1. 嗯……果然單靠據點的資料也不夠呢…… 其他的話……
  2. 哎呀,莉絲緹亞大人……真是巧啊。 居然這麼晚了還在調查東西嗎?
  3. 咦!? 是、是修伯特啊!
  4. 請不要嚇我啦! 光是你這個人就夠恐怖了!
  5. 是嗎? 我應該沒比最近傳聞中 每晚都會被目擊到的鬼火恐怖吧。
  6. 鬼火!? 那、那應該不是 在這附近被目擊到的吧……
  7. 不,地點正好就在這座演習場附近。 真是可怕的傳聞呢。
  8. 我、我突然想到還有急事! 晚安!
  9. 閣下不覺得可笑嗎? 居然把我提的燈看成鬼火……
  10. 哎呀,莉絲緹亞大人 沒聽到最後就走掉了啊。呵呵呵……
  11. 最近食堂的供餐都沒什麼蔬菜, 真是幸福……
  12. 嗯? 那是……?
  13. 是嗎? 他們都沒有察覺到啊。
  14. 是的。雖然大家各有所好,但總歸來說, 還是比較多人喜歡吃肉,不愛蔬菜。
  15. 幾乎沒人注意到美味的肉品和甘甜的醬汁內 加入了比以往還大量的蔬菜……
  16. 大家都吃得津津有味呢。 當然,那位大人也不例外。
  17. 那就再好不過了。 接下來也繼續麻煩你們了。
  18. 大量的蔬菜……? 難、難道說剛才的飯菜裡也……!
  19. 哎呀,閣下在這種地方做什麼呢? 有什麼令人驚訝的事嗎?
  20. 有好多蔬菜…… 咦? 修伯特!?
  21. 沒、沒事啦。 我還有事要忙,先失陪了。
  22. 真是的……為何我要如此費心 研究蔬菜的烹調方法呢。
  23. 就當作是管理兵將飲食健康的一環吧……
  24. 哎呀,莉絲緹亞大人。 閣下似乎心情不錯呢。
  25. 對呀,因為我聽艾黛爾賈特說 會分給我珍藏的點心……
  26. 等等,為什麼我非得告訴你這種事才行?
  27. 要是閣下對我這麼冷淡, 可能就拿不到點心囉。
  28. 因為陛下已經下令 由我負責將點心交給閣下了。
  29. 那你怎麼不早點說? 既然如此,就快把點心給我吧。
  30. 沒問題。 那我順道準備紅茶來搭配吧。
  31. 唔……?
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
66 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 705 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 2 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
SetPlaceRotationEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 225 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 90 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 2401 3 16009 1 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
70 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2412 4 1 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 1 2403 0 16010 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
40 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 NULL 4 16011 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 2410 2 16012 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4 2405 0 16013 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 2412 4 16014 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2407 0 1 60 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 NULL 0 16015 1 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 7 2401 3 16016 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2403 0 16017 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 2405 1 16018 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 1 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 270 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 22 5 705 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (64) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4294967266 0 4294967046 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 30 0 4294967046 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 60)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
60 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 10 2409 1 16019 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 11 NULL 4 16020 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 12 2400 0 16021 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 705 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 13 2400 0 16022 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 14 NULL 0 16023 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 705 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 15 2403 0 16024 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 16 2400 0 16025 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 82)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 83)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 84)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 400 100 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 85)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 17 2412 4 16026 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 86)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 705 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 87)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 88)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 325 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 89)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 90)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 91)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 18 2403 0 16027 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 92)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 93)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 94)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 1 40 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 95)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 19 2411 3 16028 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 96)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 20 2401 4 16029 1 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 97)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
DelayEvent (index: 98)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
30 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 99)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
10 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 100)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 40 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 101)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 102)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 20 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 103)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 21 2411 3 16030 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 104)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 2405 3 16031 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 105)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
DelayEvent (index: 106)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
120 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 107)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
FadeToBlackEvent (index: 108)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
71 0 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 109)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 0 0 0 0 0 0 0 0 0 0 0 0 0
SetPlaceRotationEvent (index: 110)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 270 0 0 0 0 0 0 0 0 0 0 0 0 0
EnterSceneEvent (index: 111)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 5 22 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (30) (index: 112)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 113)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 114)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 23 2403 0 16032 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 115)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 24 2409 1 16033 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 116)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 25 2401 2 16034 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 117)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 26 NULL 0 16035 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 118)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 119)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 27 2352 0 16036 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 120)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 121)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 122)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 18 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 123)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 2354 0 1 60 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 124)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 28 2403 2 16037 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 125)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 29 2400 0 16038 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 126)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 22 1 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 127)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 128)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 400 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 129)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 30 NULL 4 16039 1 0 0 0 0 0 0 0 0 0
0
InitEvent (66, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (5, 22, 705, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (7, 2, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
5
EnterSceneEvent (0, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
6
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
7
UnkEvent 166(22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
8
UnkEvent 26(3, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 31(4, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
UnkEvent 27(1, 100, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
11
UnkEvent 31(1, 100, 30, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
12
UnkEvent 59(100, 0, 15, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
13
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
14
TalkEvent (22, 0, 2401, 3, 16009, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯……果然單靠據點的資料也不夠呢…… 其他的話……
15
EnterSceneEvent (1, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
17
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 66(22, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
21
TalkEvent (5, 1, 2403, 0, 16010, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,莉絲緹亞大人……真是巧啊。 居然這麼晚了還在調查東西嗎?
24
UnkEvent 66(22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
26
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
27
TalkEvent (22, 2, NULL, 4, 16011, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 咦!? 是、是修伯特啊!
28
TalkEvent (22, 3, 2410, 2, 16012, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 請不要嚇我啦! 光是你這個人就夠恐怖了!
29
UnkEvent 26(7, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
UnkEvent 59(100, 4294967291, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
31
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
32
TalkEvent (5, 4, 2405, 0, 16013, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是嗎? 我應該沒比最近傳聞中 每晚都會被目擊到的鬼火恐怖吧。
33
UnkEvent 26(2, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
TalkEvent (22, 5, 2412, 4, 16014, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 鬼火!? 那、那應該不是 在這附近被目擊到的吧……
35
UnkEvent 26(5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
37
TalkEvent (5, 6, NULL, 0, 16015, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不,地點正好就在這座演習場附近。 真是可怕的傳聞呢。
38
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
39
TalkEvent (22, 7, 2401, 3, 16016, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我、我突然想到還有急事! 晚安!
40
LeaveSceneEvent (6, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
42
UnkEvent 26(3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
UnkEvent 59(100, 0, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
44
UnkEvent 31(2, 800, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
TalkEvent (5, 8, 2403, 0, 16017, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 閣下不覺得可笑嗎? 居然把我提的燈看成鬼火……
46
UnkEvent 26(7, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
47
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
TalkEvent (5, 9, 2405, 1, 16018, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,莉絲緹亞大人 沒聽到最後就走掉了啊。呵呵呵……
50
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
52
UnkEvent 167(1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
LeaveSceneEvent (0, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
55
MovePersonToPlaceEvent (22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
57
EnterSceneEvent (0, 22, 5, 705, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
58
UnkEvent 64(5, 4294967266, 0, 4294967046, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
UnkEvent 64(705, 30, 0, 4294967046, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
61
UnkEvent 26(9, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
62
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
63
TalkEvent (22, 10, 2409, 1, 16019, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 最近食堂的供餐都沒什麼蔬菜, 真是幸福……
64
TalkEvent (22, 11, NULL, 4, 16020, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯? 那是……?
65
UnkEvent 26(9, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
66
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
67
TalkEvent (5, 12, 2400, 0, 16021, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是嗎? 他們都沒有察覺到啊。
68
UnkEvent 26(3, 705, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
69
UnkEvent 27(2, 100, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
70
UnkEvent 31(1, 1200, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
71
TalkEvent (705, 13, 2400, 0, 16022, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 是的。雖然大家各有所好,但總歸來說, 還是比較多人喜歡吃肉,不愛蔬菜。
72
TalkEvent (705, 14, NULL, 0, 16023, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 幾乎沒人注意到美味的肉品和甘甜的醬汁內 加入了比以往還大量的蔬菜……
73
UnkEvent 26(7, 705, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
74
UnkEvent 59(100, 0, 4294967293, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
75
UnkEvent 59(400, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
76
TalkEvent (705, 15, 2403, 0, 16024, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 大家都吃得津津有味呢。 當然,那位大人也不例外。
77
UnkEvent 26(6, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
78
UnkEvent 59(100, 0, 4294967292, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
79
UnkEvent 59(400, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
80
UnkEvent 164(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
81
TalkEvent (5, 16, 2400, 0, 16025, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那就再好不過了。 接下來也繼續麻煩你們了。
82
UnkEvent 26(9, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
83
UnkEvent 59(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
84
UnkEvent 27(1, 400, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
85
TalkEvent (22, 17, 2412, 4, 16026, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 大量的蔬菜……? 難、難道說剛才的飯菜裡也……!
86
LeaveSceneEvent (0, 705, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
89
EnterSceneEvent (3, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
90
UnkEvent 26(3, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
91
TalkEvent (5, 18, 2403, 0, 16027, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,閣下在這種地方做什麼呢? 有什麼令人驚訝的事嗎?
92
UnkEvent 26(9, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
93
UnkEvent 135(100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
95
TalkEvent (22, 19, 2411, 3, 16028, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 有好多蔬菜…… 咦? 修伯特!?
96
TalkEvent (22, 20, 2401, 4, 16029, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 沒、沒事啦。 我還有事要忙,先失陪了。
97
LeaveSceneEvent (6, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
99
UnkEvent 26(10, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
100
UnkEvent 27(1, 100, 40, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
101
UnkEvent 59(100, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
102
UnkEvent 59(600, 20, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
103
TalkEvent (5, 21, 2411, 3, 16030, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 真是的……為何我要如此費心 研究蔬菜的烹調方法呢。
104
TalkEvent (5, 22, 2405, 3, 16031, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 就當作是管理兵將飲食健康的一環吧……
105
UnkEvent 6(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
107
LeaveSceneEvent (0, 5, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
109
MovePersonToPlaceEvent (22, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
111
EnterSceneEvent (0, 5, 22, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
112
UnkEvent 30(1, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
113
UnkEvent 7(0, 0, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
114
TalkEvent (5, 23, 2403, 0, 16032, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哎呀,莉絲緹亞大人。 閣下似乎心情不錯呢。
115
TalkEvent (22, 24, 2409, 1, 16033, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 對呀,因為我聽艾黛爾賈特說 會分給我珍藏的點心……
116
TalkEvent (22, 25, 2401, 2, 16034, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 等等,為什麼我非得告訴你這種事才行?
117
TalkEvent (5, 26, NULL, 0, 16035, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 要是閣下對我這麼冷淡, 可能就拿不到點心囉。
118
UnkEvent 26(16, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
119
TalkEvent (5, 27, 2352, 0, 16036, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 因為陛下已經下令 由我負責將點心交給閣下了。
120
UnkEvent 26(9, 22, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
121
UnkEvent 27(2, 100, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
122
UnkEvent 31(2, 800, 18, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
124
TalkEvent (22, 28, 2403, 2, 16037, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 那你怎麼不早點說? 既然如此,就快把點心給我吧。
125
TalkEvent (5, 29, 2400, 0, 16038, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 沒問題。 那我順道準備紅茶來搭配吧。
126
UnkEvent 54(5, 22, 1, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
127
UnkEvent 31(3, 100, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
128
UnkEvent 27(2, 400, 50, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
129
TalkEvent (22, 30, NULL, 4, 16039, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 唔……?
UnkEvent (15) (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (166) (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 100 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 30 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 15 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 2401 3 16009 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
嗯……果然單靠據點的資料也不夠呢…… 其他的話……
UnkEvent (135) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 4 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 40 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 1 2403 0 16010 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
哎呀,莉絲緹亞大人……真是巧啊。 居然這麼晚了還在調查東西嗎?
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 40 0 0 0 0 0 0 0 0 0 0 0 0
LookAtPersonEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 3 30 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (66) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (30) (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 2 NULL 4 16011 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
咦!? 是、是修伯特啊!
TalkEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 3 2410 2 16012 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
請不要嚇我啦! 光是你這個人就夠恐怖了!
UnkEvent (26) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 4294967291 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4 2405 0 16013 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
是嗎? 我應該沒比最近傳聞中 每晚都會被目擊到的鬼火恐怖吧。
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 22 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 5 2412 4 16014 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
鬼火!? 那、那應該不是 在這附近被目擊到的吧……
UnkEvent (26) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 5 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 6 NULL 0 16015 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
不,地點正好就在這座演習場附近。 真是可怕的傳聞呢。
UnkEvent (30) (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 100 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 7 2401 3 16016 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
我、我突然想到還有急事! 晚安!
UnkEvent (26) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 10 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 800 10 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 8 2403 0 16017 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
閣下不覺得可笑嗎? 居然把我提的燈看成鬼火……
UnkEvent (26) (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 9 2405 1 16018 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
哎呀,莉絲緹亞大人 沒聽到最後就走掉了啊。呵呵呵……
UnkEvent (6) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (167) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 0 0 0 0 0 0 0 0 0 0 0 0 0 0
FadeToBlackEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
74 1 0 0 0 0 0 0 0 0 0 0 0 0 0
MovePersonToPlaceEvent (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 0 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 4294967266 0 4294967046 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (64) (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 30 0 4294967046 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 61)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 22 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 62)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 80 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 63)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 10 2409 1 16019 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
最近食堂的供餐都沒什麼蔬菜, 真是幸福……
TalkEvent (index: 64)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
22 11 NULL 4 16020 1 0 0 0 0 0 0 0 0 0
link 莉絲緹亞 volume_up
嗯? 那是……?
UnkEvent (26) (index: 65)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 66)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 67)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 12 2400 0 16021 1 0 0 0 0 0 0 0 0 0
link 修伯特 volume_up
是嗎? 他們都沒有察覺到啊。
UnkEvent (26) (index: 68)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 705 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 69)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 100 100 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 70)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 1200 20 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 71)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 13 2400 0 16022 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
是的。雖然大家各有所好,但總歸來說, 還是比較多人喜歡吃肉,不愛蔬菜。
TalkEvent (index: 72)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 14 NULL 0 16023 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
幾乎沒人注意到美味的肉品和甘甜的醬汁內 加入了比以往還大量的蔬菜……
UnkEvent (26) (index: 73)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
7 705 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 74)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967293 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 75)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 76)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
705 15 2403 0 16024 1 0 0 0 0 0 0 0 0 0
link ??? volume_up
大家都吃得津津有味呢。 當然,那位大人也不例外。
UnkEvent (26) (index: 77)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
6 5 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 78)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
100 0 4294967292 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 79)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
400 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (164) (index: 80)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 81)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 16 2400 0 16025 1 0 0 0 0 0 0 0 0 0
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那就再好不過了。 接下來也繼續麻煩你們了。
UnkEvent (26) (index: 82)
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UnkEvent (59) (index: 83)
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UnkEvent (27) (index: 84)
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TalkEvent (index: 85)
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大量的蔬菜……? 難、難道說剛才的飯菜裡也……!
UnkEvent (26) (index: 90)
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TalkEvent (index: 91)
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哎呀,閣下在這種地方做什麼呢? 有什麼令人驚訝的事嗎?
UnkEvent (26) (index: 92)
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UnkEvent (135) (index: 93)
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TalkEvent (index: 95)
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有好多蔬菜…… 咦? 修伯特!?
TalkEvent (index: 96)
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沒、沒事啦。 我還有事要忙,先失陪了。
UnkEvent (26) (index: 99)
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UnkEvent (27) (index: 100)
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UnkEvent (59) (index: 102)
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TalkEvent (index: 103)
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真是的……為何我要如此費心 研究蔬菜的烹調方法呢。
TalkEvent (index: 104)
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就當作是管理兵將飲食健康的一環吧……
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TalkEvent (index: 114)
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哎呀,莉絲緹亞大人。 閣下似乎心情不錯呢。
TalkEvent (index: 115)
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對呀,因為我聽艾黛爾賈特說 會分給我珍藏的點心……
TalkEvent (index: 116)
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等等,為什麼我非得告訴你這種事才行?
TalkEvent (index: 117)
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要是閣下對我這麼冷淡, 可能就拿不到點心囉。
UnkEvent (26) (index: 118)
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因為陛下已經下令 由我負責將點心交給閣下了。
UnkEvent (26) (index: 120)
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TalkEvent (index: 124)
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那你怎麼不早點說? 既然如此,就快把點心給我吧。
TalkEvent (index: 125)
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沒問題。 那我順道準備紅茶來搭配吧。
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唔……?