1. 我父親將全權託付給我處理。 哥納利爾家對此也沒有異議。
  2. 古羅斯塔爾伯爵,意下如何?
  3. 我已將當家之位讓給犬子。 洛廉茲,以本家代表的身分回答他吧。
  4. 在此之前,我能先確認 科迪利亞伯爵的想法嗎?
  5. 我已經事先將此議題 傳達給今次缺席的科迪利亞伯爵了。
  6. 並且也收到了 他表示遵從我們決議的委任書。
  7. 既然艾德蒙與哥納利爾兩家也都贊同, 那麼古羅斯塔爾家也無異議。
  8. 好,此項決議已獲得諸位首肯, 我們將會付諸實行。
  9. 哦……姑且不論哥納利爾公爵, 那個艾德蒙邊境伯爵竟然也同意了啊。
  10. 艾德蒙伯爵是懂得見機行事的人。 我希望他是認為有勝算才加入的。
  11. 我們達夫納爾家當然也會協助……
  12. 不過要赴往前線的將領之中, 似乎還有些人不太有幹勁哦?
  13. 嗯,我明白。得想辦法說服他們, 讓大家團結一心才行呢……
InitEvent (index: 0)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
90 2 0 0 0 0 0 0 0 0 0 0 0 0 0
LoadCharactersEvent (index: 1)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 4 144 19 51 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
InitPlacesEvent (index: 2)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 3 0 4 0 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 3)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 112 4 144 19 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (26) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 2352 0 6408 1 0 0 0 0 0 0 0 0 0
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 50 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 14)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 2354 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 2403 0 6409 1 0 0 0 0 0 0 0 0 0
UnkEvent (54) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 144 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 2 0 0 6410 1 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 19 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 2403 0 6411 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 6412 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 2400 0 6413 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
225 0 0 0 0 0 0 0 0 0 0 0 0 0 0
SetAnimationEvent (index: 37)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2401 0 1 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 6 0 0 6414 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 7 0 0 6415 1 0 0 0 0 0 0 0 0 0
UnkEvent (6) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
LeaveSceneEvent (index: 45)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 112 144 19 4 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
EnterSceneEvent (index: 46)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 4 51 NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL NULL
UnkEvent (162) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 51 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 8 2400 4 6416 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 53)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 54)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 9 NULL 1 6417 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 55)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
16 51 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 56)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 10 2403 0 6418 1 0 0 0 0 0 0 0 0 0
TalkEvent (index: 57)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 11 NULL 2 6419 1 0 0 0 0 0 0 0 0 0
UnkEvent (26) (index: 58)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
15 4 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 59)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 12 2400 3 6420 1 0 0 0 0 0 0 0 0 0
0
InitEvent (90, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
1
LoadCharactersEvent (112, 4, 144, 19, 51, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
2
InitPlacesEvent (2, 3, 0, 4, 0, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
3
EnterSceneEvent (0, 112, 4, 144, 19, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
4
UnkEvent 26(13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
5
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
9
UnkEvent 15(NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
10
TalkEvent (112, 0, 2352, 0, 6408, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我父親將全權託付給我處理。 哥納利爾家對此也沒有異議。
15
TalkEvent (4, 1, 2403, 0, 6409, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 古羅斯塔爾伯爵,意下如何?
16
UnkEvent 54(4, 144, 2, NULL, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
17
UnkEvent 59(600, 0, 4294967281, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
18
UnkEvent 59(600, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
19
UnkEvent 31(3, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
20
UnkEvent 135(180, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
23
TalkEvent (144, 2, 0, 0, 6410, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我已將當家之位讓給犬子。 洛廉茲,以本家代表的身分回答他吧。
24
UnkEvent 162(8, 4, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
25
UnkEvent 31(1, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
29
UnkEvent 43(144, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
30
TalkEvent (19, 3, 2403, 0, 6411, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 在此之前,我能先確認 科迪利亞伯爵的想法嗎?
31
TalkEvent (4, 4, 0, 0, 6412, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我已經事先將此議題 傳達給今次缺席的科迪利亞伯爵了。
32
TalkEvent (4, 5, 2400, 0, 6413, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 並且也收到了 他表示遵從我們決議的委任書。
33
UnkEvent 26(5, 19, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
34
UnkEvent 59(600, 4294967286, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
35
UnkEvent 59(600, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
36
UnkEvent 135(225, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
38
TalkEvent (19, 6, 0, 0, 6414, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 既然艾德蒙與哥納利爾兩家也都贊同, 那麼古羅斯塔爾家也無異議。
39
UnkEvent 26(13, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
40
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
42
UnkEvent 43(144, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
43
TalkEvent (4, 7, 0, 0, 6415, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 好,此項決議已獲得諸位首肯, 我們將會付諸實行。
44
UnkEvent 6(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
45
LeaveSceneEvent (0, 112, 144, 19, 4, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
46
EnterSceneEvent (0, 4, 51, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL)
47
UnkEvent 162(3, 4, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
48
UnkEvent 27(1, 800, 80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
49
UnkEvent 31(2, 300, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
50
UnkEvent 7(0, 0, 60, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
51
TalkEvent (51, 8, 2400, 4, 6416, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 哦……姑且不論哥納利爾公爵, 那個艾德蒙邊境伯爵竟然也同意了啊。
52
UnkEvent 26(9, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
53
UnkEvent 102(51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
54
TalkEvent (4, 9, NULL, 1, 6417, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 艾德蒙伯爵是懂得見機行事的人。 我希望他是認為有勝算才加入的。
55
UnkEvent 26(16, 51, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
56
TalkEvent (51, 10, 2403, 0, 6418, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 我們達夫納爾家當然也會協助……
57
TalkEvent (51, 11, NULL, 2, 6419, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 不過要赴往前線的將領之中, 似乎還有些人不太有幹勁哦?
58
UnkEvent 26(15, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0)
59
TalkEvent (4, 12, 2400, 3, 6420, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0) # 嗯,我明白。得想辦法說服他們, 讓大家團結一心才行呢……
UnkEvent (26) (index: 4)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 5)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 6)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 7)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 8)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (15) (index: 9)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
NULL 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 10)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 0 2352 0 6408 1 0 0 0 0 0 0 0 0 0
link 荷爾斯特 volume_up
我父親將全權託付給我處理。 哥納利爾家對此也沒有異議。
LookEvent (index: 11)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 12)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 13)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 0 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 15)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 1 2403 0 6409 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
古羅斯塔爾伯爵,意下如何?
UnkEvent (54) (index: 16)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 144 2 NULL 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 17)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 0 4294967281 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 18)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 10 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 19)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 20)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
180 0 0 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 21)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 2 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 22)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 2 50 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 23)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 2 0 0 6410 1 0 0 0 0 0 0 0 0 0
link 艾爾賓 volume_up
我已將當家之位讓給犬子。 洛廉茲,以本家代表的身分回答他吧。
UnkEvent (162) (index: 24)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
8 4 19 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 25)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 26)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 27)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 0 50 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 28)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
112 5 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 29)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 30)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 3 2403 0 6411 1 0 0 0 0 0 0 0 0 0
link 洛廉茲 volume_up
在此之前,我能先確認 科迪利亞伯爵的想法嗎?
TalkEvent (index: 31)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 4 0 0 6412 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
我已經事先將此議題 傳達給今次缺席的科迪利亞伯爵了。
TalkEvent (index: 32)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 5 2400 0 6413 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
並且也收到了 他表示遵從我們決議的委任書。
UnkEvent (26) (index: 33)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
5 19 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 34)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 4294967286 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (59) (index: 35)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
600 1 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (135) (index: 36)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
225 0 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 38)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
19 6 0 0 6414 1 0 0 0 0 0 0 0 0 0
link 洛廉茲 volume_up
既然艾德蒙與哥納利爾兩家也都贊同, 那麼古羅斯塔爾家也無異議。
UnkEvent (26) (index: 39)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
13 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 40)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
LookEvent (index: 41)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 0 50 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (43) (index: 42)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
144 1 0 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 43)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
4 7 0 0 6415 1 0 0 0 0 0 0 0 0 0
link 庫羅德 volume_up
好,此項決議已獲得諸位首肯, 我們將會付諸實行。
UnkEvent (6) (index: 44)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (162) (index: 47)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
3 4 51 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (27) (index: 48)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
1 800 80 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (31) (index: 49)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
2 300 5 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (7) (index: 50)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
0 0 60 0 0 0 0 0 0 0 0 0 0 0 0
TalkEvent (index: 51)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
51 8 2400 4 6416 1 0 0 0 0 0 0 0 0 0
link 朱迪特 volume_up
哦……姑且不論哥納利爾公爵, 那個艾德蒙邊境伯爵竟然也同意了啊。
UnkEvent (26) (index: 52)
0 1 2 3 4 5 6 7 8 9 10 11 12 13 14
9 4 0 0 0 0 0 0 0 0 0 0 0 0 0
UnkEvent (102) (index: 53)
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link 庫羅德 volume_up
艾德蒙伯爵是懂得見機行事的人。 我希望他是認為有勝算才加入的。
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link 朱迪特 volume_up
我們達夫納爾家當然也會協助……
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link 朱迪特 volume_up
不過要赴往前線的將領之中, 似乎還有些人不太有幹勁哦?
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link 庫羅德 volume_up
嗯,我明白。得想辦法說服他們, 讓大家團結一心才行呢……