周辺の賊が、連邦国軍の物資を狙って現れた。 しっかりと守り抜き、今後の戦いに備えよう。
Deployment table
Index |
Notes |
0 |
1 |
2 |
3 |
Name
|
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
0 |
シェズ |
9 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
100 |
0 |
1 |
100 |
300 |
255 |
65535 |
1999 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
1 |
シェズ |
255 |
0 |
0 |
1 |
0 |
1 |
0 |
0 |
100 |
0 |
1 |
100 |
300 |
255 |
65535 |
1999 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
2 |
シェズ |
255 |
0 |
0 |
2 |
0 |
2 |
0 |
0 |
100 |
0 |
1 |
100 |
300 |
255 |
65535 |
1999 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
3 |
シェズ |
255 |
0 |
0 |
3 |
0 |
3 |
0 |
0 |
100 |
0 |
1 |
100 |
300 |
255 |
65535 |
1999 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
4 |
シェズ |
255 |
0 |
0 |
0 |
0 |
4 |
1 |
0 |
100 |
0 |
1 |
100 |
300 |
255 |
65535 |
1999 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
5 |
シェズ |
255 |
0 |
0 |
1 |
0 |
4 |
1 |
0 |
100 |
0 |
1 |
100 |
300 |
255 |
65535 |
1999 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
6 |
シェズ |
255 |
0 |
0 |
2 |
0 |
4 |
1 |
0 |
100 |
0 |
1 |
100 |
300 |
255 |
65535 |
1999 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
7 |
シェズ |
255 |
0 |
0 |
3 |
0 |
4 |
1 |
0 |
100 |
0 |
1 |
100 |
300 |
255 |
65535 |
1999 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
8 |
|
255 |
0 |
5 |
2 |
1536 |
5 |
2 |
0 |
101 |
7 |
1 |
100 |
300 |
255 |
65535 |
1999 |
45 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
65535 |
65535 |
65535 |
Table 1
Index |
Notes |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
Table 2
Index |
Notes |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
0 |
|
1 |
0 |
65535 |
0 |
0 |
100 |
0 |
1 |
1 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
Table 3
Index |
Notes |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
0 |
|
1 |
0 |
65535 |
5 |
0 |
65535 |
3 |
1000 |
1526 |
100 |
1526 |
100 |
1526 |
100 |
31 |
31 |
31 |
31 |
31 |
31 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
0 |
Table 4
Index |
Notes |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28 |
29 |
30 |
31 |
# Group 0 (15, 2, 4, 1, 0)
# Group 1 (0, 2, 2, 3, 0)
SubGroup(2)
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 2 (0, 2, 2, 4, 1)
SubGroup(3)
GroupCheck3(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 3: 0 1 0
Unknown8(0,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown56(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown47(0,0,2,2,0,0,0,0,0,0,0,0,0,0,0)
# Group 3 (0, 5, 0, 2, 22)
SubGroup(1)
GroupCheck3(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 1: 1 1 0
SubGroup(4)
Unknown61(0,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(1,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(2,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown61(3,24,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetName(8,308,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 8 to 盗賊
SubGroup(1)
Unknown14(8,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,3,9,0,0,0,0,0,0,1,1,0,0,0,0)
Alert(942,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
# [b][0:PARTY][/]、[g]宝箱[/]を狙う[0:CHARA_G]を発見!
SubGroup(1)
TalkFromOwnStrings2(8,142,1,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown138(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(8,39,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(722,4,16,1,8,8,9,0,0,0,0,0,0,0,0)
# [g]宝箱[/]を狙う[0:CHARA_G]を撃破せよ!
# Group 4 (6, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 5, 0, 2, 14)
SubGroup(1)
Unknown54(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,3,9,0,0,0,0,0,0,0,1,0,0,0,0)
Alert(900,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
# [0:CHARA_G]、[g]宝の鍵[/]を使用して[g]宝箱[/]の中身を奪取!
SubGroup(1)
TalkFromOwnStrings2(8,102,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,1,9,0,0,0,0,0,0,1,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(943,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
# [0:CHARA_G]、[0:AREA]へ逃走を開始!
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(8,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(723,0,16,17,8,9,9,0,0,0,0,0,0,0,0)
# Group 6 (0, 5, 0, 4, 15)
SubGroup(3)
Unknown54(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,3,9,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30600,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(8,145,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,0,0,0,0,0,1,1,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30601,0,8,0,9,14,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
SubGroup(2)
Unknown43(8,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2,0,16,18,8,9,9,0,0,0,0,0,0,0,0)
Unknown2(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 7 (0, 5, 0, 4, 15)
SubGroup(3)
Unknown54(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,3,9,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30600,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(8,145,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,0,1,0,0,0,1,1,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30601,0,8,1,9,14,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
SubGroup(2)
Unknown43(8,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2,0,16,18,8,9,9,0,0,0,0,0,0,0,0)
Unknown2(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 0, 4, 15)
SubGroup(3)
Unknown54(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,3,9,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30600,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(8,145,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,0,2,0,0,0,1,1,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30601,0,8,2,9,14,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
SubGroup(2)
Unknown43(8,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2,0,16,18,8,9,9,0,0,0,0,0,0,0,0)
Unknown2(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 0, 4, 15)
SubGroup(3)
Unknown54(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,3,9,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30600,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
SubGroup(1)
TalkFromOwnStrings2(8,145,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown55(0,8,0,0,0,0,3,0,0,0,1,1,0,0,0)
SubGroup(2)
Unknown23(8,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(30601,0,8,3,9,14,0,0,0,0,0,0,1,0,0)
# <�read out of bounds>
SubGroup(2)
Unknown43(8,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(2,0,16,18,8,9,9,0,0,0,0,0,0,0,0)
Unknown2(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 4, 0, 5, 4)
SubGroup(4)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown16(8,0,1,1,20000,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(177,2,8,9,9,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、[0:AREA]に到達間近!
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(335,4,8,9,9,0,0,0,0,0,0,0,0,0,0)
# 急ぎ[0:CHARA_G]を撃破せよ!
# Group 11 (0, 2, 2, 4, 3)
SubGroup(3)
Unknown13(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
Unknown32(8,1,8,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown18(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 0, 4, 6)
SubGroup(3)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 0 1 0
Unknown60(3,0,0,8,9,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,16,2,8,8,9,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破に成功!
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 0, 4, 6)
SubGroup(3)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(15,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 15: 0 1 0
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,8,9,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(498,1,17,2,8,8,9,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の逃走の阻止に成功!
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (0, 5, 0, 4, 6)
SubGroup(3)
PauseMaybe(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(15,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 15: 0 1 0
Unknown19(8,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(3,0,0,8,9,0,1,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,18,2,8,8,9,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の撃破に成功!
SubGroup(1)
Unknown47(0,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 15 (0, 5, 0, 5, 9)
SubGroup(4)
PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(12,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 12: 0 1 0
GroupCheck3(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 11: 1 0 0
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
SubGroup(3)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown32(8,1,9,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(356,2,8,9,9,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]、逃走!
SubGroup(2)
PingOnMinimap(8,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(499,2,17,3,8,8,9,0,0,0,0,0,0,0,0)
# [0:CHARA_G]の逃走の阻止に失敗!
SubGroup(1)
Unknown47(0,0,2,2,0,0,0,0,0,0,0,0,0,0,0)
Alert(942,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
[b][0:PARTY][/]、宝箱を狙う[0:CHARA_G]を発見!
MainMissionStart(722,4,16,1,8,8,9,0,0,0,0,0,0,0,0)
MAIN MISSION START: 宝箱を狙う[0:CHARA_G]を撃破せよ!
Alert(900,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
[0:CHARA_G]、宝の鍵を使用して宝箱の中身を奪取!
Alert(943,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
[0:CHARA_G]、[0:AREA]へ逃走を開始!
Alert(30600,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
<read out of bounds>
Alert(30601,0,8,0,9,14,0,0,0,0,0,0,1,0,0)
<read out of bounds>
Alert(30600,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
<read out of bounds>
Alert(30601,0,8,1,9,14,0,0,0,0,0,0,1,0,0)
<read out of bounds>
Alert(30600,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
<read out of bounds>
Alert(30601,0,8,2,9,14,0,0,0,0,0,0,1,0,0)
<read out of bounds>
Alert(30600,0,8,8,9,14,0,0,0,0,0,0,1,0,0)
<read out of bounds>
Alert(30601,0,8,3,9,14,0,0,0,0,0,0,1,0,0)
<read out of bounds>
Alert(177,2,8,9,9,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、[0:AREA]に到達間近!
Alert(335,4,8,9,9,0,0,0,0,0,0,0,0,0,0)
急ぎ[0:CHARA_G]を撃破せよ!
MainMissionStart(438,1,16,2,8,8,9,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の撃破に成功!
MainMissionStart(498,1,17,2,8,8,9,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の逃走の阻止に成功!
MainMissionStart(438,1,18,2,8,8,9,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の撃破に成功!
Alert(356,2,8,9,9,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]、逃走!
MainMissionStart(499,2,17,3,8,8,9,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]の逃走の阻止に失敗!