Le Royaume unit ses forces à celles de l'Église et de l'Alliance pour reprendre Garreg Mach. Mais avant de pouvoir chasser l'Empire du monastère, vous devez traverser Ailell, la vallée du Tourment.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | [es]1_1_13_18_1_31_18_38_Shez | 83 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
1 | [es]1_1_13_18_1_31_18_38_Dimitri | 255 | 0 | 0 | 1 | 25 | 1 | 0 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
2 | [es]1_1_13_18_1_31_18_38_Dedue | 255 | 0 | 0 | 2 | 70 | 2 | 0 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
3 | [es]1_1_13_18_1_31_18_38_Felix | 255 | 0 | 0 | 3 | 75 | 3 | 0 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
4 | [es]1_1_13_18_1_31_18_38_Sylvain | 255 | 0 | 0 | 4 | 85 | 4 | 13 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
5 | [es]1_1_13_19_1_31_18_39_Ashe | 255 | 0 | 0 | 5 | 80 | 4 | 13 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
6 | [es]1_1_13_18_1_32_18_38_Mercedes | 255 | 0 | 0 | 6 | 90 | 4 | 13 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
7 | [es]1_1_13_19_1_32_18_39_Annette | 255 | 0 | 0 | 7 | 95 | 4 | 13 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
8 | [es]5_5_9_14_20_31_14_34_duc Aegir | 255 | 0 | 0 | 8 | 402 | 5 | 12 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 8 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
9 | [es]5_5_9_14_20_31_14_34_comte Bergliez | 255 | 0 | 0 | 9 | 440 | 5 | 12 | 3 | 101 | 3 | 1 | 100 | 148 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
10 | [es]1_1_13_18_1_31_18_38_Caspar | 255 | 0 | 0 | 10 | 50 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
11 | [es]5_5_9_14_20_31_14_34_Chevalier Macabre | 255 | 0 | 0 | 11 | 345 | 5 | 13 | 3 | 101 | 8 | 1 | 100 | 68 | 23 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
12 | [es]1_1_13_18_1_32_18_38_Ladislava | 255 | 0 | 0 | 12 | 415 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
13 | [es]1_1_13_18_1_31_18_38_Myson | 255 | 0 | 0 | 13 | 906 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 130 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
14 | [es]6_6_10_15_21_32_15_35_vicomtesse Fenja | 255 | 0 | 0 | 14 | 915 | 5 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 1 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
15 | [es]5_5_9_14_20_31_14_34_vicomte Menja | 255 | 0 | 0 | 15 | 916 | 5 | 13 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 7 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
16 | [es]6_6_10_15_21_32_15_35_baronne Martyn | 255 | 0 | 0 | 16 | 918 | 5 | 13 | 3 | 101 | 1 | 1 | 100 | 300 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
17 | [es]1_1_13_19_1_32_18_39_Edelgard | 255 | 0 | 0 | 17 | 20 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 82 | 255 | 65535 | 1999 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
18 | [es]1_1_13_18_1_31_18_38_Claude | 255 | 0 | 0 | 18 | 30 | 7 | 13 | 3 | 101 | 3 | 0 | 100 | 77 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
19 | [es]1_1_13_18_1_32_18_38_Hilda | 255 | 0 | 0 | 19 | 130 | 7 | 13 | 3 | 101 | 3 | 0 | 100 | 70 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
20 | [es]1_1_13_18_1_31_18_38_Holst | 255 | 0 | 0 | 20 | 210 | 7 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
21 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 255 | 0 | 0 | 21 | 620 | 5 | 13 | 3 | 101 | 3 | 1 | 29 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
22 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 5 | 0 | 0 | 22 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 29 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
23 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 5 | 0 | 0 | 23 | 640 | 5 | 13 | 3 | 101 | 3 | 1 | 29 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
24 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 5 | 0 | 0 | 24 | 640 | 5 | 13 | 3 | 101 | 3 | 1 | 29 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
25 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 5 | 0 | 0 | 25 | 655 | 5 | 13 | 3 | 101 | 3 | 1 | 29 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
26 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 5 | 0 | 0 | 26 | 665 | 5 | 13 | 3 | 101 | 3 | 1 | 29 | 130 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 65535 | 65535 | 65535 |
27 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 5 | 0 | 0 | 27 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
28 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 28 | 645 | 5 | 13 | 3 | 101 | 3 | 1 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
29 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 29 | 645 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
30 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 30 | 680 | 4 | 13 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
31 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 31 | 680 | 4 | 13 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
32 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 4 | 0 | 0 | 32 | 680 | 4 | 13 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 |
33 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 4 | 0 | 0 | 33 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
34 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 34 | 700 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
35 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 35 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
36 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 36 | 600 | 5 | 13 | 3 | 101 | 3 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 4 | 65535 | 65535 | 65535 |
37 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 37 | 645 | 7 | 13 | 3 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
38 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 3 | 0 | 0 | 38 | 650 | 7 | 13 | 3 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
39 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 3 | 0 | 0 | 39 | 675 | 7 | 13 | 3 | 101 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 65535 | 65535 | 65535 |
40 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 3 | 0 | 0 | 40 | 645 | 4 | 13 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
41 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 2 | 0 | 0 | 41 | 670 | 4 | 13 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
42 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 2 | 0 | 0 | 42 | 625 | 4 | 13 | 3 | 101 | 3 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
43 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 2 | 0 | 0 | 43 | 620 | 4 | 13 | 3 | 101 | 8 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
44 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 2 | 0 | 0 | 44 | 675 | 4 | 13 | 3 | 101 | 8 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
45 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 2 | 0 | 0 | 45 | 645 | 4 | 13 | 3 | 101 | 8 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
46 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 2 | 0 | 0 | 46 | 610 | 5 | 13 | 3 | 101 | 3 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
47 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 47 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
48 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 48 | 610 | 5 | 13 | 3 | 101 | 5 | 0 | 28 | 300 | 255 | 65535 | 1999 | 45 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
49 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 49 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
50 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 50 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
51 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 51 | 690 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
52 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 52 | 700 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
53 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 53 | 685 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
54 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 54 | 600 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
55 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 55 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
56 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 56 | 600 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
57 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 57 | 690 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
58 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 58 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
59 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 59 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
60 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 60 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
61 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 61 | 645 | 4 | 5 | 3 | 101 | 3 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
62 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 2 | 0 | 0 | 62 | 685 | 4 | 13 | 3 | 101 | 1 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
63 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 2 | 0 | 0 | 63 | 645 | 4 | 13 | 3 | 101 | 1 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
64 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 2 | 0 | 0 | 64 | 635 | 4 | 13 | 3 | 101 | 1 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
65 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 2 | 0 | 0 | 65 | 700 | 4 | 13 | 3 | 101 | 1 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
66 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 2 | 0 | 0 | 66 | 615 | 4 | 13 | 3 | 101 | 1 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 5 | 65535 | 65535 | 65535 |
67 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 2 | 0 | 0 | 67 | 680 | 5 | 13 | 3 | 101 | 1 | 1 | 31 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
68 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 68 | 695 | 5 | 13 | 3 | 101 | 1 | 1 | 31 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
69 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 69 | 640 | 5 | 13 | 3 | 101 | 1 | 1 | 28 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
70 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 70 | 625 | 5 | 13 | 3 | 101 | 1 | 1 | 28 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
71 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 71 | 610 | 5 | 13 | 3 | 101 | 1 | 1 | 28 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
72 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 72 | 615 | 5 | 13 | 3 | 101 | 1 | 0 | 28 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
73 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 73 | 700 | 5 | 13 | 3 | 101 | 1 | 0 | 31 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
74 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 74 | 690 | 5 | 13 | 3 | 101 | 1 | 0 | 28 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
75 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 75 | 610 | 5 | 13 | 3 | 101 | 1 | 0 | 32 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
76 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 76 | 625 | 5 | 13 | 3 | 101 | 1 | 0 | 32 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
77 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 77 | 685 | 5 | 13 | 3 | 101 | 1 | 0 | 32 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
78 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 78 | 635 | 5 | 13 | 3 | 101 | 1 | 0 | 28 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
79 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 79 | 680 | 5 | 13 | 3 | 101 | 1 | 0 | 28 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
80 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 80 | 675 | 5 | 13 | 3 | 101 | 5 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
81 | [cs][es]3_6_10_15_21_32_15_35_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_générales de la Fédération[ce] | 1 | 0 | 0 | 81 | 700 | 5 | 13 | 3 | 101 | 5 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
82 | [cs][es]2_5_9_14_20_31_14_34_gén. de la Fédér.[cm][es]4_8_12_17_28_33_17_37_généraux de la Fédération[ce] | 1 | 0 | 0 | 82 | 645 | 5 | 13 | 3 | 101 | 5 | 0 | 28 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 1 | 0 | 2 | 0 | 2 | 0 | 0 | 61 | 105 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 12 | 0 | 0 | 0 | 0 | 65535 | 0 | 1000 | 1526 | 30 | 1527 | 32 | 1527 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1526 | 37 | 1524 | 31 | 1524 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1526 | 30 | 1524 | 31 | 1524 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1526 | 37 | 1527 | 32 | 1527 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1526 | 30 | 1524 | 32 | 1524 | 28 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1526 | 37 | 1527 | 32 | 1527 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 1 | 1000 | 1526 | 30 | 1524 | 31 | 1524 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1526 | 37 | 1527 | 32 | 1527 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1526 | 30 | 1527 | 32 | 1527 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1526 | 37 | 1527 | 28 | 1527 | 28 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1526 | 30 | 1524 | 28 | 1524 | 28 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 1 | 1000 | 1526 | 37 | 1527 | 28 | 1527 | 28 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 43 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (43, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 50)
SubGroup(0)
SubGroup(4)
Unknown10(0,2,8,17,83,1,0,0,0,0,0,0,0,0,0)
Unknown10(1,66,83,83,83,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(10)
SetName(30,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to [cs][es]2_5_9_14_20_31_14_34_soldat de Seiros[cm][es]4_8_12_17_28_33_17_37_soldats de Seiros[ce]
SetName(31,566,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 31 to [cs][es]3_6_10_15_21_32_15_35_soldate de Seiros[cm][es]4_8_12_17_28_33_17_37_soldates de Seiros[ce]
SetName(32,566,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 32 to [cs][es]3_6_10_15_21_32_15_35_soldate de Seiros[cm][es]4_8_12_17_28_33_17_37_soldates de Seiros[ce]
SetName(43,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 43 to [cs][es]2_5_9_14_20_31_14_34_soldat de Seiros[cm][es]4_8_12_17_28_33_17_37_soldats de Seiros[ce]
SetName(44,566,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 44 to [cs][es]3_6_10_15_21_32_15_35_soldate de Seiros[cm][es]4_8_12_17_28_33_17_37_soldates de Seiros[ce]
SetName(45,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 45 to [cs][es]2_5_9_14_20_31_14_34_soldat de Seiros[cm][es]4_8_12_17_28_33_17_37_soldats de Seiros[ce]
SetName(40,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 40 to [cs][es]2_5_9_14_20_31_14_34_soldat du Royaume[cm][es]4_8_12_17_28_33_17_37_soldats du Royaume[ce]
SetName(41,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 41 to [cs][es]2_5_9_14_20_31_14_34_soldat du Royaume[cm][es]4_8_12_17_28_33_17_37_soldats du Royaume[ce]
SetName(42,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 42 to [cs][es]2_5_9_14_20_31_14_34_soldat du Royaume[cm][es]4_8_12_17_28_33_17_37_soldats du Royaume[ce]
SetName(61,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 61 to [cs][es]2_5_9_14_20_31_14_34_soldat du Royaume[cm][es]4_8_12_17_28_33_17_37_soldats du Royaume[ce]
SubGroup(11)
Unknown6(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(17,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(81,96,2878,3,0,0,0,0,0,0,0,0,0,0,0)
# Pardonnez ma faiblesse...
Unknown6(11,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,31,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(18,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(72,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(73,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(74,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(72,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(73,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(74,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown126(0,33100,0,56400,0,53400,0,14464,1,1,0,0,0,0,0)
Unknown126(1,42400,0,14464,1,52500,0,24464,1,1,0,0,0,0,0)
Unknown126(2,52500,0,14464,1,7764,1,27464,1,1,0,0,0,0,0)
Unknown126(3,59930,0,65100,0,60850,0,484,1,1,0,0,0,0,0)
# Group 2 (0, 2, 2, 1, 1)
SubGroup(0)
SubGroup(0)
# Group 3 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 4 (0, 5, 2, 5, 0)
SubGroup(4)
SubGroup(0)
PingOnMinimap(45,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(48,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(17,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(18,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(16,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 11 (0, 5, 2, 4, 2)
SubGroup(2)
SubGroup(1)
Unknown39(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown9(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 2, 2, 3, 0)
SubGroup(1)
SubGroup(1)
Unknown39(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (30, 2, 4, 1, 0)
SubGroup(0)
# Group 14 (0, 2, 16, 2, 4)
SubGroup(1)
Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 2, 16, 2, 1)
SubGroup(1)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 16 (0, 2, 16, 2, 1)
SubGroup(1)
Unknown42(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 17 (18, 2, 4, 1, 0)
SubGroup(0)
# Group 18 (0, 2, 16, 2, 4)
SubGroup(1)
Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(62,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown18(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown53(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (0, 2, 2, 3, 3)
SubGroup(2)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] et [eg4][1:CHARA_G] !
Unknown19(62,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 2, 2, 3, 4)
SubGroup(2)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 0 0
Unknown28(5,60,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(63,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 2, 2, 3, 4)
SubGroup(2)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 0 0
Unknown28(5,120,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(64,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 2, 2, 3, 4)
SubGroup(2)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 0 0
Unknown28(5,180,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(65,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (0, 2, 2, 3, 4)
SubGroup(2)
GroupCheck3(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 21: 1 0 0
Unknown28(5,240,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(66,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(62,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(62,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(6,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown21(62,25464,1,39300,0,0,1,0,0,1,0,0,1,0,0)
Unknown23(62,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(63,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(63,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(7,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown21(63,25464,1,39300,0,0,1,0,0,1,0,0,1,0,0)
Unknown23(63,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(64,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(64,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown21(64,25464,1,39300,0,0,1,0,0,1,0,0,1,0,0)
Unknown23(64,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(65,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(65,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown21(65,25464,1,39300,0,0,1,0,0,1,0,0,1,0,0)
Unknown23(65,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(66,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 35 (0, 2, 2, 4, 5)
SubGroup(3)
GroupCheck4(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 21: True 0
Unknown19(66,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(10,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown21(66,25464,1,39300,0,0,1,0,0,1,0,0,1,0,0)
Unknown23(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(34,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 37 (0, 2, 16, 2, 11)
SubGroup(1)
Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown139(0,1264,1,51500,0,0,4,0,0,0,0,1,1,0,0)
Unknown139(1,18564,1,48100,0,0,6,0,0,0,0,1,1,0,0)
Unknown139(2,11964,1,37400,0,0,5,0,0,0,0,1,1,0,0)
Unknown139(4,13464,1,51500,0,0,0,0,0,0,0,1,1,0,0)
Unknown139(5,3564,1,39300,0,0,0,0,0,0,0,1,1,0,0)
Unknown139(3,63000,0,46700,0,0,6,0,0,0,0,1,1,0,0)
Unknown139(6,17664,1,57200,0,0,5,0,0,0,0,1,1,0,0)
Unknown139(7,22064,1,39400,0,0,5,0,0,0,0,1,1,0,0)
# Group 38 (0, 2, 16, 2, 9)
SubGroup(1)
Unknown42(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown139(0,19164,1,41200,0,0,6,0,0,0,0,1,1,0,0)
Unknown139(1,9164,1,36700,0,0,5,0,0,0,0,1,1,0,0)
Unknown139(2,18664,1,47200,0,0,5,0,0,0,0,1,1,0,0)
Unknown139(3,18664,1,44200,0,0,5,0,0,0,0,1,1,0,0)
Unknown139(4,14164,1,37700,0,0,5,0,0,0,0,1,1,0,0)
Unknown139(5,21664,1,37200,0,0,5,0,0,0,0,1,1,0,0)
Unknown139(6,24164,1,40200,0,0,5,0,0,0,0,1,1,0,0)
Unknown139(7,17664,1,51700,0,0,5,0,0,0,0,1,1,0,0)
# Group 39 (0, 2, 16, 2, 9)
SubGroup(1)
Unknown42(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 41 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(5,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 42 (0, 2, 2, 2, 5)
SubGroup(1)
MainMissionStart(5,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][cp][0:CHARA_G] !
SubGroup(4)
Unknown37(1,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(4,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(7,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 43 (0, 2, 16, 2, 5)
SubGroup(1)
Unknown42(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown53(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (15, 2, 4, 1, 0)
SubGroup(0)
# Group 45 (0, 5, 0, 1, 6)
SubGroup(0)
SubGroup(1)
TalkCharacter(2862,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Ne laissez pas la peur vous paralyser ! Ensemble
[cdb]nous pouvons vaincre l'Empire d'Adrestia et
[cdb]changer le cours de l'histoire !
SubGroup(3)
Unknown43(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,0,1,8,17,83,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] et [eg4][1:CHARA_G] !
# Group 46 (0, 5, 0, 3, 44)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(7,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(2929,73,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Argh. Le combat semble tourner à notre
[cdb]désavantage. Fuyons, Votre Majesté.
Notre plus loyal ministre se chargera du reste.
TalkCharacter(2930,2,1,4,1,1,0,0,0,0,0,0,0,0,0)
# Oui... Nous vous laissons vous en charger,
Comte Bergliez.
SubGroup(2)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(238,0,8,17,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] et [eg2][1:CHARA_G] ont battu en retraite !
SubGroup(2)
Unknown14(9,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(10,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown80(48,0,0,0,0,0,83,0,0,0,0,0,0,0,0)
SubGroup(4)
SetDeathText(141,73,2931,0,0,0,0,0,0,0,0,0,0,0,0)
# Il aurait au moins pu essayer de faire semblant.
Bien, j'ai un devoir à accomplir.
SetDeathText(8,73,2932,0,0,0,0,0,0,0,0,0,0,0,0)
# Oui ! Nous sommes bien meilleurs qu'eux.
Montrons-leur de quel bois on se chauffe !
CloseUp(9,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
CloseUp(10,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(201,2,9,10,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] et [eg1][1:CHARA_G] viennent d'apparaître !
SubGroup(1)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(574,0,9,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a ouvert les portes pour lancer une interception !
SubGroup(3)
Unknown10(0,2,9,10,83,1,0,0,0,0,0,0,0,0,0)
Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(3,4,0,1,9,10,83,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(18,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(19,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 47 (0, 5, 0, 4, 9)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(48,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 48: False 1
SubGroup(1)
TalkCharacter(2954,141,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Je me replie. Tu devrais le faire aussi, Caspar !
SubGroup(1)
Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(2955,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Il ne reste que Caspar. Dépêchons-nous,
Votre Majesté.
# Group 48 (0, 5, 0, 4, 9)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(47,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 47: False 1
SubGroup(1)
TalkCharacter(2956,8,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Je suis désolé, père. Je dois battre en retraite !
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(2957,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Il ne reste plus que le comte Bergliez. Je sais
[cdb]que nous pouvons le vaincre.
# Group 49 (0, 2, 0, 9, 4)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(3,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(83,9,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown15(83,10,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(2933,141,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Très bien, Caspar. Montre-leur que
[cdb]ton entraînement a porté ses fruits.
TalkCharacter(2934,8,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Et toi aussi ! Montre-leur que les années
[cdb]ne t'ont pas ramolli !
TalkCharacter(2935,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je vois que nous avons de redoutables
[cdb]adversaires. En garde, tout le monde.
Nous devons absolument passer !
# Group 50 (0, 2, 0, 9, 6)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(141,1,9,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,1,9,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(2936,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Caspar ? Et... Aaah ! Un ours !
TalkCharacter(2937,141,1,1,1,1,0,0,0,0,0,0,0,0,0)
# Hah ! Moi, un ours ? Eh bien, inutile d'essayer
[cdb]de faire le mort.
TalkCharacter(2938,8,1,0,1,1,0,0,0,0,0,0,0,0,0)
# C'est ma bonne vieille Nadette, hein ?
Désolé, mais aujourd'hui, je te ferai pas
[cdb]de cadeau.
If254(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown9(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 0, 9, 7)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(7,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(141,1,7,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,1,7,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(2939,141,1,1,1,1,0,0,0,0,0,0,0,0,0)
# Ah, le fils de Waldemar. Je suis surpris
[cdb]de te voir en première ligne.
TalkCharacter(2940,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
# Oh, ce n'est sûrement pas lui qui l'a décidé.
TalkCharacter(2941,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Eh bien, j'admets que je n'étais pas très
[cdb]enthousiaste, mais ma vie aurait été menacée
[cdb]de toute façon... Donc me voilà .
If254(2,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown9(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown9(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 2, 0, 9, 6)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(10,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(141,1,10,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,1,10,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(2942,8,1,1,0,1,0,0,0,0,0,0,0,0,0)
# Dorothea ! Tu es en vie ! Mais... tu es avec eux.
TalkCharacter(2943,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
# J'espérais ne pas vous rencontrer tous les deux...
pour nombre de raisons.
TalkCharacter(2944,141,1,1,1,1,0,0,0,0,0,0,0,0,0)
# Il m'avait semblé vous reconnaître. C'est vous,
[cdb]la chanteuse. Eh bien, j'espère que le purgatoire
[cdb]sera une scène à votre goût !
If254(1,12,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown9(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 2, 0, 9, 4)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(11,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(141,1,11,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(8,1,11,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(2945,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Leopold von Bergliez... Je vengerai mon père !
TalkCharacter(2946,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
# Petra ? Mon père... a tué le tien, hah.
TalkCharacter(2947,141,1,0,1,1,0,0,0,0,0,0,0,0,0)
# J'accepte votre défi, princesse de Brigid !
# Group 54 (0, 2, 0, 4, 4)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(9,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(141,1,112,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(2948,112,1,0,0,3,0,0,0,0,0,0,0,0,0)
# Vous êtes donc le comte Bergliez. J'espérais
[cdb]pouvoir croiser le fer avec vous.
TalkCharacter(2949,141,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Vous avez également retenu mon attention.
On dit qu'il n'y a pas meilleur bretteur que vous
[cdb]en tout Leicester.
TalkCharacter(2950,112,1,2,0,3,0,0,0,0,0,0,0,0,0)
# Assez parlé, dans ce cas. En garde !
# Group 55 (0, 2, 0, 3, 4)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2951,141,1,1,0,1,0,0,0,0,0,0,0,0,0)
# Pouvez-vous vraiment vous permettre
[cdb]ce retard ? L'impératrice est en train
[cdb]de s'enfuir, vous savez ?
SubGroup(1)
TalkCharacter(2952,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Mais c'est le grand héros de l'Empire en
[cdb]personne... Je ferais mieux de ne pas retenir
[cdb]mes coups !
# Group 56 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(3556,141,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Leopold von Bergliez se tient devant vous !
Venez m'affronter !
# Group 57 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2953,8,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Ma force ne peut être comparée à celle
[cdb]de mon père. Nous sommes différents.
# Group 58 (0, 7, 0, 5, 13)
SubGroup(4)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(47,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 47: True 1
Unknown19(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,1,2,9,10,83,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
SubGroup(1)
TalkCharacter(2976,8,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Argh, ils sont trop nombreux ! Il faut se replier !
SubGroup(1)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(2977,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Nous ne les laisserons pas s'échapper.
Continuons jusqu'Ã Garreg Mach ! Nous allons
[cdb]vaincre l'impératrice et terminer cette guerre !
# Group 59 (0, 7, 0, 5, 13)
SubGroup(4)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(48,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 48: True 1
Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,1,2,9,10,83,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
SubGroup(1)
TalkCharacter(2978,141,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Nous les avons ralentis autant que possible.
Il est temps de se replier. Que toutes les forces
[cdb]battent en retraite, je fermerai la marche !
SubGroup(1)
Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkCharacter(2977,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Nous ne les laisserons pas s'échapper.
Continuons jusqu'Ã Garreg Mach ! Nous allons
[cdb]vaincre l'impératrice et terminer cette guerre !
# Group 60 (13, 2, 4, 1, 0)
SubGroup(0)
# Group 61 (0, 5, 0, 2, 23)
SubGroup(1)
PauseMaybe(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(2863,4,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Ils sont peut-être plus nombreux mais
[cdb]ils ne nous arrivent pas à la cheville.
Nous pouvons gagner cette bataille !
TalkCharacter(2864,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Faites bien attention. Si tous nos bastions
[cdb]tombent, nous ne pourrons plus rejoindre
[cdb]le monastère.
SubGroup(5)
Unknown44(1,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(4,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3828,4,2,1,83,83,83,3,0,0,0,0,0,0,0)
# Capturez les [r]bastions[/] et avancez la ligne de front de [b]votre armée[/] !
SubGroup(13)
Unknown53(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(3813,0,83,83,83,0,0,0,0,0,0,0,0,0,0)
# Ne laissez pas tous les [b]bastions alliés[/] tomber !
# Group 62 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 63 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 64 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 65 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 66 (0, 5, 0, 2, 2)
SubGroup(1)
Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 67 (0, 5, 0, 3, 3)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(2865,73,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Votre Majesté, ferez-vous l'honneur d'adresser
[cdb]quelques paroles motivantes à l'armée ?
C'est, après tout, votre fonction ici.
TalkCharacter(2866,2,1,4,0,1,0,0,0,0,0,0,0,0,0)
# Oui... Entendu.
# Group 68 (0, 5, 0, 3, 3)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(2867,2,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Pulvérisez chaque ennemi que vous apercevez !
TalkCharacter(2868,73,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Ça suffira. Allez, tout le monde.
Vous avez entendu Sa Majesté !
# Group 69 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,3,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2869,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# On nous a signalé la présence de ces fichus
[cdb]mages. On ferait bien de se méfier
[cdb]des embuscades.
# Group 70 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 71 (0, 5, 0, 2, 5)
SubGroup(1)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2872,161,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Mais... pourquoi... Ce n'est pas ce que vous
[cdb]aviez promis, Aegir...
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,15,83,83,0,0,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
# Group 72 (0, 5, 0, 2, 8)
SubGroup(1)
Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(2870,160,1,4,1,1,0,0,0,0,0,0,0,0,0)
# Je... Je me rends ! Pitié, épargnez-moi !
Je vous révèlerai tous les secrets de l'Empire !
TalkCharacter(2871,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Emmenez-la. Nous écouterons ce qu'elle a
[cdb]à dire une fois les combats terminés.
SubGroup(1)
Unknown18(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(304,1,14,83,83,0,0,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
# Group 73 (0, 5, 0, 7, 10)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(468,1,2,2,83,83,83,0,0,0,0,0,0,0,0)
# Vous avez capturé les [r]bastions[/] !
If254(1,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2873,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Même contre leur énorme armée, nous sommes
[cdb]plus que capables de remporter la victoire si
[cdb]nous luttons ensemble !
If254(1,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2874,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Hmph. C'est censé être la garde personnelle
[cdb]de l'impératrice ?
# Group 74 (4, 2, 4, 1, 0)
SubGroup(0)
# Group 75 (0, 5, 0, 2, 40)
SubGroup(1)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(12,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,12,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître !
SubGroup(2)
SetDeathText(81,73,2875,3,0,0,0,0,0,0,0,0,0,0,0)
# Je vous offrirai la victoire, Votre Majesté !
CloseUp(12,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,3,1,12,17,83,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(3)
Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(575,0,12,83,83,3,0,0,0,0,0,0,0,0,0)
# [eb][eg2][r][cp][0:PARTY][/] ont ouvert les portes pour lancer une interception !
SubGroup(10)
Unknown23(75,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(76,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(77,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(78,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(79,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(76,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(76,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(77,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(79,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 76 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(83,12,30,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2876,81,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Je donnerai volontiers ma vie pour l'Empire !
# Group 77 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,50,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2877,81,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Ce n'est rien comparé à ce que Sa Majesté
[cdb]a enduré ! Je ne céderai pas !
# Group 78 (0, 5, 0, 3, 11)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown112(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown149(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,12,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,3,2,12,83,83,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
SubGroup(1)
TalkCharacter(2879,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Elle est restée loyale jusqu'au bout, même
[cdb]avec l'Empire en ruines.
# Group 79 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 80 (0, 5, 0, 2, 42)
SubGroup(1)
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(2958,30,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Quoi ? Qui sont ces mages ? À l'aide !
SubGroup(6)
Unknown14(21,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(32,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(12)
Unknown23(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(21,30,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(22,31,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(23,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(30,21,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(31,22,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(32,23,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(423,2,21,30,83,0,0,0,0,0,0,0,0,0,0)
# Vous avez aperçu [eg1][cp][1:CHARA_G] se faire attaquer par [eg1][0:CHARA_G] et ses alliés !
If254(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2959,50,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Les soldats de l'Église sont attaqués.
Nous ne pouvons pas leur laisser subir
[cdb]trop de pertes !
If254(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2960,24,1,4,1,3,0,0,0,0,0,0,0,0,0)
# Les soldats de l'Église sont attaqués !
Ne devrions-nous pas les aider ?
SubGroup(7)
Unknown43(21,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(30,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(31,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(32,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(27,4,16,1,21,30,83,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] et de son équipe et aidez [eg2][1:CHARA_G] et son équipe !
# Group 81 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 82 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(30,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 83 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(31,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 5, 2, 4, 2)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(32,16,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 85 (0, 5, 0, 5, 5)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(448,1,16,2,30,83,83,0,0,0,0,0,0,0,0)
# Vous avez secouru [eg2][0:CHARA_G] et ses alliés !
# Group 86 (0, 5, 0, 6, 7)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(30,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(32,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(2961,31,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Puisse la Déesse nous protéger...
SubGroup(4)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(32,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(449,2,16,3,30,83,83,0,0,0,0,0,0,0,0)
# Vous n'avez pas pu secourir [eg2][0:CHARA_G] et son équipe !
# Group 87 (11, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(3,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 88 (0, 2, 2, 1, 17)
SubGroup(0)
SubGroup(5)
Unknown14(67,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(68,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(69,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(70,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(71,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(10)
Unknown23(67,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(68,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(69,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(70,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(71,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(69,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(70,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(71,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 89 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(67,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(94,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 90 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(68,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(95,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(69,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(96,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 92 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(70,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(14,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(97,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 93 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown19(71,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(98,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 94 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown28(11,120,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(67,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(67,35500,0,43300,0,0,3,0,0,1,1,0,1,0,0)
SubGroup(2)
Unknown23(67,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(67,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(89,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown28(12,120,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(68,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(68,36200,0,5864,1,0,1,0,0,1,1,0,1,0,0)
SubGroup(2)
Unknown23(68,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(68,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(90,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown28(13,120,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(69,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(69,56400,0,24564,1,0,0,0,0,1,1,0,1,0,0)
SubGroup(2)
Unknown23(69,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(69,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(91,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown28(14,120,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(70,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(70,4964,1,19864,1,0,1,0,0,1,1,0,1,0,0)
SubGroup(2)
Unknown23(70,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(70,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(92,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 98 (0, 2, 2, 4, 7)
SubGroup(3)
Unknown28(15,120,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(71,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(71,23164,1,24064,1,0,2,0,0,1,1,0,1,0,0)
SubGroup(2)
Unknown23(71,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(71,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(93,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 99 (37, 2, 4, 1, 0)
SubGroup(0)
# Group 100 (0, 5, 2, 3, 0)
SubGroup(2)
PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 5, 0, 2, 23)
SubGroup(1)
PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown80(46,0,0,0,0,0,83,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(11,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown23(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3830,3,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] vient d'apparaître derrière [b]votre armée[/] pour capturer les [b]bastions alliés[/] !
SubGroup(2)
SetDeathText(42,73,2880,0,0,0,0,0,0,0,0,0,0,0,0)
# Il doit y avoir quelqu'un, quelque part...
capable de me vaincre.
CloseUp(11,2,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(2881,61,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Le Chevalier Macabre ?! Que fait-il ici ?
If254(2,100,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown35(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(3801,2,11,83,83,5,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a capturé le [b]bastion[/] [eg4][b][0:PARTY][/] !
SubGroup(2)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (0, 5, 0, 2, 21)
SubGroup(1)
GroupCheck4(101,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 101: True 1
SubGroup(3)
TalkCharacter(2882,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Le Chevalier Macabre ? Je ne m'attendais pas
[cdb]Ã le voir. Si nous perdons les bastions de nos
[cdb]lignes arrières, nous ne pourrons pas l'isoler.
TalkCharacter(2883,4,1,4,1,3,0,0,0,0,0,0,0,0,0)
# Il semble être d'une humeur terrible.
Nous allons devoir utiliser la ruse
[cdb]pour l'encercler.
TalkCharacter(2884,4,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Écoutez, tout le monde ! Attirez le Chevalier
Macabre au centre du champ de bataille !
SubGroup(3)
Unknown43(11,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(60390,0,24,1,0,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(3803,4,4,1,11,17,83,0,0,0,0,0,0,0,0)
# Attirez l'attention [eg4][0:CHARA_G] pour l'amener jusqu'Ã la [g]destination[/] !
SubGroup(2)
Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(3,2,10,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(3,0,10,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(18,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(19,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 103 (9, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (3, 2, 4, 6, 0)
SubGroup(1)
SubGroup(4)
GroupCheck4(109,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 109: False 1
GroupCheck4(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 110: False 1
GroupCheck4(111,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 111: False 1
GroupCheck4(112,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 112: False 1
# Group 105 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 106 (0, 5, 0, 3, 3)
SubGroup(2)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 5, 0, 4, 2)
SubGroup(3)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (4, 2, 4, 5, 0)
SubGroup(4)
GroupCheck4(109,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 109: False 1
GroupCheck4(110,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 110: False 1
GroupCheck4(111,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 111: False 1
GroupCheck4(112,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 112: False 1
# Group 109 (0, 5, 0, 2, 12)
SubGroup(1)
Unknown15(0,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown31(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3824,0,11,0,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
SubGroup(1)
TalkCharacter(2890,42,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Vous serez peut-être celui qui
[cdb]me donnera la mort.
SubGroup(1)
TalkCharacter(2891,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Bien, nous avons son attention.
Continuez à l'attirer au centre.
# Group 110 (0, 5, 0, 2, 12)
SubGroup(1)
Unknown15(1,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown31(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3824,0,11,1,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
SubGroup(1)
TalkCharacter(2890,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Vous serez peut-être celui qui
[cdb]me donnera la mort.
SubGroup(1)
TalkCharacter(2891,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Bien, nous avons son attention.
Continuez à l'attirer au centre.
# Group 111 (0, 5, 0, 2, 12)
SubGroup(1)
Unknown15(2,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown31(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3824,0,11,2,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
SubGroup(1)
TalkCharacter(2890,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Vous serez peut-être celui qui
[cdb]me donnera la mort.
SubGroup(1)
TalkCharacter(2891,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Bien, nous avons son attention.
Continuez à l'attirer au centre.
# Group 112 (0, 5, 0, 2, 12)
SubGroup(1)
Unknown15(3,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown31(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown25(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3824,0,11,3,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
SubGroup(1)
TalkCharacter(2890,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Vous serez peut-être celui qui
[cdb]me donnera la mort.
SubGroup(1)
TalkCharacter(2891,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
# Bien, nous avons son attention.
Continuez à l'attirer au centre.
# Group 113 (2, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 114 (0, 5, 0, 2, 7)
SubGroup(1)
Unknown19(11,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,11,83,0,0,1,1,0,0,0,0,0,0)
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(115,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 115 (0, 5, 0, 3, 13)
SubGroup(2)
GroupCheck4(114,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 114: True 1
Unknown28(4,5,4,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown93(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(510,2,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] se reprend !
SubGroup(1)
Unknown48(114,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2893,42,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Plus ! Il en faudra beaucoup plus pour me tuer !
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2894,15,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Nous n'arriverons pas à le battre en l'attaquant
[cdb]de front. Mieux vaut s'en tenir au plan.
If254(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2895,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ne gaspillez pas votre énergie à le combattre.
Suivez le plan de Claude.
# Group 116 (6, 2, 4, 7, 0)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(109,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 109: True 0
GroupCheck4(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 110: True 0
GroupCheck4(111,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 111: True 0
GroupCheck4(112,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 112: True 0
# Group 117 (0, 5, 2, 1, 5)
SubGroup(0)
SubGroup(2)
Unknown0(17,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(122,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 118 (0, 5, 0, 6, 3)
SubGroup(3)
GroupCheck4(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 1
Unknown28(17,30,4,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck4(109,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 109: True 0
Unknown19(0,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3824,2,11,0,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
# Group 119 (0, 5, 0, 6, 3)
SubGroup(3)
GroupCheck4(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 1
Unknown28(17,30,4,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck4(110,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 110: True 0
Unknown19(1,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3824,2,11,1,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
# Group 120 (0, 5, 0, 6, 3)
SubGroup(3)
GroupCheck4(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 1
Unknown28(17,30,4,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck4(111,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 111: True 0
Unknown19(2,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3824,2,11,2,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
# Group 121 (0, 5, 0, 6, 3)
SubGroup(3)
GroupCheck4(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 1
Unknown28(17,30,4,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck4(112,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 112: True 0
Unknown19(3,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3824,2,11,3,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
# Group 122 (0, 5, 0, 3, 13)
SubGroup(2)
GroupCheck4(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 1
Unknown28(17,30,4,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3803,0,11,83,83,0,0,0,0,0,0,0,0,0,0)
# Attirez l'attention [eg4][0:CHARA_G] pour l'amener jusqu'Ã la [g]destination[/] !
SubGroup(1)
Unknown48(117,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,118,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(118,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,119,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(119,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,120,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(120,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,121,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(121,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 123 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown37(84,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 124 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,30,4,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2885,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Le Chevalier Macabre... Ça ne peut
[cdb]être que lui. Je le sais.
# Group 125 (0, 5, 0, 3, 2)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(2,15,4,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2886,4,1,2,1,3,0,0,0,0,0,0,0,0,0)
# N'attaquez pas le Chevalier Macabre de front !
Attirez son attention pour le faire venir
[cdb]au centre !
# Group 126 (0, 2, 0, 4, 7)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(83,11,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2887,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
# J'ai soif de mort.
If254(1,123,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2888,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je reconnais ta voix, Emile.
C'est toi, n'est-ce pas ?
SubGroup(1)
TalkCharacter(2889,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Nous devons nous en tenir au plan de Claude.
Attirez son attention et entraînez-le au centre.
# Group 127 (0, 2, 2, 12, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown37(0,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(1,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(2,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(4,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(5,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(6,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(7,16,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 128 (0, 5, 0, 3, 18)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(11,60390,0,24,1,0,3000,1,1,0,0,0,0,0,0)
SubGroup(1)
Unknown93(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
If254(1,127,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown143(2,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown31(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown27(11,60390,0,24,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(60390,0,24,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3814,1,4,2,11,83,83,0,0,0,0,0,0,0,0)
# Vous avez attiré [eg2][0:CHARA_G] jusqu'à la [g]destination[/] !
If254(1,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2896,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Bien, nous l'avons attiré dans notre piège.
Mais est-ce que ça pourra vraiment le vaincre ?
If254(2,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2897,24,1,0,0,3,0,0,0,0,0,0,0,0,0)
# Nous l'avons attiré là où nous le voulions,
Claude. Mais comment allons-nous le vaincre
[cdb]maintenant ?
SubGroup(0)
# Group 129 (3, 2, 4, 8, 0)
SubGroup(4)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 130 (0, 2, 0, 1, 4)
SubGroup(0)
SubGroup(1)
TalkCharacter(2898,4,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Nous ne sommes pas encore tout à fait prêts.
Nous devons reprendre les bastions à proximité
[cdb]pour que ce plan fonctionne.
SubGroup(1)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 131 (0, 2, 0, 2, 7)
SubGroup(1)
GroupCheck4(130,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 130: True 1
SubGroup(4)
Unknown51(49700,0,59400,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(65100,0,51200,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(1964,1,6664,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(3804,4,11,11,83,11,0,0,0,0,0,0,0,0,0)
# Capturez les [r]bastions[/] autour [eg4][0:CHARA_G] pour encercler [eg2][1:CHARA_G] !
SubGroup(1)
Unknown48(132,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 132 (0, 2, 0, 4, 5)
SubGroup(3)
GroupCheck4(130,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 130: True 1
GroupCheck4(131,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 131: True 1
Unknown28(1,15,4,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(131,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 133 (3, 2, 4, 6, 0)
SubGroup(2)
PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 134 (0, 2, 2, 2, 4)
SubGroup(1)
Unknown11(11,60390,0,24,1,0,100,1,1,0,0,0,0,0,0)
SubGroup(1)
Unknown23(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(135,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 135 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown11(11,60390,0,24,1,0,100,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,60390,0,24,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(134,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 136 (0, 5, 0, 1, 79)
SubGroup(0)
SubGroup(1)
TalkCharacter(2899,4,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Il n'a nulle part où s'enfuir, maintenant.
Fermez les portes !
SubGroup(1)
Unknown6(11,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown96(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3817,0,11,83,83,0,0,0,0,0,0,0,0,0,0)
# Tous les [g]bastions[/] autour [eg4][0:CHARA_G] ont fermé leurs portes !
SubGroup(1)
TalkCharacter(2900,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Je m'étonne qu'il se soit encore laissé avoir par
[cdb]une telle tactique. Utilisons la magie contre le
Chevalier Macabre. À votre commandement.
SubGroup(3)
Unknown14(43,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(44,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(45,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3822,1,43,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][cp][0:CHARA_G] viennent d'apparaître et se préparent à utiliser de la [b]magie d'écho[/] !
SubGroup(1)
TalkDeploySlot(2901,43,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Oui, Votre Majesté ! Mages, tenez-vous prêts !
Feu !
SubGroup(2)
Unknown70(43,1,0,0,11,1,18,13,0,1,0,1,0,0,0)
Unknown70(44,1,0,0,11,1,18,14,0,1,0,1,0,0,0)
SubGroup(11)
Unknown6(11,32,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown123(4,1500,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown93(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(0,11,100,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown139(11,60390,0,24,1,0,3,0,0,0,0,1,0,0,0)
Unknown83(6056,370,6500,6051,373,6510,0,0,0,0,0,1,0,1,0)
# Focus on coords?
Unknown88(1600,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown68(11,10,1,0,6,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3820,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
# De la [b]magie d'écho[/] a touché [eg2][0:CHARA_G] de plein fouet !
Unknown88(1800,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown6(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(3)
Unknown6(11,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,32,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown78(0,11,100,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3819,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
# De la [b]magie d'écho[/] a affaibli [eg2][0:CHARA_G] !
SubGroup(3)
Unknown71(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown77(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(43,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(44,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(45,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(43,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(45,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(239,0,43,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][cp][0:CHARA_G] ont battu en retraite !
SubGroup(1)
TalkCharacter(2904,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ouvrez les portes. Attaquons le Chevalier
Macabre de toutes nos forces !
SubGroup(3)
Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3818,0,11,83,83,0,0,0,0,0,0,0,0,0,0)
# Tous les [g]bastions[/] autour [eg4][0:CHARA_G] ont ouvert leurs portes !
# Group 137 (14, 2, 4, 1, 0)
SubGroup(0)
# Group 138 (0, 5, 0, 2, 9)
SubGroup(1)
GroupCheck3(136,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 136: 1 1 0
SubGroup(1)
Unknown6(11,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2902,42,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Rah ! Encore ! Je respire toujours !
SubGroup(2)
Unknown43(11,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,6,1,11,83,83,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
# Group 139 (0, 5, 0, 5, 4)
SubGroup(3)
MainMissionStart(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown43(16,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2903,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Laissez-moi m'approcher de lui, Dimitri.
J'arriverai peut-être à le convaincre
[cdb]de se rendre.
SubGroup(1)
Unknown99(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 140 (0, 5, 2, 8, 2)
SubGroup(1)
SubGroup(3)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,2,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
Unknown99(2,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 141 (0, 5, 0, 4, 5)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
GroupCheck3(142,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 142: 0 1 0
SubGroup(1)
Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(19,4,6,5,11,83,83,0,0,0,0,0,0,0,0)
# Group 142 (0, 2, 2, 6, 1)
SubGroup(3)
GroupCheck3(138,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 138: 1 1 0
GroupCheck3(141,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 141: 0 1 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 143 (0, 2, 2, 9, 1)
SubGroup(6)
GroupCheck3(138,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 138: 1 1 0
GroupCheck3(141,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 141: 1 1 0
GroupCheck3(146,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 146: 0 1 0
GroupCheck3(142,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 142: 0 1 0
Unknown43(16,2,0,1,1,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 144 (0, 2, 2, 5, 2)
SubGroup(2)
GroupCheck3(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 142: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] !
SubGroup(1)
Unknown99(2,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 145 (0, 5, 0, 3, 10)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(142,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 142: 1 0 0
SubGroup(1)
TalkCharacter(2912,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
# La prochaine fois, je... Non.
Je suis arrivé au bout du chemin.
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,6,2,11,83,83,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
# Group 146 (0, 5, 0, 5, 14)
SubGroup(4)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(147,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 147: 0 1 0
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown60(2,0,0,11,83,0,0,1,1,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(2910,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Arrête, Emile ! Je t'en prie ! Cesse de te battre
[cdb]et viens avec nous.
TalkCharacter(2911,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Mercedes... Je... Très bien.
Je vais déposer mes armes.
SubGroup(1)
Unknown22(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(485,1,5,2,11,83,83,0,0,0,0,0,0,0,0)
# Vous avez enrôlé [eg2][0:CHARA_G] !
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown115(44,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 147 (0, 5, 0, 5, 7)
SubGroup(1)
SubGroup(3)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(146,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 146: 0 1 0
Unknown43(16,2,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown6(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Alert(3831,3,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [b]Mercedes[/] est en déroute ! Vous n'avez pas pu recruter [eg2][0:CHARA_G] !
SubGroup(2)
Unknown43(11,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2,4,5,6,11,83,83,0,0,0,0,0,0,0,0)
# Group 148 (0, 5, 0, 4, 10)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(146,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 146: 0 0 0
GroupCheck3(143,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 143: 1 0 0
SubGroup(1)
TalkCharacter(2912,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
# La prochaine fois, je... Non.
Je suis arrivé au bout du chemin.
SubGroup(1)
Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,6,2,11,83,83,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] !
# Group 149 (0, 2, 0, 6, 4)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
If254(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2905,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Emile... Je sais que c'est toi.
Je t'en prie, ne fais pas ça.
SubGroup(1)
TalkCharacter(2906,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Combattre à mort sera mon ultime plaisir.
Et je ne laisserai personne me l'ôter !
# Group 150 (0, 2, 0, 6, 4)
SubGroup(3)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(11,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
If254(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2907,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Emile... Tu refuses de m'entendre, n'est-ce pas ?
SubGroup(1)
TalkCharacter(2909,42,1,1,1,1,0,0,0,0,0,0,0,0,0)
# Oui, oui ! La mort approche !
# Group 151 (0, 2, 0, 5, 2)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(136,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 136: True 0
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2908,15,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Il tient encore debout après tout ça ?
C'est comme s'il était possédé.
# Group 152 (6, 2, 4, 2, 0)
SubGroup(1)
GroupCheck4(138,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 138: True 0
# Group 153 (0, 2, 4, 1, 0)
SubGroup(0)
# Group 154 (0, 5, 0, 2, 4)
SubGroup(1)
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [r]ennemis[/] !
SubGroup(1)
Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2969,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Archers, préparez-vous à tirer !
# Group 155 (0, 5, 2, 7, 2)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [r]ennemis[/] !
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [r]ennemis[/] !
SubGroup(1)
Unknown99(0,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 156 (0, 5, 0, 2, 2)
SubGroup(1)
GroupCheck4(155,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 155: True 0
SubGroup(1)
TalkCharacter(2972,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Je crois que nous n'aurons pas besoin
[cdb]d'une autre volée de flèches.
# Group 157 (0, 5, 0, 2, 18)
SubGroup(1)
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [r]ennemis[/] !
SubGroup(1)
Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(2970,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Claude, nous avons besoin de votre aide.
TalkCharacter(2971,4,1,0,1,3,0,0,0,0,0,0,0,0,0)
# Entendu. Fiers archers de Leicester,
[cdb]montrez-nous votre talent !
SubGroup(3)
Unknown14(37,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(38,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown70(37,1,0,0,11,1,14,30,6,1,0,0,0,0,0)
Unknown70(38,0,118,130,83,3,14,30,6,1,0,0,0,0,0)
Unknown70(39,0,119,129,83,3,14,30,6,1,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3823,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
# Des [b]archers d'élite de l'Alliance[/] sont apparus et ont déclenché une [b]volée de flèches[/] contre [eg2][0:CHARA_G] !
# Group 158 (0, 5, 0, 4, 4)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown71(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 159 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 160 (0, 5, 0, 3, 4)
SubGroup(2)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [y]ennemis[/] !
SubGroup(1)
Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(2966,40,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Votre Majesté ! Nous allons ralentir le
Chevalier Macabre. Nous attendons vos ordres !
# Group 161 (0, 5, 2, 5, 2)
SubGroup(2)
PauseMaybe(4,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [y]ennemis[/] !
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [y]ennemis[/] !
SubGroup(1)
Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 162 (0, 5, 0, 2, 19)
SubGroup(1)
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Venez à bout des [y]ennemis[/] !
SubGroup(1)
Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(2967,40,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Nous jurons sur notre honneur de chevalier de
Faerghus, que vous n'irez pas plus loin.
SubGroup(6)
Unknown14(40,0,1,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(41,0,1,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(42,0,1,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown23(40,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(41,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(42,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(42,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(3829,1,40,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg1][cp][0:CHARA_G] viennent d'apparaître pour défendre les [b]bastions[/] !
# Group 163 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 164 (0, 5, 0, 4, 38)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown80(12,0,0,0,0,0,83,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(13,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(24,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(25,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(26,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(282,2,13,24,83,8,0,0,0,0,0,0,0,0,0)
# [eb][eg1][0:CHARA_G] vient d'apparaître avec [eg2][cp][1:CHARA_G] !
SubGroup(1)
TalkCharacter(2913,150,1,1,1,1,0,0,0,0,0,0,0,0,0)
# Hmph ! J'ai l'impression qu'on va devoir utiliser
[cdb]notre magie pour donner un peu de dignité à ce
[cdb]triste combat.
SubGroup(1)
Unknown125(24,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown70(24,4,0,0,83,3,11,90,9,1,0,0,0,0,0)
Unknown70(25,4,0,0,83,3,11,90,9,1,1,0,0,0,0)
Unknown70(26,4,0,0,83,3,11,90,9,1,2,0,0,0,0)
SubGroup(4)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3805,2,0,83,83,8,0,0,0,0,0,0,0,0,0)
# [eb][eg2][r][cp][0:PARTY][/] attaquent avec de la [r]magie[/] !
If254(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2914,17,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Juste au moment où je pensais qu'on était en
[cdb]train de progresser ! Comment sommes-nous
[cdb]censés combattre contre ça ?
If254(1,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2915,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Argh, ça ne s'arrête donc jamais.
Par où commencer ?
SubGroup(1)
TalkCharacter(2916,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Cela s'arrêtera si nous éliminons ces mages.
Gardons notre calme.
SubGroup(5)
Unknown43(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(24,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(26,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,7,1,13,83,83,0,0,0,0,0,0,0,0)
# Venez à bout des troupes [eg4][0:CHARA_G] !
# Group 165 (0, 5, 0, 4, 4)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(83,13,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2917,150,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Peu importe combien de vermines vous êtes,
[cdb]vous ne pouvez pas nous vaincre !
If254(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2918,18,1,2,1,0,0,0,0,0,0,0,0,0,0)
# J'ai un compte à régler avec vous tous.
Le moment est venu pour moi de prendre
[cdb]ma revanche !
# Group 166 (0, 5, 0, 4, 3)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(150,1,3,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(2919,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Répondez-moi. Pourquoi avez-vous tué mon
[cdb]père ? Quelle raison aviez-vous pour cela ?
TalkCharacter(2920,150,1,0,1,1,0,0,0,0,0,0,0,0,0)
# Quelle raison me faut-il pour écraser un insecte
[cdb]qui se trouve sur mon chemin ?
# Group 167 (0, 5, 0, 6, 4)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(150,1,110,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(150,1,111,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
GenderedMcTalk(0,2921,2922,1,0,1,0,0,0,0,0,0,0,0,0)
# Répondez-moi, Myson. Qui suis-je ?
Que suis-je ?
SubGroup(1)
TalkCharacter(2923,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Je n'ai rien à dire à ceux qui fraternisent
[cdb]avec les vermines, même si nous partageons
[cdb]le même pouvoir.
# Group 168 (0, 2, 0, 3, 2)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2924,150,1,2,0,1,0,0,0,0,0,0,0,0,0)
# Je ne peux pas battre en retraite maintenant.
Je dois bâtir un avenir glorieux
[cdb]pour l'humanité...
# Group 169 (0, 5, 0, 3, 5)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2925,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
# Gnn ! Vous paierez pour ça... Epimenides...
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,1,13,84,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
# Group 170 (0, 5, 0, 6, 19)
SubGroup(5)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(26,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,7,2,13,15,83,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
SubGroup(3)
Unknown71(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3806,1,0,83,83,8,0,0,0,0,0,0,0,0,0)
# Les [r]attaques magiques[/] [eg4][r][0:PARTY][/] ont pris fin !
If254(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2927,18,1,1,1,0,0,0,0,0,0,0,0,0,0)
# La magie s'est enfin arrêtée ! Et le gros des
[cdb]forces ennemies se trouve droit devant !
If254(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2928,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
# La magie semble s'être arrêtée. Continuons.
Edelgard se trouve droit devant.
# Group 171 (0, 5, 0, 4, 2)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(7,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(2926,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Nous avons éliminé leur commandant, mais
[cdb]leur magie continue de fonctionner. Nous
[cdb]devons éliminer les autres généraux.
# Group 172 (27, 2, 4, 1, 0)
SubGroup(0)
# Group 173 (0, 5, 0, 4, 32)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown14(16,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(28,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkDeploySlot(2962,16,1,4,1,0,0,0,0,0,0,0,0,0,0)
# Le Chevalier Macabre a été vaincu ?
Nous devons quand même l'emporter !
Prenez-les à revers !
SubGroup(8)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(27,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(28,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(29,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3807,2,16,30,83,0,0,0,0,0,0,0,0,0,0)
# Une [r]unité impériale[/] menée par [eg2][0:CHARA_G] vient d'apparaître !
If254(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2963,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
# Ces types ne savent pas quand s'arrêter.
Finissons-en au plus vite.
If254(1,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2964,112,1,2,1,3,0,0,0,0,0,0,0,0,0)
# Certains ont visiblement encore envie de se
[cdb]battre. Nous ferions bien de les arrêter ou ils
[cdb]transperceront nos lignes arrières.
SubGroup(5)
Unknown43(16,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(27,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(28,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(29,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3826,4,17,1,16,83,83,0,0,0,0,0,0,0,0)
# Venez à bout [eg4][0:CHARA_G] et de ses alliés qui ciblent le [b]bastion[/] par l'arrière !
# Group 174 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 175 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 176 (0, 2, 2, 3, 3)
SubGroup(2)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 177 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 178 (0, 2, 2, 5, 2)
SubGroup(4)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 179 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(27,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 180 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(28,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 181 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(29,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 182 (16, 2, 4, 1, 0)
SubGroup(0)
# Group 183 (0, 2, 10, 2, 3)
SubGroup(1)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 184 (0, 2, 10, 3, 3)
SubGroup(2)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 185 (0, 2, 10, 4, 3)
SubGroup(3)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 186 (0, 2, 10, 5, 2)
SubGroup(4)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 187 (0, 2, 10, 2, 3)
SubGroup(1)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(27,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(27,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 188 (0, 2, 10, 3, 3)
SubGroup(2)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(27,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(27,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 189 (0, 2, 10, 4, 3)
SubGroup(3)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(27,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 190 (0, 2, 10, 5, 2)
SubGroup(4)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 191 (0, 2, 10, 2, 3)
SubGroup(1)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(28,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(28,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 192 (0, 2, 10, 3, 3)
SubGroup(2)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(28,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 193 (0, 2, 10, 4, 3)
SubGroup(3)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(28,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 194 (0, 2, 10, 5, 2)
SubGroup(4)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 195 (0, 2, 10, 2, 3)
SubGroup(1)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 196 (0, 2, 10, 3, 3)
SubGroup(2)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 197 (0, 2, 10, 4, 3)
SubGroup(3)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown23(29,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(29,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 198 (0, 2, 10, 5, 2)
SubGroup(4)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 199 (0, 5, 0, 6, 8)
SubGroup(5)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(27,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(28,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(29,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,17,2,16,83,83,0,0,0,0,0,0,0,0)
# Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
SubGroup(1)
TalkCharacter(2965,163,1,3,1,1,0,0,0,0,0,0,0,0,0)
# Argh ! Nous ne pouvons pas lutter contre eux.
# Group 200 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 201 (0, 5, 0, 2, 3)
SubGroup(1)
Unknown19(48,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(549,1,48,83,83,0,0,0,0,0,0,0,0,0,0)
# Vous avez obtenu une [g]clé de coffre[/] en venant à bout [eg4][0:CHARA_G] !
# Group 202 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 203 (0, 5, 0, 2, 5)
SubGroup(1)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,83,83,83,0,0,0,9,0,0,0,0,0,0)
# Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
# Group 204 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 205 (0, 5, 0, 2, 15)
SubGroup(1)
Unknown36(905,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown66(905,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(5803,429,5602,5827,431,5525,0,0,1,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(5784,420,5667,5807,424,5590,120,0,1,0,0,0,0,0,0)
# Focus on coords?
SubGroup(3)
Unknown134(16,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown88(6000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Alert(601,0,83,83,83,0,0,0,0,0,0,0,0,0,0)
# Interrompre le flux de [g]lave[/] a modifié le [g]terrain[/] !
SubGroup(1)
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 206 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown28(16,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown83(5983,400,6166,5997,393,6103,90,0,1,0,0,0,0,0,0)
# Focus on coords?
# Group 207 (0, 2, 2, 3, 2)
SubGroup(2)
GroupCheck3(206,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 206: 1 0 0
Unknown29(1,1,2,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 208 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 209 (0, 5, 0, 2, 5)
SubGroup(1)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,2,18,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkFromOwnStrings2(18,89,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 210 (0, 5, 0, 2, 8)
SubGroup(1)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SetDeathText(24,96,1658,3,0,0,0,0,0,0,0,0,0,0,0)
# Ce n'est pas la fin... que j'espérais...
Unknown112(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown149(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,19,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a péri !
SubGroup(0)
# Group 211 (0, 5, 0, 2, 5)
SubGroup(1)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,2,20,83,83,0,0,0,0,0,0,0,0,0,0)
# [eb][eg2][0:CHARA_G] a battu en retraite !
SubGroup(1)
TalkFromOwnStrings2(20,89,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 212 (2, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 213 (0, 2, 0, 2, 20)
SubGroup(1)
Unknown27(0,2,2,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(13)
Unknown53(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(3809,2,83,83,83,0,0,0,0,0,2,0,0,0,0)
# Il reste [g][0:NUMBER][/] [b]bastions alliés[/] !
If254(1,102,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(4,128,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2973,42,1,3,0,1,0,0,0,0,0,0,0,0,0)
# Quelle déception... Ce combat s'achèvera-t-il
[cdb]sans la moindre satisfaction ?
TalkCharacter(2974,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Nous ne pourrons pas continuer à nous battre
[cdb]si tous nos bastions tombent. Il faut attirer tout
[cdb]de suite le Chevalier Macabre dans un piège !
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3810,4,11,83,83,0,0,0,0,0,0,0,0,0,0)
# Attirez l'attention [eg4][0:CHARA_G] pour empêcher la capture des [b]bastions[/] !
# Group 214 (0, 2, 0, 2, 19)
SubGroup(1)
Unknown27(0,1,2,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(13)
Unknown53(0,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(3809,2,83,83,83,0,0,0,0,0,1,0,0,0,0)
# Il reste [g][0:NUMBER][/] [b]bastions alliés[/] !
If254(1,102,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(3,128,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2975,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
# Nous allons perdre notre dernier bastion
[cdb]si nous ne faisons rien !
PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(3810,4,11,83,83,0,0,0,0,0,0,0,0,0,0)
# Attirez l'attention [eg4][0:CHARA_G] pour empêcher la capture des [b]bastions[/] !
# Group 215 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 216 (0, 8, 0, 13, 19)
SubGroup(12)
Unknown26(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(13)
Unknown53(0,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(3812,3,83,83,83,0,0,0,0,0,0,0,0,0,0)
# Tous les [b]bastions alliés[/] sont tombés !
SubGroup(2)
TalkCharacter(2979,73,1,1,0,1,0,0,0,0,0,0,0,0,0)
# Vous avez tous vaillamment combattu pour
[cdb]notre impératrice ! Telle est la puissance
[cdb]véritable de l'Empire... et elle est mienne.
TalkCharacter(2980,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
# Nous ne pouvons pas continuer. Retraite
[cdb]générale ! Nous nous regrouperons
[cdb]Ã Fraldarius.
SubGroup(1)
Alert(338,3,83,83,83,0,0,0,0,0,0,0,0,0,0)
# Vous avez perdu la bataille !
SetDeathText(81,96,2878,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Ladislava
volume_up
Pardonnez ma faiblesse...
Pardonnez ma faiblesse...
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et [eg4][1:CHARA_G] !
MainMissionStart(5,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][cp][0:CHARA_G] !
TalkCharacter(2862,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Ne laissez pas la peur vous paralyser ! Ensemble nous pouvons vaincre l'Empire d'Adrestia et changer le cours de l'histoire !
Ne laissez pas la peur vous paralyser ! Ensemble nous pouvons vaincre l'Empire d'Adrestia et changer le cours de l'histoire !
MainMissionStart(3,4,0,1,8,17,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et [eg4][1:CHARA_G] !
TalkCharacter(2929,73,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Ludwig
volume_up
Argh. Le combat semble tourner à notre désavantage. Fuyons, Votre Majesté. Notre plus loyal ministre se chargera du reste.
Argh. Le combat semble tourner à notre désavantage. Fuyons, Votre Majesté. Notre plus loyal ministre se chargera du reste.
TalkCharacter(2930,2,1,4,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Edelgard
volume_up
Oui... Nous vous laissons vous en charger, Comte Bergliez.
Oui... Nous vous laissons vous en charger, Comte Bergliez.
Alert(238,0,8,17,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] et [eg2][1:CHARA_G] ont battu en retraite !
SetDeathText(141,73,2931,0,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Il aurait au moins pu essayer de faire semblant. Bien, j'ai un devoir à accomplir.
Il aurait au moins pu essayer de faire semblant. Bien, j'ai un devoir à accomplir.
SetDeathText(8,73,2932,0,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Caspar
volume_up
Oui ! Nous sommes bien meilleurs qu'eux. Montrons-leur de quel bois on se chauffe !
Oui ! Nous sommes bien meilleurs qu'eux. Montrons-leur de quel bois on se chauffe !
Alert(201,2,9,10,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] et [eg1][1:CHARA_G] viennent d'apparaître !
Alert(574,0,9,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a ouvert les portes pour lancer une interception !
TalkCharacter(2954,141,1,0,1,1,0,0,0,0,0,0,0,0,0)
Alert(237,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(2955,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dedue
volume_up
Il ne reste que Caspar. Dépêchons-nous, Votre Majesté.
Il ne reste que Caspar. Dépêchons-nous, Votre Majesté.
TalkCharacter(2956,8,1,3,1,1,0,0,0,0,0,0,0,0,0)
Alert(237,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(2957,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dedue
volume_up
Il ne reste plus que le comte Bergliez. Je sais que nous pouvons le vaincre.
Il ne reste plus que le comte Bergliez. Je sais que nous pouvons le vaincre.
TalkCharacter(2933,141,1,0,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Très bien, Caspar. Montre-leur que ton entraînement a porté ses fruits.
Très bien, Caspar. Montre-leur que ton entraînement a porté ses fruits.
TalkCharacter(2934,8,1,0,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Caspar
volume_up
Et toi aussi ! Montre-leur que les années ne t'ont pas ramolli !
Et toi aussi ! Montre-leur que les années ne t'ont pas ramolli !
TalkCharacter(2935,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Je vois que nous avons de redoutables adversaires. En garde, tout le monde. Nous devons absolument passer !
Je vois que nous avons de redoutables adversaires. En garde, tout le monde. Nous devons absolument passer !
TalkCharacter(2936,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2937,141,1,1,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Hah ! Moi, un ours ? Eh bien, inutile d'essayer de faire le mort.
Hah ! Moi, un ours ? Eh bien, inutile d'essayer de faire le mort.
TalkCharacter(2938,8,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Caspar
volume_up
C'est ma bonne vieille Nadette, hein ? Désolé, mais aujourd'hui, je te ferai pas de cadeau.
C'est ma bonne vieille Nadette, hein ? Désolé, mais aujourd'hui, je te ferai pas de cadeau.
TalkCharacter(2939,141,1,1,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Ah, le fils de Waldemar. Je suis surpris de te voir en première ligne.
Ah, le fils de Waldemar. Je suis surpris de te voir en première ligne.
TalkCharacter(2940,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2941,7,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Linhardt
volume_up
Eh bien, j'admets que je n'étais pas très enthousiaste, mais ma vie aurait été menacée de toute façon... Donc me voilà.
Eh bien, j'admets que je n'étais pas très enthousiaste, mais ma vie aurait été menacée de toute façon... Donc me voilà.
TalkCharacter(2942,8,1,1,0,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2943,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Dorothea
volume_up
J'espérais ne pas vous rencontrer tous les deux... pour nombre de raisons.
J'espérais ne pas vous rencontrer tous les deux... pour nombre de raisons.
TalkCharacter(2944,141,1,1,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Il m'avait semblé vous reconnaître. C'est vous, la chanteuse. Eh bien, j'espère que le purgatoire sera une scène à votre goût !
Il m'avait semblé vous reconnaître. C'est vous, la chanteuse. Eh bien, j'espère que le purgatoire sera une scène à votre goût !
TalkCharacter(2945,11,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2946,8,1,4,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2947,141,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2948,112,1,0,0,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Holst
volume_up
Vous êtes donc le comte Bergliez. J'espérais pouvoir croiser le fer avec vous.
Vous êtes donc le comte Bergliez. J'espérais pouvoir croiser le fer avec vous.
TalkCharacter(2949,141,1,0,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Vous avez également retenu mon attention. On dit qu'il n'y a pas meilleur bretteur que vous en tout Leicester.
Vous avez également retenu mon attention. On dit qu'il n'y a pas meilleur bretteur que vous en tout Leicester.
TalkCharacter(2950,112,1,2,0,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(2951,141,1,1,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Pouvez-vous vraiment vous permettre ce retard ? L'impératrice est en train de s'enfuir, vous savez ?
Pouvez-vous vraiment vous permettre ce retard ? L'impératrice est en train de s'enfuir, vous savez ?
TalkCharacter(2952,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Felix
volume_up
Mais c'est le grand héros de l'Empire en personne... Je ferais mieux de ne pas retenir mes coups !
Mais c'est le grand héros de l'Empire en personne... Je ferais mieux de ne pas retenir mes coups !
TalkCharacter(3556,141,1,2,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Leopold von Bergliez se tient devant vous ! Venez m'affronter !
Leopold von Bergliez se tient devant vous ! Venez m'affronter !
TalkCharacter(2953,8,1,2,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Caspar
volume_up
Ma force ne peut être comparée à celle de mon père. Nous sommes différents.
Ma force ne peut être comparée à celle de mon père. Nous sommes différents.
MainMissionStart(440,1,1,2,9,10,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
TalkCharacter(2976,8,1,2,1,1,0,0,0,0,0,0,0,0,0)
Alert(237,1,10,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(2977,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Nous ne les laisserons pas s'échapper. Continuons jusqu'à Garreg Mach ! Nous allons vaincre l'impératrice et terminer cette guerre !
Nous ne les laisserons pas s'échapper. Continuons jusqu'à Garreg Mach ! Nous allons vaincre l'impératrice et terminer cette guerre !
MainMissionStart(440,1,1,2,9,10,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et [eg2][1:CHARA_G] !
TalkCharacter(2978,141,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Leopold
volume_up
Nous les avons ralentis autant que possible. Il est temps de se replier. Que toutes les forces battent en retraite, je fermerai la marche !
Nous les avons ralentis autant que possible. Il est temps de se replier. Que toutes les forces battent en retraite, je fermerai la marche !
Alert(237,1,9,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
TalkCharacter(2977,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Nous ne les laisserons pas s'échapper. Continuons jusqu'à Garreg Mach ! Nous allons vaincre l'impératrice et terminer cette guerre !
Nous ne les laisserons pas s'échapper. Continuons jusqu'à Garreg Mach ! Nous allons vaincre l'impératrice et terminer cette guerre !
TalkCharacter(2863,4,1,0,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Claude
volume_up
Ils sont peut-être plus nombreux mais ils ne nous arrivent pas à la cheville. Nous pouvons gagner cette bataille !
Ils sont peut-être plus nombreux mais ils ne nous arrivent pas à la cheville. Nous pouvons gagner cette bataille !
TalkCharacter(2864,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Faites bien attention. Si tous nos bastions tombent, nous ne pourrons plus rejoindre le monastère.
Faites bien attention. Si tous nos bastions tombent, nous ne pourrons plus rejoindre le monastère.
MainMissionStart(3828,4,2,1,83,83,83,3,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Capturez les [r]bastions[/] et avancez la ligne de front de [b]votre armée[/] !
Alert(3813,0,83,83,83,0,0,0,0,0,0,0,0,0,0)
Ne laissez pas tous les [b]bastions alliés[/] tomber !
TalkCharacter(2865,73,1,0,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Ludwig
volume_up
Votre Majesté, ferez-vous l'honneur d'adresser quelques paroles motivantes à l'armée ? C'est, après tout, votre fonction ici.
Votre Majesté, ferez-vous l'honneur d'adresser quelques paroles motivantes à l'armée ? C'est, après tout, votre fonction ici.
TalkCharacter(2866,2,1,4,0,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2867,2,1,2,0,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2868,73,1,2,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Ludwig
volume_up
Ça suffira. Allez, tout le monde. Vous avez entendu Sa Majesté !
Ça suffira. Allez, tout le monde. Vous avez entendu Sa Majesté !
TalkCharacter(2869,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
On nous a signalé la présence de ces fichus mages. On ferait bien de se méfier des embuscades.
On nous a signalé la présence de ces fichus mages. On ferait bien de se méfier des embuscades.
TalkCharacter(2872,161,1,3,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_vicomte Menja
volume_up
Mais... pourquoi... Ce n'est pas ce que vous aviez promis, Aegir...
Mais... pourquoi... Ce n'est pas ce que vous aviez promis, Aegir...
Alert(304,1,15,83,83,0,0,0,0,0,0,0,0,0,0)
Vous avez vaincu [eg2][0:CHARA_G] !
TalkCharacter(2870,160,1,4,1,1,0,0,0,0,0,0,0,0,0)
link
[es]6_6_10_15_21_32_15_35_vicomtesse Fenja
volume_up
Je... Je me rends ! Pitié, épargnez-moi ! Je vous révèlerai tous les secrets de l'Empire !
Je... Je me rends ! Pitié, épargnez-moi ! Je vous révèlerai tous les secrets de l'Empire !
TalkCharacter(2871,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Emmenez-la. Nous écouterons ce qu'elle a à dire une fois les combats terminés.
Emmenez-la. Nous écouterons ce qu'elle a à dire une fois les combats terminés.
Alert(304,1,14,83,83,0,0,0,0,0,0,0,0,0,0)
Vous avez vaincu [eg2][0:CHARA_G] !
MainMissionStart(468,1,2,2,83,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez capturé les [r]bastions[/] !
TalkCharacter(2873,14,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_31_18_39_Ashe
volume_up
Même contre leur énorme armée, nous sommes plus que capables de remporter la victoire si nous luttons ensemble !
Même contre leur énorme armée, nous sommes plus que capables de remporter la victoire si nous luttons ensemble !
TalkCharacter(2874,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Felix
volume_up
Hmph. C'est censé être la garde personnelle de l'impératrice ?
Hmph. C'est censé être la garde personnelle de l'impératrice ?
Alert(200,2,12,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître !
SetDeathText(81,73,2875,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Ladislava
volume_up
Je vous offrirai la victoire, Votre Majesté !
Je vous offrirai la victoire, Votre Majesté !
MainMissionStart(2,4,3,1,12,17,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
Alert(575,0,12,83,83,3,0,0,0,0,0,0,0,0,0)
[eb][eg2][r][cp][0:PARTY][/] ont ouvert les portes pour lancer une interception !
TalkCharacter(2876,81,1,2,0,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2877,81,1,2,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Ladislava
volume_up
Ce n'est rien comparé à ce que Sa Majesté a enduré ! Je ne céderai pas !
Ce n'est rien comparé à ce que Sa Majesté a enduré ! Je ne céderai pas !
Alert(319,0,12,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
MainMissionStart(438,1,3,2,12,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkCharacter(2879,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Elle est restée loyale jusqu'au bout, même avec l'Empire en ruines.
Elle est restée loyale jusqu'au bout, même avec l'Empire en ruines.
TalkDeploySlot(2958,30,1,4,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
Quoi ? Qui sont ces mages ? À l'aide !
Quoi ? Qui sont ces mages ? À l'aide !
Alert(423,2,21,30,83,0,0,0,0,0,0,0,0,0,0)
Vous avez aperçu [eg1][cp][1:CHARA_G] se faire attaquer par [eg1][0:CHARA_G] et ses alliés !
TalkCharacter(2959,50,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Rodrigue
volume_up
Les soldats de l'Église sont attaqués. Nous ne pouvons pas leur laisser subir trop de pertes !
Les soldats de l'Église sont attaqués. Nous ne pouvons pas leur laisser subir trop de pertes !
TalkCharacter(2960,24,1,4,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Hilda
volume_up
Les soldats de l'Église sont attaqués ! Ne devrions-nous pas les aider ?
Les soldats de l'Église sont attaqués ! Ne devrions-nous pas les aider ?
MainMissionStart(27,4,16,1,21,30,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et de son équipe et aidez [eg2][1:CHARA_G] et son équipe !
MainMissionStart(448,1,16,2,30,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez secouru [eg2][0:CHARA_G] et ses alliés !
MainMissionStart(449,2,16,3,30,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous n'avez pas pu secourir [eg2][0:CHARA_G] et son équipe !
Alert(3830,3,11,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] vient d'apparaître derrière [b]votre armée[/] pour capturer les [b]bastions alliés[/] !
SetDeathText(42,73,2880,0,0,0,0,0,0,0,0,0,0,0,0)
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Il doit y avoir quelqu'un, quelque part... capable de me vaincre.
Il doit y avoir quelqu'un, quelque part... capable de me vaincre.
TalkDeploySlot(2881,61,1,4,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
Le Chevalier Macabre ?! Que fait-il ici ?
Le Chevalier Macabre ?! Que fait-il ici ?
Alert(3801,2,11,83,83,5,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a capturé le [b]bastion[/] [eg4][b][0:PARTY][/] !
TalkCharacter(2882,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Le Chevalier Macabre ? Je ne m'attendais pas à le voir. Si nous perdons les bastions de nos lignes arrières, nous ne pourrons pas l'isoler.
Le Chevalier Macabre ? Je ne m'attendais pas à le voir. Si nous perdons les bastions de nos lignes arrières, nous ne pourrons pas l'isoler.
TalkCharacter(2883,4,1,4,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Claude
volume_up
Il semble être d'une humeur terrible. Nous allons devoir utiliser la ruse pour l'encercler.
Il semble être d'une humeur terrible. Nous allons devoir utiliser la ruse pour l'encercler.
TalkCharacter(2884,4,1,2,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Claude
volume_up
Écoutez, tout le monde ! Attirez le Chevalier Macabre au centre du champ de bataille !
Écoutez, tout le monde ! Attirez le Chevalier Macabre au centre du champ de bataille !
MainMissionStart(3803,4,4,1,11,17,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Attirez l'attention [eg4][0:CHARA_G] pour l'amener jusqu'à la destination !
Alert(3824,0,11,0,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
TalkCharacter(2890,42,1,0,0,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Vous serez peut-être celui qui me donnera la mort.
Vous serez peut-être celui qui me donnera la mort.
TalkCharacter(2891,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Bien, nous avons son attention. Continuez à l'attirer au centre.
Bien, nous avons son attention. Continuez à l'attirer au centre.
Alert(3824,0,11,1,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
TalkCharacter(2890,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Vous serez peut-être celui qui me donnera la mort.
Vous serez peut-être celui qui me donnera la mort.
TalkCharacter(2891,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Bien, nous avons son attention. Continuez à l'attirer au centre.
Bien, nous avons son attention. Continuez à l'attirer au centre.
Alert(3824,0,11,2,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
TalkCharacter(2890,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Vous serez peut-être celui qui me donnera la mort.
Vous serez peut-être celui qui me donnera la mort.
TalkCharacter(2891,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Bien, nous avons son attention. Continuez à l'attirer au centre.
Bien, nous avons son attention. Continuez à l'attirer au centre.
Alert(3824,0,11,3,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
TalkCharacter(2890,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Vous serez peut-être celui qui me donnera la mort.
Vous serez peut-être celui qui me donnera la mort.
TalkCharacter(2891,3,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Bien, nous avons son attention. Continuez à l'attirer au centre.
Bien, nous avons son attention. Continuez à l'attirer au centre.
Alert(510,2,11,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] se reprend !
TalkCharacter(2893,42,1,3,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Plus ! Il en faudra beaucoup plus pour me tuer !
Plus ! Il en faudra beaucoup plus pour me tuer !
TalkCharacter(2894,15,1,4,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Sylvain
volume_up
Nous n'arriverons pas à le battre en l'attaquant de front. Mieux vaut s'en tenir au plan.
Nous n'arriverons pas à le battre en l'attaquant de front. Mieux vaut s'en tenir au plan.
TalkCharacter(2895,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Felix
volume_up
Ne gaspillez pas votre énergie à le combattre. Suivez le plan de Claude.
Ne gaspillez pas votre énergie à le combattre. Suivez le plan de Claude.
Alert(3824,2,11,0,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
Alert(3824,2,11,1,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
Alert(3824,2,11,2,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
Alert(3824,2,11,3,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a [eg2][1:CHARA_G] dans sa ligne de mire !
Alert(3803,0,11,83,83,0,0,0,0,0,0,0,0,0,0)
Attirez l'attention [eg4][0:CHARA_G] pour l'amener jusqu'à la destination !
TalkCharacter(2885,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Mercedes
volume_up
Le Chevalier Macabre... Ça ne peut être que lui. Je le sais.
Le Chevalier Macabre... Ça ne peut être que lui. Je le sais.
TalkCharacter(2886,4,1,2,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Claude
volume_up
N'attaquez pas le Chevalier Macabre de front ! Attirez son attention pour le faire venir au centre !
N'attaquez pas le Chevalier Macabre de front ! Attirez son attention pour le faire venir au centre !
TalkCharacter(2887,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2888,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Mercedes
volume_up
Je reconnais ta voix, Emile. C'est toi, n'est-ce pas ?
Je reconnais ta voix, Emile. C'est toi, n'est-ce pas ?
TalkCharacter(2889,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Felix
volume_up
Nous devons nous en tenir au plan de Claude. Attirez son attention et entraînez-le au centre.
Nous devons nous en tenir au plan de Claude. Attirez son attention et entraînez-le au centre.
MainMissionStart(3814,1,4,2,11,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez attiré [eg2][0:CHARA_G] jusqu'à la destination !
TalkCharacter(2896,14,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_31_18_39_Ashe
volume_up
Bien, nous l'avons attiré dans notre piège. Mais est-ce que ça pourra vraiment le vaincre ?
Bien, nous l'avons attiré dans notre piège. Mais est-ce que ça pourra vraiment le vaincre ?
TalkCharacter(2897,24,1,0,0,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Hilda
volume_up
Nous l'avons attiré là où nous le voulions, Claude. Mais comment allons-nous le vaincre maintenant ?
Nous l'avons attiré là où nous le voulions, Claude. Mais comment allons-nous le vaincre maintenant ?
TalkCharacter(2898,4,1,2,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Claude
volume_up
Nous ne sommes pas encore tout à fait prêts. Nous devons reprendre les bastions à proximité pour que ce plan fonctionne.
Nous ne sommes pas encore tout à fait prêts. Nous devons reprendre les bastions à proximité pour que ce plan fonctionne.
Alert(3804,4,11,11,83,11,0,0,0,0,0,0,0,0,0)
Capturez les [r]bastions[/] autour [eg4][0:CHARA_G] pour encercler [eg2][1:CHARA_G] !
TalkCharacter(2899,4,1,2,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Claude
volume_up
Il n'a nulle part où s'enfuir, maintenant. Fermez les portes !
Il n'a nulle part où s'enfuir, maintenant. Fermez les portes !
Alert(3817,0,11,83,83,0,0,0,0,0,0,0,0,0,0)
Tous les bastions autour [eg4][0:CHARA_G] ont fermé leurs portes !
TalkCharacter(2900,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Je m'étonne qu'il se soit encore laissé avoir par une telle tactique. Utilisons la magie contre le Chevalier Macabre. À votre commandement.
Je m'étonne qu'il se soit encore laissé avoir par une telle tactique. Utilisons la magie contre le Chevalier Macabre. À votre commandement.
Alert(3822,1,43,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][cp][0:CHARA_G] viennent d'apparaître et se préparent à utiliser de la [b]magie d'écho[/] !
TalkDeploySlot(2901,43,1,0,1,0,0,0,0,0,0,0,0,0,0)
<<EMPTY NAME>>
volume_up
Oui, Votre Majesté ! Mages, tenez-vous prêts ! Feu !
Oui, Votre Majesté ! Mages, tenez-vous prêts ! Feu !
Alert(3820,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
De la [b]magie d'écho[/] a touché [eg2][0:CHARA_G] de plein fouet !
Alert(3819,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
De la [b]magie d'écho[/] a affaibli [eg2][0:CHARA_G] !
Alert(239,0,43,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][cp][0:CHARA_G] ont battu en retraite !
TalkCharacter(2904,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Ouvrez les portes. Attaquons le Chevalier Macabre de toutes nos forces !
Ouvrez les portes. Attaquons le Chevalier Macabre de toutes nos forces !
Alert(3818,0,11,83,83,0,0,0,0,0,0,0,0,0,0)
Tous les bastions autour [eg4][0:CHARA_G] ont ouvert leurs portes !
TalkCharacter(2902,42,1,3,1,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,6,1,11,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(2903,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Mercedes
volume_up
Laissez-moi m'approcher de lui, Dimitri. J'arriverai peut-être à le convaincre de se rendre.
Laissez-moi m'approcher de lui, Dimitri. J'arriverai peut-être à le convaincre de se rendre.
MainMissionStart(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
MainMissionStart(2,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] !
TalkCharacter(2912,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
La prochaine fois, je... Non. Je suis arrivé au bout du chemin.
La prochaine fois, je... Non. Je suis arrivé au bout du chemin.
Alert(237,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
MainMissionStart(438,1,6,2,11,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkCharacter(2910,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Mercedes
volume_up
Arrête, Emile ! Je t'en prie ! Cesse de te battre et viens avec nous.
Arrête, Emile ! Je t'en prie ! Cesse de te battre et viens avec nous.
TalkCharacter(2911,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Mercedes... Je... Très bien. Je vais déposer mes armes.
Mercedes... Je... Très bien. Je vais déposer mes armes.
MainMissionStart(485,1,5,2,11,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez enrôlé [eg2][0:CHARA_G] !
Alert(3831,3,11,83,83,0,0,0,0,0,0,0,0,0,0)
[b]Mercedes[/] est en déroute ! Vous n'avez pas pu recruter [eg2][0:CHARA_G] !
TalkCharacter(2912,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
La prochaine fois, je... Non. Je suis arrivé au bout du chemin.
La prochaine fois, je... Non. Je suis arrivé au bout du chemin.
Alert(237,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
MainMissionStart(438,1,6,2,11,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] !
TalkCharacter(2905,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_32_18_38_Mercedes
volume_up
Emile... Je sais que c'est toi. Je t'en prie, ne fais pas ça.
Emile... Je sais que c'est toi. Je t'en prie, ne fais pas ça.
TalkCharacter(2906,42,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Combattre à mort sera mon ultime plaisir. Et je ne laisserai personne me l'ôter !
Combattre à mort sera mon ultime plaisir. Et je ne laisserai personne me l'ôter !
TalkCharacter(2907,16,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2909,42,1,1,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(2908,15,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Sylvain
volume_up
Il tient encore debout après tout ça ? C'est comme s'il était possédé.
Il tient encore debout après tout ça ? C'est comme s'il était possédé.
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
TalkCharacter(2969,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
MainMissionStart(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
TalkCharacter(2972,112,1,0,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Holst
volume_up
Je crois que nous n'aurons pas besoin d'une autre volée de flèches.
Je crois que nous n'aurons pas besoin d'une autre volée de flèches.
MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [r]ennemis[/] !
TalkCharacter(2970,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2971,4,1,0,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Claude
volume_up
Entendu. Fiers archers de Leicester, montrez-nous votre talent !
Entendu. Fiers archers de Leicester, montrez-nous votre talent !
Alert(3823,1,11,83,83,0,0,0,0,0,0,0,0,0,0)
Des [b]archers d'élite de l'Alliance[/] sont apparus et ont déclenché une [b]volée de flèches[/] contre [eg2][0:CHARA_G] !
MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
TalkDeploySlot(2966,40,1,0,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
Votre Majesté ! Nous allons ralentir le Chevalier Macabre. Nous attendons vos ordres !
Votre Majesté ! Nous allons ralentir le Chevalier Macabre. Nous attendons vos ordres !
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des [y]ennemis[/] !
TalkDeploySlot(2967,40,1,2,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
Nous jurons sur notre honneur de chevalier de Faerghus, que vous n'irez pas plus loin.
Nous jurons sur notre honneur de chevalier de Faerghus, que vous n'irez pas plus loin.
Alert(3829,1,40,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg1][cp][0:CHARA_G] viennent d'apparaître pour défendre les [b]bastions[/] !
Alert(282,2,13,24,83,8,0,0,0,0,0,0,0,0,0)
[eb][eg1][0:CHARA_G] vient d'apparaître avec [eg2][cp][1:CHARA_G] !
TalkCharacter(2913,150,1,1,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Myson
volume_up
Hmph ! J'ai l'impression qu'on va devoir utiliser notre magie pour donner un peu de dignité à ce triste combat.
Hmph ! J'ai l'impression qu'on va devoir utiliser notre magie pour donner un peu de dignité à ce triste combat.
Alert(3805,2,0,83,83,8,0,0,0,0,0,0,0,0,0)
[eb][eg2][r][cp][0:PARTY][/] attaquent avec de la [r]magie[/] !
TalkCharacter(2914,17,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Annette
volume_up
Juste au moment où je pensais qu'on était en train de progresser ! Comment sommes-nous censés combattre contre ça ?
Juste au moment où je pensais qu'on était en train de progresser ! Comment sommes-nous censés combattre contre ça ?
TalkCharacter(2915,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(2916,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Cela s'arrêtera si nous éliminons ces mages. Gardons notre calme.
Cela s'arrêtera si nous éliminons ces mages. Gardons notre calme.
MainMissionStart(4,4,7,1,13,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout des troupes [eg4][0:CHARA_G] !
TalkCharacter(2917,150,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Myson
volume_up
Peu importe combien de vermines vous êtes, vous ne pouvez pas nous vaincre !
Peu importe combien de vermines vous êtes, vous ne pouvez pas nous vaincre !
TalkCharacter(2918,18,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Ingrid
volume_up
J'ai un compte à régler avec vous tous. Le moment est venu pour moi de prendre ma revanche !
J'ai un compte à régler avec vous tous. Le moment est venu pour moi de prendre ma revanche !
TalkCharacter(2919,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Répondez-moi. Pourquoi avez-vous tué mon père ? Quelle raison aviez-vous pour cela ?
Répondez-moi. Pourquoi avez-vous tué mon père ? Quelle raison aviez-vous pour cela ?
TalkCharacter(2920,150,1,0,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Myson
volume_up
Quelle raison me faut-il pour écraser un insecte qui se trouve sur mon chemin ?
Quelle raison me faut-il pour écraser un insecte qui se trouve sur mon chemin ?
GenderedMcTalk(0,2921,2922,1,0,1,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_31_18_38_Shez
volume_up
Répondez-moi, Myson. Qui suis-je ? Que suis-je ?
Répondez-moi, Myson. Qui suis-je ? Que suis-je ?
[es]1_1_13_18_1_31_18_38_Shez
volume_up
Répondez-moi, Myson. Qui suis-je ? Que suis-je ?
Répondez-moi, Myson. Qui suis-je ? Que suis-je ?
TalkCharacter(2923,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Myson
volume_up
Je n'ai rien à dire à ceux qui fraternisent avec les vermines, même si nous partageons le même pouvoir.
Je n'ai rien à dire à ceux qui fraternisent avec les vermines, même si nous partageons le même pouvoir.
TalkCharacter(2924,150,1,2,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Myson
volume_up
Je ne peux pas battre en retraite maintenant. Je dois bâtir un avenir glorieux pour l'humanité...
Je ne peux pas battre en retraite maintenant. Je dois bâtir un avenir glorieux pour l'humanité...
TalkCharacter(2925,150,1,2,1,1,0,0,0,0,0,0,0,0,0)
Alert(319,1,13,84,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
MainMissionStart(442,1,7,2,13,15,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
Alert(3806,1,0,83,83,8,0,0,0,0,0,0,0,0,0)
Les [r]attaques magiques[/] [eg4][r][0:PARTY][/] ont pris fin !
TalkCharacter(2927,18,1,1,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_19_1_32_18_39_Ingrid
volume_up
La magie s'est enfin arrêtée ! Et le gros des forces ennemies se trouve droit devant !
La magie s'est enfin arrêtée ! Et le gros des forces ennemies se trouve droit devant !
TalkCharacter(2928,3,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
La magie semble s'être arrêtée. Continuons. Edelgard se trouve droit devant.
La magie semble s'être arrêtée. Continuons. Edelgard se trouve droit devant.
TalkCharacter(2926,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Felix
volume_up
Nous avons éliminé leur commandant, mais leur magie continue de fonctionner. Nous devons éliminer les autres généraux.
Nous avons éliminé leur commandant, mais leur magie continue de fonctionner. Nous devons éliminer les autres généraux.
TalkDeploySlot(2962,16,1,4,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
Le Chevalier Macabre a été vaincu ? Nous devons quand même l'emporter ! Prenez-les à revers !
Le Chevalier Macabre a été vaincu ? Nous devons quand même l'emporter ! Prenez-les à revers !
Alert(3807,2,16,30,83,0,0,0,0,0,0,0,0,0,0)
Une [r]unité impériale[/] menée par [eg2][0:CHARA_G] vient d'apparaître !
TalkCharacter(2963,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Sylvain
volume_up
Ces types ne savent pas quand s'arrêter. Finissons-en au plus vite.
Ces types ne savent pas quand s'arrêter. Finissons-en au plus vite.
TalkCharacter(2964,112,1,2,1,3,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Holst
volume_up
Certains ont visiblement encore envie de se battre. Nous ferions bien de les arrêter ou ils transperceront nos lignes arrières.
Certains ont visiblement encore envie de se battre. Nous ferions bien de les arrêter ou ils transperceront nos lignes arrières.
MainMissionStart(3826,4,17,1,16,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Venez à bout [eg4][0:CHARA_G] et de ses alliés qui ciblent le [b]bastion[/] par l'arrière !
MainMissionStart(442,1,17,2,16,83,83,0,0,0,0,0,0,0,0)
DÉMARRAGE DE LA MISSION PRINCIPALE: Vous avez vaincu [eg2][0:CHARA_G] et ses alliés !
TalkCharacter(2965,163,1,3,1,1,0,0,0,0,0,0,0,0,0)
link
[es]6_6_10_15_21_32_15_35_baronne Martyn
volume_up
Argh ! Nous ne pouvons pas lutter contre eux.
Argh ! Nous ne pouvons pas lutter contre eux.
Alert(549,1,48,83,83,0,0,0,0,0,0,0,0,0,0)
Vous avez obtenu une clé de coffre en venant à bout [eg4][0:CHARA_G] !
Alert(552,1,83,83,83,0,0,0,9,0,0,0,0,0,0)
Vous avez capturé [eg2][0:AREA] ! Les portes du bastion sont ouvertes !
Alert(601,0,83,83,83,0,0,0,0,0,0,0,0,0,0)
Interrompre le flux de lave a modifié le terrain !
Alert(237,2,18,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
SetDeathText(24,96,1658,3,0,0,0,0,0,0,0,0,0,0,0)
[es]1_1_13_18_1_32_18_38_Hilda
volume_up
Ce n'est pas la fin... que j'espérais...
Ce n'est pas la fin... que j'espérais...
Alert(319,3,19,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a péri !
Alert(237,2,20,83,83,0,0,0,0,0,0,0,0,0,0)
[eb][eg2][0:CHARA_G] a battu en retraite !
Alert(3809,2,83,83,83,0,0,0,0,0,2,0,0,0,0)
Il reste [0:NUMBER] [b]bastions alliés[/] !
TalkCharacter(2973,42,1,3,0,1,0,0,0,0,0,0,0,0,0)
link
[es]5_5_9_14_20_31_14_34_Chevalier Macabre
volume_up
Quelle déception... Ce combat s'achèvera-t-il sans la moindre satisfaction ?
Quelle déception... Ce combat s'achèvera-t-il sans la moindre satisfaction ?
TalkCharacter(2974,3,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Nous ne pourrons pas continuer à nous battre si tous nos bastions tombent. Il faut attirer tout de suite le Chevalier Macabre dans un piège !
Nous ne pourrons pas continuer à nous battre si tous nos bastions tombent. Il faut attirer tout de suite le Chevalier Macabre dans un piège !
Alert(3810,4,11,83,83,0,0,0,0,0,0,0,0,0,0)
Attirez l'attention [eg4][0:CHARA_G] pour empêcher la capture des [b]bastions[/] !
Alert(3809,2,83,83,83,0,0,0,0,0,1,0,0,0,0)
Il reste [0:NUMBER] [b]bastions alliés[/] !
TalkCharacter(2975,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dedue
volume_up
Nous allons perdre notre dernier bastion si nous ne faisons rien !
Nous allons perdre notre dernier bastion si nous ne faisons rien !
Alert(3810,4,11,83,83,0,0,0,0,0,0,0,0,0,0)
Attirez l'attention [eg4][0:CHARA_G] pour empêcher la capture des [b]bastions[/] !
Alert(3812,3,83,83,83,0,0,0,0,0,0,0,0,0,0)
Tous les [b]bastions alliés[/] sont tombés !
TalkCharacter(2979,73,1,1,0,1,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Ludwig
volume_up
Vous avez tous vaillamment combattu pour notre impératrice ! Telle est la puissance véritable de l'Empire... et elle est mienne.
Vous avez tous vaillamment combattu pour notre impératrice ! Telle est la puissance véritable de l'Empire... et elle est mienne.
TalkCharacter(2980,3,1,3,1,0,0,0,0,0,0,0,0,0,0)
link
[es]1_1_13_18_1_31_18_38_Dimitri
volume_up
Nous ne pouvons pas continuer. Retraite générale ! Nous nous regrouperons à Fraldarius.
Nous ne pouvons pas continuer. Retraite générale ! Nous nous regrouperons à Fraldarius.
Alert(338,3,83,83,83,0,0,0,0,0,0,0,0,0,0)
Vous avez perdu la bataille !