1. ……
  2. ……
  3. 哈欠~ 康妮,哈琵已经撑不住了……
  4. 哈琵!?什么撑不住了!? 你怎么摇摇晃晃的……
  5. 哈琵抵挡不住睡意了…… 平时这个时候哈琵早就睡了……
  6. 请你振作一点! 当初不是你自愿要负责站岗的吗!?
  7. 是啊~ 只不过和康妮这么待在一起……
  8. 就让哈琵怀念起了从前,然后就开始困了嘛。 而且现在也是时候睡觉了……
  9. 唉,其实我也很怀念过去。
  10. 战争爆发了,哈琵也经历了各种各样的事, 但哈琵最后还是和你团聚了。
  11. 哈琵一开始被迫加入骑士团, 之后又向帝国军投降……
  12. 哈琵以为康妮回帝国后就再也见不到面了, 结果又再次和你相遇……
  13. 哈琵就不得已加入了教团,在那之后 哈琵和康妮也幸运地被联邦国收留……
  14. 该说这是意外还是冥冥之中有定数呢…… 难道这就是孽缘吗?
  15. 当初不是你说什么……
  16. 要是离开了我,就会因为太寂寞 而忍不住叹气吗?
  17. 所以我才会勉为其难地陪着你嘛!
  18. 咦~哈琵有这么说过吗?
  19. 你说了! 就是在我们离开地底那天说的!
  20. 那就当是这样吧~ 地下的其他人过得如何呢?
  21. 巴鲁塔札尔和尤里斯都活着, 大家都在顽强地活下去。
  22. 就像我们俩一样, 大家一定都在顽强地活着……
  23. 是啊~哈琵也是这么想的。
  24. 你会想回到我们在地下的那段时光吗?
  25. 你问哈琵吗?唔~无所谓吧。
  26. 这里没多少人知道哈琵的力量吧? 所以大家才能把哈琵当普通人对待。
  27. 是啊……
  28. 最重要的是康妮也在这里啊。 如果康妮不在,哈琵会觉得很寂寞呢。
  29. 康妮呢? 如果哈琵不在,你会寂寞吗?
  30. 我、我才不会觉得寂寞……
  31. 是吗……只有哈琵会寂寞啊~
  32. 我、我当然会寂寞了! 如果你不在我身边我也会很寂寞啊!
  33. 原来是这样~哈琵早就猜到啦, 但能听你亲口说出来还是很开心。
  34. 你早就知道了!? 原来你又在捉弄我……
  35. 因为哈琵主动提出站岗的时候, 康妮看起来很开心啊?
  36. 那是因为我知道自己要负责站岗……
  37. 如果一起站岗的是自己的熟人, 那也会比较轻松……
  38. 哈琵也这么想哦~哈琵会自愿站岗 也是因为能和康妮在一起啊。
  39. …… 我还真是敌不过你啊!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
78 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 180 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 180 0 0 0 0 0 0 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 100 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 102 103 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 103 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967251 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 2462 3 NULL 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 1 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2 NULL 3 18201 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 3 2412 4 18202 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 2411 3 18203 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2462 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 5 2410 4 18204 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 6 NULL 3 18205 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 1 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 102 3 100 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 7 2403 3 18206 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 8 2400 3 18207 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 9 0 0 18208 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 40 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 10 NULL 3 18209 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 11 NULL 3 18210 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 49)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 12 NULL 3 18211 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 13 2409 1 18212 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 102 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 14 2403 0 18213 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 15 NULL 0 18214 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 16 2409 1 18215 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 17 2412 4 18216 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 18 2402 4 18217 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 19 2400 0 18218 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 8 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 20 2400 0 18219 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 102 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1000 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 21 2450 3 18220 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2452 3 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 900 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 22 2400 1 18221 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 23 2403 3 18222 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 24 2405 0 18223 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 103 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 25 NULL 0 18224 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 26 0 3 18225 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 27 0 1 18226 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 28 2403 0 18227 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 29 0 0 18228 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 103 3 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 30 2411 3 18229 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 150 100 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 31 2410 4 18230 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 32 2409 1 18231 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 33 2412 4 18232 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 34 0 0 18233 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 15 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 35 2405 4 18234 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 36 NULL 3 18235 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2407 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 37 2400 1 18236 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2410 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 38 0 5 18237 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2409 1 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (102, 103, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
CheckRecruitmentEvent (0, 0, 100, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
EnterSceneEvent (0, 102, 103, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(3, 100, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(100, 4294967251, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 31(2, 1200, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (103, 0, 2462, 3, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
15
TalkEvent (102, 1, NULL, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……
16
TalkEvent (103, 2, NULL, 3, 18201, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈欠~ 康妮,哈琵已经撑不住了……
18
UnkEvent 26(9, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (102, 3, 2412, 4, 18202, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈琵!?什么撑不住了!? 你怎么摇摇晃晃的……
23
TalkEvent (103, 4, 2411, 3, 18203, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈琵抵挡不住睡意了…… 平时这个时候哈琵早就睡了……
25
UnkEvent 26(7, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (102, 5, 2410, 4, 18204, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 请你振作一点! 当初不是你自愿要负责站岗的吗!?
29
UnkEvent 54(102, 103, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 31(1, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 27(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (103, 6, NULL, 3, 18205, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊~ 只不过和康妮这么待在一起……
39
TalkEvent (103, 7, 2403, 3, 18206, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就让哈琵怀念起了从前,然后就开始困了嘛。 而且现在也是时候睡觉了……
40
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (102, 8, 2400, 3, 18207, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唉,其实我也很怀念过去。
42
TalkEvent (103, 9, 0, 0, 18208, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 战争爆发了,哈琵也经历了各种各样的事, 但哈琵最后还是和你团聚了。
44
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
45
TalkEvent (103, 10, NULL, 3, 18209, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哈琵一开始被迫加入骑士团, 之后又向帝国军投降……
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
48
TalkEvent (103, 11, NULL, 3, 18210, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哈琵以为康妮回帝国后就再也见不到面了, 结果又再次和你相遇……
49
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
51
TalkEvent (103, 12, NULL, 3, 18211, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哈琵就不得已加入了教团,在那之后 哈琵和康妮也幸运地被联邦国收留……
52
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (103, 13, 2409, 1, 18212, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 该说这是意外还是冥冥之中有定数呢…… 难道这就是孽缘吗?
54
UnkEvent 54(103, 102, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(600, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (102, 14, 2403, 0, 18213, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 当初不是你说什么……
60
TalkEvent (102, 15, NULL, 0, 18214, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 要是离开了我,就会因为太寂寞 而忍不住叹气吗?
61
TalkEvent (102, 16, 2409, 1, 18215, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 所以我才会勉为其难地陪着你嘛!
62
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (103, 17, 2412, 4, 18216, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦~哈琵有这么说过吗?
64
TalkEvent (102, 18, 2402, 4, 18217, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你说了! 就是在我们离开地底那天说的!
65
TalkEvent (103, 19, 2400, 0, 18218, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那就当是这样吧~ 地下的其他人过得如何呢?
66
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
68
UnkEvent 59(100, 8, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (102, 20, 2400, 0, 18219, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 巴鲁塔札尔和尤里斯都活着, 大家都在顽强地活下去。
71
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(1000, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (102, 21, 2450, 3, 18220, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就像我们俩一样, 大家一定都在顽强地活着……
76
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 26(4, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 900, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (103, 22, 2400, 1, 18221, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊~哈琵也是这么想的。
80
TalkEvent (102, 23, 2403, 3, 18222, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你会想回到我们在地下的那段时光吗?
81
TalkEvent (103, 24, 2405, 0, 18223, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你问哈琵吗?唔~无所谓吧。
82
UnkEvent 26(10, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (103, 25, NULL, 0, 18224, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这里没多少人知道哈琵的力量吧? 所以大家才能把哈琵当普通人对待。
85
UnkEvent 26(9, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 66(102, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (102, 26, 0, 3, 18225, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊……
89
UnkEvent 54(102, 103, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(600, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (103, 27, 0, 1, 18226, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 最重要的是康妮也在这里啊。 如果康妮不在,哈琵会觉得很寂寞呢。
94
TalkEvent (103, 28, 2403, 0, 18227, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 康妮呢? 如果哈琵不在,你会寂寞吗?
96
TalkEvent (102, 29, 0, 0, 18228, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我、我才不会觉得寂寞……
98
TalkEvent (103, 30, 2411, 3, 18229, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是吗……只有哈琵会寂寞啊~
99
UnkEvent 26(9, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 27(1, 150, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 66(102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (102, 31, 2410, 4, 18230, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我、我当然会寂寞了! 如果你不在我身边我也会很寂寞啊!
106
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (103, 32, 2409, 1, 18231, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 原来是这样~哈琵早就猜到啦, 但能听你亲口说出来还是很开心。
108
TalkEvent (102, 33, 2412, 4, 18232, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你早就知道了!? 原来你又在捉弄我……
109
TalkEvent (103, 34, 0, 0, 18233, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因为哈琵主动提出站岗的时候, 康妮看起来很开心啊?
111
UnkEvent 59(100, 10, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 59(600, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (102, 35, 2405, 4, 18234, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那是因为我知道自己要负责站岗……
115
TalkEvent (102, 36, NULL, 3, 18235, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 如果一起站岗的是自己的熟人, 那也会比较轻松……
117
UnkEvent 54(102, 103, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
TalkEvent (103, 37, 2400, 1, 18236, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈琵也这么想哦~哈琵会自愿站岗 也是因为能和康妮在一起啊。
123
UnkEvent 26(9, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(3, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 27(2, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (102, 38, 0, 5, 18237, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # …… 我还真是敌不过你啊!
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 100 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 103 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967251 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 2462 3 NULL 1 0 0 0 0 0 0 0 0 0
link 哈琵
……
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 1 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2 NULL 3 18201 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
哈欠~ 康妮,哈琵已经撑不住了……
LookAtPersonEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 3 2412 4 18202 1 0 0 0 0 0 0 0 0 0
link 康丝坦洁 volume_up
哈琵!?什么撑不住了!? 你怎么摇摇晃晃的……
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 2411 3 18203 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
哈琵抵挡不住睡意了…… 平时这个时候哈琵早就睡了……
UnkEvent (26) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 5 2410 4 18204 1 0 0 0 0 0 0 0 0 0
link 康丝坦洁 volume_up
请你振作一点! 当初不是你自愿要负责站岗的吗!?
UnkEvent (54) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 6 NULL 3 18205 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
是啊~ 只不过和康妮这么待在一起……
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 102 3 100 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 7 2403 3 18206 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
就让哈琵怀念起了从前,然后就开始困了嘛。 而且现在也是时候睡觉了……
UnkEvent (30) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 8 2400 3 18207 1 0 0 0 0 0 0 0 0 0
link 康丝坦洁 volume_up
唉,其实我也很怀念过去。
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 9 0 0 18208 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
战争爆发了,哈琵也经历了各种各样的事, 但哈琵最后还是和你团聚了。
IfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 10 NULL 3 18209 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
哈琵一开始被迫加入骑士团, 之后又向帝国军投降……
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 11 NULL 3 18210 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
哈琵以为康妮回帝国后就再也见不到面了, 结果又再次和你相遇……
EndIfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 12 NULL 3 18211 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
哈琵就不得已加入了教团,在那之后 哈琵和康妮也幸运地被联邦国收留……
EndIfEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 13 2409 1 18212 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
该说这是意外还是冥冥之中有定数呢…… 难道这就是孽缘吗?
UnkEvent (54) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 102 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 14 2403 0 18213 1 0 0 0 0 0 0 0 0 0
link 康丝坦洁 volume_up
当初不是你说什么……
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 15 NULL 0 18214 1 0 0 0 0 0 0 0 0 0
link 康丝坦洁 volume_up
要是离开了我,就会因为太寂寞 而忍不住叹气吗?
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 16 2409 1 18215 1 0 0 0 0 0 0 0 0 0
link 康丝坦洁 volume_up
所以我才会勉为其难地陪着你嘛!
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 17 2412 4 18216 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
咦~哈琵有这么说过吗?
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 18 2402 4 18217 1 0 0 0 0 0 0 0 0 0
link 康丝坦洁 volume_up
你说了! 就是在我们离开地底那天说的!
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 19 2400 0 18218 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
那就当是这样吧~ 地下的其他人过得如何呢?
IfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 8 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 20 2400 0 18219 1 0 0 0 0 0 0 0 0 0
link 康丝坦洁 volume_up
巴鲁塔札尔和尤里斯都活着, 大家都在顽强地活下去。
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link 康丝坦洁 volume_up
就像我们俩一样, 大家一定都在顽强地活着……
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link 哈琵 volume_up
是啊~哈琵也是这么想的。
TalkEvent (index: 80)
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link 康丝坦洁 volume_up
你会想回到我们在地下的那段时光吗?
TalkEvent (index: 81)
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link 哈琵 volume_up
你问哈琵吗?唔~无所谓吧。
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TalkEvent (index: 84)
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link 哈琵 volume_up
这里没多少人知道哈琵的力量吧? 所以大家才能把哈琵当普通人对待。
UnkEvent (26) (index: 85)
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link 康丝坦洁 volume_up
是啊……
UnkEvent (54) (index: 89)
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UnkEvent (31) (index: 90)
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link 哈琵 volume_up
最重要的是康妮也在这里啊。 如果康妮不在,哈琵会觉得很寂寞呢。
TalkEvent (index: 94)
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link 哈琵 volume_up
康妮呢? 如果哈琵不在,你会寂寞吗?
LookEvent (index: 95)
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link 康丝坦洁 volume_up
我、我才不会觉得寂寞……
PanCameraEvent (index: 97)
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link 哈琵 volume_up
是吗……只有哈琵会寂寞啊~
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link 康丝坦洁 volume_up
我、我当然会寂寞了! 如果你不在我身边我也会很寂寞啊!
UnkEvent (30) (index: 106)
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TalkEvent (index: 107)
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link 哈琵 volume_up
原来是这样~哈琵早就猜到啦, 但能听你亲口说出来还是很开心。
TalkEvent (index: 108)
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你早就知道了!? 原来你又在捉弄我……
TalkEvent (index: 109)
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link 哈琵 volume_up
因为哈琵主动提出站岗的时候, 康妮看起来很开心啊?
PanCameraEvent (index: 110)
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link 康丝坦洁 volume_up
那是因为我知道自己要负责站岗……
TalkEvent (index: 115)
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link 康丝坦洁 volume_up
如果一起站岗的是自己的熟人, 那也会比较轻松……
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link 哈琵 volume_up
哈琵也这么想哦~哈琵会自愿站岗 也是因为能和康妮在一起啊。
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link 康丝坦洁 volume_up
…… 我还真是敌不过你啊!