1. 그럼, 조심해.
  2. 크하하! 너 같은 녀석이 있어서 다행이다!
  3. 자, 이제 나는…… 어라.
  4. 베르나데타, 거기 숨어서 뭐 하고 있는 거야?
  5. 히익, 저기, 바, 방금 저 사람은……?
  6. 방금? 아, 나랑 같은 용병이야. 일거리를 찾고 있길래.
  7. 용병이라고요? 사, 사, 산적 같았는데요……!?
  8. 산적이라니…… 확실히 야성적인 외모긴 한데 도적 취급은 불쌍하잖아.
  9. 그렇다고는 해도…… 말투도 험상궂었는데요!
  10. 용병은 대부분 저래.
  11. 내가 나은 편이지. 어머니한테 확실히 교육받았으니까.
  12. 그, 그렇군요……
  13. 그렇다면, 얘기해 본 적은 별로 없지만 당신 동료는 저런 사람들만 있나요……?
  14. 긍정한다
  15. 부정한다
  16. 그렇지. 베르나데타는 용병은 못 하겠네.
  17. 아니, 그런 사람만 있는 건 아닌데…… 용병 일을 하면 피할 수는 없지.
  18. 베르나데타한테 용병은 무리겠네.
  19. 당연하죠! 절대로 무리예요오오!
  20. 베르가 낯을 가리지 않더라도 저런 무서운 사람들의 모임은 무리예요……
  21. 그건 낯을 가려서 그렇잖아. 이야기해 보면 무섭지 않다는 걸 알게 될걸?
  22. 너무 외모로만 판단하니까 낯가림이 심해지는 거 아닐까?
  23. 모르는 사람을 외모 말고 뭘로 판단하라는 건가요오……
  24. 같이 싸워 보고 밥도 먹고 하면 자연스럽게 판단할 수 있지.
  25. 그러니까 거기까지 가는 게 무리라구요, 베르한테는! 알아 주세요!
  26. 알겠다고 한다
  27. 모르겠다고 한다
  28. 알겠어, 알겠어.
  29. 하지만 외모나 말투가 무섭지 않으면 그 사람이 정말 무섭지 않다고 생각해?
  30. 모르겠는데. 외모가 무섭지 않으면 그 사람이 정말 무섭지 않다고 생각해?
  31. 세상에는 외모는 우락부락하지만 실은 맘씨 좋은 녀석이 있는 만큼……
  32. 외모는 착해 보이지만 무서운 녀석도 있어. 사람을 속여서 등쳐 먹는 녀석들이.
  33. 외모만으로 판단하면 나중에 큰일 날걸?
  34. 네에? 어째서 겁을 주는 거예요!? 베르의 굳건한 마음은 속지 않을 거라고요!
  35. 아니, 저기, 아마…… 네. 아마 괜찮을 거거든요!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
79 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 674 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 7 0 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 345 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 165 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 674 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
674 50 0 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 8673 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 674 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
674 1 2409 1 8674 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 674 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 8675 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1114 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
674 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 8676 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 9 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (102) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 3 40 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2432 0 1 40 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 2412 4 8677 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 0 0 8678 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 30 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 4 8679 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2401 0 8680 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2402 3 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 4 8681 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2401 0 8682 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 NULL 0 8683 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 0 3 8684 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 20 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 12 2412 4 8685 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 14 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2400 0 8686 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 NULL 0 8687 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 2400 0 8688 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 18 2410 4 8689 1 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2411 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 19 2401 3 8690 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 2411 3 8691 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 NULL 0 8692 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 2411 3 8693 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2403 0 8694 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 2410 2 8695 1 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 25 26 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 2400 0 8696 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 NULL 0 8697 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2401 0 8698 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 NULL 0 8699 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 NULL 0 8700 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 4 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 32 2403 0 8701 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 33 2412 4 8702 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
130 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 2400 0 1 40 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 34 NULL 0 8703 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2411 3 0 40 0 0 0 0 0 0 0 0 0 0
0
InitEvent (79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (110, 9, 674, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 7, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 110, 674, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 64(674, 50, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(4, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(10, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (110, 0, 2431, 0, 8673, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그럼, 조심해.
13
UnkEvent 54(110, 674, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (674, 1, 2409, 1, 8674, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 크하하! 너 같은 녀석이 있어서 다행이다!
15
LeaveSceneEvent (3, 674, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
UnkEvent 166(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 166(9, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(100, 0, 4294967294, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
UnkEvent 59(150, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 66(110, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
TalkEvent (110, 2, 0, 0, 8675, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 자, 이제 나는…… 어라.
27
PlaySoundEffectEvent (1114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 26(2, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(200, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 27(1, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 31(1, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 31(2, 200, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 43(674, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
UnkEvent 66(110, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (110, 3, 0, 0, 8676, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 베르나데타, 거기 숨어서 뭐 하고 있는 거야?
40
EnterSceneEvent (1, 9, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
41
UnkEvent 102(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 66(110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
TalkEvent (9, 4, 2412, 4, 8677, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 히익, 저기, 바, 방금 저 사람은……?
49
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 31(2, 1200, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (110, 5, 0, 0, 8678, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 방금? 아, 나랑 같은 용병이야. 일거리를 찾고 있길래.
53
UnkEvent 27(2, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
UnkEvent 27(1, 30, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
TalkEvent (9, 6, 0, 4, 8679, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 용병이라고요? 사, 사, 산적 같았는데요……!?
56
UnkEvent 26(1, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(2, 1200, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (110, 7, 2401, 0, 8680, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 산적이라니…… 확실히 야성적인 외모긴 한데 도적 취급은 불쌍하잖아.
59
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
UnkEvent 135(40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
TalkEvent (9, 8, 0, 4, 8681, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇다고는 해도…… 말투도 험상궂었는데요!
63
TalkEvent (110, 9, 2401, 0, 8682, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 용병은 대부분 저래.
64
TalkEvent (110, 10, NULL, 0, 8683, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 내가 나은 편이지. 어머니한테 확실히 교육받았으니까.
66
TalkEvent (9, 11, 0, 3, 8684, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그, 그렇군요……
69
TalkEvent (9, 12, 2412, 4, 8685, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그렇다면, 얘기해 본 적은 별로 없지만 당신 동료는 저런 사람들만 있나요……?
70
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
DialogChoiceEvent (0, 13, 14, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
IfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
73
TalkEvent (110, 15, 2400, 0, 8686, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 그렇지. 베르나데타는 용병은 못 하겠네.
74
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
TalkEvent (110, 16, NULL, 0, 8687, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 아니, 그런 사람만 있는 건 아닌데…… 용병 일을 하면 피할 수는 없지.
76
TalkEvent (110, 17, 2400, 0, 8688, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 베르나데타한테 용병은 무리겠네.
77
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
TalkEvent (9, 18, 2410, 4, 8689, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 당연하죠! 절대로 무리예요오오!
79
UnkEvent 135(250, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (9, 19, 2401, 3, 8690, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 베르가 낯을 가리지 않더라도 저런 무서운 사람들의 모임은 무리예요……
82
UnkEvent 26(9, 110, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (110, 20, 2411, 3, 8691, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그건 낯을 가려서 그렇잖아. 이야기해 보면 무섭지 않다는 걸 알게 될걸?
84
UnkEvent 54(9, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 31(1, 800, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
TalkEvent (110, 21, NULL, 0, 8692, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 너무 외모로만 판단하니까 낯가림이 심해지는 거 아닐까?
88
UnkEvent 26(10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (9, 22, 2411, 3, 8693, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 모르는 사람을 외모 말고 뭘로 판단하라는 건가요오……
90
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (110, 23, 2403, 0, 8694, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 같이 싸워 보고 밥도 먹고 하면 자연스럽게 판단할 수 있지.
92
TalkEvent (9, 24, 2410, 2, 8695, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 그러니까 거기까지 가는 게 무리라구요, 베르한테는! 알아 주세요!
93
DialogChoiceEvent (1, 25, 26, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
IfEvent (0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
95
TalkEvent (110, 27, 2400, 0, 8696, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 알겠어, 알겠어.
96
TalkEvent (110, 28, NULL, 0, 8697, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 하지만 외모나 말투가 무섭지 않으면 그 사람이 정말 무섭지 않다고 생각해?
97
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
TalkEvent (110, 29, 2401, 0, 8698, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 모르겠는데. 외모가 무섭지 않으면 그 사람이 정말 무섭지 않다고 생각해?
99
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 54(9, 110, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (110, 30, NULL, 0, 8699, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 세상에는 외모는 우락부락하지만 실은 맘씨 좋은 녀석이 있는 만큼……
104
TalkEvent (110, 31, NULL, 0, 8700, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 외모는 착해 보이지만 무서운 녀석도 있어. 사람을 속여서 등쳐 먹는 녀석들이.
106
TalkEvent (110, 32, 2403, 0, 8701, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 외모만으로 판단하면 나중에 큰일 날걸?
107
UnkEvent 26(10, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 27(1, 300, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
TalkEvent (9, 33, 2412, 4, 8702, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 네에? 어째서 겁을 주는 거예요!? 베르의 굳건한 마음은 속지 않을 거라고요!
112
UnkEvent 27(2, 100, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 27(1, 800, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 66(9, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 135(130, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 66(9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
TalkEvent (9, 34, NULL, 0, 8703, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 아니, 저기, 아마…… 네. 아마 괜찮을 거거든요!
UnkEvent (64) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
674 50 0 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 2431 0 8673 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그럼, 조심해.
UnkEvent (54) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 674 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
674 1 2409 1 8674 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
크하하! 너 같은 녀석이 있어서 다행이다!
UnkEvent (166) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967294 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 30 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 2 0 0 8675 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
자, 이제 나는…… 어라.
PlaySoundEffectEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1114 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
200 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 200 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
674 0 0 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 1 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 3 0 0 8676 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
베르나데타, 거기 숨어서 뭐 하고 있는 거야?
UnkEvent (102) (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 3 40 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 2412 4 8677 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
히익, 저기, 바, 방금 저 사람은……?
UnkEvent (26) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 5 0 0 8678 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
방금? 아, 나랑 같은 용병이야. 일거리를 찾고 있길래.
PanCameraEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 30 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 6 0 4 8679 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
용병이라고요? 사, 사, 산적 같았는데요……!?
UnkEvent (26) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 110 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 7 2401 0 8680 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
산적이라니…… 확실히 야성적인 외모긴 한데 도적 취급은 불쌍하잖아.
UnkEvent (30) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 8 0 4 8681 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
그렇다고는 해도…… 말투도 험상궂었는데요!
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 9 2401 0 8682 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
용병은 대부분 저래.
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 10 NULL 0 8683 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
내가 나은 편이지. 어머니한테 확실히 교육받았으니까.
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 11 0 3 8684 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
그, 그렇군요……
PanCameraEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 12 2412 4 8685 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
그렇다면, 얘기해 본 적은 별로 없지만 당신 동료는 저런 사람들만 있나요……?
UnkEvent (30) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
DialogChoiceEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 14 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 15 2400 0 8686 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그렇지. 베르나데타는 용병은 못 하겠네.
ElseEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 16 NULL 0 8687 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
아니, 그런 사람만 있는 건 아닌데…… 용병 일을 하면 피할 수는 없지.
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 17 2400 0 8688 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
베르나데타한테 용병은 무리겠네.
EndIfEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 18 2410 4 8689 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
당연하죠! 절대로 무리예요오오!
UnkEvent (135) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
250 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 19 2401 3 8690 1 0 0 0 0 0 0 0 0 0
link 베르나데타 volume_up
베르가 낯을 가리지 않더라도 저런 무서운 사람들의 모임은 무리예요……
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 20 2411 3 8691 1 0 0 0 0 0 0 0 0 0
link 세즈 volume_up
그건 낯을 가려서 그렇잖아. 이야기해 보면 무섭지 않다는 걸 알게 될걸?
UnkEvent (54) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 21 NULL 0 8692 1 0 0 0 0 0 0 0 0 0
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너무 외모로만 판단하니까 낯가림이 심해지는 거 아닐까?
UnkEvent (26) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 2411 3 8693 1 0 0 0 0 0 0 0 0 0
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모르는 사람을 외모 말고 뭘로 판단하라는 건가요오……
UnkEvent (30) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 23 2403 0 8694 1 0 0 0 0 0 0 0 0 0
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같이 싸워 보고 밥도 먹고 하면 자연스럽게 판단할 수 있지.
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 24 2410 2 8695 1 0 0 0 0 0 0 0 0 0
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그러니까 거기까지 가는 게 무리라구요, 베르한테는! 알아 주세요!
DialogChoiceEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 25 26 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 27 2400 0 8696 1 0 0 0 0 0 0 0 0 0
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알겠어, 알겠어.
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 28 NULL 0 8697 1 0 0 0 0 0 0 0 0 0
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하지만 외모나 말투가 무섭지 않으면 그 사람이 정말 무섭지 않다고 생각해?
ElseEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 29 2401 0 8698 1 0 0 0 0 0 0 0 0 0
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모르겠는데. 외모가 무섭지 않으면 그 사람이 정말 무섭지 않다고 생각해?
EndIfEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 110 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 30 NULL 0 8699 1 0 0 0 0 0 0 0 0 0
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세상에는 외모는 우락부락하지만 실은 맘씨 좋은 녀석이 있는 만큼……
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 31 NULL 0 8700 1 0 0 0 0 0 0 0 0 0
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외모는 착해 보이지만 무서운 녀석도 있어. 사람을 속여서 등쳐 먹는 녀석들이.
PanCameraEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 110 4 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
110 32 2403 0 8701 1 0 0 0 0 0 0 0 0 0
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외모만으로 판단하면 나중에 큰일 날걸?
UnkEvent (26) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 9 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 33 2412 4 8702 1 0 0 0 0 0 0 0 0 0
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네에? 어째서 겁을 주는 거예요!? 베르의 굳건한 마음은 속지 않을 거라고요!
PanCameraEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 9 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 7 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
130 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 34 NULL 0 8703 1 0 0 0 0 0 0 0 0 0
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아니, 저기, 아마…… 네. 아마 괜찮을 거거든요!