 0, 4, 7867, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Arval?
93
UnkEvent 26(3, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 31(1, 700, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
97
TalkEvent (110, 19, NULL, 3, 7868, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The voice in my head. We've known each other for a [cdb]few years now.
98
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (111, 20, NULL, 3, 7869, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The voice in my head. We've known each other for a [cdb]few years now.
100
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
TalkEvent (4, 21, 0, 4, 7870, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Uh...huh.
102
UnkEvent 26(7, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 27(1, 400, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
107
TalkEvent (110, 22, 0, 3, 7871, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Pretty out there, right? This is why I never [cdb]mentioned it.
108
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
TalkEvent (111, 23, 0, 3, 7872, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Sounds pretty out there, right? This is why I never [cdb]mentioned it.
110
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 59(800, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
TalkEvent (3, 24, 2458, 2, 7873, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # And you claim this "Arval" suddenly decided to turn [cdb]on you?
116
UnkEvent 26(4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
118
TalkEvent (110, 25, 2400, 3, 7874, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I know how it sounds, but yeah.
119
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (111, 26, 2400, 3, 7875, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# I know how it sounds, but yeah.
121
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
123
TalkEvent (110, 27, 0, 3, 7876, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# There are two things I can say for sure.
124
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
TalkEvent (111, 28, 0, 3, 7877, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# There are two things I can say for sure.
126
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 27(1, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
130
TalkEvent (110, 29, 2403, 3, 7878, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The first is that Arval's magic is what dragged us all [cdb]in here. And the second...is that no one's in my [cdb]head anymore.
131
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
TalkEvent (111, 30, 2403, 3, 7879, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# The first is that Arval's magic is what dragged us all [cdb]in here. And the second...is that no one's in my [cdb]head anymore.
133
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
TalkEvent (2, 31, 0, 4, 7880, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # How can you be certain?
135
UnkEvent 54(2, 110, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 59(800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
140
TalkEvent (110, 32, 2352, 3, 7881, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
141
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
142
TalkEvent (111, 33, 2352, 3, 7882, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
143
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
144
UnkEvent 26(6, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
UnkEvent 59(100, 7, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
146
UnkEvent 59(400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
150
TalkEvent (2, 34, 2401, 3, 8063, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # I don't mean for this to be an interrogation, but "distant"? From where? This story of yours is [cdb]hardly convincing.
151
UnkEvent 162(9, 4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
152
UnkEvent 27(2, 100, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
153
UnkEvent 31(1, 1000, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
154
UnkEvent 135(120, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
156
TalkEvent (4, 35, 0, 3, 8064, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Well, you do seem to be your old self again. That, if [cdb]nothing else, makes me want to believe what you're [cdb]saying.
157
TalkEvent (3, 36, 2460, 0, 7885, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # At the very least, I hope you know a way out of this [cdb]fathomless prison.
158
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
159
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
160
TalkEvent (110, 37, 2400, 0, 7886, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# About that. I know I said distant, but Arval's [cdb]definitely here with us somewhere.
161
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
162
TalkEvent (111, 38, 2400, 0, 7887, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# About that. I know I said distant, but Arval's [cdb]definitely here with us somewhere.
163
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
164
IfEvent (1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Shez (Male)
165
TalkEvent (110, 39, 2403, 3, 7888, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# If we can find them and figure out what magic they [cdb]used on us, we might just be able to escape.
166
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
167
TalkEvent (111, 40, 2403, 3, 7889, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# If we can find them and figure out what magic they [cdb]used on us, we might just be able to escape.
168
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
169
UnkEvent 26(2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
170
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
171
TalkEvent (2, 41, 2411, 3, 7890, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # That sounds wildly optimistic.
172
UnkEvent 135(30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
173
UnkEvent 161(4, 1, 30, 110, 2, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
174
TalkEvent (4, 42, 2458, 3, 7891, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # It sure does. But considering we don't know a thing [cdb]about this place, we might as well give it a shot.
175
UnkEvent 26(9, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
176
UnkEvent 164(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
177
UnkEvent 135(90, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
179
TalkEvent (3, 43, 2400, 0, 7892, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # In that case, let's begin looking around and see if we [cdb]can't find any clues to where we are.
UnkEvent (64) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 4294967286 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 8)
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UnkEvent (15) (index: 9)
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NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 13)
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UnkEvent (27) (index: 14)
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UnkEvent (7) (index: 16)
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LookEvent (index: 21)
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IfEvent (index: 22)
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UnkEvent (135) (index: 23)
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LookEvent (index: 24)
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TalkEvent (index: 25)
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link Shez volume_up
Where...am I?
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 28)
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TalkEvent (index: 29)
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111 1 0 4 7850 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Where...am I?
EndIfEvent (index: 30)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Edelgard volume_up
Stay where you are. It would be best if you refrained from bringing out any weapons as well.
LookAtPersonEvent (index: 32)
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110 2 1 60 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 33)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 35)
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TalkEvent (index: 36)
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link Shez volume_up
Wait, Edelgard? Hold on. What're all three of you doing here?
ElseEvent (index: 37)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 38)
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200 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 39)
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TalkEvent (index: 40)
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111 4 0 4 8057 1 0 0 0 0 0 0 0 0 0
link Shez volume_up
Wait, Edelgard? Hold on. What're all three of you doing here?
EndIfEvent (index: 41)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
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13 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 43)
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TalkEvent (index: 44)
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link Dimitri volume_up
I have the same question. It appears we've been swallowed up by some kind of strange magic.
TalkEvent (index: 45)
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link Claude volume_up
That's the long and short of it. But isn't all of this your doing?
UnkEvent (26) (index: 46)
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10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
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UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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IfEvent (index: 49)
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TalkEvent (index: 50)
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link Shez volume_up
...
ElseEvent (index: 51)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
111 8 2405 3 137 0 0 0 0 0 0 0 0 0 0
link Shez volume_up
...
EndIfEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (27) (index: 56)
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UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TalkEvent (index: 58)
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link Edelgard volume_up
When we awoke, we found ourselves here, in this dark and ominous void.
UnkEvent (26) (index: 59)
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9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 60)
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TalkEvent (index: 61)
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link Claude volume_up
Don't tell me you can't remember what happened?
LookAtPersonEvent (index: 63)
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110 4 1 50 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
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link Claude volume_up
You suddenly transformed and started attacking your friends. Luckily, we managed to knock you out and capture you.
UnkEvent (54) (index: 65)
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4 110 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 66)
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UnkEvent (27) (index: 67)
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TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Claude volume_up
But it wasn't long before you came to and escaped. I was told that you were acting like someone else entirely.
PanCameraEvent (index: 69)
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0 3 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 70)
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UnkEvent (27) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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LookEvent (index: 72)
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TalkEvent (index: 73)
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link Dimitri volume_up
Ngh...
UnkEvent (26) (index: 74)
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10 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
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UnkEvent (59) (index: 76)
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IfEvent (index: 77)
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1 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
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link Shez volume_up
I guess that...kinda rings a bell.
ElseEvent (index: 79)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
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link Shez volume_up
I guess that...kinda rings a bell.
EndIfEvent (index: 81)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 82)
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UnkEvent (59) (index: 83)
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UnkEvent (59) (index: 84)
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IfEvent (index: 86)
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TalkEvent (index: 87)
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link Shez volume_up
The last thing I remember is Arval telling me to slay the Ashen Demon. At least, I think it was Arval.
ElseEvent (index: 88)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
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link Shez volume_up
The last thing I remember is Arval telling me to slay the Ashen Demon. At least, I think it was Arval.
EndIfEvent (index: 90)
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UnkEvent (15) (index: 91)
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TalkEvent (index: 92)
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link Edelgard volume_up
Arval?
UnkEvent (26) (index: 93)
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UnkEvent (31) (index: 94)
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IfEvent (index: 96)
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TalkEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
The voice in my head. We've known each other for a few years now.
ElseEvent (index: 98)
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TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link Shez volume_up
The voice in my head. We've known each other for a few years now.
EndIfEvent (index: 100)
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TalkEvent (index: 101)
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link Claude volume_up
Uh...huh.
UnkEvent (26) (index: 102)
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UnkEvent (59) (index: 103)
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UnkEvent (27) (index: 104)
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LookAtPersonEvent (index: 105)
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IfEvent (index: 106)
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TalkEvent (index: 107)
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link Shez volume_up
Pretty out there, right? This is why I never mentioned it.
ElseEvent (index: 108)
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TalkEvent (index: 109)
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link Shez volume_up
Sounds pretty out there, right? This is why I never mentioned it.
EndIfEvent (index: 110)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 111)
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9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 112)
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UnkEvent (59) (index: 113)
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LookEvent (index: 114)
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TalkEvent (index: 115)
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link Dimitri volume_up
And you claim this "Arval" suddenly decided to turn on you?
UnkEvent (26) (index: 116)
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IfEvent (index: 117)
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TalkEvent (index: 118)
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link Shez volume_up
I know how it sounds, but yeah.
ElseEvent (index: 119)
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TalkEvent (index: 120)
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link Shez volume_up
I know how it sounds, but yeah.
EndIfEvent (index: 121)
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IfEvent (index: 122)
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TalkEvent (index: 123)
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link Shez volume_up
There are two things I can say for sure.
ElseEvent (index: 124)
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TalkEvent (index: 125)
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link Shez volume_up
There are two things I can say for sure.
EndIfEvent (index: 126)
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PanCameraEvent (index: 127)
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UnkEvent (27) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 50 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 129)
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TalkEvent (index: 130)
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link Shez volume_up
The first is that Arval's magic is what dragged us all in here. And the second...is that no one's in my head anymore.
ElseEvent (index: 131)
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TalkEvent (index: 132)
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link Shez volume_up
The first is that Arval's magic is what dragged us all in here. And the second...is that no one's in my head anymore.
EndIfEvent (index: 133)
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TalkEvent (index: 134)
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link Edelgard volume_up
How can you be certain?
UnkEvent (54) (index: 135)
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UnkEvent (59) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (59) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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IfEvent (index: 139)
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TalkEvent (index: 140)
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link Shez volume_up
Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
ElseEvent (index: 141)
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TalkEvent (index: 142)
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link Shez volume_up
Because I don't feel them. At least, not in my mind. Arval's somewhere else now. Somewhere distant.
EndIfEvent (index: 143)
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UnkEvent (26) (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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UnkEvent (59) (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 149)
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TalkEvent (index: 150)
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link Edelgard volume_up
I don't mean for this to be an interrogation, but "distant"? From where? This story of yours is hardly convincing.
UnkEvent (162) (index: 151)
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9 4 2 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 152)
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UnkEvent (31) (index: 153)
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UnkEvent (135) (index: 154)
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LookAtPersonEvent (index: 155)
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TalkEvent (index: 156)
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link Claude volume_up
Well, you do seem to be your old self again. That, if nothing else, makes me want to believe what you're saying.
TalkEvent (index: 157)
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link Dimitri volume_up
At the very least, I hope you know a way out of this fathomless prison.
UnkEvent (30) (index: 158)
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IfEvent (index: 159)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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TalkEvent (index: 160)
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link Shez volume_up
About that. I know I said distant, but Arval's definitely here with us somewhere.
ElseEvent (index: 161)
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TalkEvent (index: 162)
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link Shez volume_up
About that. I know I said distant, but Arval's definitely here with us somewhere.
EndIfEvent (index: 163)
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IfEvent (index: 164)
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TalkEvent (index: 165)
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link Shez volume_up
If we can find them and figure out what magic they used on us, we might just be able to escape.
ElseEvent (index: 166)
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TalkEvent (index: 167)
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link Shez volume_up
If we can find them and figure out what magic they used on us, we might just be able to escape.
EndIfEvent (index: 168)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 169)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 2 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 170)
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TalkEvent (index: 171)
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link Edelgard volume_up
That sounds wildly optimistic.
UnkEvent (135) (index: 172)
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30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 173)
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TalkEvent (index: 174)
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link Claude volume_up
It sure does. But considering we don't know a thing about this place, we might as well give it a shot.
UnkEvent (26) (index: 175)
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9 3 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 176)
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1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 177)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 178)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 179)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 43 2400 0 7892 1 0 0 0 0 0 0 0 0 0
link Dimitri volume_up
In that case, let's begin looking around and see if we can't find any clues to where we are.