1. 喂~菲力克斯同学! 要不要跟俺一起来锻炼肌肉啊?
  2. 安静点,你这样会暴露我的位置。
  3. 抱歉,原来你在打猎啊。 猎物在……那、那是什么啊!?
  4. 俺从来都没见过这么大的山猪! 要是能抓住它,就能饱餐一顿了!
  5. 慢着,想抓这家伙可不轻松。 得先准备好合适的装备……
  6. 这你不用担心, 俺有佩托拉小姐传授的技巧。
  7. 这你不用担心, 俺有这双拳头呢。
  8. 肉友,给俺下达指令, 告诉俺该怎么做吧?
  9. 嗯……面对这种猎物,决不能疏忽大意, 否则我们会成了它的美餐。
  10. 山猪原本是警惕性很强的野兽, 不过这只好像是受伤了……
  11. 要是被它发现,它肯定会攻击我们吧。 这么大一只山猪,被它撞的滋味可不好受。
  12. 嗯?菲力克斯同学, 你是和山猪战斗过吗?
  13. 那是好几年前的事了, 我曾经放跑了一只跟它差不多的猎物。
  14. 哇!连你都搞不定, 那肯定是一头强悍的怪物啊!
  15. 布雷达德家和伏拉鲁达力乌斯家 以前经常一同狩猎。
  16. 有一次,有个家伙抓了一堆鹿一类的 猎物回来,多到连雪橇都装不下……
  17. 当时我在独自狩猎,正好和那只“山猪” 撞了个正着,我费了好大力气才逃了出来。
  18. 这样啊。所以菲力克斯同学才会 叫帝弥托利同学山猪吗?
  19. 哼……这只山猪是比不上当时那只, 但要是能拿下它,我心里也能畅快点吧。
  20. 唔?好吧,既然你都这么说了, 那俺也来帮你吧!
  21. 放心,我会分肉给你的。 但必须由我来拿下他,你就退下吧。
  22. 你又要独自挑战吗? 万一又输了呢?
  23. 你说什么?
  24. 有些对手一个人打不赢, 但要是两个人就能打倒他。你不懂吗?
  25. 这话听起来像是无稽之谈…… 不过,两个人一起上的确比一个人更有胜算。
  26. 啧,它好像发现我们了。 没办法……拉斐尔,我们上。
  27. 交给俺吧! 看俺一拳把它揍飞!!
  28. 白痴!不要正面迎击! 给我绕到它的后面去!
  29. 太好了!打倒它了! 也没什么大不了的嘛!
  30. 是啊……没想到这么轻松就获胜了。
  31. 嘿嘿,俺说得对吧? 两个人肯定能打倒它。
  32. 呵……好吧,你说得对。 像这样和朋友协力合作,感觉也挺不错的。
  33. 啊!菲力克斯同学, 你终于把俺称作朋友了!
  34. 哼……拉斐尔,先回去找人来帮忙吧。 我们需要更多人手才能扛走这头山猪。
  35. 啊,菲力克斯同学,等等俺啊!
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
86 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 90 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (78) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 NULL NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 11 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 13 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 4 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 45 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2402 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 NULL 0 17028 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 NULL 2 17029 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 3 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2412 4 1 10 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 0 0 17030 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 NULL 4 17031 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 2 17032 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2402 1 17033 1 0 0 0 0 0 0 0 0 0
ElseEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 6 2402 1 17034 1 0 0 0 0 0 0 0 0 0
EndIfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 7 NULL 0 17035 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 8 2405 2 17036 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 9 NULL 0 17037 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 10 2407 0 17038 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 0 4 17039 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 12 2400 0 17040 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 0 4 17041 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 14 0 0 17042 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 15 NULL 0 17043 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 16 2403 0 17044 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2400 0 17045 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 18 0 0 17046 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 0 0 17047 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 13 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 0 0 17048 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 0 3 17049 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 22 0 2 17050 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 1 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 23 0 0 17051 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 24 0 0 17052 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 6 60 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1136 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
160 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 NULL 2 17053 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 NULL NULL 60 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 26 2402 1 17054 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 30 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 30 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2432 0 1 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 27 NULL 2 17055 1 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 2013 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1137 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
LookAtPersonEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 1 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 0 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 28 2402 1 17056 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 29 0 4 17057 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 30 2409 1 17058 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 31 2400 1 17059 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 32 0 1 17060 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 33 NULL 1 17061 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 140)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 13 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 141)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 34 0 4 17062 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 146)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 20 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 147)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
0
InitEvent (86, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (13, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 78(11, NULL, NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0, 0, 0, 0, 0)
5
CheckRecruitmentEvent (0, 0, 11, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
EnterSceneEvent (0, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
8
UnkEvent 26(8, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 59(500, 4294967271, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 59(500, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
EnterSceneEvent (6, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
14
UnkEvent 64(20, 0, 0, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 135(80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
TalkEvent (20, 0, NULL, 0, 17028, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 喂~菲力克斯同学! 要不要跟俺一起来锻炼肌肉啊?
21
TalkEvent (13, 1, NULL, 2, 17029, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 安静点,你这样会暴露我的位置。
22
UnkEvent 26(17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
24
UnkEvent 31(1, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
28
UnkEvent 135(400, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
TalkEvent (20, 2, 0, 0, 17030, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 抱歉,原来你在打猎啊。 猎物在……那、那是什么啊!?
32
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
33
TalkEvent (20, 3, NULL, 4, 17031, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 俺从来都没见过这么大的山猪! 要是能抓住它,就能饱餐一顿了!
34
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
TalkEvent (13, 4, 0, 2, 17032, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 慢着,想抓这家伙可不轻松。 得先准备好合适的装备……
37
UnkEvent 26(2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
IfEvent (3, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0) # IfEvent
39
TalkEvent (20, 5, 2402, 1, 17033, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 这你不用担心, 俺有佩托拉小姐传授的技巧。
40
ElseEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
41
TalkEvent (20, 6, 2402, 1, 17034, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0)
# 这你不用担心, 俺有这双拳头呢。
42
EndIfEvent (0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 26(17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
46
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
TalkEvent (20, 7, NULL, 0, 17035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 肉友,给俺下达指令, 告诉俺该怎么做吧?
48
UnkEvent 54(20, 13, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 31(3, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
TalkEvent (13, 8, 2405, 2, 17036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯……面对这种猎物,决不能疏忽大意, 否则我们会成了它的美餐。
53
TalkEvent (13, 9, NULL, 0, 17037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 山猪原本是警惕性很强的野兽, 不过这只好像是受伤了……
54
TalkEvent (13, 10, 2407, 0, 17038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 要是被它发现,它肯定会攻击我们吧。 这么大一只山猪,被它撞的滋味可不好受。
55
UnkEvent 26(17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
58
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (20, 11, 0, 4, 17039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯?菲力克斯同学, 你是和山猪战斗过吗?
60
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
TalkEvent (13, 12, 2400, 0, 17040, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那是好几年前的事了, 我曾经放跑了一只跟它差不多的猎物。
62
UnkEvent 26(1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (20, 13, 0, 4, 17041, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哇!连你都搞不定, 那肯定是一头强悍的怪物啊!
64
UnkEvent 26(16, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
65
UnkEvent 31(1, 700, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (13, 14, 0, 0, 17042, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 布雷达德家和伏拉鲁达力乌斯家 以前经常一同狩猎。
68
TalkEvent (13, 15, NULL, 0, 17043, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 有一次,有个家伙抓了一堆鹿一类的 猎物回来,多到连雪橇都装不下……
69
TalkEvent (13, 16, 2403, 0, 17044, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 当时我在独自狩猎,正好和那只“山猪” 撞了个正着,我费了好大力气才逃了出来。
70
UnkEvent 26(17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
72
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
73
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
TalkEvent (20, 17, 2400, 0, 17045, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这样啊。所以菲力克斯同学才会 叫帝弥托利同学山猪吗?
75
UnkEvent 26(18, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
77
UnkEvent 31(3, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
TalkEvent (13, 18, 0, 0, 17046, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哼……这只山猪是比不上当时那只, 但要是能拿下它,我心里也能畅快点吧。
81
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
82
TalkEvent (20, 19, 0, 0, 17047, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔?好吧,既然你都这么说了, 那俺也来帮你吧!
83
UnkEvent 26(4, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (13, 20, 0, 0, 17048, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 放心,我会分肉给你的。 但必须由我来拿下他,你就退下吧。
86
UnkEvent 26(17, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
87
UnkEvent 59(500, 0, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
88
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
89
UnkEvent 31(1, 400, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
90
TalkEvent (20, 21, 0, 3, 17049, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你又要独自挑战吗? 万一又输了呢?
91
UnkEvent 26(16, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
92
TalkEvent (13, 22, 0, 2, 17050, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 你说什么?
93
UnkEvent 54(13, 20, 1, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
94
TalkEvent (20, 23, 0, 0, 17051, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 有些对手一个人打不赢, 但要是两个人就能打倒他。你不懂吗?
95
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
96
TalkEvent (13, 24, 0, 0, 17052, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 这话听起来像是无稽之谈…… 不过,两个人一起上的确比一个人更有胜算。
98
PlaySoundEffectEvent (1136, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
TalkEvent (13, 25, NULL, 2, 17053, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啧,它好像发现我们了。 没办法……拉斐尔,我们上。
101
UnkEvent 26(2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
104
TalkEvent (20, 26, 2402, 1, 17054, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 交给俺吧! 看俺一拳把它揍飞!!
107
LeaveSceneEvent (8, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
112
TalkEvent (13, 27, NULL, 2, 17055, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 白痴!不要正面迎击! 给我绕到它的后面去!
114
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
116
PlaySoundEffectEvent (1137, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
118
EnterSceneEvent (0, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
120
UnkEvent 26(15, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
123
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (20, 28, 2402, 1, 17056, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 太好了!打倒它了! 也没什么大不了的嘛!
125
UnkEvent 26(3, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
126
TalkEvent (13, 29, 0, 4, 17057, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是啊……没想到这么轻松就获胜了。
127
UnkEvent 26(1, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
TalkEvent (20, 30, 2409, 1, 17058, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嘿嘿,俺说得对吧? 两个人肯定能打倒它。
129
UnkEvent 26(16, 13, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
130
TalkEvent (13, 31, 2400, 1, 17059, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 呵……好吧,你说得对。 像这样和朋友协力合作,感觉也挺不错的。
131
UnkEvent 54(13, 20, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
132
UnkEvent 59(500, 0, 4294967284, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
133
UnkEvent 31(2, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
134
TalkEvent (20, 32, 0, 1, 17060, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊!菲力克斯同学, 你终于把俺称作朋友了!
135
UnkEvent 54(20, 13, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
136
UnkEvent 59(500, 0, 4294967289, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
137
UnkEvent 31(3, 500, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
138
UnkEvent 31(1, 500, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
139
TalkEvent (13, 33, NULL, 1, 17061, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哼……拉斐尔,先回去找人来帮忙吧。 我们需要更多人手才能扛走这头山猪。
140
LeaveSceneEvent (1, 13, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
142
UnkEvent 26(2, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
143
UnkEvent 31(2, 500, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
145
TalkEvent (20, 34, 0, 4, 17062, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 啊,菲力克斯同学,等等俺啊!
146
LeaveSceneEvent (6, 20, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
UnkEvent (78) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
11 NULL NULL NULL NULL NULL NULL NULL 0 0 0 0 0 0 0
CheckRecruitmentEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 11 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967271 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 4294967281 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 0 40 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 4 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 45 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
80 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 0 NULL 0 17028 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
喂~菲力克斯同学! 要不要跟俺一起来锻炼肌肉啊?
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 NULL 2 17029 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
安静点,你这样会暴露我的位置。
UnkEvent (26) (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 3 30 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 1 40 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 0 0 17030 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
抱歉,原来你在打猎啊。 猎物在……那、那是什么啊!?
UnkEvent (26) (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 3 NULL 4 17031 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
俺从来都没见过这么大的山猪! 要是能抓住它,就能饱餐一顿了!
UnkEvent (26) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 2 17032 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
慢着,想抓这家伙可不轻松。 得先准备好合适的装备……
UnkEvent (26) (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
IfEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 5 2402 1 17033 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
这你不用担心, 俺有佩托拉小姐传授的技巧。
ElseEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 6 2402 1 17034 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
这你不用担心, 俺有这双拳头呢。
EndIfEvent (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 7 NULL 0 17035 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
肉友,给俺下达指令, 告诉俺该怎么做吧?
UnkEvent (54) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 8 2405 2 17036 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
嗯……面对这种猎物,决不能疏忽大意, 否则我们会成了它的美餐。
TalkEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 9 NULL 0 17037 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
山猪原本是警惕性很强的野兽, 不过这只好像是受伤了……
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 10 2407 0 17038 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
要是被它发现,它肯定会攻击我们吧。 这么大一只山猪,被它撞的滋味可不好受。
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 11 0 4 17039 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
嗯?菲力克斯同学, 你是和山猪战斗过吗?
UnkEvent (26) (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 12 2400 0 17040 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
那是好几年前的事了, 我曾经放跑了一只跟它差不多的猎物。
UnkEvent (26) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 0 4 17041 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
哇!连你都搞不定, 那肯定是一头强悍的怪物啊!
UnkEvent (26) (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 700 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 14 0 0 17042 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
布雷达德家和伏拉鲁达力乌斯家 以前经常一同狩猎。
TalkEvent (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 15 NULL 0 17043 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
有一次,有个家伙抓了一堆鹿一类的 猎物回来,多到连雪橇都装不下……
TalkEvent (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 16 2403 0 17044 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
当时我在独自狩猎,正好和那只“山猪” 撞了个正着,我费了好大力气才逃了出来。
UnkEvent (26) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 17 2400 0 17045 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
这样啊。所以菲力克斯同学才会 叫帝弥托利同学山猪吗?
UnkEvent (26) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
18 13 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 18 0 0 17046 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
哼……这只山猪是比不上当时那只, 但要是能拿下它,我心里也能畅快点吧。
UnkEvent (26) (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 19 0 0 17047 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
唔?好吧,既然你都这么说了, 那俺也来帮你吧!
UnkEvent (26) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 13 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 0 0 17048 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
放心,我会分肉给你的。 但必须由我来拿下他,你就退下吧。
UnkEvent (26) (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
17 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967286 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 8 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 21 0 3 17049 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
你又要独自挑战吗? 万一又输了呢?
UnkEvent (26) (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 22 0 2 17050 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
你说什么?
UnkEvent (54) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 1 3 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 23 0 0 17051 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
有些对手一个人打不赢, 但要是两个人就能打倒他。你不懂吗?
UnkEvent (26) (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 24 0 0 17052 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
这话听起来像是无稽之谈…… 不过,两个人一起上的确比一个人更有胜算。
LookEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 6 60 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1136 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 25 NULL 2 17053 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
啧,它好像发现我们了。 没办法……拉斐尔,我们上。
UnkEvent (26) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 NULL NULL 60 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 26 2402 1 17054 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
交给俺吧! 看俺一拳把它揍飞!!
RotateEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 1 30 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 0 30 0 0 0 0 0 0 0 0 0 0 0 0
RotateEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 1 30 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 27 NULL 2 17055 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
白痴!不要正面迎击! 给我绕到它的后面去!
UnkEvent (6) (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
PlaySoundEffectEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1137 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 3 10 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 28 2402 1 17056 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
太好了!打倒它了! 也没什么大不了的嘛!
UnkEvent (26) (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 29 0 4 17057 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
是啊……没想到这么轻松就获胜了。
UnkEvent (26) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 30 2409 1 17058 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
嘿嘿,俺说得对吧? 两个人肯定能打倒它。
UnkEvent (26) (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 13 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 130)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 31 2400 1 17059 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
呵……好吧,你说得对。 像这样和朋友协力合作,感觉也挺不错的。
UnkEvent (54) (index: 131)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 20 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 132)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967284 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 133)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 134)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 32 0 1 17060 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
啊!菲力克斯同学, 你终于把俺称作朋友了!
UnkEvent (54) (index: 135)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 13 2 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 136)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
500 0 4294967289 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 137)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 500 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 138)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 500 5 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 139)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 33 NULL 1 17061 1 0 0 0 0 0 0 0 0 0
link 菲力克斯 volume_up
哼……拉斐尔,先回去找人来帮忙吧。 我们需要更多人手才能扛走这头山猪。
UnkEvent (26) (index: 142)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 20 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 143)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 500 15 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 144)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 2 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 145)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
20 34 0 4 17062 1 0 0 0 0 0 0 0 0 0
link 拉斐尔 volume_up
啊,菲力克斯同学,等等俺啊!