- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Yes
- No
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Game Settings
- Controller
Settings
- Volume
Settings
- Difficulty
- Game Mode
- Display Enemy HP Gauges
- Display Damage/Healing Values
- Level-Up Windows
- Encounter and Death Cutscenes
- Mission Briefings
- <<<EMPTY>>>
- Midbattle Tutorial Pop-Ups
- Cutscene Subtitles
- Voiceover Language
- <<<EMPTY>>>
- Vertical Camera Controls
- Horizontal Camera Controls
- Vertical Camera Speed
- Horizontal Camera Speed
- Controller Rumble
- Button Settings
- Music Volume
- Sound Effect Volume
- Voice Volume
- Cutscene Volume
- Restore Defaults
- ON
- OFF
- Easy
- Normal
- Hard
- Maddening
- Casual
- Classic
- <<<EMPTY>>>
- <<<EMPTY>>>
- AUTO
- Japanese
- English
- Standard
- Inverted
- <<<EMPTY>>>
- Warrior Special
- Dodge
- Strong Attack
- Regular Attack
- Display Tutorial
- Minimap Zoom In/Out
- Cycle Unit (Down)
- Cycle Unit (Up)
- <<<EMPTY>>>
- Change Adjutant
- Lock On
- <<<EMPTY>>>
- Guard/Reset Camera
- [$PAD_RR]
- [$PAD_RL]
- [$PAD_RU]
- [$PAD_RD]
- [$PAD_CURSOR_R]
- [$PAD_CURSOR_L]
- [$PAD_CURSOR_U]
- [$PAD_CURSOR_D]
- [$PAD_L1]
- [$PAD_L2]
- <<<EMPTY>>>
- [$PAD_L3_T]
- [$PAD_R1]
- [$PAD_R2]
- [$PAD_R3]
- [$PAD_R3_T]
- [$PAD_START]
- [$PAD_SELECT]
- [$PAD_CURSOR_ALL]
- [$PAD_CURSOR_LR]
- [$PAD_CURSOR_UD]
- <<<EMPTY>>>
- New Game
- Continue
- Copy Save Data
- Delete Save Data
- Change Language
- Extras
- Records Hall
- Settings
- <<<EMPTY>>>
- View License
- [0:INTERFACE_RE]:[1:INTERFACE_RE]
- Before Battle
- Camp
- Battle Prep
- Battle
- Clear Data
- NO DATA
- AUTOSAVE
- Bookmark Save
- FILE [0:NUMBER]
- Save
- Load
- Copy Save Data
- Delete Save Data
- After Battle
- End of Chapter
- Return to Camp
- Restart Battle from the Beginning
- <<<EMPTY>>>
- Restart from Checkpoint
- Restart from Bookmark Save
- Return to War Map
- Return to Title Screen
- ×
- <<<EMPTY>>>
- [$ACT_SPECIAL_ATTACK]
- Lv
- Appeared
- Defeated
- Seized
- Routed
- Retreated
- <<<EMPTY>>>
- In Trouble
- In Danger!
- Captured
- At Risk
- Arrived
- Defeated
- Healed
- Adjutant Set
- <<<EMPTY>>>
- Time
- Orders
- Other
- Select Unit
- Targets
- <<<EMPTY>>>
- Change Unit
- Change Deployment
- Remove
- Move
- Attack
- Seize
- Guard
- Defend
- Heal
- Assign Adjutant
- Unassign Adjutant
- Change Adjutant
- Control
- Autobattle
- Attack
- Defend
- Standby
- Autoheal
- Battle Map
- Strategies
- Autobattle
- Convoy
- <<<EMPTY>>>
- Tutorials
- System
- Return to War Map
- Fight!
- Victory Conditions
- Defeat Conditions
- <<<EMPTY>>>
- <<<EMPTY>>>
- Lv
- HP
- Str
- Mag
- Dex
- Spd
- Lck
- Def
- Res
- Cha
- /
- <<<EMPTY>>>
- Player 1
- Player 2
- P1 Controls
- P2 Controls
- <<<EMPTY>>>
- <<<EMPTY>>>
- ???
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- C
- B
- A
- Movie Settings
- <<<EMPTY>>>
- Affiliation
- View Units
- Voiced Lines
- Main Character Form
- Ashen Demon Form
- Male
- Female
- Units
- Movies & Story Events
- Events
- Support Log
- Music Player
- Records Hall
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Change Stance
- Battle
- Camp
- Change Unit Appearance
- Change Unit Class
- <<<EMPTY>>>
- Subtitle Settings
- On
- Off
- <<<EMPTY>>>
- <<<EMPTY>>>
- War Map
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Initiate Strategy
- All Units
- Allies
- Enemies
- Third Force
- Allied Army
- Stronghold
- Camera Shake
- <<<EMPTY>>>
- <<<EMPTY>>>
- [$ICON_PAD_L1R1]
- <<<EMPTY>>>
- Battle Details
- Unit Details
- Retreat
- Log
- Owned
- Facility Management
- Select a Facility
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Expand a Facility
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Increase Stat Limits
- Research New Recovery Items
- Increase Recovery Item Uses
- Increase Ability Slots
- Enhance Unique Action Ability
- Enhance Unique Support Ability
- Raise Crest Level
- Learn Battle Tactics
- Increase Warrior Gauges
- Unique Abilities
- Tactics Learned
- Cost
- [es]2_5_1______Vulnerary
- [es]2_5_1______Concoction
- [es]3_5_1______Elixir
- Select Paralogue
- Return to Camp
- Capture Reward
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- [0:NUMBER]%
- <<<EMPTY>>>
- G
- <<<EMPTY>>>
- Resources/Gold Required
- War Map
- <<<EMPTY>>>
- <<<EMPTY>>>
- Convoy
- Facility Info
- Support Info
- Achievements
- Item Storehouse
- <<<EMPTY>>>
- System
- Set Equipment
- Set Abilities
- <<<EMPTY>>>
- Change Class
- Assign
- <<<EMPTY>>>
- <<<EMPTY>>>
- Bonuses
- [cdb]amiibo Presents
- Save Data Bonuses
- <<<EMPTY>>>
- Meal Companions
- Active Meal Effects
- New Meal Effects
- Resources
- Required
- Owned
- Enjoyed By
- <<<EMPTY>>>
- Cook
- Menu
- Materials
- Ores
- Fish
- Meat
- Produce
- Items
- Gifts
- Weapons
- Swords
- Lances
- Axes
- Bows
- Gauntlets
- Tomes
- Accessories
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Beginner
- Intermediate
- Advanced
- Master
- <<<EMPTY>>>
- Active Paralogues
- [0:NUMBER] Other(s)
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Rewards
- Items Required
- Level EXP Up!
- Class EXP Up!
- Forge Count Up for Dropped Weapons!
- Attributes Enhanced for Dropped Weapons!
- Drop Rate Up!
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- [0:NUMBER] / [1:NUMBER]
- Select Difficulty
- Select a Game Mode
- Select a Play Style
- Slow and Steady
- Quick and Efficient
- Mount
- Dismount
- <<<EMPTY>>>
- Camp Info
- My Roster
- Others
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Rescind Order
- All-Out Offensive
- All-Out Defense
- Enhance Unique Tactical Ability
- Talk
- Ask a Question
- <<<EMPTY>>>
- End
- Give a Gift
- EXTRA TIME
- CONVERSATION TIME
- <<<EMPTY>>>
- Ideal For
- Task Menu
- <<<EMPTY>>>
- <<<EMPTY>>>
- Volunteering Companions
- Support Level
- [$ACT_CHARGE_ATTACK]
- To next:
- A
- B
- C
- D
- E
- F
- G
- H
- Begin Training
- <<<EMPTY>>>
- Observe
- Training Regimen
- Unit
- Facility
- Location
- Ver. [0:NUMBER].[1:NUMBER].[2:NUMBER]
- etc.
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Crests
- Class Attained!
- Class Abilities
- Adjutant Effects
- Unique Abilities
- Equipped Abilities
- Available Abilities
- Stats
- Class Abilities
- +
- ‐
- <<<EMPTY>>>
- <<<EMPTY>>>
- PERFECT
CONVERSATION!
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- ENCOUNTER!
- Equipment
- Battalion
- Combat Arts/Magic
- Morale
- Weapon Level
- Authority Level
- A
- B
- C
- D
- E
- +
- Training Partners
- Class to Train
- Facility Effect
- Partner Bonus
- Class Bonus
- Suggestion Bonus
- Exp Gained
- Base
- <<<EMPTY>>>
- <<<EMPTY>>>
- Results
- Status (1)
- Profile
- Report!
- Report!
- Warning!
- Report!
- [$ACT_EXTRA_ROLE1] + [$ACT_EXTRA_ATK2]
- [$ACT_EXTRA_ROLE1] + [$ACT_EXTRA_ATK1]
- MAIN MISSION START
- SIDE MISSION START
- MAIN MISSION FAILED
- SIDE MISSION FAILED
- MAIN MISSION SUCCESSFUL
- SIDE MISSION SUCCESSFUL
- MAIN MISSION CHANGED
- SIDE MISSION CHANGED
- :
- PERFECT
- GREAT
- NICE
- <<<EMPTY>>>
- [$ACT_CAMERA_LOCKON]
- Battalion Effect
- [g]MASTERED[/]
- Might
- Durability
- Increase Might
- Increase Durability
- Cooldown Time
- Durability Cost
- Exam Seal Required
- No Unit Selected
- No Class Selected
- LEVEL UP!
- Sort by
- Weapon Lv ↓
- Might ↓
- Durability ↓
- Quality ↓
- Forgeability ↓
- Obtained ↓
- Weapon Lv ↑
- Might ↑
- Durability ↑
- Quality ↑
- Forgeability ↑
- Obtained ↑
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- A facility can be expanded.
- New support conversation available.
- <<<EMPTY>>>
- Retry
- Give Up
- <<<EMPTY>>>
- Authority Lv ↓
- Endurance ↓
- Authority Lv ↑
- Endurance ↑
- <<<EMPTY>>>
- <<<EMPTY>>>
- B+
- C+
- <<<EMPTY>>>
- [0:NUMBER].[1:NUMBER][2:NUMBER]
- New Equipment
- Gold Acquired
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- MAIN MISSION
- SIDE MISSION
- Battle History
- Missions
- Forge
- Reforge
- Repair
- Battle Suggestions
- Suggestions
- Effects
- Minimum Cost
- Confirm Facility Effects/Tactics
- Time Remaining
- SUCCESSFUL
- FAILED
- Successive Training
- Hire Battalions
- Dismiss Battalions
- Battalions
- Cost
- Selling Price
- Endurance
- <<<EMPTY>>>
- Anna's Shop
- Extra Quests
- Surveying Spots
- Army Status
- Unit Information
- Storehouse
- Unit Guide
- Arsenal
- Barracks
- Victory/Defeat
Conditions
- Camp
- Starting point for army operations.
- <<<EMPTY>>>
- ???
- <<<EMPTY>>>
- <<<EMPTY>>>
- Survey Conditions
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Survey every spot.
- Enemy Lv
- [$ICON_PAD_RANK_S] Rank Reward
- First Time Reward
- Battle Prep
- War Map
- Story
- HITS
- K.O.s
- Total Damage
- Quantity
- Items
- Buy
- Stock
- Price
- <<<EMPTY>>>
- <<<EMPTY>>>
- [0:NUMBER] G
- <<<EMPTY>>>
- Completion Time
- Enemies Defeated
- Damage Taken
- Battle Rank
- Battle Results
- Completion Bonus
- Base Amount
- [$ICON_PAD_RANK_S] Rank
- [$ICON_PAD_RANK_A] Rank
- [$ICON_PAD_RANK_B] Rank
- [$ICON_PAD_RANK_C] Rank
- [$ICON_PAD_RANK_D] Rank
- Earned in Combat
- Earned from Selling
- Total Earned
- Current Gold
- Return to Base
- Tactics Academy
- Select Unit
- Select Meal
- Select Task
- Volunteer
- Infantry
- Armored
- Cavalry
- Flying
- Monster
- Dragon
- Dark
- Fire
- Ice
- Light
- <<<EMPTY>>>
- Lightning
- Wind
- Achievements
- Selling
- Selling Price
- Hired
- Battalion Guild
- Hiring
- <<<EMPTY>>>
- <<<EMPTY>>>
- Strategy Details
- <<<EMPTY>>>
- <<<EMPTY>>>
- Grid Info
- Units Present
- Unique Abilities
- Crest Abilities
- Equipped Abilities
- Class Abilities
- <<<EMPTY>>>
- Status (2)
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Spoils of War
- Equipment
- Sell Equipment
- E
- D
- C
- B
- A
- S
- Free Forge Uses Remaining: [0:NUMBER]
- [0:CHARA_G] wants to go on an expedition.
- Items
- Camp Appearance
- <<<EMPTY>>>
- Battle Appearance
- Standard-Issue
- Unique
- Autosaving...
- <<<EMPTY>>>
- Switch/Execute Strategy
- Side Mission Complete
- Warrior Gauge: [0:COLOR][0:NUMBER][1:COLOR]
- Recovery Usage: [0:COLOR][0:NUMBER][1:COLOR]
- Increase Limits: [0:COLOR]Yes[1:COLOR]
- Ability Slots: [0:COLOR][0:NUMBER][1:COLOR]
- Saving...
- Unit Details
- Combat Arts/Magic
- +[0:NUMBER]%
- Increase Limits: No
- Eligible Units
- Group Session
- STAGE COMPLETE!
- GAME OVER
- <<<EMPTY>>>
- [$BTN_STRATEGY_SELECT_NORMAL]
- ,
- [$ICON_PAD_RR_SHADOW]
- [$ICON_PAD_RD_SHADOW]
- [$ICON_PAD_RU_SHADOW]
- [$ICON_PAD_RL_SHADOW]
- [$ICON_PAD_CURSOR_ALL_SHADOW]
- [$ICON_PAD_CURSOR_LR_SHADOW]
- [$ICON_PAD_CURSOR_UD_SHADOW]
- [$ICON_PAD_L1_SHADOW]
- [$ICON_PAD_L2_SHADOW]
- [$ICON_PAD_R1_SHADOW]
- [$ICON_PAD_R2_SHADOW]
- [$ICON_PAD_START_SHADOW]
- [$ICON_PAD_SELECT_SHADOW]
- [$ICON_PAD_L3_T_SHADOW]
- [$ICON_PAD_R3_T_SHADOW]
- [$ICON_PAD_L3_SHADOW]
- [$ICON_PAD_R3_SHADOW]
- [$ICON_PAD_CURSOR_L_SHADOW]
- [$ICON_PAD_CURSOR_R_SHADOW]
- [$ICON_PAD_CURSOR_U_SHADOW]
- [$ICON_PAD_CURSOR_D_SHADOW]
- [$ICON_PAD_SL_SHADOW]
- [$ICON_PAD_SR_SHADOW]
- <<<EMPTY>>>
- ALL
- Shadow Slide
- Uses Remaining: [0:NUMBER]
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- [$ACT_NORMAL_ATTACK]
- Flying
- Display Quick Menu 1
- Display Quick Menu 2
- Unique Action Ability
Switch Quick Menus
- <<<EMPTY>>>
- Camp Level
- Facility Effects
- Until Next Level
- Facility
- Available Facility Effects
- Resources Required to Expand
- Current Renown
- Auxiliary Battles
- Select Chapter
- Select Quest
- Unique Action Ability
- [$ACT_EXTRA_ROLE1]
- [$ACT_EXTRA_ROLE2]
- Part I
- Part II
- Paralogue
- Class Exp Gained
- Training Points Recovered: [0:NUMBER]
- Activity Points Recovered: [0:NUMBER]
- <<<EMPTY>>>
- [0:INTERFACE_RE] Up
- Support Points Up
- Morale Up
- [0:INTERFACE_RE] Combat Arts Level Up
- Magic Level Up
- <<<EMPTY>>>
- Item Shop Restocked
- <<<EMPTY>>>
- <<<EMPTY>>>
- Free Forge Uses: [0:NUMBER]
- MVP
- [$ACT_DODGE]
- Gold Required
- <<<EMPTY>>>
- ???
- Likes
- Dislikes
- Preferences
- <<<EMPTY>>>
- Auto-Advance Dialogue
- Preferred Class
- Action
- Support
- Tactical
- Training Points
- Activity Points
- Suggestion Effects
- Anna's shop is available.
- An award is available.
- [0:NUMBER] pts
- Fly
- Open Chest
- Unlock
- Break Wall
- Operate
- Move Rock
- Build Bridge
- Warp
- Prologue
- Part I
- Equipment to Trade In
- Gained
- <<<EMPTY>>>
- Stockpiled
- Resources to Sell
- Cannot hold any more [0:FCL_ICON] supplies.
- Smithing Stones
- Smithing Stone Cost:
- © Nintendo / INTELLIGENT SYSTEMS
- © KOEI TECMO GAMES CO., LTD.
- Press Any Button
- Personal Information
- Status
- Interests
- Close Allies
- Personal History
- Year
- Details
- Gender
- Age
- Height
- Class
- [0:NUMBER]
- [0:NUMBER]cm
- <<<EMPTY>>>
- Battle Data
- English
- <<<EMPTY>>>
- ???
- Secret
- Peer Training Successful
- Select a Suggestion
- Orders Screen
- Zoom Out
- Default Size
- Zoom In
- Equipment to Sell
- Selling Price
- Number to Dismiss
- View Documents
- Select a Document
- Close
- Combat
- [$PAD_L3]: Move
- [$PAD_R3]: Move Camera
- [$ACT_NORMAL_ATTACK]: Regular Attack
- Regular Attack → [$ACT_CHARGE_ATTACK]: Strong Attack
- Hold [$ACT_CHARGE_ATTACK]: Charge Whirling Slash
- (Max Gauge) Release [$ACT_CHARGE_ATTACK]: Whirling S.
- Strong Attack → Hold [$ACT_CHARGE_ATTACK]: Fill Gauge
- [$ACT_CAMERA_LOCKON]: Lock On
- [$ACT_GUARD]: Guard
- [$ACT_DODGE]: Dodge
- [$ACT_EXTRA_ROLE1]+[$PAD_RL] or [$PAD_RU]: Art/Magic
- [$ACT_CHARGE_ATTACK]: Critical Rush
- [$ACT_SPECIAL_ATTACK]: Warrior Special
- [$ACT_EXTRA_ROLE2] + [$PAD_RU]: Display Action Details
- [$ACT_EXTRA_ROLE1]+[$PAD_RD]: Use Vulnerary
- [$ACT_OPERATION_ORDER] or [$ACT_OPERATION_REVERSE]: Switch Unit
- [$ACT_EXTRA_ROLE1]+[$PAD_RR]: Activate Awakening Mode
- <<<EMPTY>>>
- [$ACT_EXTRA_ROLE2]+[$PAD_RL]: Assign Adjutant
- [$ACT_EXTRA_ROLE2]+[$PAD_RR]: Switch Adjutant
- (Launch Enemy) Adjutant Follow-Up
- (Taking Damage) Adjutant Guard
- [$ACT_SKILL]: Shadowflash
- [$ACT_CAMERA_LOCKON]: End Lock On
- <<<EMPTY>>>
- Small [0:INTERFACE_RE][1:INTERFACE_RE][2:INTERFACE_RE]
- Medium [0:INTERFACE_RE][1:INTERFACE_RE][2:INTERFACE_RE]
- Large [0:INTERFACE_RE][1:INTERFACE_RE][2:INTERFACE_RE]
- Default
- Prompt Save After Battles
- Fin.
- [$ICON_PAD_RR_FLARE]
- [$ICON_PAD_RD_FLARE]
- [$ICON_PAD_RU_FLARE]
- [$ICON_PAD_RL_FLARE]
- [$ICON_PAD_CURSOR_ALL_FLARE]
- [$ICON_PAD_CURSOR_LR_FLARE]
- [$ICON_PAD_CURSOR_UD_FLARE]
- [$ICON_PAD_L1_FLARE]
- [$ICON_PAD_L2_FLARE]
- [$ICON_PAD_R1_FLARE]
- [$ICON_PAD_R2_FLARE]
- [$ICON_PAD_START_FLARE]
- [$ICON_PAD_SELECT_FLARE]
- [$ICON_PAD_L3_T_FLARE]
- [$ICON_PAD_R3_T_FLARE]
- [$ICON_PAD_L3_FLARE]
- [$ICON_PAD_R3_FLARE]
- [$ICON_PAD_CURSOR_L_FLARE]
- [$ICON_PAD_CURSOR_R_FLARE]
- [$ICON_PAD_CURSOR_U_FLARE]
- [$ICON_PAD_CURSOR_D_FLARE]
- [$ICON_PAD_SL_FLARE]
- [$ICON_PAD_SR_FLARE]
- Reforge Results
- Forge Info
- Ch. [0:NUMBER]
- Select a Quest
- Move
- Deployed Units
- All
- [HERO_MF]
- [BYLETH_MF]
- Attack
- Defense
- Recovery
- Buff
- Other
- <<<EMPTY>>>
- Trade
- [$ACT_SKILL]
- Documents
- <<<EMPTY>>>
- Rescind All Orders
- You got a new weapon!
- You got a new material!
- You got an exam seal!
- You got a stat-boosting item!
- You got a new accessory!
- You got a bullion!
- <<<EMPTY>>>
- <<<EMPTY>>>
- Warp
- Deliver
- Quality
- Select Unit
- Awards
- Number Completed
- Progress
- Achievement Info
- Growth
- View Achievements
- View Awards
- Filter
- Explore Camp
- Expedition
- Select Destination
- Journal
- Touch an amiibo to the NFC touchpoint.
- Percent Completed ↑
- Percent Completed ↓
- Required for Exchange
- Minimum
- Units
- Cost
- Cost
- pts
- Recovery
- Exchange Renown
- Final Ch.
- Menu
- All On
- Player Unit Only
- All Off
- Display Battle Log
- Quest Restrictions
- Change Plan
- Current Effects
- Results
- Results
- Results
- Results
- <<<EMPTY>>>
- [b]Filter: On[/]
- [b]Filter: Off[/]
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- <<<EMPTY>>>
- Difficulty
- Ch. [0:NUMBER]: [0:EPISODE]
- Final Chapter: [0:EPISODE]
- Guard/Camera Reset
Display Config
- Treasure!
- Path Open!
- Complete!
- Orders Complete!
- Evaluation Criteria
- Current
Records
- Rank [$ICON_PAD_RANK_S]
Requirements
- Battle Results
- %
- Strategy Resources
- EXP Bonus
- Energized Bonus
- Required Units
- Camp
- <<<EMPTY>>>
- Captured
- Arrived
- [$ICON_LOCK] Survey Conditions
- Lock-On Camera Movement
- Class Action
- Orders Screen
- Pause Menu
- Anna's Shop
- Cannot Guard
- Guard Break
- Guard Pierce
- Reduce Stun Gauge
- Dark Magic (Spellbound)
- Fire Magic (Burning)
- Ice Magic (Frozen)
- Light Magic
- Instant Kill
- Lightning Magic (Shock)
- Wind Magic (Windtorn)
- Effective vs Armored Units
- Effective vs Cavalry
- Effective vs Fliers
- Effective vs Monsters
- Effective vs All
- Critical
- Heal
- Strengthen
- Weaken
- Morale
- P1
- P2
- P2 Can Join!
- P2 Joined!
- P2 Cannot Join
- [$ACT_EXTRA_ROLE1] + [$ACT_EXTRA_ATK1] or [$ACT_EXTRA_ATK2]: Combat Art/Magic
- [$ACT_EXTRA_ROLE1] + [$ACT_EXTRA_ATK2]: Show Class Details (Config 2)
- [$ACT_EXTRA_ROLE1] + [$ACT_EXTRA_ATK4]: Use Vulnerary (Config 1)
- [$BTL_SHIFT_SLG_PART]: Switch Unit on Orders Screen
- [$ACT_EXTRA_ROLE1] + [$ACT_EXTRA_ATK3]: Activate Awakening (Config 1)
- <<<EMPTY>>>
- [$ACT_EXTRA_ROLE1] + [$ACT_EXTRA_ATK1]: Assign Adjutant (Config 2)
- [$ACT_EXTRA_ROLE1] + [$ACT_EXTRA_ATK3]: Switch Adjutant (Config 2)
- Orders
- [$BTN_UI_2P]
- [$ACT_EXTRA_ATK1]
- [$ACT_EXTRA_ATK2]
- [$ACT_EXTRA_ATK3]
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