1. ………………
  2. ………………
  3. 呼啊~ 康妮,哈琵好像已經不行了……
  4. 哈琵!? 什麼不行了!? 你怎麼整個人搖搖晃晃的……
  5. 哈琵抵擋不住睡意了…… 通常這個時間,哈琵已經睡了……
  6. 可以請你振作一點嗎!? 當初不是你自願負責站崗的嗎!?
  7. 是沒錯啦~ 不過像這樣和康妮兩個人在一起……
  8. 讓哈琵想起了以前的事,太懷念就開始睏了。 而且平常這個時間也已經睡了……
  9. 哎,我不否認自己也很懷念從前。
  10. 雖然戰爭爆發,又發生過很多事, 但哈琵還是跟康妮在一起了。
  11. 哈琵一開始被迫加入騎士團, 之後向帝國軍投降……
  12. 康妮回到帝國,以為再也見不到面了。 沒想到還能重逢……
  13. 哈琵逼不得已跟著教團,但是之後 康妮和哈琵都很幸運地被聯邦國收留……
  14. 該說是意外~還是說隱隱約約有預感…… 這就是孽緣嗎?
  15. 你不是曾經說過……
  16. 要是沒有我在, 可能會太過寂寞而忍不住嘆氣嗎?
  17. 因此我現在才會像這樣陪在你身旁呀!
  18. 咦~哈琵有這麼說過嗎?
  19. 你說了! 在我們離開地下的那一天,你確實說了!
  20. 那就當作有吧~ 地下的其他人不知道過得怎麼樣?
  21. 就像巴魯塔札爾和尤里斯也過得很好, 大家都各自堅強地活著喔。
  22. 就像我們兩個平安無事…… 大家一定都很堅強地活著喔。
  23. 是啊~哈琵也是這麼想的。
  24. 你會想要回到我們在地下的那段時光嗎?
  25. 哈琵嗎? 嗯~還好吧。
  26. 這裡沒有多少人知道哈琵的力量吧? 所以大家才能把哈琵當普通人對待。
  27. 也是呢……
  28. 最重要的是康妮也在這裡啊。 如果康妮不在身邊,哈琵會很寂寞呢。
  29. 康妮呢? 哈琵不在身邊,你會很寂寞嗎?
  30. 我、我才不會感到寂寞……
  31. 這樣啊……只有哈琵會寂寞啊~
  32. 會、會寂寞啦! 你不在身邊的話,我也會很寂寞啊!
  33. 是這樣啊~ 雖然哈琵早就知道了,但還是很開心。
  34. 你早就知道了!? 又開我玩笑……
  35. 哈琵自願負責站崗時, 康妮不是看起來很開心嗎?
  36. 那是因為……我已經先負責站崗了……
  37. 我只是想如果能和熟悉的人一起, 會比較輕鬆……
  38. 哈琵也是喔~哈琵會自願站崗 也是因為能和康妮在一起啊。
  39. ……………… 真是的,我完全敵不過你啊!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
78 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 6 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 180 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 180 0 0 0 0 0 0 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 100 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 102 103 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 103 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967251 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 2462 3 NULL 1 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 1 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2 NULL 3 18201 1 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 3 2412 4 18202 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 2411 3 18203 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2462 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 5 2410 4 18204 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 6 NULL 3 18205 1 0 0 0 0 0 0 0 0 0
DelayEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetEyesEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 1 50 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 102 3 100 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 7 2403 3 18206 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 8 2400 3 18207 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 9 0 0 18208 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 40 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 10 NULL 3 18209 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 11 NULL 3 18210 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 49)
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0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 12 NULL 3 18211 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 13 2409 1 18212 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 102 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 14 2403 0 18213 1 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 15 NULL 0 18214 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 16 2409 1 18215 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 17 2412 4 18216 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 18 2402 4 18217 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 19 2400 0 18218 1 0 0 0 0 0 0 0 0 0
IfEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 8 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 20 2400 0 18219 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 102 4 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1000 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 21 2450 3 18220 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2452 3 0 0 0 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 900 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 22 2400 1 18221 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 23 2403 3 18222 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 24 2405 0 18223 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 103 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2407 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 25 NULL 0 18224 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 26 0 3 18225 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967288 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 27 0 1 18226 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 28 2403 0 18227 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 5 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 29 0 0 18228 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 103 3 2 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 30 2411 3 18229 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 150 100 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 20 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 31 2410 4 18230 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 32 2409 1 18231 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 33 2412 4 18232 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 34 0 0 18233 1 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 102 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 10 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 15 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 4 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 35 2405 4 18234 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 36 NULL 3 18235 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2407 3 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 37 2400 1 18236 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetFaceOrientationEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 0 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 2410 5 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 38 0 5 18237 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2409 1 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
50 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (78, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (102, 103, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (3, 6, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
CheckRecruitmentEvent (0, 0, 100, 101, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
EnterSceneEvent (0, 102, 103, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
7
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 27(2, 100, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 31(3, 100, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 59(100, 4294967251, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 31(2, 1200, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
TalkEvent (103, 0, 2462, 3, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
15
TalkEvent (102, 1, NULL, 0, NULL, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ………………
16
TalkEvent (103, 2, NULL, 3, 18201, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 呼啊~ 康妮,哈琵好像已經不行了……
18
UnkEvent 26(9, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 27(1, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
UnkEvent 59(400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
22
TalkEvent (102, 3, 2412, 4, 18202, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈琵!? 什麼不行了!? 你怎麼整個人搖搖晃晃的……
23
TalkEvent (103, 4, 2411, 3, 18203, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈琵抵擋不住睡意了…… 通常這個時間,哈琵已經睡了……
25
UnkEvent 26(7, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
UnkEvent 31(1, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
TalkEvent (102, 5, 2410, 4, 18204, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 可以請你振作一點嗎!? 當初不是你自願負責站崗的嗎!?
29
UnkEvent 54(102, 103, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 31(3, 100, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(100, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
UnkEvent 31(1, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
UnkEvent 27(1, 400, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (103, 6, NULL, 3, 18205, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是沒錯啦~ 不過像這樣和康妮兩個人在一起……
39
TalkEvent (103, 7, 2403, 3, 18206, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 讓哈琵想起了以前的事,太懷念就開始睏了。 而且平常這個時間也已經睡了……
40
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (102, 8, 2400, 3, 18207, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎,我不否認自己也很懷念從前。
42
TalkEvent (103, 9, 0, 0, 18208, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 雖然戰爭爆發,又發生過很多事, 但哈琵還是跟康妮在一起了。
44
IfEvent (4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ScarletBlaze
45
TalkEvent (103, 10, NULL, 3, 18209, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哈琵一開始被迫加入騎士團, 之後向帝國軍投降……
46
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
IfEvent (4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # AzureGleam
48
TalkEvent (103, 11, NULL, 3, 18210, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 康妮回到帝國,以為再也見不到面了。 沒想到還能重逢……
49
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
IfEvent (4, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # VerdantWildfire
51
TalkEvent (103, 12, NULL, 3, 18211, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 哈琵逼不得已跟著教團,但是之後 康妮和哈琵都很幸運地被聯邦國收留……
52
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
TalkEvent (103, 13, 2409, 1, 18212, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 該說是意外~還是說隱隱約約有預感…… 這就是孽緣嗎?
54
UnkEvent 54(103, 102, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
55
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(100, 0, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 59(600, 4294967283, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
TalkEvent (102, 14, 2403, 0, 18213, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你不是曾經說過……
60
TalkEvent (102, 15, NULL, 0, 18214, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 要是沒有我在, 可能會太過寂寞而忍不住嘆氣嗎?
61
TalkEvent (102, 16, 2409, 1, 18215, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因此我現在才會像這樣陪在你身旁呀!
62
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (103, 17, 2412, 4, 18216, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦~哈琵有這麼說過嗎?
64
TalkEvent (102, 18, 2402, 4, 18217, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你說了! 在我們離開地下的那一天,你確實說了!
65
TalkEvent (103, 19, 2400, 0, 18218, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那就當作有吧~ 地下的其他人不知道過得怎麼樣?
66
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
68
UnkEvent 59(100, 8, 4294967291, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
TalkEvent (102, 20, 2400, 0, 18219, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就像巴魯塔札爾和尤里斯也過得很好, 大家都各自堅強地活著喔。
71
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 59(1000, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (102, 21, 2450, 3, 18220, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 就像我們兩個平安無事…… 大家一定都很堅強地活著喔。
76
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 26(4, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 900, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
TalkEvent (103, 22, 2400, 1, 18221, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊~哈琵也是這麼想的。
80
TalkEvent (102, 23, 2403, 3, 18222, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你會想要回到我們在地下的那段時光嗎?
81
TalkEvent (103, 24, 2405, 0, 18223, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈琵嗎? 嗯~還好吧。
82
UnkEvent 26(10, 103, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
TalkEvent (103, 25, NULL, 0, 18224, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 這裡沒有多少人知道哈琵的力量吧? 所以大家才能把哈琵當普通人對待。
85
UnkEvent 26(9, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
86
UnkEvent 31(1, 800, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 66(102, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
TalkEvent (102, 26, 0, 3, 18225, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 也是呢……
89
UnkEvent 54(102, 103, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
UnkEvent 31(3, 100, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
UnkEvent 59(100, 0, 4294967288, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
UnkEvent 59(600, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
TalkEvent (103, 27, 0, 1, 18226, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 最重要的是康妮也在這裡啊。 如果康妮不在身邊,哈琵會很寂寞呢。
94
TalkEvent (103, 28, 2403, 0, 18227, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 康妮呢? 哈琵不在身邊,你會很寂寞嗎?
96
TalkEvent (102, 29, 0, 0, 18228, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我、我才不會感到寂寞……
98
TalkEvent (103, 30, 2411, 3, 18229, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 這樣啊……只有哈琵會寂寞啊~
99
UnkEvent 26(9, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(100, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 27(1, 150, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
UnkEvent 66(102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
105
TalkEvent (102, 31, 2410, 4, 18230, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 會、會寂寞啦! 你不在身邊的話,我也會很寂寞啊!
106
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
TalkEvent (103, 32, 2409, 1, 18231, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是這樣啊~ 雖然哈琵早就知道了,但還是很開心。
108
TalkEvent (102, 33, 2412, 4, 18232, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你早就知道了!? 又開我玩笑……
109
TalkEvent (103, 34, 0, 0, 18233, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈琵自願負責站崗時, 康妮不是看起來很開心嗎?
111
UnkEvent 59(100, 10, 4294967276, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
112
UnkEvent 59(600, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (102, 35, 2405, 4, 18234, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那是因為……我已經先負責站崗了……
115
TalkEvent (102, 36, NULL, 3, 18235, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我只是想如果能和熟悉的人一起, 會比較輕鬆……
117
UnkEvent 54(102, 103, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
UnkEvent 31(3, 100, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
120
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 27(1, 300, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
TalkEvent (103, 37, 2400, 1, 18236, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哈琵也是喔~哈琵會自願站崗 也是因為能和康妮在一起啊。
123
UnkEvent 26(9, 102, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
UnkEvent 31(3, 100, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
125
UnkEvent 59(100, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
UnkEvent 27(2, 800, 200, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 135(50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (102, 38, 0, 5, 18237, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # ……………… 真是的,我完全敵不過你啊!
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 100 101 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PanCameraEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 103 NULL NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 200 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 12 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967251 4294967276 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 1200 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 0 2462 3 NULL 1 0 0 0 0 0 0 0 0 0
link 哈琵
………………
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 1 NULL 0 NULL 1 0 0 0 0 0 0 0 0 0
link 康絲坦潔
………………
TalkEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 2 NULL 3 18201 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
呼啊~ 康妮,哈琵好像已經不行了……
LookAtPersonEvent (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 102 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967276 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 3 2412 4 18202 1 0 0 0 0 0 0 0 0 0
link 康絲坦潔 volume_up
哈琵!? 什麼不行了!? 你怎麼整個人搖搖晃晃的……
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 4 2411 3 18203 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
哈琵抵擋不住睡意了…… 通常這個時間,哈琵已經睡了……
UnkEvent (26) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 103 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 5 2410 4 18204 1 0 0 0 0 0 0 0 0 0
link 康絲坦潔 volume_up
可以請你振作一點嗎!? 當初不是你自願負責站崗的嗎!?
UnkEvent (54) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 103 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 7 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 6 NULL 3 18205 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
是沒錯啦~ 不過像這樣和康妮兩個人在一起……
LookAtPersonEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 102 3 100 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 7 2403 3 18206 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
讓哈琵想起了以前的事,太懷念就開始睏了。 而且平常這個時間也已經睡了……
UnkEvent (30) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 8 2400 3 18207 1 0 0 0 0 0 0 0 0 0
link 康絲坦潔 volume_up
哎,我不否認自己也很懷念從前。
TalkEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 9 0 0 18208 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
雖然戰爭爆發,又發生過很多事, 但哈琵還是跟康妮在一起了。
IfEvent (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 10 NULL 3 18209 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
哈琵一開始被迫加入騎士團, 之後向帝國軍投降……
EndIfEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 11 NULL 3 18210 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
康妮回到帝國,以為再也見不到面了。 沒想到還能重逢……
EndIfEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 12 NULL 3 18211 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
哈琵逼不得已跟著教團,但是之後 康妮和哈琵都很幸運地被聯邦國收留……
EndIfEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 13 2409 1 18212 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
該說是意外~還是說隱隱約約有預感…… 這就是孽緣嗎?
UnkEvent (54) (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 102 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967291 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967283 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 14 2403 0 18213 1 0 0 0 0 0 0 0 0 0
link 康絲坦潔 volume_up
你不是曾經說過……
TalkEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 15 NULL 0 18214 1 0 0 0 0 0 0 0 0 0
link 康絲坦潔 volume_up
要是沒有我在, 可能會太過寂寞而忍不住嘆氣嗎?
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 16 2409 1 18215 1 0 0 0 0 0 0 0 0 0
link 康絲坦潔 volume_up
因此我現在才會像這樣陪在你身旁呀!
UnkEvent (30) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 17 2412 4 18216 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
咦~哈琵有這麼說過嗎?
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
102 18 2402 4 18217 1 0 0 0 0 0 0 0 0 0
link 康絲坦潔 volume_up
你說了! 在我們離開地下的那一天,你確實說了!
TalkEvent (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
103 19 2400 0 18218 1 0 0 0 0 0 0 0 0 0
link 哈琵 volume_up
那就當作有吧~ 地下的其他人不知道過得怎麼樣?
IfEvent (index: 66)
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就像巴魯塔札爾和尤里斯也過得很好, 大家都各自堅強地活著喔。
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就像我們兩個平安無事…… 大家一定都很堅強地活著喔。
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是啊~哈琵也是這麼想的。
TalkEvent (index: 80)
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你會想要回到我們在地下的那段時光嗎?
TalkEvent (index: 81)
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哈琵嗎? 嗯~還好吧。
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這裡沒有多少人知道哈琵的力量吧? 所以大家才能把哈琵當普通人對待。
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也是呢……
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最重要的是康妮也在這裡啊。 如果康妮不在身邊,哈琵會很寂寞呢。
TalkEvent (index: 94)
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康妮呢? 哈琵不在身邊,你會很寂寞嗎?
LookEvent (index: 95)
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我、我才不會感到寂寞……
PanCameraEvent (index: 97)
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這樣啊……只有哈琵會寂寞啊~
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會、會寂寞啦! 你不在身邊的話,我也會很寂寞啊!
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是這樣啊~ 雖然哈琵早就知道了,但還是很開心。
TalkEvent (index: 108)
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你早就知道了!? 又開我玩笑……
TalkEvent (index: 109)
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哈琵自願負責站崗時, 康妮不是看起來很開心嗎?
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那是因為……我已經先負責站崗了……
TalkEvent (index: 115)
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我只是想如果能和熟悉的人一起, 會比較輕鬆……
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哈琵也是喔~哈琵會自願站崗 也是因為能和康妮在一起啊。
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……………… 真是的,我完全敵不過你啊!