1. [HERO_MF]씨이~!! 크, 큰일 났어요오오오오오!
  2. 왜 그래, 베르나데타! 어디 쥐라도 숨어든 거야?
  3. 쥐!? 쥐가 있나요? 베르의 과자를 갉아먹으면 어쩌죠!
  4. 오해를 푼다
  5. 무시하고 이야기를 진행한다
  6. 아니, 그 쥐가 아니고. 적이 보내는 첩자를 말한 거야.
  7. 아, 그렇군요…… 아니에요! 비슷하지만 달라요!
  8. 비슷하지만 다르다고? 대체 무슨 이야기야?
  9. 아니, 내가 착각했어. 그래서 큰일이라니, 뭐가?
  10. 그게, 저기, 무섭지 않게 생긴 맘씨 좋은 여자분이 있었는데요……
  11. 그래…… 낯을 가려서 고민이구나. 내가 도울 수 있는 게 있으면 좋겠는데.
  12. 네……
  13. ……으~음, 이 향초는 어떨까.
  14. 값은 좀 나가지만, 긴장을 풀어 주는 효과가 있다고 해.
  15. 아니면…… 출처도 효능도 아~주 수상한, 사람을 좋아하게 되는 항아리도 있고.
  16. 솔직히 추천하지는 않지만, 어떻게든 의지할 게 필요하다면 사는 것도 괜찮겠지.
  17. ……잠깐, 괜찮니?
  18. 베, 베르는 눈치채고 말았어요……! 저번에 베르는 들었거든요!
  19. 세상에는, 외모는 착해 보여도 무서운 사람이 많다고……!
  20. 당신이 그런 사람인 게 틀림없어요오오오오!
  21. 대, 대체 뭐람. 무서운 사람이라니, 너무 실례잖아.
  22. 이런 일이 있었거든요! 당신 덕분에 살았어요오오오!
  23. ……아니, 그거, 안나씨 아냐? 행상인으로 자주 오는……
  24. 물론 수상한 물건도 이것저것 팔고 있지만, 사람을 속이지는 않을 거야.
  25. 이거 미안하게 됐네. 나중에 내가 사과하도록 할게……
  26. 어?
  27. 무서운 사람이 아니었어?
  28. 아마도. 애초에, 너도 처음 만난 건 아니잖아……
  29. 몰라요! 그렇게 쉽게 사람 얼굴 같은 거 못 외운다고요!
  30. 왜 그렇게 당당한 거야.
  31. ………………?
  32. ……하아. 어쩌면 좋을까.
  33. 차라리, 외모는 무섭지만 속은 무섭지 않은 녀석을 만나러 갈래?
  34. 그렇게 하면 낯가림은 나아지겠지.
  35. ……알겠어요! 저 베르나데타, 한번 해 볼게요!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 48 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 3 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 70 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 10 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2457 0 0 40 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2412 4 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 2410 4 8704 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 NULL 4 8705 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 2412 4 8706 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 4 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2401 0 8707 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2410 4 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 4 8708 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2403 0 8709 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL 0 8710 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 9 0 0 8711 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
89 46 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 48 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (156) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 48 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (129) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 10 0 0 8712 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 2020 3 8713 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 48 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 12 2403 0 8714 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 13 2409 0 8715 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 48 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 14 2405 1 8716 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 48 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 15 2407 1 8717 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2365 4 0 20 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 5 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 9 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 16 NULL 4 8718 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2367 4 0 60 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 17 2410 4 8719 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 9 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 18 2356 4 8720 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 19 2410 4 8721 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 48 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 20 2411 3 8722 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 48 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (159) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 37 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (54) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (129) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 2410 0 8723 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 2411 3 8724 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 NULL 0 8725 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 0 3 8726 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 25 0 4 8727 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 26 0 4 8728 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 0 3 8729 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 28 2410 2 8730 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2401 3 8731 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 30 2408 0 8732 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2411 3 8733 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 32 NULL 3 8734 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 NULL 3 8735 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 34 2347 2 8736 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 9, 48, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, 3, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
4
EnterSceneEvent (0, 110, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
UnkEvent 59(100, 70, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 31(2, 200, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
EnterSceneEvent (7, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
12
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (9, 0, 2410, 4, 8704, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # [HERO_MF]씨이~!! 크, 큰일 났어요오오오오오!
15
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
TalkEvent (110, 1, NULL, 4, 8705, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 왜 그래, 베르나데타! 어디 쥐라도 숨어든 거야?
19
UnkEvent 54(110, 9, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(100, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 27(1, 200, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (9, 2, 2412, 4, 8706, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 쥐!? 쥐가 있나요? 베르의 과자를 갉아먹으면 어쩌죠!
24
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
DialogChoiceEvent (0, 3, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
27
TalkEvent (110, 5, 2401, 0, 8707, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아니, 그 쥐가 아니고. 적이 보내는 첩자를 말한 거야.
28
UnkEvent 26(10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (9, 6, 0, 4, 8708, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아, 그렇군요…… 아니에요! 비슷하지만 달라요!
32
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (110, 7, 2403, 0, 8709, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 비슷하지만 다르다고? 대체 무슨 이야기야?
34
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
TalkEvent (110, 8, NULL, 0, 8710, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아니, 내가 착각했어. 그래서 큰일이라니, 뭐가?
36
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 26(3, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (9, 9, 0, 0, 8711, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그게, 저기, 무섭지 않게 생긴 맘씨 좋은 여자분이 있었는데요……
39
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 159(89, 46, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
LeaveSceneEvent (0, 110, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
42
EnterSceneEvent (0, 48, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
43
UnkEvent 156(9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 26(9, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 27(1, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(1, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 129(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (48, 10, 0, 0, 8712, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그래…… 낯을 가려서 고민이구나. 내가 도울 수 있는 게 있으면 좋겠는데.
51
TalkEvent (9, 11, 2020, 3, 8713, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네……
52
UnkEvent 26(9, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (48, 12, 2403, 0, 8714, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……으~음, 이 향초는 어떨까.
54
TalkEvent (48, 13, 2409, 0, 8715, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 값은 좀 나가지만, 긴장을 풀어 주는 효과가 있다고 해.
56
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (48, 14, 2405, 1, 8716, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니면…… 출처도 효능도 아~주 수상한, 사람을 좋아하게 되는 항아리도 있고.
58
UnkEvent 26(2, 48, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (48, 15, 2407, 1, 8717, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 솔직히 추천하지는 않지만, 어떻게든 의지할 게 필요하다면 사는 것도 괜찮겠지.
63
UnkEvent 54(48, 9, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
64
UnkEvent 31(3, 100, 25, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 59(100, 0, 4294967266, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (48, 16, NULL, 4, 8718, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……잠깐, 괜찮니?
71
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 27(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (9, 17, 2410, 4, 8719, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 베, 베르는 눈치채고 말았어요……! 저번에 베르는 들었거든요!
76
UnkEvent 54(48, 9, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 31(3, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (9, 18, 2356, 4, 8720, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 세상에는, 외모는 착해 보여도 무서운 사람이 많다고……!
80
TalkEvent (9, 19, 2410, 4, 8721, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 당신이 그런 사람인 게 틀림없어요오오오오!
81
LeaveSceneEvent (7, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
84
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 27(1, 500, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (48, 20, 2411, 3, 8722, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 대, 대체 뭐람. 무서운 사람이라니, 너무 실례잖아.
88
UnkEvent 6(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
LeaveSceneEvent (0, 48, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
90
UnkEvent 159(74, 37, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
EnterSceneEvent (0, 110, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
92
UnkEvent 54(110, 9, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 129(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 7(0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (9, 21, 2410, 0, 8723, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이런 일이 있었거든요! 당신 덕분에 살았어요오오오!
96
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
97
UnkEvent 31(1, 1000, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (110, 22, 2411, 3, 8724, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……아니, 그거, 안나씨 아냐? 행상인으로 자주 오는……
99
TalkEvent (110, 23, NULL, 0, 8725, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 물론 수상한 물건도 이것저것 팔고 있지만, 사람을 속이지는 않을 거야.
100
UnkEvent 26(6, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 66(110, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
TalkEvent (110, 24, 0, 3, 8726, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 이거 미안하게 됐네. 나중에 내가 사과하도록 할게……
104
TalkEvent (9, 25, 0, 4, 8727, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 어?
105
TalkEvent (9, 26, 0, 4, 8728, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 무서운 사람이 아니었어?
106
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 66(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (110, 27, 0, 3, 8729, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아마도. 애초에, 너도 처음 만난 건 아니잖아……
109
UnkEvent 26(4, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
UnkEvent 31(2, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
TalkEvent (9, 28, 2410, 2, 8730, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 몰라요! 그렇게 쉽게 사람 얼굴 같은 거 못 외운다고요!
112
TalkEvent (110, 29, 2401, 3, 8731, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 왜 그렇게 당당한 거야.
113
UnkEvent 54(110, 9, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 59(100, 10, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 31(3, 100, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 27(1, 400, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
TalkEvent (9, 30, 2408, 0, 8732, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………?
118
UnkEvent 54(9, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
TalkEvent (110, 31, 2411, 3, 8733, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……하아. 어쩌면 좋을까.
122
TalkEvent (110, 32, NULL, 3, 8734, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 차라리, 외모는 무섭지만 속은 무섭지 않은 녀석을 만나러 갈래?
123
TalkEvent (110, 33, NULL, 3, 8735, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇게 하면 낯가림은 나아지겠지.
125
UnkEvent 27(2, 400, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (9, 34, 2347, 2, 8736, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……알겠어요! 저 베르나데타, 한번 해 볼게요!
UnkEvent (15) (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 70 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 2410 4 8704 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
[HERO_MF]씨이~!! 크, 큰일 났어요오오오오오!
UnkEvent (26) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 NULL 4 8705 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
왜 그래, 베르나데타! 어디 쥐라도 숨어든 거야?
UnkEvent (54) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 200 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2 2412 4 8706 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
쥐!? 쥐가 있나요? 베르의 과자를 갉아먹으면 어쩌죠!
UnkEvent (30) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 3 4 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 2401 0 8707 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 그 쥐가 아니고. 적이 보내는 첩자를 말한 거야.
UnkEvent (26) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 4 8708 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
아, 그렇군요…… 아니에요! 비슷하지만 달라요!
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2403 0 8709 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
비슷하지만 다르다고? 대체 무슨 이야기야?
ElseEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 8 NULL 0 8710 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 내가 착각했어. 그래서 큰일이라니, 뭐가?
EndIfEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 9 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 9 0 0 8711 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
그게, 저기, 무섭지 않게 생긴 맘씨 좋은 여자분이 있었는데요……
UnkEvent (6) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
89 46 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (156) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 48 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (129) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 10 0 0 8712 1 0 0 0 0 0 0 0 0 0
link 안나 volume_up
그래…… 낯을 가려서 고민이구나. 내가 도울 수 있는 게 있으면 좋겠는데.
PanCameraEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 5 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 2020 3 8713 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
네……
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 48 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 12 2403 0 8714 1 0 0 0 0 0 0 0 0 0
link 안나 volume_up
……으~음, 이 향초는 어떨까.
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 13 2409 0 8715 1 0 0 0 0 0 0 0 0 0
link 안나 volume_up
값은 좀 나가지만, 긴장을 풀어 주는 효과가 있다고 해.
PanCameraEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 48 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 14 2405 1 8716 1 0 0 0 0 0 0 0 0 0
link 안나 volume_up
아니면…… 출처도 효능도 아~주 수상한, 사람을 좋아하게 되는 항아리도 있고.
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 48 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 15 2407 1 8717 1 0 0 0 0 0 0 0 0 0
link 안나 volume_up
솔직히 추천하지는 않지만, 어떻게든 의지할 게 필요하다면 사는 것도 괜찮겠지.
UnkEvent (54) (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 9 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 25 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967266 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 16 NULL 4 8718 1 0 0 0 0 0 0 0 0 0
link 안나 volume_up
……잠깐, 괜찮니?
PanCameraEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 17 2410 4 8719 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
베, 베르는 눈치채고 말았어요……! 저번에 베르는 들었거든요!
UnkEvent (54) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 9 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 18 2356 4 8720 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
세상에는, 외모는 착해 보여도 무서운 사람이 많다고……!
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 19 2410 4 8721 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
당신이 그런 사람인 게 틀림없어요오오오오!
PanCameraEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 48 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
48 20 2411 3 8722 1 0 0 0 0 0 0 0 0 0
link 안나 volume_up
대, 대체 뭐람. 무서운 사람이라니, 너무 실례잖아.
UnkEvent (6) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (159) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 37 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (129) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 21 2410 0 8723 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
이런 일이 있었거든요! 당신 덕분에 살았어요오오오!
UnkEvent (26) (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1000 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 22 2411 3 8724 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……아니, 그거, 안나씨 아냐? 행상인으로 자주 오는……
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 NULL 0 8725 1 0 0 0 0 0 0 0 0 0
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물론 수상한 물건도 이것저것 팔고 있지만, 사람을 속이지는 않을 거야.
UnkEvent (26) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 24 0 3 8726 1 0 0 0 0 0 0 0 0 0
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이거 미안하게 됐네. 나중에 내가 사과하도록 할게……
PanCameraEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 25 0 4 8727 1 0 0 0 0 0 0 0 0 0
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어?
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 26 0 4 8728 1 0 0 0 0 0 0 0 0 0
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무서운 사람이 아니었어?
UnkEvent (26) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 0 3 8729 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아마도. 애초에, 너도 처음 만난 건 아니잖아……
UnkEvent (26) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 28 2410 2 8730 1 0 0 0 0 0 0 0 0 0
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몰라요! 그렇게 쉽게 사람 얼굴 같은 거 못 외운다고요!
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2401 3 8731 1 0 0 0 0 0 0 0 0 0
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왜 그렇게 당당한 거야.
UnkEvent (54) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 6 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 30 2408 0 8732 1 0 0 0 0 0 0 0 0 0
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………………?
UnkEvent (54) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 2411 3 8733 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
……하아. 어쩌면 좋을까.
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 32 NULL 3 8734 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
차라리, 외모는 무섭지만 속은 무섭지 않은 녀석을 만나러 갈래?
TalkEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 33 NULL 3 8735 1 0 0 0 0 0 0 0 0 0
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그렇게 하면 낯가림은 나아지겠지.
PanCameraEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 34 2347 2 8736 1 0 0 0 0 0 0 0 0 0
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……알겠어요! 저 베르나데타, 한번 해 볼게요!