퇴각하는 성교회군을 쫓아 탈틴 평원으로 진군한 일행. 마침내 레아와의 결전이 시작된다.
Deployment table
Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 세즈 | 92 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
1 | 클로드 | 255 | 0 | 0 | 1 | 30 | 1 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
2 | 로렌츠 | 255 | 0 | 0 | 2 | 105 | 2 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
3 | 라파엘 | 255 | 0 | 0 | 3 | 110 | 3 | 0 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
4 | 레오니 | 255 | 0 | 0 | 4 | 135 | 4 | 13 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
5 | 힐다 | 255 | 0 | 0 | 5 | 130 | 4 | 13 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
6 | 이그나츠 | 255 | 0 | 0 | 6 | 115 | 4 | 13 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
7 | 리시테아 | 255 | 0 | 0 | 7 | 120 | 4 | 13 | 0 | 100 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
8 | 예리차 | 255 | 0 | 0 | 8 | 175 | 7 | 13 | 3 | 100 | 3 | 1 | 100 | 68 | 23 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
9 | 나데르 | 255 | 0 | 0 | 9 | 380 | 7 | 13 | 3 | 100 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
10 | 시릴 | 255 | 0 | 0 | 10 | 315 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
11 | 시릴 | 255 | 0 | 0 | 10 | 315 | 5 | 13 | 3 | 101 | 3 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
12 | 알로이스 | 255 | 0 | 0 | 11 | 310 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
13 | 메르세데스 | 255 | 0 | 0 | 12 | 90 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 1 | 1999 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
14 | 레아 | 255 | 0 | 0 | 13 | 171 | 5 | 12 | 3 | 101 | 5 | 0 | 100 | 55 | 8 | 0 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
15 | 세테스 | 255 | 0 | 0 | 14 | 140 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 7 | 15 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
16 | 흐렌 | 255 | 0 | 0 | 15 | 145 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 21 | 5 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 2 | 65535 | 65535 | 65535 |
17 | 255 | 0 | 0 | 16 | 835 | 5 | 12 | 3 | 101 | 11 | 1 | 100 | 300 | 255 | 65535 | 1999 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 65535 | 65535 | 65535 | |
18 | 연방국 장군 | 4 | 0 | 0 | 17 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
19 | 연방국 장군 | 255 | 0 | 0 | 18 | 700 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
20 | 연방국 장군 | 255 | 0 | 0 | 19 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 167 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
21 | 연방국 장군 | 255 | 0 | 0 | 20 | 665 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
22 | 연방국 장군 | 255 | 0 | 0 | 21 | 630 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 46 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
23 | 연방국 장군 | 255 | 0 | 0 | 22 | 610 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
24 | 연방국 장군 | 255 | 0 | 0 | 23 | 690 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
25 | 연방국 장군 | 255 | 0 | 0 | 24 | 600 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
26 | 연방국 장군 | 255 | 0 | 0 | 25 | 675 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 167 | 255 | 65535 | 1999 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
27 | 연방국 장군 | 255 | 0 | 0 | 26 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
28 | 연방국 장군 | 255 | 0 | 0 | 27 | 685 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 300 | 255 | 65535 | 1999 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
29 | 연방국 장군 | 255 | 0 | 0 | 28 | 670 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
30 | 연방국 장군 | 255 | 0 | 0 | 29 | 600 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
31 | 연방국 장군 | 255 | 0 | 0 | 30 | 605 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 46 | 255 | 65535 | 1999 | 24 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
32 | 연방국 장군 | 255 | 0 | 0 | 31 | 600 | 5 | 5 | 0 | 101 | 5 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
33 | 연방국 장군 | 255 | 0 | 0 | 32 | 600 | 5 | 5 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
34 | 연방국 장군 | 255 | 0 | 0 | 33 | 660 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
35 | 연방국 장군 | 255 | 0 | 0 | 33 | 665 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
36 | 연방국 장군 | 255 | 0 | 0 | 34 | 645 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
37 | 연방국 장군 | 255 | 0 | 0 | 35 | 660 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 53 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
38 | 연방국 장군 | 255 | 0 | 0 | 38 | 630 | 7 | 13 | 3 | 100 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
39 | 연방국 장군 | 255 | 0 | 0 | 39 | 620 | 7 | 13 | 3 | 100 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
40 | 연방국 장군 | 255 | 0 | 0 | 40 | 615 | 7 | 13 | 3 | 100 | 3 | 1 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
41 | 255 | 0 | 2 | 0 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 62 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
42 | 연방국 장군 | 255 | 0 | 2 | 1 | 630 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
43 | 255 | 0 | 2 | 2 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 60 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
44 | 연방국 장군 | 255 | 0 | 2 | 3 | 640 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
45 | 255 | 0 | 2 | 4 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 60 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
46 | 연방국 장군 | 255 | 0 | 2 | 5 | 650 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
47 | 255 | 0 | 2 | 6 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 62 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
48 | 연방국 장군 | 255 | 0 | 2 | 7 | 650 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
49 | 255 | 0 | 2 | 8 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 62 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
50 | 연방국 장군 | 255 | 0 | 2 | 9 | 660 | 5 | 13 | 3 | 101 | 3 | 0 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
51 | 255 | 0 | 2 | 10 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 62 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
52 | 연방국 장군 | 255 | 0 | 2 | 11 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
53 | 255 | 0 | 2 | 12 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 62 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
54 | 연방국 장군 | 255 | 0 | 2 | 13 | 690 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
55 | 255 | 0 | 2 | 14 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 62 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
56 | 연방국 장군 | 255 | 0 | 2 | 15 | 620 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
57 | 255 | 0 | 2 | 16 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 60 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
58 | 연방국 장군 | 255 | 0 | 3 | 0 | 615 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
59 | 255 | 0 | 3 | 1 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 60 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
60 | 연방국 장군 | 255 | 0 | 3 | 2 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
61 | 255 | 0 | 3 | 3 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 60 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
62 | 연방국 장군 | 255 | 0 | 4 | 0 | 690 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
63 | 255 | 0 | 4 | 1 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 62 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
64 | 연방국 장군 | 255 | 0 | 4 | 2 | 610 | 5 | 13 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
65 | 255 | 0 | 4 | 3 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 62 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
66 | 연방국 장군 | 255 | 0 | 2 | 50 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
67 | 255 | 0 | 2 | 51 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 61 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
68 | 연방국 장군 | 255 | 0 | 2 | 52 | 695 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
69 | 255 | 0 | 2 | 53 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 61 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
70 | 연방국 장군 | 255 | 0 | 2 | 54 | 700 | 5 | 13 | 3 | 101 | 3 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
71 | 255 | 0 | 2 | 55 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 65 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
72 | 연방국 장군 | 255 | 0 | 2 | 56 | 700 | 5 | 13 | 3 | 101 | 3 | 0 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
73 | 255 | 0 | 2 | 57 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 61 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
74 | 연방국 장군 | 255 | 0 | 2 | 58 | 690 | 5 | 13 | 3 | 101 | 3 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
75 | 255 | 0 | 2 | 59 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 65 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
76 | 연방국 장군 | 255 | 0 | 2 | 60 | 675 | 5 | 13 | 3 | 101 | 3 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
77 | 255 | 0 | 2 | 61 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 65 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
78 | 연방국 장군 | 255 | 0 | 3 | 50 | 680 | 5 | 13 | 3 | 101 | 3 | 0 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
79 | 255 | 0 | 3 | 51 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 65 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 | |
80 | 연방국 장군 | 255 | 0 | 5 | 0 | 660 | 5 | 13 | 3 | 101 | 3 | 1 | 34 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
81 | 연방국 장군 | 255 | 0 | 5 | 1 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
82 | 연방국 장군 | 255 | 0 | 5 | 2 | 625 | 5 | 13 | 3 | 101 | 3 | 1 | 33 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
83 | 연방국 장군 | 255 | 0 | 5 | 3 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
84 | 연방국 장군 | 255 | 0 | 5 | 4 | 680 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
85 | 연방국 장군 | 255 | 0 | 5 | 5 | 690 | 5 | 13 | 3 | 101 | 3 | 1 | 31 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
86 | 연방국 장군 | 255 | 0 | 5 | 6 | 695 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
87 | 연방국 장군 | 255 | 0 | 5 | 7 | 700 | 5 | 13 | 3 | 101 | 3 | 1 | 39 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
88 | 연방국 장군 | 255 | 0 | 6 | 0 | 625 | 7 | 13 | 3 | 101 | 3 | 1 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
89 | 연방국 장군 | 255 | 0 | 6 | 1 | 650 | 7 | 13 | 3 | 101 | 3 | 1 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
90 | 연방국 장군 | 255 | 0 | 6 | 2 | 620 | 7 | 13 | 3 | 101 | 3 | 1 | 12 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
91 | 255 | 0 | 6 | 0 | 1505 | 5 | 13 | 3 | 101 | 3 | 0 | 65 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 65535 | 65535 | 65535 |
Table 1
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 34 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 2
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|
Table 3
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 17 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1527 | 35 | 1527 | 33 | 1527 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1524 | 35 | 1524 | 39 | 1524 | 39 | 9 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1524 | 35 | 1524 | 31 | 1524 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1524 | 35 | 1524 | 31 | 1524 | 31 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1524 | 35 | 1524 | 39 | 1524 | 39 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1524 | 35 | 1524 | 39 | 1524 | 39 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 6 | 0 | 6 | 65535 | 0 | 1000 | 1527 | 35 | 1527 | 33 | 1527 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1524 | 35 | 1524 | 39 | 1524 | 39 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1524 | 35 | 1524 | 39 | 1524 | 39 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1527 | 35 | 1527 | 34 | 1527 | 34 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1524 | 35 | 1524 | 32 | 1524 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 11 | 0 | 11 | 65535 | 1 | 1000 | 1527 | 35 | 1527 | 33 | 1527 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 12 | 0 | 12 | 65535 | 1 | 1000 | 1527 | 35 | 1527 | 33 | 1527 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 13 | 0 | 13 | 65535 | 1 | 1000 | 1527 | 35 | 1527 | 32 | 1527 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 14 | 0 | 14 | 65535 | 0 | 1000 | 1524 | 35 | 1524 | 33 | 1524 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 15 | 0 | 15 | 65535 | 1 | 1000 | 1527 | 35 | 1527 | 32 | 1527 | 32 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 16 | 0 | 16 | 65535 | 1 | 1000 | 1527 | 35 | 1527 | 33 | 1527 | 33 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Table 4
Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 61 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
4 | 0 | 0 | 0 | 4 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
26 | 0 | 0 | 0 | 26 | 3 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
27 | 0 | 0 | 0 | 27 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
31 | 0 | 0 | 0 | 31 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
32 | 0 | 0 | 0 | 32 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
34 | 0 | 0 | 0 | 34 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
35 | 0 | 0 | 0 | 35 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
36 | 0 | 0 | 0 | 36 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
42 | 0 | 0 | 0 | 42 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
43 | 0 | 0 | 0 | 43 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
44 | 0 | 0 | 0 | 44 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
45 | 0 | 0 | 0 | 45 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
46 | 0 | 0 | 0 | 46 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
47 | 0 | 0 | 0 | 47 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
48 | 0 | 0 | 0 | 48 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
49 | 0 | 0 | 0 | 49 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
50 | 0 | 0 | 0 | 50 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
51 | 0 | 0 | 0 | 51 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
52 | 0 | 0 | 0 | 52 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
53 | 0 | 0 | 0 | 53 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
54 | 0 | 0 | 0 | 54 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
55 | 0 | 0 | 0 | 55 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
56 | 0 | 0 | 0 | 56 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
57 | 0 | 0 | 0 | 57 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
58 | 0 | 0 | 0 | 58 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
59 | 0 | 0 | 0 | 58 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
60 | 0 | 0 | 0 | 58 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
# Group 0 (46, 2, 4, 1, 0)
SubGroup(0)
# Group 1 (0, 2, 1, 1, 45)
SubGroup(0)
SubGroup(10)
Unknown10(0,79,92,92,92,1,0,0,0,0,0,0,0,0,0)
Unknown10(1,77,92,92,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown11(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(20)
SetName(32,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 32 to 교단병
SetName(18,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 18 to 교단병
SetName(19,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 19 to 교단병
SetName(20,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 20 to 교단병
SetName(21,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 21 to 교단병
SetName(22,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 22 to 교단병
SetName(23,154,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 23 to 교단병
SetName(26,175,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 26 to 환영병
SetName(27,175,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 27 to 환영병
SetName(28,175,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 28 to 환영병
SetName(29,175,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 29 to 환영병
SetName(30,175,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 30 to 환영병
SetName(31,175,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 31 to 환영병
SetName(34,217,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 34 to 성 키홀 용기병단
SetName(35,216,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 35 to 성 키홀 용기병
SetName(36,216,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 36 to 성 키홀 용기병
SetName(37,216,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 37 to 성 키홀 용기병
SetName(38,215,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 38 to 불사대
SetName(39,215,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 39 to 불사대
SetName(40,215,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Set 40 to 불사대
SubGroup(1)
SetDeathText(4,115,4388,3,0,0,0,0,0,0,0,0,0,0,0)
# 우리의 야망이…… 드디어 눈앞에……
보이기, 시작…… 했는데……
SubGroup(10)
Unknown6(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(15,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(16,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(14,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,6,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,53,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(11,53,1,0,0,0,0,0,0,0,0,0,0,0,0)
SetDeathText(31,96,4290,3,0,0,0,0,0,0,0,0,0,0,0)
# 단장님…… [BYLETH_MF]……
아내여, 딸아…… 다들, 미안하다……
SetDeathText(34,96,4294,3,0,0,0,0,0,0,0,0,0,0,0)
# 레아님……
도움이 되지 못해서…… 죄송합니다……
# Group 2 (0, 2, 1, 10, 2)
SubGroup(1)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(0,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(1,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(2,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(4,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(5,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(6,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(7,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetDeathText(110,96,3193,3,0,0,0,0,0,0,0,0,0,0,0)
# 제길……!
여기까지…… 와서……
# Group 3 (0, 2, 1, 10, 2)
SubGroup(1)
If254(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(0,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(1,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(2,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(4,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(5,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(6,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(7,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
SetDeathText(111,96,3194,3,0,0,0,0,0,0,0,0,0,0,0)
# 말도 안 돼……!
여기까지…… 와서……
# Group 4 (0, 5, 10, 1, 3)
SubGroup(0)
SubGroup(2)
Unknown66(1062,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1066,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 5 (0, 2, 1, 4, 1)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 6 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 7 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(21,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 8 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(25,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 9 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(22,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 10 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(23,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 11 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(20,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 12 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(14,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 13 (0, 5, 2, 2, 0)
SubGroup(1)
Unknown48(33,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 14 (31, 2, 4, 1, 0)
SubGroup(0)
# Group 15 (0, 2, 16, 2, 1)
SubGroup(1)
Unknown42(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(0)
# Group 16 (8, 2, 4, 2, 0)
SubGroup(1)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 17 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(0,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 18 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(1,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 19 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(2,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 20 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 21 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 22 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(5,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 23 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(6,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 24 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(7,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 25 (8, 2, 4, 2, 0)
SubGroup(1)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 26 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(0,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 27 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(1,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 28 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(2,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 29 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(3,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 30 (0, 5, 16, 2, 2)
SubGroup(1)
Unknown37(4,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 31 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(5,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 32 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(6,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 33 (0, 5, 16, 3, 2)
SubGroup(2)
Unknown37(7,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
PingOnMinimap(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 34 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 35 (0, 2, 16, 2, 10)
SubGroup(1)
Unknown42(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown53(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 36 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 37 (0, 2, 2, 2, 10)
SubGroup(1)
MainMissionStart(2,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp2] 격파하라!
SubGroup(9)
Unknown37(1,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(2,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(5,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(7,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(9,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(11,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(13,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(15,65486,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 38 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 39 (0, 2, 16, 2, 3)
SubGroup(1)
Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown53(6,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(14,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 40 (0, 2, 16, 2, 2)
SubGroup(1)
Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 41 (0, 2, 2, 2, 5)
SubGroup(1)
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
SubGroup(4)
Unknown92(0,46100,0,0,0,51700,0,3,0,0,0,0,0,0,0)
Unknown92(4,48600,0,0,0,51600,0,3,0,0,0,0,0,0,0)
Unknown92(8,35900,0,0,0,28964,1,3,0,0,0,0,0,0,0)
Unknown92(20,36500,0,0,0,28464,1,3,0,0,0,0,0,0,0)
# Group 42 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 43 (0, 2, 16, 2, 9)
SubGroup(1)
Unknown42(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
PingOnMinimap(80,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(82,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(83,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(84,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(85,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(86,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 44 (0, 2, 16, 2, 11)
SubGroup(1)
Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown14(80,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(81,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(82,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(83,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(84,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(85,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(86,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(87,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
# Group 45 (0, 2, 16, 2, 9)
SubGroup(1)
Unknown42(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(8)
Unknown18(80,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(81,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(82,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(83,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(84,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(85,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(86,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(87,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 46 (0, 5, 8, 1, 4)
SubGroup(0)
TalkCharacter(4335,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 주여…… 제게 성스러운 힘을!
하아아아앗!
Unknown125(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5213,2,14,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], [r]잊혀진 백마법[/]으로 공격 개시!
# Group 47 (17, 2, 4, 1, 0)
SubGroup(0)
# Group 48 (0, 5, 0, 1, 30)
SubGroup(0)
SubGroup(2)
TalkCharacter(4262,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 그때의 탈틴 전투처럼……
주를 저버린 어리석은 자들에게 무참한 죽음을.
TalkCharacter(4263,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 레아씨를 무찌르면, 포드라는 변하겠지……
이번이 마지막 전투다! 전력을 다해 임하자!
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4267,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 초조해하지 말고 확실하게 전투를 진행하자.
우선은 요새를 제압해 전선을 확보하는 거야!
SubGroup(11)
Unknown44(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5200,4,0,1,14,92,92,0,0,0,0,0,0,0,0)
# 전선 확보를 위해 [r]요새[/]를 제압하라!
TalkCharacter(4266,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 여러분. 목숨 바쳐, 주께 부끄럼 없이 싸우세요.
죄로 더럽혀진 연방국군을 섬멸합시다……!
SubGroup(6)
Unknown83(3301,1112,6843,3322,1083,6771,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(3456,1020,6897,3463,990,6533,200,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(1)
TalkCharacter(4264,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 두 부대로 나뉘어 진군했건만……
다리가 무너져 있다니 예상 밖이로군.
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(1)
TalkCharacter(4265,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 합류할 수 있을 때까지, 각자 열심히 할 수밖에
없겠네~ 나도 전력을 다해 볼까~?
# Group 49 (0, 5, 8, 1, 29)
SubGroup(0)
SubGroup(2)
TalkCharacter(4262,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 그때의 탈틴 전투처럼……
주를 저버린 어리석은 자들에게 무참한 죽음을.
TalkCharacter(4263,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 레아씨를 무찌르면, 포드라는 변하겠지……
이번이 마지막 전투다! 전력을 다해 임하자!
SubGroup(2)
Unknown23(9,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(9,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4267,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 초조해하지 말고 확실하게 전투를 진행하자.
우선은 요새를 제압해 전선을 확보하는 거야!
SubGroup(10)
Unknown44(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(5,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(9,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(11,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(13,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(15,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5200,4,0,1,14,92,92,0,0,0,0,0,0,0,0)
# 전선 확보를 위해 [r]요새[/]를 제압하라!
SubGroup(6)
Unknown83(3356,1220,6897,3463,990,6533,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(3456,1020,6897,3463,990,6533,200,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(1)
TalkCharacter(4264,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 두 부대로 나뉘어 진군했건만……
다리가 무너져 있다니 예상 밖이로군.
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(1)
TalkCharacter(4265,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 합류할 수 있을 때까지, 각자 열심히 할 수밖에
없겠네~ 나도 전력을 다해 볼까~?
# Group 50 (9, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 51 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 52 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 53 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 54 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 55 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 56 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 57 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 58 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 59 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 60 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 61 (0, 2, 0, 12, 2)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,13,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(92,15,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4268,19,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 윽…… 대사교에게 고취되어서인지,
적의 사기가 이상하리만치 높아 보이는군!
# Group 62 (0, 2, 0, 16, 2)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 11: False 1
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(14,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4269,20,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 좋았어! 한쪽 요새는
대충 다 제압한 것 같아!
# Group 63 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(0,7,3,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(9,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 9: False 1
SubGroup(1)
TalkCharacter(4270,22,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 기세를 탄 느낌이네요.
이대로 요새를 제압해 버리죠!
# Group 64 (0, 5, 0, 12, 15)
SubGroup(2)
PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(10)
Unknown53(1,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(15,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(468,1,0,2,92,17,92,0,0,0,0,0,0,0,0)
# [r]요새[/] 제압 성공!
If254(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4315,25,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 됐다…… 전선의 요새를 전부 제압했어!
If254(1,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4316,24,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 응, 이제 전선은 거의 다 제압한 것 같네~
# Group 65 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 66 (0, 5, 0, 4, 8)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(93,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(16,73,4271,3,0,0,0,0,0,0,0,0,0,0,0)
# 왕도로 돌아가라는 말을 듣긴 했지만……
교단 분들을 지킬 수 있는 건, 우리밖에는……
CloseUp(13,4,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,1,1,13,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp2] 격파하라!
SubGroup(1)
TalkCharacter(4272,24,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 저건…… 메르세데스잖아?
그렇다면, 이끌고 있는 건 왕국군?
# Group 67 (0, 5, 0, 6, 2)
SubGroup(3)
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 66: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,80,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(92,13,30,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4273,16,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 나는 마지막까지,
내가 해야 할 일을 할 뿐이야……
# Group 68 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(13,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4276,16,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 다른 사람들은 가문이나 입장에 얽매여 있어.
그러니까, 적어도…… 나만큼은……!
# Group 69 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(16,1,14,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(14,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4274,14,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 메르세데스, 역시 너는
교단의 사람들을 지키기 위해서……
# Group 70 (0, 5, 0, 2, 10)
SubGroup(1)
GroupCheck3(66,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 66: 1 0 0
SubGroup(3)
Unknown15(8,13,1,2,0,1,0,0,0,0,0,0,0,0,0)
Unknown23(8,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(8,13,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5230,1,8,13,92,7,0,0,0,0,0,0,1,0,0)
# [0:CHARA_G], [1:CHARA_G] 구출을 위해 [b][0:PARTY][/]에 가담!
SubGroup(2)
SetDeathText(49,73,4275,3,0,0,0,0,0,0,0,0,0,0,0)
# 메르세데스…… 여기에 있었군……
……내가 구해 주겠다.
CloseUp(8,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 71 (0, 5, 0, 6, 20)
SubGroup(3)
PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(13,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(70,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 70: True 0
SubGroup(2)
PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,1,2,13,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 격파 성공!
SubGroup(4)
TalkCharacter(4277,16,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 여기까지구나.
역시, 내가 맡기엔 짐이 너무 무거웠나 봐~
TalkCharacter(4278,49,1,0,1,3,0,0,0,0,0,0,0,0,0)
# 메르세데스…… 잘 알고 있을 텐데.
목숨을 걸어야 할 싸움은 아니라는 걸……
TalkCharacter(4279,16,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 나는 있지…… 내 의지로 목숨을 건 거야.
하지만, 지금은 물러날 수밖에 없겠네……
TalkCharacter(4280,49,1,0,1,3,0,0,0,0,0,0,0,0,0)
# 그렇다면…… 지금만은, 나와 함께 싸워 줘.
이 전장에서는…… 그게 가장 안전하니까.
SubGroup(8)
Unknown76(13,100,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown22(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(13,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown93(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(13,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown24(13,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5218,1,13,92,92,7,0,0,0,0,0,0,1,0,0)
# [0:CHARA_G], [b][0:PARTY][/]에 가담!
# Group 72 (6, 2, 4, 1, 0)
SubGroup(0)
# Group 73 (0, 5, 0, 5, 5)
SubGroup(2)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,80,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(93,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 0 1 0
SubGroup(1)
TalkCharacter(4281,31,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 지금이야말로 제랄트님의 원한을 풀어 드릴 때!
이 알로이스, 목숨을 아끼지 않고 싸우겠노라!
SubGroup(2)
Unknown43(12,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,2,1,12,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp2] 격파하라!
# Group 74 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(92,12,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4282,31,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 미안하지만, 봐주지 않겠소! 단장님께 직접
전수받은 전투의 비기를 맛보여 주겠소이다!
# Group 75 (0, 2, 0, 6, 3)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(31,1,110,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(31,1,111,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4283,31,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 단장님을 위해…… 그대에게만은 질 수 없지.
원수를 갚아 주마!
GenderedMcTalk(0,4284,4285,1,2,1,0,0,0,0,0,0,0,0,0)
# 이 기백, 얕볼 수 없겠어……!
전력으로 상대해 주지!
# Group 76 (0, 2, 0, 5, 4)
SubGroup(4)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(31,1,33,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(33,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(4286,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 샤미아……! 그대와 이렇게
칼을 맞대는 것도, 이번이 마지막이겠군.
TalkCharacter(4287,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# ……미안해, 알로이스.
TalkCharacter(4288,31,1,4,1,1,0,0,0,0,0,0,0,0,0)
# ……아니, 그것뿐인가? 좀 더 무언가,
가슴에 불을 지필 만한 말은…… 됐네, 각오하게!
# Group 77 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(12,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4289,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 나 정도의 힘으로는, 부족한 것인가……!
# Group 78 (0, 5, 0, 3, 6)
SubGroup(2)
PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(12,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,0,0,12,92,0,0,0,1,0,0,0,0,0,0)
SubGroup(1)
Unknown112(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(12,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,12,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 격파 성공!
# Group 79 (8, 2, 4, 1, 0)
SubGroup(0)
# Group 80 (0, 5, 0, 2, 15)
SubGroup(1)
Unknown29(0,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown14(10,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown23(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5201,2,10,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 출현! [g]요새[/] 탈환을 위해 진군 개시!
SubGroup(2)
SetDeathText(34,73,1744,2,0,0,0,0,0,0,0,0,0,0,0)
# 난 레아님을 지켜야 해!
이 몸이 움직이는 한 싸울 거야……!
CloseUp(10,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown43(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,3,1,10,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp2] 격파하라!
SubGroup(1)
TalkCharacter(4291,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 시릴! 그 몸으로…… 당신의 용감한 모습,
이 가슴에 새기도록 하겠습니다……
# Group 81 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(92,10,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1749,34,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 레아님을 고통스럽게 한 너희들을……
나는…… 용서하지 않을 거다!
# Group 82 (0, 2, 0, 7, 3)
SubGroup(4)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(34,1,33,0,1,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(33,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(1750,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 시릴…… 그런 상처를 입고 전장에 나오진
말라고 가르쳤을 텐데.
TalkCharacter(1751,34,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 샤미아씨…… 어째서 당신은
우리에게 칼을 겨누는 겁니까!
# Group 83 (0, 2, 2, 3, 1)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown69(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 84 (0, 5, 0, 3, 12)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(83,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 83: 1 0 0
SubGroup(1)
TalkCharacter(4292,34,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 이대로 당할까 보냐……
반드시, 레아님께 도움이 되겠어……!
SubGroup(2)
Unknown93(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(245,2,10,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 일시 퇴각!
SubGroup(3)
Unknown6(10,6,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 85 (0, 2, 0, 3, 22)
SubGroup(2)
GroupCheck4(84,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 84: True 0
Unknown19(10,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SubGroup(2)
SubGroup(1)
If254(1,234,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(11,59600,0,17264,1,0,2,0,0,1,0,0,1,0,0)
SubGroup(1)
If254(1,235,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(11,59600,0,17264,1,0,2,0,0,1,0,0,1,0,0)
SubGroup(1)
If254(1,234,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,235,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown21(11,37600,0,22264,1,0,2,0,0,1,0,0,1,0,0)
Unknown23(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5202,2,11,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 전장 남쪽에 재출현! [g]요새[/] 탈환을 위해 진군 개시!
Unknown6(11,52,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(11,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5232,2,11,14,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], [1:CHARA_G][kp2] 위해 분전 중!
SubGroup(1)
TalkCharacter(4293,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 저 녀석……!
조심해, 요새를 노리고 있어!
# Group 86 (0, 2, 2, 3, 3)
SubGroup(2)
GroupCheck3(85,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 85: 1 0 0
Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown112(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(90,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
# Group 87 (0, 5, 0, 3, 9)
SubGroup(2)
PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(86,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 86: 1 0 0
Unknown60(2,0,0,11,92,0,0,0,1,0,0,0,0,0,0)
SubGroup(1)
Unknown149(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,0,11,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(2)
PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,3,2,11,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 격파 성공!
# Group 88 (24, 2, 4, 1, 0)
SubGroup(0)
# Group 89 (0, 5, 0, 5, 6)
SubGroup(4)
PauseMaybe(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [y]적[/]을 격파하라!
Unknown43(4,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,2,0,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
TalkCharacter(4295,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 클로드에게만 맡길 수는 없지!
아군을 합류시키는 길은 이 내가 열겠다!
TalkCharacter(4296,112,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 의욕은 확실히 있는 것 같다만……
그에게 맡겨도 괜찮은 건가?
TalkCharacter(4297,4,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 입만 산 것처럼 보여도, 사실 뱉은 말은 반드시
책임지는 남자야. 로렌츠라면 분명히 해내겠지.
# Group 90 (0, 5, 0, 6, 2)
SubGroup(2)
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [y]적[/]을 격파하라!
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(4,2,0,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown43(19,2,0,1,1,1,0,0,0,0,0,0,0,0,0)
GroupCheck3(156,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 156: 1 0 0
SubGroup(1)
Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 91 (0, 5, 0, 2, 5)
SubGroup(1)
MainMissionStart(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [y]적[/]을 격파하라!
SubGroup(1)
Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4380,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 동맹 시절부터 레스터를 뒤에서 지탱해 왔던
이 나의 실력을 충분히 보여 주어야겠군!
TalkCharacter(4381,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 날 끌어내리고 맹주 자리에 오르려 했던
그 실력, 마음껏 발휘해 보라고.
# Group 92 (18, 2, 4, 2, 0)
SubGroup(1)
GroupCheck3(111,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 111: 1 0 0
# Group 93 (8, 2, 4, 2, 0)
SubGroup(1)
MainMissionStart(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [y]적[/]을 격파하라!
# Group 94 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(0,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 95 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(1,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 96 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(2,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 97 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 98 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 99 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(5,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(5,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 100 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(6,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(6,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 101 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(7,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(7,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 102 (8, 2, 4, 2, 0)
SubGroup(1)
MainMissionStart(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [y]적[/]을 격파하라!
# Group 103 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(0,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 104 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(1,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 105 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(2,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 106 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(3,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 107 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(4,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 108 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(5,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(5,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 109 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(6,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(6,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 110 (0, 5, 2, 2, 3)
SubGroup(1)
Unknown37(7,19,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown77(7,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 111 (0, 5, 0, 2, 4)
SubGroup(1)
MainMissionStart(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [y]적[/]을 격파하라!
SubGroup(1)
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(1)
Alert(5221,1,92,92,92,0,0,0,0,0,0,0,0,0,0)
# [b]클로드[/]와 [b]로렌츠[/], 분전 중!
# Group 112 (0, 2, 2, 3, 32)
SubGroup(2)
GroupCheck3(111,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 111: 1 0 0
GroupCheck3(156,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 156: 1 0 0
If254(1,94,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,95,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,96,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,97,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,98,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,99,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,100,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,101,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,103,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,104,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,105,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,106,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,107,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,108,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,109,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,110,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 113 (10, 2, 4, 1, 0)
SubGroup(0)
# Group 114 (0, 5, 0, 6, 12)
SubGroup(1)
SubGroup(4)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4298,27,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 아군이 고전하는 모양이에요.
제가 도와드려야겠어요!
SubGroup(1)
Unknown96(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(574,2,16,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 요격을 위해 개문!
SubGroup(2)
Unknown43(16,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,4,1,16,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp2] 격파하라!
SubGroup(1)
TalkCharacter(4299,26,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 흐렌, 너는 무리하지 않아도 된다!
적당히 하고 물러나거라, 알겠지?
# Group 115 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(92,16,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(27,73,4300,3,0,0,0,0,0,0,0,0,0,0,0)
# 싸우는 건 좋아하지 않지만……
이 또한 저의 사명, 상대해 드리겠어요!
CloseUp(16,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 116 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(16,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4301,27,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 아직, 이에요……!
여기서 쓰러질 수는 없어요!
# Group 117 (0, 5, 0, 3, 8)
SubGroup(2)
PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,4,2,16,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 격파 성공!
SubGroup(1)
TalkCharacter(4302,27,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 조금 지쳤나 봐요……
일단 물러나도록 할게요……
SubGroup(1)
Unknown18(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,1,0,16,92,0,0,0,1,0,0,0,0,0,0)
# Group 118 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck4(117,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 0
Unknown19(16,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(16,16864,1,47500,0,0,2,0,0,1,0,1,0,0,0)
SubGroup(2)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5219,0,16,92,92,7,0,0,10,0,0,0,0,0,0)
# [0:CHARA_G], [0:AREA][kp5] 후퇴!
# Group 119 (4, 2, 4, 3, 0)
SubGroup(2)
GroupCheck3(128,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 128: 0 1 0
GroupCheck4(118,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 118: True 0
# Group 120 (0, 5, 0, 1, 30)
SubGroup(0)
SubGroup(1)
TalkCharacter(4303,27,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 아……
아직 반대쪽에도 부상을 입은 아군이……!
SubGroup(2)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5204,2,16,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 남쪽의 엄호를 개시!
SubGroup(2)
TalkCharacter(4304,27,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 상처 입은 여러분을,
제 힘으로 치유해 드릴게요……!
Unknown125(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown76(15,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(12,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(29,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(30,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(31,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
If254(1,84,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(10,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,84,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(9)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5205,2,16,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 남쪽의 [r]적장[/]을 회복!
SubGroup(1)
TalkCharacter(4305,112,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 마치 성 세스린이 재래한 듯하군……
단번에 해치우지 않으면, 또 치료해 버릴 거다!
# Group 121 (0, 2, 2, 2, 6)
SubGroup(1)
GroupCheck4(120,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 120: True 1
SubGroup(2)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown48(122,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(123,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 122 (0, 2, 2, 3, 8)
SubGroup(2)
GroupCheck4(121,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 121: True 1
Unknown28(4,60,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown76(15,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(12,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(29,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(30,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown76(31,20,1,0,1,0,0,0,0,0,0,0,0,0,0)
If254(1,84,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown76(10,20,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 123 (0, 5, 0, 2, 12)
SubGroup(1)
GroupCheck4(122,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 122: True 1
If254(1,84,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5205,2,16,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 남쪽의 [r]적장[/]을 회복!
SubGroup(1)
Unknown48(121,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 124 (15, 2, 4, 1, 0)
SubGroup(0)
# Group 125 (0, 5, 0, 5, 10)
SubGroup(1)
SubGroup(3)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4306,26,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 고전하는 모양이로군……
내가 직접 나설 수밖에 없겠어.
SubGroup(1)
Unknown96(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown100(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(574,2,15,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 요격을 위해 개문!
SubGroup(2)
Unknown43(15,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,5,1,15,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp2] 격파하라!
# Group 126 (0, 2, 2, 3, 3)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(92,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
SubGroup(2)
SetDeathText(26,73,4307,2,0,0,0,0,0,0,0,0,0,0,0)
# 대사교님은 이 포드라에 필요한 존재다.
그걸 이해하지 못하는 자들은, 사라지도록.
CloseUp(15,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
# Group 127 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(15,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4308,26,1,3,0,1,0,0,0,0,0,0,0,0,0)
# 만만치 않군…… 이 나를 고전하게 만들 줄이야.
# Group 128 (0, 5, 0, 3, 8)
SubGroup(2)
PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,5,2,15,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 격파 성공!
SubGroup(1)
TalkCharacter(4309,26,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 더 이상은 위험한가……
일단 물러날 수밖에 없겠군.
Unknown60(2,1,0,15,92,0,0,0,1,0,0,0,0,0,0)
SubGroup(1)
Unknown18(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 129 (0, 5, 0, 3, 5)
SubGroup(2)
GroupCheck3(128,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 128: 1 0 0
Unknown19(15,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(15,28864,1,3664,1,0,2,0,0,1,0,1,0,0,0)
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5219,0,15,92,92,7,0,0,4,0,0,0,0,0,0)
# [0:CHARA_G], [0:AREA][kp5] 후퇴!
# Group 130 (9, 2, 4, 3, 0)
SubGroup(2)
GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 117: 0 1 0
GroupCheck4(129,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 129: True 0
# Group 131 (0, 5, 0, 1, 28)
SubGroup(0)
SubGroup(1)
TalkCharacter(4310,26,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 저쪽은 아직 적을 밀어낼 여지가 있군.
서둘러 가세하도록 하지!
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5206,2,15,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 북쪽의 엄호를 개시!
SubGroup(1)
TalkCharacter(4311,26,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 가라! 성 키홀 용기병단!
SubGroup(6)
Unknown14(35,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(36,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(37,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown23(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(11)
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(200,2,34,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 출현!
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(108,2,34,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 진군 개시!
Unknown23(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4312,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 저건…… 정예 세이로스 기사단 중에서도
특히 정예로 손꼽히는 부대다. 주의하도록!
# Group 132 (0, 2, 2, 4, 5)
SubGroup(2)
GroupCheck4(131,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 131: True 1
SubGroup(1)
Unknown29(2,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(139,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 133 (0, 2, 2, 3, 4)
SubGroup(2)
Unknown19(35,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(35,35700,0,60700,0,0,2,0,0,1,1,0,0,0,0)
SubGroup(1)
Unknown23(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 134 (0, 2, 2, 3, 4)
SubGroup(2)
Unknown19(36,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(36,664,1,29700,0,0,2,0,0,1,1,0,0,0,0)
SubGroup(1)
Unknown23(36,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 135 (0, 2, 2, 3, 4)
SubGroup(2)
Unknown19(37,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown29(1,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(37,63700,0,59700,0,0,2,0,0,1,1,0,0,0,0)
SubGroup(1)
Unknown23(37,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 136 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(35,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 137 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(36,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 138 (0, 2, 2, 2, 1)
SubGroup(1)
Unknown19(37,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 139 (0, 5, 0, 5, 29)
SubGroup(3)
GroupCheck3(132,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 132: 1 1 0
Unknown28(1,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown29(2,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(3)
If254(1,133,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,134,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,135,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Alert(207,2,34,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, 재출현!
SubGroup(3)
If254(1,133,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(35,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,134,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(36,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,135,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(37,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(108,2,34,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 진군 개시!
Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
Unknown48(132,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(133,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(134,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(135,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(136,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(137,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(138,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 140 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 141 (0, 2, 0, 4, 3)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(117,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 0
GroupCheck4(128,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 128: True 0
SubGroup(2)
TalkDeploySlot(4313,32,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 연방국군에 밀리는 것 같아.
이 전투, 우리에게 승산이 있긴 한 건가……
TalkCharacter(4314,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 전선을 지휘하는 장수가 차례로 전부 쓰러지니,
교단병 사이에 혼란이 퍼져 나가는 모양이로군.
# Group 142 (0, 2, 0, 4, 6)
SubGroup(1)
SubGroup(2)
GroupCheck4(117,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 0
GroupCheck4(128,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 128: True 0
If254(1,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4330,20,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 전선에 있던 강해 보이는 녀석들은
전부 쓰러뜨렸어어!
If254(1,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4331,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 전선을 지휘하던 적장들은
전부 쓰러뜨린 모양이로군.
SubGroup(1)
TalkDeploySlot(4332,32,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 주의 가호가 있기는 해도,
역시 우리 병력만으로는……!
# Group 143 (28, 2, 4, 1, 0)
SubGroup(0)
# Group 144 (0, 5, 0, 4, 48)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 117: True 1
GroupCheck4(128,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 128: True 1
Unknown6(28,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4317,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 저들의 폭동은 곧 주를 향한 모독입니다!
결코 용서할 수 없습니다!
TalkCharacter(4318,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 나와라, 성묘의 파수꾼들이여!
어리석은 반역자들에게 심판의 철퇴를!
SubGroup(6)
Unknown83(6454,1010,6011,6521,996,6037,0,1,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(150,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown66(1021,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1025,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown83(6374,1032,6024,6438,1008,6042,120,1,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(2000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(2)
Unknown14(28,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(5)
Unknown14(26,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(27,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(29,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(30,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
Unknown14(31,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(10)
Unknown88(1200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5233,0,26,92,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], [g]출현 장치[/]에서 출현!
SubGroup(6)
Unknown23(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(28,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(3)
Unknown44(8,1,6,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown44(16,1,6,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5209,4,6,1,26,92,92,0,0,0,0,0,0,0,0)
# [g]제어 장치[/]를 조작하여 [0:CHARA_G]의 [g]출현 장치[/]를 정지하라!
If254(1,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4319,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 저 병사는 아마 마력으로 만들어진 거겠죠.
어딘가에 제어용 장치가 있을 거예요!
If254(1,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4320,19,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 저 병사는 마력으로 만들어진 것이겠지.
어딘가에 제어용 장치가 있을 터!
# Group 145 (0, 5, 0, 4, 10)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(93,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(149,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 149: 0 1 0
Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(949,0,92,92,92,7,0,0,8,0,0,0,1,0,0)
# [b][0:PARTY][/], [0:AREA]에 침입!
SubGroup(1)
Unknown51(27974,1,54486,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,146,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4321,21,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 제어 장치는 저쪽에 있는 것 같아요!
요새를 제압해서 장치를 멈추죠!
If254(1,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4322,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 제어 장치는, 저쪽에 있는 모양이다!
요새를 제압해서 장치를 멈추도록 하지!
Alert(5210,0,26,92,92,7,0,0,14,0,0,0,0,0,0)
# [r]요새[/]를 제압하여 [g]제어 장치[/]를 조작하라!
# Group 146 (0, 5, 0, 4, 9)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown13(93,16,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(150,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 150: 0 1 0
Unknown53(16,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(949,0,92,92,92,7,0,0,16,0,0,0,1,0,0)
# [b][0:PARTY][/], [0:AREA]에 침입!
SubGroup(1)
Unknown51(15412,1,35466,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,145,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4321,21,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 제어 장치는 저쪽에 있는 것 같아요!
요새를 제압해서 장치를 멈추죠!
If254(1,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4322,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 제어 장치는, 저쪽에 있는 모양이다!
요새를 제압해서 장치를 멈추도록 하지!
# Group 147 (0, 5, 2, 3, 1)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1061,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 148 (0, 5, 2, 3, 1)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1065,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 149 (0, 5, 0, 4, 16)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1060,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
If254(1,150,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4323,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 요새를 제압했다면, 제어 장치를 멈춰 줘!
방법은 모르겠지만…… 아무튼 부탁할게!
Unknown44(8,1,6,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown45(1060,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(9128,1093,5476,9189,1073,5463,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(9190,1044,5586,9238,1038,5542,200,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(2)
Unknown51(27974,1,54486,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5224,0,26,92,92,7,0,0,8,8,0,0,0,0,0)
# [0:AREA]의 [g]제어 장치[/]를 조작하라!
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 150 (0, 5, 0, 4, 16)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown26(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1064,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
If254(1,149,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4323,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 요새를 제압했다면, 제어 장치를 멈춰 줘!
방법은 모르겠지만…… 아무튼 부탁할게!
Unknown44(16,1,6,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown45(1064,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(7924,1121,9975,7975,1095,10005,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(7881,1083,10088,7944,1069,10090,200,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(2)
Unknown51(15412,1,35466,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(5224,0,26,92,92,7,0,0,16,16,0,0,0,0,0)
# [0:AREA]의 [g]제어 장치[/]를 조작하라!
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
# Group 151 (0, 5, 2, 3, 4)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1060,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown18(26,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(27,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(28,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 152 (0, 5, 2, 3, 4)
SubGroup(2)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1064,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown18(29,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(30,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(31,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 153 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(151,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 151: 1 0 0
GroupCheck3(152,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 152: 1 0 0
# Group 154 (0, 5, 0, 4, 16)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(151,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: True 1
GroupCheck4(152,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: False 1
Unknown66(1020,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(4590,1100,3425,4690,1000,3115,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4690,1000,3200,4690,1000,3115,200,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(4)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5216,1,26,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]의 일부, 소멸!
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
If254(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4324,25,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 조금 줄어든 것 같긴 한데, 아직도 있네……
저 병사들, 기분 나빠서 나는 좀 싫어.
TalkCharacter(4325,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 장치를 눈치챘군요…… 그렇다 해도,
저들이 승리를 거둘 일은 없을 겁니다.
# Group 155 (0, 5, 0, 4, 16)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(151,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: False 1
GroupCheck4(152,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: True 1
Unknown66(1024,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(5290,1150,6957,5516,990,6730,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(5457,1000,6808,5516,990,6730,200,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(4)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5216,1,29,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]의 일부, 소멸!
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
If254(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4324,25,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 조금 줄어든 것 같긴 한데, 아직도 있네……
저 병사들, 기분 나빠서 나는 좀 싫어.
TalkCharacter(4325,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 장치를 눈치챘군요…… 그렇다 해도,
저들이 승리를 거둘 일은 없을 겁니다.
# Group 156 (0, 5, 0, 4, 47)
SubGroup(3)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1060,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown36(1064,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1020,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown66(1024,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
If254(1,154,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(5290,1150,6957,5516,990,6730,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(5457,1000,6808,5516,990,6730,200,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(7)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5223,1,26,26,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 소멸! 모든 [1:CHARA_G]의 출현 정지!
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(1)
If254(1,155,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown83(4590,1100,3425,4690,1000,3115,0,0,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(300,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4690,1000,3200,4690,1000,3115,200,0,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(7)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5223,1,26,26,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 소멸! 모든 [1:CHARA_G]의 출현 정지!
Unknown88(1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
SubGroup(6)
PingOnMinimap(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5211,1,6,2,26,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G]의 [g]출현 장치[/] 정지에 성공!
If254(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4326,23,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 기묘한 병사는 전부 사라진 모양이에요……!
If254(1,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4327,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 모든 장치를 멈춘 것 같군.
이제 그 기분 나쁜 병사는 내보낼 수 없겠지.
# Group 157 (14, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 158 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown29(4,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown48(171,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 159 (0, 2, 2, 3, 1)
SubGroup(2)
GroupCheck4(151,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: False 1
Unknown19(26,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 160 (0, 2, 2, 3, 1)
SubGroup(2)
GroupCheck4(151,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: False 1
Unknown19(27,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 161 (0, 2, 2, 3, 1)
SubGroup(2)
GroupCheck4(151,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: False 1
Unknown19(28,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 162 (0, 2, 2, 3, 1)
SubGroup(2)
GroupCheck4(152,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: False 1
Unknown19(29,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 163 (0, 2, 2, 3, 1)
SubGroup(2)
GroupCheck4(152,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: False 1
Unknown19(30,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 164 (0, 2, 2, 3, 1)
SubGroup(2)
GroupCheck4(152,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: False 1
Unknown19(31,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 165 (0, 2, 2, 4, 4)
SubGroup(3)
Unknown29(3,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(151,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: False 1
Unknown19(26,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(26,46967,0,31242,0,0,3,0,0,1,1,0,0,0,0)
SubGroup(1)
Unknown23(26,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 166 (0, 2, 2, 4, 4)
SubGroup(3)
Unknown29(3,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(151,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: False 1
Unknown19(27,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(27,36276,0,46160,0,0,3,0,0,1,1,0,1,0,0)
SubGroup(1)
Unknown23(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 167 (0, 2, 2, 4, 4)
SubGroup(3)
Unknown29(3,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(151,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 151: False 1
Unknown19(28,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(28,64605,0,60505,0,0,3,0,0,1,1,0,1,0,0)
SubGroup(1)
Unknown23(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 168 (0, 2, 2, 4, 4)
SubGroup(3)
Unknown29(3,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(152,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: False 1
Unknown19(29,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(29,54821,0,2358,1,0,3,0,0,1,1,0,0,0,0)
SubGroup(1)
Unknown23(29,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 169 (0, 2, 2, 4, 4)
SubGroup(3)
Unknown29(3,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(152,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: False 1
Unknown19(30,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(30,62753,0,20317,1,0,3,0,0,1,1,0,1,0,0)
SubGroup(1)
Unknown23(30,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 170 (0, 2, 2, 4, 4)
SubGroup(3)
Unknown29(3,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck4(152,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 152: False 1
Unknown19(31,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown21(31,42839,0,35386,1,0,3,0,0,1,1,0,1,0,0)
SubGroup(1)
Unknown23(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 171 (0, 5, 0, 3, 38)
SubGroup(2)
Unknown29(4,2,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(5,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
SubGroup(6)
If254(1,165,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,166,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,167,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,168,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(29,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,169,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,170,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Alert(5235,2,26,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 재출현!
If254(1,151,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(27974,1,54486,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,152,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(15412,1,35466,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(5225,2,26,92,92,0,0,0,0,0,0,0,0,0,0)
# 서둘러 [g]제어 장치[/]를 조작하여 [0:CHARA_G]의 [g]출현 장치[/]를 정지하라!
Unknown2(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown2(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(13)
Unknown48(158,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(159,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(160,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(161,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(162,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(163,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(164,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(165,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(166,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(167,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(168,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(169,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown48(170,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 172 (22, 2, 4, 1, 0)
SubGroup(0)
# Group 173 (0, 5, 0, 9, 21)
SubGroup(4)
PauseMaybe(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
PauseMaybe(6,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 1 0 0
SubGroup(2)
GroupCheck3(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 5: 0 1 0
PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(591,0,92,92,92,0,0,0,4,10,0,0,0,0,0)
# [0:AREA][kp4] [1:AREA], 개문!
SubGroup(2)
TalkCharacter(4333,26,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 여기서 우리가 패배해, 중앙 교회가 와해되면
수많은 백성이 마음의 터전을 잃게 되겠지.
TalkCharacter(4334,27,1,4,1,1,0,0,0,0,0,0,0,0,0)
# 그렇게 되면 큰일이에요.
저도 오라버니와 함께 싸우겠어요!
SubGroup(3)
Unknown43(15,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(16,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,7,1,15,16,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
# Group 174 (0, 5, 0, 2, 82)
SubGroup(1)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4335,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 주여…… 제게 성스러운 힘을!
하아아아앗!
SubGroup(3)
Unknown14(88,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(89,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
Unknown14(90,0,0,10,0,0,1,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown125(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown134(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(4864,1079,5132,4831,1064,5220,0,1,0,0,0,0,0,1,0)
# Focus on coords?
Unknown88(200,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4777,1072,5112,4776,1056,5206,360,1,0,0,0,0,0,1,0)
# Focus on coords?
SubGroup(2)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5213,2,14,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], [r]잊혀진 백마법[/]으로 공격 개시!
SubGroup(1)
Unknown70(14,3,92,105,88,3,13,40,3,1,0,1,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(3)
SubGroup(3)
Unknown2(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown134(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown18(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(89,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(91,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(16)
Unknown35(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(15,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,180,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,182,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,183,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,184,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(17)
Unknown51(58000,0,33000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(39500,0,36100,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(51000,0,43000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(1564,1,46600,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(47500,0,54000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(62000,0,54900,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(63100,0,4864,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(47000,0,14964,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(29600,0,16264,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(33500,0,28464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(50100,0,33864,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,180,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(17964,1,47800,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(22964,1,57000,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,182,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(27964,1,3764,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,183,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(22564,1,15964,1,0,0,0,0,0,0,0,0,0,0,0)
If254(1,184,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(13064,1,35164,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(5212,2,14,92,92,7,0,0,14,0,0,0,0,0,0)
# [b]아군 요새[/], [r]잊혀진 백마법[/]에 의해 소멸!
SubGroup(1)
TalkCharacter(4336,112,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 뭐, 뭐야!? 이 정도 규모의 마법이……!?
설마 대사교가……!
SubGroup(1)
TalkCharacter(4337,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 상대도 본격적으로 나오기 시작했군.
자, 지금이 승부처다! 적에게 밀리지 마!
# Group 175 (0, 5, 8, 2, 104)
SubGroup(1)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4335,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 주여…… 제게 성스러운 힘을!
하아아아앗!
SubGroup(6)
Unknown14(88,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(89,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(90,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown6(88,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(89,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(90,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown125(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown2(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown134(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown83(4864,1079,5132,4831,1064,5220,0,1,0,0,0,0,0,0,0)
# Focus on coords?
Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown83(4777,1072,5112,4776,1056,5206,240,1,0,0,0,0,0,0,0)
# Focus on coords?
SubGroup(2)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5213,2,14,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], [r]잊혀진 백마법[/]으로 공격 개시!
SubGroup(1)
Unknown70(14,3,92,105,88,3,13,40,3,1,0,1,0,0,0)
SubGroup(1)
Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Reset camera?
SubGroup(2)
SubGroup(3)
Unknown2(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown134(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(91,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown6(88,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(89,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown6(90,7,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(88,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(89,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(16)
Unknown35(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(3,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(5,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(6,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(7,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(9,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(11,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(15,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,180,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(4,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(8,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,182,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(10,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,183,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(12,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,184,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown35(16,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(28)
Unknown53(1,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(2,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(3,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(5,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(6,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(7,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(9,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(11,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(13,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(14,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(15,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(58000,0,33000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(39500,0,36100,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(51000,0,43000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(1564,1,46600,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(47500,0,54000,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(62000,0,54900,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(63100,0,4864,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(47000,0,14964,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(29600,0,16264,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(33500,0,28464,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(50100,0,33864,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,180,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(4,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(17964,1,47800,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,181,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(8,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(22964,1,57000,0,0,0,0,0,0,0,0,0,0,0,0)
If254(2,182,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(10,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(27964,1,3764,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,183,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(12,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(22564,1,15964,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,184,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(16,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown51(13064,1,35164,1,0,0,0,0,0,0,0,0,0,0,0)
Alert(5212,2,14,92,92,7,0,0,14,0,0,0,0,0,0)
# [b]아군 요새[/], [r]잊혀진 백마법[/]에 의해 소멸!
SubGroup(1)
TalkCharacter(4336,112,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 뭐, 뭐야!? 이 정도 규모의 마법이……!?
설마 대사교가……!
SubGroup(1)
TalkCharacter(4337,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 상대도 본격적으로 나오기 시작했군.
자, 지금이 승부처다! 적에게 밀리지 마!
# Group 176 (3, 2, 4, 1, 0)
SubGroup(0)
# Group 177 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown70(91,1,0,0,88,0,23,15,9,1,0,1,0,0,0)
# Group 178 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(7,1,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown70(91,1,0,0,89,0,23,20,8,1,0,1,0,0,0)
# Group 179 (0, 2, 2, 3, 2)
SubGroup(2)
Unknown29(7,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(7,2,3,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown70(91,1,0,0,90,0,23,20,12,1,0,1,0,0,0)
# Group 180 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(174,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 174: 1 0 0
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 181 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(174,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 174: 1 0 0
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 182 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(174,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 174: 1 0 0
Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 183 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(174,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 174: 1 0 0
Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 184 (0, 2, 2, 3, 0)
SubGroup(2)
GroupCheck3(174,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 174: 1 0 0
Unknown26(16,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 185 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(92,15,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4338,26,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 와라…… 전력을 다하는 나를 쓰러뜨리는 건,
쉽지만은 않을 거다!
# Group 186 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(15,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4341,26,1,1,1,1,0,0,0,0,0,0,0,0,0)
# 다들, 사관학교 시절 이후로 많은 경험을 쌓아
강해진 모양이로군…… 허나, 질 수는 없다!
# Group 187 (0, 5, 0, 3, 3)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,0,0,15,92,0,0,0,1,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4344,26,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 나조차도 막아 내지 못할 줄이야……!
레아, 미안하다……!
# Group 188 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown15(92,16,30,1,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4339,27,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 이제 돌이킬 수는 없어요……
여기서 당신들을 쓰러뜨리지 않으면……!
# Group 189 (0, 2, 0, 4, 2)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(16,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4340,27,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 윽…… 몸이 무거워졌네요……
# Group 190 (0, 5, 0, 3, 3)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown60(2,0,0,16,92,0,0,0,1,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4342,27,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 레아님, 죄송해요……
저는 이제, 힘이……
# Group 191 (0, 2, 2, 4, 0)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 192 (0, 2, 2, 3, 0)
SubGroup(2)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(197,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 197: 1 0 0
# Group 193 (0, 5, 0, 6, 7)
SubGroup(5)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(187,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 187: 0 1 0
GroupCheck3(190,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 190: 1 0 0
SubGroup(1)
TalkCharacter(4343,26,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 흐렌!! 아아, 어찌 이런 일이……
네놈들, 잘도……!
SubGroup(1)
Unknown77(15,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5220,1,16,15,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G]의 부상으로 [1:CHARA_G] 격분!
# Group 194 (0, 5, 0, 4, 20)
SubGroup(3)
PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(440,1,7,2,15,16,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G] 격파 성공!
If254(3,197,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4345,26,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 레아…… 우리는 여기를 떠나겠다.
흐렌을 죽게 할 수는 없어……
TalkCharacter(4346,27,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 레아님, 부디 무운을 빌어요……!
SubGroup(2)
Unknown18(15,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(16,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(238,1,15,16,92,7,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G], 퇴각!
SubGroup(1)
TalkCharacter(4347,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 괜찮습니다. 나머지는 제 손으로
마무리 짓도록 하죠……!
# Group 195 (7, 2, 4, 1, 0)
SubGroup(0)
# Group 196 (0, 5, 0, 3, 4)
SubGroup(2)
PauseMaybe(7,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# [r]적[/]을 격파하라!
SubGroup(1)
Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4382,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 앞으로 더더욱 전투가 격렬해질 것 같네~
비장의 불사대는 준비 끝났어~
# Group 197 (0, 5, 0, 2, 43)
SubGroup(1)
MainMissionStart(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [r]적[/]을 격파하라!
SubGroup(1)
Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4383,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 가라, 불사대!
화살 비로 하늘을 검게 물들여라!
SubGroup(3)
Unknown14(38,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(39,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(40,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(1)
If254(1,207,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown70(38,1,0,0,15,2,15,90,5,1,0,0,0,0,0)
Unknown70(39,1,0,0,16,2,15,90,5,1,0,0,0,0,0)
Unknown70(40,1,0,0,15,2,15,90,5,1,0,0,0,0,0)
SubGroup(2)
If254(1,207,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,223,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown70(38,1,0,0,14,0,15,90,5,1,0,0,0,0,0)
Unknown70(39,1,0,0,14,0,15,90,5,1,0,0,0,0,0)
Unknown70(40,1,0,0,14,0,15,90,5,1,0,0,0,0,0)
If254(1,207,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,223,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown70(38,1,0,0,17,1,15,90,5,1,0,0,0,0,0)
Unknown70(39,1,0,0,17,1,15,90,5,1,0,0,0,0,0)
Unknown70(40,1,0,0,17,1,15,90,5,1,0,0,0,0,0)
SubGroup(6)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5222,1,38,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 출현! [b]회진 사격[/] 개시!
Unknown0(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown0(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
If254(3,191,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4384,27,1,4,1,1,0,0,0,0,0,0,0,0,0)
# 꺅! 하늘에서 뭔가가……!
TalkCharacter(4385,26,1,4,1,1,0,0,0,0,0,0,0,0,0)
# 큭, 이건 위험하군……!
다들, 피해라!
Alert(5215,1,15,16,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G], [b]회진 사격[/]에 의해 고전 중!
SubGroup(1)
If254(1,207,1,0,0,0,0,0,0,0,0,0,0,0,0)
If254(1,223,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4386,58,1,4,1,1,0,0,0,0,0,0,0,0,0)
# 윽…… 이 공격은……?
# Group 198 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(38,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(197,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 197: 1 0 0
Unknown71(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 199 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(197,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 197: 1 0 0
Unknown71(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 200 (0, 2, 2, 3, 1)
SubGroup(2)
Unknown19(40,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(197,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 197: 1 0 0
Unknown71(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 201 (0, 5, 0, 10, 18)
SubGroup(3)
GroupCheck3(197,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 197: 1 0 0
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(6,180,3,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
GroupCheck4(192,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 192: True 0
GroupCheck3(194,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 194: 1 0 0
SubGroup(2)
GroupCheck3(201,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 201: 0 1 0
GroupCheck3(202,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 202: 0 1 0
SubGroup(3)
Unknown71(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown71(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5228,0,38,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 화살이 소진되어 [b]회진 사격[/] 정지!
SubGroup(3)
Unknown18(38,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(39,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(40,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
PingOnMinimap(38,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(237,0,38,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 퇴각!
# Group 202 (0, 5, 0, 8, 5)
SubGroup(5)
Unknown19(38,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(39,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(40,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(197,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 197: 1 0 0
SubGroup(2)
GroupCheck3(201,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 201: 0 1 0
GroupCheck3(202,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 202: 0 1 0
SubGroup(4)
PingOnMinimap(38,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5229,0,38,92,92,0,0,0,0,0,0,0,0,0,0)
# [b]회진 사격[/], [0:CHARA_G] 사망에 의해 정지!
# Group 203 (2, 2, 4, 1, 0)
SubGroup(0)
# Group 204 (0, 5, 0, 2, 59)
SubGroup(1)
GroupCheck4(174,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 174: True 0
TalkDeploySlot(4375,21,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 저건…… 그야말로 주의 심판!
우리에게는 가호가 있다, 겁내지 말고 나아가라!
SubGroup(24)
Unknown14(18,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(19,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(20,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(21,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(22,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown14(23,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
Unknown77(18,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(19,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(22,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(23,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(22,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown23(23,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(19,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(20,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(21,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(22,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown28(23,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(21)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(203,2,18,92,18,0,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G] 일행, 출현!
If254(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4376,23,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 저 마법이, 주의 가호……?
신앙심이 잘못된 쪽으로 향하기 시작했어……!
Unknown55(0,18,0,0,0,1,92,4,0,0,1,1,0,0,0)
Unknown55(0,19,0,0,0,1,92,4,0,0,1,1,0,0,0)
Unknown55(0,20,0,0,0,1,92,4,0,0,1,1,0,0,0)
Unknown55(0,21,0,0,0,1,92,12,0,0,1,1,0,0,0)
Unknown55(0,22,0,0,0,1,92,12,0,0,1,1,0,0,0)
Unknown55(0,23,0,0,0,1,92,12,0,0,1,1,0,0,0)
PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5226,2,18,92,18,0,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G] 일행, 분발하여 진군 개시!
If254(1,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4377,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 공포를 신앙으로 바꾸면, 사람은 흉포하게
변하는 법…… 빨리 대처하지 않으면……!
SubGroup(7)
Unknown43(18,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(19,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(20,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(21,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(22,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(23,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,16,1,18,92,92,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행을 격파하라!
# Group 205 (0, 5, 0, 9, 12)
SubGroup(2)
PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(6)
Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(7)
PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(442,1,16,2,18,92,18,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행 격파 성공!
If254(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4378,21,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 만만치 않은 상대였지만,
이걸로 조금은 편해지겠죠……
If254(1,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4379,24,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 만만치 않은 상대였지만,
이걸로 조금은 편해지겠지~?
# Group 206 (26, 2, 4, 1, 0)
SubGroup(0)
# Group 207 (0, 5, 0, 2, 21)
SubGroup(1)
PauseMaybe(7,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(4)
Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(550,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:AREA], 개문!
SetDeathText(58,73,4348,2,0,0,0,0,0,0,0,0,0,0,0)
# 이게 그들을 심판할 마지막 기회입니다!
움직일 수 있는 자는 모두, 저를 따르세요!
CloseUp(14,0,1,0,0,1,0,0,0,0,0,0,0,0,0)
SubGroup(3)
Unknown71(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5227,0,14,92,92,0,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], [r]잊혀진 백마법[/] 공격 중지!
SubGroup(1)
Unknown23(14,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown10(0,1,14,92,92,1,0,0,0,0,0,0,0,0,0)
Unknown11(0,14,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(14,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5234,4,8,1,14,92,92,23,0,0,0,0,0,0,0)
# [0:CHARA_G][kp2] 격파하여 [b][0:PARTY][/][kp2] 승리로 이끌어라!
SubGroup(1)
Unknown23(14,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 208 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(14,90,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(223,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 223: 0 1 0
SubGroup(1)
TalkCharacter(4374,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 주께 인정받지도 못한,
인간이 멋대로 만들어 낸 연방국 따위가……!
# Group 209 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(14,75,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(223,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 223: 0 1 0
SubGroup(1)
TalkCharacter(6658,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 이제 당신들의 현생에 구원은 없습니다.
그 누구든, 영원토록 용서받지 못할 겁니다!
# Group 210 (0, 2, 0, 5, 2)
SubGroup(4)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(14,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(223,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 223: 0 1 0
SubGroup(1)
TalkCharacter(1802,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 이 정도 고전은…… 붉은 계곡 때를 생각하면!
# Group 211 (0, 2, 0, 6, 3)
SubGroup(3)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown45(36,1,110,0,1,0,0,0,0,0,0,0,0,0,0)
Unknown45(36,1,111,0,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4349,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 이 불길한 기운…… 언젠가 제게 칼날을
겨눌 날이 오리란 것을, 알고 있었습니다.
GenderedMcTalk(0,4350,4351,1,2,1,0,0,0,0,0,0,0,0,0)
# 착각하지 마, 나의 이 힘은 관계없어.
나는 내 의지로, 여기에 선 거야!
# Group 212 (0, 5, 0, 4, 9)
SubGroup(3)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(14,65,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(4361,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 주의 이름에 맹세코, 반드시 당신들을……!
하아아아아앗!
SubGroup(3)
PingOnMinimap(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown77(14,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(508,2,14,92,92,0,0,0,14,0,0,0,0,0,0)
# [0:CHARA_G], 분전 중!
SubGroup(2)
TalkCharacter(4362,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 드디어 가경으로 접어드는 모양이군.
[HERO_MF], 더 할 수 있겠어?
GenderedMcTalk(0,4363,4364,1,2,1,0,0,0,0,0,0,0,0,0)
# 물론이지, 클로드. 이 결전에 이겨서
네가 만드는 새로운 세상을 볼 거야!
# Group 213 (8, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 214 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown34(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 215 (0, 2, 0, 3, 7)
SubGroup(2)
Unknown45(36,1,4,0,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
If254(2,214,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4222,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 당신마저 에델가르트에게 가담할 줄이야……
실망했습니다, 클로드.
TalkCharacter(4223,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 미안하게 됐어, 레아씨. 당신이 없는 세상을
어떻게든 한번 보고 싶어서 말이야.
If254(2,214,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4352,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 기어코 이 목숨이 갖고 싶은 건가요?
그게 당신의 바람입니까?
TalkCharacter(4353,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 당신이 살아 있다는 사실에 매달리는
녀석들이 있는 한, 세상은 변하지 않을 테니까!
# Group 216 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown34(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 217 (0, 2, 0, 4, 7)
SubGroup(3)
Unknown45(36,1,33,0,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(33,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
If254(2,216,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1780,33,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 당신에겐 은혜를 입었어……
다 갚았다곤 생각하지만, 모자랐다면 용서해 줘.
TalkCharacter(1781,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
# 충분히 다 갚으셨습니다, 샤미아.
하지만…… 오늘 일은 별개의 일입니다.
If254(2,216,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4354,33,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 번번이 미안합니다, 레아씨.
하지만 이게, 내가 선택한 길이에요.
TalkCharacter(4355,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 그 선택을 죽어서 후회하지 않기를
빌도록 하세요, 샤미아.
# Group 218 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown34(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 219 (0, 2, 0, 3, 7)
SubGroup(2)
Unknown45(36,1,35,0,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
If254(2,218,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4224,58,1,4,1,1,0,0,0,0,0,0,0,0,0)
# 당신은…… 제랄트!
설마 연방국군에 가담하고 있었을 줄이야……
TalkCharacter(1783,35,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 그 이후로 저도 많은 일이 있었습니다……
전장에서 당신을 보고 싶지는 않았는데.
If254(2,218,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4356,35,1,3,1,0,0,0,0,0,0,0,0,0,0)
# ……마침 이런 평원에서 벌어진 전투였지요.
300년 전이 떠오르는군요, 레아님.
TalkCharacter(4357,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 그날의 판단이 잘못되었다고……
제가 생각하게끔 하지 말아 주세요, 제랄트.
# Group 220 (0, 2, 2, 2, 0)
SubGroup(1)
Unknown34(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 221 (0, 2, 0, 3, 7)
SubGroup(2)
Unknown45(36,1,0,0,1,1,0,0,0,0,0,0,0,0,0)
Unknown19(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
If254(2,220,0,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1784,58,1,4,1,1,0,0,0,0,0,0,0,0,0)
# 그 모습…… 아니, 설마.
……그렇다면, 왜 저에게 칼을……
GenderedMcTalk(1,1785,1786,1,4,1,0,0,0,0,0,0,0,0,0)
# ……?
처음 보는 사이, 아닌가.
If254(2,220,1,0,0,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4358,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
# 역시, 당신은 시트리의……
이것이 시간의 안식처가 이끈 결과인가……?
GenderedMcTalk(1,4359,4360,1,0,1,0,0,0,0,0,0,0,0,0)
# 무슨 소린지 모르겠군……
그렇지만, 지금은 그저 싸우는 수밖에!
# Group 222 (0, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 223 (0, 5, 0, 3, 22)
SubGroup(2)
PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown18(14,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
TalkCharacter(1804,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
# 아직 끝나지 않았습니다……!
어머니를, 돌아가신 동포를 위해, 저는……!
SubGroup(1)
Unknown18(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown63(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown2(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown14(17,0,0,10,0,1,1,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown88(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
Unknown2(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4603,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 이거 놀랍군…… 레아씨의 정체가,
"순백의 존재"였단 말이야?
GenderedMcTalk(0,4604,4605,1,2,1,0,0,0,0,0,0,0,0,0)
# 뭐든 간에, 쓰러뜨릴 수밖에 없잖아.
멍하니 있다간 짓밟히겠어!
SubGroup(2)
Unknown10(0,1,17,92,92,1,0,0,0,0,0,0,0,0,0)
Unknown11(0,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown43(17,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown42(5234,4,8,9,17,92,92,23,0,0,0,0,0,0,0)
# Group 224 (4, 2, 4, 2, 0)
SubGroup(1)
Unknown29(8,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 225 (0, 2, 2, 2, 1)
SubGroup(1)
Alert(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [r]적[/]을 격파하라!
Unknown139(0,27464,1,39100,0,0,1,0,0,0,0,1,1,0,0)
# Group 226 (0, 2, 2, 2, 1)
SubGroup(1)
Alert(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [y]적[/]을 격파하라!
Unknown139(1,27464,1,39100,0,0,1,0,0,0,0,1,1,0,0)
# Group 227 (0, 2, 2, 2, 1)
SubGroup(1)
Alert(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp2] 격파하라!
Unknown139(2,27464,1,39100,0,0,1,0,0,0,0,1,1,0,0)
# Group 228 (0, 2, 2, 2, 1)
SubGroup(1)
Alert(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
Unknown139(3,27464,1,39100,0,0,1,0,0,0,0,1,1,0,0)
# Group 229 (3, 2, 4, 2, 0)
SubGroup(1)
PauseMaybe(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
# Group 230 (0, 2, 0, 3, 9)
SubGroup(2)
Unknown19(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown53(17,2,2,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SubGroup(1)
TalkCharacter(4365,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 다들, 이제 조금만 더 하면 돼!
힘을 합쳐서 열심히 해 보자~!
If254(2,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(4370,20,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 배도 슬슬 고프지만, 조금만 더 참아 볼게!
이 전투에서 이기면 연회가 기다린다아아!
If254(2,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(4372,25,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 여러 일이 있었지만, 이 전투만 이기면
분명 보답받을 수 있을 거야…… 그렇지?
# Group 231 (0, 2, 0, 3, 9)
SubGroup(2)
Unknown53(17,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SubGroup(1)
TalkCharacter(4366,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 승리한다면 내 이름은 새로운 영웅으로서
포드라의 역사에 새겨지겠지……
SubGroup(2)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(4367,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
# 예상 밖의 사태에 휘말리면서도 여기까지 왔군.
우리 국왕은 참 대단한 인물이야.
If254(2,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(4371,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 이걸로 전부 끝나는 건 아니지만……
이기면 크게 한 걸음 나아갈 수 있을 거예요!
# Group 232 (0, 2, 0, 3, 9)
SubGroup(2)
Unknown53(17,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(3)
SubGroup(1)
TalkCharacter(4373,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 자, 결판의 때가 왔다!
모두의 힘을 나에게 빌려줘! 부탁할게!
If254(2,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(4369,21,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 레스터의, 그리고 포드라의 미래에
제 힘이 조금이라도 도움이 될 수 있다면……!
If254(2,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown88(500,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Something with pot focus
TalkCharacter(4368,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
# 이게 정말로 옳은 건지, 난 아직
잘 모르겠지만…… 믿고 나아갈 수밖에 없어!
# Group 233 (21, 2, 4, 1, 0)
SubGroup(0)
# Group 234 (0, 2, 2, 2, 5)
SubGroup(1)
Unknown26(13,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown23(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 235 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(11,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 236 (0, 2, 2, 2, 3)
SubGroup(1)
Unknown26(15,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
Unknown96(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 237 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(12,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 238 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 239 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 240 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 241 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 242 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 243 (0, 2, 2, 2, 2)
SubGroup(1)
Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown96(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 244 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck4(234,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 234: True 0
Unknown60(4,0,0,92,92,13,0,0,1,0,0,0,0,0,0)
SubGroup(3)
Unknown100(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,13,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 245 (0, 5, 0, 2, 4)
SubGroup(1)
GroupCheck4(235,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 235: True 0
Unknown60(4,0,0,92,92,11,0,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown100(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,11,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 246 (0, 5, 0, 2, 5)
SubGroup(1)
GroupCheck4(236,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 236: True 0
Unknown60(4,0,0,92,92,15,0,0,1,0,0,0,0,0,0)
SubGroup(3)
Unknown100(30,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,15,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 247 (0, 5, 0, 2, 4)
SubGroup(1)
GroupCheck4(237,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 237: True 0
Unknown60(4,0,0,92,92,12,0,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown100(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,12,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 248 (0, 5, 0, 2, 4)
SubGroup(1)
GroupCheck4(238,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 238: True 0
Unknown60(4,0,0,92,92,2,0,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown100(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,2,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 249 (0, 5, 0, 2, 4)
SubGroup(1)
GroupCheck4(239,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 239: True 0
Unknown60(4,0,0,92,92,3,0,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown100(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,3,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 250 (0, 5, 0, 2, 4)
SubGroup(1)
GroupCheck4(240,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 240: True 0
Unknown60(4,0,0,92,92,7,0,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown100(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,7,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 251 (0, 5, 0, 2, 4)
SubGroup(1)
GroupCheck4(241,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 241: True 0
Unknown60(4,0,0,92,92,5,0,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown100(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,5,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 252 (0, 5, 0, 2, 4)
SubGroup(1)
GroupCheck4(242,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 242: True 0
Unknown60(4,0,0,92,92,8,0,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown100(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,8,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 253 (0, 5, 0, 2, 4)
SubGroup(1)
GroupCheck4(243,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 243: True 0
Unknown60(4,0,0,92,92,4,0,0,1,0,0,0,0,0,0)
SubGroup(2)
Unknown100(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,4,0,0,0,0,0,0)
# [0:AREA], 제압에 의해 개문!
# Group 254 (0, 5, 0, 3, 14)
SubGroup(2)
GroupCheck4(247,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 247: True 0
GroupCheck4(252,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check4 252: True 0
SubGroup(11)
PingOnMinimap(0,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(4,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(5,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(5231,1,92,92,92,0,0,0,8,0,0,0,1,0,0)
# 분단되었던 [b][0:PARTY][/], 합류!
Unknown10(1,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
TalkCharacter(4328,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
# 그리고 내 힘 덕분에 양군의 합류도 성공했지!
왕보다 왕에 어울리는 남자, 그게 바로 나다!
TalkCharacter(4329,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
# 왕 본인 앞에서 잘도 그런 말을 하네.
왕이 되고 싶다면야 조만간 물려줄게.
# Group 255 (15, 2, 4, 1, 0)
SubGroup(0)
# Group 256 (1, 2, 4, 1, 0)
SubGroup(0)
# Group 257 (0, 7, 0, 3, 1)
SubGroup(2)
PauseMaybe(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown124(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
# Group 258 (12, 2, 4, 1, 0)
SubGroup(0)
# Group 259 (4, 2, 4, 2, 0)
SubGroup(1)
Unknown43(4,2,0,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 260 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown37(0,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,0,92,92,3,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 261 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown37(1,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,1,92,92,3,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 262 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown37(2,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,2,92,92,3,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 263 (0, 8, 0, 2, 7)
SubGroup(1)
Unknown37(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,3,92,92,3,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 264 (4, 2, 4, 4, 0)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown43(110,2,0,1,1,0,0,0,0,0,0,0,0,0,0)
Unknown43(111,2,0,1,1,0,0,0,0,0,0,0,0,0,0)
# Group 265 (0, 8, 0, 4, 7)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(0,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(0,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,0,92,92,3,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 266 (0, 8, 0, 4, 7)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(1,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(1,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,1,92,92,3,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 267 (0, 8, 0, 4, 7)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(2,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(2,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,2,92,92,3,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 268 (0, 8, 0, 4, 7)
SubGroup(1)
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,67,1,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown37(3,68,1,1,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(1)
Unknown112(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
SubGroup(2)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,3,92,92,3,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G], 사망!
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 269 (0, 8, 0, 4, 10)
SubGroup(3)
Unknown19(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(254,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 254: 0 1 0
SubGroup(5)
PingOnMinimap(0,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(6,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(316,3,0,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, 전멸!
SubGroup(1)
TalkCharacter(4387,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 이래서는 완전히 제압할 수가 없어……
분하지만, 우리의 패배로군……
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
# Group 270 (0, 8, 0, 5, 10)
SubGroup(4)
Unknown19(1,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
Unknown19(3,1,0,1,0,0,0,0,0,0,0,0,0,0,0)
GroupCheck3(254,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
#
Check3 254: 0 1 0
SubGroup(0)
SubGroup(5)
PingOnMinimap(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
PingOnMinimap(7,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
Alert(316,3,1,92,92,0,0,0,0,0,0,0,0,0,0)
# [0:CHARA_G] 일행, 전멸!
SubGroup(1)
TalkCharacter(4387,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
# 이래서는 완전히 제압할 수가 없어……
분하지만, 우리의 패배로군……
SubGroup(1)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
# 전투 패배!
MainMissionStart(2,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
Alert(5213,2,14,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], [r]잊혀진 백마법[/]으로 공격 개시!
TalkCharacter(4262,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4263,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4267,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5200,4,0,1,14,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: 전선 확보를 위해 [r]요새[/]를 제압하라!
TalkCharacter(4266,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4264,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4262,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4263,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4267,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(5200,4,0,1,14,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: 전선 확보를 위해 [r]요새[/]를 제압하라!
TalkCharacter(4264,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(468,1,0,2,92,17,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [r]요새[/] 제압 성공!
SetDeathText(16,73,4271,3,0,0,0,0,0,0,0,0,0,0,0)
메르세데스
volume_up
왕도로 돌아가라는 말을 듣긴 했지만…… 교단 분들을 지킬 수 있는 건, 우리밖에는……
왕도로 돌아가라는 말을 듣긴 했지만…… 교단 분들을 지킬 수 있는 건, 우리밖에는……
MainMissionStart(2,4,1,1,13,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
Alert(5230,1,8,13,92,7,0,0,0,0,0,0,1,0,0)
[0:CHARA_G], [1:CHARA_G] 구출을 위해 [b][0:PARTY][/]에 가담!
MainMissionStart(438,1,1,2,13,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 격파 성공!
TalkCharacter(4277,16,1,3,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4278,49,1,0,1,3,0,0,0,0,0,0,0,0,0)
TalkCharacter(4279,16,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4280,49,1,0,1,3,0,0,0,0,0,0,0,0,0)
Alert(5218,1,13,92,92,7,0,0,0,0,0,0,1,0,0)
[0:CHARA_G], [b][0:PARTY][/]에 가담!
TalkCharacter(4281,31,1,2,1,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(2,4,2,1,12,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
TalkCharacter(4283,31,1,2,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4286,31,1,3,1,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(438,1,2,2,12,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 격파 성공!
Alert(5201,2,10,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 출현! 요새 탈환을 위해 진군 개시!
MainMissionStart(2,4,3,1,10,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
TalkCharacter(1750,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4292,34,1,2,1,1,0,0,0,0,0,0,0,0,0)
Alert(245,2,10,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 일시 퇴각!
Alert(5202,2,11,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 전장 남쪽에 재출현! 요새 탈환을 위해 진군 개시!
Alert(5232,2,11,14,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], [1:CHARA_G][kp2] 위해 분전 중!
Alert(319,0,11,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
MainMissionStart(438,1,3,2,11,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 격파 성공!
MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]적[/]을 격파하라!
TalkCharacter(4295,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4296,112,1,4,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]적[/]을 격파하라!
MainMissionStart(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]적[/]을 격파하라!
TalkCharacter(4380,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]적[/]을 격파하라!
MainMissionStart(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]적[/]을 격파하라!
MainMissionStart(1,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [y]적[/]을 격파하라!
Alert(5221,1,92,92,92,0,0,0,0,0,0,0,0,0,0)
[b]클로드[/]와 [b]로렌츠[/], 분전 중!
Alert(574,2,16,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 요격을 위해 개문!
MainMissionStart(2,4,4,1,16,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
SetDeathText(27,73,4300,3,0,0,0,0,0,0,0,0,0,0,0)
흐렌
volume_up
싸우는 건 좋아하지 않지만…… 이 또한 저의 사명, 상대해 드리겠어요!
싸우는 건 좋아하지 않지만…… 이 또한 저의 사명, 상대해 드리겠어요!
MainMissionStart(438,1,4,2,16,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 격파 성공!
Alert(5219,0,16,92,92,7,0,0,10,0,0,0,0,0,0)
[0:CHARA_G], [0:AREA][kp5] 후퇴!
Alert(5204,2,16,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 남쪽의 엄호를 개시!
Alert(5205,2,16,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 남쪽의 [r]적장[/]을 회복!
Alert(5205,2,16,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 남쪽의 [r]적장[/]을 회복!
Alert(574,2,15,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 요격을 위해 개문!
MainMissionStart(2,4,5,1,15,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp2] 격파하라!
SetDeathText(26,73,4307,2,0,0,0,0,0,0,0,0,0,0,0)
세테스
volume_up
대사교님은 이 포드라에 필요한 존재다. 그걸 이해하지 못하는 자들은, 사라지도록.
대사교님은 이 포드라에 필요한 존재다. 그걸 이해하지 못하는 자들은, 사라지도록.
MainMissionStart(438,1,5,2,15,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 격파 성공!
Alert(5219,0,15,92,92,7,0,0,4,0,0,0,0,0,0)
[0:CHARA_G], [0:AREA][kp5] 후퇴!
TalkCharacter(4310,26,1,0,1,1,0,0,0,0,0,0,0,0,0)
Alert(5206,2,15,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 북쪽의 엄호를 개시!
Alert(200,2,34,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 출현!
Alert(108,2,34,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 진군 개시!
Alert(207,2,34,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 재출현!
Alert(108,2,34,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 진군 개시!
TalkDeploySlot(4313,32,1,3,1,0,0,0,0,0,0,0,0,0,0)
시민
volume_up
연방국군에 밀리는 것 같아. 이 전투, 우리에게 승산이 있긴 한 건가……
연방국군에 밀리는 것 같아. 이 전투, 우리에게 승산이 있긴 한 건가……
TalkCharacter(4317,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4318,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
Alert(5233,0,26,92,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 출현 장치에서 출현!
MainMissionStart(5209,4,6,1,26,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: 제어 장치를 조작하여 [0:CHARA_G]의 출현 장치를 정지하라!
TalkCharacter(4319,22,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(949,0,92,92,92,7,0,0,8,0,0,0,1,0,0)
[b][0:PARTY][/], [0:AREA]에 침입!
TalkCharacter(4321,21,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4322,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(5210,0,26,92,92,7,0,0,14,0,0,0,0,0,0)
[r]요새[/]를 제압하여 제어 장치를 조작하라!
Alert(949,0,92,92,92,7,0,0,16,0,0,0,1,0,0)
[b][0:PARTY][/], [0:AREA]에 침입!
TalkCharacter(4321,21,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4323,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(5224,0,26,92,92,7,0,0,8,8,0,0,0,0,0)
[0:AREA]의 제어 장치를 조작하라!
TalkCharacter(4323,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
Alert(5224,0,26,92,92,7,0,0,16,16,0,0,0,0,0)
[0:AREA]의 제어 장치를 조작하라!
Alert(5216,1,26,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]의 일부, 소멸!
TalkCharacter(4324,25,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(5216,1,29,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]의 일부, 소멸!
TalkCharacter(4324,25,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(5223,1,26,26,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 소멸! 모든 [1:CHARA_G]의 출현 정지!
Alert(5223,1,26,26,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 소멸! 모든 [1:CHARA_G]의 출현 정지!
MainMissionStart(5211,1,6,2,26,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G]의 출현 장치 정지에 성공!
Alert(5235,2,26,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 재출현!
Alert(5225,2,26,92,92,0,0,0,0,0,0,0,0,0,0)
서둘러 제어 장치를 조작하여 [0:CHARA_G]의 출현 장치를 정지하라!
Alert(591,0,92,92,92,0,0,0,4,10,0,0,0,0,0)
[0:AREA][kp4] [1:AREA], 개문!
TalkCharacter(4333,26,1,3,1,1,0,0,0,0,0,0,0,0,0)
MainMissionStart(3,4,7,1,15,16,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
Alert(5213,2,14,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], [r]잊혀진 백마법[/]으로 공격 개시!
Alert(5212,2,14,92,92,7,0,0,14,0,0,0,0,0,0)
[b]아군 요새[/], [r]잊혀진 백마법[/]에 의해 소멸!
TalkCharacter(4336,112,1,4,1,0,0,0,0,0,0,0,0,0,0)
Alert(5213,2,14,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], [r]잊혀진 백마법[/]으로 공격 개시!
Alert(5212,2,14,92,92,7,0,0,14,0,0,0,0,0,0)
[b]아군 요새[/], [r]잊혀진 백마법[/]에 의해 소멸!
TalkCharacter(4336,112,1,4,1,0,0,0,0,0,0,0,0,0,0)
Alert(5220,1,16,15,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G]의 부상으로 [1:CHARA_G] 격분!
MainMissionStart(440,1,7,2,15,16,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp4] [1:CHARA_G] 격파 성공!
TalkCharacter(4345,26,1,3,1,1,0,0,0,0,0,0,0,0,0)
Alert(238,1,15,16,92,7,0,0,14,0,0,0,0,0,0)
[0:CHARA_G][kp4] [1:CHARA_G], 퇴각!
MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [r]적[/]을 격파하라!
MainMissionStart(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
MAIN MISSION START: [r]적[/]을 격파하라!
Alert(5222,1,38,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 출현! [b]회진 사격[/] 개시!
Alert(5215,1,15,16,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G][kp4] [1:CHARA_G], [b]회진 사격[/]에 의해 고전 중!
Alert(5228,0,38,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 화살이 소진되어 [b]회진 사격[/] 정지!
Alert(237,0,38,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 퇴각!
Alert(5229,0,38,92,92,0,0,0,0,0,0,0,0,0,0)
[b]회진 사격[/], [0:CHARA_G] 사망에 의해 정지!
TalkDeploySlot(4375,21,1,0,1,0,0,0,0,0,0,0,0,0,0)
???
volume_up
저건…… 그야말로 주의 심판! 우리에게는 가호가 있다, 겁내지 말고 나아가라!
저건…… 그야말로 주의 심판! 우리에게는 가호가 있다, 겁내지 말고 나아가라!
Alert(203,2,18,92,18,0,0,0,14,0,0,0,0,0,0)
[0:CHARA_G] 일행, 출현!
TalkCharacter(4376,23,1,4,1,0,0,0,0,0,0,0,0,0,0)
Alert(5226,2,18,92,18,0,0,0,14,0,0,0,0,0,0)
[0:CHARA_G] 일행, 분발하여 진군 개시!
TalkCharacter(4377,23,1,2,1,0,0,0,0,0,0,0,0,0,0)
MainMissionStart(4,4,16,1,18,92,92,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 일행을 격파하라!
MainMissionStart(442,1,16,2,18,92,18,0,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G] 일행 격파 성공!
Alert(550,0,92,92,92,0,0,0,0,0,0,0,0,0,0)
[0:AREA], 개문!
SetDeathText(58,73,4348,2,0,0,0,0,0,0,0,0,0,0,0)
레아
volume_up
이게 그들을 심판할 마지막 기회입니다! 움직일 수 있는 자는 모두, 저를 따르세요!
이게 그들을 심판할 마지막 기회입니다! 움직일 수 있는 자는 모두, 저를 따르세요!
Alert(5227,0,14,92,92,0,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], [r]잊혀진 백마법[/] 공격 중지!
MainMissionStart(5234,4,8,1,14,92,92,23,0,0,0,0,0,0,0)
MAIN MISSION START: [0:CHARA_G][kp2] 격파하여 [b][0:PARTY][/][kp2] 승리로 이끌어라!
TalkCharacter(4349,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
Alert(508,2,14,92,92,0,0,0,14,0,0,0,0,0,0)
[0:CHARA_G], 분전 중!
TalkCharacter(4362,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4222,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4223,4,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4352,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(1780,33,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1781,58,1,0,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4354,33,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4224,58,1,4,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(1783,35,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4356,35,1,3,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(1784,58,1,4,1,1,0,0,0,0,0,0,0,0,0)
GenderedMcTalk(1,1785,1786,1,4,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4358,58,1,3,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(1804,58,1,2,1,1,0,0,0,0,0,0,0,0,0)
TalkCharacter(4603,4,1,4,1,0,0,0,0,0,0,0,0,0,0)
Alert(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
[r]적[/]을 격파하라!
Alert(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
[y]적[/]을 격파하라!
Alert(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G][kp2] 격파하라!
Alert(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G][kp4] [1:CHARA_G][kp2] 격파하라!
TalkCharacter(4365,24,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4370,20,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4366,19,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4367,112,1,0,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4373,4,1,2,1,0,0,0,0,0,0,0,0,0,0)
TalkCharacter(4369,21,1,2,1,0,0,0,0,0,0,0,0,0,0)
Alert(552,1,92,92,92,0,0,0,13,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,11,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,15,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,12,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,2,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,3,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,7,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,5,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,8,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(552,1,92,92,92,0,0,0,4,0,0,0,0,0,0)
[0:AREA], 제압에 의해 개문!
Alert(5231,1,92,92,92,0,0,0,8,0,0,0,1,0,0)
분단되었던 [b][0:PARTY][/], 합류!
TalkCharacter(4328,19,1,1,1,0,0,0,0,0,0,0,0,0,0)
Alert(319,3,0,92,92,3,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(319,3,1,92,92,3,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(319,3,2,92,92,3,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(319,3,3,92,92,3,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(319,3,0,92,92,3,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(319,3,1,92,92,3,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(319,3,2,92,92,3,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(319,3,3,92,92,3,0,0,0,0,0,0,0,0,0)
[0:CHARA_G], 사망!
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!
Alert(316,3,0,92,92,0,0,0,0,0,0,0,0,0,0)
[0:CHARA_G] 일행, 전멸!
TalkCharacter(4387,4,1,3,1,0,0,0,0,0,0,0,0,0,0)
Alert(338,3,92,92,92,0,0,0,0,0,0,0,0,0,0)
전투 패배!