1. 你好像真的不太对劲啊。 感觉怎么样?
  2. 应该没事……但我也不确定。 刚刚做了个奇怪的梦。
  3. 应该没事……但我也不确定。 刚刚做了个奇怪的梦。
  4. 梦? 是你之前提过的那个?
  5. 是啊。 我第一次跟她对话了……
  6. 对啊。 我第一次跟她对话了……
  7. 啊?
  8. 可笑,那才不是梦。
  9. 咦!
  10. 咦!
  11. 怎么了!?
  12. 刚刚……
  13. 刚才……
  14. 蠢货,吾的声音只有汝听得到。 呵呵呵。
  15. 我还是觉得不太好…… 我的发色也还没有变回来吧?
  16. 我还是觉得不太好…… 我的发色也还没变回来吧?
  17. 嗯,瞳孔的颜色也还没恢复。 到底为什么会变成这样啊?
  18. 这场仗好像也打输了。 你还是赶紧离开,找个地方休养一下吧……
  19. 哼……
  20. 没关系。 我人在战场反而会比较踏实。
  21. 没关系。 我人在战场反而会比较舒坦。
  22. 等我痛快挥个几剑应该就能恢复, 放心吧。
  23. 等我痛快挥个几剑应该就能恢复, 放心吧。
  24. 既然你都这么说了,我也不好再说什么…… 不过一有情况就要立刻汇报哦。
  25. 我们的对手可没有窝囊到 你抱恙上场也能轻松应付。
  26. 再加上现在王国军还有教团…… 有赛罗司骑士团撑腰。
  27. 看来会是场硬仗啊……但无论天涯海角, 鄙人阿罗伊斯都会追随团长到底。
  28. 就算要跟过去的同伴拔刀相向, 我也会奋战到最后一刻!
  29. 靠你了,阿罗伊斯。虽然是件苦差事, 但我们得对得起帝国给的大笔佣金。
  30. 不管对手是赛罗司骑士团还是何方神圣, 收多少钱就得出多少力……
  31. 杰拉尔特,你脸色看起来很凝重啊, 在烦恼什么事吗?
  32. 杰拉尔特,你脸色看起来很凝重啊, 在烦恼什么事吗?
  33. 也不知你那敏锐的观察力是遗传了谁……
  34. 没什么, 只是我刚好和教团的某个人有些渊源罢了。
  35. 不论是敌是友, 我都不想见到那家伙……仅此而已。
  36. 这样啊……
  37. 这样啊……
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
85 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 31 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 290 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 35 0 31 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 30 0 4294967246 0 0 0 0 0 0 0 0 0 0 0
TopLeftLocationBannerEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 NULL NULL 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 1 1 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 0 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 2403 0 2179 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 15 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 8 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 2356 0 2180 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 2356 0 2181 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 3 0 0 2182 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 4 2400 0 2183 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 2400 0 2184 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 6 0 0 2185 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 7 0 2 2186 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 2412 4 2187 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 9 2412 4 2188 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 10 0 0 2189 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 11 2401 4 2190 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 12 2401 4 2191 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 13 0 1 2192 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 15 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 4 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 14 0 3 2193 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 15 0 3 2194 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 16 2405 3 2195 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 17 2407 0 2196 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 18 0 0 2197 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 19 2401 0 2198 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 2401 0 2199 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 21 2403 0 2200 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 22 2403 0 2201 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 23 2400 0 2202 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 24 NULL 0 4295 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 25 2403 0 4296 1 0 0 0 0 0 0 0 0 0
UnkEvent (161) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 1 30 35 0 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (135) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
150 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 2 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 2432 2 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 35 2 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 26 NULL 3 4297 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 27 2402 2 4298 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 28 2400 0 4299 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 35 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 35 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 29 NULL 3 4300 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 0 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 30 2403 0 4301 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 31 2403 0 4302 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 32 2411 3 4303 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 33 NULL 0 4304 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 34 2403 0 4305 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 15 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 8 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 35 2400 0 4306 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 36 2400 0 4307 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (85, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (35, 0, 31, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
EnterSceneEvent (0, 35, 0, 31, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
UnkEvent 64(31, 30, 0, 4294967246, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
6
TopLeftLocationBannerEvent (30, NULL, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 同盟领 山中
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(18, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(300, 4294967281, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(300, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
TalkEvent (35, 0, 2403, 0, 2179, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你好像真的不太对劲啊。 感觉怎么样?
13
UnkEvent 26(17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 59(300, 15, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 31(1, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
17
TalkEvent (0, 1, 2356, 0, 2180, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 应该没事……但我也不确定。 刚刚做了个奇怪的梦。
18
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (1, 2, 2356, 0, 2181, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 应该没事……但我也不确定。 刚刚做了个奇怪的梦。
20
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 26(3, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (35, 3, 0, 0, 2182, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 梦? 是你之前提过的那个?
23
UnkEvent 26(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
IfEvent (10, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
25
TalkEvent (0, 4, 2400, 0, 2183, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 是啊。 我第一次跟她对话了……
26
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (1, 5, 2400, 0, 2184, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 对啊。 我第一次跟她对话了……
28
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 26(18, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(300, 4294967281, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (35, 6, 0, 0, 2185, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊?
34
UnkEvent 59(400, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(400, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (37, 7, 0, 2, 2186, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 可笑,那才不是梦。
37
IfEvent (10, 1, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
38
TalkEvent (0, 8, 2412, 4, 2187, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 咦!
39
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
TalkEvent (1, 9, 2412, 4, 2188, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 咦!
41
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 26(18, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(300, 4294967281, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (35, 10, 0, 0, 2189, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 怎么了!?
46
UnkEvent 26(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
IfEvent (10, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
48
TalkEvent (0, 11, 2401, 4, 2190, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 刚刚……
49
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (1, 12, 2401, 4, 2191, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 刚才……
51
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (37, 13, 0, 1, 2192, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 蠢货,吾的声音只有汝听得到。 呵呵呵。
54
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 27(2, 300, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
IfEvent (10, 1, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
57
TalkEvent (0, 14, 0, 3, 2193, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我还是觉得不太好…… 我的发色也还没有变回来吧?
58
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (1, 15, 0, 3, 2194, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 我还是觉得不太好…… 我的发色也还没变回来吧?
60
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (35, 16, 2405, 3, 2195, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯,瞳孔的颜色也还没恢复。 到底为什么会变成这样啊?
62
UnkEvent 26(3, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (35, 17, 2407, 0, 2196, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这场仗好像也打输了。 你还是赶紧离开,找个地方休养一下吧……
64
UnkEvent 54(35, 0, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(2, 600, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
TalkEvent (37, 18, 0, 0, 2197, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哼……
67
IfEvent (10, 1, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
68
TalkEvent (0, 19, 2401, 0, 2198, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 没关系。 我人在战场反而会比较踏实。
69
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (1, 20, 2401, 0, 2199, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 没关系。 我人在战场反而会比较舒坦。
71
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 26(15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(2, 600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
IfEvent (10, 1, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
75
TalkEvent (0, 21, 2403, 0, 2200, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等我痛快挥个几剑应该就能恢复, 放心吧。
76
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
TalkEvent (1, 22, 2403, 0, 2201, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 等我痛快挥个几剑应该就能恢复, 放心吧。
78
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 26(18, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 59(300, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (35, 23, 2400, 0, 2202, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 既然你都这么说了,我也不好再说什么…… 不过一有情况就要立刻汇报哦。
83
TalkEvent (35, 24, NULL, 0, 4295, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我们的对手可没有窝囊到 你抱恙上场也能轻松应付。
84
TalkEvent (35, 25, 2403, 0, 4296, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 再加上现在王国军还有教团…… 有赛罗司骑士团撑腰。
85
UnkEvent 161(31, 1, 30, 35, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
86
UnkEvent 135(150, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 102(31, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (31, 26, NULL, 3, 4297, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 看来会是场硬仗啊……但无论天涯海角, 鄙人阿罗伊斯都会追随团长到底。
91
TalkEvent (31, 27, 2402, 2, 4298, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就算要跟过去的同伴拔刀相向, 我也会奋战到最后一刻!
92
TalkEvent (35, 28, 2400, 0, 4299, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 靠你了,阿罗伊斯。虽然是件苦差事, 但我们得对得起帝国给的大笔佣金。
93
UnkEvent 26(16, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (35, 29, NULL, 3, 4300, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不管对手是赛罗司骑士团还是何方神圣, 收多少钱就得出多少力……
97
UnkEvent 26(18, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 59(300, 4294967281, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 26(2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
103
TalkEvent (0, 30, 2403, 0, 4301, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 杰拉尔特,你脸色看起来很凝重啊, 在烦恼什么事吗?
104
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (1, 31, 2403, 0, 4302, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 杰拉尔特,你脸色看起来很凝重啊, 在烦恼什么事吗?
106
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
UnkEvent 26(18, 35, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
UnkEvent 59(300, 4294967281, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
109
UnkEvent 31(2, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
110
TalkEvent (35, 32, 2411, 3, 4303, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 也不知你那敏锐的观察力是遗传了谁……
111
TalkEvent (35, 33, NULL, 0, 4304, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没什么, 只是我刚好和教团的某个人有些渊源罢了。
112
TalkEvent (35, 34, 2403, 0, 4305, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不论是敌是友, 我都不想见到那家伙……仅此而已。
113
UnkEvent 26(17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
UnkEvent 59(300, 15, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 31(1, 300, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
IfEvent (10, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # Byleth (Male)
117
TalkEvent (0, 35, 2400, 0, 4306, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 这样啊……
118
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (1, 36, 2400, 0, 4307, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 这样啊……
120
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
UnkEvent (64) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 30 0 4294967246 0 0 0 0 0 0 0 0 0 0 0
同盟领 山中
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 1 1 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
31 0 1 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 2403 0 2179 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
你好像真的不太对劲啊。 感觉怎么样?
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 15 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 8 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 2356 0 2180 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
应该没事……但我也不确定。 刚刚做了个奇怪的梦。
ElseEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 2 2356 0 2181 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
应该没事……但我也不确定。 刚刚做了个奇怪的梦。
EndIfEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 3 0 0 2182 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
梦? 是你之前提过的那个?
UnkEvent (26) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 1 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 4 2400 0 2183 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
是啊。 我第一次跟她对话了……
ElseEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 2400 0 2184 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
对啊。 我第一次跟她对话了……
EndIfEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 6 0 0 2185 0 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
啊?
PanCameraEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 0 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 7 0 2 2186 1 0 0 0 0 0 0 0 0 0
link 苏谛斯 volume_up
可笑,那才不是梦。
IfEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 2 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 8 2412 4 2187 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
咦!
ElseEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 9 2412 4 2188 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
咦!
EndIfEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 35 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
300 4294967281 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 10 0 0 2189 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
怎么了!?
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 3 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 11 2401 4 2190 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
刚刚……
ElseEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 12 2401 4 2191 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
刚才……
EndIfEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 13 0 1 2192 1 0 0 0 0 0 0 0 0 0
link 苏谛斯 volume_up
蠢货,吾的声音只有汝听得到。 呵呵呵。
PanCameraEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 15 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 4 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 14 0 3 2193 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
我还是觉得不太好…… 我的发色也还没有变回来吧?
ElseEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 15 0 3 2194 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
我还是觉得不太好…… 我的发色也还没变回来吧?
EndIfEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 16 2405 3 2195 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
嗯,瞳孔的颜色也还没恢复。 到底为什么会变成这样啊?
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 35 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 17 2407 0 2196 1 0 0 0 0 0 0 0 0 0
link 杰拉尔特 volume_up
这场仗好像也打输了。 你还是赶紧离开,找个地方休养一下吧……
UnkEvent (54) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
35 0 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
37 18 0 0 2197 1 0 0 0 0 0 0 0 0 0
link 苏谛斯 volume_up
哼……
IfEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 19 2401 0 2198 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
没关系。 我人在战场反而会比较踏实。
ElseEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 2401 0 2199 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
没关系。 我人在战场反而会比较舒坦。
EndIfEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 600 10 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 1 6 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 21 2403 0 2200 1 0 0 0 0 0 0 0 0 0
link 贝雷特 volume_up
等我痛快挥个几剑应该就能恢复, 放心吧。
ElseEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 22 2403 0 2201 1 0 0 0 0 0 0 0 0 0
link 贝雷丝 volume_up
等我痛快挥个几剑应该就能恢复, 放心吧。
EndIfEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
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link 杰拉尔特 volume_up
既然你都这么说了,我也不好再说什么…… 不过一有情况就要立刻汇报哦。
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link 杰拉尔特 volume_up
我们的对手可没有窝囊到 你抱恙上场也能轻松应付。
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link 杰拉尔特 volume_up
再加上现在王国军还有教团…… 有赛罗司骑士团撑腰。
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link 阿罗伊斯 volume_up
看来会是场硬仗啊……但无论天涯海角, 鄙人阿罗伊斯都会追随团长到底。
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link 阿罗伊斯 volume_up
就算要跟过去的同伴拔刀相向, 我也会奋战到最后一刻!
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link 杰拉尔特 volume_up
靠你了,阿罗伊斯。虽然是件苦差事, 但我们得对得起帝国给的大笔佣金。
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link 杰拉尔特 volume_up
不管对手是赛罗司骑士团还是何方神圣, 收多少钱就得出多少力……
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link 贝雷特 volume_up
杰拉尔特,你脸色看起来很凝重啊, 在烦恼什么事吗?
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link 贝雷丝 volume_up
杰拉尔特,你脸色看起来很凝重啊, 在烦恼什么事吗?
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link 杰拉尔特 volume_up
也不知你那敏锐的观察力是遗传了谁……
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link 杰拉尔特 volume_up
没什么, 只是我刚好和教团的某个人有些渊源罢了。
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link 杰拉尔特 volume_up
不论是敌是友, 我都不想见到那家伙……仅此而已。
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link 贝雷特 volume_up
这样啊……
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link 贝雷丝 volume_up
这样啊……
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