为了攻下帝都,必须先突破海弗林格领。 阻挡在众人面前的对手是……
Deployment table
| Index | Notes | 0 | 1 | 2 | 3 | Name | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 谢兹 | 78 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 38 | 40 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 1 | 雅妮特 | 255 | 0 | 0 | 1 | 95 | 1 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 65 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 2 | 希尔凡 | 255 | 0 | 0 | 2 | 85 | 2 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 3 | 杜笃 | 255 | 0 | 0 | 3 | 70 | 3 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 4 | 英谷莉特 | 255 | 0 | 0 | 4 | 100 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 5 | 梅尔赛德司 | 255 | 0 | 0 | 5 | 90 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 6 | 卡多莉奴 | 255 | 0 | 0 | 6 | 155 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 7 | 亚修 | 255 | 0 | 0 | 7 | 80 | 4 | 0 | 0 | 101 | 0 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 8 | 罗德利古 | 255 | 0 | 0 | 8 | 180 | 7 | 1 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 11 | 1999 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 9 | 兰道夫 | 255 | 0 | 0 | 9 | 365 | 5 | 12 | 3 | 101 | 5 | 0 | 100 | 300 | 255 | 0 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 10 | 芙蕾伽 | 255 | 0 | 0 | 10 | 405 | 5 | 1 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 11 | 谢兹 | 255 | 0 | 0 | 11 | 6 | 5 | 1 | 3 | 101 | 5 | 1 | 100 | 151 | 255 | 65535 | 1999 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 12 | 杰拉尔特 | 255 | 0 | 0 | 12 | 165 | 5 | 12 | 3 | 101 | 1 | 1 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 13 | 阿罗伊斯 | 255 | 0 | 0 | 13 | 310 | 5 | 1 | 3 | 101 | 5 | 1 | 100 | 300 | 255 | 65535 | 1999 | 3 | 39 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 14 | 联邦国将领 | 255 | 0 | 1 | 0 | 600 | 5 | 2 | 3 | 101 | 5 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 15 | 联邦国将领 | 255 | 0 | 1 | 1 | 685 | 5 | 2 | 3 | 101 | 5 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 16 | 联邦国将领 | 255 | 0 | 1 | 2 | 695 | 5 | 2 | 3 | 101 | 5 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 17 | 联邦国将领 | 255 | 0 | 1 | 3 | 605 | 5 | 2 | 3 | 101 | 5 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 18 | 联邦国将领 | 255 | 0 | 1 | 4 | 655 | 5 | 2 | 3 | 101 | 5 | 1 | 32 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 19 | 联邦国将领 | 255 | 0 | 1 | 5 | 690 | 5 | 2 | 3 | 101 | 5 | 1 | 32 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 20 | 联邦国将领 | 255 | 0 | 1 | 6 | 635 | 5 | 2 | 3 | 101 | 5 | 1 | 37 | 47 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 21 | 联邦国将领 | 255 | 0 | 1 | 7 | 695 | 5 | 2 | 3 | 101 | 5 | 1 | 50 | 46 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 22 | 联邦国将领 | 255 | 0 | 1 | 8 | 685 | 5 | 2 | 3 | 101 | 3 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 23 | 联邦国将领 | 255 | 0 | 1 | 9 | 700 | 5 | 2 | 3 | 101 | 3 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 24 | 联邦国将领 | 255 | 0 | 1 | 10 | 680 | 5 | 2 | 3 | 101 | 3 | 1 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 25 | 联邦国将领 | 255 | 0 | 1 | 11 | 600 | 7 | 2 | 3 | 101 | 5 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 26 | 联邦国将领 | 255 | 0 | 1 | 12 | 600 | 7 | 5 | 3 | 101 | 0 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 27 | 联邦国将领 | 255 | 0 | 1 | 13 | 605 | 5 | 5 | 3 | 101 | 0 | 1 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 28 | 联邦国将领 | 255 | 0 | 1 | 14 | 605 | 5 | 2 | 3 | 101 | 5 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 29 | 联邦国将领 | 255 | 0 | 1 | 15 | 655 | 5 | 2 | 3 | 101 | 5 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 30 | 联邦国将领 | 255 | 0 | 1 | 16 | 695 | 5 | 2 | 3 | 101 | 5 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 31 | 联邦国将领 | 255 | 0 | 1 | 17 | 600 | 5 | 2 | 3 | 101 | 5 | 1 | 35 | 300 | 255 | 65535 | 1999 | 39 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 32 | 联邦国将领 | 255 | 0 | 1 | 18 | 600 | 7 | 2 | 3 | 101 | 5 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 33 | 联邦国将领 | 255 | 0 | 1 | 19 | 650 | 7 | 2 | 3 | 101 | 5 | 1 | 22 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 34 | 联邦国将领 | 255 | 0 | 1 | 20 | 655 | 5 | 2 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 35 | 联邦国将领 | 255 | 0 | 1 | 21 | 650 | 5 | 2 | 3 | 101 | 3 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 36 | 联邦国将领 | 255 | 0 | 1 | 22 | 680 | 5 | 2 | 3 | 101 | 3 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 37 | 联邦国将领 | 255 | 0 | 1 | 23 | 680 | 5 | 2 | 3 | 101 | 3 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 38 | 联邦国将领 | 255 | 0 | 1 | 24 | 685 | 5 | 2 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 39 | 联邦国将领 | 255 | 0 | 1 | 25 | 600 | 5 | 2 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 40 | 联邦国将领 | 255 | 0 | 1 | 26 | 600 | 5 | 2 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 41 | 联邦国将领 | 255 | 0 | 1 | 27 | 600 | 5 | 2 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 42 | 联邦国将领 | 255 | 0 | 1 | 28 | 605 | 5 | 2 | 3 | 101 | 3 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 43 | 联邦国将领 | 255 | 0 | 1 | 29 | 655 | 5 | 2 | 3 | 101 | 3 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 44 | 联邦国将领 | 255 | 0 | 1 | 30 | 660 | 5 | 2 | 3 | 101 | 3 | 0 | 35 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 45 | 联邦国将领 | 255 | 0 | 1 | 31 | 610 | 5 | 2 | 3 | 101 | 3 | 0 | 32 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 46 | 联邦国将领 | 255 | 0 | 1 | 32 | 690 | 5 | 2 | 3 | 101 | 3 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 47 | 联邦国将领 | 255 | 0 | 1 | 33 | 700 | 5 | 2 | 3 | 101 | 3 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 48 | 联邦国将领 | 255 | 0 | 1 | 34 | 680 | 5 | 2 | 3 | 101 | 3 | 0 | 50 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 49 | 联邦国将领 | 255 | 0 | 1 | 35 | 675 | 5 | 2 | 3 | 101 | 3 | 0 | 37 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 50 | 联邦国将领 | 255 | 0 | 1 | 36 | 685 | 7 | 2 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 51 | 联邦国将领 | 255 | 0 | 1 | 37 | 600 | 7 | 2 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 52 | 联邦国将领 | 255 | 0 | 1 | 38 | 600 | 7 | 2 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 53 | 联邦国将领 | 255 | 0 | 1 | 39 | 600 | 7 | 2 | 3 | 101 | 4 | 1 | 21 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 54 | 联邦国将领 | 255 | 0 | 1 | 40 | 600 | 7 | 2 | 3 | 101 | 5 | 1 | 30 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 55 | 普通兵 | 255 | 0 | 1 | 41 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 56 | 普通兵 | 255 | 0 | 1 | 42 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 57 | 普通兵 | 255 | 0 | 1 | 43 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 58 | 普通兵 | 255 | 0 | 1 | 44 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 59 | 普通兵 | 255 | 0 | 1 | 45 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 60 | 普通兵 | 255 | 0 | 1 | 46 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 61 | 普通兵 | 255 | 0 | 1 | 47 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 62 | 普通兵 | 255 | 0 | 1 | 48 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 63 | 普通兵 | 255 | 0 | 1 | 49 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 64 | 普通兵 | 255 | 0 | 1 | 50 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 65 | 普通兵 | 255 | 0 | 1 | 51 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 66 | 普通兵 | 255 | 0 | 1 | 52 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 67 | 普通兵 | 255 | 0 | 1 | 53 | 1005 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 68 | 普通兵 | 255 | 0 | 1 | 54 | 1000 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 69 | 普通兵 | 255 | 0 | 1 | 55 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 70 | 普通兵 | 255 | 0 | 1 | 56 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 71 | 普通兵 | 255 | 0 | 1 | 57 | 1010 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 72 | 普通兵 | 255 | 0 | 1 | 58 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 73 | 普通兵 | 255 | 0 | 1 | 59 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 74 | 普通兵 | 255 | 0 | 1 | 60 | 1015 | 5 | 13 | 3 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 75 | 联邦国将领 | 255 | 0 | 1 | 61 | 600 | 5 | 13 | 3 | 101 | 3 | 1 | 32 | 300 | 255 | 65535 | 1999 | 45 | 50 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 76 | 帝弥托利 | 255 | 0 | 1 | 62 | 25 | 7 | 13 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 66 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
| 77 | 菲力克斯 | 255 | 0 | 1 | 63 | 75 | 7 | 13 | 0 | 101 | 3 | 0 | 100 | 300 | 255 | 65535 | 1999 | 66 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 65535 | 65535 | 65535 | 
Table 1
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 33 | 0 | 0 | 0 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 0 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 0 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 0 | 4 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 0 | 5 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 0 | 6 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 0 | 7 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 0 | 8 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 0 | 9 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 0 | 11 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 0 | 12 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 0 | 13 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 0 | 14 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 15 | 0 | 0 | 0 | 15 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 16 | 0 | 0 | 0 | 16 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 17 | 0 | 0 | 0 | 17 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 18 | 0 | 0 | 0 | 18 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 19 | 0 | 0 | 0 | 19 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 20 | 0 | 0 | 0 | 20 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 21 | 0 | 0 | 0 | 21 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 22 | 0 | 0 | 0 | 22 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 23 | 0 | 0 | 0 | 23 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 24 | 0 | 0 | 0 | 24 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 25 | 0 | 0 | 0 | 25 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 26 | 0 | 0 | 0 | 26 | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 27 | 0 | 0 | 0 | 27 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 28 | 0 | 0 | 0 | 28 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 29 | 0 | 0 | 0 | 29 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 30 | 0 | 0 | 0 | 30 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 31 | 0 | 0 | 0 | 31 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 32 | 0 | 0 | 0 | 32 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 2
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 1 | 0 | 0 | 0 | 0 | 101 | 0 | 177 | 107 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 3
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 12 | 0 | 0 | 0 | 0 | 65535 | 1 | 1000 | 1526 | 22 | 1527 | 32 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 1 | 0 | 1 | 65535 | 1 | 1000 | 1526 | 22 | 1527 | 32 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 2 | 0 | 2 | 65535 | 1 | 1000 | 1526 | 19 | 1524 | 35 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 3 | 0 | 3 | 65535 | 1 | 1000 | 1523 | 19 | 1524 | 32 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 4 | 0 | 4 | 65535 | 1 | 1000 | 1523 | 19 | 1527 | 35 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 5 | 0 | 5 | 65535 | 1 | 1000 | 1526 | 22 | 1524 | 37 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 6 | 0 | 6 | 65535 | 3 | 1000 | 1526 | 22 | 1527 | 32 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 7 | 0 | 7 | 65535 | 1 | 1000 | 1526 | 19 | 1527 | 37 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 8 | 0 | 8 | 65535 | 1 | 1000 | 1523 | 19 | 1527 | 50 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 9 | 0 | 9 | 65535 | 1 | 1000 | 1523 | 19 | 1524 | 50 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 10 | 0 | 10 | 65535 | 1 | 1000 | 1526 | 22 | 1527 | 50 | 1999 | 100 | 31 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 11 | 0 | 11 | 1 | 0 | 1000 | 1526 | 22 | 1524 | 37 | 1999 | 100 | 5 | 31 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
Table 4
| Index | Notes | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | 42 | 0 | 0 | 0 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 1 | 0 | 0 | 0 | 1 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 2 | 0 | 0 | 0 | 2 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 3 | 0 | 0 | 0 | 3 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 4 | 0 | 0 | 0 | 4 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 5 | 0 | 0 | 0 | 5 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 6 | 0 | 0 | 0 | 6 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 7 | 0 | 0 | 0 | 7 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 8 | 0 | 0 | 0 | 8 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 9 | 0 | 0 | 0 | 9 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10 | 0 | 0 | 0 | 10 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 11 | 0 | 0 | 0 | 11 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 12 | 0 | 0 | 0 | 12 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 13 | 0 | 0 | 0 | 13 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 14 | 0 | 0 | 0 | 14 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 15 | 0 | 0 | 0 | 15 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 16 | 0 | 0 | 0 | 16 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 17 | 0 | 0 | 0 | 17 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 18 | 0 | 0 | 0 | 18 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 19 | 0 | 0 | 0 | 19 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 20 | 0 | 0 | 0 | 20 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 21 | 0 | 0 | 0 | 21 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 22 | 0 | 0 | 0 | 22 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 23 | 0 | 0 | 0 | 23 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 24 | 0 | 0 | 0 | 24 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 25 | 0 | 0 | 0 | 25 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 26 | 0 | 0 | 0 | 26 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 27 | 0 | 0 | 0 | 27 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 28 | 0 | 0 | 0 | 28 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 29 | 0 | 0 | 0 | 29 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 30 | 0 | 0 | 0 | 30 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 31 | 0 | 0 | 0 | 31 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 32 | 0 | 0 | 0 | 32 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 33 | 0 | 0 | 0 | 33 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 34 | 0 | 0 | 0 | 34 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 35 | 0 | 0 | 0 | 35 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 36 | 0 | 0 | 0 | 36 | 0 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 37 | 0 | 0 | 0 | 37 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 38 | 0 | 0 | 0 | 38 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 39 | 0 | 0 | 0 | 39 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 40 | 0 | 0 | 0 | 40 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 41 | 0 | 0 | 0 | 41 | 1 | 31 | 31 | 31 | 31 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 
# Group 0 (220, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 1 (0, 5, 1, 1, 7)
    
        
        
            SubGroup(0)
        
        
          Unknown10(0,1,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(1,25,76,8,78,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,76,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          SetName(27,307,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 27 to 佣兵
    
          SetName(26,502,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 26 to 王国将领
    # Group 2 (0, 2, 2, 1, 6)
    
        
        
            SubGroup(0)
        
        
            SubGroup(2)
        
        
          Unknown6(8,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(76,61,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown62(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown61(77,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 3 (0, 5, 0, 1, 6)
    
        
        
            SubGroup(0)
        
        
          Unknown23(76,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(76,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(77,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(77,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2768,76,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 只要突破这里,就能大幅推进战线。
一口气杀到敌军指挥官面前吧。
    # Group 4 (0, 2, 2, 4, 0)
    
        
        
            SubGroup(1)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown19(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(1,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 5 (0, 2, 2, 3, 3)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 3: True 0
        
    
          GroupCheck3(4,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 4: 1 0 0
        
    
            SubGroup(2)
        
        
          Unknown23(77,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown24(77,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 6 (1, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 7 (0, 2, 2, 6, 0)
    
        
        
            SubGroup(1)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PingOnMinimap(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(6,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown48(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 8 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 9 (0, 5, 0, 5, 5)
    
        
        
            SubGroup(4)
        
        
          MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[r]敌人[/]!
    
          GroupCheck3(86,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 86: 1 1 0
        
    
          MainMissionStart(0,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[r]敌人[/]!
    
          MainMissionStart(0,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[r]敌人[/]!
    
          Unknown99(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,226,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2850,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 幸好带上了侦察部队。
好,把伏兵都找出来吧!
    
If254(1,226,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkDeploySlot(2851,76,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我们带了侦察部队过来,
他们应该能查出伏兵的位置。
    # Group 10 (0, 5, 0, 2, 27)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[r]敌人[/]!
    
          Unknown99(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(8)
        
        
          TalkDeploySlot(2853,76,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 向侦察部队下达命令,
找出伏兵的位置。
    
          Unknown144(0,10,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown144(0,18,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown144(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown144(0,4,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown133(0,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown133(0,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown131(3,78,7,0,0,2,78,0,47000,54000,0,1,0,0,0)
        
    
            SubGroup(2)
        
        
            SubGroup(10)
        
        
          Unknown54(1,1,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown54(2,1,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown54(3,1,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown54(5,1,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown54(9,1,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3712,1,78,78,78,5,0,0,11,0,0,0,0,0,0)
        
          # 已掌握[r]佣兵团的伏兵[/]的位置!
    
If254(1,223,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2854,17,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 好厉害……作战成功了呢!
这下前进时就不怕伏兵了!
    
            SubGroup(1)
        
        
          Alert(3719,4,78,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # 避开[r]佣兵团的伏兵[/]潜伏的[r]堡垒[/]以免交战,向前进军!
    # Group 11 (0, 5, 2, 9, 14)
    
        
        
            SubGroup(2)
        
        
          GroupCheck4(10,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 10: True 1
        
    
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(98,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 1 0 0
        
    
          GroupCheck3(89,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 1 1 0
        
    
          GroupCheck3(90,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 1 1 0
        
    
          GroupCheck3(91,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 1 1 0
        
    
          GroupCheck3(92,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 1 1 0
        
    
          GroupCheck3(93,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 1 1 0
        
    
            SubGroup(5)
        
        
          Unknown54(1,0,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown54(2,0,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown54(3,0,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown54(5,0,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown54(9,0,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          Unknown144(0,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown144(0,18,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown144(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown144(0,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown133(0,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown133(0,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown131(3,78,7,0,0,2,78,0,47000,54000,0,0,0,0,0)
        
    # Group 12 (0, 5, 2, 12, 1)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(10,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 10: 0 1 0
        
    
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(89,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 1 0 0
        
    
          GroupCheck3(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 1 0 0
        
    
          GroupCheck3(91,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 1 0 0
        
    
          GroupCheck3(92,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 1 0 0
        
    
          GroupCheck3(93,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 1 0 0
        
    
          GroupCheck3(98,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 1 0 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[r]敌人[/]!
    
          MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[r]敌人[/]!
    
          Unknown99(0,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 13 (0, 5, 0, 2, 1)
    
        
        
            SubGroup(1)
        
        
          GroupCheck4(12,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 12: True 1
        
    
          TalkDeploySlot(2852,76,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 已经不需要找出伏兵了,
撤回侦察部队吧。
    # Group 14 (26, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 15 (0, 5, 16, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown42(1,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 16 (0, 5, 0, 7, 2)
    
        
        
            SubGroup(4)
        
        
          MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(117,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 1 1 0
        
    
          GroupCheck3(149,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 149: 1 1 0
        
    
          MainMissionStart(1,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
          MainMissionStart(1,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
          Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2855,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 关上这道门也是个办法。
应该能争取不少时间。
    # Group 17 (0, 5, 2, 2, 9)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
            SubGroup(6)
        
        
          Unknown23(18,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,149,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 18 (0, 5, 0, 2, 19)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
          Unknown99(1,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown83(8649,414,8423,8638,398,8361,0,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
          Unknown88(100,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Something with pot focus
    
          Unknown83(8739,414,8374,8699,398,8326,360,0,1,0,0,0,0,0,0)
        
          # Focus on coords?
    
            SubGroup(3)
        
        
          Unknown96(27,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(28,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2856,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 就是现在,关上大门!
    
            SubGroup(3)
        
        
          Unknown100(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(562,0,78,78,78,5,0,0,11,0,0,0,0,0,0)
        
          # [b][0:PARTY][/]关闭[0:AREA]的大门!
    
            SubGroup(1)
        
        
          Unknown84(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Reset camera?
    
            SubGroup(1)
        
        
          Unknown2(5,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 19 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(0,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(0,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(0,14964,1,18464,1,0,3,0,0,0,0,1,1,0,0)
        
    # Group 20 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(1,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(1,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(1,12664,1,16964,1,0,3,0,0,0,0,1,1,0,0)
        
    # Group 21 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(2,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(2,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(2,18964,1,13964,1,0,3,0,0,0,0,1,1,0,0)
        
    # Group 22 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(3,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(3,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(3,19964,1,14964,1,0,3,0,0,0,0,1,1,0,0)
        
    # Group 23 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(4,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(4,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(4,16764,1,19564,1,0,3,0,0,0,0,1,1,0,0)
        
    # Group 24 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(5,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(5,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(5,20064,1,14864,1,0,2,0,0,0,0,1,1,0,0)
        
    # Group 25 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(6,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(6,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(6,16864,1,19564,1,0,3,0,0,0,0,1,1,0,0)
        
    # Group 26 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(7,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(7,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(7,20164,1,14864,1,0,2,0,0,0,0,1,1,0,0)
        
    # Group 27 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(76,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(76,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(76,11964,1,15464,1,0,2,0,0,0,0,1,1,0,0)
        
    # Group 28 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(77,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(77,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(77,16464,1,8964,1,0,4,0,0,0,0,1,1,0,0)
        
    # Group 29 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(8,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(8,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(8,21964,1,20464,1,0,4,0,0,0,0,1,1,0,0)
        
    # Group 30 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(10,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(10,16964,1,19664,1,0,7,0,0,0,0,1,1,0,0)
        
    # Group 31 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(13,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(13,16664,1,19464,1,0,7,0,0,0,0,1,1,0,0)
        
    # Group 32 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(18,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(18,20264,1,15664,1,0,6,0,0,0,0,1,1,0,0)
        
    # Group 33 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(19,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(19,20264,1,15664,1,0,6,0,0,0,0,1,1,0,0)
        
    # Group 34 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(20,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(20,20264,1,15664,1,0,6,0,0,0,0,1,1,0,0)
        
    # Group 35 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(21,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(21,20264,1,15664,1,0,6,0,0,0,0,1,1,0,0)
        
    # Group 36 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 18: 1 0 0
        
    
          Unknown29(5,1,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(31,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(31,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown139(31,20264,1,15664,1,0,6,0,0,0,0,1,1,0,0)
        
    # Group 37 (0, 5, 0, 2, 26)
    
        
        
            SubGroup(1)
        
        
          Unknown28(1,60,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown2(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown96(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown100(27,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(28,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Alert(557,0,78,78,78,5,0,0,11,0,0,0,0,0,0)
        
          # [b][0:PARTY][/]开启[0:AREA]的大门!
    
If254(12,117,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(18,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(19,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(20,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(21,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(31,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(13,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,149,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 38 (0, 2, 2, 8, 2)
    
        
        
            SubGroup(2)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
          MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(133,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 133: 1 0 0
        
    
          GroupCheck3(134,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 134: 1 0 0
        
    
          GroupCheck3(152,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 152: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 39 (0, 2, 2, 28, 4)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 16: 1 0 0
        
    
          GroupCheck3(38,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 38: 0 1 0
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
          MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
If254(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          Unknown13(18,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(19,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(20,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(21,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(31,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(31,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(13,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown13(10,11,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(10,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(1,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(40,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 40 (0, 2, 2, 25, 4)
    
        
        
            SubGroup(10)
        
        
          GroupCheck3(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 16: 1 0 0
        
    
          GroupCheck3(38,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 38: 0 1 0
        
    
          MainMissionStart(1,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[y]敌人[/]!
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(18,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(19,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(20,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(21,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(31,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(13,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(10,11,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(39,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 41 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 42 (0, 2, 16, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown42(2,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 43 (0, 2, 16, 2, 7)
    
        
        
            SubGroup(1)
        
        
          Unknown42(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(2,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown14(50,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(51,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(52,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(53,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
        
    # Group 44 (0, 2, 16, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown42(2,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          Unknown18(50,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(51,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(52,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(53,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 45 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 46 (0, 2, 16, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown42(3,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 47 (0, 2, 16, 2, 5)
    
        
        
            SubGroup(1)
        
        
          Unknown42(3,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(3,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          SetName(54,262,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # Set 54 to 参谋兵
    
          Unknown14(54,0,0,10,0,1,0,0,0,0,0,0,0,0,0)
        
    # Group 48 (0, 2, 16, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown42(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown18(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 49 (0, 2, 2, 3, 12)
    
        
        
            SubGroup(2)
        
        
          MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]和[1:CHARA_G]!
    
          Unknown19(54,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(8)
        
        
          Unknown77(0,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(1,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(2,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(3,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(4,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(5,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(6,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(7,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 50 (0, 2, 0, 5, 17)
    
        
        
            SubGroup(4)
        
        
          GroupCheck4(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 49: True 1
        
    
          GroupCheck3(51,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 51: 0 1 0
        
    
          Unknown19(54,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(2,180,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown18(54,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,54,78,78,3,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]撤退!
    
            SubGroup(8)
        
        
          Unknown77(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(656,0,54,78,78,3,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]的鼓舞效果已结束!
    # Group 51 (0, 2, 0, 4, 14)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(49,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 49: True 1
        
    
          GroupCheck3(50,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 50: 0 1 0
        
    
          Unknown19(54,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(8)
        
        
          Unknown77(0,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(2,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(6,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown77(7,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(4)
        
        
          PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(313,2,54,78,78,3,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]败退!
    
          PingOnMinimap(54,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(656,0,54,78,78,3,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]的鼓舞效果已结束!
    # Group 52 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 53 (0, 2, 16, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown42(4,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown99(4,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 54 (0, 2, 2, 2, 5)
    
        
        
            SubGroup(1)
        
        
          MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]等!
    
            SubGroup(1)
        
        
          Unknown108(1,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(3,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 55 (0, 2, 0, 3, 4)
    
        
        
            SubGroup(2)
        
        
          MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]等!
    
          Unknown28(3,180,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown108(1,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Alert(660,0,78,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [b]流言蜚语[/]的[r]敌军[/]战力降低效果已结束!
    # Group 56 (18, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 57 (0, 5, 2, 8, 1)
    
        
        
            SubGroup(7)
        
        
          Unknown26(1,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 58 (0, 2, 0, 8, 2)
    
        
        
            SubGroup(7)
        
        
          GroupCheck4(57,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 57: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,1,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 59 (0, 5, 2, 8, 2)
    
        
        
            SubGroup(7)
        
        
          Unknown26(2,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 60 (0, 2, 0, 8, 3)
    
        
        
            SubGroup(7)
        
        
          GroupCheck4(59,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 59: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,2,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 61 (0, 5, 2, 8, 1)
    
        
        
            SubGroup(7)
        
        
          Unknown26(3,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 62 (0, 2, 0, 8, 2)
    
        
        
            SubGroup(7)
        
        
          GroupCheck4(61,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 61: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown100(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,3,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 63 (0, 5, 2, 8, 1)
    
        
        
            SubGroup(7)
        
        
          Unknown26(4,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 64 (0, 2, 0, 7, 2)
    
        
        
            SubGroup(6)
        
        
          GroupCheck4(63,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 63: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          Unknown100(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,4,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 65 (0, 5, 2, 8, 1)
    
        
        
            SubGroup(7)
        
        
          Unknown26(5,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 66 (0, 2, 0, 8, 2)
    
        
        
            SubGroup(7)
        
        
          GroupCheck4(65,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 65: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,5,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 67 (0, 5, 2, 8, 1)
    
        
        
            SubGroup(7)
        
        
          Unknown26(7,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 68 (0, 2, 0, 8, 2)
    
        
        
            SubGroup(7)
        
        
          GroupCheck4(67,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 67: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown100(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,7,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 69 (0, 5, 2, 8, 1)
    
        
        
            SubGroup(7)
        
        
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 70 (0, 2, 0, 8, 2)
    
        
        
            SubGroup(7)
        
        
          GroupCheck4(69,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 69: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown100(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,8,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 71 (0, 5, 2, 8, 2)
    
        
        
            SubGroup(7)
        
        
          Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 72 (0, 2, 0, 8, 3)
    
        
        
            SubGroup(7)
        
        
          GroupCheck4(71,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 71: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,9,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 73 (0, 5, 2, 8, 1)
    
        
        
            SubGroup(7)
        
        
          Unknown26(10,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(117,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 117: 0 1 0
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 74 (0, 2, 0, 7, 2)
    
        
        
            SubGroup(6)
        
        
          GroupCheck4(73,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 73: True 1
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          Unknown100(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(552,0,78,78,78,0,0,0,10,0,0,0,0,0,0)
        
          # 大门因[0:AREA]被占领而开启!
    # Group 75 (9, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 76 (0, 5, 0, 2, 10)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 3: 1 0 0
        
    
          TalkCharacter(2772,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 陛下,大本营周围出现敌人……
先将他们打倒吧。
    
          Unknown2(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(16,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(17,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(736,4,0,1,14,78,78,3,0,0,0,0,0,0,0)
        
          # 击败[r][0:PARTY][/]的[r]前线部队[/]!
    
            SubGroup(2)
        
        
          TalkDeploySlot(2769,77,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 帝国军和兰道夫自不必说,
还要多加留心那个佣兵团。
    
          GenderedMcTalk(0,2770,2771,1,0,1,0,0,0,0,0,0,0,0,0)
        
          # 跟“灰色恶魔”交手并非上策,
可以的话最好能避免冲突……
    # Group 77 (4, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 78 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 79 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 80 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 81 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(0,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 82 (0, 2, 0, 4, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(222,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 222: 0 1 0
        
    
          Unknown29(0,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,222,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2773,14,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 很抱歉……
我们也有不能输的理由。
    # Group 83 (0, 2, 0, 4, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(223,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 223: 0 1 0
        
    
          Unknown29(0,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,223,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2774,17,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 好,再打倒一个人就行了!
    # Group 84 (0, 5, 0, 6, 14)
    
        
        
            SubGroup(5)
        
        
          Unknown19(14,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(15,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(16,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(17,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(14,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(15,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(16,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(17,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(820,1,0,2,14,78,78,3,0,0,0,0,0,0,0)
        
          # 成功击败[r][0:PARTY][/]的[r]前线部队[/]!
    
          Unknown96(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(589,1,14,78,78,3,0,0,0,0,0,0,0,0,0)
        
          # 大门因[0:CHARA_G]等人被击败而开启!
    
            SubGroup(1)
        
        
          TalkDeploySlot(2775,76,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 这下就能前进了……
路已通!开始进军!
    # Group 85 (11, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 86 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(0,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(84,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 84: 1 1 0
        
    
          TalkDeploySlot(2776,76,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔……没看到佣兵团的踪影。
是在某处埋伏着吗……
    
          GenderedMcTalk(0,2777,2778,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 碰上佣兵团的话,免不了就要跟
“灰色恶魔”交手。要怎么办?
    
            SubGroup(1)
        
        
          Unknown56(47000,0,55700,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown43(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3718,0,1,1,9,78,78,0,0,0,0,0,0,0,0)
        
          # 注意[r]佣兵团的伏兵[/],朝[0:CHARA_G]的所在位置进军!
    
            SubGroup(1)
        
        
          Alert(3719,4,78,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # 避开[r]佣兵团的伏兵[/]潜伏的[r]堡垒[/]以免交战,向前进军!
    # Group 87 (0, 2, 2, 8, 2)
    
        
        
            SubGroup(1)
        
        
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(98,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 1 0 0
        
    
          GroupCheck3(89,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 1 0 0
        
    
          GroupCheck3(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 1 0 0
        
    
          GroupCheck3(91,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 1 0 0
        
    
          GroupCheck3(92,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 1 0 0
        
    
          GroupCheck3(93,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 1 0 0
        
    
            SubGroup(1)
        
        
          Unknown56(47000,0,55700,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 88 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 89 (0, 5, 0, 6, 54)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(98,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 0 1 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(57,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 57: 1 1 0
        
    
          Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,78,78,1,0,1,1,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2782,27,0,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 他们来了!上啊!
    
          Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(75,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(10)
        
        
          Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
If254(1,63,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,71,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,73,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3720,2,18,78,78,0,0,0,1,1,0,0,0,0,0)
        
          # [r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
    
            SubGroup(5)
        
        
          TalkDeploySlot(2783,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哦!敌人好像中陷阱了!
我们快点过去支援吧!
    
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!为迎击敌军而开始进军!
    
            SubGroup(5)
        
        
          GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 敌人正在步步逼近……
必须保护好兰道夫。
    
          Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为保护[1:CHARA_G]而现身!
    
          Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 90 (0, 5, 0, 6, 54)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(98,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 0 1 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(59,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 59: 1 1 0
        
    
          Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,78,78,2,0,1,1,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2782,27,0,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 他们来了!上啊!
    
          Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(75,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(10)
        
        
          Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
If254(1,63,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,71,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,73,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3720,2,18,78,78,0,0,0,2,1,0,0,0,0,0)
        
          # [r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
    
            SubGroup(5)
        
        
          TalkDeploySlot(2783,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哦!敌人好像中陷阱了!
我们快点过去支援吧!
    
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!为迎击敌军而开始进军!
    
            SubGroup(5)
        
        
          GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 敌人正在步步逼近……
必须保护好兰道夫。
    
          Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为保护[1:CHARA_G]而现身!
    
          Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 91 (0, 5, 0, 6, 54)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(98,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 0 1 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(61,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 61: 1 1 0
        
    
          Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,78,78,3,0,1,1,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2782,27,0,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 他们来了!上啊!
    
          Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(75,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(10)
        
        
          Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
If254(1,63,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,71,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,73,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3720,2,18,78,78,0,0,0,3,1,0,0,0,0,0)
        
          # [r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
    
            SubGroup(5)
        
        
          TalkDeploySlot(2783,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哦!敌人好像中陷阱了!
我们快点过去支援吧!
    
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!为迎击敌军而开始进军!
    
            SubGroup(5)
        
        
          GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 敌人正在步步逼近……
必须保护好兰道夫。
    
          Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为保护[1:CHARA_G]而现身!
    
          Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 92 (0, 5, 0, 6, 54)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(98,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 0 1 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(65,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 65: 1 1 0
        
    
          Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,78,78,5,0,1,1,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2782,27,0,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 他们来了!上啊!
    
          Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(75,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(10)
        
        
          Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
If254(1,63,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,71,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,73,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3720,2,18,78,78,0,0,0,5,1,0,0,0,0,0)
        
          # [r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
    
            SubGroup(5)
        
        
          TalkDeploySlot(2783,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哦!敌人好像中陷阱了!
我们快点过去支援吧!
    
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!为迎击敌军而开始进军!
    
            SubGroup(5)
        
        
          GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 敌人正在步步逼近……
必须保护好兰道夫。
    
          Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为保护[1:CHARA_G]而现身!
    
          Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 93 (0, 5, 0, 6, 54)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(98,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 0 1 0
        
    
            SubGroup(2)
        
        
          GroupCheck3(71,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 71: 1 1 0
        
    
          Unknown29(3,0,2,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,78,78,9,0,1,1,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2782,27,0,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 他们来了!上啊!
    
          Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(75,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(13)
        
        
          Unknown23(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(10)
        
        
          Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
If254(1,63,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,71,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,73,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3720,2,18,78,78,0,0,0,9,1,0,0,0,0,0)
        
          # [r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
    
            SubGroup(5)
        
        
          TalkDeploySlot(2783,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哦!敌人好像中陷阱了!
我们快点过去支援吧!
    
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!为迎击敌军而开始进军!
    
            SubGroup(6)
        
        
          GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 敌人正在步步逼近……
必须保护好兰道夫。
    
          Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为保护[1:CHARA_G]而现身!
    
          Unknown2(3,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 94 (0, 5, 0, 8, 4)
    
        
        
            SubGroup(7)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(7,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,78,78,7,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkDeploySlot(2779,76,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 没看到敌人的身影……
继续进军吧。
    # Group 95 (0, 5, 0, 8, 4)
    
        
        
            SubGroup(7)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown60(4,0,0,78,78,8,0,1,1,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(2780,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 杰拉尔特佣兵团是强敌……
但愿能继续避免和他们交战……
    # Group 96 (0, 5, 0, 8, 1)
    
        
        
            SubGroup(7)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(78,39000,0,63400,0,46500,0,3764,1,0,1,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          TalkDeploySlot(2781,77,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 敌军指挥官已近在眼前。
一鼓作气上吧!
    # Group 97 (4, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 98 (0, 5, 0, 8, 11)
    
        
        
            SubGroup(7)
        
        
          PauseMaybe(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown10(78,39900,0,55100,0,48800,0,61400,0,0,1,0,0,0,0)
        
    
          GroupCheck3(89,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 0 1 0
        
    
          GroupCheck3(90,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 0 1 0
        
    
          GroupCheck3(91,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 0 1 0
        
    
          GroupCheck3(92,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 0 1 0
        
    
          GroupCheck3(93,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 0 1 0
        
    
          Unknown14(10,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(10,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(200,2,10,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!
    
            SubGroup(2)
        
        
          SetDeathText(74,73,2786,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 休想碰哥哥一根汗毛!
我会在这里挡下你们!
    
          CloseUp(10,2,0,44,0,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(10,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown42(2,0,1,2,10,78,78,0,0,0,0,0,0,0,0)
        
    
If254(1,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2787,10,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我记得她是兰道夫将军的妹妹……
为什么她会出现在这里?
    # Group 99 (0, 2, 0, 4, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(10,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(10,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2788,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 呼、呼……还没完呢!
    
          TalkDeploySlot(2789,77,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 真是位年轻的将领啊……
虽然我们也没什么资格说她。
    # Group 100 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(10,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2790,10,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔……我就算死……
也不会让开的!
    
          TalkDeploySlot(2791,76,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 虽然我也不忍心,但还是不得不战斗。
不打倒指挥官,战斗就不会结束……
    # Group 101 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown149(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,10,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,0,2,2,10,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
            SubGroup(1)
        
        
          TalkDeploySlot(2793,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 什么……芙蕾伽战死了!?
我不该……让她上战场的……
    # Group 102 (13, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 103 (0, 5, 0, 7, 7)
    
        
        
            SubGroup(1)
        
        
If254(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          GroupCheck3(89,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 89: 1 0 0
        
    
          GroupCheck3(90,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 90: 1 0 0
        
    
          GroupCheck3(91,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 91: 1 0 0
        
    
          GroupCheck3(92,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 92: 1 0 0
        
    
          GroupCheck3(93,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 93: 1 0 0
        
    
          Unknown43(13,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(18,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(19,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(20,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(21,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(31,3,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown42(3709,0,1,3,13,13,78,0,0,0,0,0,0,0,0)
        
    # Group 104 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 105 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 106 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 107 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 108 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 109 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(2,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 110 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown17(78,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2796,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我也是杰拉尔特佣兵团的一员,
绝不会轻易落败!
    # Group 111 (0, 2, 0, 4, 1)
    
        
        
            SubGroup(3)
        
        
          Unknown18(13,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(1108,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔……还没完呢!
我是不会就此服输的!
    # Group 112 (0, 5, 0, 3, 6)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,13,78,0,0,1,1,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2838,13,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔……不能再硬撑了。
我还是干脆点撤退吧。
    
          Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,13,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]撤退!
    # Group 113 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown29(2,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2800,77,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哼,无聊!
派些能打的家伙来吧!
    # Group 114 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown29(2,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,224,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2839,18,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 不要来……妨碍我!
    # Group 115 (0, 5, 0, 8, 10)
    
        
        
            SubGroup(7)
        
        
          PauseMaybe(3,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3710,1,3,2,78,78,12,11,0,0,0,0,0,0,0)
        
          # 成功突破[r][0:PARTY][/]的包围!
    
If254(1,225,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2840,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 总算突破敌人的包围了~
各位有没有受伤啊?
    # Group 116 (18, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 117 (0, 5, 0, 2, 82)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(98,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 98: 1 1 0
        
    
          Unknown2(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          Unknown14(18,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(19,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(21,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(20,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(31,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(75,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(13,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(8)
        
        
          PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(75,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3716,2,13,78,78,11,0,0,11,0,0,0,0,0,0)
        
          # [0:CHARA_G]与[r]佣兵团的奇袭部队[/]一同现身!
    
          TalkDeploySlot(2794,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔,看来敌人顺利避开了伏兵啊。
既然如此,唯有直取敌人要害了!
    
            SubGroup(7)
        
        
          Unknown96(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,73,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,63,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown96(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          Unknown100(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(14,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(15,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,63,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown100(26,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,73,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown100(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Alert(615,2,13,78,78,3,0,0,11,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]为派兵出击而开启大门!
    
            SubGroup(14)
        
        
          Unknown23(18,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(19,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(20,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(21,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(31,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(13,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(18,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(19,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(20,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(21,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(31,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(13,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          Unknown32(13,1,78,11,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Unknown32(18,1,78,11,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Unknown32(19,1,78,11,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Unknown32(20,1,78,11,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Unknown32(21,1,78,11,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Unknown32(31,1,78,11,0,0,0,0,0,1,0,0,0,0,0)
        
    
            SubGroup(7)
        
        
          PingOnMinimap(18,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(107,2,13,78,78,0,0,0,11,0,0,0,0,0,0)
        
          # [0:CHARA_G]等人开始朝[0:AREA]进军!
    
          TalkDeploySlot(2795,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 选在这时候奇袭,的确是佣兵的战斗风格……
大本营陷落就全完了,快呼叫援军!
    
          Unknown43(13,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(18,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(19,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(20,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(21,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(31,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown44(11,4,4,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3717,4,4,1,13,8,78,0,0,11,0,0,0,0,0)
        
          # 击败[r]佣兵团的奇袭部队[/],阻止其入侵[0:AREA]!
    # Group 118 (12, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 119 (0, 5, 2, 5, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 120 (0, 5, 2, 5, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 121 (0, 5, 2, 5, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 122 (0, 5, 2, 5, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 123 (0, 5, 2, 5, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown2(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 124 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 125 (0, 5, 2, 2, 1)
    
        
        
            SubGroup(1)
        
        
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(13,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 126 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(18,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 127 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(19,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 128 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(20,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 129 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(21,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 130 (0, 5, 2, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(31,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 131 (0, 5, 0, 3, 3)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,13,78,0,0,1,1,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2799,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔……到此为止了吗……
    # Group 132 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown29(1,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(2801,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 休想踏入大本营!
    # Group 133 (0, 5, 0, 9, 12)
    
        
        
            SubGroup(8)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(134,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 134: 0 1 0
        
    
            SubGroup(6)
        
        
          PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3714,1,4,2,13,78,78,0,0,11,0,0,0,0,0)
        
          # 成功阻止[0:CHARA_G]等人入侵[0:AREA]!
    
          TalkDeploySlot(2802,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 传令给[BYLETH_MF]大人……
告诉[MFB:他_她]奇袭失败了……
    
          Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,13,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]撤退!
    # Group 134 (0, 5, 0, 10, 14)
    
        
        
            SubGroup(3)
        
        
          GroupCheck3(133,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 133: 0 1 0
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(6,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(13,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(18,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(19,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(20,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(21,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(31,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown53(11,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3705,3,78,78,78,11,0,0,11,0,0,0,0,0,0)
        
          # [r][0:PARTY][/]入侵[0:AREA]!
    
            SubGroup(6)
        
        
          Unknown32(13,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(18,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(19,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(20,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(21,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(31,1,78,11,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2805,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 奇袭成功了,非常顺利!
传令告诉大家不用来帮忙了!
    
          GenderedMcTalk(2,2806,2807,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 阿罗伊斯成功了啊……太好了。
那我就专心防守这里吧。
    
          Unknown14(11,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为保护[1:CHARA_G]而现身!
    # Group 135 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 136 (0, 2, 0, 6, 1)
    
        
        
            SubGroup(3)
        
        
          Unknown17(78,13,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2796,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我也是杰拉尔特佣兵团的一员,
绝不会轻易落败!
    # Group 137 (0, 2, 0, 7, 2)
    
        
        
            SubGroup(4)
        
        
          Unknown45(33,0,31,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(33,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(1106,33,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 这可真叫人意外……
阿罗伊斯,你是离开骑士团了吗?
    
          TalkDeploySlot(1107,13,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 阁下突如其来的离开才让我吃惊呢。
更让我意外的是,我们会在这里兵戎相见……
    # Group 138 (0, 2, 0, 7, 2)
    
        
        
            SubGroup(4)
        
        
          Unknown45(32,0,31,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(32,5,0,1,1,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(2797,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 阿罗伊斯先生,你彻底成了帝国的骑士呢。
那就……别怪我手下不留情哦。
    
          TalkDeploySlot(2798,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我只是一直被他们雇用罢了……
你拿出真本事的话,我自然全力以赴!
    # Group 139 (0, 2, 0, 6, 1)
    
        
        
            SubGroup(3)
        
        
          Unknown18(13,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(1108,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔……还没完呢!
我是不会就此服输的!
    # Group 140 (0, 2, 0, 5, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown29(1,1,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2800,77,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哼,无聊!
派些能打的家伙来吧!
    # Group 141 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 142 (0, 5, 0, 11, 3)
    
        
        
            SubGroup(5)
        
        
          GroupCheck3(134,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 134: 1 1 0
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(143,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 143: 0 1 0
        
    
          GroupCheck3(144,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 144: 0 1 0
        
    
            SubGroup(5)
        
        
          Unknown19(18,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(31,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2808,76,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 敌人攻入大本营了吗……这可不妙。
尽快解决敌人,降低损失。
    
          Unknown43(13,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown42(3715,0,4,5,8,8,78,0,0,0,0,0,0,0,0)
        
    # Group 143 (0, 5, 0, 6, 7)
    
        
        
            SubGroup(5)
        
        
          GroupCheck3(134,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 134: 1 1 0
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(142,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 142: 0 1 0
        
    
          GroupCheck3(144,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 144: 0 1 0
        
    
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2808,76,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 敌人攻入大本营了吗……这可不妙。
尽快解决敌人,降低损失。
    
          Unknown43(18,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(19,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(20,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(21,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(31,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown42(3715,0,4,5,8,8,78,0,0,0,0,0,0,0,0)
        
    # Group 144 (0, 5, 0, 5, 8)
    
        
        
            SubGroup(4)
        
        
          GroupCheck3(134,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 134: 1 1 0
        
    
          PauseMaybe(4,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(142,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 142: 0 1 0
        
    
          GroupCheck3(143,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 143: 0 1 0
        
    
          TalkDeploySlot(2808,76,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 敌人攻入大本营了吗……这可不妙。
尽快解决敌人,降低损失。
    
          Unknown43(13,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(18,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(19,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(20,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(21,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(31,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown42(3715,0,4,5,8,8,78,0,0,0,0,0,0,0,0)
        
    # Group 145 (0, 5, 0, 5, 6)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(131,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 131: 0 1 0
        
    
          GroupCheck3(133,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 133: 0 1 0
        
    
          Unknown19(13,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown60(2,0,0,13,78,0,0,1,1,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2809,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔……已经够了吧,是时候撤退了!
    
          Unknown18(13,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,13,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]撤退!
    # Group 146 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown29(1,3,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(1,224,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2810,18,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 有我在,
谁都别想对罗德利古大人出手!
    # Group 147 (0, 5, 0, 8, 9)
    
        
        
            SubGroup(7)
        
        
          PauseMaybe(5,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(13,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(18,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(19,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(20,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(21,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(31,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(6)
        
        
          PingOnMinimap(18,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(19,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(20,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(21,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(31,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(13,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(3721,1,5,2,18,78,78,0,0,11,0,0,0,0,0)
        
          # 成功击败[r]佣兵团的奇袭部队[/]!
    
          TalkDeploySlot(2811,8,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 还真是被敌人摆了一道啊……
不过,这样就能稍微重整旗鼓了。
    # Group 148 (4, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 149 (0, 5, 0, 2, 18)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(103,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 103: 1 1 0
        
    
          Unknown21(10,61700,0,65300,0,0,3,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(200,2,10,10,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!
    
            SubGroup(2)
        
        
          SetDeathText(74,73,2841,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 佣兵团发动攻击了!那么……
趁现在奇袭敌人的大本营!
    
          CloseUp(10,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(10,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown55(0,10,0,0,0,1,78,11,0,0,1,1,0,0,0)
        
    
          PingOnMinimap(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(104,2,10,78,78,0,0,0,11,0,0,0,0,0,0)
        
          # [0:CHARA_G]开始朝[0:AREA]进军!
    
            SubGroup(2)
        
        
          Unknown43(10,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,11,1,10,8,78,0,0,11,0,0,0,0,0)
        
          # 击败[0:CHARA_G]!
    
            SubGroup(1)
        
        
          TalkDeploySlot(2842,8,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 选在这时候奇袭,敌人也是豁出去了……
大本营陷落就全完了,快呼叫援军!
    # Group 150 (0, 2, 0, 4, 2)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(10,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(10,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2788,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 呼、呼……还没完呢!
    
          TalkDeploySlot(2789,77,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 真是位年轻的将领啊……
虽然我们也没什么资格说她。
    # Group 151 (0, 2, 0, 3, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(10,30,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2843,10,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 呜……为了哥哥……
我一定要撑下去!
    
          TalkDeploySlot(2791,76,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 虽然我也不忍心,但还是不得不战斗。
不打倒指挥官,战斗就不会结束……
    # Group 152 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(11,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown149(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,10,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
            SubGroup(2)
        
        
          PingOnMinimap(10,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,0,11,2,10,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
            SubGroup(1)
        
        
          TalkDeploySlot(2793,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 什么……芙蕾伽战死了!?
我不该……让她上战场的……
    # Group 153 (21, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 154 (0, 5, 0, 3, 25)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(4,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          GenderedMcTalk(2,2803,2804,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 阿罗伊斯失败了啊……
我马上过去。
    
            SubGroup(1)
        
        
          Unknown21(11,61500,0,20464,1,0,1,0,0,1,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(200,2,11,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!
    
            SubGroup(1)
        
        
          TalkDeploySlot(2812,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 唔……阿罗伊斯大人也撤退了啊。
既然如此,就让我亲手将王国军……
    
          Unknown80(44,0,0,0,0,0,9,0,0,0,0,0,0,0,0)
        
    
            SubGroup(11)
        
        
          Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(574,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为迎击敌军而开启大门!
    
          TalkDeploySlot(2813,76,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 敌军指挥官似乎现身了。
各位,随我来!一口气拿下!
    
          Unknown43(9,6,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,6,1,9,78,78,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]!
    # Group 155 (0, 5, 8, 3, 7)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(154,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 154: 1 1 0
        
    
          PauseMaybe(6,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(2,2814,2815,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 兰道夫出击了?糟糕……
我得先撤退去掩护他才行。
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown6(11,39,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(11,62000,0,20964,1,0,1,0,0,0,0,0,0,0,0)
        
    
          Unknown32(11,0,9,0,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Alert(3707,0,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为救援[1:CHARA_G]而开始进军!
    # Group 156 (14, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 157 (0, 5, 10, 4, 1)
    
        
        
            SubGroup(3)
        
        
          Unknown11(11,15864,1,16964,1,0,1,1,1,0,0,0,0,0,0)
        
    
          GroupCheck4(133,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 133: True 1
        
    
          GroupCheck4(133,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 133: True 1
        
    
          Unknown23(11,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 158 (0, 5, 2, 4, 3)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(209,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 209: True 0
        
    
          Unknown13(11,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 159 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(11,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown25(9,10,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown35(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 160 (0, 5, 0, 3, 4)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(159,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 159: 1 0 0
        
    
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown53(9,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(312,2,11,78,78,0,0,0,9,0,0,0,0,0,0)
        
          # [0:CHARA_G]已占领[0:AREA]!
    # Group 161 (0, 5, 2, 4, 3)
    
        
        
            SubGroup(3)
        
        
          GroupCheck4(158,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 158: True 1
        
    
          Unknown13(11,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 162 (0, 2, 2, 5, 2)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(11,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown25(8,10,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown35(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 163 (0, 5, 0, 3, 4)
    
        
        
            SubGroup(2)
        
        
          GroupCheck3(162,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 162: 1 0 0
        
    
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          Unknown53(8,0,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(312,2,11,78,78,0,0,0,8,0,0,0,0,0,0)
        
          # [0:CHARA_G]已占领[0:AREA]!
    # Group 164 (0, 5, 10, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown13(11,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(161,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 161: True 1
        
    
          Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(11,5,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 165 (0, 5, 10, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown13(11,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck4(164,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 164: True 1
        
    
          Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown26(11,47000,0,56400,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 166 (0, 5, 10, 3, 2)
    
        
        
            SubGroup(2)
        
        
          Unknown11(11,47000,0,56400,0,0,500,1,1,0,0,0,0,0,0)
        
    
          GroupCheck4(165,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check4 165: True 1
        
    
          Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 167 (0, 2, 2, 4, 7)
    
        
        
            SubGroup(3)
        
        
          Unknown26(9,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(11,9,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown25(9,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown37(9,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(4,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(168,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 168 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown28(4,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(167,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 169 (0, 2, 2, 4, 7)
    
        
        
            SubGroup(3)
        
        
          Unknown26(8,0,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(11,8,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown25(8,10,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown37(8,65526,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          Unknown0(5,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown0(5,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(170,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 170 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown28(5,4,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown48(169,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 171 (0, 2, 0, 5, 1)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,30,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2817,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 可恶……芙蕾伽……
我一定要为你报仇!
    # Group 172 (0, 2, 0, 4, 1)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2818,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 为了国家、为了家人……
我……不能死在这里!
    # Group 173 (0, 5, 0, 4, 10)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(210,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 210: 1 0 0
        
    
          Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown149(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,6,2,9,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
If254(1,226,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2834,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 很好,打败敌军统领了。
这样战争就结束了吧……
    # Group 174 (0, 5, 0, 4, 15)
    
        
        
            SubGroup(3)
        
        
          Unknown13(11,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(210,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 210: 0 1 0
        
    
          Unknown6(9,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(11,0,9,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(146,3,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]抵达[1:CHARA_G]的所在位置!
    
          GenderedMcTalk(2,2819,2820,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 总算是赶上了啊。
兰道夫,接下来就交给我吧。
    
          TalkDeploySlot(2821,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 但是……
    
          GenderedMcTalk(2,2822,2823,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 你先撤退吧。
士兵们还等着你来指挥呢。
    
          TalkDeploySlot(2824,9,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 但是我……不……
明白了,我先回去。
    
            SubGroup(4)
        
        
          Unknown18(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(245,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]暂时撤退!
    
          Unknown6(9,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          MainMissionStart(0,0,6,4,78,78,78,0,0,0,0,0,0,0,0)
        
          # 击败[r]敌人[/]!
    # Group 175 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 176 (0, 5, 0, 8, 10)
    
        
        
            SubGroup(1)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          PauseMaybe(11,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(3,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PauseMaybe(5,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(2,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(2,1113,1114,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 我会尽全力削减你们的战力。
    
          Unknown96(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(19,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(574,2,11,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为迎击敌军而开启大门!
    
          Unknown43(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,0,7,1,11,78,78,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]!
    
          TalkCharacter(2826,140,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # [HERO_MF],[MFB:他_她]来了。
小心应战吧。
    
          Unknown23(11,4,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 177 (0, 5, 0, 3, 7)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,7,2,11,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
          GenderedMcTalk(2,1121,1122,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 我还能……呜!?
又来了吗……只能撤退了!
    
          Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,11,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]撤退!
    
          TalkDeploySlot(2827,76,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # “灰色恶魔”,你想跑!?
可恶……还是穷寇莫追吧……
    # Group 178 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 179 (0, 5, 0, 2, 4)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(174,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 174: 1 1 0
        
    
          GenderedMcTalk(2,1113,1114,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 我会尽全力削减你们的战力。
    
          Unknown43(11,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown42(738,4,17,8,11,78,78,0,0,0,0,0,0,0,0)
        
    
          TalkCharacter(2826,140,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # [HERO_MF],[MFB:他_她]来了。
小心应战吧。
    # Group 180 (0, 2, 0, 10, 2)
    
        
        
            SubGroup(2)
        
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(0,1,110,0,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(0,1,111,0,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(1,1,110,0,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(1,1,111,0,1,1,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(0,1115,1116,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 我非打倒你不可……
堂堂正正地一决胜负吧!
    
          GenderedMcTalk(2,1117,1118,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # [HERO_MF],我不会手下留情的!
    # Group 181 (0, 2, 0, 6, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown17(78,11,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(2,1110,1111,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 谁都别想……通过这里。
    # Group 182 (0, 2, 0, 6, 1)
    
        
        
            SubGroup(2)
        
        
          Unknown18(11,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(7,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(2,1119,1120,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 我还是头一次……打得这么激烈。
    # Group 183 (0, 5, 0, 3, 7)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(8,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,8,2,11,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
          GenderedMcTalk(2,1121,1122,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 我还能……呜!?
又来了吗……只能撤退了!
    
          Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,11,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]撤退!
    
          TalkDeploySlot(2827,76,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # “灰色恶魔”,你想跑!?
可恶……还是穷寇莫追吧……
    # Group 184 (0, 5, 0, 11, 13)
    
        
        
            SubGroup(1)
        
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          PauseMaybe(7,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(177,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 177: 1 0 0
        
    
            SubGroup(2)
        
        
          PauseMaybe(8,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(183,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 183: 1 0 0
        
    
            SubGroup(2)
        
        
          PauseMaybe(17,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(210,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 210: 1 0 0
        
    
          TalkDeploySlot(2828,26,0,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 陛下、大人,罗德利古大人传来口信!
敌人的援军正在接近我方大本营!
    
          TalkDeploySlot(2829,77,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 啧……你说援军?真麻烦。
我们现在可不能放缓攻势啊。
    
          TalkDeploySlot(2830,76,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我和菲力克斯去对付援军。
比起贸然分割兵力,这样更有效率。
    
            SubGroup(2)
        
        
          Unknown18(76,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(77,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PingOnMinimap(76,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(77,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(3713,0,0,1,78,0,0,0,0,0,0,0,0,0,0)
        
          # [b]帝弥托利[/]和[b]菲力克斯[/]撤离战场!
    
            SubGroup(2)
        
        
          Unknown10(1,23,8,78,78,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(1,8,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 185 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 186 (0, 5, 0, 6, 13)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(7,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(11,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(2,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(184,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 184: 1 1 0
        
    
            SubGroup(1)
        
        
          Unknown80(44,0,0,0,0,0,9,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2831,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # [BYLETH_MF]大人撤退了啊……
看来只能由我自己来了。大家上!
    
            SubGroup(7)
        
        
          Unknown14(9,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown96(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(31,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown100(4,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(554,2,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]开启[0:AREA]的大门!
    
          Unknown43(9,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,12,1,9,78,78,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]!
    # Group 187 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown149(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,12,2,9,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
If254(1,226,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2834,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 很好,打败敌军统领了。
这样战争就结束了吧……
    # Group 188 (4, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 189 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(8,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(184,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 184: 1 1 0
        
    
            SubGroup(1)
        
        
          Unknown80(44,0,0,0,0,0,9,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2831,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # [BYLETH_MF]大人撤退了啊……
看来只能由我自己来了。大家上!
    
          Unknown21(9,46200,0,40200,0,0,2,0,0,1,0,0,0,0,0)
        
    
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(204,2,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]再次现身!
    
            SubGroup(2)
        
        
          Unknown43(9,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,9,1,9,78,78,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]!
    # Group 190 (0, 2, 8, 7, 1)
    
        
        
            SubGroup(4)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,30,3,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2832,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 我决不会……败北!
芙蕾伽,借给我力量吧!
    # Group 191 (0, 2, 0, 6, 1)
    
        
        
            SubGroup(3)
        
        
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(12,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(9,50,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,7,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(2833,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哪怕只剩我一个人……
我也要战斗到底!
    # Group 192 (0, 5, 0, 3, 9)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(9,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown149(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,9,2,9,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
If254(1,226,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2834,15,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 很好,打败敌军统领了。
这样战争就结束了吧……
    # Group 193 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 194 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown17(79,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          SetDeathText(46,73,2832,2,0,0,0,0,0,0,0,0,0,0,0)
        
          # 我决不会……败北!
芙蕾伽,借给我力量吧!
    
          CloseUp(9,2,0,0,0,1,0,0,0,0,0,0,0,0,0)
        
    # Group 195 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown19(9,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          SetDeathText(46,96,2825,3,0,0,0,0,0,0,0,0,0,0,0)
        
          # 呜啊……芙蕾伽……
对不起……我……
    
          Unknown112(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 196 (0, 2, 2, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown19(10,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          SetDeathText(74,96,2792,3,0,0,0,0,0,0,0,0,0,0,0)
        
          # 哥哥,对……不起……
你一定要……平安无事……
    
          Unknown112(10,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 197 (6, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 198 (0, 5, 0, 12, 11)
    
        
        
            SubGroup(1)
        
        
If254(3,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          PauseMaybe(9,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(12,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(3)
        
        
          PauseMaybe(17,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PauseMaybe(6,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
            SubGroup(2)
        
        
          GroupCheck3(184,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 184: 1 1 0
        
    
          Unknown39(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown39(1,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown80(46,0,0,0,0,0,12,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(1124,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 啧,在我收拾敌方游击兵时乱成了一锅粥……
这下得好好善后了啊。
    
          Unknown14(12,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(12,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(200,2,12,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]现身!
    
          TalkDeploySlot(2835,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 要是不帮兰道夫报一箭之仇,
他会死不瞑目吧!
    
          Unknown43(12,10,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,0,10,1,12,78,78,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]!
    
          GenderedMcTalk(0,2836,2837,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 那人是……
看来免不了一战。
    
          Unknown10(0,1,12,78,78,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown11(0,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 199 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown17(78,12,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(1127,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哎呀……这次真是亏大了,
没想到连殿后工作都得由我来做啊。
    # Group 200 (0, 2, 0, 5, 2)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown45(110,0,35,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          Unknown45(111,0,35,1,1,1,0,0,0,0,0,0,0,0,0)
        
    
          GenderedMcTalk(0,1128,1129,1,2,1,0,0,0,0,0,0,0,0,0)
        
          # 我让“灰色恶魔”溜走了,
但我一定不会放过你!
    
          TalkDeploySlot(1130,12,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 哈,我“坏刃”的人头
可不是你想取就能取走的!
    # Group 201 (0, 2, 0, 4, 1)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(12,60,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(12,30,3,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(1131,12,1,4,1,0,0,0,0,0,0,0,0,0,0)
        
          # 不好,我的手臂怎么偏偏挑这个时候……
    # Group 202 (0, 2, 0, 3, 1)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown18(12,30,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          TalkDeploySlot(1132,12,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 该死……这下难办了。
但是已经来不及撤退了!
    # Group 203 (0, 7, 2, 3, 4)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(10,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(12,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown114(35,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown114(48,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown115(45,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown124(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 204 (3, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 205 (0, 5, 0, 10, 18)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(1,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
If254(7,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          Unknown13(79,1,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(79,2,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(79,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(79,5,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(79,9,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(79,7,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown13(79,8,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(22,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(23,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(24,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(25,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(22,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(23,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(24,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(402,0,22,25,78,0,0,0,0,0,0,0,0,0,0)
        
          # 发现与[0:CHARA_G]等人交战中的[1:CHARA_G]!
    
If254(1,225,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2845,16,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 分队的各位似乎正在奋战,
我们得去帮忙才行……
    
If254(1,225,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
        
          TalkCharacter(2846,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 分队似乎正与帝国军交战,
我们得过去救援……
    
          Unknown43(22,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(23,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(24,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown43(25,16,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(26,4,16,1,22,25,78,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]等人,救援[1:CHARA_G]!
    # Group 206 (0, 5, 0, 6, 21)
    
        
        
            SubGroup(5)
        
        
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(22,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(23,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(24,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(25,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(22,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(23,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(24,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(444,1,16,2,25,78,78,0,0,0,0,0,0,0,0)
        
          # 成功救援[0:CHARA_G]!
    
          TalkCharacter(2847,12,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 这样就行了……
    
          Unknown14(32,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown14(33,0,0,10,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(202,1,32,78,78,0,0,0,11,0,0,0,0,0,0)
        
          # [0:CHARA_G]一行人现身!
    
          Unknown23(25,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(25,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(32,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(32,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown23(33,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(33,11,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(32,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(33,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(106,1,32,78,78,0,0,0,11,0,0,0,0,0,0)
        
          # [0:CHARA_G]一行人开始朝[0:AREA]进军!
    # Group 207 (0, 5, 0, 3, 4)
    
        
        
            SubGroup(2)
        
        
          PauseMaybe(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(25,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(25,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(313,2,25,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]败退!
    
          MainMissionStart(445,3,16,3,25,78,78,0,0,0,0,0,0,0,0)
        
          # 未能救援[0:CHARA_G]!
    
          TalkCharacter(2848,12,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 是我力有未逮……
    # Group 208 (2, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 209 (0, 5, 0, 2, 18)
    
        
        
            SubGroup(1)
        
        
          GroupCheck3(154,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 154: 1 0 0
        
    
          GenderedMcTalk(2,2814,2815,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 兰道夫出击了?糟糕……
我得先撤退去掩护他才行。
    
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown32(11,0,9,0,0,0,0,0,0,1,0,0,0,0,0)
        
    
          Alert(3707,0,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]为救援[1:CHARA_G]而开始进军!
    
            SubGroup(2)
        
        
          Unknown23(11,7,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown28(11,9,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          TalkCharacter(2849,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # [HERO_MF],你明白的吧。
想要保护同伴,我们必须打倒那家伙。
    
            SubGroup(2)
        
        
          Unknown43(11,17,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(2,4,17,1,11,78,78,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]!
    
            SubGroup(1)
        
        
          TalkDeploySlot(2816,76,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # “灰色恶魔”要过来了啊……
赶在他们会合之前,尽快打倒兰道夫!
    
            SubGroup(3)
        
        
          PingOnMinimap(11,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          PingOnMinimap(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(730,4,11,9,78,0,0,0,0,0,0,0,0,0,0)
        
          # 在[0:CHARA_G]抵达前击败[1:CHARA_G]!
    # Group 210 (0, 5, 0, 4, 12)
    
        
        
            SubGroup(3)
        
        
          PauseMaybe(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(11,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(174,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 174: 0 1 0
        
    
            SubGroup(2)
        
        
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,17,2,11,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
            SubGroup(1)
        
        
          GenderedMcTalk(2,1121,1122,1,2,1,1,0,0,0,0,0,0,0,0)
        
          # 我还能……呜!?
又来了吗……只能撤退了!
    
            SubGroup(1)
        
        
          Unknown18(11,2,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(11,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(237,0,11,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]撤退!
    
            SubGroup(1)
        
        
          TalkDeploySlot(2827,76,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # “灰色恶魔”,你想跑!?
可恶……还是穷寇莫追吧……
    # Group 211 (1, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 212 (0, 2, 0, 2, 3)
    
        
        
            SubGroup(1)
        
        
          Unknown19(75,3,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(75,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(549,1,75,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # 击败[0:CHARA_G]后获得了[g]宝箱钥匙[/]!
    # Group 213 (1, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 214 (0, 7, 0, 5, 16)
    
        
        
            SubGroup(4)
        
        
          PauseMaybe(6,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown19(9,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
          GroupCheck3(210,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 210: 0 1 0
        
    
          GroupCheck3(174,0,1,0,0,0,0,0,0,0,0,0,0,0,0)
        
          # 
          Check3 174: 0 1 0
        
    
            SubGroup(1)
        
        
          Unknown149(9,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
            SubGroup(2)
        
        
          PingOnMinimap(9,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          MainMissionStart(438,1,6,2,9,78,78,0,0,0,0,0,0,0,0)
        
          # 成功击败[0:CHARA_G]!
    
            SubGroup(4)
        
        
          TalkDeploySlot(1172,12,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 啧,在我收拾敌方游击兵时乱成了一锅粥……
现在战况如何?
    
          TalkDeploySlot(2857,76,1,0,1,0,0,0,0,0,0,0,0,0,0)
        
          # 敌将兰道夫已被讨伐。
只剩下你们几个……你有何打算?
    
          GenderedMcTalk(2,1174,1175,1,0,1,1,0,0,0,0,0,0,0,0)
        
          # 事已至此,也只能认输了……
    
          TalkDeploySlot(2858,76,1,1,1,0,0,0,0,0,0,0,0,0,0)
        
          # 这一战……是我们赢了。
大家都做得很好!为胜利欢呼吧!
    
            SubGroup(2)
        
        
          Unknown115(41,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Unknown115(2,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 215 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 216 (0, 2, 0, 2, 6)
    
        
        
            SubGroup(1)
        
        
          Unknown18(8,60,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(330,2,8,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]陷入苦战!
    
            SubGroup(2)
        
        
          TalkDeploySlot(2859,8,1,3,0,0,0,0,0,0,0,0,0,0,0)
        
          # 可恶……
居然被逼到如此地步!
    
          TalkDeploySlot(2860,77,1,2,1,0,0,0,0,0,0,0,0,0,0)
        
          # 啧,我的父亲也太丢人了!
喂,山猪,我们得快去救援!
    # Group 217 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown112(8,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 218 (0, 8, 0, 2, 7)
    
        
        
            SubGroup(1)
        
        
          Unknown19(8,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(8,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,3,8,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
            SubGroup(1)
        
        
          TalkDeploySlot(2861,76,1,3,1,0,0,0,0,0,0,0,0,0,0)
        
          # 罗德利古!
全军……撤退。
    
            SubGroup(1)
        
        
          Alert(338,3,8,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # 战斗败北!
    # Group 219 (0, 2, 2, 2, 2)
    
        
        
            SubGroup(1)
        
        
          Unknown19(76,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown112(76,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 220 (0, 8, 0, 2, 7)
    
        
        
            SubGroup(1)
        
        
          Unknown19(76,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(1)
        
        
          Unknown149(76,0,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
            SubGroup(2)
        
        
          PingOnMinimap(76,1,0,0,0,0,0,0,0,0,0,0,0,0,0)
        
    
          Alert(319,3,76,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # [0:CHARA_G]死亡!
    
            SubGroup(1)
        
        
          Alert(338,3,76,78,78,0,0,0,0,0,0,0,0,0,0)
        
          # 战斗败北!
    # Group 221 (5, 2, 4, 1, 0)
    
        
        
            SubGroup(0)
        
        # Group 222 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(14,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 223 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(17,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 224 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(18,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 225 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(16,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    # Group 226 (0, 5, 2, 2, 0)
    
        
        
            SubGroup(1)
        
        
          Unknown48(15,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
        
    
            MainMissionStart(0,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r]敌人[/]!
      
            MainMissionStart(0,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r]敌人[/]!
      
            MainMissionStart(0,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r]敌人[/]!
      
            MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r]敌人[/]!
      
            Alert(3712,1,78,78,78,5,0,0,11,0,0,0,0,0,0)
          
        
已掌握[r]佣兵团的伏兵[/]的位置!
      
            Alert(3719,4,78,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
避开[r]佣兵团的伏兵[/]潜伏的[r]堡垒[/]以免交战,向前进军!
      
            MainMissionStart(0,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r]敌人[/]!
      
            MainMissionStart(0,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r]敌人[/]!
      
            MainMissionStart(1,1,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(1,2,0,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(1,3,0,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            Alert(562,0,78,78,78,5,0,0,11,0,0,0,0,0,0)
          
        
[b][0:PARTY][/]关闭[0:AREA]的大门!
      
            Alert(557,0,78,78,78,5,0,0,11,0,0,0,0,0,0)
          
        
[b][0:PARTY][/]开启[0:AREA]的大门!
      
            MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(1,2,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(1,3,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(1,5,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[y]敌人[/]!
      
            MainMissionStart(3,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]和[1:CHARA_G]!
      
            Alert(237,0,54,78,78,3,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]撤退!
      
            Alert(656,0,54,78,78,3,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]的鼓舞效果已结束!
      
            Alert(313,2,54,78,78,3,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]败退!
      
            Alert(656,0,54,78,78,3,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]的鼓舞效果已结束!
      
            MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]等!
      
            MainMissionStart(4,4,1,1,0,0,0,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]等!
      
            Alert(660,0,78,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[b]流言蜚语[/]的[r]敌军[/]战力降低效果已结束!
      
            Alert(552,0,78,78,78,0,0,0,1,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            Alert(552,0,78,78,78,0,0,0,2,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            Alert(552,0,78,78,78,0,0,0,3,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            Alert(552,0,78,78,78,0,0,0,4,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            Alert(552,0,78,78,78,0,0,0,5,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            Alert(552,0,78,78,78,0,0,0,7,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            Alert(552,0,78,78,78,0,0,0,8,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            Alert(552,0,78,78,78,0,0,0,9,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            Alert(552,0,78,78,78,0,0,0,10,0,0,0,0,0,0)
          
        
大门因[0:AREA]被占领而开启!
      
            MainMissionStart(736,4,0,1,14,78,78,3,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r][0:PARTY][/]的[r]前线部队[/]!
      
            TalkDeploySlot(2769,77,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
帝国军和兰道夫自不必说, 还要多加留心那个佣兵团。
      帝国军和兰道夫自不必说, 还要多加留心那个佣兵团。
            MainMissionStart(820,1,0,2,14,78,78,3,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[r][0:PARTY][/]的[r]前线部队[/]!
      
            Alert(589,1,14,78,78,3,0,0,0,0,0,0,0,0,0)
          
        
大门因[0:CHARA_G]等人被击败而开启!
      
            GenderedMcTalk(0,2777,2778,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
            MainMissionStart(3718,0,1,1,9,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 注意[r]佣兵团的伏兵[/],朝[0:CHARA_G]的所在位置进军!
      
            Alert(3719,4,78,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
避开[r]佣兵团的伏兵[/]潜伏的[r]堡垒[/]以免交战,向前进军!
      
            Alert(3720,2,18,78,78,0,0,0,1,1,0,0,0,0,0)
          
        
[r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
      
            Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!为迎击敌军而开始进军!
      
            GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为保护[1:CHARA_G]而现身!
      
            Alert(3720,2,18,78,78,0,0,0,2,1,0,0,0,0,0)
          
        
[r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
      
            Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!为迎击敌军而开始进军!
      
            GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为保护[1:CHARA_G]而现身!
      
            Alert(3720,2,18,78,78,0,0,0,3,1,0,0,0,0,0)
          
        
[r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
      
            Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!为迎击敌军而开始进军!
      
            GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为保护[1:CHARA_G]而现身!
      
            Alert(3720,2,18,78,78,0,0,0,5,1,0,0,0,0,0)
          
        
[r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
      
            Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!为迎击敌军而开始进军!
      
            GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为保护[1:CHARA_G]而现身!
      
            Alert(3720,2,18,78,78,0,0,0,9,1,0,0,0,0,0)
          
        
[r]佣兵团的伏兵[/]因[0:AREA]的交战而现身!
      
            Alert(3702,2,13,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!为迎击敌军而开始进军!
      
            GenderedMcTalk(2,2784,2785,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为保护[1:CHARA_G]而现身!
      
            Alert(200,2,10,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!
      
            TalkDeploySlot(2789,77,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
真是位年轻的将领啊…… 虽然我们也没什么资格说她。
      真是位年轻的将领啊…… 虽然我们也没什么资格说她。
            Alert(319,0,10,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
            MainMissionStart(438,0,2,2,10,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            TalkDeploySlot(2793,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
什么……芙蕾伽战死了!? 我不该……让她上战场的……
      什么……芙蕾伽战死了!? 我不该……让她上战场的……
            Alert(237,0,13,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]撤退!
      
            MainMissionStart(3710,1,3,2,78,78,12,11,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功突破[r][0:PARTY][/]的包围!
      
            Alert(3716,2,13,78,78,11,0,0,11,0,0,0,0,0,0)
          
        
[0:CHARA_G]与[r]佣兵团的奇袭部队[/]一同现身!
      
            TalkDeploySlot(2794,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
唔,看来敌人顺利避开了伏兵啊。 既然如此,唯有直取敌人要害了!
      唔,看来敌人顺利避开了伏兵啊。 既然如此,唯有直取敌人要害了!
            Alert(615,2,13,78,78,3,0,0,11,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]为派兵出击而开启大门!
      
            Alert(107,2,13,78,78,0,0,0,11,0,0,0,0,0,0)
          
        
[0:CHARA_G]等人开始朝[0:AREA]进军!
      
            TalkDeploySlot(2795,8,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  贝雷特
  
  volume_up
  
选在这时候奇袭,的确是佣兵的战斗风格…… 大本营陷落就全完了,快呼叫援军!
      选在这时候奇袭,的确是佣兵的战斗风格…… 大本营陷落就全完了,快呼叫援军!
            MainMissionStart(3717,4,4,1,13,8,78,0,0,11,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r]佣兵团的奇袭部队[/],阻止其入侵[0:AREA]!
      
            MainMissionStart(3714,1,4,2,13,78,78,0,0,11,0,0,0,0,0)
          
        
MAIN MISSION START: 成功阻止[0:CHARA_G]等人入侵[0:AREA]!
      
            TalkDeploySlot(2802,13,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
传令给贝雷特大人…… 告诉[MFB:他_她]奇袭失败了……
      传令给贝雷特大人…… 告诉[MFB:他_她]奇袭失败了……
            Alert(237,0,13,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]撤退!
      
            Alert(3705,3,78,78,78,11,0,0,11,0,0,0,0,0,0)
          
        
[r][0:PARTY][/]入侵[0:AREA]!
      
            TalkDeploySlot(2805,13,1,1,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
奇袭成功了,非常顺利! 传令告诉大家不用来帮忙了!
      奇袭成功了,非常顺利! 传令告诉大家不用来帮忙了!
            GenderedMcTalk(2,2806,2807,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3703,2,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为保护[1:CHARA_G]而现身!
      
            TalkDeploySlot(1107,13,1,3,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
阁下突如其来的离开才让我吃惊呢。 更让我意外的是,我们会在这里兵戎相见……
      阁下突如其来的离开才让我吃惊呢。 更让我意外的是,我们会在这里兵戎相见……
            TalkCharacter(2797,32,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            TalkDeploySlot(2798,13,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
我只是一直被他们雇用罢了…… 你拿出真本事的话,我自然全力以赴!
      我只是一直被他们雇用罢了…… 你拿出真本事的话,我自然全力以赴!
            Alert(237,0,13,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]撤退!
      
            MainMissionStart(3721,1,5,2,18,78,78,0,0,11,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[r]佣兵团的奇袭部队[/]!
      
            Alert(200,2,10,10,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!
      
            Alert(104,2,10,78,78,0,0,0,11,0,0,0,0,0,0)
          
        
[0:CHARA_G]开始朝[0:AREA]进军!
      
            MainMissionStart(2,4,11,1,10,8,78,0,0,11,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]!
      
            TalkDeploySlot(2789,77,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
真是位年轻的将领啊…… 虽然我们也没什么资格说她。
      真是位年轻的将领啊…… 虽然我们也没什么资格说她。
            Alert(319,0,10,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
            MainMissionStart(438,0,11,2,10,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            TalkDeploySlot(2793,9,1,4,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
什么……芙蕾伽战死了!? 我不该……让她上战场的……
      什么……芙蕾伽战死了!? 我不该……让她上战场的……
            GenderedMcTalk(2,2803,2804,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(200,2,11,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!
      
            TalkDeploySlot(2812,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
唔……阿罗伊斯大人也撤退了啊。 既然如此,就让我亲手将王国军……
      唔……阿罗伊斯大人也撤退了啊。 既然如此,就让我亲手将王国军……
            Alert(574,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为迎击敌军而开启大门!
      
            MainMissionStart(2,4,6,1,9,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]!
      
            GenderedMcTalk(2,2814,2815,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3707,0,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为救援[1:CHARA_G]而开始进军!
      
            Alert(312,2,11,78,78,0,0,0,9,0,0,0,0,0,0)
          
        
[0:CHARA_G]已占领[0:AREA]!
      
            Alert(312,2,11,78,78,0,0,0,8,0,0,0,0,0,0)
          
        
[0:CHARA_G]已占领[0:AREA]!
      
            Alert(319,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
            MainMissionStart(438,1,6,2,9,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            Alert(146,3,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]抵达[1:CHARA_G]的所在位置!
      
            GenderedMcTalk(2,2819,2820,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            GenderedMcTalk(2,2822,2823,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(245,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]暂时撤退!
      
            MainMissionStart(0,0,6,4,78,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[r]敌人[/]!
      
            GenderedMcTalk(2,1113,1114,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(574,2,11,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为迎击敌军而开启大门!
      
            MainMissionStart(2,0,7,1,11,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]!
      
            MainMissionStart(438,1,7,2,11,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            GenderedMcTalk(2,1121,1122,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(237,0,11,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]撤退!
      
            GenderedMcTalk(2,1113,1114,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            GenderedMcTalk(0,1115,1116,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
            MainMissionStart(438,1,8,2,11,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            GenderedMcTalk(2,1121,1122,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(237,0,11,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]撤退!
      
            TalkDeploySlot(2829,77,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
啧……你说援军?真麻烦。 我们现在可不能放缓攻势啊。
      啧……你说援军?真麻烦。 我们现在可不能放缓攻势啊。
            Alert(3713,0,0,1,78,0,0,0,0,0,0,0,0,0,0)
          
        
[b]帝弥托利[/]和[b]菲力克斯[/]撤离战场!
      
            TalkDeploySlot(2831,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
贝雷特大人撤退了啊…… 看来只能由我自己来了。大家上!
      贝雷特大人撤退了啊…… 看来只能由我自己来了。大家上!
            Alert(554,2,9,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]开启[0:AREA]的大门!
      
            MainMissionStart(2,4,12,1,9,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]!
      
            Alert(319,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
            MainMissionStart(438,1,12,2,9,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            TalkDeploySlot(2831,9,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
贝雷特大人撤退了啊…… 看来只能由我自己来了。大家上!
      贝雷特大人撤退了啊…… 看来只能由我自己来了。大家上!
            Alert(204,2,9,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]再次现身!
      
            MainMissionStart(2,4,9,1,9,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]!
      
            Alert(319,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
            MainMissionStart(438,1,9,2,9,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            Alert(200,2,12,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]现身!
      
            MainMissionStart(2,0,10,1,12,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]!
      
            GenderedMcTalk(0,1128,1129,1,2,1,0,0,0,0,0,0,0,0,0)
          
        
            Alert(402,0,22,25,78,0,0,0,0,0,0,0,0,0,0)
          
        
发现与[0:CHARA_G]等人交战中的[1:CHARA_G]!
      
            MainMissionStart(26,4,16,1,22,25,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]等人,救援[1:CHARA_G]!
      
            MainMissionStart(444,1,16,2,25,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功救援[0:CHARA_G]!
      
            Alert(202,1,32,78,78,0,0,0,11,0,0,0,0,0,0)
          
        
[0:CHARA_G]一行人现身!
      
            Alert(106,1,32,78,78,0,0,0,11,0,0,0,0,0,0)
          
        
[0:CHARA_G]一行人开始朝[0:AREA]进军!
      
            Alert(313,2,25,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]败退!
      
            MainMissionStart(445,3,16,3,25,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 未能救援[0:CHARA_G]!
      
            GenderedMcTalk(2,2814,2815,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(3707,0,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]为救援[1:CHARA_G]而开始进军!
      
            TalkCharacter(2849,140,1,0,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
            MainMissionStart(2,4,17,1,11,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 击败[0:CHARA_G]!
      
            Alert(730,4,11,9,78,0,0,0,0,0,0,0,0,0,0)
          
        
在[0:CHARA_G]抵达前击败[1:CHARA_G]!
      
            MainMissionStart(438,1,17,2,11,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            GenderedMcTalk(2,1121,1122,1,2,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(237,0,11,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]撤退!
      
            Alert(549,1,75,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
击败[0:CHARA_G]后获得了宝箱钥匙!
      
            Alert(319,0,9,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
            MainMissionStart(438,1,6,2,9,78,78,0,0,0,0,0,0,0,0)
          
        
MAIN MISSION START: 成功击败[0:CHARA_G]!
      
            GenderedMcTalk(2,1174,1175,1,0,1,1,0,0,0,0,0,0,0,0)
          
        
            Alert(330,2,8,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]陷入苦战!
      
            TalkDeploySlot(2860,77,1,2,1,0,0,0,0,0,0,0,0,0,0)
          
        
 
  <<EMPTY NAME>>
  
  volume_up
  
啧,我的父亲也太丢人了! 喂,山猪,我们得快去救援!
      啧,我的父亲也太丢人了! 喂,山猪,我们得快去救援!
            Alert(319,3,8,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
            Alert(338,3,8,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
战斗败北!
      
            Alert(319,3,76,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
[0:CHARA_G]死亡!
      
            Alert(338,3,76,78,78,0,0,0,0,0,0,0,0,0,0)
          
        
战斗败北!
       
     
       
       
       
       
       
       
       
       
       
       
 
 
 
 
 
         
         
 
 
 
         
         
 
         
         
 
 
 
 
 
 
 
 
         
         
 
 
 
 
 
 
 
