1. 唔……光靠据点的资料不够啊…… 有没有其他的……
  2. 哎呀,莉丝缇亚大人……真巧。 这么晚了还在查资料吗?
  3. 咦!? 是、是修伯特啊!
  4. 请不要突然吓我啦! 你这人本身就够恐怖的了!
  5. 是吗?最近不少人说在晚上见到了鬼火, 我应该没那东西可怕吧。
  6. 鬼火!?应、应该不是 在这附近见到的吧……
  7. 不,地点正好就在这座演习场附近。 真是恐怖的传闻啊。
  8. 我、我突然想到还有急事! 晚安!
  9. 阁下不觉得可笑吗? 居然把我提的灯看成鬼火……
  10. 哎呀,莉丝缇亚大人没听到最后就走了啊。 呵呵呵……
  11. 最近食堂的伙食里都没怎么放蔬菜, 真幸福……
  12. 唔,那是?
  13. 是吗,他们都没察觉到啊。
  14. 是的。虽然大家各有所好,但总体来说, 还是喜欢吃肉不喜欢吃蔬菜的人更多一些。
  15. 几乎没人注意到,在美味的肉和甜酱里面 加入的蔬菜要比以往多得多……
  16. 大家都吃得津津有味。 当然,那位大人也不例外。
  17. 那真是再好不过, 之后也要继续麻烦你们了。
  18. 加了很多蔬菜? 难、难道刚才的饭菜里也……
  19. 哎呀,阁下在这种地方做什么? 发生什么让你惊讶的事了吗?
  20. 有好多蔬菜…… 咦,修伯特!?
  21. 没、没什么。 我还有事要忙,先失陪了。
  22. 真是的……为何连蔬菜的烹调方法 都需要我来操心啊。
  23. 算了,就当是管理兵将们 饮食健康的一环吧……
  24. 哎呀,莉丝缇亚大人。 阁下似乎心情不错啊。
  25. 对呀,因为艾黛尔贾特说 要给我很好吃的点心……
  26. 等等,我干嘛要告诉你这些啊……
  27. 阁下想要点心的话, 还是别对我这么冷淡比较好哦。
  28. 因为陛下已经下令 由我负责将点心交给阁下。
  29. 那你怎么不早说!? 好啦,快点把点心给我吧。
  30. 没问题, 我顺便再准备些红茶来搭配吧。
  31. 唔?
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
66 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 705 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 225 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 2401 3 16009 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2412 4 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 1 2403 0 16010 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 NULL 4 16011 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 2410 2 16012 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4 2405 0 16013 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 2412 4 16014 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2407 0 1 60 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 NULL 0 16015 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 7 2401 3 16016 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2403 0 16017 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 2405 1 16018 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 1 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 270 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 22 5 705 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4294967266 0 4294967046 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 30 0 4294967046 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 10 2409 1 16019 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 11 NULL 4 16020 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 12 2400 0 16021 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 705 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 13 2400 0 16022 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 14 NULL 0 16023 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 705 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 15 2403 0 16024 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 16 2400 0 16025 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 17 2412 4 16026 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 705 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 325 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 2403 0 16027 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 19 2411 3 16028 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 20 2401 4 16029 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 21 2411 3 16030 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 2405 3 16031 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
71 0 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 270 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (30) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 2403 0 16032 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 24 2409 1 16033 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 25 2401 2 16034 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 26 NULL 0 16035 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 27 2352 0 16036 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 18 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2354 0 1 60 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 28 2403 2 16037 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 29 2400 0 16038 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 30 NULL 4 16039 1 0 0 0 0 0 0 0 0 0
0
InitEvent (66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (5, 22, 705, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 166(22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(3, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(100, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (22, 0, 2401, 3, 16009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔……光靠据点的资料不够啊…… 有没有其他的……
15
EnterSceneEvent (1, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 66(22, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (5, 1, 2403, 0, 16010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,莉丝缇亚大人……真巧。 这么晚了还在查资料吗?
24
UnkEvent 66(22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (22, 2, NULL, 4, 16011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦!? 是、是修伯特啊!
28
TalkEvent (22, 3, 2410, 2, 16012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 请不要突然吓我啦! 你这人本身就够恐怖的了!
29
UnkEvent 26(7, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 4294967291, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (5, 4, 2405, 0, 16013, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是吗?最近不少人说在晚上见到了鬼火, 我应该没那东西可怕吧。
33
UnkEvent 26(2, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (22, 5, 2412, 4, 16014, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 鬼火!?应、应该不是 在这附近见到的吧……
35
UnkEvent 26(5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (5, 6, NULL, 0, 16015, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不,地点正好就在这座演习场附近。 真是恐怖的传闻啊。
38
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (22, 7, 2401, 3, 16016, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我、我突然想到还有急事! 晚安!
40
LeaveSceneEvent (6, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
42
UnkEvent 26(3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (5, 8, 2403, 0, 16017, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 阁下不觉得可笑吗? 居然把我提的灯看成鬼火……
46
UnkEvent 26(7, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (5, 9, 2405, 1, 16018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,莉丝缇亚大人没听到最后就走了啊。 呵呵呵……
50
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
LeaveSceneEvent (0, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
55
MovePersonToPlaceEvent (22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
EnterSceneEvent (0, 22, 5, 705, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
58
UnkEvent 64(5, 4294967266, 0, 4294967046, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 64(705, 30, 0, 4294967046, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 26(9, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (22, 10, 2409, 1, 16019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 最近食堂的伙食里都没怎么放蔬菜, 真幸福……
64
TalkEvent (22, 11, NULL, 4, 16020, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔,那是?
65
UnkEvent 26(9, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (5, 12, 2400, 0, 16021, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是吗,他们都没察觉到啊。
68
UnkEvent 26(3, 705, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (705, 13, 2400, 0, 16022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是的。虽然大家各有所好,但总体来说, 还是喜欢吃肉不喜欢吃蔬菜的人更多一些。
72
TalkEvent (705, 14, NULL, 0, 16023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 几乎没人注意到,在美味的肉和甜酱里面 加入的蔬菜要比以往多得多……
73
UnkEvent 26(7, 705, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (705, 15, 2403, 0, 16024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 大家都吃得津津有味。 当然,那位大人也不例外。
77
UnkEvent 26(6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (5, 16, 2400, 0, 16025, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那真是再好不过, 之后也要继续麻烦你们了。
82
UnkEvent 26(9, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (22, 17, 2412, 4, 16026, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 加了很多蔬菜? 难、难道刚才的饭菜里也……
86
LeaveSceneEvent (0, 705, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
89
EnterSceneEvent (3, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
90
UnkEvent 26(3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (5, 18, 2403, 0, 16027, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,阁下在这种地方做什么? 发生什么让你惊讶的事了吗?
92
UnkEvent 26(9, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (22, 19, 2411, 3, 16028, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 有好多蔬菜…… 咦,修伯特!?
96
TalkEvent (22, 20, 2401, 4, 16029, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没、没什么。 我还有事要忙,先失陪了。
97
LeaveSceneEvent (6, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
99
UnkEvent 26(10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 27(1, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (5, 21, 2411, 3, 16030, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真是的……为何连蔬菜的烹调方法 都需要我来操心啊。
104
TalkEvent (5, 22, 2405, 3, 16031, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 算了,就当是管理兵将们 饮食健康的一环吧……
105
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
LeaveSceneEvent (0, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
109
MovePersonToPlaceEvent (22, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
EnterSceneEvent (0, 5, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
112
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (5, 23, 2403, 0, 16032, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,莉丝缇亚大人。 阁下似乎心情不错啊。
115
TalkEvent (22, 24, 2409, 1, 16033, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 对呀,因为艾黛尔贾特说 要给我很好吃的点心……
116
TalkEvent (22, 25, 2401, 2, 16034, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 等等,我干嘛要告诉你这些啊……
117
TalkEvent (5, 26, NULL, 0, 16035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 阁下想要点心的话, 还是别对我这么冷淡比较好哦。
118
UnkEvent 26(16, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (5, 27, 2352, 0, 16036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因为陛下已经下令 由我负责将点心交给阁下。
120
UnkEvent 26(9, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 31(2, 800, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (22, 28, 2403, 2, 16037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那你怎么不早说!? 好啦,快点把点心给我吧。
125
TalkEvent (5, 29, 2400, 0, 16038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 没问题, 我顺便再准备些红茶来搭配吧。
126
UnkEvent 54(5, 22, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
TalkEvent (22, 30, NULL, 4, 16039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔?
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 2401 3 16009 1 0 0 0 0 0 0 0 0 0
link 莉丝缇亚 volume_up
唔……光靠据点的资料不够啊…… 有没有其他的……
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 1 2403 0 16010 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
哎呀,莉丝缇亚大人……真巧。 这么晚了还在查资料吗?
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 NULL 4 16011 1 0 0 0 0 0 0 0 0 0
link 莉丝缇亚 volume_up
咦!? 是、是修伯特啊!
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 2410 2 16012 1 0 0 0 0 0 0 0 0 0
link 莉丝缇亚 volume_up
请不要突然吓我啦! 你这人本身就够恐怖的了!
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4 2405 0 16013 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
是吗?最近不少人说在晚上见到了鬼火, 我应该没那东西可怕吧。
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 2412 4 16014 1 0 0 0 0 0 0 0 0 0
link 莉丝缇亚 volume_up
鬼火!?应、应该不是 在这附近见到的吧……
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 NULL 0 16015 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
不,地点正好就在这座演习场附近。 真是恐怖的传闻啊。
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 7 2401 3 16016 1 0 0 0 0 0 0 0 0 0
link 莉丝缇亚 volume_up
我、我突然想到还有急事! 晚安!
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2403 0 16017 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
阁下不觉得可笑吗? 居然把我提的灯看成鬼火……
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 2405 1 16018 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
哎呀,莉丝缇亚大人没听到最后就走了啊。 呵呵呵……
UnkEvent (6) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 1 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4294967266 0 4294967046 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 30 0 4294967046 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 10 2409 1 16019 1 0 0 0 0 0 0 0 0 0
link 莉丝缇亚 volume_up
最近食堂的伙食里都没怎么放蔬菜, 真幸福……
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 11 NULL 4 16020 1 0 0 0 0 0 0 0 0 0
link 莉丝缇亚 volume_up
唔,那是?
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 12 2400 0 16021 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
是吗,他们都没察觉到啊。
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 705 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 13 2400 0 16022 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
是的。虽然大家各有所好,但总体来说, 还是喜欢吃肉不喜欢吃蔬菜的人更多一些。
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 14 NULL 0 16023 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
几乎没人注意到,在美味的肉和甜酱里面 加入的蔬菜要比以往多得多……
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 705 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 15 2403 0 16024 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
大家都吃得津津有味。 当然,那位大人也不例外。
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 16 2400 0 16025 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
那真是再好不过, 之后也要继续麻烦你们了。
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 17 2412 4 16026 1 0 0 0 0 0 0 0 0 0
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加了很多蔬菜? 难、难道刚才的饭菜里也……
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哎呀,阁下在这种地方做什么? 发生什么让你惊讶的事了吗?
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有好多蔬菜…… 咦,修伯特!?
TalkEvent (index: 96)
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没、没什么。 我还有事要忙,先失陪了。
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真是的……为何连蔬菜的烹调方法 都需要我来操心啊。
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算了,就当是管理兵将们 饮食健康的一环吧……
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哎呀,莉丝缇亚大人。 阁下似乎心情不错啊。
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对呀,因为艾黛尔贾特说 要给我很好吃的点心……
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等等,我干嘛要告诉你这些啊……
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阁下想要点心的话, 还是别对我这么冷淡比较好哦。
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因为陛下已经下令 由我负责将点心交给阁下。
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那你怎么不早说!? 好啦,快点把点心给我吧。
TalkEvent (index: 125)
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没问题, 我顺便再准备些红茶来搭配吧。
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唔?