1. 没关系的…… 拿完东西就走,快去快回就行……
  2. 雅妮特,晚上好。
  3. 噫!
  4. 抱、抱歉。 我吓到你了吗?
  5. 啊,是英谷莉特…… 对不起,我这么一惊一乍的……
  6. 没事的。 现在这么晚了,你还在这里做什么啊?
  7. 唔……我把参考书落在食堂里了, 我正准备去拿……
  8. 真巧,我也丢了东西, 正准备去食堂找呢。
  9. 那、那我们就一起去吧! 有你在我就放心多了!
  10. 放、放心?你在说什么啊…… 算了,我们走吧。
  11. …… 这、这里好黑啊……
  12. 噫!?你听到什么声音了吗!? 是、是从那边的草丛里传来的!
  13. 草丛?咦,那个人影是…… 该不会又弄到这么晚了吧……
  14. 咦?雅妮特!?你别跑啊! 那边有装粮食的箱子……
  15. 好痛啊—— 这里怎么会有木箱啊!
  16. 雅妮特……
  17. 中途出了不少意外,但我们还是顺利抵达啦! 英谷莉特,谢谢你!
  18. 太、太好了…… 雅妮特,你很怕黑吗?
  19. 是啊,我有想过要克服这一点, 可我一直以来都很害怕。
  20. 英谷莉特你不怕吗? 说不定那里会有幽灵啊!
  21. 我倒是不怕暗处, 而且也从没见过幽灵……
  22. 可你想啊!已经死掉的人从地底爬出来…… 你不觉得很可怕吗!?
  23. 贾拉提雅领附近也有这个传说, 在我小的时候,哥哥常常会讲给我听。
  24. 可这个传说如果是真的, 那世界上不就到处都是死者了吗?
  25. 是、是哦……你的话也有道理, 可我就是会疑神疑鬼……
  26. 而且,要是死者能变成幽灵跟我们见面, 不也是一件好事吗?
  27. 一个人如果死了, 就再也不能跟他见面或是交谈了。
  28. 你说得对…… 人死了就什么都结束了……
  29. 既然这样……不,正因如此, 我们才更应该珍惜当下啊。
  30. 没错,我也是这么想的, 毕竟人生只有一次。
  31. 好,英谷莉特! 我一个人可以回去的!
  32. 咦?你确定吗? 我看你这一路走得心惊胆战的……
  33. 因为想克服自己的缺点, 就只有趁自己还活着的时候才能做到啊。
  34. 我确实还是很怕黑…… 但我会努力克服的!
  35. 呵呵,我也得向她的乐观学习呀。 趁自己还活着……
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 0 2402 2 14242 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (43) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 NULL 0 14243 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 2 2412 4 14244 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 4 14245 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 3 30 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 24)
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17 2432 4 1 30 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 4 NULL 4 14246 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 2401 0 14247 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 6 2411 3 14248 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 7 2403 0 14249 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
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500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 8 2410 3 14250 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
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2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 40)
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60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 41)
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18 2400 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
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18 9 0 4 14251 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 43)
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18 2005 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 44)
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17 2004 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 10 0 3 14252 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1114 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 NULL 4 14253 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 14254 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1128 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 NULL 4 14255 1 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1129 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 3 14256 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 15 0 4 14257 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 17 18 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
BlackScreenEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 16 2402 1 14258 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 2400 3 14259 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 4 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 3 14260 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 17 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 19 2403 3 14261 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 20 2405 0 14262 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 21 2411 3 14263 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 22 2407 0 14264 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 23 NULL 0 14265 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 24 NULL 3 14266 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 18 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 25 0 1 14267 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 26 2020 3 14268 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 400 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 2400 3 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 27 0 3 14269 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 2022 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 28 NULL 0 14270 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 29 2400 0 14271 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 30 2402 1 14272 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 31 0 4 14273 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 32 2403 1 14274 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 33 NULL 1 14275 1 0 0 0 0 0 0 0 0 0
RotateEvent (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 5 20 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 17 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 6 40 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 5 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 5 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 34 0 1 14276 1 0 0 0 0 0 0 0 0 0
0
InitEvent (74, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (17, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
EnterSceneEvent (0, 17, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 26(6, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
TalkEvent (17, 0, 2402, 2, 14242, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没关系的…… 拿完东西就走,快去快回就行……
10
EnterSceneEvent (3, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
11
UnkEvent 43(18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 26(0, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
UnkEvent 43(18, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
15
UnkEvent 31(2, 500, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
16
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
TalkEvent (18, 1, NULL, 0, 14243, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 雅妮特,晚上好。
18
TalkEvent (17, 2, 2412, 4, 14244, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 噫!
19
UnkEvent 26(17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (18, 3, 0, 4, 14245, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 抱、抱歉。 我吓到你了吗?
25
TalkEvent (17, 4, NULL, 4, 14246, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊,是英谷莉特…… 对不起,我这么一惊一乍的……
26
TalkEvent (18, 5, 2401, 0, 14247, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没事的。 现在这么晚了,你还在这里做什么啊?
27
UnkEvent 26(4, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (17, 6, 2411, 3, 14248, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔……我把参考书落在食堂里了, 我正准备去拿……
29
UnkEvent 26(17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (18, 7, 2403, 0, 14249, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真巧,我也丢了东西, 正准备去食堂找呢。
33
UnkEvent 26(18, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 31(3, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (17, 8, 2410, 3, 14250, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那、那我们就一起去吧! 有你在我就放心多了!
38
UnkEvent 26(2, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
TalkEvent (18, 9, 0, 4, 14251, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 放、放心?你在说什么啊…… 算了,我们走吧。
46
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 7(0, 0, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
TalkEvent (17, 10, 0, 3, 14252, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # …… 这、这里好黑啊……
51
PlaySoundEffectEvent (1114, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (17, 11, NULL, 4, 14253, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 噫!?你听到什么声音了吗!? 是、是从那边的草丛里传来的!
54
TalkEvent (18, 12, 0, 0, 14254, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 草丛?咦,那个人影是…… 该不会又弄到这么晚了吧……
55
PlaySoundEffectEvent (1128, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
TalkEvent (18, 13, NULL, 4, 14255, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦?雅妮特!?你别跑啊! 那边有装粮食的箱子……
58
PlaySoundEffectEvent (1129, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
60
TalkEvent (17, 14, 0, 3, 14256, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好痛啊—— 这里怎么会有木箱啊!
61
TalkEvent (18, 15, 0, 4, 14257, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 雅妮特……
62
LeaveSceneEvent (0, 17, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
64
EnterSceneEvent (0, 17, 18, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
65
UnkEvent 26(3, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
68
TalkEvent (17, 16, 2402, 1, 14258, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 中途出了不少意外,但我们还是顺利抵达啦! 英谷莉特,谢谢你!
69
UnkEvent 26(1, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (18, 17, 2400, 3, 14259, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 太、太好了…… 雅妮特,你很怕黑吗?
71
UnkEvent 26(18, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(3, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (17, 18, 0, 3, 14260, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊,我有想过要克服这一点, 可我一直以来都很害怕。
77
UnkEvent 26(16, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (17, 19, 2403, 3, 14261, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 英谷莉特你不怕吗? 说不定那里会有幽灵啊!
80
UnkEvent 26(17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
TalkEvent (18, 20, 2405, 0, 14262, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我倒是不怕暗处, 而且也从没见过幽灵……
84
UnkEvent 26(4, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (17, 21, 2411, 3, 14263, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 可你想啊!已经死掉的人从地底爬出来…… 你不觉得很可怕吗!?
86
UnkEvent 26(17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
TalkEvent (18, 22, 2407, 0, 14264, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 贾拉提雅领附近也有这个传说, 在我小的时候,哥哥常常会讲给我听。
90
TalkEvent (18, 23, NULL, 0, 14265, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 可这个传说如果是真的, 那世界上不就到处都是死者了吗?
91
UnkEvent 26(18, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 31(3, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (17, 24, NULL, 3, 14266, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是、是哦……你的话也有道理, 可我就是会疑神疑鬼……
97
UnkEvent 59(400, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
98
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
99
TalkEvent (18, 25, 0, 1, 14267, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 而且,要是死者能变成幽灵跟我们见面, 不也是一件好事吗?
101
TalkEvent (18, 26, 2020, 3, 14268, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 一个人如果死了, 就再也不能跟他见面或是交谈了。
102
UnkEvent 54(18, 17, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
UnkEvent 59(400, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 31(3, 400, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
UnkEvent 31(1, 400, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
106
UnkEvent 135(60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
108
TalkEvent (17, 27, 0, 3, 14269, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你说得对…… 人死了就什么都结束了……
111
TalkEvent (17, 28, NULL, 0, 14270, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 既然这样……不,正因如此, 我们才更应该珍惜当下啊。
112
UnkEvent 26(1, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
TalkEvent (18, 29, 2400, 0, 14271, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没错,我也是这么想的, 毕竟人生只有一次。
114
UnkEvent 26(18, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
115
UnkEvent 59(500, 0, 4294967290, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
UnkEvent 31(3, 500, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
117
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
TalkEvent (17, 30, 2402, 1, 14272, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好,英谷莉特! 我一个人可以回去的!
119
UnkEvent 26(17, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
TalkEvent (18, 31, 0, 4, 14273, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦?你确定吗? 我看你这一路走得心惊胆战的……
123
UnkEvent 26(3, 17, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
TalkEvent (17, 32, 2403, 1, 14274, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因为想克服自己的缺点, 就只有趁自己还活着的时候才能做到啊。
126
TalkEvent (17, 33, NULL, 1, 14275, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我确实还是很怕黑…… 但我会努力克服的!
128
LeaveSceneEvent (8, 17, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
133
UnkEvent 59(400, 5, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
UnkEvent 27(2, 400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
135
TalkEvent (18, 34, 0, 1, 14276, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 呵呵,我也得向她的乐观学习呀。 趁自己还活着……
UnkEvent (15) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 0 2402 2 14242 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
没关系的…… 拿完东西就走,快去快回就行……
UnkEvent (43) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 1 NULL 0 14243 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
雅妮特,晚上好。
TalkEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 2 2412 4 14244 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
噫!
UnkEvent (26) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 3 0 4 14245 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
抱、抱歉。 我吓到你了吗?
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 3 30 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 4 NULL 4 14246 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
啊,是英谷莉特…… 对不起,我这么一惊一乍的……
TalkEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 5 2401 0 14247 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
没事的。 现在这么晚了,你还在这里做什么啊?
UnkEvent (26) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 6 2411 3 14248 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
唔……我把参考书落在食堂里了, 我正准备去拿……
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 7 2403 0 14249 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
真巧,我也丢了东西, 正准备去食堂找呢。
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 8 2410 3 14250 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
那、那我们就一起去吧! 有你在我就放心多了!
UnkEvent (26) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 18 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 9 0 4 14251 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
放、放心?你在说什么啊…… 算了,我们走吧。
UnkEvent (6) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 10 0 3 14252 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
…… 这、这里好黑啊……
PlaySoundEffectEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1114 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 11 NULL 4 14253 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
噫!?你听到什么声音了吗!? 是、是从那边的草丛里传来的!
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 12 0 0 14254 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
草丛?咦,那个人影是…… 该不会又弄到这么晚了吧……
PlaySoundEffectEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1128 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 NULL 4 14255 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
咦?雅妮特!?你别跑啊! 那边有装粮食的箱子……
PlaySoundEffectEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1129 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 14 0 3 14256 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
好痛啊—— 这里怎么会有木箱啊!
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 15 0 4 14257 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
雅妮特……
FadeToBlackEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
72 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 16 2402 1 14258 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
中途出了不少意外,但我们还是顺利抵达啦! 英谷莉特,谢谢你!
UnkEvent (26) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 18 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 2400 3 14259 1 0 0 0 0 0 0 0 0 0
link 英谷莉特 volume_up
太、太好了…… 雅妮特,你很怕黑吗?
UnkEvent (26) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 17 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967290 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 3 14260 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
是啊,我有想过要克服这一点, 可我一直以来都很害怕。
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 17 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 19 2403 3 14261 1 0 0 0 0 0 0 0 0 0
link 雅妮特 volume_up
英谷莉特你不怕吗? 说不定那里会有幽灵啊!
UnkEvent (26) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 18 0 0 0 0 0 0 0 0 0 0 0 0 0
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我倒是不怕暗处, 而且也从没见过幽灵……
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可你想啊!已经死掉的人从地底爬出来…… 你不觉得很可怕吗!?
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贾拉提雅领附近也有这个传说, 在我小的时候,哥哥常常会讲给我听。
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可这个传说如果是真的, 那世界上不就到处都是死者了吗?
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是、是哦……你的话也有道理, 可我就是会疑神疑鬼……
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而且,要是死者能变成幽灵跟我们见面, 不也是一件好事吗?
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一个人如果死了, 就再也不能跟他见面或是交谈了。
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你说得对…… 人死了就什么都结束了……
TalkEvent (index: 111)
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既然这样……不,正因如此, 我们才更应该珍惜当下啊。
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没错,我也是这么想的, 毕竟人生只有一次。
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好,英谷莉特! 我一个人可以回去的!
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咦?你确定吗? 我看你这一路走得心惊胆战的……
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因为想克服自己的缺点, 就只有趁自己还活着的时候才能做到啊。
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我确实还是很怕黑…… 但我会努力克服的!
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呵呵,我也得向她的乐观学习呀。 趁自己还活着……